/**
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
/** @noSelfInFile */
///
declare module '@shughesuk/pipewrench' {
export namespace zombie.iso {
/**
* @customConstructor BentFences.new
* @
* [CLASS] zombie.iso.BentFences
*/
export class BentFences {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): void
*/
Reset(): void;
/**
* Method Parameters:
* - (int arg0, KahluaTableImpl arg1): void
*/
addFenceTiles(arg0: number, arg1: se.krka.kahlua.j2se.KahluaTableImpl): void;
/**
* Method Parameters:
* - (IsoObject arg0, IsoDirections arg1): void
*/
bendFence(arg0: zombie.iso.IsoObject, arg1: zombie.iso.IsoDirections): void;
/**
* Method Parameters:
* - (IsoObject arg0): boolean
*/
isBentObject(arg0: zombie.iso.IsoObject): boolean;
/**
* Method Parameters:
* - (IsoObject arg0): boolean
*/
isUnbentObject(arg0: zombie.iso.IsoObject): boolean;
/**
* Method Parameters:
* - (IsoObject arg0, IsoDirections arg1): void
*/
swapTiles(arg0: zombie.iso.IsoObject, arg1: zombie.iso.IsoDirections): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
unbendFence(arg0: zombie.iso.IsoObject): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.BentFences
*/
static getInstance(): zombie.iso.BentFences;
}
/**
* @customConstructor BrokenFences.new
* @
* [CLASS] zombie.iso.BrokenFences
*/
export class BrokenFences {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): void
*/
Reset(): void;
/**
* Method Parameters:
* - (KahluaTableImpl arg0): void
*/
addBrokenTiles(arg0: se.krka.kahlua.j2se.KahluaTableImpl): void;
/**
* Method Parameters:
* - (KahluaTableImpl arg0): void
*/
addDebrisTiles(arg0: se.krka.kahlua.j2se.KahluaTableImpl): void;
/**
* Method Parameters:
* - (IsoObject arg0, IsoDirections arg1): void
*/
destroyFence(arg0: zombie.iso.IsoObject, arg1: zombie.iso.IsoDirections): void;
/**
* Method Parameters:
* - (IsoObject arg0): boolean
*/
isBreakableObject(arg0: zombie.iso.IsoObject): boolean;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setDamagedLeft(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setDamagedRight(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setDestroyed(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoObject arg0, boolean arg1, boolean arg2): void
*/
updateSprite(arg0: zombie.iso.IsoObject, arg1: boolean, arg2: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.BrokenFences
*/
static getInstance(): zombie.iso.BrokenFences;
}
/**
* @customConstructor BuildingDef.new
* @
* [CLASS] zombie.iso.BuildingDef
*/
export class BuildingDef {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
CalculateBounds(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (Empty): void
*/
Dispose(): void;
/**
* Method Parameters:
* - (int arg0, int arg1): number
*/
calculateMetaID(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (String arg0): boolean
*/
containsRoom(arg0: string): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getChunkX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getChunkY(): number;
/**
* Method Parameters:
* - (float arg0, float arg1, Vector2f arg2): number
*/
getClosestPoint(arg0: number, arg1: number, arg2: org.joml.Vector2f): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.RoomDef
*/
getFirstRoom(): zombie.iso.RoomDef;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getFreeSquareInRoom(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getH(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getID(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getKeyId(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getKeySpawned(): number;
/**
* Method Parameters:
* - (int arg0): zombie.iso.RoomDef
*/
getRandomRoom(arg0: number): zombie.iso.RoomDef;
/**
* Method Parameters:
* - (String arg0): zombie.iso.RoomDef
*/
getRoom(arg0: string): zombie.iso.RoomDef;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getRooms(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): number
*/
getW(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX2(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY2(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoMetaGrid$Zone
*/
getZone(): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAlarmed(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAllExplored(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnyChunkNewlyLoaded(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFullyStreamedIn(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHasBeenVisited(): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
*/
overlapsChunk(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
recalculate(): void;
/**
* Method Parameters:
* - (Empty): void
*/
refreshSquares(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAlarmed(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAllExplored(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setHasBeenVisited(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setKeyId(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setKeySpawned(arg0: number): void;
}
/**
* @customConstructor ContainerOverlays.new
* @
* [CLASS] zombie.iso.ContainerOverlays
*/
export class ContainerOverlays {
/** zombie.iso.ContainerOverlays */
static readonly instance?: zombie.iso.ContainerOverlays;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): void
*/
Reset(): void;
/**
* Method Parameters:
* - (KahluaTableImpl arg0): void
*/
addOverlays(arg0: se.krka.kahlua.j2se.KahluaTableImpl): void;
/**
* Method Parameters:
* - (IsoObject arg0): boolean
*/
hasOverlays(arg0: zombie.iso.IsoObject): boolean;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
updateContainerOverlaySprite(arg0: zombie.iso.IsoObject): void;
}
/**
* @customConstructor IsoCamera.new
* @
* [CLASS] zombie.iso.IsoCamera
*/
export class IsoCamera {
/** zombie.characters.IsoGameCharacter */
static CamCharacter?: zombie.characters.IsoGameCharacter;
/** zombie.iso.Vector2 */
static FakePos?: zombie.iso.Vector2;
/** zombie.iso.Vector2 */
static FakePosVec?: zombie.iso.Vector2;
/** int */
static PLAYER_OFFSET_X: number;
/** int */
static PLAYER_OFFSET_Y: number;
/** int */
static TargetTileX: number;
/** int */
static TargetTileY: number;
/** zombie.iso.PlayerCamera[] */
static readonly cameras?: zombie.iso.PlayerCamera[];
/** zombie.iso.IsoCamera$FrameState */
static readonly frameState?: zombie.iso.IsoCamera$FrameState;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* @noSelf
*
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
static SetCharacterToFollow(arg0: zombie.characters.IsoGameCharacter): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.characters.IsoGameCharacter
*/
static getCamCharacter(): zombie.characters.IsoGameCharacter;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
static getFakePos(): zombie.iso.Vector2;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
static getFakePosVec(): zombie.iso.Vector2;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getLastOffX(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getLastOffY(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getOffX(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getOffY(): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
static getOffscreenHeight(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
static getOffscreenLeft(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
static getOffscreenTop(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
static getOffscreenWidth(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getRightClickOffX(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getRightClickOffY(): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
static getScreenHeight(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
static getScreenLeft(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
static getScreenTop(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
static getScreenWidth(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getTOffX(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getTOffY(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getTargetTileX(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getTargetTileY(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static init(): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
static setCamCharacter(arg0: zombie.characters.IsoGameCharacter): void;
/**
* @noSelf
*
* Method Parameters:
* - (Vector2 arg0): void
*/
static setFakePos(arg0: zombie.iso.Vector2): void;
/**
* @noSelf
*
* Method Parameters:
* - (Vector2 arg0): void
*/
static setFakePosVec(arg0: zombie.iso.Vector2): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0): void
*/
static setLastOffX(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0): void
*/
static setLastOffY(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0): void
*/
static setOffX(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0): void
*/
static setOffY(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static setTargetTileX(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static setTargetTileY(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static update(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static updateAll(): void;
}
/**
* @customConstructor FrameState.new
* @
* [CLASS] zombie.iso.IsoCamera$FrameState
*/
export class IsoCamera$FrameState {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (int arg0): void
*/
set(arg0: number): void;
}
/**
* @customConstructor IsoCell.new
* @
* [CLASS] zombie.iso.IsoCell
*/
export class IsoCell {
/** boolean */
static readonly ENABLE_SQUARE_CACHE: boolean;
/** int */
static readonly ISOANGLEFACTOR: number;
/** int */
static MaxHeight: number;
/** int */
static readonly RTF_MinusFloorCharacters: number;
/** int */
static readonly RTF_ShadedFloor: number;
/** int */
static readonly RTF_Shadows: number;
/** int */
static readonly RTF_SolidFloor: number;
/** int */
static readonly RTF_VegetationCorpses: number;
/** zombie.iso.IsoCell$PerPlayerRender[] */
static readonly perPlayerRender?: zombie.iso.IsoCell$PerPlayerRender[];
/**
* Constructors:
* - (int arg0, int arg1)
*/
constructor(arg0: number, arg1: number);
/**
* Method Parameters:
* - (IsoGridSquare arg0, int arg1, int arg2, int arg3, int arg4): void
*/
CalculateVertColoursForTile(arg0: zombie.iso.IsoGridSquare, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0, int arg1): boolean
*/
CanBuildingSquareOccludePlayer(arg0: zombie.iso.IsoGridSquare, arg1: number): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0, boolean arg1): zombie.iso.IsoGridSquare
*/
ConnectNewSquare(arg0: zombie.iso.IsoGridSquare, arg1: boolean): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): void
*/
DeleteAllMovingObjects(): void;
/**
* Method Parameters:
* - (Empty): void
*/
Dispose(): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): number
*/
DistanceFromSupport(arg0: number, arg1: number, arg2: number): number;
/**
* Method Parameters:
* - (int arg0, boolean arg1): boolean
*/
DoBuilding(arg0: number, arg1: boolean): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0, GetSquare arg1): void
*/
DoGridNav(arg0: zombie.iso.IsoGridSquare, arg1: zombie.iso.IsoGridSquare$GetSquare): void;
/**
* Method Parameters:
* - (Empty): void
*/
DrawStencilMask(): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
*/
EnsureSurroundNotNull(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (Empty): number
*/
GetEffectivePlayerRoomId(): number;
/**
* Method Parameters:
* - (int arg0): boolean
*/
IsPlayerWindowPeeking(arg0: number): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
LoadPlayer(arg0: number): boolean;
/**
* Method Parameters:
* - (IsoLot arg0, int arg1, int arg2, int arg3, boolean arg4): void
* - (String arg0, int arg1, int arg2, int arg3, boolean arg4): void
* - (IsoLot arg0, int arg1, int arg2, int arg3, IsoChunk arg4, int arg5, int arg6): void
*/
PlaceLot(arg0: zombie.iso.IsoLot | string, arg1: number, arg2: number, arg3: number, arg4: boolean | zombie.iso.IsoChunk, arg5?: number, arg6?: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
ProcessSpottedRooms(): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0): void
*/
Remove(arg0: zombie.iso.IsoMovingObject): void;
/**
* Method Parameters:
* - (int arg0): void
*/
RenderFloorShading(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
RenderTiles(arg0: number): void;
/**
* Method Parameters:
* - (IsoHeatSource arg0): void
*/
addHeatSource(arg0: zombie.iso.IsoHeatSource): void;
/**
* Method Parameters:
* - (IsoLightSource arg0): void
* - (int arg0, int arg1, int arg2, float arg3, float arg4, float arg5, int arg6): zombie.iso.IsoLightSource
*/
addLamppost(arg0: zombie.iso.IsoLightSource | number, arg1?: number, arg2?: number, arg3?: number, arg4?: number, arg5?: number, arg6?: number): void | zombie.iso.IsoLightSource;
/**
* Method Parameters:
* - (IsoMovingObject arg0): void
*/
addMovingObject(arg0: zombie.iso.IsoMovingObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
addToProcessIsoObject(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
addToProcessIsoObjectRemove(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
* - (ArrayList arg0): void
*/
addToProcessItems(arg0: zombie.inventory.InventoryItem | java.util.ArrayList): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
* - (ArrayList arg0): void
*/
addToProcessItemsRemove(arg0: zombie.inventory.InventoryItem | java.util.ArrayList): void;
/**
* Method Parameters:
* - (IsoWorldInventoryObject arg0): void
*/
addToProcessWorldItems(arg0: zombie.iso.objects.IsoWorldInventoryObject): void;
/**
* Method Parameters:
* - (IsoWorldInventoryObject arg0): void
*/
addToProcessWorldItemsRemove(arg0: zombie.iso.objects.IsoWorldInventoryObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
addToStaticUpdaterObjectList(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoWindow arg0): void
*/
addToWindowList(arg0: zombie.iso.objects.IsoWindow): void;
/**
* Method Parameters:
* - (Mover arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6): boolean
*/
blocked(arg0: zombie.ai.astar.Mover, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
checkHaveRoof(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
clearCacheGridSquare(arg0: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, boolean arg3): zombie.iso.IsoGridSquare
*/
createNewGridSquare(arg0: number, arg1: number, arg2: number, arg3: boolean): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getAddList(): java.util.ArrayList;
/**
* Method Parameters:
* - (BuildingSearchCriteria arg0, int arg1): java.util.Stack
*/
getBestBuildings(arg0: zombie.iso.IsoCell$BuildingSearchCriteria, arg1: number): java.util.Stack;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getBuildingList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.HashMap
*/
getBuildingScores(): java.util.HashMap;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoChunk
*/
getChunk(arg0: number, arg1: number): zombie.iso.IsoChunk;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoChunk
*/
getChunkForGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoChunk;
/**
* Method Parameters:
* - (int arg0): zombie.iso.IsoChunkMap
*/
getChunkMap(arg0: number): zombie.iso.IsoChunkMap;
/**
* Method Parameters:
* - (IsoGameCharacter arg0, IsoRoom arg1): zombie.iso.areas.IsoBuilding
*/
getClosestBuildingExcept(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.iso.areas.IsoRoom): zombie.iso.areas.IsoBuilding;
/**
* Method Parameters:
* - (Empty): number
*/
getCurrentLightX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getCurrentLightY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getCurrentLightZ(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.LotHeader
*/
getCurrentLotHeader(): zombie.iso.LotHeader;
/**
* Method Parameters:
* - (int arg0, int arg1): number
*/
getDangerScore(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (Empty): zombie.core.utils.OnceEvery
*/
getDangerUpdate(): zombie.core.utils.OnceEvery;
/**
* Method Parameters:
* - (int arg0): se.krka.kahlua.vm.KahluaTable
*/
getDrag(arg0: number): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoZombie
*/
getFakeZombieForHit(): zombie.characters.IsoZombie;
/**
* Method Parameters:
* - (RoomDef arg0): zombie.iso.IsoGridSquare
*/
getFreeTile(arg0: zombie.iso.RoomDef): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2): zombie.iso.IsoGridSquare
* - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare
* - (Double arg0, Double arg1, Double arg2): zombie.iso.IsoGridSquare
*/
getGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): zombie.iso.IsoGridSquare
*/
getGridSquareDirect(arg0: number, arg1: number, arg2: number, arg3: number): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (float arg0, int arg1, int arg2, int arg3): number
*/
getHeatSourceHighestTemperature(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): number
*/
getHeatSourceTemperature(arg0: number, arg1: number, arg2: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeightInTiles(): number;
/**
* Method Parameters:
* - (Empty): java.util.Stack
*/
getLamppostPositions(): java.util.Stack;
/**
* Method Parameters:
* - (Empty): java.lang.Thread
*/
getLightInfoUpdate(): java.lang.Thread;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoLightSource
*/
getLightSourceAt(arg0: number, arg1: number, arg2: number): zombie.iso.IsoLightSource;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getLuaObjectList(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxFloors(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxZ(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinZ(): number;
/**
* Method Parameters:
* - (int arg0): zombie.characters.IsoZombie
*/
getNearestVisibleZombie(arg0: number): zombie.characters.IsoZombie;
/**
* Method Parameters:
* - (int arg0): zombie.characters.IsoSurvivor
*/
getNetworkPlayer(arg0: number): zombie.characters.IsoSurvivor;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getObjectList(): java.util.ArrayList;
/**
* Method Parameters:
* - (double arg0, double arg1, double arg2): zombie.iso.IsoGridSquare
*/
getOrCreateGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getProcessIsoObjectRemove(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getProcessIsoObjects(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getProcessItems(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getProcessItemsRemove(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getProcessWorldItems(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getPushableObjectList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getRandomFreeTileInRoom(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getRandomOutdoorTile(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare
*/
getRelativeGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getRemoteSurvivorList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getRemoveList(): java.util.ArrayList;
/**
* Method Parameters:
* - (int arg0): zombie.iso.areas.IsoRoom
*/
getRoom(arg0: number): zombie.iso.areas.IsoRoom;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getRoomList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSpriteManager
*/
getSpriteManager(): zombie.iso.sprite.IsoSpriteManager;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getStaticUpdaterObjectList(): java.util.ArrayList;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): number
*/
getStencilValue(arg0: number, arg1: number, arg2: number): number;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): number
*/
getStencilValue2z(arg0: number, arg1: number, arg2: number): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getSurvivorList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getVehicles(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.weather.fx.IsoWeatherFX
*/
getWeatherFX(): zombie.iso.weather.fx.IsoWeatherFX;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidthInTiles(): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getWindowList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldY(): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getZombieList(): java.util.ArrayList;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): boolean
*/
gridSquareIsSnow(arg0: number, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
invalidatePeekedRoom(arg0: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
*/
isInChunkMap(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): boolean
*/
isNull(arg0: number, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSafeToAdd(): boolean;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
putInVehicle(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (Empty): void
*/
reloadRainTextures(): void;
/**
* Method Parameters:
* - (IsoWindow arg0): void
*/
removeFromWindowList(arg0: zombie.iso.objects.IsoWindow): void;
