/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.client.OptionScreens {
/** @customConstructor LastStandPlayerSelect:new */
export class LastStandPlayerSelect extends lua.client.ISUI.ISPanelJoypad {
[id: string]: any;
static [id: string]: any;
static instance: any;
backButton: any;
deleteButton: any;
itemheightoverride: any;
javaObject: any;
joyfocus: any;
listbox: any;
newButton: any;
playButton: any;
playersDesc: any;
selected: any;
constructor(x: any, y: any, width: any, height: any);
create: (() => any) | any;
createPlayerList: (() => any) | any;
createSurvivorDescFromData: ((newPlayer: any) => any) | any;
drawMap: ((y: any, item: any, alt: any) => any) | any;
getAllSavedPlayers: (() => any) | any;
getColor: ((line: any) => any) | any;
instantiate: (() => any) | any;
onDblClickPlayer: (() => any) | any;
onDeleteModalClick: ((button: any) => any) | any;
onGainJoypadFocus: ((joypadData: any) => any) | any;
onGainJoypadFocus_child: ((joypadData: any) => any) | any;
onJoypadBeforeDeactivate: ((joypadData: any) => any) | any;
onJoypadBeforeDeactivate_child: ((joypadData: any) => any) | any;
onLoseJoypadFocus_child: ((joypadData: any) => any) | any;
onOptionMouseDown: ((button: any, x: any, y: any) => any) | any;
render: (() => any) | any;
/** @noSelf */
static clickPlay: () => any;
/** @noSelf */
static initWorld: () => any;
/** @noSelf */
static newGame: (player: any, square: any) => any;
}
}
export namespace lua.client.OptionScreens.LastStandPlayerSelect { }
}