/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.client.ISUI {
/** @customConstructor ISButtonPrompt:new */
export class ISButtonPrompt extends lua.client.ISUI.ISUIElement {
[id: string]: any;
static [id: string]: any;
static test: any;
aFunc: any;
aParams: any;
aPrompt: any;
background: any;
backgroundColor: any;
bFunc: any;
borderColor: any;
bParams: any;
bPrompt: any;
buttonA: any;
buttonB: any;
buttonLB: any;
buttonRB: any;
buttonX: any;
buttonY: any;
h1: any;
h2: any;
isLoot: any;
lbFunc: any;
lbParams: any;
lbPrompt: any;
list: any;
lmargin: any;
movableIconPickup: any;
movableIconPlace: any;
movableIconRotate: any;
movableIconScrap: any;
player: any;
rbFunc: any;
rbParams: any;
rbPrompt: any;
rmargin: any;
w1: any;
w2: any;
x1: any;
x2: any;
xFunc: any;
xParams: any;
xPrompt: any;
y1: any;
y2: any;
yFunc: any;
yParams: any;
yPrompt: any;
constructor(player: any);
climbFence: (() => any) | any;
climbInWindow: ((window: any) => any) | any;
climbOverWall: ((dir: any) => any) | any;
closeWindow: ((window: any) => any) | any;
cmdCloseVehicleDoor: ((playerObj: any, part: any) => any) | any;
cmdEnterVehicle: ((vehicle: any, seat: any) => any) | any;
cmdExitVehicle: (() => any) | any;
cmdOpenVehicleDoor: ((playerObj: any, part: any) => any) | any;
cmdShowInventory: (() => any) | any;
cmdShowLoot: (() => any) | any;
cmdToggleLight: ((light: any) => any) | any;
cmdToggleStove: ((stove: any) => any) | any;
cmdUseVehicle: ((vehicle: any, part: any) => any) | any;
doAButtonDoorOrWindowOrWindowFrame: ((dir: any, obj: any) => any) | any;
doBButtonDoorOrWindowOrWindowFrame: ((dir: any, obj: any) => any) | any;
getBestAButtonAction: ((dir: any) => any) | any;
getBestBButtonAction: ((dir: any) => any) | any;
getBestLBButtonAction: ((dir: any) => any) | any;
getBestRBButtonAction: ((dir: any) => any) | any;
getBestXButtonAction: ((dir: any) => any) | any;
getBestYButtonAction: ((dir: any) => any) | any;
getTopOf: (() => any) | any;
getXButtonObjects: ((dir: any) => any) | any;
interact: ((worldobjects: any) => any) | any;
isLootIcon: (() => any) | any;
onAPress: (() => any) | any;
onBPress: (() => any) | any;
onJoypadButtonReleased: ((button: any) => any) | any;
onLBPress: (() => any) | any;
onRBPress: (() => any) | any;
onXPress: (() => any) | any;
onYPress: (() => any) | any;
openDeviceOptions: ((device: any) => any) | any;
openDoor: ((door: any) => any) | any;
openWindow: ((window: any) => any) | any;
setAPrompt: ((str: any, func: any, param1: any, param2: any, param3: any, param4: any) => any) | any;
setBPrompt: ((str: any, func: any, param1: any, param2: any, param3: any, param4: any) => any) | any;
setLBPrompt: ((str: any, func: any, param1: any, param2: any, param3: any, param4: any) => any) | any;
setRBPrompt: ((str: any, func: any, param1: any, param2: any, param3: any, param4: any) => any) | any;
setXPrompt: ((str: any, func: any, param1: any, param2: any, param3: any, param4: any) => any) | any;
setYPrompt: ((str: any, func: any, param1: any, param2: any, param3: any, param4: any) => any) | any;
sleep: (() => any) | any;
smashWindow: ((window: any) => any) | any;
stopAction: (() => any) | any;
testAButtonAction: ((dir: any) => any) | any;
testBButtonAction: ((dir: any) => any) | any;
}
}
export namespace lua.client.ISUI.ISButtonPrompt { }
}