/**
* Method Parameters:
* - (IsoHeatSource arg0): void
*/
removeHeatSource(arg0: zombie.iso.IsoHeatSource): void;
/**
* Method Parameters:
* - (IsoLightSource arg0): void
* - (int arg0, int arg1, int arg2): void
*/
removeLamppost(arg0: zombie.iso.IsoLightSource | number, arg1?: number, arg2?: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
resumeVehicleSounds(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (IsoRoom arg0): void
*/
roomSpotted(arg0: zombie.iso.areas.IsoRoom): void;
/**
* Method Parameters:
* - (DataOutputStream arg0, boolean arg1): void
*/
save(arg0: java.io.DataOutputStream, arg1: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
savePlayer(): void;
/**
* Method Parameters:
* - (IsoChunk arg0): void
* - (IsoChunk arg0, int arg1): void
*/
setCacheChunk(arg0: zombie.iso.IsoChunk, arg1?: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, IsoGridSquare arg3): void
*/
setCacheGridSquare(arg0: number, arg1: number, arg2: number, arg3: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, IsoGridSquare arg3, int arg4): void
*/
setCacheGridSquareLocal(arg0: number, arg1: number, arg2: number, arg3: zombie.iso.IsoGridSquare, arg4: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setCurrentLightX(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setCurrentLightY(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setCurrentLightZ(arg0: number): void;
/**
* Method Parameters:
* - (OnceEvery arg0): void
*/
setDangerUpdate(arg0: zombie.core.utils.OnceEvery): void;
/**
* Method Parameters:
* - (KahluaTable arg0, int arg1): void
*/
setDrag(arg0: se.krka.kahlua.vm.KahluaTable, arg1: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setHeight(arg0: number): void;
/**
* Method Parameters:
* - (Thread arg0): void
*/
setLightInfoUpdate(arg0: java.lang.Thread): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMaxX(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMaxY(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMaxZ(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMinX(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMinY(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMinZ(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRainAlpha(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRainIntensity(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRainSpeed(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSafeToAdd(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setSnowTarget(arg0: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setStencilValue(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
setStencilValue2z(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setWorldX(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setWorldY(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* Method Parameters:
* - (Empty): void
*/
updateHeatSources(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoDirections
*/
static FromMouseTile(): zombie.iso.IsoDirections;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
static getBComponent(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.Stack
*/
static getBuildings(): java.util.Stack;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
static getGComponent(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoCell
*/
static getInstance(): zombie.iso.IsoCell;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getMaxHeight(): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
static getRComponent(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Stack arg0): void
*/
static setBuildings(arg0: java.util.Stack): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): number
*/
static toIntColor(arg0: number, arg1: number, arg2: number, arg3: number): number;
}
/** [ENUM] zombie.iso.IsoCell$BuildingSearchCriteria */
export class IsoCell$BuildingSearchCriteria {
protected constructor();
static readonly Defense: zombie.iso.IsoCell$BuildingSearchCriteria;
static readonly Food: zombie.iso.IsoCell$BuildingSearchCriteria;
static readonly General: zombie.iso.IsoCell$BuildingSearchCriteria;
static readonly Weapons: zombie.iso.IsoCell$BuildingSearchCriteria;
static readonly Wood: zombie.iso.IsoCell$BuildingSearchCriteria;
name(): string;
ordinal(): number;
/**
* @noSelf
*
* (String arg0): BuildingSearchCriteria
*/
static valueOf(arg0: string | null): zombie.iso.IsoCell$BuildingSearchCriteria;
/** @noSelf */
static values(): zombie.iso.IsoCell$BuildingSearchCriteria[];
}
/**
* @customConstructor PerPlayerRender.new
* @
* [CLASS] zombie.iso.IsoCell$PerPlayerRender
*/
export class IsoCell$PerPlayerRender {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
setSize(arg0: number, arg1: number): void;
}
/**
* @customConstructor IsoChunk.new
* @
* [CLASS] zombie.iso.IsoChunk
*/
export class IsoChunk {
/** java.lang.Object */
static readonly WriteLock?: any;
/** boolean */
static bDoServerRequests: boolean;
/** java.util.concurrent.ConcurrentLinkedQueue */
static readonly loadGridSquare?: java.util.concurrent.ConcurrentLinkedQueue;
/** byte[][] */
static readonly renderByIndex?: number[][];
/**
* Constructors:
* - (IsoCell arg0)
*/
constructor(arg0: zombie.iso.IsoCell);
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
AddBlood(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
AddCorpses(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
AddVehicles(): void;
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
Blam(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
*/
LoadBrandNew(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1, ByteBuffer arg2): boolean
*/
LoadFromBuffer(arg0: number, arg1: number, arg2: java.nio.ByteBuffer): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
LoadFromDisk(): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
LoadFromDiskOrBuffer(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (int arg0, int arg1, ByteBuffer arg2): boolean
*/
LoadOrCreate(arg0: number, arg1: number, arg2: java.nio.ByteBuffer): boolean;
/**
* Method Parameters:
* - (BaseVehicle arg0, Zone arg1, String arg2, VehicleType arg3): boolean
*/
RandomizeModel(arg0: zombie.vehicles.BaseVehicle, arg1: zombie.iso.IsoMetaGrid$Zone, arg2: string, arg3: zombie.vehicles.VehicleType): boolean;
/**
* Method Parameters:
* - (boolean arg0): void
* - (ByteBuffer arg0, CRC32 arg1): java.nio.ByteBuffer
*/
Save(arg0: boolean | java.nio.ByteBuffer, arg1?: java.util.zip.CRC32): void | java.nio.ByteBuffer;
/**
* Method Parameters:
* - (Chunk arg0, CRC32 arg1): void
*/
SaveLoadedChunk(arg0: zombie.network.ClientChunkRequest$Chunk, arg1: java.util.zip.CRC32): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, int arg3): void
*/
addBloodSplat(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
*/
addGeneratorPos(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (IsoObject arg0, PerObjectLogic arg1): void
*/
addObjectAmbientEmitter(arg0: zombie.iso.IsoObject, arg1: zombie.audio.ObjectAmbientEmitters$PerObjectLogic): void;
/**
* Method Parameters:
* - (Zone arg0, boolean arg1): void
*/
addRandomCarCrash(arg0: zombie.iso.IsoMetaGrid$Zone, arg1: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
addSpawnedRoom(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
addSurvivorInHorde(arg0: boolean): void;
/**
* Method Parameters:
* - (Zone arg0, boolean arg1): boolean
*/
canAddRandomCarCrash(arg0: zombie.iso.IsoMetaGrid$Zone, arg1: boolean): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
checkForMissingGenerators(): void;
/**
* Method Parameters:
* - (Empty): void
*/
doLoadGridsquare(): void;
/**
* Method Parameters:
* - (Empty): void
*/
doReuseGridsquares(): void;
/**
* Method Parameters:
* - (Empty): zombie.erosion.ErosionData$Chunk
*/
getErosionData(): zombie.erosion.ErosionData$Chunk;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare
*/
getGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getHashCodeObjects(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getNumberOfWaterTiles(): number;
/**
* Method Parameters:
* - (int arg0): zombie.iso.areas.IsoRoom
*/
getRoom(arg0: number): zombie.iso.areas.IsoRoom;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoMetaGrid$Zone
*/
getScavengeZone(): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (IsoObject arg0): boolean
*/
hasObjectAmbientEmitter(arg0: zombie.iso.IsoObject): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
hashCodeNoOverride(): number;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): boolean
*/
isGeneratorPoweringSquare(arg0: number, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isNewChunk(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isSpawnedRoom(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
loadInMainThread(): void;
/**
* Method Parameters:
* - (Empty): void
*/
loadInWorldStreamerThread(): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
loadObjectState(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (Empty): void
*/
recalcHashCodeObjects(): void;
/**
* Method Parameters:
* - (Empty): void
*/
recalcNeighboursNow(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeFromWorld(): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
*/
removeGeneratorPos(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
removeObjectAmbientEmitter(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetForStore(): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): boolean
*/
saveObjectState(arg0: java.nio.ByteBuffer): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
setCache(): void;
/**
* Method Parameters:
* - (Empty): void
*/
setCacheIncludingNull(): void;
/**
* Method Parameters:
* - (VehicleStorySpawnData arg0): void
*/
setRandomVehicleStoryToSpawnLater(arg0: zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawnData): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, IsoGridSquare arg3): void
*/
setSquare(arg0: number, arg1: number, arg2: number, arg3: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* Method Parameters:
* - (Empty): void
*/
updateBuildings(): void;
/**
* Method Parameters:
* - (Empty): void
*/
updateSounds(): void;
/**
* Method Parameters:
* - (Empty): void
*/
updateVehicleStory(): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): boolean
*/
static FileExists(arg0: number, arg1: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
* - (IsoGridSquare arg0, int arg1): number
*/
static Fix2x(arg0: string | zombie.iso.IsoGridSquare, arg1?: number): string | number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static IsDebugSave(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static Reset(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, int arg1, int arg2, ByteBuffer arg3): java.nio.ByteBuffer
*/
static SafeRead(arg0: string, arg1: number, arg2: number, arg3: java.nio.ByteBuffer): java.nio.ByteBuffer;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, int arg1, int arg2, ByteBuffer arg3): void
*/
static SafeWrite(arg0: string, arg1: number, arg2: number, arg3: java.nio.ByteBuffer): void;
/**
* @noSelf
*
* Method Parameters:
* - (BaseVehicle arg0): void
*/
static addFromCheckedVehicles(arg0: zombie.vehicles.BaseVehicle): void;
/**
* @noSelf
*
* Method Parameters:
* - (BaseVehicle arg0): boolean
*/
static doSpawnedVehiclesInInvalidPosition(arg0: zombie.vehicles.BaseVehicle): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (BaseVehicle arg0): void
*/
static removeFromCheckedVehicles(arg0: zombie.vehicles.BaseVehicle): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static updatePlayerInBullet(): void;
}
/** [ENUM] zombie.iso.IsoChunk$JobType */
export class IsoChunk$JobType {
protected constructor();
static readonly Convert: zombie.iso.IsoChunk$JobType;
static readonly None: zombie.iso.IsoChunk$JobType;
static readonly SoftReset: zombie.iso.IsoChunk$JobType;
name(): string;
ordinal(): number;
/**
* @noSelf
*
* (String arg0): JobType
*/
static valueOf(arg0: string | null): zombie.iso.IsoChunk$JobType;
/** @noSelf */
static values(): zombie.iso.IsoChunk$JobType[];
}
/**
* @customConstructor IsoChunkMap.new
* @
* [CLASS] zombie.iso.IsoChunkMap
*/
export class IsoChunkMap {
/** int */
static ChunkGridWidth: number;
/** int */
static ChunkWidthInTiles: number;
/** int */
static readonly ChunksPerWidth: number;
/** int */
static readonly LEVELS: number;
/** int */
static MPWorldXA: number;
/** int */
static MPWorldYA: number;
/** int */
static MPWorldZA: number;
/** int[] */
static readonly SWorldX?: number[];
/** int[] */
static readonly SWorldY?: number[];
/** java.util.HashMap */
static readonly SharedChunks?: java.util.HashMap;
/** int */
static WorldXA: number;
/** int */
static WorldYA: number;
/** int */
static WorldZA: number;
/** java.util.concurrent.locks.ReentrantLock */
static readonly bSettingChunk?: java.util.concurrent.locks.ReentrantLock;
/** java.util.concurrent.ConcurrentLinkedQueue */
static readonly chunkStore?: java.util.concurrent.ConcurrentLinkedQueue;
/**
* Constructors:
* - (IsoCell arg0)
*/
constructor(arg0: zombie.iso.IsoCell);
/**
* Method Parameters:
* - (Empty): void
*/
Dispose(): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): void
*/
LoadChunk(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): zombie.iso.IsoChunk
*/
LoadChunkForLater(arg0: number, arg1: number, arg2: number, arg3: number): zombie.iso.IsoChunk;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
ProcessChunkPos(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (Empty): void
*/
Save(): void;
/**
* Method Parameters:
* - (Empty): void
*/
SwapChunkBuffers(): void;
/**
* Method Parameters:
* - (Empty): void
*/
Unload(): void;
/**
* Method Parameters:
* - (Empty): void
*/
checkIntegrity(): void;
/**
* Method Parameters:
* - (Empty): void
*/
checkIntegrityThread(): void;
/**
* Method Parameters:
* - (IsoChunkMap arg0): void
*/
copy(arg0: zombie.iso.IsoChunkMap): void;
/**
* Method Parameters:
* - (Empty): void
*/
drawDebugChunkMap(): void;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoChunk
*/
getChunk(arg0: number, arg1: number): zombie.iso.IsoChunk;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoChunk
*/
getChunkCurrent(arg0: number, arg1: number): zombie.iso.IsoChunk;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoChunk
*/
getChunkForGridSquare(arg0: number, arg1: number): zombie.iso.IsoChunk;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare
*/
getGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare
*/
getGridSquareDirect(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (int arg0): zombie.iso.areas.IsoRoom
*/
getRoom(arg0: number): zombie.iso.areas.IsoRoom;
/**
* Method Parameters:
* - (Empty): number
*/
getWidthInTiles(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldXMaxTiles(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldXMin(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldXMinTiles(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldYMaxTiles(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldYMin(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldYMinTiles(): number;
/**
* Method Parameters:
* - (Empty): void
*/
processAllLoadGridSquare(): void;
/**
* Method Parameters:
* - (int arg0): void
*/
renderBloodForChunks(arg0: number): void;
/**
* Method Parameters:
* - (IsoChunk arg0, boolean arg1): boolean
*/
setChunkDirect(arg0: zombie.iso.IsoChunk, arg1: boolean): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0, int arg1, int arg2, int arg3): void
*/
setGridSquare(arg0: zombie.iso.IsoGridSquare, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
setInitialPos(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static CalcChunkWidth(): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): void
*/
static setWorldStartPos(arg0: number, arg1: number): void;
}
/**
* @customConstructor IsoDirectionSet.new
* @
* [CLASS] zombie.iso.IsoDirectionSet
*/
export class IsoDirectionSet {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoDirections
*/
getNext(): zombie.iso.IsoDirections;
/**
* @noSelf
*
* Method Parameters:
* - (IsoDirections arg0, int arg1): zombie.iso.IsoDirections
*/
static rotate(arg0: zombie.iso.IsoDirections, arg1: number): zombie.iso.IsoDirections;
}
/** [ENUM] zombie.iso.IsoDirections */
export class IsoDirections {
protected constructor();
static readonly E: zombie.iso.IsoDirections;
static readonly Max: zombie.iso.IsoDirections;
static readonly N: zombie.iso.IsoDirections;
static readonly NE: zombie.iso.IsoDirections;
static readonly NW: zombie.iso.IsoDirections;
static readonly S: zombie.iso.IsoDirections;
static readonly SE: zombie.iso.IsoDirections;
static readonly SW: zombie.iso.IsoDirections;
static readonly W: zombie.iso.IsoDirections;
name(): string;
ordinal(): number;
RotLeft(): zombie.iso.IsoDirections;
/** (int arg0): IsoDirections */
RotRight(arg0: number): zombie.iso.IsoDirections;
ToVector(): zombie.iso.Vector2;
/**
* @noSelf
*
* (Vector2 arg0): IsoDirections
*/
static cardinalFromAngle(arg0: zombie.iso.Vector2 | null): zombie.iso.IsoDirections;
/**
* @noSelf
*
* (float arg0, float arg1): IsoDirections
*/
static fromAngle(arg0: number, arg1: number): zombie.iso.IsoDirections;
/**
* @noSelf
*
* (Vector2 arg0): IsoDirections
*/
static fromAngleActual(arg0: zombie.iso.Vector2 | null): zombie.iso.IsoDirections;
/**
* @noSelf
*
* (int arg0): IsoDirections
*/
static fromIndex(arg0: number): zombie.iso.IsoDirections;
/** @noSelf */
static generateTables(): void;
/** @noSelf */
static getRandom(): zombie.iso.IsoDirections;
index(): number;
/**
* @noSelf
*
* (IsoDirections arg0): IsoDirections
*/
static reverse(arg0: zombie.iso.IsoDirections | null): zombie.iso.IsoDirections;
toAngle(): number;
toCompassString(): string;
/**
* @noSelf
*
* (String arg0): IsoDirections
*/
static valueOf(arg0: string | null): zombie.iso.IsoDirections;
/** @noSelf */
static values(): zombie.iso.IsoDirections[];
}
/**
* @customConstructor IsoGridOcclusionData.new
* @
* [CLASS] zombie.iso.IsoGridOcclusionData
*/
export class IsoGridOcclusionData {
/** int */
static readonly MAXBUILDINGOCCLUDERS: number;
/**
* Constructors:
* - (IsoGridSquare arg0)
*/
constructor(arg0: zombie.iso.IsoGridSquare);
/**
* Method Parameters:
* - (Empty): void
*/
Reset(): void;
/**
* Method Parameters:
* - (OcclusionFilter arg0): java.util.ArrayList
*/
getBuildingsCouldBeOccluders(arg0: zombie.iso.IsoGridOcclusionData$OcclusionFilter): java.util.ArrayList;
/**
* Method Parameters:
* - (OcclusionFilter arg0): boolean
*/
getCouldBeOccludedByOrphanStructures(arg0: zombie.iso.IsoGridOcclusionData$OcclusionFilter): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static SquareChanged(): void;
}
/** [ENUM] zombie.iso.IsoGridOcclusionData$OccluderType */
export class IsoGridOcclusionData$OccluderType {
protected constructor();
static readonly Full: zombie.iso.IsoGridOcclusionData$OccluderType;
static readonly NotFull: zombie.iso.IsoGridOcclusionData$OccluderType;
static readonly Unknown: zombie.iso.IsoGridOcclusionData$OccluderType;
name(): string;
ordinal(): number;
/**
* @noSelf
*
* (String arg0): OccluderType
*/
static valueOf(arg0: string | null): zombie.iso.IsoGridOcclusionData$OccluderType;
/** @noSelf */
static values(): zombie.iso.IsoGridOcclusionData$OccluderType[];
}
/** [ENUM] zombie.iso.IsoGridOcclusionData$OcclusionFilter */
export class IsoGridOcclusionData$OcclusionFilter {
protected constructor();
static readonly All: zombie.iso.IsoGridOcclusionData$OcclusionFilter;
static readonly Left: zombie.iso.IsoGridOcclusionData$OcclusionFilter;
static readonly Right: zombie.iso.IsoGridOcclusionData$OcclusionFilter;
name(): string;
ordinal(): number;
/**
* @noSelf
*
* (String arg0): OcclusionFilter
*/
static valueOf(arg0: string | null): zombie.iso.IsoGridOcclusionData$OcclusionFilter;
/** @noSelf */
static values(): zombie.iso.IsoGridOcclusionData$OcclusionFilter[];
}
/**
* @customConstructor IsoGridSquare.new
* @
* [CLASS] zombie.iso.IsoGridSquare
*/
export class IsoGridSquare {
/** boolean */
static CircleStencil: boolean;
/** int */
static IDMax: number;
/** int */
static RecalcLightTime: number;
/** boolean */
static USE_WALL_SHADER: boolean;
/** boolean */
static UseSlowCollision: boolean;
/** int */
static readonly WALL_TYPE_E: number;
/** int */
static readonly WALL_TYPE_N: number;
/** int */
static readonly WALL_TYPE_S: number;
/** int */
static readonly WALL_TYPE_W: number;
/** float */
static bmod: number;
/** zombie.iso.IsoGridSquare$CellGetSquare */
static readonly cellGetSquare?: zombie.iso.IsoGridSquare$CellGetSquare;
/** java.util.ArrayList */
static readonly choices?: java.util.ArrayList;
/** float */
static gmod: number;
/** int */
static gridSquareCacheEmptyTimer: number;
/** boolean */
static isOnScreenLast: boolean;
/** java.util.concurrent.ConcurrentLinkedQueue */
static readonly isoGridSquareCache?: java.util.concurrent.ConcurrentLinkedQueue;
