/* * MIT License * * Copyright (c) 2022 JabDoesThings * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** @noSelfInFile */ /// /// declare module '@shughesuk/pipewrench' { export namespace lua.client.OptionScreens { /** @customConstructor CharacterCreationProfession:new */ export class CharacterCreationProfession extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; addBadTraitBtn: any; addTraitBtn: any; backButton: any; belowLists: any; bottomOfLists: any; cost: any; defaultBottoms: any; defaultBottomspal: any; defaultBottomspalColor: any; defaultTop: any; defaultToppal: any; defaultToppalColor: any; deleteBuildButton: any; femaletex: any; fontHgt: any; freeTraits: any; greenBlits: any; infoBtn: any; infoRichText: any; inputModal: any; itemheightoverride: any; javaObject: any; joyfocus: any; listboxBadTrait: any; listboxProf: any; listboxTrait: any; listboxTraitSelected: any; listboxXpBoost: any; mainPanel: any; maletex: any; mediumFontHgt: any; playButton: any; pointToSpend: any; presetPanel: any; previousScreen: any; profession: any; randomButton: any; removeTraitBtn: any; resetButton: any; saveBuildButton: any; savedBuilds: any; smallFontHgt: any; tablePadX: any; tableWidth: any; tooltipColor: any; tooltipHgt: any; tooltipLabel: any; tooltipRichText: any; topOfLists: any; traitButtonHgt: any; traitButtonPad: any; constructor(x: any, y: any, width: any, height: any); addTrait: ((bad: any) => any) | any; changeClothes: (() => any) | any; checkXPBoost: (() => any) | any; create: (() => any) | any; deleteBuildStep1: (() => any) | any; deleteBuildStep2: ((button: any, joypadData: any) => any) | any; drawAvatar: (() => any) | any; drawProfessionMap: ((y: any, item: any, alt: any) => any) | any; drawTraitMap: ((y: any, item: any, alt: any) => any) | any; drawXpBoostMap: ((y: any, item: any, alt: any) => any) | any; getTraitColor: ((trait: any) => any) | any; instantiate: (() => any) | any; isTraitExcluded: ((trait: any) => any) | any; mutualyExclusive: ((trait: any, bAdd: any) => any) | any; onDblClickBadTrait: ((item: any) => any) | any; onDblClickSelectedTrait: ((item: any) => any) | any; onDblClickTrait: ((item: any) => any) | any; onGainJoypadFocus: ((joypadData: any) => any) | any; onJoypadBeforeDeactivate: ((joypadData: any) => any) | any; onLoseJoypadFocus: ((joypadData: any) => any) | any; onOptionMouseDown: ((button: any, x: any, y: any) => any) | any; onResolutionChange: ((oldw: any, oldh: any, neww: any, newh: any) => any) | any; onSelectBadTrait: ((item: any) => any) | any; onSelectChosenTrait: ((item: any) => any) | any; onSelectProf: ((item: any) => any) | any; onSelectTrait: ((item: any) => any) | any; PointToSpend: (() => any) | any; populateBadTraitList: ((list: any) => any) | any; populateProfessionList: ((list: any) => any) | any; populateTraitList: ((list: any) => any) | any; presetExists: ((findText: any) => any) | any; randomizeTraits: (() => any) | any; removeTrait: (() => any) | any; render: (() => any) | any; resetBuild: (() => any) | any; resetTraits: (() => any) | any; saveBuildStep1: (() => any) | any; saveBuildStep2: ((button: any, joypadData: any, param2: any) => any) | any; saveBuildValidate: ((text: any) => any) | any; update: (() => any) | any; /** @noSelf */ static initWorld: () => any; /** @noSelf */ static loadBuild: (self: any, box: any) => any; } export abstract class BCRC { static [id: string]: any; /** @noSelf */ static dump: (o: any, lvl: any) => any; /** @noSelf */ static inputModal: ( _centered: any, _width: any, _height: any, _posX: any, _posY: any, _text: any, _onclick: any, target: any, param1: any, param2: any ) => any; /** @noSelf */ static pline: (text: any) => any; /** @noSelf */ static readSaveFile: () => any; /** @noSelf */ static writeSaveFile: (options: any) => any; } } export namespace lua.client.OptionScreens.CharacterCreationProfession { } }