/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.client.Camping.ISUI {
export abstract class ISCampingMenu {
static [id: string]: any;
/** @noSelf */
static doCampingMenu: (player: any, context: any, worldobjects: any, test: any) => any;
/** @noSelf */
static doSleepOption: (context: any, bed: any, player: any, playerObj: any) => any;
/** @noSelf */
static getFuelDurationForItem: (item: any) => any;
/** @noSelf */
static getFuelItemUses: (item: any) => any;
/** @noSelf */
static isValidCampfire: (campfire: any) => any;
/** @noSelf */
static isValidFuel: (item: any) => any;
/** @noSelf */
static isValidTinder: (item: any) => any;
/** @noSelf */
static onAddAllFuel: (playerObj: any, campfire: any) => any;
/** @noSelf */
static onAddFuel: (playerObj: any, campfire: any, fuelType: any) => any;
/** @noSelf */
static onAddMultipleFuel: (playerObj: any, campfire: any, fuelType: any) => any;
/** @noSelf */
static onAddTent: (worldobjects: any, player: any, tentKit: any) => any;
/** @noSelf */
static onDisplayInfo: (worldobjects: any, player: any, isoCampfireObject: any, campfire: any) => any;
/** @noSelf */
static onLightFromKindle: (
worldobjects: any,
player: any,
percedWood: any,
stickOrBranch: any,
campfire: any
) => any;
/** @noSelf */
static onLightFromLiterature: (playerObj: any, itemType: any, lighter: any, campfire: any, fuelAmt: any) => any;
/** @noSelf */
static onLightFromPetrol: (worldobjects: any, player: any, lighter: any, petrol: any, campfire: any) => any;
/** @noSelf */
static onPlaceCampfire: (worldobjects: any, player: any, campfireKit: any) => any;
/** @noSelf */
static onPutOutCampfire: (worldobjects: any, player: any, campfire: any) => any;
/** @noSelf */
static onRemoveCampfire: (worldobjects: any, player: any, campfire: any) => any;
/** @noSelf */
static onRemoveTent: (worldobjects: any, player: any, tent: any) => any;
/** @noSelf */
static onRest: (worldobjects: any, player: any, tent: any) => any;
/** @noSelf */
static onSleep: (worldobjects: any, player: any, tent: any) => any;
/** @noSelf */
static timeString: (timeInMinutes: any) => any;
/** @noSelf */
static toPlayerInventory: (playerObj: any, item: any) => any;
/** @noSelf */
static walkToCampfire: (playerObj: any, square: any) => any;
}
}
export namespace lua.client.Camping.ISUI.ISCampingMenu { }
}