/* * MIT License * * Copyright (c) 2022 JabDoesThings * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** @noSelfInFile */ /// /// declare module '@shughesuk/pipewrench' { export namespace lua.client.OptionScreens { /** @customConstructor LastStandPlayerSelect:new */ export class LastStandPlayerSelect extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; static instance: any; backButton: any; deleteButton: any; itemheightoverride: any; javaObject: any; joyfocus: any; listbox: any; newButton: any; playButton: any; playersDesc: any; selected: any; constructor(x: any, y: any, width: any, height: any); create: (() => any) | any; createPlayerList: (() => any) | any; createSurvivorDescFromData: ((newPlayer: any) => any) | any; drawMap: ((y: any, item: any, alt: any) => any) | any; getAllSavedPlayers: (() => any) | any; getColor: ((line: any) => any) | any; instantiate: (() => any) | any; onDblClickPlayer: (() => any) | any; onDeleteModalClick: ((button: any) => any) | any; onGainJoypadFocus: ((joypadData: any) => any) | any; onGainJoypadFocus_child: ((joypadData: any) => any) | any; onJoypadBeforeDeactivate: ((joypadData: any) => any) | any; onJoypadBeforeDeactivate_child: ((joypadData: any) => any) | any; onLoseJoypadFocus_child: ((joypadData: any) => any) | any; onOptionMouseDown: ((button: any, x: any, y: any) => any) | any; render: (() => any) | any; /** @noSelf */ static clickPlay: () => any; /** @noSelf */ static initWorld: () => any; /** @noSelf */ static newGame: (player: any, square: any) => any; } } export namespace lua.client.OptionScreens.LastStandPlayerSelect { } }