/* * MIT License * * Copyright (c) 2022 JabDoesThings * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** @noSelfInFile */ /// /// declare module '@shughesuk/pipewrench' { export namespace lua.client.ISUI { /** @customConstructor ISPanelJoypad:new */ export class ISPanelJoypad extends lua.client.ISUI.ISUIElement { [id: string]: any; static [id: string]: any; background: any; backgroundColor: any; borderColor: any; downX: any; downY: any; ISButtonA: any; ISButtonB: any; ISButtonX: any; ISButtonY: any; joypadButtons: any; joypadButtonsY: any; joypadIndex: any; joypadIndexY: any; mouseOver: any; moveWithMouse: any; moving: any; constructor(x: any, y: any, width: any, height: any); clearJoypadFocus: ((joypadData: any) => any) | any; close: (() => any) | any; doRightJoystickScrolling: ((dx: any, dy: any) => any) | any; ensureVisible: (() => any) | any; getClosestChild: ((children: any, x: any) => any) | any; getJoypadFocus: (() => any) | any; getVisibleChildren: ((joypadIndexY: any) => any) | any; insertNewLineOfButtons: | (( button1: any, button2: any, button3: any, button4: any, button5: any, button6: any, button7: any, button8: any, button9: any, button10: any ) => any) | any; insertNewListOfButtons: ((list: any) => any) | any; insertNewListOfButtonsList: ((list: any) => any) | any; isFocusOnControl: (() => any) | any; noBackground: (() => any) | any; onMouseDown: ((x: any, y: any) => any) | any; restoreJoypadFocus: ((joypadData: any) => any) | any; setISButtonForA: ((button: any) => any) | any; setISButtonForB: ((button: any) => any) | any; setISButtonForX: ((button: any) => any) | any; setISButtonForY: ((button: any) => any) | any; setJoypadFocus: ((child: any, joypadData: any) => any) | any; } } export namespace lua.client.ISUI.ISPanelJoypad { } }