/**
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
/** @noSelfInFile */
///
declare module '@shughesuk/pipewrench' {
export namespace zombie.worldMap {
/**
* @customConstructor ImagePyramid.new
* @
* [CLASS] zombie.worldMap.ImagePyramid
*/
export class ImagePyramid {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): void
*/
destroy(): void;
/**
* Method Parameters:
* - (String arg0, String arg1): void
*/
generateFiles(arg0: string, arg1: string): void;
/**
* Method Parameters:
* - (String arg0, String arg1): void
*/
generateZip(arg0: string, arg1: string): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.core.textures.Texture
*/
getImage(arg0: number, arg1: number, arg2: number): zombie.core.textures.Texture;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.core.textures.TextureID
*/
getTexture(arg0: number, arg1: number, arg2: number): zombie.core.textures.TextureID;
/**
* Method Parameters:
* - (Empty): java.nio.file.FileSystem
*/
openZipFile(): java.nio.file.FileSystem;
/**
* Method Parameters:
* - (String arg0): void
*/
setDirectory(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setZipFile(arg0: string): void;
}
/**
* @customConstructor PyramidTexture.new
* @
* [CLASS] zombie.worldMap.ImagePyramid$PyramidTexture
*/
export class ImagePyramid$PyramidTexture {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
}
/**
* @customConstructor UIWorldMap.new
* @
* [CLASS] zombie.worldMap.UIWorldMap extends zombie.ui.UIElement
*/
export class UIWorldMap {
/**
* Constructors:
* - (KahluaTable arg0)
*/
constructor(arg0: se.krka.kahlua.vm.KahluaTable);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): zombie.worldMap.UIWorldMapV1
*/
getAPI(): zombie.worldMap.UIWorldMapV1;
/**
* Method Parameters:
* - (Empty): zombie.worldMap.UIWorldMapV1
*/
getAPIv1(): zombie.worldMap.UIWorldMapV1;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Exposer arg0): void
*/
static setExposed(arg0: zombie.Lua.LuaManager$Exposer): void;
}
/**
* @customConstructor UIWorldMapV1.new
* @
* [CLASS] zombie.worldMap.UIWorldMapV1
*/
export class UIWorldMapV1 {
/**
* Constructors:
* - (UIWorldMap arg0)
*/
constructor(arg0: zombie.worldMap.UIWorldMap);
/**
* Method Parameters:
* - (String arg0): void
*/
addData(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
addImages(arg0: string): void;
/**
* Method Parameters:
* - (float arg0, float arg1): void
*/
centerOn(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearData(): void;
/**
* Method Parameters:
* - (Empty): void
*/
endDirectoryData(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getBaseZoom(): number;
/**
* Method Parameters:
* - (String arg0): boolean
*/
getBoolean(arg0: string): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getCenterWorldX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getCenterWorldY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getDataCount(): number;
/**
* Method Parameters:
* - (int arg0): string
*/
getDataFileByIndex(arg0: number): string;
/**
* Method Parameters:
* - (String arg0, double arg1): number
*/
getDouble(arg0: string, arg1: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeightInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeightInSquares(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getImagesCount(): number;
/**
* Method Parameters:
* - (Empty): zombie.worldMap.markers.WorldMapMarkers
*/
getMarkers(): zombie.worldMap.markers.WorldMapMarkers;
/**
* Method Parameters:
* - (Empty): zombie.worldMap.markers.WorldMapMarkersV1
*/
getMarkersAPI(): zombie.worldMap.markers.WorldMapMarkersV1;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxXInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxXInSquares(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxYInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxYInSquares(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinXInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinXInSquares(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinYInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinYInSquares(): number;
/**
* Method Parameters:
* - (int arg0): zombie.config.ConfigOption
*/
getOptionByIndex(arg0: number): zombie.config.ConfigOption;
/**
* Method Parameters:
* - (Empty): number
*/
getOptionCount(): number;
/**
* Method Parameters:
* - (Empty): zombie.worldMap.WorldMapRenderer
*/
getRenderer(): zombie.worldMap.WorldMapRenderer;
/**
* Method Parameters:
