/* * MIT License * * Copyright (c) 2022 JabDoesThings * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** @noSelfInFile */ /// /// declare module '@shughesuk/pipewrench' { export namespace lua.client.DebugUIs.BrushTool { /** @customConstructor FireBrushUI:new */ export class FireBrushUI extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; static instance: any; addByArea: any; addByClick: any; brushType: any; close: any; endPos: any; isAdd: any; player: any; removeByArea: any; removeByClick: any; selectByClick: any; selectEnd: any; selectStart: any; startPos: any; titlebarbkg: any; zPos: any; constructor(x: any, y: any, width: any, height: any, player: any); addExplosion: ((square: any) => any) | any; addFire: ((square: any) => any) | any; addSmoke: ((square: any) => any) | any; applyOnArea: (() => any) | any; destroy: (() => any) | any; onClick: ((button: any) => any) | any; onMouseDownOutside: ((x: any, y: any) => any) | any; removeFire: ((square: any) => any) | any; removeSmoke: ((square: any) => any) | any; render: (() => any) | any; /** @noSelf */ static openPanel: (x: any, y: any, playerObj: any) => any; } } export namespace lua.client.DebugUIs.BrushTool.FireBrushUI { } }