/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.client.DebugUIs {
/** @customConstructor ISAttachedItemsUI:new */
export class ISAttachedItemsUI extends lua.client.ISUI.ISCollapsableWindow {
[id: string]: any;
static [id: string]: any;
add: any;
character: any;
chr: any;
datas: any;
itemType: any;
itemTypeLabel: any;
location: any;
locationLabel: any;
moveWithMouse: any;
onzombie: any;
playerNum: any;
remove: any;
removeZombie: any;
constructor(x: any, y: any, character: any);
drawDatas: ((y: any, item: any, alt: any) => any) | any;
onAdd: ((char: any) => any) | any;
onAddOnChar: (() => any) | any;
onAddZombie: (() => any) | any;
onRemove: (() => any) | any;
onRemoveZombie: (() => any) | any;
populateList: (() => any) | any;
update: (() => any) | any;
}
}
export namespace lua.client.DebugUIs.ISAttachedItemsUI { }
}