/** java.util.ArrayDeque */
static loadGridSquareCache?: java.util.ArrayDeque;
/** float */
static rmod: number;
/**
* Constructors:
* - (IsoCell arg0, SliceY arg1, int arg2, int arg3, int arg4)
*/
constructor(arg0: zombie.iso.IsoCell, arg1: zombie.iso.SliceY, arg2: number, arg3: number, arg4: number);
/**
* Method Parameters:
* - (IsoObject arg0): void
* - (IsoObject arg0, int arg1): void
*/
AddSpecialObject(arg0: zombie.iso.IsoObject, arg1?: number): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
AddSpecialTileObject(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (boolean arg0, int arg1, String arg2, String arg3, KahluaTable arg4): zombie.iso.objects.IsoThumpable
*/
AddStairs(arg0: boolean, arg1: number, arg2: string, arg3: string, arg4: se.krka.kahlua.vm.KahluaTable): zombie.iso.objects.IsoThumpable;
/**
* Method Parameters:
* - (IsoObject arg0): void
* - (IsoObject arg0, int arg1): void
*/
AddTileObject(arg0: zombie.iso.IsoObject, arg1?: number): void;
/**
* Method Parameters:
* - (String arg0, float arg1, float arg2, float arg3): zombie.inventory.InventoryItem
* - (InventoryItem arg0, float arg1, float arg2, float arg3): zombie.inventory.InventoryItem
* - (InventoryItem arg0, float arg1, float arg2, float arg3, boolean arg4): zombie.inventory.InventoryItem
* - (String arg0, float arg1, float arg2, float arg3, int arg4): void
*/
AddWorldInventoryItem(arg0: string | zombie.inventory.InventoryItem, arg1: number, arg2: number, arg3: number, arg4?: boolean | number): zombie.inventory.InventoryItem | void;
/**
* Method Parameters:
* - (Empty): void
* - (boolean arg0): void
*/
Burn(arg0?: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
BurnTick(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
BurnWalls(arg0: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
BurnWallsTCOnly(): void;
/**
* Method Parameters:
* - (int arg0): void
*/
CalcVisibility(arg0: number): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0, boolean arg1, boolean arg2, boolean arg3): boolean
* - (IsoGridSquare arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4): boolean
* - (IsoGridSquare arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, GetSquare arg5): boolean
*/
CalculateCollide(arg0: zombie.iso.IsoGridSquare, arg1: boolean, arg2: boolean, arg3: boolean, arg4?: boolean, arg5?: zombie.iso.IsoGridSquare$GetSquare): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): boolean
* - (IsoGridSquare arg0, GetSquare arg1): boolean
*/
CalculateVisionBlocked(arg0: zombie.iso.IsoGridSquare, arg1?: zombie.iso.IsoGridSquare$GetSquare): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
ClearTileObjects(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ClearTileObjectsExceptFloor(): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
DeleteTileObject(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (Empty): void
*/
DirtySlice(): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): number
* - (IsoMovingObject arg0): number
* - (int arg0, int arg1): number
*/
DistTo(arg0: zombie.iso.IsoGridSquare | zombie.iso.IsoMovingObject | number, arg1?: number): number;
/**
* Method Parameters:
* - (IsoGridSquare arg0): number
* - (IsoMovingObject arg0): number
*/
DistToProper(arg0: zombie.iso.IsoGridSquare | zombie.iso.IsoMovingObject): number;
/**
* Method Parameters:
* - (IsoObject arg0, IsoDirections arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7, boolean arg8, WallShaperWhole arg9): void
*/
DoCutawayShader(arg0: zombie.iso.IsoObject, arg1: zombie.iso.IsoDirections, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean, arg6: boolean, arg7: boolean, arg8: boolean, arg9: zombie.iso.sprite.shapers.WallShaperWhole): void;
/**
* Method Parameters:
* - (IsoSprite arg0, IsoDirections arg1, boolean arg2, boolean arg3, boolean arg4): void
*/
DoCutawayShaderSprite(arg0: zombie.iso.sprite.IsoSprite, arg1: zombie.iso.IsoDirections, arg2: boolean, arg3: boolean, arg4: boolean): void;
/**
* Method Parameters:
* - (String arg0, boolean arg1, IsoFlagType arg2, float arg3, float arg4, float arg5): void
*/
DoSplat(arg0: string, arg1: boolean, arg2: zombie.iso.SpriteDetails.IsoFlagType, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (IsoObject arg0, int arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5, Shader arg6): number
*/
DoWallLightingN(arg0: zombie.iso.IsoObject, arg1: number, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): number;
/**
* Method Parameters:
* - (IsoObject arg0, int arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7, boolean arg8, Shader arg9): number
*/
DoWallLightingNW(arg0: zombie.iso.IsoObject, arg1: number, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean, arg6: boolean, arg7: boolean, arg8: boolean, arg9: zombie.core.opengl.Shader): number;
/**
* Method Parameters:
* - (IsoObject arg0, int arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5, Shader arg6): number
*/
DoWallLightingW(arg0: zombie.iso.IsoObject, arg1: number, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): number;
/**
* Method Parameters:
* - (Empty): void
*/
EnsureSurroundNotNull(): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0, int arg1, ArrayList arg2): zombie.characters.IsoGameCharacter
* - (IsoGameCharacter arg0, int arg1, ArrayList arg2, IsoGameCharacter arg3, int arg4): zombie.characters.IsoGameCharacter
*/
FindEnemy(arg0: zombie.characters.IsoGameCharacter, arg1: number, arg2: java.util.ArrayList, arg3?: zombie.characters.IsoGameCharacter, arg4?: number): zombie.characters.IsoGameCharacter;
/**
* Method Parameters:
* - (IsoGameCharacter arg0, int arg1, Stack arg2): zombie.characters.IsoGameCharacter
*/
FindFriend(arg0: zombie.characters.IsoGameCharacter, arg1: number, arg2: java.util.Stack): zombie.characters.IsoGameCharacter;
/**
* Method Parameters:
* - (Empty): void
*/
FixStackableObjects(): void;
/**
* Method Parameters:
* - (IsoObjectType arg0): boolean
*/
Has(arg0: zombie.iso.SpriteDetails.IsoObjectType): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasElevatedFloor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasPushable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasSlopedRoof(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasSlopedRoofNorth(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasSlopedRoofWest(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasStairs(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasStairsBelow(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasStairsNorth(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasStairsWest(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasTree(): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
InvalidateSpecialObjectPaths(): void;
/**
* Method Parameters:
* - (String arg0): boolean
* - (IsoFlagType arg0): boolean
*/
Is(arg0: string | zombie.iso.SpriteDetails.IsoFlagType): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (boolean arg0): boolean
*/
IsOnScreen(arg0?: boolean): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
* - (IsoGridSquare arg0, GetSquare arg1): void
*/
ReCalculateCollide(arg0: zombie.iso.IsoGridSquare, arg1?: zombie.iso.IsoGridSquare$GetSquare): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
* - (IsoGridSquare arg0, GetSquare arg1): void
*/
ReCalculatePathFind(arg0: zombie.iso.IsoGridSquare, arg1?: zombie.iso.IsoGridSquare$GetSquare): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
* - (IsoGridSquare arg0, GetSquare arg1): void
*/
ReCalculateVisionBlocked(arg0: zombie.iso.IsoGridSquare, arg1?: zombie.iso.IsoGridSquare$GetSquare): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (boolean arg0, GetSquare arg1): void
*/
RecalcAllWithNeighbours(arg0: boolean, arg1?: zombie.iso.IsoGridSquare$GetSquare): void;
/**
* Method Parameters:
* - (Empty): void
*/
RecalcAllWithNeighboursMineOnly(): void;
/**
* Method Parameters:
* - (Empty): void
*/
RecalcProperties(): void;
/**
* Method Parameters:
* - (Empty): void
*/
RecalcPropertiesIfNeeded(): void;
/**
* Method Parameters:
* - (IsoObject arg0): number
*/
RemoveTileObject(arg0: zombie.iso.IsoObject): number;
/**
* Method Parameters:
* - (IsoObject arg0): number
*/
RemoveTileObjectErosionNoRecalc(arg0: zombie.iso.IsoObject): number;
/**
* Method Parameters:
* - (int arg0, boolean arg1, boolean arg2): boolean
*/
RenderMinusFloorFxMask(arg0: number, arg1: boolean, arg2: boolean): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
RenderOpenDoorOnly(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ResetIsoWorldRegion(): void;
/**
* Method Parameters:
* - (Empty): void
*/
StartFire(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
TreatAsSolidFloor(): boolean;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.IsoBrokenGlass
*/
addBrokenGlass(): zombie.iso.objects.IsoBrokenGlass;
/**
* Method Parameters:
* - (IsoDeadBody arg0, boolean arg1): void
*/
addCorpse(arg0: zombie.iso.objects.IsoDeadBody, arg1: boolean): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
addDeferredCharacter(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (String arg0): zombie.iso.IsoObject
*/
addFloor(arg0: string): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (int arg0): void
*/
checkRoomSeen(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearPuddles(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearWater(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
connectedWithFloor(): boolean;
/**
* Method Parameters:
* - (IsoPlayer arg0, boolean arg1): boolean
*/
damageSpriteSheetRopeFromBottom(arg0: zombie.characters.IsoPlayer, arg1: boolean): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
disableErosion(): void;
/**
* Method Parameters:
* - (Empty): void
*/
discard(): void;
/**
* Method Parameters:
* - (int arg0, IsoTrap arg1, ExplosionMode arg2): void
*/
drawCircleExplosion(arg0: number, arg1: zombie.iso.objects.IsoTrap, arg2: zombie.iso.objects.IsoTrap$ExplosionMode): void;
/**
* Method Parameters:
* - (Empty): void
*/
explode(): void;
/**
* Method Parameters:
* - (Empty): void
*/
explodeTrap(): void;
/**
* Method Parameters:
* - (IsoTrap arg0): void
*/
explosion(arg0: zombie.iso.objects.IsoTrap): void;
/**
* Method Parameters:
* - (Empty): void
*/
fixPlacedItemRenderOffsets(): void;
/**
* Method Parameters:
* - (IsoDirections arg0): zombie.iso.IsoGridSquare
*/
getAdjacentPathSquare(arg0: zombie.iso.IsoDirections): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (IsoDirections arg0): zombie.iso.IsoGridSquare
*/
getAdjacentSquare(arg0: zombie.iso.IsoDirections): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (float arg0, float arg1): number
*/
getApparentZ(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
getBedTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.IsoBrokenGlass
*/
getBrokenGlass(): zombie.iso.objects.IsoBrokenGlass;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.IsoBuilding
*/
getBuilding(): zombie.iso.areas.IsoBuilding;
/**
* Method Parameters:
* - (int arg0): boolean
*/
getCanSee(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoCell
*/
getCell(): zombie.iso.IsoCell;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoChunk
*/
getChunk(): zombie.iso.IsoChunk;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): boolean
*/
getCollideMatrix(arg0: number, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.IsoCompost
*/
getCompost(): zombie.iso.objects.IsoCompost;
/**
* Method Parameters:
* - (String arg0): zombie.iso.IsoObject
*/
getContainerItem(arg0: string): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (IsoObjectType arg0): zombie.iso.objects.IsoCurtain
*/
getCurtain(arg0: zombie.iso.SpriteDetails.IsoObjectType): zombie.iso.objects.IsoCurtain;
/**
* Method Parameters:
* - (int arg0): number
*/
getDarkMulti(arg0: number): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.IsoDeadBody
*/
getDeadBody(): zombie.iso.objects.IsoDeadBody;
/**
* Method Parameters:
* - (Empty): java.util.List
*/
getDeadBodys(): java.util.List;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getDeferedCharacters(): java.util.ArrayList;
/**
* Method Parameters:
* - (boolean arg0): zombie.iso.IsoObject
*/
getDoor(arg0: boolean): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
getDoorFrameTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (boolean arg0): zombie.iso.IsoObject
*/
getDoorOrWindow(arg0: boolean): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (IsoDirections arg0, boolean arg1): zombie.iso.IsoObject
*/
getDoorOrWindowOrWindowFrame(arg0: zombie.iso.IsoDirections, arg1: boolean): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
getDoorTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getE(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.erosion.ErosionData$Square
*/
getErosionData(): zombie.erosion.ErosionData$Square;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getFloor(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.IsoGenerator
*/
getGenerator(): zombie.iso.objects.IsoGenerator;
/**
* Method Parameters:
* - (boolean arg0): number
*/
getGridSneakModifier(arg0: boolean): number;
/**
* Method Parameters:
* - (Empty): zombie.ZomboidBitFlag
*/
getHasTypes(): zombie.ZomboidBitFlag;
/**
* Method Parameters:
* - (Empty): number
*/
getHashCodeObjects(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHashCodeObjectsInt(): number;
/**
* Method Parameters:
* - (boolean arg0): zombie.iso.IsoObject
*/
getHoppable(arg0: boolean): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (boolean arg0): zombie.iso.objects.IsoThumpable
*/
getHoppableThumpable(arg0: boolean): zombie.iso.objects.IsoThumpable;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.objects.IsoThumpable
*/
getHoppableThumpableTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.objects.IsoThumpable;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
getHoppableTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (boolean arg0): zombie.iso.IsoObject
*/
getHoppableWall(arg0: boolean): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): number
*/
getHourLastSeen(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHoursSinceLastSeen(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getID(): number;
/**
* Method Parameters:
* - (int arg0, long arg1): boolean
*/
getIsDissolved(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.IsoDoor
*/
getIsoDoor(): zombie.iso.objects.IsoDoor;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.isoregion.regions.IWorldRegion
*/
getIsoWorldRegion(): zombie.iso.areas.isoregion.regions.IWorldRegion;
/**
* Method Parameters:
* - (Empty): number
*/
getLampostTotalB(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLampostTotalG(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLampostTotalR(): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getLightInfluenceB(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getLightInfluenceG(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getLightInfluenceR(): java.util.ArrayList;
/**
* Method Parameters:
* - (int arg0): number
*/
getLightLevel(arg0: number): number;
/**
* Method Parameters:
* - (Empty): zombie.util.list.PZArrayList
*/
getLocalTemporaryObjects(): zombie.util.list.PZArrayList;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getLuaMovingObjectList(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getLuaTileObjectList(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getModData(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getMovingObjects(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getN(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.util.list.PZArrayList
*/
getObjects(): zombie.util.list.PZArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridOcclusionData
*/
getOcclusionData(): zombie.iso.IsoGridOcclusionData;
/**
* Method Parameters:
* - (IsoDirections arg0): zombie.iso.IsoObject
*/
getOpenDoor(arg0: zombie.iso.IsoDirections): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridOcclusionData
*/
getOrCreateOcclusionData(): zombie.iso.IsoGridOcclusionData;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): boolean
*/
getPathMatrix(arg0: number, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoPlayer
*/
getPlayer(): zombie.characters.IsoPlayer;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getPlayerBuiltFloor(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (int arg0, long arg1): boolean
*/
getPlayerCutawayFlag(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): zombie.core.properties.PropertyContainer
*/
getProperties(): zombie.core.properties.PropertyContainer;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoPuddlesGeometry
*/
getPuddles(): zombie.iso.IsoPuddlesGeometry;
/**
* Method Parameters:
* - (Empty): number
*/
getPuddlesDir(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPuddlesInGround(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.IsoRaindrop
*/
getRainDrop(): zombie.iso.objects.IsoRaindrop;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.IsoRainSplash
*/
getRainSplash(): zombie.iso.objects.IsoRainSplash;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.IsoBuilding
*/
getRoofHideBuilding(): zombie.iso.areas.IsoBuilding;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.IsoRoom
*/
getRoom(): zombie.iso.areas.IsoRoom;
/**
* Method Parameters:
* - (Empty): number
*/
getRoomID(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRoomSize(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getS(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (int arg0): boolean
*/
getSeen(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getSheetRope(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getSpecialObjects(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getStaticMovingObjects(): java.util.ArrayList;
/**
* Method Parameters:
* - (int arg0): number
*/
getTargetDarkMulti(arg0: number): number;
/**
* Method Parameters:
* - (boolean arg0): zombie.iso.IsoObject
*/
getThumpableWall(arg0: boolean): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (boolean arg0): zombie.iso.IsoObject
*/
getThumpableWallOrHoppable(arg0: boolean): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (boolean arg0): zombie.iso.objects.IsoThumpable
*/
getThumpableWindow(arg0: boolean): zombie.iso.objects.IsoThumpable;
/**
* Method Parameters:
* - (IsoDirections arg0): zombie.iso.IsoGridSquare
*/
getTileInDirection(arg0: zombie.iso.IsoDirections): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getTotalWeightOfItemsOnFloor(): number;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
getTransparentWallTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): number
*/
getTrapPositionX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getTrapPositionY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getTrapPositionZ(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.IsoTree
*/
getTree(): zombie.iso.objects.IsoTree;
/**
* Method Parameters:
* - (Empty): zombie.vehicles.BaseVehicle
*/
getVehicleContainer(): zombie.vehicles.BaseVehicle;
/**
* Method Parameters:
* - (int arg0, int arg1): number
*/
getVertLight(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): boolean
*/
getVisionMatrix(arg0: number, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getW(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (boolean arg0): zombie.iso.IsoObject
*/
getWall(arg0: boolean): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): boolean
*/
getWallFull(): boolean;
/**
* Method Parameters:
* - (boolean arg0): zombie.iso.IsoObject
*/
getWallHoppable(arg0: boolean): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
getWallHoppableTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getWallSE(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): number
*/
getWallType(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoWaterGeometry
*/
getWater(): zombie.iso.IsoWaterGeometry;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.IsoWindow
* - (boolean arg0): zombie.iso.objects.IsoWindow
*/
getWindow(arg0?: boolean): zombie.iso.objects.IsoWindow;
/**
* Method Parameters:
* - (boolean arg0): zombie.iso.IsoObject
*/
getWindowFrame(arg0: boolean): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
getWindowFrameTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.objects.IsoThumpable
*/
getWindowThumpableTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.objects.IsoThumpable;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.objects.IsoWindow
*/
getWindowTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.objects.IsoWindow;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getWorldObjects(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZ(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoZombie
*/
getZombie(): zombie.characters.IsoZombie;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoMetaGrid$Zone
