/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.client.TimedActions {
/** @customConstructor ISScavengeAction:new */
export class ISScavengeAction extends lua.shared.TimedActions.ISBaseTimedAction {
[id: string]: any;
static [id: string]: any;
bonusFindingChance: any;
currentTime: any;
options: any;
scavengeUI: any;
scavengeZoneIncrease: any;
x: any;
y: any;
zone: any;
constructor(character: any, zone: any, options: any, scavengeUI: any);
addOrDropItems: ((type: any, count: any) => any) | any;
getForestGoods: (() => any) | any;
getMedicinalHerbs: (() => any) | any;
getPlant: (() => any) | any;
getScavengeZone: (() => any) | any;
getUsedInventory: ((itemType: any) => any) | any;
scavenge: (() => any) | any;
/** @noSelf */
static getScavengingZone: (x: any, y: any) => any;
}
}
export namespace lua.client.TimedActions.ISScavengeAction { }
}