/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.client.ISUI.UserPanel {
/** @customConstructor ISFactionUI:new */
export class ISFactionUI extends lua.client.ISUI.ISPanel {
[id: string]: any;
static [id: string]: any;
addPlayer: any;
addPlayerUI: any;
buttonBorderColor: any;
changeOwnership: any;
changeTag: any;
changeTitle: any;
colorPicker: any;
faction: any;
factionPvp: any;
isAdmin: any;
isOwner: any;
no: any;
owner: any;
player: any;
playerList: any;
quitFaction: any;
releaseFaction: any;
removePlayer: any;
selectedPlayer: any;
showTag: any;
tag: any;
tagColor: any;
tagColorBtn: any;
constructor(x: any, y: any, width: any, height: any, faction: any, player: any);
drawPlayers: ((y: any, item: any, alt: any) => any) | any;
onAnswerFactionInvite: ((button: any) => any) | any;
onChangeTag: ((button: any) => any) | any;
onChangeTitle: ((button: any) => any) | any;
onClick: ((button: any) => any) | any;
onClickFactionPvp: ((clickedOption: any, enabled: any) => any) | any;
onClickShowTag: ((clickedOption: any, enabled: any) => any) | any;
onPickedTagColor: ((color: any, mouseUp: any) => any) | any;
onQuitFaction: ((button: any) => any) | any;
onRemovePlayerFromFaction: ((button: any, player: any) => any) | any;
onTagColor: ((button: any) => any) | any;
populateList: (() => any) | any;
render: (() => any) | any;
updateButtons: (() => any) | any;
/** @noSelf */
static AcceptedFactionInvite: (factionName: any, host: any) => any;
/** @noSelf */
static ReceiveFactionInvite: (factionName: any, host: any) => any;
/** @noSelf */
static SyncFaction: (factionName: any) => any;
}
}
export namespace lua.client.ISUI.UserPanel.ISFactionUI { }
}