*/
getZone(): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (Empty): string
*/
getZoneType(): string;
/**
* Method Parameters:
* - (boolean arg0): boolean
*/
hasBlockedDoor(arg0: boolean): boolean;
/**
* Method Parameters:
* - (boolean arg0): boolean
*/
hasBlockedWindow(arg0: boolean): boolean;
/**
* Method Parameters:
* - (IsoDirections arg0, boolean arg1): boolean
*/
hasDoorOnEdge(arg0: zombie.iso.IsoDirections, arg1: boolean): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasFlies(): boolean;
/**
* Method Parameters:
* - (boolean arg0): boolean
*/
hasFloor(arg0: boolean): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasModData(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasSupport(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasWindowFrame(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasWindowOrWindowFrame(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
hashCodeNoOverride(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveBlood(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveDoor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveElectricity(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveFire(): boolean;
/**
* Method Parameters:
* - (ColorInfo arg0, float arg1, float arg2): void
*/
interpolateLight(arg0: zombie.core.textures.ColorInfo, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAdjacentToWindow(): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): boolean
*/
isBlockedTo(arg0: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCacheIsFree(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCachedIsFree(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isCanSee(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCommonGrass(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isCouldSee(arg0: number): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): boolean
*/
isDoorBlockedTo(arg0: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): boolean
*/
isDoorTo(arg0: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (boolean arg0): boolean
*/
isFree(arg0: boolean): boolean;
/**
* Method Parameters:
* - (boolean arg0): boolean
* - (boolean arg0, boolean arg1): boolean
*/
isFreeOrMidair(arg0: boolean, arg1?: boolean): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): boolean
*/
isHoppableTo(arg0: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isInARoom(): boolean;
/**
* Method Parameters:
* - (boolean arg0): boolean
*/
isNotBlocked(arg0: boolean): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOutside(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOverlayDone(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (IsoGridSquare arg0, int arg1): void
*/
isSafeToSpawn(arg0?: zombie.iso.IsoGridSquare, arg1?: number): boolean | void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): boolean
*/
isSameStaircase(arg0: number, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isSeen(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSolid(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSolidFloor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSolidFloorCached(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSolidTrans(): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): boolean
*/
isSomethingTo(arg0: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVehicleIntersecting(): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): boolean
*/
isWallTo(arg0: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): boolean
*/
isWindowBlockedTo(arg0: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): boolean
*/
isWindowTo(arg0: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (ByteBuffer arg0, int arg1): void
* - (ByteBuffer arg0, int arg1, boolean arg2): void
*/
load(arg0: java.nio.ByteBuffer, arg1: number, arg2?: boolean): void;
/**
* Method Parameters:
* - (IsoObject arg0, int arg1): number
*/
placeWallAndDoorCheck(arg0: zombie.iso.IsoObject, arg1: number): number;
/**
* Method Parameters:
* - (String arg0): number
* - (String arg0, boolean arg1): number
*/
playSound(arg0: string, arg1?: boolean): number;
/**
* Method Parameters:
* - (Empty): void
*/
recalcHashCodeObjects(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeAllWorldObjects(): void;
/**
* Method Parameters:
* - (boolean arg0, boolean arg1): void
*/
removeBlood(arg0: boolean, arg1: boolean): void;
/**
* Method Parameters:
* - (IsoDeadBody arg0, boolean arg1): void
*/
removeCorpse(arg0: zombie.iso.objects.IsoDeadBody, arg1: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
removeErosionObject(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeLightSwitch(): void;
/**
* Method Parameters:
* - (IsoPlayer arg0, boolean arg1): boolean
*/
removeSheetRopeFromBottom(arg0: zombie.characters.IsoPlayer, arg1: boolean): boolean;
/**
* Method Parameters:
* - (IsoWorldInventoryObject arg0): void
*/
removeWorldObject(arg0: zombie.iso.objects.IsoWorldInventoryObject): void;
/**
* Method Parameters:
* - (int arg0, boolean arg1, boolean arg2): void
*/
renderCharacters(arg0: number, arg1: boolean, arg2: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
renderDeferredCharacters(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
restackSheetRope(): void;
/**
* Method Parameters:
* - (ByteBuffer arg0, ObjectOutputStream arg1): void
* - (ByteBuffer arg0, ObjectOutputStream arg1, boolean arg2): void
*/
save(arg0: java.nio.ByteBuffer, arg1: java.io.ObjectOutputStream, arg2?: boolean): void;
/**
* Method Parameters:
* - (int arg0, int arg1): number
*/
scoreAsWaypoint(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCacheIsFree(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCachedIsFree(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0, boolean arg1): void
*/
setCanSee(arg0: number, arg1: boolean): void;
/**
* Method Parameters:
* - (int arg0, boolean arg1): void
*/
setCouldSee(arg0: number, arg1: boolean): void;
/**
* Method Parameters:
* - (int arg0, float arg1): void
*/
setDarkMulti(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setE(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setHasFlies(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setHaveElectricity(arg0: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
setHourSeenToCurrent(): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setID(arg0: number): void;
/**
* Method Parameters:
* - (int arg0, boolean arg1, long arg2): void
*/
setIsDissolved(arg0: number, arg1: boolean, arg2: number): void;
/**
* Method Parameters:
* - (int arg0, boolean arg1): void
*/
setIsSeen(arg0: number, arg1: boolean): void;
/**
* Method Parameters:
* - (IsoWorldRegion arg0): void
*/
setIsoWorldRegion(arg0: zombie.iso.areas.isoregion.regions.IsoWorldRegion): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLampostTotalB(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLampostTotalG(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLampostTotalR(arg0: number): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setLightInfluenceB(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setLightInfluenceG(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setLightInfluenceR(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
*/
setLightInfoServerGUIOnly(arg0: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setN(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOverlayDone(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0, boolean arg1, long arg2): void
*/
setPlayerCutawayFlag(arg0: number, arg1: boolean, arg2: number): void;
/**
* Method Parameters:
* - (IsoRaindrop arg0): void
*/
setRainDrop(arg0: zombie.iso.objects.IsoRaindrop): void;
/**
* Method Parameters:
* - (IsoRainSplash arg0): void
*/
setRainSplash(arg0: zombie.iso.objects.IsoRainSplash): void;
/**
* Method Parameters:
* - (IsoRoom arg0): void
*/
setRoom(arg0: zombie.iso.areas.IsoRoom): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRoomID(arg0: number): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setS(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSolidFloor(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSolidFloorCached(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0, float arg1): void
*/
setTargetDarkMulti(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setTrapPositionX(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setTrapPositionY(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setTrapPositionZ(arg0: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
*/
setVertLight(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setW(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setZ(arg0: number): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
shouldSave(): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
smoke(): void;
/**
* Method Parameters:
* - (Empty): void
*/
softClear(): void;
/**
* Method Parameters:
* - (int arg0, float arg1): void
*/
splatBlood(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
stopFire(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
switchLight(arg0: boolean): void;
/**
* Method Parameters:
* - (HandWeapon arg0): void
*/
syncIsoTrap(arg0: zombie.inventory.types.HandWeapon): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0, int arg1, int arg2, int arg3): boolean
*/
testCollideAdjacent(arg0: zombie.iso.IsoMovingObject, arg1: number, arg2: number, arg3: number): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, boolean arg3): boolean
*/
testCollideAdjacentAdvanced(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
testCollideSpecialObjects(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (IsoMovingObject arg0, int arg1, int arg2, int arg3): boolean
* - (IsoMovingObject arg0, int arg1, int arg2, int arg3, GetSquare arg4): boolean
*/
testPathFindAdjacent(arg0: zombie.iso.IsoMovingObject, arg1: number, arg2: number, arg3: number, arg4?: zombie.iso.IsoGridSquare$GetSquare): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, boolean arg3, boolean arg4): zombie.iso.LosUtil$TestResults
*/
testVisionAdjacent(arg0: number, arg1: number, arg2: number, arg3: boolean, arg4: boolean): zombie.iso.LosUtil$TestResults;
/**
* Method Parameters:
* - (IsoObject arg0, int arg1): void
*/
transmitAddObjectToSquare(arg0: zombie.iso.IsoObject, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitModdata(): void;
/**
* Method Parameters:
* - (IsoObject arg0): number
*/
transmitRemoveItemFromSquare(arg0: zombie.iso.IsoObject): number;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
transmitRemoveItemFromSquareOnServer(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitStopFire(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, char[] arg1): boolean
*/
static auth(arg0: string, arg1: string[]): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getDarkStep(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
static getDefColorInfo(): zombie.core.textures.ColorInfo;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getLightcache(): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, byte arg1, byte arg2, byte arg3): boolean
* - (int arg0, int arg1, int arg2, int arg3): boolean
*/
static getMatrixBit(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, SliceY arg1, int arg2, int arg3, int arg4): zombie.iso.IsoGridSquare
* - (ArrayDeque arg0, IsoCell arg1, SliceY arg2, int arg3, int arg4, int arg5): zombie.iso.IsoGridSquare
*/
static getNew(arg0: zombie.iso.IsoCell | java.util.ArrayDeque, arg1: zombie.iso.SliceY | zombie.iso.IsoCell, arg2: number | zombie.iso.SliceY, arg3: number, arg4: number, arg5?: number): zombie.iso.IsoGridSquare;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getRecalcLightTime(): number;
/**
* @noSelf
*
* Method Parameters:
* - (ArrayDeque arg0, int arg1): void
*/
static getSquaresForThread(arg0: java.util.ArrayDeque, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static isbDoSlowPathfinding(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static setCollisionMode(): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0): void
*/
static setDarkStep(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static setLightcache(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, byte arg1, byte arg2, byte arg3, boolean arg4): number
* - (int arg0, int arg1, int arg2, int arg3, boolean arg4): number
*/
static setMatrixBit(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static setRecalcLightTime(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
static setbDoSlowPathfinding(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (byte[] arg0): boolean
*/
static toBoolean(arg0: number[]): boolean;
}
/**
* @customConstructor CellGetSquare.new
* @
* [CLASS] zombie.iso.IsoGridSquare$CellGetSquare
*/
export class IsoGridSquare$CellGetSquare {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare
*/
getGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare;
}
/**
* @customConstructor CircleStencilShader.new
* @
* [CLASS] zombie.iso.IsoGridSquare$CircleStencilShader extends zombie.core.opengl.Shader
*/
export class IsoGridSquare$CircleStencilShader {
/** zombie.iso.IsoGridSquare$CircleStencilShader */
static readonly instance?: zombie.iso.IsoGridSquare$CircleStencilShader;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): void
*/
End(): void;
/**
* Method Parameters:
* - (Empty): void
*/
Start(): void;
/**
* Method Parameters:
* - (ShaderProgram arg0): void
*/
callback(arg0: zombie.core.opengl.ShaderProgram): void;
/**
* Method Parameters:
* - (Empty): void
*/
destroy(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getID(): number;
/**
* Method Parameters:
* - (Empty): zombie.core.opengl.ShaderProgram
*/
getProgram(): zombie.core.opengl.ShaderProgram;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCompiled(): boolean;
/**
* Method Parameters:
* - (TextureDraw arg0): void
*/
postRender(arg0: zombie.core.textures.TextureDraw): void;
/**
* Method Parameters:
* - (Texture arg0): void
*/
setTexture(arg0: zombie.core.textures.Texture): void;
/**
* Method Parameters:
* - (TextureDraw arg0, int arg1): void
*/
startMainThread(arg0: zombie.core.textures.TextureDraw, arg1: number): void;
/**
* Method Parameters:
* - (TextureDraw arg0): void
*/
startRenderThread(arg0: zombie.core.textures.TextureDraw): void;
}
/**
* @customConstructor GetSquare.new
* @
* [INTERFACE] zombie.iso.IsoGridSquare$GetSquare
*/
export class IsoGridSquare$GetSquare {
protected constructor();
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare
*/
getGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare;
}
/**
* @customConstructor ILighting.new
* @
* [INTERFACE] zombie.iso.IsoGridSquare$ILighting
*/
export class IsoGridSquare$ILighting {
protected constructor();
/**
* Method Parameters:
* - (Empty): boolean
* - (boolean arg0): void
*/
bCanSee(arg0?: boolean): boolean | void;
/**
* Method Parameters:
* - (Empty): boolean
* - (boolean arg0): void
*/
bCouldSee(arg0?: boolean): boolean | void;
/**
* Method Parameters:
* - (Empty): boolean
* - (boolean arg0): void
*/
bSeen(arg0?: boolean): boolean | void;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): void
*/
darkMulti(arg0?: number): number | void;
/**
* Method Parameters:
* - (int arg0): zombie.iso.IsoGridSquare$ResultLight
*/
getResultLight(arg0: number): zombie.iso.IsoGridSquare$ResultLight;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): void
*/
lampostTotalB(arg0?: number): number | void;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): void
*/
lampostTotalG(arg0?: number): number | void;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): void
*/
lampostTotalR(arg0?: number): number | void;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
lightInfo(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (int arg0): number
* - (int arg0, int arg1): void
*/
lightverts(arg0: number, arg1?: number): number | void;
/**
* Method Parameters:
* - (Empty): void
*/
reset(): void;
/**
* Method Parameters:
* - (Empty): number
*/
resultLightCount(): number;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): void
*/
targetDarkMulti(arg0?: number): number | void;
}
/**
* @customConstructor Lighting.new
* @
* [CLASS] zombie.iso.IsoGridSquare$Lighting
*/
export class IsoGridSquare$Lighting {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): boolean
* - (boolean arg0): void
*/
bCanSee(arg0?: boolean): boolean | void;
/**
* Method Parameters:
* - (Empty): boolean
* - (boolean arg0): void
*/
bCouldSee(arg0?: boolean): boolean | void;
/**
* Method Parameters:
* - (Empty): boolean
* - (boolean arg0): void
*/
bSeen(arg0?: boolean): boolean | void;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): void
*/
darkMulti(arg0?: number): number | void;
/**
* Method Parameters:
* - (int arg0): zombie.iso.IsoGridSquare$ResultLight
*/
getResultLight(arg0: number): zombie.iso.IsoGridSquare$ResultLight;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): void
*/
lampostTotalB(arg0?: number): number | void;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): void
*/
lampostTotalG(arg0?: number): number | void;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): void
*/
lampostTotalR(arg0?: number): number | void;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
lightInfo(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (int arg0): number
* - (int arg0, int arg1): void
*/
lightverts(arg0: number, arg1?: number): number | void;
/**
* Method Parameters:
* - (Empty): void
*/
reset(): void;
/**
* Method Parameters:
* - (Empty): number
*/
resultLightCount(): number;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0): void
*/
targetDarkMulti(arg0?: number): number | void;
}
/**
* @customConstructor NoCircleStencilShader.new
* @
* [CLASS] zombie.iso.IsoGridSquare$NoCircleStencilShader
*/
export class IsoGridSquare$NoCircleStencilShader {
/** zombie.iso.IsoGridSquare$NoCircleStencilShader */
static readonly instance?: zombie.iso.IsoGridSquare$NoCircleStencilShader;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
}
/**
* @customConstructor PuddlesDirection.new
* @
* [CLASS] zombie.iso.IsoGridSquare$PuddlesDirection
*/
export class IsoGridSquare$PuddlesDirection {
/** byte */
static PUDDLES_DIR_ALL: number;
/** byte */
static PUDDLES_DIR_NE: number;
/** byte */
static PUDDLES_DIR_NONE: number;
/** byte */
static PUDDLES_DIR_NW: number;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
}
/**
* @customConstructor ResultLight.new
* @
* [CLASS] zombie.iso.IsoGridSquare$ResultLight
*/
export class IsoGridSquare$ResultLight {
/** int */
static readonly RLF_NONE: number;
/** int */
static readonly RLF_ROOMLIGHT: number;
/** int */
static readonly RLF_TORCH: number;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (ResultLight arg0): zombie.iso.IsoGridSquare$ResultLight
*/
copyFrom(arg0: zombie.iso.IsoGridSquare$ResultLight): zombie.iso.IsoGridSquare$ResultLight;
}
/**
* @customConstructor IsoHeatSource.new
* @
* [CLASS] zombie.iso.IsoHeatSource
*/
export class IsoHeatSource {
/**
* Constructors:
* - (int arg0, int arg1, int arg2, int arg3, int arg4)
*/
constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number);
/**
* Method Parameters:
* - (Empty): number
*/
getRadius(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getTemperature(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZ(): number;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0, int arg1, int arg2, int arg3): boolean
*/
isInBounds(arg0?: number, arg1?: number, arg2?: number, arg3?: number): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
setRadius(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setTemperature(arg0: number): void;
}
/**
* @customConstructor IsoLightSource.new
* @
* [CLASS] zombie.iso.IsoLightSource
*/
export class IsoLightSource {
/** int */
static NextID: number;
/**
* Constructors:
* - (int arg0, int arg1, int arg2, float arg3, float arg4, float arg5, int arg6)
* - (int arg0, int arg1, int arg2, float arg3, float arg4, float arg5, int arg6, int arg7)
* - (int arg0, int arg1, int arg2, float arg3, float arg4, float arg5, int arg6, IsoBuilding arg7)
*/
constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number | zombie.iso.areas.IsoBuilding);
/**
* Method Parameters:
* - (Empty): void
*/
clearInfluence(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getB(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getG(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.IsoBuilding
*/
getLocalToBuilding(): zombie.iso.areas.IsoBuilding;
/**
* Method Parameters:
* - (Empty): number
*/
getR(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRadius(): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getSwitches(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZ(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
