/* * MIT License * * Copyright (c) 2022 JabDoesThings * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** @noSelfInFile */ /// /// declare module '@shughesuk/pipewrench' { export namespace lua.client.OptionScreens { /** @customConstructor NewGameScreen:new */ export class NewGameScreen extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; static instance: any; backButton: any; buttonMods: any; fadeIn: any; fadeOut: any; itemheightoverride: any; javaObject: any; joypadFocused: any; mainPanel: any; mainPanelReqWidth: any; modal: any; MouseEnterMainMenuItem: any; newButton: any; overBottomPanelButton: any; richText: any; selected: any; selectedItem: any; startY: any; survival: any; constructor(x: any, y: any, width: any, height: any); clickPlay: (() => any) | any; create: (() => any) | any; disableBtn: (() => any) | any; instantiate: (() => any) | any; Label_setJoypadFocused: ((focused: any, joypadData: any) => any) | any; needDifficulty: (() => any) | any; onGainJoypadFocus: ((joypadData: any) => any) | any; onJoypadBeforeDeactivate: ((joypadData: any) => any) | any; onLoseJoypadFocus: ((joypadData: any) => any) | any; onOptionMouseDown: ((button: any, x: any, y: any) => any) | any; onResetLua: ((reason: any) => any) | any; onResolutionChange: ((oldw: any, oldh: any, neww: any, newh: any) => any) | any; prerenderBottomPanelLabel: (() => any) | any; render: (() => any) | any; update: (() => any) | any; updateBottomPanelButtons: (() => any) | any; /** @noSelf */ static dblClickChallenge: (item: any, x: any, y: any) => any; /** @noSelf */ static dblClickDifficulty: (item: any, x: any, y: any) => any; /** @noSelf */ static dblClickPlaystyle: (item: any, x: any, y: any) => any; /** @noSelf */ static dblClickSurvival: (item: any, x: any, y: any) => any; /** @noSelf */ static dblClickTutorial: (item: any, x: any, y: any) => any; /** @noSelf */ static onChooseDifficulty: (item: any, x: any, y: any) => any; /** @noSelf */ static onMenuItemMouseDown: (item: any, x: any, y: any) => any; } } export namespace lua.client.OptionScreens.NewGameScreen { } }