/**
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
/** @noSelfInFile */
///
declare module '@shughesuk/pipewrench' {
export namespace zombie.ui {
/**
* @customConstructor ActionProgressBar.new
* @
* [CLASS] zombie.ui.ActionProgressBar extends zombie.ui.UIElement
*/
export class ActionProgressBar {
/**
* Constructors:
* - (int arg0, int arg1)
*/
constructor(arg0: number, arg1: number);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getValue(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setValue(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor Clock.new
* @
* [CLASS] zombie.ui.Clock extends zombie.ui.UIElement
*/
export class Clock {
/** zombie.ui.Clock */
static instance?: zombie.ui.Clock;
/**
* Constructors:
* - (int arg0, int arg1)
*/
constructor(arg0: number, arg1: number);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDateVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor HUDButton.new
* @
* [CLASS] zombie.ui.HUDButton extends zombie.ui.UIElement
*/
export class HUDButton {
/**
* Constructors:
* - (String arg0, float arg1, float arg2, String arg3, String arg4, UIEventHandler arg5)
* - (String arg0, double arg1, double arg2, String arg3, String arg4, UIElement arg5)
* - (String arg0, float arg1, float arg2, String arg3, String arg4, String arg5, UIEventHandler arg6)
* - (String arg0, float arg1, float arg2, String arg3, String arg4, String arg5, UIElement arg6)
*/
constructor(arg0: string, arg1: number, arg2: number, arg3: string, arg4: string, arg5: zombie.ui.UIEventHandler | zombie.ui.UIElement | string, arg6?: zombie.ui.UIEventHandler | zombie.ui.UIElement);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor ModalDialog.new
* @
* [CLASS] zombie.ui.ModalDialog extends zombie.ui.NewWindow
*/
export class ModalDialog {
/**
* Constructors:
* - (String arg0, String arg1, boolean arg2)
*/
constructor(arg0: string, arg1: string, arg2: boolean);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
Clicked(arg0: string): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0, int arg1, int arg2, int arg3, int arg4): void
*/
Nest(arg0: zombie.ui.UIElement, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMovable(arg0: boolean): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor MoodlesUI.new
* @
* [CLASS] zombie.ui.MoodlesUI extends zombie.ui.UIElement
*/
export class MoodlesUI {
/** zombie.core.textures.Texture */
static chevronDown?: zombie.core.textures.Texture;
/** zombie.core.textures.Texture */
static chevronDownBorder?: zombie.core.textures.Texture;
/** zombie.core.textures.Texture */
static chevronUp?: zombie.core.textures.Texture;
/** zombie.core.textures.Texture */
static chevronUpBorder?: zombie.core.textures.Texture;
/** zombie.core.textures.Texture */
static minusGreen?: zombie.core.textures.Texture;
/** zombie.core.textures.Texture */
static minusRed?: zombie.core.textures.Texture;
/** zombie.core.textures.Texture */
static plusGreen?: zombie.core.textures.Texture;
/** zombie.core.textures.Texture */
static plusRed?: zombie.core.textures.Texture;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
CurrentlyAnimating(): boolean;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0, int arg1, int arg2, int arg3, int arg4): void
*/
Nest(arg0: zombie.ui.UIElement, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
setCharacter(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* Method Parameters:
* - (MoodleType arg0): void
*/
wiggle(arg0: zombie.characters.Moodles.MoodleType): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.ui.MoodlesUI
*/
static getInstance(): zombie.ui.MoodlesUI;
}
/**
* @customConstructor NewHealthPanel.new
* @
* [CLASS] zombie.ui.NewHealthPanel extends zombie.ui.NewWindow
*/
export class NewHealthPanel {
/** zombie.ui.NewHealthPanel */
static instance?: zombie.ui.NewHealthPanel;
/**
* Constructors:
* - (int arg0, int arg1, IsoGameCharacter arg2)
*/
constructor(arg0: number, arg1: number, arg2: zombie.characters.IsoGameCharacter);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0, int arg1, int arg2, int arg3, int arg4): void
*/
Nest(arg0: zombie.ui.UIElement, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
SetCharacter(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): string
*/
getDamageStatusString(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMovable(arg0: boolean): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor ObjectTooltip.new
* @
* [CLASS] zombie.ui.ObjectTooltip extends zombie.ui.UIElement
*/
export class ObjectTooltip {
/** float */
static alphaStep: number;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, float arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawProgressBar(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, boolean arg3): void
*/
DrawValueRight(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
* - (float arg0, int arg1, int arg2): void
*/
DrawValueRightNoPlus(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0, String arg1): void
*/
adjustWidth(arg0: number, arg1: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): zombie.ui.ObjectTooltip$Layout
*/
beginLayout(): zombie.ui.ObjectTooltip$Layout;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Layout arg0): void
*/
endLayout(arg0: zombie.ui.ObjectTooltip$Layout): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoGameCharacter
*/
getCharacter(): zombie.characters.IsoGameCharacter;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIFont
*/
getFont(): zombie.ui.UIFont;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLineSpacing(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.Texture
*/
getTexture(): zombie.core.textures.Texture;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWeightOfStack(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
hide(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMeasureOnly(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
setCharacter(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMeasureOnly(arg0: boolean): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setWeightOfStack(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (IsoObject arg0, double arg1, double arg2): void
*/
show(arg0: zombie.iso.IsoObject, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static checkFont(): void;
}
/**
* @customConstructor Layout.new
* @
* [CLASS] zombie.ui.ObjectTooltip$Layout
*/
export class ObjectTooltip$Layout {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): zombie.ui.ObjectTooltip$LayoutItem
*/
addItem(): zombie.ui.ObjectTooltip$LayoutItem;