isActive(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHydroPowered(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0, int arg1, int arg2, int arg3): boolean
*/
isInBounds(arg0?: number, arg1?: number, arg2?: number, arg3?: number): boolean;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setActive(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setB(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setG(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setR(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRadius(arg0: number): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setSwitches(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setWasActive(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setZ(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
wasActive(): boolean;
}
/**
* @customConstructor IsoLot.new
* @
* [CLASS] zombie.iso.IsoLot
*/
export class IsoLot {
/** java.util.HashMap */
static readonly InfoFileNames?: java.util.HashMap;
/** java.util.ArrayList */
static readonly InfoHeaderNames?: java.util.ArrayList;
/** java.util.HashMap */
static readonly InfoHeaders?: java.util.HashMap;
/** zombie.popman.ObjectPool */
static readonly pool?: zombie.popman.ObjectPool;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Integer arg0, Integer arg1, Integer arg2, Integer arg3, IsoChunk arg4): void
*/
load(arg0: number, arg1: number, arg2: number, arg3: number, arg4: zombie.iso.IsoChunk): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static Dispose(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Integer arg0, Integer arg1, Integer arg2, Integer arg3, IsoChunk arg4): zombie.iso.IsoLot
*/
static get(arg0: number, arg1: number, arg2: number, arg3: number, arg4: zombie.iso.IsoChunk): zombie.iso.IsoLot;
/**
* @noSelf
*
* Method Parameters:
* - (IsoLot arg0): void
*/
static put(arg0: zombie.iso.IsoLot): void;
/**
* @noSelf
*
* Method Parameters:
* - (RandomAccessFile arg0): number
*/
static readInt(arg0: java.io.RandomAccessFile): number;
/**
* @noSelf
*
* Method Parameters:
* - (RandomAccessFile arg0): number
*/
static readShort(arg0: java.io.RandomAccessFile): number;
/**
* @noSelf
*
* Method Parameters:
* - (BufferedRandomAccessFile arg0): string
*/
static readString(arg0: zombie.util.BufferedRandomAccessFile): string;
}
/**
* @customConstructor IsoLuaMover.new
* @
* [CLASS] zombie.iso.IsoLuaMover extends zombie.characters.IsoGameCharacter
*/
export class IsoLuaMover {
/**
* Constructors:
* - (KahluaTable arg0)
*/
constructor(arg0: se.krka.kahlua.vm.KahluaTable);
/**
* Method Parameters:
* - (int arg0): void
*/
Anger(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
ApplyInBedOffset(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, float arg3, int arg4, int arg5, boolean arg6, int arg7, boolean arg8, float arg9, ColorInfo arg10): void
*/
AttachAnim(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: number, arg8: boolean, arg9: number, arg10: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6): void
* - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6, ColorInfo arg7): void
*/
AttachExistingAnim(arg0: zombie.iso.sprite.IsoSprite, arg1: number, arg2: number, arg3: boolean, arg4: number, arg5: boolean, arg6: number, arg7?: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
AttackObject(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (float arg0): void
*/
BetaAntiDepress(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
BetaBlockers(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
CacheEquipped(): void;
/**
* Method Parameters:
* - (Empty): void
* - (boolean arg0): void
*/
Callout(arg0?: boolean): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
CanAttack(): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0): boolean
*/
CanSee(arg0: zombie.iso.IsoMovingObject): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
ClearEquippedCache(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
ClearVariable(arg0: string): void;
/**
* Method Parameters:
* - (Vector2 arg0, IsoObject arg1): void
*/
Collision(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (float arg0): void
*/
Damage(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
Despawn(): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
DirectionFromVector(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (Empty): void
*/
DirtySlice(): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
* - (int arg0, int arg1): number
*/
DistTo(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number;
/**
* Method Parameters:
* - (IsoObject arg0): number
*/
DistToProper(arg0: zombie.iso.IsoObject): number;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
* - (float arg0, float arg1): number
*/
DistToSquared(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
DoCollideNorS(): void;
/**
* Method Parameters:
* - (Empty): void
*/
DoCollideWorE(): void;
/**
* Method Parameters:
* - (HandWeapon arg0, IsoGameCharacter arg1): void
* - (HandWeapon arg0, IsoGameCharacter arg1, boolean arg2): void
*/
DoDeath(arg0: zombie.inventory.types.HandWeapon, arg1: zombie.characters.IsoGameCharacter, arg2?: boolean): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0, String arg1, boolean arg2, float arg3, float arg4): void
*/
DoFloorSplat(arg0: zombie.iso.IsoGridSquare, arg1: string, arg2: boolean, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (float arg0): void
* - (String arg0): void
*/
DoFootstepSound(arg0: number | string): void;
/**
* Method Parameters:
* - (Empty): void
*/
DoSneezeText(): void;
/**
* Method Parameters:
* - (ObjectTooltip arg0, IsoGridSquare arg1): void
*/
DoSpecialTooltip(arg0: zombie.ui.ObjectTooltip, arg1: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0, int arg1, float arg2): boolean
*/
DoSwingCollisionBoneCheck(arg0: zombie.characters.IsoGameCharacter, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (ObjectTooltip arg0): void
*/
DoTooltip(arg0: zombie.ui.ObjectTooltip): void;
/**
* Method Parameters:
* - (Empty): void
*/
DrawSneezeText(): void;
/**
* Method Parameters:
* - (SurvivorDesc arg0): void
*/
Dressup(arg0: zombie.characters.SurvivorDesc): void;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
* - (InventoryItem arg0, float arg1): boolean
*/
Eat(arg0: zombie.inventory.InventoryItem, arg1?: number): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
FireCheck(): void;
/**
* Method Parameters:
* - (Empty): string
*/
GetAnimSetName(): string;
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
GetPrimaryEquippedCache(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
GetSecondaryEquippedCache(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (String arg0): string
*/
GetVariable(arg0: string): string;
/**
* Method Parameters:
* - (BaseVehicle arg0): number
*/
GetVehicleSlowFactor(arg0: zombie.vehicles.BaseVehicle): number;
/**
* Method Parameters:
* - (String arg0): boolean
*/
HasItem(arg0: string): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasTooltip(): boolean;
/**
* Method Parameters:
* - (String arg0): boolean
*/
HasTrait(arg0: string): boolean;
/**
* Method Parameters:
* - (Vector2 arg0, IsoObject arg1, float arg2): void
* - (HandWeapon arg0, IsoGameCharacter arg1, float arg2, boolean arg3, float arg4): number
* - (BaseVehicle arg0, float arg1, boolean arg2, float arg3, float arg4): number
* - (HandWeapon arg0, IsoGameCharacter arg1, float arg2, boolean arg3, float arg4, boolean arg5): number
*/
Hit(arg0: zombie.iso.Vector2 | zombie.inventory.types.HandWeapon | zombie.vehicles.BaseVehicle, arg1: zombie.iso.IsoObject | zombie.characters.IsoGameCharacter | number, arg2: number | boolean, arg3?: boolean | number, arg4?: number, arg5?: boolean): void | number;
/**
* Method Parameters:
* - (BaseVehicle arg0, float arg1): void
*/
HitByVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: number): void;
/**
* Method Parameters:
* - (SurvivorDesc arg0): void
*/
InitSpriteParts(arg0: zombie.characters.SurvivorDesc): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2): boolean
* - (HandWeapon arg0, IsoMovingObject arg1, Vector3 arg2, boolean arg3): boolean
*/
IsAttackRange(arg0: number | zombie.inventory.types.HandWeapon, arg1: number | zombie.iso.IsoMovingObject, arg2: number | zombie.iso.Vector3, arg3?: boolean): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
IsSpeaking(): boolean;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
Kill(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (Perk arg0): void
* - (Perk arg0, boolean arg1): void
*/
LevelPerk(arg0: zombie.characters.skills.PerkFactory$Perk, arg1?: boolean): void;
/**
* Method Parameters:
* - (Perk arg0): void
*/
LoseLevel(arg0: zombie.characters.skills.PerkFactory$Perk): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
Move(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): void
*/
MoveForward(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
MoveUnmodded(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
NPCGetAiming(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
NPCGetRunning(): boolean;
/**
* Method Parameters:
* - (boolean arg0): void
*/
NPCSetAiming(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
NPCSetAttack(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
NPCSetJustMoved(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
NPCSetMelee(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
NPCSetRunning(arg0: boolean): void;
/**
* Method Parameters:
* - (AnimLayer arg0, AnimEvent arg1): void
*/
OnAnimEvent(arg0: zombie.core.skinnedmodel.advancedanimation.AnimLayer, arg1: zombie.core.skinnedmodel.advancedanimation.AnimEvent): void;
/**
* Method Parameters:
* - (Empty): void
*/
OnDeath(): void;
/**
* Method Parameters:
* - (float arg0): void
*/
PainMeds(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
PlayAnim(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
PlayAnimUnlooped(arg0: string): void;
/**
* Method Parameters:
* - (String arg0, float arg1): void
*/
PlayAnimWithSpeed(arg0: string, arg1: number): void;
/**
* Method Parameters:
* - (BaseAction arg0): void
*/
QueueAction(arg0: zombie.characters.CharacterTimedActions.BaseAction): void;
/**
* Method Parameters:
* - (Literature arg0): void
*/
ReadLiterature(arg0: zombie.inventory.types.Literature): void;
/**
* Method Parameters:
* - (Empty): void
*/
ReduceHealthWhenBurning(): void;
/**
* Method Parameters:
* - (int arg0): void
*/
RemoveAttachedAnim(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
RemoveAttachedAnims(): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, float arg1, float arg2, float arg3, UIFont arg4, float arg5, String arg6): void
*/
Say(arg0: string, arg1?: number, arg2?: number, arg3?: number, arg4?: zombie.ui.UIFont, arg5?: number, arg6?: string): void;
/**
* Method Parameters:
* - (String arg0): void
* - (int arg0, String arg1): void
*/
SayDebug(arg0: string | number, arg1?: string): void;
/**
* Method Parameters:
* - (String arg0, float arg1, float arg2, float arg3, UIFont arg4, float arg5, int arg6, String arg7): void
*/
SayRadio(arg0: string, arg1: number, arg2: number, arg3: number, arg4: zombie.ui.UIFont, arg5: number, arg6: number, arg7: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
SayShout(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
SayWhisper(arg0: string): void;
/**
* Method Parameters:
* - (Stack arg0): void
*/
Seen(arg0: java.util.Stack): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
Serialize(): boolean;
/**
* Method Parameters:
* - (String arg0): void
*/
SetName(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
SetOnFire(): void;
/**
* Method Parameters:
* - (String arg0, String arg1): void
*/
SetVariable(arg0: string, arg1: string): void;
/**
* Method Parameters:
* - (float arg0): void
*/
SleepingTablet(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
SpreadFire(): void;
/**
* Method Parameters:
* - (Empty): void
*/
SpreadFireMP(): void;
/**
* Method Parameters:
* - (BaseAction arg0): void
*/
StartAction(arg0: zombie.characters.CharacterTimedActions.BaseAction): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, String arg1): void
*/
StartTimedActionAnim(arg0: string, arg1?: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
StopAllActionQueue(): void;
/**
* Method Parameters:
* - (Empty): void
*/
StopAllActionQueueAiming(): void;
/**
* Method Parameters:
* - (Empty): void
*/
StopAllActionQueueRunning(): void;
/**
* Method Parameters:
* - (Empty): void
*/
StopAllActionQueueWalking(): void;
/**
* Method Parameters:
* - (Empty): void
*/
StopBurning(): void;
/**
* Method Parameters:
* - (Empty): void
*/
StopTimedActionAnim(): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean
*/
TestCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean
*/
TestPathfindCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0, IsoGridSquare arg1): zombie.iso.IsoObject$VisionResult
*/
TestVision(arg0: zombie.iso.IsoGridSquare, arg1: zombie.iso.IsoGridSquare): zombie.iso.IsoObject$VisionResult;
/**
* Method Parameters:
* - (HandWeapon arg0): void
*/
Throw(arg0: zombie.inventory.types.HandWeapon): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0): void
*/
Thump(arg0: zombie.iso.IsoMovingObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
UnCollision(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0, HandWeapon arg1): void
*/
WeaponHit(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.inventory.types.HandWeapon): void;
/**
* Method Parameters:
* - (ActionContext arg0): void
*/
actionStateChanged(arg0: zombie.characters.action.ActionContext): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): void
*/
addBasicPatch(arg0: zombie.characterTextures.BloodBodyPartType): void;
/**
* Method Parameters:
* - (float arg0): void
* - (BloodBodyPartType arg0, boolean arg1, boolean arg2, boolean arg3): void
*/
addBlood(arg0: number | zombie.characterTextures.BloodBodyPartType, arg1?: boolean, arg2?: boolean, arg3?: boolean): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
addChild(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0, Integer arg1, boolean arg2): void
*/
addDirt(arg0: zombie.characterTextures.BloodBodyPartType, arg1: number, arg2: boolean): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): boolean
* - (BloodBodyPartType arg0, boolean arg1): boolean
*/
addHole(arg0: zombie.characterTextures.BloodBodyPartType, arg1?: boolean): boolean;
/**
* Method Parameters:
* - (BloodBodyPartType arg0, boolean arg1): boolean
*/
addHoleFromZombieAttacks(arg0: zombie.characterTextures.BloodBodyPartType, arg1: boolean): boolean;
/**
* Method Parameters:
* - (String arg0): void
*/
addKnownMediaLine(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, float arg1, float arg2, float arg3): void
* - (String arg0, float arg1, float arg2, float arg3, UIFont arg4, float arg5, String arg6): void
* - (String arg0, float arg1, float arg2, float arg3, UIFont arg4, float arg5, String arg6, boolean arg7, boolean arg8, boolean arg9, boolean arg10, boolean arg11, boolean arg12): void
*/
addLineChatElement(arg0: string, arg1?: number, arg2?: number, arg3?: number, arg4?: zombie.ui.UIFont, arg5?: number, arg6?: string, arg7?: boolean, arg8?: boolean, arg9?: boolean, arg10?: boolean, arg11?: boolean, arg12?: boolean): void;
/**
* Method Parameters:
* - (ItemContainer arg0): void
*/
addSecondaryContainer(arg0: zombie.inventory.ItemContainer): void;
/**
* Method Parameters:
* - (IsoPlayer arg0, String arg1): boolean
*/
addSheetRope(arg0: zombie.characters.IsoPlayer, arg1: string): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
addToWorld(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
addVisualDamage(arg0: string): void;
/**
* Method Parameters:
* - (int arg0, int arg1, boolean arg2): void
*/
addWorldSoundUnlessInvisible(arg0: number, arg1: number, arg2: boolean): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
applyTraits(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (IsoZombie arg0): void
*/
attackFromWindowsLunge(arg0: zombie.characters.IsoZombie): void;
/**
* Method Parameters:
* - (Empty): void
*/
autoDrink(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
avoidDamage(): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
becomeCorpse(): void;
/**
* Method Parameters:
* - (IsoDeadBody arg0): void
*/
burnCorpse(arg0: zombie.iso.objects.IsoDeadBody): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
* - (IsoGameCharacter arg0, HandWeapon arg1, Vector2 arg2): number
*/
calcHitDir(arg0: zombie.iso.Vector2 | zombie.characters.IsoGameCharacter, arg1?: zombie.inventory.types.HandWeapon, arg2?: zombie.iso.Vector2): void | number;
/**
* Method Parameters:
* - (Empty): number
*/
calculateBaseSpeed(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
canAddSheetRope(): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): boolean
*/
canClimbDownSheetRope(arg0: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
canClimbDownSheetRopeInCurrentSquare(): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0): boolean
*/
canClimbSheetRope(arg0: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
canHaveMultipleHits(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
canSprint(): boolean;
/**
* Method Parameters:
* - (State arg0): void
*/
changeState(arg0: zombie.ai.State): void;
/**
* Method Parameters:
* - (Empty): void
*/
checkAmbientSound(): void;
/**
* Method Parameters:
* - (Empty): void
*/
checkHaveElectricity(): void;
/**
* Method Parameters:
* - (Empty): number
*/
checkIsNearWall(): number;
/**
* Method Parameters:
* - (Empty): void
*/
checkUpdateModelTextures(): void;
/**
* Method Parameters:
* - (Empty): void
*/
cleanWallBlood(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearAttachedAnimSprite(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearAttachedItems(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearKnownMediaLines(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
clearVariable(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearVariables(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearWornItems(): void;
/**
* Method Parameters:
* - (Empty): void
*/
climbDownSheetRope(): void;
/**
* Method Parameters:
* - (IsoDirections arg0): void
*/
climbOverFence(arg0: zombie.iso.IsoDirections): void;
/**
* Method Parameters:
* - (Empty): void
*/
climbSheetRope(): void;
/**
* Method Parameters:
* - (IsoWindow arg0): void
* - (IsoThumpable arg0): void
* - (IsoWindow arg0, Integer arg1): void
* - (IsoThumpable arg0, Integer arg1): void
*/
climbThroughWindow(arg0: zombie.iso.objects.IsoWindow | zombie.iso.objects.IsoThumpable, arg1?: number): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
climbThroughWindowFrame(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoWindow arg0): void
*/
closeWindow(arg0: zombie.iso.objects.IsoWindow): void;
/**
* Method Parameters:
* - (String arg0): void
*/
clothingItemChanged(arg0: string): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
collideWith(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): number
*/
compareMovePriority(arg0: zombie.characters.IsoGameCharacter): number;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
*/
compareToY(arg0: zombie.iso.IsoMovingObject): number;
/**
* Method Parameters:
* - (String arg0): boolean
*/
containsVariable(arg0: string): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
countAddSheetRope(): number;
/**
* Method Parameters:
* - (Empty): void
*/
createContainersFromSpriteProperties(): void;
/**
* Method Parameters:
* - (Empty): void
*/
createKeyRing(): void;
/**
* Method Parameters:
* - (Empty): number
*/
customHashCode(): number;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.core.skinnedmodel.animation.AnimationTrack
*/
dbgGetAnimTrack(arg0: number, arg1: number): zombie.core.skinnedmodel.animation.AnimationTrack;
/**
* Method Parameters:
* - (int arg0, int arg1): string
*/
dbgGetAnimTrackName(arg0: number, arg1: number): string;
/**
* Method Parameters:
* - (int arg0, int arg1): number
*/
dbgGetAnimTrackTime(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (int arg0, int arg1): number
*/
dbgGetAnimTrackWeight(arg0: number, arg1: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
debugPrintout(): void;
/**
* Method Parameters:
* - (IsoDirections arg0): void
*/
destroyFence(arg0: zombie.iso.IsoDirections): void;
/**
* Method Parameters:
* - (Empty): void
*/
die(): void;
/**
* Method Parameters:
* - (Empty): number
*/
distToNearestCamCharacter(): number;
/**
* Method Parameters:
* - (Empty): void
*/
doFindExternalWaterSource(): void;
/**
* Method Parameters:
* - (BaseVehicle arg0, HitVars arg1): void
*/
doHitByVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: zombie.vehicles.BaseVehicle$HitVars): void;
/**
* Method Parameters:
* - (Empty): void
*/
doStairs(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
