/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.client.ISUI {
/** @customConstructor ISRadialMenu:new */
export class ISRadialMenu extends lua.client.ISUI.ISPanelJoypad {
[id: string]: any;
static [id: string]: any;
hideWhenButtonReleased: any;
innerRadius: any;
javaObject: any;
outerRadius: any;
playerNum: any;
slices: any;
constructor(x: any, y: any, innerRadius: any, outerRadius: any, playerNum: any);
addSlice:
| ((
text: any,
texture: any,
command: any,
arg1: any,
arg2: any,
arg3: any,
arg4: any,
arg5: any,
arg6: any
) => any)
| any;
center: (() => any) | any;
clear: (() => any) | any;
getSliceCommand: ((sliceIndex: any) => any) | any;
instantiate: (() => any) | any;
onGainJoypadFocus: ((joypadData: any) => any) | any;
onJoypadButtonReleased: ((button: any, joypadData: any) => any) | any;
onMouseDownOutside: ((x: any, y: any) => any) | any;
setHideWhenButtonReleased: ((button: any) => any) | any;
setSliceText: ((sliceIndex: any, text: any) => any) | any;
setSliceTexture: ((sliceIndex: any, texture: any) => any) | any;
undisplay: (() => any) | any;
}
}
export namespace lua.client.ISUI.ISRadialMenu { }
}