/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.client.DebugUIs.DebugMenu.radio {
/** @customConstructor ZomboidRadioDebug:new */
export class ZomboidRadioDebug extends lua.client.ISUI.ISPanel {
[id: string]: any;
static [id: string]: any;
static instance: any;
broadcastList: any;
buttonBorderColor: any;
channelsList: any;
channelsSize: any;
currentChannel: any;
infoList: any;
panelTitle: any;
radio: any;
scriptManager: any;
variableColor: any;
zOffsetSmallFont: any;
constructor(x: any, y: any, width: any, height: any, title: any);
createChildren: (() => any) | any;
drawBroadcastList: ((y: any, item: any, alt: any) => any) | any;
drawChannelList: ((y: any, item: any, alt: any) => any) | any;
drawInfoList: ((y: any, item: any, alt: any) => any) | any;
onClickClose: (() => any) | any;
onClickRefresh: (() => any) | any;
OnDaysListMouseDown: ((item: any) => any) | any;
onViewScript: (() => any) | any;
populateBroadcastList: ((_radioChannel: any) => any) | any;
populateInfoList: ((_radioChannel: any) => any) | any;
populateList: ((_force: any) => any) | any;
update: (() => any) | any;
/** @noSelf */
static OnOpenPanel: () => any;
}
}
export namespace lua.client.DebugUIs.DebugMenu.radio.ZomboidRadioDebug { }
}