drawDebugTextBelow(arg0: string): void;
/**
* Method Parameters:
* - (Vector2 arg0, float arg1, float arg2, float arg3, float arg4): void
*/
drawDirectionLine(arg0: zombie.iso.Vector2, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
dressInClothingItem(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
dressInNamedOutfit(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
dressInPersistentOutfit(arg0: string): void;
/**
* Method Parameters:
* - (int arg0): void
*/
dressInPersistentOutfitID(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
dressInRandomOutfit(): void;
/**
* Method Parameters:
* - (Empty): void
*/
dropHandItems(): void;
/**
* Method Parameters:
* - (Empty): void
*/
dropHeavyItems(): void;
/**
* Method Parameters:
* - (AnimationVariableSource arg0): void
*/
endPlaybackGameVariables(arg0: zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource): void;
/**
* Method Parameters:
* - (Empty): void
*/
ensureOnTile(): void;
/**
* Method Parameters:
* - (BaseVehicle arg0, int arg1, Vector3f arg2): void
*/
enterVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: number, arg2: org.joml.Vector3f): void;
/**
* Method Parameters:
* - (float arg0): void
*/
exert(arg0: number): void;
/**
* Method Parameters:
* - (float arg0, float arg1): void
*/
faceLocation(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (float arg0, float arg1): void
*/
faceLocationF(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
facePosition(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
faceThisObject(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
faceThisObjectAlt(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (Empty): void
*/
fallenOnKnees(): void;
/**
* Method Parameters:
* - (Empty): void
*/
forceAwake(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAbsoluteExcessTwist(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.action.ActionContext
*/
getActionContext(): zombie.characters.action.ActionContext;
/**
* Method Parameters:
* - (Empty): string
*/
getActionStateName(): string;
/**
* Method Parameters:
* - (ArrayList arg0): java.util.ArrayList
*/
getActiveLightItems(arg0: java.util.ArrayList): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
*/
getAdvancedAnimator(): zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator;
/**
* Method Parameters:
* - (Empty): number
*/
getAge(): number;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getAlpha(arg0?: number): number;
/**
* Method Parameters:
* - (String arg0): number
*/
getAlreadyReadPages(arg0: string): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAnimAngle(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAnimAngleRadians(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAnimAngleStepDelta(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAnimAngleTwistDelta(): number;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getAnimVector(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): string
*/
getAnimationDebug(): string;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.animation.AnimationPlayer
*/
getAnimationPlayer(): zombie.core.skinnedmodel.animation.AnimationPlayer;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
*/
getAnimationPlayerRecorder(): zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder;
/**
* Method Parameters:
* - (Empty): string
*/
getAnimationStateName(): string;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getAttachedAnimSprite(): java.util.ArrayList;
/**
* Method Parameters:
* - (String arg0): zombie.inventory.InventoryItem
*/
getAttachedItem(arg0: string): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): zombie.characters.AttachedItems.AttachedItems
*/
getAttachedItems(): zombie.characters.AttachedItems.AttachedItems;
/**
* Method Parameters:
* - (Empty): zombie.characters.AttachedItems.AttachedLocationGroup
*/
getAttachedLocationGroup(): zombie.characters.AttachedItems.AttachedLocationGroup;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getAttackTargetSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoGameCharacter
*/
getAttackedBy(): zombie.characters.IsoGameCharacter;
/**
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
getAutoWalkDirection(): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getBarricadeStrengthMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getBarricadeTimeMod(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getBed(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): string
*/
getBedType(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getBeenMovingFor(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getBeenSprintingFor(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getBetaDelta(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getBetaEffect(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getBloodImpactX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getBloodImpactY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getBloodImpactZ(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSprite
*/
getBloodSplat(): zombie.iso.sprite.IsoSprite;
/**
* Method Parameters:
* - (Empty): zombie.characters.BodyDamage.BodyDamage
*/
getBodyDamage(): zombie.characters.BodyDamage.BodyDamage;
/**
* Method Parameters:
* - (Empty): zombie.characters.BodyDamage.BodyDamage
*/
getBodyDamageRemote(): zombie.characters.BodyDamage.BodyDamage;
/**
* Method Parameters:
* - (Empty): zombie.characters.WornItems.BodyLocationGroup
*/
getBodyLocationGroup(): zombie.characters.WornItems.BodyLocationGroup;
/**
* Method Parameters:
* - (Integer arg0, boolean arg1, boolean arg2): number
*/
getBodyPartClothingDefense(arg0: number, arg1: boolean, arg2: boolean): number;
/**
* Method Parameters:
* - (Empty): zombie.ai.GameCharacterAIBrain
*/
getBrain(): zombie.ai.GameCharacterAIBrain;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.IsoBuilding
*/
getBuilding(): zombie.iso.areas.IsoBuilding;
/**
* Method Parameters:
* - (Empty): string
*/
getBumpFallType(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getBumpType(): string;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoGameCharacter
*/
getBumpedChr(): zombie.characters.IsoGameCharacter;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): string
*/
getBumpedType(arg0: zombie.characters.IsoGameCharacter): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoCell
*/
getCell(): zombie.iso.IsoCell;
/**
* Method Parameters:
* - (Empty): java.util.Stack
*/
getCharacterActions(): java.util.Stack;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoGameCharacter$CharacterTraits
*/
getCharacterTraits(): zombie.characters.IsoGameCharacter$CharacterTraits;
/**
* Method Parameters:
* - (Empty): zombie.chat.ChatElement
*/
getChatElement(): zombie.chat.ChatElement;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getChildSprites(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getChopTreeSpeed(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoChunk
*/
getChunk(): zombie.iso.IsoChunk;
/**
* Method Parameters:
* - (Empty): string
*/
getClickSound(): string;
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
getClothingItem_Back(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
getClothingItem_Feet(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
getClothingItem_Hands(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
getClothingItem_Head(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
getClothingItem_Legs(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
getClothingItem_Torso(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): zombie.characters.ClothingWetness
*/
getClothingWetness(): zombie.characters.ClothingWetness;
/**
* Method Parameters:
* - (Empty): string
*/
getCollideType(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getCollidedObject(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.inventory.ItemContainer
*/
getContainer(): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (String arg0, String arg1): zombie.inventory.ItemContainer
*/
getContainerByEitherType(arg0: string, arg1: string): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (int arg0): zombie.inventory.ItemContainer
*/
getContainerByIndex(arg0: number): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (String arg0): zombie.inventory.ItemContainer
*/
getContainerByType(arg0: string): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (Empty): number
*/
getContainerCount(): number;
/**
* Method Parameters:
* - (ItemContainer arg0): number
*/
getContainerIndex(arg0: zombie.inventory.ItemContainer): number;
/**
* Method Parameters:
* - (Empty): string
*/
getCurrentActionContextStateName(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.IsoBuilding
*/
getCurrentBuilding(): zombie.iso.areas.IsoBuilding;
/**
* Method Parameters:
* - (Empty): zombie.iso.BuildingDef
*/
getCurrentBuildingDef(): zombie.iso.BuildingDef;
/**
* Method Parameters:
* - (Empty): zombie.iso.RoomDef
*/
getCurrentRoomDef(): zombie.iso.RoomDef;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getCurrentSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.ai.State
*/
getCurrentState(): zombie.ai.State;
/**
* Method Parameters:
* - (Empty): string
*/
getCurrentStateName(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoMetaGrid$Zone
*/
getCurrentZone(): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getCustomColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): number
*/
getDamage(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getDangerLevels(): number;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.advancedanimation.debug.AnimatorDebugMonitor
*/
getDebugMonitor(): zombie.core.skinnedmodel.advancedanimation.debug.AnimatorDebugMonitor;
/**
* Method Parameters:
* - (Empty): zombie.ai.State
*/
getDefaultState(): zombie.ai.State;
/**
* Method Parameters:
* - (Empty): number
*/
getDeferredAngleDelta(): number;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getDeferredMovement(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getDeferredRotationWeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getDepressDelta(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getDepressEffect(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.SurvivorDesc
*/
getDescriptor(): zombie.characters.SurvivorDesc;
/**
* Method Parameters:
* - (Empty): number
*/
getDieCount(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoDirections
*/
getDir(): zombie.iso.IsoDirections;
/**
* Method Parameters:
* - (Empty): number
*/
getDirectionAngle(): number;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
*/
getDistanceSq(arg0: zombie.iso.IsoMovingObject): number;
/**
* Method Parameters:
* - (Vector3 arg0): number
* - (float arg0, float arg1): number
*/
getDotWithForwardDirection(arg0: zombie.iso.Vector3 | number, arg1?: number): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getEatingZombies(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.characters.BaseCharacterSoundEmitter
*/
getEmitter(): zombie.characters.BaseCharacterSoundEmitter;
/**
* Method Parameters:
* - (Empty): java.util.Stack
*/
getEnemyList(): java.util.Stack;
/**
* Method Parameters:
* - (Empty): zombie.inventory.types.Radio
*/
getEquipedRadio(): zombie.inventory.types.Radio;
/**
* Method Parameters:
* - (Empty): number
*/
getExcessTwist(): number;
/**
* Method Parameters:
* - (Empty): zombie.audio.FMODParameterList
*/
getFMODParameters(): zombie.audio.FMODParameterList;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getFacingPosition(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getFacingPositionAlt(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getFallTime(): number;
/**
* Method Parameters:
* - (Empty): java.util.Stack
*/
getFamiliarBuildings(): java.util.Stack;
/**
* Method Parameters:
* - (Empty): number
*/
getFatigueMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getFatiqueMultiplier(): number;
/**
* Method Parameters:
* - (float arg0): zombie.iso.IsoGridSquare
*/
getFeelerTile(arg0: number): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getFeelersize(): number;
/**
* Method Parameters:
* - (Empty): zombie.ai.astar.AStarPathFinderResult
*/
getFinder(): zombie.ai.astar.AStarPathFinderResult;
/**
* Method Parameters:
* - (Empty): number
*/
getFireKillRate(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getFireSpreadProbability(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoGameCharacter
*/
getFollowingTarget(): zombie.characters.IsoGameCharacter;
/**
* Method Parameters:
* - (Empty): number
*/
getForceWakeUpTime(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
getForwardDirection(): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): string
*/
getFullName(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getFuturWalkedSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.ai.GameCharacterAIBrain
*/
getGameCharacterAIBrain(): zombie.ai.GameCharacterAIBrain;
/**
* Method Parameters:
* - (Empty): java.lang.Iterable
*/
getGameVariables(): java.lang.Iterable;
/**
* Method Parameters:
* - (Empty): number
* - (boolean arg0): number
*/
getGlobalMovementMod(arg0?: boolean): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHaloTimerCount(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHammerSoundMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHealth(): number;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getHighlightColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): number
*/
getHitChancesMod(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
getHitDir(): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getHitForce(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHitFromAngle(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getHitReaction(): string;
/**
* Method Parameters:
* - (Empty): zombie.characters.HitReactionNetworkAI
*/
getHitReactionNetworkAI(): zombie.characters.HitReactionNetworkAI;
/**
* Method Parameters:
* - (Empty): number
*/
getHittingMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHoursSurvived(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHungerMultiplier(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getHurtSound(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getHyperthermiaMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getID(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getIgnoreMovement(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getImpulsex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getImpulsey(): number;
/**
* Method Parameters:
* - (Empty): zombie.inventory.ItemContainer
*/
getInventory(): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (Empty): number
*/
getInventoryWeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getIsNPC(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
getIsSurfaceNormalOffset(): boolean;
/**
* Method Parameters:
* - (Empty): zombie.inventory.ItemContainer
*/
getItemContainer(): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.visual.ItemVisuals
* - (ItemVisuals arg0): void
*/
getItemVisuals(arg0?: zombie.core.skinnedmodel.visual.ItemVisuals): zombie.core.skinnedmodel.visual.ItemVisuals | void;
/**
* Method Parameters:
* - (Empty): number
*/
getKeyId(): number;
/**
* Method Parameters:
* - (Empty): java.util.List
*/
getKnownRecipes(): java.util.List;
/**
* Method Parameters:
* - (Empty): number
*/
getLastBump(): number;
/**
* Method Parameters:
* - (Empty): zombie.chat.ChatMessage
*/
getLastChatMessage(): zombie.chat.ChatMessage;
/**
* Method Parameters:
* - (Empty): number
*/
getLastCollideTime(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLastFallSpeed(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoGameCharacter$Location
*/
getLastHeardSound(): zombie.characters.IsoGameCharacter$Location;
/**
* Method Parameters:
* - (Empty): number
*/
getLastHitCount(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLastHourSleeped(): number;
/**
* Method Parameters:
* - (Empty): java.util.HashMap
*/
getLastKnownLocation(): java.util.HashMap;
/**
* Method Parameters:
* - (String arg0): zombie.characters.IsoGameCharacter$Location
*/
getLastKnownLocationOf(arg0: string): zombie.characters.IsoGameCharacter$Location;
/**
* Method Parameters:
* - (Empty): number
*/
getLastLocalEnemies(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getLastSpokenLine(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getLastSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoZombie
*/
getLastTargettedBy(): zombie.characters.IsoZombie;
/**
* Method Parameters:
* - (Empty): number
*/
getLastZombieKills(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLeaveBodyTimedown(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSprite
*/
getLegsSprite(): zombie.iso.sprite.IsoSprite;
/**
* Method Parameters:
* - (Empty): number
*/
getLevelMaxForXp(): number;
/**
* Method Parameters:
* - (int arg0): number
*/
getLevelUpLevels(arg0: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLevelUpMultiplier(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoGameCharacter$LightInfo
*/
getLightInfo2(): zombie.characters.IsoGameCharacter$LightInfo;
/**
* Method Parameters:
* - (Empty): number
*/
getLightfootMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLimpulsex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLimpulsey(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLlx(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLly(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLlz(): number;
/**
* Method Parameters:
* - (Empty): java.util.Stack
*/
getLocalEnemyList(): java.util.Stack;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getLocalGroupList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getLocalList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getLocalNeutralList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getLocalRelevantEnemyList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getLookAngleRadians(): number;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getLookVector(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoGridSquare
*/
getLowDangerInVicinity(arg0: number, arg1: number): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getLrx(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLry(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLx(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLy(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLz(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaintenanceMod(): number;
/**
* Method Parameters:
* - (Empty): zombie.ai.MapKnowledge
*/
getMapKnowledge(): zombie.ai.MapKnowledge;
/**
* Method Parameters:
* - (int arg0, int arg1, boolean arg2): number
*/
getMaskClickedY(arg0: number, arg1: number, arg2: boolean): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.isoregion.regions.IWorldRegion
*/
getMasterRegion(): zombie.iso.areas.isoregion.regions.IWorldRegion;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxChatLines(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxTwist(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxWeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxWeightBase(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMeleeCombatMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMeleeDelay(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMetalBarricadeStrengthMod(): number;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getModData(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.model.ModelInstance
*/
getModel(): zombie.core.skinnedmodel.model.ModelInstance;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.model.ModelInstance
*/
getModelInstance(): zombie.core.skinnedmodel.model.ModelInstance;
/**
* Method Parameters:
* - (Empty): number
*/
getMomentumScalar(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.Moodles.Moodles
*/
getMoodles(): zombie.characters.Moodles.Moodles;
/**
* Method Parameters:
* - (Empty): number
*/
getMoveDelta(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
getMoveForwardVec(): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getMoveSpeed(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
getMovementLastFrame(): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getMovingObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getName(): string;
/**
* Method Parameters:
* - (Empty): zombie.vehicles.BaseVehicle
*/
getNearVehicle(): zombie.vehicles.BaseVehicle;
/**
* Method Parameters:
* - (Empty): zombie.characters.NetworkCharacterAI
*/
getNetworkCharacterAI(): zombie.characters.NetworkCharacterAI;
/**
* Method Parameters:
* - (Empty): number
*/