/**
* Method Parameters:
* - (Empty): void
*/
free(): void;
/**
* Method Parameters:
* - (int arg0, int arg1, ObjectTooltip arg2): number
*/
render(arg0: number, arg1: number, arg2: zombie.ui.ObjectTooltip): number;
/**
* Method Parameters:
* - (int arg0): void
*/
setMinLabelWidth(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMinValueWidth(arg0: number): void;
}
/**
* @customConstructor LayoutItem.new
* @
* [CLASS] zombie.ui.ObjectTooltip$LayoutItem
*/
export class ObjectTooltip$LayoutItem {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): void
*/
calcSizes(): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, ObjectTooltip arg4): void
*/
render(arg0: number, arg1: number, arg2: number, arg3: number, arg4: zombie.ui.ObjectTooltip): void;
/**
* Method Parameters:
* - (Empty): void
*/
reset(): void;
/**
* Method Parameters:
* - (String arg0, float arg1, float arg2, float arg3, float arg4): void
*/
setLabel(arg0: string, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3, float arg4): void
*/
setProgress(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (String arg0, float arg1, float arg2, float arg3, float arg4): void
*/
setValue(arg0: string, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (int arg0, boolean arg1): void
*/
setValueRight(arg0: number, arg1: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0): void
*/
setValueRightNoPlus(arg0: number): void;
}
/**
* @customConstructor RadarPanel.new
* @
* [CLASS] zombie.ui.RadarPanel extends zombie.ui.UIElement
*/
export class RadarPanel {
/**
* Constructors:
* - (int arg0)
*/
constructor(arg0: number);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor RadialMenu.new
* @
* [CLASS] zombie.ui.RadialMenu extends zombie.ui.UIElement
*/
export class RadialMenu {
/**
* Constructors:
* - (int arg0, int arg1, int arg2, int arg3)
*/
constructor(arg0: number, arg1: number, arg2: number, arg3: number);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0, Texture arg1): void
*/
addSlice(arg0: string, arg1: zombie.core.textures.Texture): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clear(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (int arg0): number
*/
getSliceIndexFromJoypad(arg0: number): number;
/**
* Method Parameters:
* - (int arg0, int arg1): number
*/
getSliceIndexFromMouse(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setJoypad(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0, String arg1): void
*/
setSliceText(arg0: number, arg1: string): void;
/**
* Method Parameters:
* - (int arg0, Texture arg1): void
*/
setSliceTexture(arg0: number, arg1: zombie.core.textures.Texture): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor RadialProgressBar.new
* @
* [CLASS] zombie.ui.RadialProgressBar extends zombie.ui.UIElement
*/
export class RadialProgressBar {
/**
* Constructors:
* - (KahluaTable arg0, Texture arg1)
*/
constructor(arg0: se.krka.kahlua.vm.KahluaTable, arg1: zombie.core.textures.Texture);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.Texture
*/
getTexture(): zombie.core.textures.Texture;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getValue(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (Texture arg0): void
*/
setTexture(arg0: zombie.core.textures.Texture): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setValue(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor SpeedControls.new
* @
* [CLASS] zombie.ui.SpeedControls extends zombie.ui.UIElement
*/
export class SpeedControls {
/** zombie.ui.HUDButton */
static FastForward?: zombie.ui.HUDButton;
/** zombie.ui.HUDButton */
static FasterForward?: zombie.ui.HUDButton;
/** zombie.ui.HUDButton */
static Pause?: zombie.ui.HUDButton;
/** zombie.ui.HUDButton */
static Play?: zombie.ui.HUDButton;
/** zombie.ui.HUDButton */
static Wait?: zombie.ui.HUDButton;
/** zombie.ui.SpeedControls */
static instance?: zombie.ui.SpeedControls;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
SetCorrectIconStates(): void;
/**
* Method Parameters:
* - (int arg0): void
*/
SetCurrentGameSpeed(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getCurrentGameSpeed(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor SCButton.new
* @
* [CLASS] zombie.ui.SpeedControls$SCButton extends zombie.ui.HUDButton
*/
export class SpeedControls$SCButton {
/**
* Constructors:
* - (String arg0, float arg1, float arg2, String arg3, String arg4, UIElement arg5)
*/
constructor(arg0: string, arg1: number, arg2: number, arg3: string, arg4: string, arg5: zombie.ui.UIElement);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/** [ENUM] zombie.ui.TextDrawHorizontal */
export class TextDrawHorizontal {
protected constructor();
static readonly Center: zombie.ui.TextDrawHorizontal;
static readonly Left: zombie.ui.TextDrawHorizontal;
static readonly Right: zombie.ui.TextDrawHorizontal;
name(): string;
ordinal(): number;
/**
* @noSelf
*
* (String arg0): TextDrawHorizontal
*/
static valueOf(arg0: string | null): zombie.ui.TextDrawHorizontal;
/** @noSelf */
static values(): zombie.ui.TextDrawHorizontal[];
}
/**
* @customConstructor TextDrawObject.new
* @
* [CLASS] zombie.ui.TextDrawObject
*/
export class TextDrawObject {
/**
* Constructors:
* - (Empty Constructor)
* - (int arg0, int arg1, int arg2, boolean arg3)
* - (int arg0, int arg1, int arg2, boolean arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7, boolean arg8)
*/
constructor(arg0?: number, arg1?: number, arg2?: number, arg3?: boolean, arg4?: boolean, arg5?: boolean, arg6?: boolean, arg7?: boolean, arg8?: boolean);
/**
* Method Parameters:
* - (double arg0, double arg1): void
* - (double arg0, double arg1, boolean arg2): void
* - (double arg0, double arg1, boolean arg2, float arg3): void
* - (double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, boolean arg6): void
* - (TextDrawHorizontal arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, boolean arg7): void
*/
AddBatchedDraw(arg0: number | zombie.ui.TextDrawHorizontal, arg1: number, arg2?: boolean | number, arg3?: number, arg4?: number, arg5?: number, arg6?: boolean | number, arg7?: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
Clear(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): void
* - (double arg0, double arg1, boolean arg2): void
* - (double arg0, double arg1, boolean arg2, float arg3): void
* - (double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, boolean arg6): void
* - (TextDrawHorizontal arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, boolean arg7): void
*/
