/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.client.OptionScreens {
/** @customConstructor CharacterCreationProfession:new */
export class CharacterCreationProfession extends lua.client.ISUI.ISPanelJoypad {
[id: string]: any;
static [id: string]: any;
addBadTraitBtn: any;
addTraitBtn: any;
backButton: any;
belowLists: any;
bottomOfLists: any;
cost: any;
defaultBottoms: any;
defaultBottomspal: any;
defaultBottomspalColor: any;
defaultTop: any;
defaultToppal: any;
defaultToppalColor: any;
deleteBuildButton: any;
femaletex: any;
fontHgt: any;
freeTraits: any;
greenBlits: any;
infoBtn: any;
infoRichText: any;
inputModal: any;
itemheightoverride: any;
javaObject: any;
joyfocus: any;
listboxBadTrait: any;
listboxProf: any;
listboxTrait: any;
listboxTraitSelected: any;
listboxXpBoost: any;
mainPanel: any;
maletex: any;
mediumFontHgt: any;
playButton: any;
pointToSpend: any;
presetPanel: any;
previousScreen: any;
profession: any;
randomButton: any;
removeTraitBtn: any;
resetButton: any;
saveBuildButton: any;
savedBuilds: any;
smallFontHgt: any;
tablePadX: any;
tableWidth: any;
tooltipColor: any;
tooltipHgt: any;
tooltipLabel: any;
tooltipRichText: any;
topOfLists: any;
traitButtonHgt: any;
traitButtonPad: any;
constructor(x: any, y: any, width: any, height: any);
addTrait: ((bad: any) => any) | any;
changeClothes: (() => any) | any;
checkXPBoost: (() => any) | any;
create: (() => any) | any;
deleteBuildStep1: (() => any) | any;
deleteBuildStep2: ((button: any, joypadData: any) => any) | any;
drawAvatar: (() => any) | any;
drawProfessionMap: ((y: any, item: any, alt: any) => any) | any;
drawTraitMap: ((y: any, item: any, alt: any) => any) | any;
drawXpBoostMap: ((y: any, item: any, alt: any) => any) | any;
getTraitColor: ((trait: any) => any) | any;
instantiate: (() => any) | any;
isTraitExcluded: ((trait: any) => any) | any;
mutualyExclusive: ((trait: any, bAdd: any) => any) | any;
onDblClickBadTrait: ((item: any) => any) | any;
onDblClickSelectedTrait: ((item: any) => any) | any;
onDblClickTrait: ((item: any) => any) | any;
onGainJoypadFocus: ((joypadData: any) => any) | any;
onJoypadBeforeDeactivate: ((joypadData: any) => any) | any;
onLoseJoypadFocus: ((joypadData: any) => any) | any;
onOptionMouseDown: ((button: any, x: any, y: any) => any) | any;
onResolutionChange: ((oldw: any, oldh: any, neww: any, newh: any) => any) | any;
onSelectBadTrait: ((item: any) => any) | any;
onSelectChosenTrait: ((item: any) => any) | any;
onSelectProf: ((item: any) => any) | any;
onSelectTrait: ((item: any) => any) | any;
PointToSpend: (() => any) | any;
populateBadTraitList: ((list: any) => any) | any;
populateProfessionList: ((list: any) => any) | any;
populateTraitList: ((list: any) => any) | any;
presetExists: ((findText: any) => any) | any;
randomizeTraits: (() => any) | any;
removeTrait: (() => any) | any;
render: (() => any) | any;
resetBuild: (() => any) | any;
resetTraits: (() => any) | any;
saveBuildStep1: (() => any) | any;
saveBuildStep2: ((button: any, joypadData: any, param2: any) => any) | any;
saveBuildValidate: ((text: any) => any) | any;
update: (() => any) | any;
/** @noSelf */
static initWorld: () => any;
/** @noSelf */
static loadBuild: (self: any, box: any) => any;
}
export abstract class BCRC {
static [id: string]: any;
/** @noSelf */
static dump: (o: any, lvl: any) => any;
/** @noSelf */
static inputModal: (
_centered: any,
_width: any,
_height: any,
_posX: any,
_posY: any,
_text: any,
_onclick: any,
target: any,
param1: any,
param2: any
) => any;
/** @noSelf */
static pline: (text: any) => any;
/** @noSelf */
static readSaveFile: () => any;
/** @noSelf */
static writeSaveFile: (options: any) => any;
}
}
export namespace lua.client.OptionScreens.CharacterCreationProfession { }
}