getNextAnimationTranslationLength(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getNextWander(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getNimbleMod(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getNoDamage(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getNumSurvivorsInVicinity(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getNx(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getNy(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getObjectName(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getObjectRenderEffects(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getObjectRenderEffectsToApply(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): number
*/
getOffsetX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getOffsetY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getOnlineID(): number;
/**
* Method Parameters:
* - (Empty): zombie.ai.sadisticAIDirector.SleepingEventData
*/
getOrCreateSleepingEventData(): zombie.ai.sadisticAIDirector.SleepingEventData;
/**
* Method Parameters:
* - (String arg0): zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot
*/
getOrCreateVariable(arg0: string): zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot;
/**
* Method Parameters:
* - (Empty): string
*/
getOutfitName(): string;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getOutlineHighlightCol(arg0?: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getOutlineThickness(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSprite
*/
getOverlaySprite(): zombie.iso.sprite.IsoSprite;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getOverlaySpriteColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): number
*/
getPacingMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPainDelta(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPainEffect(): number;
/**
* Method Parameters:
* - (Empty): zombie.vehicles.PolygonalMap2$Path
*/
getPath2(): zombie.vehicles.PolygonalMap2$Path;
/**
* Method Parameters:
* - (Empty): zombie.vehicles.PathFindBehavior2
*/
getPathFindBehavior2(): zombie.vehicles.PathFindBehavior2;
/**
* Method Parameters:
* - (Empty): number
*/
getPathFindIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPathIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPathTargetX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPathTargetY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPathTargetZ(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPatience(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPatienceMax(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPatienceMin(): number;
/**
* Method Parameters:
* - (Perk arg0): zombie.characters.IsoGameCharacter$PerkInfo
*/
getPerkInfo(arg0: zombie.characters.skills.PerkFactory$Perk): zombie.characters.IsoGameCharacter$PerkInfo;
/**
* Method Parameters:
* - (Perk arg0): number
*/
getPerkLevel(arg0: zombie.characters.skills.PerkFactory$Perk): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getPerkList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getPersistentOutfitID(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPipedFuelAmount(): number;
/**
* Method Parameters:
* - (Vector3 arg0): zombie.iso.Vector3
*/
getPosition(arg0: zombie.iso.Vector3): zombie.iso.Vector3;
/**
* Method Parameters:
* - (Empty): string
*/
getPreviousActionContextStateName(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getPreviousStateName(): string;
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
getPrimaryHandItem(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): string
*/
getPrimaryHandType(): string;
/**
* Method Parameters:
* - (Empty): zombie.core.properties.PropertyContainer
*/
getProperties(): zombie.core.properties.PropertyContainer;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.population.Outfit
*/
getRandomDefaultOutfit(): zombie.core.skinnedmodel.population.Outfit;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getReadyModelData(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getReanimAnimDelay(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getReanimAnimFrame(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getReanimateTimer(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRecoilDelay(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRecoveryMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getReduceInfectionPower(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRemoteID(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRenderEffectMaster(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderYOffset(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteCollide(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteMask(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteMaskObject(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): number
*/
getRunSpeedModifier(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.Safety
*/
getSafety(): zombie.characters.Safety;
/**
* Method Parameters:
* - (Empty): string
*/
getSayLine(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getScreenX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getScreenY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getScriptModule(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getScriptName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getScriptnx(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getScriptny(): number;
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
getSecondaryHandItem(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): string
*/
getSecondaryHandType(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getShoulderTwist(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getShovingMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSleepingTabletDelta(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSleepingTabletEffect(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSlowFactor(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSlowTimer(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSneakSpotMod(): number;
/**
* Method Parameters:
* - (Empty): zombie.core.Color
*/
getSpeakColour(): zombie.core.Color;
/**
* Method Parameters:
* - (Empty): number
*/
getSpeakTime(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSpecialObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSpeedMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSprintMod(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSprite
*/
getSprite(): zombie.iso.sprite.IsoSprite;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSpriteInstance
*/
getSpriteDef(): zombie.iso.sprite.IsoSpriteInstance;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
getSpriteGridObjects(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (Empty): string
*/
getSpriteName(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getStaggerTimeMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getStateEventDelayTimer(): number;
/**
* Method Parameters:
* - (Empty): zombie.ai.StateMachine
*/
getStateMachine(): zombie.ai.StateMachine;
/**
* Method Parameters:
* - (State arg0): java.util.HashMap
*/
getStateMachineParams(arg0: zombie.ai.State): java.util.HashMap;
/**
* Method Parameters:
* - (Empty): number
*/
getStaticMovingObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.Stats
*/
getStats(): zombie.characters.Stats;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceNormalOffset(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceOffset(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceOffsetNoTable(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurroundingAttackingZombies(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurvivorKills(): number;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): string
*/
getTalkerType(): string;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getTargetAlpha(arg0?: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getTargetTwist(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.NetworkTeleport
*/
getTeleport(): zombie.characters.NetworkTeleport;
/**
* Method Parameters:
* - (Empty): number
*/
getTemperature(): number;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.model.ModelInstanceTextureCreator
*/
getTextureCreator(): zombie.core.skinnedmodel.model.ModelInstanceTextureCreator;
/**
* Method Parameters:
* - (Empty): string
*/
getTextureName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getThirstMultiplier(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getThreatLevel(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getThumpCondition(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.interfaces.Thumpable
*/
getThumpTarget(): zombie.iso.objects.interfaces.Thumpable;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): zombie.iso.objects.interfaces.Thumpable
*/
getThumpableFor(arg0: zombie.characters.IsoGameCharacter): zombie.iso.objects.interfaces.Thumpable;
/**
* Method Parameters:
* - (Empty): string
*/
getTile(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getTimeSinceLastSmoke(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getTimeSinceZombieAttack(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getTimeThumping(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getTimedActionTimeModifier(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getTorchStrength(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getTotalBlood(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.traits.TraitCollection
*/
getTraits(): zombie.characters.traits.TraitCollection;
/**
* Method Parameters:
* - (Empty): number
*/
getTurnDelta(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getTwist(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.SpriteDetails.IsoObjectType
*/
getType(): zombie.iso.SpriteDetails.IsoObjectType;
/**
* Method Parameters:
* - (Empty): string
*/
getUID(): string;
/**
* Method Parameters:
* - (Empty): zombie.inventory.types.HandWeapon
*/
getUseHandWeapon(): zombie.inventory.types.HandWeapon;
/**
* Method Parameters:
* - (Empty): java.util.Stack
*/
getUsedItemsOn(): java.util.Stack;
/**
* Method Parameters:
* - (Empty): number
*/
getUserNameHeight(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getUsesExternalWaterSource(): boolean;
/**
* Method Parameters:
* - (String arg0): zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot
* - (AnimationVariableHandle arg0): zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot
*/
getVariable(arg0: string | zombie.core.skinnedmodel.advancedanimation.AnimationVariableHandle): zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot;
/**
* Method Parameters:
* - (String arg0): boolean
* - (String arg0, boolean arg1): boolean
*/
getVariableBoolean(arg0: string, arg1?: boolean): boolean;
/**
* Method Parameters:
* - (String arg0, float arg1): number
*/
getVariableFloat(arg0: string, arg1: number): number;
/**
* Method Parameters:
* - (String arg0): string
*/
getVariableString(arg0: string): string;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getVectorFromDirection(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): zombie.vehicles.BaseVehicle
*/
getVehicle(): zombie.vehicles.BaseVehicle;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getVeryCloseEnemyList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.visual.BaseVisual
*/
getVisual(): zombie.core.skinnedmodel.visual.BaseVisual;
/**
* Method Parameters:
* - (Empty): number
*/
getWaterAmount(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWaterMax(): number;
/**
* Method Parameters:
* - (ArrayList arg0): zombie.inventory.InventoryItem
*/
getWaterSource(arg0: java.util.ArrayList): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): number
*/
getWeaponLevel(): number;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0, float arg1): number
*/
getWeight(arg0?: number, arg1?: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWeightMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWeldingSoundMod(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getWindRenderEffects(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldObjectIndex(): number;
/**
* Method Parameters:
* - (String arg0): zombie.inventory.InventoryItem
*/
getWornItem(arg0: string): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): zombie.characters.WornItems.WornItems
*/
getWornItems(): zombie.characters.WornItems.WornItems;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoGameCharacter$XP
*/
getXp(): zombie.characters.IsoGameCharacter$XP;
/**
* Method Parameters:
* - (int arg0): number
*/
getXpForLevel(arg0: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZ(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZombieKills(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasActiveModel(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasAnimationPlayer(): boolean;
/**
* Method Parameters:
* - (String arg0): boolean
*/
hasEquipped(arg0: string): boolean;
/**
* Method Parameters:
* - (String arg0): boolean
*/
hasEquippedTag(arg0: string): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasExternalWaterSource(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasFootInjury(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasHitReaction(): boolean;
/**
* Method Parameters:
* - (String arg0, int arg1): boolean
*/
hasItems(arg0: string, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasModData(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasPath(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasTimedActions(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasWater(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveSheetRope(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveSpecialTooltip(): boolean;
/**
* Method Parameters:
* - (boolean arg0): boolean
* - (boolean arg0, String arg1): boolean
*/
helmetFall(arg0: boolean, arg1?: string): boolean;
/**
* Method Parameters:
* - (HandWeapon arg0, IsoGameCharacter arg1, boolean arg2, float arg3, boolean arg4): void
*/
hitConsequences(arg0: zombie.inventory.types.HandWeapon, arg1: zombie.characters.IsoGameCharacter, arg2: boolean, arg3: number, arg4: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
initAttachedItems(arg0: string): void;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoGameCharacter$LightInfo
*/
initLightInfo2(): zombie.characters.IsoGameCharacter$LightInfo;
/**
* Method Parameters:
* - (Empty): void
*/
initSpritePartsEmpty(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
initWornItems(arg0: string): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAboveTopOfStairs(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAimAtFloor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAiming(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAlive(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAllowConversation(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isAlphaAndTargetZero(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isAlphaZero(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnimForecasted(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAnimationRecorderActive(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAsleep(): boolean;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
*/
isAttachedItem(arg0: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAttackAnim(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAttackWasSuperAttack(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAttacking(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isAutoWalk(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isBehaviourMoving(): boolean;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): boolean
*/
isBehind(arg0: zombie.characters.IsoGameCharacter): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isBeingSteppedOn(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isBlink(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isBuildCheat(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isBumpDone(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isBumpFall(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isBumpStaggered(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isBumped(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCanShout(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCharacter(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isClimbing(): boolean;
/**
* Method Parameters:
* - (IsoWindow arg0): boolean
*/
isClimbingThroughWindow(arg0: zombie.iso.objects.IsoWindow): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCloseKilled(): boolean;
/**
* Method Parameters:
* - (IsoWindow arg0): boolean
*/
isClosingWindow(arg0: zombie.iso.objects.IsoWindow): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollided(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedE(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedN(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedS(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedThisFrame(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedW(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedWithDoor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedWithVehicle(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCriticalHit(): boolean;
/**
* Method Parameters:
* - (State arg0): boolean
*/
isCurrentState(arg0: zombie.ai.State): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDead(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDeathDragDown(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDestroyed(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDoDeathSound(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDoingActionThatCanBeCancelled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDriving(): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0): boolean
*/
isEatingOther(arg0: zombie.iso.IsoMovingObject): boolean;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
*/
isEquipped(arg0: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
*/
isEquippedClothing(arg0: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isExistInTheWorld(): boolean;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2): boolean
*/
isFacingLocation(arg0: number, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (IsoObject arg0, float arg1): boolean
*/
isFacingObject(arg0: zombie.iso.IsoObject, arg1: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFallOnFront(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFarmingCheat(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFemale(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFirstUpdate(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFloor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isForceShove(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isGodMod(): boolean;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
*/
isHandItem(arg0: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHealthCheat(): boolean;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
*/
isHeavyItem(arg0: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHideWeaponModel(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHighlighted(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHitFromBehind(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHoppable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreMovementForDirection(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isIgnoreStaggerBack(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isInARoom(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isInTrees(): boolean;
/**
* Method Parameters:
* - (boolean arg0): boolean
*/
isInTrees2(arg0: boolean): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isInTreesNoBush(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isInvincible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isInvisible(): boolean;
/**
* Method Parameters:
* - (ItemContainer arg0, InventoryItem arg1): boolean
*/
isItemAllowedInContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
*/
isItemInBothHands(arg0: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isKnockedDown(): boolean;
/**
* Method Parameters:
* - (String arg0): boolean
*/
isKnownMediaLine(arg0: string): boolean;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
*/
isKnownPoison(arg0: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isLastCollidedN(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isLastCollidedW(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isLocal(): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
* - (int arg0, int arg1, boolean arg2): boolean
*/