Draw(arg0: number | zombie.ui.TextDrawHorizontal, arg1: number, arg2?: boolean | number, arg3?: number, arg4?: number, arg5?: number, arg6?: boolean | number, arg7?: boolean): void;
/**
* Method Parameters:
* - (TextDrawHorizontal arg0, double arg1, double arg2, float arg3, float arg4, float arg5, float arg6, boolean arg7): void
*/
DrawRaw(arg0: zombie.ui.TextDrawHorizontal, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, int arg1): void
* - (UIFont arg0, String arg1, int arg2): void
*/
ReadString(arg0: string | zombie.ui.UIFont, arg1?: number | string, arg2?: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
calculateDimensions(): void;
/**
* Method Parameters:
* - (Empty): string
*/
getCustomTag(): string;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIFont
*/
getDefaultFontEnum(): zombie.ui.UIFont;
/**
* Method Parameters:
* - (Empty): boolean
*/
getEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getHearRange(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.TextDrawHorizontal
*/
getHorizontalAlign(): zombie.ui.TextDrawHorizontal;
/**
* Method Parameters:
* - (Empty): number
*/
getInternalClock(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getOriginal(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getScrambleVal(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getUnformatted(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getVisibleRadius(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
isNullOrZeroLength(): boolean;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAllowAnyImage(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAllowBBcode(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAllowChatIcons(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAllowColors(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAllowFonts(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAllowImages(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAllowLineBreaks(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setCustomImageMaxDimensions(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setCustomTag(arg0: string): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2): void
* - (int arg0, int arg1, int arg2): void
* - (float arg0, float arg1, float arg2, float arg3): void
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setDefaultColors(arg0: number, arg1: number, arg2: number, arg3?: number): void;
/**
* Method Parameters:
* - (UIFont arg0): void
*/
setDefaultFont(arg0: zombie.ui.UIFont): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDrawBackground(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEqualizeLineHeights(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setHearRange(arg0: number): void;
/**
* Method Parameters:
* - (TextDrawHorizontal arg0): void
* - (String arg0): void
*/
setHorizontalAlign(arg0: zombie.ui.TextDrawHorizontal | string): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setInternalTickClock(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMaxCharsPerLine(arg0: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
* - (float arg0, float arg1, float arg2): void
* - (int arg0, int arg1, int arg2, int arg3): void
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setOutlineColors(arg0: number, arg1: number, arg2: number, arg3?: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setScrambleVal(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5): void
*/
setSettings(arg0: boolean, arg1: boolean, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean): void;
/**
* Method Parameters:
* - (String[] arg0): void
*/
setValidFonts(arg0: string[]): void;
/**
* Method Parameters:
* - (String[] arg0): void
*/
setValidImages(arg0: string[]): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setVisibleRadius(arg0: number): void;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): number
*/
updateInternalTickClock(arg0?: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static NoRender(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static RenderBatch(arg0: number): void;
}
/**
* @customConstructor TextManager.new
* @
* [CLASS] zombie.ui.TextManager
*/
export class TextManager {
/** zombie.ui.TextManager */
static readonly instance?: zombie.ui.TextManager;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (double arg0, double arg1, String arg2): void
* - (double arg0, double arg1, String arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, double arg1, double arg2, String arg3, double arg4, double arg5, double arg6, double arg7): void
* - (UIFont arg0, double arg1, double arg2, double arg3, String arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawString(arg0: number | zombie.ui.UIFont, arg1: number, arg2: string | number, arg3?: number | string, arg4?: number | string, arg5?: number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, double arg1, double arg2, String arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawStringBBcode(arg0: zombie.ui.UIFont, arg1: number, arg2: number, arg3: string, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1, String arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, double arg1, double arg2, String arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawStringCentre(arg0: number | zombie.ui.UIFont, arg1: number, arg2: string | number, arg3: number | string, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, double arg1, double arg2, String arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawStringCentreDefered(arg0: zombie.ui.UIFont, arg1: number, arg2: number, arg3: string, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1, String arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, double arg1, double arg2, String arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawStringRight(arg0: number | zombie.ui.UIFont, arg1: number, arg2: string | number, arg3: number | string, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, double arg1, double arg2, String arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawStringUntrimmed(arg0: zombie.ui.UIFont, arg1: number, arg2: number, arg3: string, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
DrawTextFromGameWorld(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, TextDrawObject arg2): void
*/
DrawTextObject(arg0: number, arg1: number, arg2: zombie.ui.TextDrawObject): void;
/**
* Method Parameters:
* - (String arg0, int arg1, boolean arg2): zombie.ui.TextDrawObject
*/
GetDrawTextObject(arg0: string, arg1: number, arg2: boolean): zombie.ui.TextDrawObject;
/**
