/* * MIT License * * Copyright (c) 2022 JabDoesThings * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** @noSelfInFile */ /// /// declare module '@shughesuk/pipewrench' { export namespace lua.client.Foraging { /** @customConstructor ISSearchWindow:new */ export class ISSearchWindow extends lua.client.ISUI.ISCollapsableWindow { [id: string]: any; static [id: string]: any; static showDebug: any; character: any; climateManager: any; drawJoypadFocus: any; gameTime: any; joypadMoveSpeed: any; manager: any; overrideBPrompt: any; player: any; searchFocus: any; searchFocusCategory: any; showBackground: any; showBorder: any; toggleSearchMode: any; tooltipForced: any; visibleFunction: any; visibleTarget: any; zoneDisplay: any; constructor(_manager: any); checkShowFirstTimeSearchTutorial: (() => any) | any; getAPrompt: (() => any) | any; getBPrompt: (() => any) | any; getLBPrompt: (() => any) | any; getRBPrompt: (() => any) | any; getXPrompt: (() => any) | any; getYPrompt: (() => any) | any; isValidPrompt: (() => any) | any; nextSearchFocus: (() => any) | any; onChangeSearchFocusCategory: ((_option: any) => any) | any; onGainJoypadFocus: (() => any) | any; onJoypadDirDown: (() => any) | any; onJoypadDirLeft: (() => any) | any; onJoypadDirRight: (() => any) | any; onJoypadDirUp: (() => any) | any; onJoypadDown: ((_button: any) => any) | any; onLoseJoypadFocus: (() => any) | any; onToggleVisible: (() => any) | any; toggleForceAreaTooltip: (() => any) | any; toggleForceVisionTooltip: (() => any) | any; update: (() => any) | any; updateSearchFocusCategories: (() => any) | any; /** @noSelf */ static createUI: (_player: any) => any; /** @noSelf */ static destroyUI: (_character: any) => any; /** @noSelf */ static onEnableSearchMode: (_character: any, _isSearchMode: any) => any; /** @noSelf */ static OnFillWorldObjectContextMenu: (_player: any, _context: any) => any; /** @noSelf */ static showWindow: (_character: any) => any; /** @noSelf */ static toggleWindow: (_character: any) => any; } } export namespace lua.client.Foraging.ISSearchWindow { } }