* - (Empty): zombie.worldMap.styles.WorldMapStyle
*/
getStyle(): zombie.worldMap.styles.WorldMapStyle;
/**
* Method Parameters:
* - (Empty): zombie.worldMap.styles.WorldMapStyleV1
*/
getStyleAPI(): zombie.worldMap.styles.WorldMapStyleV1;
/**
* Method Parameters:
* - (Empty): zombie.worldMap.symbols.WorldMapSymbolsV1
*/
getSymbolsAPI(): zombie.worldMap.symbols.WorldMapSymbolsV1;
/**
* Method Parameters:
* - (Empty): number
*/
getWidthInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidthInSquares(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldScale(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZoomF(): number;
/**
* Method Parameters:
* - (Empty): number
*/
mouseToWorldX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
mouseToWorldY(): number;
/**
* Method Parameters:
* - (float arg0, float arg1): void
*/
moveView(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetView(): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setBackgroundRGBA(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (String arg0, boolean arg1): void
*/
setBoolean(arg0: string, arg1: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
setBoundsFromData(): void;
/**
* Method Parameters:
* - (Empty): void
*/
setBoundsFromWorld(): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setBoundsInCells(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setBoundsInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1): void
*/
setDouble(arg0: string, arg1: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setDropShadowWidth(arg0: number): void;
/**
* Method Parameters:
* - (MapItem arg0): void
*/
setMapItem(arg0: zombie.inventory.types.MapItem): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setUnvisitedGridRGBA(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setUnvisitedRGBA(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setZoom(arg0: number): void;
/**
* Method Parameters:
* - (float arg0, float arg1): number
* - (float arg0, float arg1, float arg2, float arg3, float arg4): number
*/
uiToWorldX(arg0: number, arg1: number, arg2?: number, arg3?: number, arg4?: number): number;
/**
* Method Parameters:
* - (float arg0, float arg1): number
* - (float arg0, float arg1, float arg2, float arg3, float arg4): number
*/
uiToWorldY(arg0: number, arg1: number, arg2?: number, arg3?: number, arg4?: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
worldOriginX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
worldOriginY(): number;
/**
* Method Parameters:
* - (float arg0, float arg1): number
*/
worldToUIX(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (float arg0, float arg1): number
*/
worldToUIY(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2): void
*/
zoomAt(arg0: number, arg1: number, arg2: number): void;
}
/**
* @customConstructor WorldMap.new
* @
* [CLASS] zombie.worldMap.WorldMap
*/
export class WorldMap {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (String arg0): void
*/
addData(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
addImages(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearData(): void;
/**
* Method Parameters:
* - (Empty): void
*/
endDirectoryData(): void;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.worldMap.WorldMapCell
*/
getCell(arg0: number, arg1: number): zombie.worldMap.WorldMapCell;
/**
* Method Parameters:
* - (int arg0): zombie.worldMap.WorldMapData
*/
getDataByIndex(arg0: number): zombie.worldMap.WorldMapData;
/**
* Method Parameters:
* - (Empty): number
*/
getDataCount(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getDataHeightInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getDataHeightInSquares(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getDataWidthInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getDataWidthInSquares(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeightInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeightInSquares(): number;
/**
* Method Parameters:
* - (int arg0): zombie.worldMap.WorldMapImages
*/
getImagesByIndex(arg0: number): zombie.worldMap.WorldMapImages;
/**
* Method Parameters:
* - (Empty): number
*/