* Method Parameters:
* - (Empty): void
*/
Init(): void;
/**
* Method Parameters:
* - (UIFont arg0): number
*/
MeasureFont(arg0: zombie.ui.UIFont): number;
/**
* Method Parameters:
* - (UIFont arg0, String arg1): number
*/
MeasureStringX(arg0: zombie.ui.UIFont, arg1: string): number;
/**
* Method Parameters:
* - (UIFont arg0, String arg1): number
*/
MeasureStringY(arg0: zombie.ui.UIFont, arg1: string): number;
/**
* Method Parameters:
* - (UIFont arg0): zombie.core.fonts.AngelCodeFont
*/
getFontFromEnum(arg0: zombie.ui.UIFont): zombie.core.fonts.AngelCodeFont;
/**
* Method Parameters:
* - (UIFont arg0): number
*/
getFontHeight(arg0: zombie.ui.UIFont): number;
/**
* Method Parameters:
* - (int arg0): zombie.core.fonts.AngelCodeFont
*/
getNormalFromFontSize(arg0: number): zombie.core.fonts.AngelCodeFont;
}
/**
* @customConstructor DeferedTextDraw.new
* @
* [CLASS] zombie.ui.TextManager$DeferedTextDraw
*/
export class TextManager$DeferedTextDraw {
/**
* Constructors:
* - (UIFont arg0, double arg1, double arg2, String arg3, double arg4, double arg5, double arg6, double arg7)
*/
constructor(arg0: zombie.ui.UIFont, arg1: number, arg2: number, arg3: string, arg4: number, arg5: number, arg6: number, arg7: number);
}
/**
* @customConstructor StringDrawer.new
* @
* [INTERFACE] zombie.ui.TextManager$StringDrawer
*/
export class TextManager$StringDrawer {
protected constructor();
/**
* Method Parameters:
* - (UIFont arg0, double arg1, double arg2, String arg3, double arg4, double arg5, double arg6, double arg7): void
*/
draw(arg0: zombie.ui.UIFont, arg1: number, arg2: number, arg3: string, arg4: number, arg5: number, arg6: number, arg7: number): void;
}
/**
* @customConstructor UI3DModel.new
* @
* [CLASS] zombie.ui.UI3DModel extends zombie.ui.UIElement
*/
export class UI3DModel {
/**
* Constructors:
* - (KahluaTable arg0)
*/
constructor(arg0: se.krka.kahlua.vm.KahluaTable);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
clothingItemChanged(arg0: string): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoDirections
*/
getDirection(): zombie.iso.IsoDirections;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
reportEvent(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setAnimSetName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnimate(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
setCharacter(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoDirections arg0): void
*/
setDirection(arg0: zombie.iso.IsoDirections): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDoRandomExtAnimations(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIsometric(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (String arg0, boolean arg1, boolean arg2): void
*/
setOutfitName(arg0: string, arg1: boolean, arg2: boolean): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setState(arg0: string): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (SurvivorDesc arg0): void
*/
setSurvivorDesc(arg0: zombie.characters.SurvivorDesc): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setXOffset(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setYOffset(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setZoom(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor UIDebugConsole.new
* @
* [CLASS] zombie.ui.UIDebugConsole extends zombie.ui.NewWindow
*/
export class UIDebugConsole {
/** zombie.ui.UIDebugConsole */
static instance?: zombie.ui.UIDebugConsole;
/**
* Constructors:
* - (int arg0, int arg1)
*/
constructor(arg0: number, arg1: number);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0, int arg1, int arg2, int arg3, int arg4): void
*/
Nest(arg0: zombie.ui.UIElement, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
ProcessCommand(): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (byte[] arg0, int arg1, int arg2): void
*/
addOutput(arg0: number[], arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (CharSequence arg0, CharSequence arg1): number
*/
levenshteinDistance(arg0: java.lang.CharSequence, arg1: java.lang.CharSequence): number;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onOtherKey(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMovable(arg0: boolean): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor UIElement.new
* @
* [CLASS] zombie.ui.UIElement
*/
export class UIElement {
/**
* Constructors:
* - (Empty Constructor)
* - (KahluaTable arg0)
*/
constructor(arg0?: se.krka.kahlua.vm.KahluaTable);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor UIEventHandler.new
* @
* [INTERFACE] zombie.ui.UIEventHandler
*/
export class UIEventHandler {
protected constructor();
/**
* Method Parameters:
* - (String arg0, int arg1, int arg2): void
*/
DoubleClick(arg0: string, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (String arg0, String arg1): void
*/
ModalClick(arg0: string, arg1: string): void;
/**
* Method Parameters:
* - (String arg0, int arg1, int arg2): void
*/
Selected(arg0: string, arg1: number, arg2: number): void;
}
/** [ENUM] zombie.ui.UIFont */
export class UIFont {
protected constructor();
static readonly AutoNormLarge: zombie.ui.UIFont;
static readonly AutoNormMedium: zombie.ui.UIFont;
static readonly AutoNormSmall: zombie.ui.UIFont;
static readonly Code: zombie.ui.UIFont;
static readonly Cred1: zombie.ui.UIFont;
static readonly Cred2: zombie.ui.UIFont;
static readonly DebugConsole: zombie.ui.UIFont;
static readonly Dialogue: zombie.ui.UIFont;
static readonly Handwritten: zombie.ui.UIFont;
static readonly Intro: zombie.ui.UIFont;
static readonly Large: zombie.ui.UIFont;
static readonly MainMenu1: zombie.ui.UIFont;
static readonly MainMenu2: zombie.ui.UIFont;
static readonly Massive: zombie.ui.UIFont;
static readonly Medium: zombie.ui.UIFont;
static readonly MediumNew: zombie.ui.UIFont;
static readonly NewLarge: zombie.ui.UIFont;
static readonly NewMedium: zombie.ui.UIFont;
static readonly NewSmall: zombie.ui.UIFont;
static readonly Small: zombie.ui.UIFont;
static readonly Title: zombie.ui.UIFont;
name(): string;
ordinal(): number;
/**
* @noSelf
*
* (String arg0): UIFont
*/
static FromString(arg0: string | null): zombie.ui.UIFont;
/**
* @noSelf
*
* (String arg0): UIFont
*/
static valueOf(arg0: string | null): zombie.ui.UIFont;
/** @noSelf */
static values(): zombie.ui.UIFont[];
}
/**
* @customConstructor UIManager.new
* @
* [CLASS] zombie.ui.UIManager
*/
export class UIManager {
/** zombie.ui.UIDebugConsole */
static DebugConsole?: zombie.ui.UIDebugConsole;
/** java.util.ArrayList */
static readonly DoneTutorials?: java.util.ArrayList;
/** float */
