/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.client.DebugUIs.BrushTool {
/** @customConstructor BrushToolChooseTileUI:new */
export class BrushToolChooseTileUI extends lua.client.ISUI.ISCollapsableWindow {
[id: string]: any;
static [id: string]: any;
static instance: any;
character: any;
imageList: any;
searchEntryBox: any;
tilesList: any;
constructor(x: any, y: any, width: any, height: any, character: any);
doDrawImageListItem: ((y: any, item: any, alt: any) => any) | any;
onTextChange: (() => any) | any;
populateList: (() => any) | any;
/** @noSelf */
static OnKeyPressed: (key: any) => any;
/** @noSelf */
static onSelectImage: (arg0: any, item: any) => any;
/** @noSelf */
static openPanel: (x: any, y: any, playerObj: any) => any;
}
/** @customConstructor BrushToolTilePickerList:new */
export class BrushToolTilePickerList extends lua.client.ISUI.ISPanel {
[id: string]: any;
static [id: string]: any;
character: any;
imageName: any;
posToTileNameTable: any;
constructor(x: any, y: any, w: any, h: any, character: any);
onMouseWheel: ((del: any) => any) | any;
render: (() => any) | any;
}
}
export namespace lua.client.DebugUIs.BrushTool.BrushToolChooseTileUI { }
}