getImagesCount(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxXInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxXInSquares(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxYInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxYInSquares(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinXInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinXInSquares(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinYInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinYInSquares(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidthInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidthInSquares(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasData(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasImages(): boolean;
/**
* Method Parameters:
* - (WorldMapData arg0): boolean
*/
isLastDataInDirectory(arg0: zombie.worldMap.WorldMapData): boolean;
/**
* Method Parameters:
* - (State arg0, State arg1, Asset arg2): void
*/
onStateChanged(arg0: zombie.asset.Asset$State, arg1: zombie.asset.Asset$State, arg2: zombie.asset.Asset): void;
/**
* Method Parameters:
* - (Empty): void
*/
setBoundsFromData(): void;
/**
* Method Parameters:
* - (Empty): void
*/
setBoundsFromWorld(): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setBoundsInCells(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setBoundsInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static Reset(): void;
}
/**
* @customConstructor WorldMapCell.new
* @
* [CLASS] zombie.worldMap.WorldMapCell
*/
export class WorldMapCell {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): void
*/
dispose(): void;
/**
* Method Parameters:
* - (float arg0, float arg1, ArrayList arg2): void
*/
hitTest(arg0: number, arg1: number, arg2: java.util.ArrayList): void;
}
/**
* @customConstructor WorldMapData.new
* @
* [CLASS] zombie.worldMap.WorldMapData extends zombie.asset.Asset
*/
export class WorldMapData {
/** zombie.asset.AssetType */
static readonly ASSET_TYPE?: zombie.asset.AssetType;
/** java.util.HashMap */
static readonly s_fileNameToData?: java.util.HashMap;
/**
* Constructors:
* - (AssetPath arg0, AssetManager arg1)
* - (AssetPath arg0, AssetManager arg1, AssetParams arg2)
*/
constructor(arg0: zombie.asset.AssetPath, arg1: zombie.asset.AssetManager, arg2?: zombie.asset.AssetManager$AssetParams);
/**
* Method Parameters:
* - (Asset arg0): void
*/
addDependency(arg0: zombie.asset.Asset): void;
/**
* Method Parameters:
* - (Empty): void
*/
clear(): void;
/**
* Method Parameters:
* - (Empty): zombie.asset.AssetManager
*/
getAssetManager(): zombie.asset.AssetManager;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.worldMap.WorldMapCell
*/
getCell(arg0: number, arg1: number): zombie.worldMap.WorldMapCell;
/**
* Method Parameters:
* - (Empty): number
*/
getHeightInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeightInSquares(): number;
/**
* Method Parameters:
* - (Empty): zombie.asset.Asset$ObserverCallback
*/
getObserverCb(): zombie.asset.Asset$ObserverCallback;
/**
* Method Parameters:
* - (Empty): zombie.asset.AssetPath
*/
getPath(): zombie.asset.AssetPath;
/**
* Method Parameters:
* - (Empty): number
*/
getRefCount(): number;
/**
* Method Parameters:
* - (Empty): zombie.asset.Asset$State
*/
getState(): zombie.asset.Asset$State;
/**
* Method Parameters:
* - (Empty): zombie.asset.AssetType
*/
getType(): zombie.asset.AssetType;
/**
* Method Parameters:
* - (Empty): number
*/
getWidthInCells(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidthInSquares(): number;
/**
* Method Parameters:
* - (float arg0, float arg1, ArrayList arg2): void
*/
hitTest(arg0: number, arg1: number, arg2: java.util.ArrayList): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEmpty(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFailure(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isReady(): boolean;
/**
* Method Parameters:
* - (State arg0): void
*/
onCreated(arg0: zombie.asset.Asset$State): void;
/**
* Method Parameters:
* - (Empty): void
*/
onLoaded(): void;
/**
* Method Parameters:
* - (Asset arg0): void
*/
removeDependency(arg0: zombie.asset.Asset): void;
/**
* Method Parameters:
* - (AssetParams arg0): void
*/
setAssetParams(arg0: zombie.asset.AssetManager$AssetParams): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static Reset(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.worldMap.WorldMapData
*/
static getOrCreateData(arg0: string): zombie.worldMap.WorldMapData;
}
/**
* @customConstructor WorldMapFeature.new
* @
* [CLASS] zombie.worldMap.WorldMapFeature
*/
export class WorldMapFeature {
/**
* Method Parameters:
* - (float arg0, float arg1): boolean
*/
containsPoint(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