static FadeAlpha: number;
/** int */
static FadeInTime: number;
/** int */
static FadeInTimeMax: number;
/** boolean */
static FadingOut: boolean;
/** boolean */
static KeyDownZoomIn: boolean;
/** boolean */
static KeyDownZoomOut: boolean;
/** zombie.iso.IsoObject */
static LastPicked?: zombie.iso.IsoObject;
/** zombie.ui.ModalDialog */
static Modal?: zombie.ui.ModalDialog;
/** zombie.ui.MoodlesUI[] */
static readonly MoodleUI?: zombie.ui.MoodlesUI[];
/** zombie.iso.IsoObjectPicker$ClickObject */
static Picked?: zombie.iso.IsoObjectPicker$ClickObject;
/** zombie.iso.Vector2 */
static readonly PickedTile?: zombie.iso.Vector2;
/** zombie.iso.Vector2 */
static readonly PickedTileLocal?: zombie.iso.Vector2;
/** zombie.ui.ActionProgressBar[] */
static readonly ProgressBar?: zombie.ui.ActionProgressBar[];
/** zombie.iso.IsoObject */
static RightDownObject?: zombie.iso.IsoObject;
/** zombie.ui.UIServerToolbox */
static ServerToolbox?: zombie.ui.UIServerToolbox;
/** java.util.ArrayList */
static readonly UI?: java.util.ArrayList;
/** zombie.core.textures.TextureFBO */
static UIFBO?: zombie.core.textures.TextureFBO;
/** boolean */
static VisibleAllUI: boolean;
/** boolean */
static bFadeBeforeUI: boolean;
/** boolean */
static bSuspend: boolean;
/** zombie.core.textures.Texture */
static black?: zombie.core.textures.Texture;
/** zombie.ui.Clock */
static clock?: zombie.ui.Clock;
/** se.krka.kahlua.vm.KahluaThread */
static defaultthread?: se.krka.kahlua.vm.KahluaThread;
/** boolean */
static doTick: boolean;
/** float */
static lastAlpha: number;
/** zombie.core.textures.Texture */
static lastMouseTexture?: zombie.core.textures.Texture;
/** int */
static lastMouseX: number;
/** int */
static lastMouseY: number;
/** float */
static lastOffX: number;
/** float */
static lastOffY: number;
/** java.lang.String */
static luaDebuggerAction?: string;
/** zombie.core.textures.Texture */
static mouseArrow?: zombie.core.textures.Texture;
/** zombie.core.textures.Texture */
static mouseAttack?: zombie.core.textures.Texture;
/** zombie.core.textures.Texture */
static mouseExamine?: zombie.core.textures.Texture;
/** zombie.core.textures.Texture */
static mouseGrab?: zombie.core.textures.Texture;
/** se.krka.kahlua.vm.KahluaThread */
static previousThread?: se.krka.kahlua.vm.KahluaThread;
/** zombie.ui.SpeedControls */
static speedControls?: zombie.ui.SpeedControls;
/** java.util.ArrayList */
static readonly toTop?: java.util.ArrayList;
/** zombie.ui.ObjectTooltip */
static toolTip?: zombie.ui.ObjectTooltip;
/** long */
static uiRenderIntervalMS: number;
/** long */
static uiRenderTimeMS: number;
/** long */
static uiUpdateIntervalMS: number;
/** long */
static uiUpdateTimeMS: number;
/** boolean */
static useUIFBO: boolean;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* @noSelf
*
* Method Parameters:
* - (UIElement arg0): void
*/
static AddUI(arg0: zombie.ui.UIElement): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static CloseContainers(): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): void
*/
static CreateFBO(arg0: number, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Texture arg0, double arg1, double arg2): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
static DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3?: number, arg4?: number, arg5?: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0): void
* - (double arg0, double arg1): void
*/
static FadeIn(arg0: number, arg1?: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0): void
* - (double arg0, double arg1): void
*/
static FadeOut(arg0: number, arg1?: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (UIElement arg0): void
*/
static RemoveElement(arg0: zombie.ui.UIElement): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static closeContainers(): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, boolean arg2): zombie.core.textures.TextureFBO
*/
static createTexture(arg0: number, arg1: number, arg2: boolean): zombie.core.textures.TextureFBO;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, long arg1): void
*/
static debugBreakpoint(arg0: string, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.textures.Texture
*/
static getBlack(): zombie.core.textures.Texture;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.ui.Clock
*/
static getClock(): zombie.ui.Clock;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.ui.UIDebugConsole
*/
static getDebugConsole(): zombie.ui.UIDebugConsole;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaThread
*/
static getDefaultThread(): se.krka.kahlua.vm.KahluaThread;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
static getDoneTutorials(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getDoubleClickDist(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getDoubleClickInterval(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
* - (double arg0): number
*/
static getFadeAlpha(arg0?: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getFadeInTime(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getFadeInTimeMax(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getLastAlpha(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.textures.Texture
*/
static getLastMouseTexture(): zombie.core.textures.Texture;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getLastMouseX(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getLastMouseY(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getLastOffX(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getLastOffY(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
static getLastPicked(): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getMillisSinceLastRender(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getMillisSinceLastUpdate(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.ui.ModalDialog
*/
static getModal(): zombie.ui.ModalDialog;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0): zombie.ui.MoodlesUI
*/
static getMoodleUI(arg0: number): zombie.ui.MoodlesUI;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.textures.Texture
*/
static getMouseArrow(): zombie.core.textures.Texture;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.textures.Texture
*/
static getMouseAttack(): zombie.core.textures.Texture;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.textures.Texture
*/
static getMouseExamine(): zombie.core.textures.Texture;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.textures.Texture
*/
static getMouseGrab(): zombie.core.textures.Texture;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObjectPicker$ClickObject
