/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.client.ISUI {
/** @customConstructor ISPanelJoypad:new */
export class ISPanelJoypad extends lua.client.ISUI.ISUIElement {
[id: string]: any;
static [id: string]: any;
background: any;
backgroundColor: any;
borderColor: any;
downX: any;
downY: any;
ISButtonA: any;
ISButtonB: any;
ISButtonX: any;
ISButtonY: any;
joypadButtons: any;
joypadButtonsY: any;
joypadIndex: any;
joypadIndexY: any;
mouseOver: any;
moveWithMouse: any;
moving: any;
constructor(x: any, y: any, width: any, height: any);
clearJoypadFocus: ((joypadData: any) => any) | any;
close: (() => any) | any;
doRightJoystickScrolling: ((dx: any, dy: any) => any) | any;
ensureVisible: (() => any) | any;
getClosestChild: ((children: any, x: any) => any) | any;
getJoypadFocus: (() => any) | any;
getVisibleChildren: ((joypadIndexY: any) => any) | any;
insertNewLineOfButtons:
| ((
button1: any,
button2: any,
button3: any,
button4: any,
button5: any,
button6: any,
button7: any,
button8: any,
button9: any,
button10: any
) => any)
| any;
insertNewListOfButtons: ((list: any) => any) | any;
insertNewListOfButtonsList: ((list: any) => any) | any;
isFocusOnControl: (() => any) | any;
noBackground: (() => any) | any;
onMouseDown: ((x: any, y: any) => any) | any;
restoreJoypadFocus: ((joypadData: any) => any) | any;
setISButtonForA: ((button: any) => any) | any;
setISButtonForB: ((button: any) => any) | any;
setISButtonForX: ((button: any) => any) | any;
setISButtonForY: ((button: any) => any) | any;
setJoypadFocus: ((child: any, joypadData: any) => any) | any;
}
}
export namespace lua.client.ISUI.ISPanelJoypad { }
}