dispose(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasLineString(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasPoint(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasPolygon(): boolean;
}
/**
* @customConstructor WorldMapImages.new
* @
* [CLASS] zombie.worldMap.WorldMapImages
*/
export class WorldMapImages {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): number
*/
getMaxX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinY(): number;
/**
* Method Parameters:
* - (Empty): zombie.worldMap.ImagePyramid
*/
getPyramid(): zombie.worldMap.ImagePyramid;
/**
* Method Parameters:
* - (Empty): number
*/
getResolution(): number;
/**
* Method Parameters:
* - (float arg0): number
*/
getZoom(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static Reset(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.worldMap.WorldMapImages
*/
static getOrCreate(arg0: string): zombie.worldMap.WorldMapImages;
}
/**
* @customConstructor WorldMapRenderer.new
* @
* [CLASS] zombie.worldMap.WorldMapRenderer
*/
export class WorldMapRenderer {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (float arg0, float arg1): void
*/
centerOn(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getBaseZoom(): number;
/**
* Method Parameters:
* - (String arg0): boolean
*/
getBoolean(arg0: string): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getCenterWorldX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getCenterWorldY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getDisplayZoomF(): number;
/**
* Method Parameters:
* - (String arg0, double arg1): number
*/
getDouble(arg0: string, arg1: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): org.joml.Matrix4f
*/
getModelViewMatrix(): org.joml.Matrix4f;
/**
* Method Parameters:
* - (int arg0): zombie.config.ConfigOption
*/
getOptionByIndex(arg0: number): zombie.config.ConfigOption;
/**
* Method Parameters:
* - (String arg0): zombie.config.ConfigOption
*/
getOptionByName(arg0: string): zombie.config.ConfigOption;
/**
* Method Parameters:
* - (Empty): number
*/
getOptionCount(): number;
/**
* Method Parameters:
* - (Empty): org.joml.Matrix4f
*/
getProjectionMatrix(): org.joml.Matrix4f;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): zombie.worldMap.WorldMap
*/
getWorldMap(): zombie.worldMap.WorldMap;
/**
* Method Parameters:
* - (float arg0): number
*/
getWorldScale(arg0: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZoom(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZoomF(): number;
/**
* Method Parameters:
* - (double arg0): number
*/
log2(arg0: number): number;
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
moveView(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (UIWorldMap arg0): void
*/
render(arg0: zombie.worldMap.UIWorldMap): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetView(): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, Matrix4f arg3, Matrix4f arg4, Vector3f arg5): org.joml.Vector3f
*/
sceneToUI(arg0: number, arg1: number, arg2: number, arg3: org.joml.Matrix4f, arg4: org.joml.Matrix4f, arg5: org.joml.Vector3f): org.joml.Vector3f;
/**
* Method Parameters:
* - (String arg0, boolean arg1): void
*/
setBoolean(arg0: string, arg1: boolean): void;
/**
* Method Parameters:
* - (String arg0, double arg1): void
*/
setDouble(arg0: string, arg1: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setDropShadowWidth(arg0: number): void;
/**
* Method Parameters:
* - (WorldMap arg0, int arg1, int arg2, int arg3, int arg4): void
*/
setMap(arg0: zombie.worldMap.WorldMap, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (WorldMapVisited arg0): void
*/
setVisited(arg0: zombie.worldMap.WorldMapVisited): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setZoom(arg0: number): void;
/**
* Method Parameters:
* - (float arg0, float arg1, Matrix4f arg2, Matrix4f arg3, Vector3f arg4): org.joml.Vector3f
*/
uiToScene(arg0: number, arg1: number, arg2: org.joml.Matrix4f, arg3: org.joml.Matrix4f, arg4: org.joml.Vector3f): org.joml.Vector3f;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3, float arg4): number
* - (float arg0, float arg1, float arg2, float arg3, float arg4, Matrix4f arg5, Matrix4f arg6): number
*/
uiToWorldX(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5?: org.joml.Matrix4f, arg6?: org.joml.Matrix4f): number;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3, float arg4): number