*/
static getPicked(): zombie.iso.IsoObjectPicker$ClickObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
static getPickedTile(): zombie.iso.Vector2;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
static getPickedTileLocal(): zombie.iso.Vector2;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0): zombie.ui.ActionProgressBar
*/
static getProgressBar(arg0: number): zombie.ui.ActionProgressBar;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
static getRightDownObject(): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getSecondsSinceLastRender(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getSecondsSinceLastUpdate(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.ui.UIServerToolbox
*/
static getServerToolbox(): zombie.ui.UIServerToolbox;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.ui.SpeedControls
*/
static getSpeedControls(): zombie.ui.SpeedControls;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0, double arg1, double arg2): zombie.iso.Vector2
*/
static getTileFromMouse(arg0: number, arg1: number, arg2: number): zombie.iso.Vector2;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.ui.ObjectTooltip
*/
static getToolTip(): zombie.ui.ObjectTooltip;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
static getUI(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static init(): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3, double arg4): boolean
*/
static isDoubleClick(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static isFBOActive(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static isFadingOut(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static isForceCursorVisible(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static isMouseOverInventory(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static isShowLuaDebuggerOnError(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static isShowPausedMessage(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static isbFadeBeforeUI(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
static onKeyPress(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
static onKeyRelease(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
static onKeyRepeat(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static render(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static resize(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Texture arg0): void
*/
static setBlack(arg0: zombie.core.textures.Texture): void;
/**
* @noSelf
*
* Method Parameters:
* - (Clock arg0): void
*/
static setClock(arg0: zombie.ui.Clock): void;
/**
* @noSelf
*
* Method Parameters:
* - (UIDebugConsole arg0): void
*/
static setDebugConsole(arg0: zombie.ui.UIDebugConsole): void;
/**
* @noSelf
*
* Method Parameters:
* - (ArrayList arg0): void
*/
static setDoneTutorials(arg0: java.util.ArrayList): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0): void
*/
static setFadeAlpha(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, boolean arg1): void
*/
static setFadeBeforeUI(arg0: number, arg1: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0): void
*/
static setFadeInTime(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0): void
*/
static setFadeInTimeMax(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0, double arg1): void
*/
static setFadeTime(arg0: number, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
static setFadingOut(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0): void
*/
static setLastAlpha(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Texture arg0): void
*/
static setLastMouseTexture(arg0: zombie.core.textures.Texture): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0): void
*/
static setLastMouseX(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0): void
*/
static setLastMouseY(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0): void
*/
static setLastOffX(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0): void
*/
static setLastOffY(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0): void
*/
static setLastPicked(arg0: zombie.iso.IsoObject): void;
/**
* @noSelf
*
* Method Parameters:
* - (ModalDialog arg0): void
*/
static setModal(arg0: zombie.ui.ModalDialog): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0, MoodlesUI arg1): void
*/
static setMoodleUI(arg0: number, arg1: zombie.ui.MoodlesUI): void;
/**
* @noSelf
*
* Method Parameters:
* - (Texture arg0): void
*/
static setMouseArrow(arg0: zombie.core.textures.Texture): void;
/**
* @noSelf
*
* Method Parameters:
* - (Texture arg0): void
*/
static setMouseAttack(arg0: zombie.core.textures.Texture): void;
/**
* @noSelf
*
* Method Parameters:
* - (Texture arg0): void
*/
static setMouseExamine(arg0: zombie.core.textures.Texture): void;
/**
* @noSelf
*
* Method Parameters:
* - (Texture arg0): void
*/
static setMouseGrab(arg0: zombie.core.textures.Texture): void;
/**
* @noSelf
*
* Method Parameters:
* - (ClickObject arg0): void
*/
static setPicked(arg0: zombie.iso.IsoObjectPicker$ClickObject): void;
/**
* @noSelf
*
* Method Parameters:
* - (Vector2 arg0): void
*/
static setPickedTile(arg0: zombie.iso.Vector2): void;
/**
* @noSelf
*
* Method Parameters:
* - (Vector2 arg0): void
*/
static setPickedTileLocal(arg0: zombie.iso.Vector2): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, UIElement arg1, UIElement arg2): void
*/
static setPlayerInventory(arg0: number, arg1: zombie.ui.UIElement, arg2: zombie.ui.UIElement): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, UIElement arg1, UIElement arg2): void
*/
static setPlayerInventoryTooltip(arg0: number, arg1: zombie.ui.UIElement, arg2: zombie.ui.UIElement): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0, ActionProgressBar arg1): void
*/
static setProgressBar(arg0: number, arg1: zombie.ui.ActionProgressBar): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0): void
*/
static setRightDownObject(arg0: zombie.iso.IsoObject): void;
/**
* @noSelf
*
* Method Parameters:
* - (UIServerToolbox arg0): void
*/
static setServerToolbox(arg0: zombie.ui.UIServerToolbox): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
static setShowLuaDebuggerOnError(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
static setShowPausedMessage(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (SpeedControls arg0): void
*/
static setSpeedControls(arg0: zombie.ui.SpeedControls): void;
/**
* @noSelf
*
* Method Parameters:
* - (ObjectTooltip arg0): void
*/
static setToolTip(arg0: zombie.ui.ObjectTooltip): void;
