/* * MIT License * * Copyright (c) 2022 JabDoesThings * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** @noSelfInFile */ /// /// declare module '@shughesuk/pipewrench' { export namespace lua.client.XpSystem.ISUI { /** @customConstructor ISCharacterInfo:new */ export class ISCharacterInfo extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; static animOffset: any; static timerMultiplierAnim: any; arrow: any; arrowLeft: any; barWithTooltip: any; char: any; disabledArrow: any; lastLeveledUpPerk: any; lastLevelUpTime: any; perks: any; playerNum: any; progressBarLoaded: any; progressBars: any; ProgressSkilMultiplier: any; reloadSkillBar: any; showingPassive: any; SkillBarSeparator: any; SkillPtsProgressBar: any; SkillPtsProgressBarEmpty: any; SkillPtsProgressBarStart: any; txtLen: any; yButton: any; constructor(x: any, y: any, width: any, height: any, playerNum: any); createChildren: (() => any) | any; onGainJoypadFocus: ((joypadData: any) => any) | any; onLoseJoypadFocus: ((joypadData: any) => any) | any; onMouseWheel: ((del: any) => any) | any; render: (() => any) | any; updateTooltipForJoypad: (() => any) | any; /** @noSelf */ static loadPerk: (self: any) => any; /** @noSelf */ static onResolutionChange: (oldw: any, oldh: any, neww: any, newh: any) => any; } } export namespace lua.client.XpSystem.ISUI.ISCharacterInfo { } }