* - (float arg0, float arg1, float arg2, float arg3, float arg4, Matrix4f arg5, Matrix4f arg6): number
*/
uiToWorldY(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5?: org.joml.Matrix4f, arg6?: org.joml.Matrix4f): number;
/**
* Method Parameters:
* - (Empty): void
*/
updateView(): void;
/**
* Method Parameters:
* - (float arg0, float arg1): number
*/
worldOriginUIX(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (float arg0, float arg1): number
*/
worldOriginUIY(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3, float arg4, Matrix4f arg5, Matrix4f arg6): number
*/
worldToUIX(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: org.joml.Matrix4f, arg6: org.joml.Matrix4f): number;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3, float arg4, Matrix4f arg5, Matrix4f arg6): number
*/
worldToUIY(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: org.joml.Matrix4f, arg6: org.joml.Matrix4f): number;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
*/
zoomAt(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): number
*/
zoomMult(arg0?: number): number;
}
/**
* @customConstructor Drawer.new
* @
* [CLASS] zombie.worldMap.WorldMapRenderer$Drawer extends zombie.core.textures.TextureDraw$GenericDrawer
*/
export class WorldMapRenderer$Drawer {
/**
* Method Parameters:
* - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2, float arg3): void
*/
drawLineString(arg0: zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs, arg1: zombie.worldMap.WorldMapFeature, arg2: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg3: number): void;
/**
* Method Parameters:
* - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2, float arg3, Texture arg4): void
*/
drawLineStringTexture(arg0: zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs, arg1: zombie.worldMap.WorldMapFeature, arg2: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg3: number, arg4: zombie.core.textures.Texture): void;
/**
* Method Parameters:
* - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2, float arg3): void
*/
drawLineStringXXX(arg0: zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs, arg1: zombie.worldMap.WorldMapFeature, arg2: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg3: number): void;
/**
* Method Parameters:
* - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2, float arg3): void
*/
drawLineStringYYY(arg0: zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs, arg1: zombie.worldMap.WorldMapFeature, arg2: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg3: number): void;
/**
* Method Parameters:
* - (Texture arg0, RGBAf arg1, int arg2, int arg3, int arg4, int arg5): void
*/
drawTexture(arg0: zombie.core.textures.Texture, arg1: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, RGBAf arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7): void
* - (Texture arg0, RGBAf arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9): void
*/
drawTextureTiled(arg0: zombie.core.textures.Texture, arg1: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8?: number, arg9?: number): void;
/**
* Method Parameters:
* - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2): void
* - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2, Texture arg3, float arg4): void
*/
fillPolygon(arg0: zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs, arg1: zombie.worldMap.WorldMapFeature, arg2: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg3?: zombie.core.textures.Texture, arg4?: number): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldScale(): number;
/**
* Method Parameters:
* - (Empty): void
*/
postRender(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (float arg0, float arg1): number
*/
uiToWorldX(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (float arg0, float arg1): number
*/
uiToWorldY(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (float arg0): number
*/
worldOriginUIX(arg0: number): number;
/**
* Method Parameters:
* - (float arg0): number
*/
worldOriginUIY(arg0: number): number;
}
/**
* @customConstructor WorldMapBooleanOption.new
* @
* [CLASS] zombie.worldMap.WorldMapRenderer$WorldMapBooleanOption extends zombie.config.BooleanConfigOption
*/
export class WorldMapRenderer$WorldMapBooleanOption {
/**
* Constructors:
* - (WorldMapRenderer arg0, String arg1, boolean arg2)
*/
constructor(arg0: zombie.worldMap.WorldMapRenderer, arg1: string, arg2: boolean);
/**
* Method Parameters:
* - (Empty): boolean
*/
getDefaultValue(): boolean;