/**
* @noSelf
*
* Method Parameters:
* - (ArrayList arg0): void
*/
static setUI(arg0: java.util.ArrayList): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
static setVisibleAllUI(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
static setbFadeBeforeUI(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static update(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static updateBeforeFadeOut(): void;
}
/**
* @customConstructor UIServerToolbox.new
* @
* [CLASS] zombie.ui.UIServerToolbox extends zombie.ui.NewWindow
*/
export class UIServerToolbox {
/** zombie.ui.UIServerToolbox */
static instance?: zombie.ui.UIServerToolbox;
/**
* Constructors:
* - (int arg0, int arg1)
*/
constructor(arg0: number, arg1: number);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (String arg0, int arg1, int arg2): void
*/
DoubleClick(arg0: string, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (String arg0, String arg1): void
*/
ModalClick(arg0: string, arg1: string): void;
/**
* Method Parameters:
* - (UIElement arg0, int arg1, int arg2, int arg3, int arg4): void
*/
Nest(arg0: zombie.ui.UIElement, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (String arg0, String arg1, String arg2): void
*/
OnCoopServerMessage(arg0: string, arg1: string, arg2: string): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0, int arg1, int arg2): void
*/
Selected(arg0: string, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMovable(arg0: boolean): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
shutdown(): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor UITextBox2.new
* @
* [CLASS] zombie.ui.UITextBox2 extends zombie.ui.UIElement
*/
export class UITextBox2 {
/** boolean */
static ConsoleHasFocus: boolean;
/**
* Constructors:
* - (UIFont arg0, int arg1, int arg2, int arg3, int arg4, String arg5, boolean arg6)
*/
constructor(arg0: zombie.ui.UIFont, arg1: number, arg2: number, arg3: number, arg4: number, arg5: string, arg6: boolean);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearHighlights(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
SetText(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearInput(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): void
*/
focus(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getCursorLine(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getCursorPos(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getForceUpperCase(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getFrameAlpha(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getInset(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getInternalText(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxLines(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxTextLength(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getText(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreFirstInput(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEditable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFocused(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMasked(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMultipleLine(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOnlyNumbers(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSelectable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onCommandEntered(): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onOtherKey(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
onPressDown(): void;
/**
* Method Parameters:
* - (Empty): void
*/
onPressUp(): void;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onTextChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetBlink(): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
selectAll(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setClearButton(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setCursorLine(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setCursorPos(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEditable(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceUpperCase(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setFrameAlpha(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setHasFrame(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMasked(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMaxLines(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMaxTextLength(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMultipleLine(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOnlyNumbers(arg0: boolean): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSelectable(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
*/
setTextColor(arg0: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (int arg0): number
*/
toDisplayLine(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
unfocus(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* Method Parameters:
* - (Empty): void
*/
updateText(): void;
}
/**
* @customConstructor UITransition.new
* @
* [CLASS] zombie.ui.UITransition
*/
export class UITransition {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): number
*/
fraction(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getElapsed(): number;
/**
* Method Parameters:
* - (float arg0, boolean arg1): void
*/
init(arg0: number, arg1: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
reset(): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setElapsed(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFadeIn(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreUpdateTime(arg0: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static UpdateAll(): void;
}
/**
* @customConstructor VehicleGauge.new
* @
* [CLASS] zombie.ui.VehicleGauge extends zombie.ui.UIElement
*/
export class VehicleGauge {
/**
* Constructors:
* - (Texture arg0, int arg1, int arg2, float arg3, float arg4)
*/
constructor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number);
/**
* Method Parameters:
* - (UIElement arg0): void
*/
AddChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
BringToTop(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ButtonClicked(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearChildren(): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void;
/**
* Method Parameters:
* - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void
*/
DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, Color arg3): void
*/
DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void
*/
DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void