/**
* Method Parameters:
* - (Empty): string
*/
getName(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getTooltip(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getType(): string;
/**
* Method Parameters:
* - (Empty): boolean
*/
getValue(): boolean;
/**
* Method Parameters:
* - (Empty): string
*/
getValueAsLuaString(): string;
/**
* Method Parameters:
* - (Empty): any
*/
getValueAsObject(): any;
/**
* Method Parameters:
* - (Empty): string
*/
getValueAsString(): string;
/**
* Method Parameters:
* - (String arg0): boolean
*/
isValidString(arg0: string): boolean;
/**
* Method Parameters:
* - (String arg0): void
*/
parse(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetToDefault(): void;
/**
* Method Parameters:
* - (Empty): void
*/
setDefaultToCurrentValue(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setValue(arg0: boolean): void;
/**
* Method Parameters:
* - (Object arg0): void
*/
setValueFromObject(arg0: any): void;
}
/**
* @customConstructor WorldMapDoubleOption.new
* @
* [CLASS] zombie.worldMap.WorldMapRenderer$WorldMapDoubleOption extends zombie.config.DoubleConfigOption
*/
export class WorldMapRenderer$WorldMapDoubleOption {
/**
* Constructors:
* - (WorldMapRenderer arg0, String arg1, double arg2, double arg3, double arg4)
*/
constructor(arg0: zombie.worldMap.WorldMapRenderer, arg1: string, arg2: number, arg3: number, arg4: number);
/**
* Method Parameters:
* - (Empty): number
*/
getDefaultValue(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMax(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMin(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getName(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getTooltip(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getType(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getValue(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getValueAsLuaString(): string;
/**
* Method Parameters:
* - (Empty): any
*/
getValueAsObject(): any;
/**
* Method Parameters:
* - (Empty): string
*/
getValueAsString(): string;
/**
* Method Parameters:
* - (String arg0): boolean
*/
isValidString(arg0: string): boolean;
/**
* Method Parameters:
* - (String arg0): void
*/
parse(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetToDefault(): void;
/**
* Method Parameters:
* - (Empty): void
*/
setDefaultToCurrentValue(): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setValue(arg0: number): void;
/**
* Method Parameters:
* - (Object arg0): void
*/
setValueFromObject(arg0: any): void;
}
/**
* @customConstructor WorldMapVisited.new
* @
* [CLASS] zombie.worldMap.WorldMapVisited
*/
export class WorldMapVisited {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
clearKnownInCells(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
clearKnownInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
clearVisitedInCells(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
clearVisitedInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
forget(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getMinX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinY(): number;
/**
* Method Parameters:
* - (Empty): void
* - (ByteBuffer arg0, int arg1): void
*/
load(arg0?: java.nio.ByteBuffer, arg1?: number): void;
/**
* Method Parameters:
* - (float arg0, float arg1, int arg2, int arg3, int arg4, int arg5, float arg6, boolean arg7): void
*/
render(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean): void;
/**
* Method Parameters:
* - (float arg0, float arg1, int arg2, int arg3, int arg4, int arg5, float arg6, float arg7): void
*/
renderGrid(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
renderMain(): void;
/**
* Method Parameters:
* - (Empty): void
* - (ByteBuffer arg0): void
*/
save(arg0?: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setBounds(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setKnownInCells(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setKnownInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setVisitedInCells(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setVisitedInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static Reset(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static SaveAll(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.worldMap.WorldMapVisited
*/
static getInstance(): zombie.worldMap.WorldMapVisited;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static update(): void;
}
}
}