*/
DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void;
/**
* Method Parameters:
* - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void
*/
DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void
*/
DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void
*/
DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void
*/
DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void;
/**
* Method Parameters:
* - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void
*/
DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveChild(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
RemoveControl(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (Empty): void
*/
backMost(): void;
/**
* Method Parameters:
* - (Empty): void
*/
bringToTop(): void;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentX(arg0: number): number;
/**
* Method Parameters:
* - (double arg0): number
*/
clampToParentY(arg0: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
clearMaxDrawHeight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearStencilRect(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getClickedValue(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getControls(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxDrawHeight(): number;
/**
* Method Parameters:
* - (Empty): zombie.ui.UIElement
*/
getParent(): zombie.ui.UIElement;
/**
* Method Parameters:
* - (Empty): number
*/
getPlayerContext(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderThisPlayerOnly(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollChildren(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getScrollHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getScrollWithParent(): boolean;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getUIName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getXScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getXScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getYScroll(): number;
/**
* Method Parameters:
* - (UIElement arg0): number
*/
getYScrolled(arg0: zombie.ui.UIElement): number;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreHeightChange(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ignoreWidthChange(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorBottom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorLeft(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorRight(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnchorTop(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCapture(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isConsumeMouseEvents(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDefaultDraw(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnabled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFollowGameWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceCursorVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreLossControl(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isKeyConsumed(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMouseOver(): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
isPointOver(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isWantKeyEvents(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyPress(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRelease(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
onKeyRepeat(arg0: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseMove(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseMoveOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): void
*/
onMouseUpOutside(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (double arg0): boolean
*/
onMouseWheel(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onResize(): void;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseDown(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (double arg0, double arg1): boolean
*/
onRightMouseUp(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
onresize(): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
resumeStencil(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlwaysOnTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorBottom(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorLeft(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorRight(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnchorTop(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCapture(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickedValue(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setConsumeMouseEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector arg0): void
*/
setControls(arg0: java.util.Vector): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDefaultDraw(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnabled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFollowGameWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceCursorVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setHeightSilent(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreLossControl(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setMaxDrawHeight(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setNeedleWidth(arg0: number): void;
/**
* Method Parameters:
* - (UIElement arg0): void
*/
setParent(arg0: zombie.ui.UIElement): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPlayerContext(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRenderClippedChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRenderThisPlayerOnly(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollChildren(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setScrollHeight(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setScrollWithParent(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2, double arg3): void
*/
setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (Texture arg0): void
*/
setTexture(arg0: zombie.core.textures.Texture): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setUIName(arg0: string): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setValue(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWantKeyEvents(arg0: boolean): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthOnly(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setWidthSilent(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setXScroll(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (double arg0): void
*/
setYScroll(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
suspendStencil(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
}
}