isMaskClicked(arg0: number, arg1: number, arg2?: boolean): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMechanicsCheat(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMovablesCheat(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMovedThumpable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMoving(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMuzzleFlash(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isNPC(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isNoPicking(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isNorthHoppable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOnDeathDone(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOnFire(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOnFloor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOnKillDone(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHighlight(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHlAttached(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHlBlink(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOutlineOnMouseover(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOutside(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPathing(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPersistentOutfitInit(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPlayerMoving(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPlayingDeathSound(): boolean;
/**
* Method Parameters:
* - (String arg0): boolean
*/
isPrimaryEquipped(arg0: string): boolean;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
*/
isPrimaryHandItem(arg0: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isProne(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPushableForSeparate(): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0): boolean
*/
isPushedByForSeparate(arg0: zombie.iso.IsoMovingObject): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isRangedWeaponEmpty(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isReading(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isReanim(): boolean;
/**
* Method Parameters:
* - (String arg0): boolean
* - (Recipe arg0): boolean
*/
isRecipeKnown(arg0: string | zombie.scripting.objects.Recipe): boolean;
/**
* Method Parameters:
* - (ItemContainer arg0, InventoryItem arg1): boolean
*/
isRemoveItemAllowedFromContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isRunning(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSceneCulled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSeatedInVehicle(): boolean;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
*/
isSecondaryHandItem(arg0: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isShootable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isShowAdminTag(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSitOnGround(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSkipResolveCollision(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSneaking(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSolid(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSolidForSeparate(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSpeaking(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSprinting(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSpriteInvisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsNorth(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsObject(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsWest(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStrafing(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSuperAttack(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTableSurface(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTableTopObject(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTaintedWater(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isTargetAlphaZero(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTeleporting(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTimedActionInstant(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTimedActionInstantCheat(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isUnderVehicle(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isUnlimitedCarry(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isUnlimitedEndurance(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isUsingWornItems(): boolean;
/**
* Method Parameters:
* - (String arg0, String arg1): boolean
*/
isVariable(arg0: string, arg1: string): boolean;
/**
* Method Parameters:
* - (BaseVehicle arg0): boolean
*/
isVehicleCollisionActive(arg0: zombie.vehicles.BaseVehicle): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isVisibleToNPCs(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isZombie(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (IsoMovingObject arg0): boolean
*/
isZombieAttacking(arg0?: zombie.iso.IsoMovingObject): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isZombiesDontAttack(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isbAltCollide(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isbDoDefer(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isbFalling(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isbOnBed(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isbUseParts(): boolean;
/**
* Method Parameters:
* - (String arg0): boolean
*/
learnRecipe(arg0: string): boolean;
/**
* Method Parameters:
* - (Perk arg0): void
*/
level0(arg0: zombie.characters.skills.PerkFactory$Perk): void;
/**
* Method Parameters:
* - (ByteBuffer arg0, int arg1): void
* - (ByteBuffer arg0, int arg1, boolean arg2): void
*/
load(arg0: java.nio.ByteBuffer, arg1: number, arg2?: boolean): void;
/**
* Method Parameters:
* - (String arg0, ByteBuffer arg1): void
*/
loadChange(arg0: string, arg1: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
* - (ByteBuffer arg0, boolean arg1): void
*/
loadFromRemoteBuffer(arg0: java.nio.ByteBuffer, arg1?: boolean): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
loadState(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ModelManager arg0, boolean arg1): void
*/
onCullStateChanged(arg0: zombie.core.skinnedmodel.ModelManager, arg1: boolean): void;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
*/
onMouseLeftClick(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
onMouseRightClick(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
onMouseRightReleased(): void;
/**
* Method Parameters:
* - (Empty): void
*/
onWornItemsChanged(): void;
/**
* Method Parameters:
* - (IsoWindow arg0): void
*/
openWindow(arg0: zombie.iso.objects.IsoWindow): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
pathToCharacter(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
*/
pathToLocation(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2): void
*/
pathToLocationF(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
*/
pathToSound(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (String arg0, float arg1, boolean arg2, boolean arg3): void
*/
playAnim(arg0: string, arg1: number, arg2: boolean, arg3: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
playBloodSplatterSound(): void;
/**
* Method Parameters:
* - (Empty): void
*/
playDeadSound(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
playEmote(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
playHurtSound(): void;
/**
* Method Parameters:
* - (String arg0): number
*/
playSound(arg0: string): number;
/**
* Method Parameters:
* - (String arg0): number
*/
playSoundLocal(arg0: string): number;
/**
* Method Parameters:
* - (Empty): zombie.characters.action.ActionStateSnapshot
*/
playbackRecordCurrentStateSnapshot(): zombie.characters.action.ActionStateSnapshot;
/**
* Method Parameters:
* - (ActionStateSnapshot arg0): void
*/
playbackSetCurrentStateSnapshot(arg0: zombie.characters.action.ActionStateSnapshot): void;
/**
* Method Parameters:
* - (Empty): void
*/
postUpdateEquippedTextures(): void;
/**
* Method Parameters:
* - (Empty): void
*/
postUpdateModelTextures(): void;
/**
* Method Parameters:
* - (Empty): void
*/
postupdate(): void;
/**
* Method Parameters:
* - (Empty): void
*/
preupdate(): void;
/**
* Method Parameters:
* - (HandWeapon arg0, IsoGameCharacter arg1, float arg2, boolean arg3, float arg4): number
*/
processHitDamage(arg0: zombie.inventory.types.HandWeapon, arg1: zombie.characters.IsoGameCharacter, arg2: number, arg3: boolean, arg4: number): number;
/**
* Method Parameters:
* - (ByteBuffer arg0): string
*/
readInventory(arg0: java.nio.ByteBuffer): string;
/**
* Method Parameters:
* - (Empty): void
*/
releaseAnimationPlayer(): void;
/**
* Method Parameters:
* - (Empty): void
*/
reloadOutfit(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeAllContainers(): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
removeAttachedItem(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
*/
removeFromHands(arg0: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
removeFromSquare(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeFromWorld(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
removeKnownMediaLine(arg0: string): void;
/**
* Method Parameters:
* - (ObjectRenderEffects arg0): void
*/
removeRenderEffect(arg0: zombie.iso.objects.ObjectRenderEffects): void;
/**
* Method Parameters:
* - (IsoPlayer arg0): boolean
*/
removeSheetRope(arg0: zombie.characters.IsoPlayer): boolean;
/**
* Method Parameters:
* - (InventoryItem arg0): void
* - (InventoryItem arg0, boolean arg1): void
*/
removeWornItem(arg0: zombie.inventory.InventoryItem, arg1?: boolean): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6): void
*/
render(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void
*/
renderAttachedAndOverlaySprites(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7, Consumer arg8): void
*/
renderFloorTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer, arg8: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, boolean arg3): void
*/
renderFxMask(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3): void
*/
renderObjectPicker(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (Empty): void
*/
renderServerGUI(): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2): void
*/
renderShadow(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void
*/
renderWallTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, Shader arg4, Consumer arg5): void
*/
renderWallTileOnly(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: zombie.core.opengl.Shader, arg5: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (Empty): void
*/
renderlast(): void;
/**
* Method Parameters:
* - (InventoryItem arg0): zombie.inventory.InventoryItem
*/
replaceItem(arg0: zombie.inventory.InventoryItem): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (String arg0): void
*/
reportEvent(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
reset(): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetBeardGrowingTime(): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetBodyDamageRemote(): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetEquippedHandsModels(): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetHairGrowingTime(): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetModel(): void;
/**
* Method Parameters:
* - (Empty): void
*/
resetModelNextFrame(): void;
/**
* Method Parameters:
* - (Empty): void
*/
reuseGridSquare(): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
* - (ByteBuffer arg0, boolean arg1): void
*/
save(arg0: java.nio.ByteBuffer, arg1?: boolean): void;
/**
* Method Parameters:
* - (String arg0, KahluaTable arg1, ByteBuffer arg2): void
*/
saveChange(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable, arg2: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
saveState(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, KahluaTable arg1): void
* - (String arg0, Object... arg1): void
*/
sendObjectChange(arg0: string, arg1?: se.krka.kahlua.vm.KahluaTable | any): void;
/**
* Method Parameters:
* - (Empty): void
*/
sendStopBurning(): void;
/**
* Method Parameters:
* - (Empty): void
*/
separate(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
serverRemoveItemFromZombie(arg0: string): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setAge(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAimAtFloor(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAllowConversation(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setAlpha(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setAlphaAndTarget(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setAlphaToTarget(arg0: number): void;
/**
* Method Parameters:
* - (String arg0, int arg1): void
*/
setAlreadyReadPages(arg0: string, arg1: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setAnimForecasted(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAnimated(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAsleep(arg0: boolean): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setAttachedAnimSprite(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (String arg0, InventoryItem arg1): void
*/
setAttachedItem(arg0: string, arg1: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (AttachedItems arg0): void
*/
setAttachedItems(arg0: zombie.characters.AttachedItems.AttachedItems): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAttackAnim(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setAttackTargetSquare(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAttackWasSuperAttack(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
setAttackedBy(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAutoWalk(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
setAutoWalkDirection(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setAvoidDamage(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setBed(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setBedType(arg0: string): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setBeenMovingFor(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setBeenSprintingFor(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setBetaDelta(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setBetaEffect(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setBlink(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setBloodImpactX(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setBloodImpactY(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setBloodImpactZ(arg0: number): void;
/**
* Method Parameters:
* - (IsoSprite arg0): void
*/
setBloodSplat(arg0: zombie.iso.sprite.IsoSprite): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setBuildCheat(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setBumpDone(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setBumpFall(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setBumpFallType(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setBumpStaggered(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setBumpType(arg0: string): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
setBumpedChr(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCanShout(arg0: boolean): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setChildSprites(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClickSound(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCloseKilled(arg0: boolean): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
setClothingItem_Back(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
setClothingItem_Feet(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
setClothingItem_Hands(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
setClothingItem_Head(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
setClothingItem_Legs(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
setClothingItem_Torso(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidable(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setCollideType(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedE(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedN(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setCollidedObject(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedS(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedThisFrame(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedW(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedWithDoor(arg0: boolean): void;
/**
* Method Parameters:
* - (ItemContainer arg0): void
*/
setContainer(arg0: zombie.inventory.ItemContainer): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCriticalHit(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setCurrent(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setCustomColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void;
/**
* Method Parameters:
* - (short arg0): void
*/
setDamage(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setDangerLevels(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDeathDragDown(arg0: boolean): void;
/**
* Method Parameters:
* - (AnimatorDebugMonitor arg0): void
*/
setDebugMonitor(arg0: zombie.core.skinnedmodel.advancedanimation.debug.AnimatorDebugMonitor): void;
/**
* Method Parameters:
* - (Empty): void
* - (State arg0): void
*/
setDefaultState(arg0?: zombie.ai.State): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setDelayToSleep(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setDepressDelta(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setDepressEffect(arg0: number): void;
/**
* Method Parameters:
* - (SurvivorDesc arg0): void
*/
setDescriptor(arg0: zombie.characters.SurvivorDesc): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDestroyed(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setDieCount(arg0: number): void;
/**
* Method Parameters:
* - (IsoDirections arg0): void
* - (int arg0): void
*/
setDir(arg0: zombie.iso.IsoDirections | number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setDirectionAngle(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDoDeathSound(arg0: boolean): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setEatingZombies(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFallOnFront(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setFallTime(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFarmingCheat(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setFeelersize(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFemale(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setFireKillRate(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setFireSpreadProbability(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFirstUpdate(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
setFollowingTarget(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setForceShove(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setForceWakeUpTime(arg0: number): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
* - (float arg0, float arg1): void
*/
setForwardDirection(arg0: zombie.iso.Vector2 | number, arg1?: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setGodMod(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, float arg1): void
* - (String arg0, int arg1, int arg2, int arg3, float arg4): void
*/
setHaloNote(arg0: string, arg1?: number, arg2?: number, arg3?: number, arg4?: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setHealth(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setHealthCheat(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setHideWeaponModel(arg0: boolean): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setHighlightColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (boolean arg0, boolean arg1): void
*/
setHighlighted(arg0: boolean, arg1?: boolean): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
setHitDir(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setHitForce(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setHitFromAngle(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setHitFromBehind(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setHitReaction(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setHurtSound(arg0: string): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setID(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreAimingInput(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreMovement(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIgnoreStaggerBack(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setImpulsex(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setImpulsey(arg0: number): void;
/**
* Method Parameters:
* - (ItemContainer arg0): void
*/
setInventory(arg0: zombie.inventory.ItemContainer): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setInvincible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setInvisible(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIsAiming(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setIsNPC(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setKeyId(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setKnockedDown(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setLast(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (long arg0): void
*/
setLastBump(arg0: number): void;
/**
* Method Parameters:
* - (ChatMessage arg0): void
*/
setLastChatMessage(arg0: zombie.chat.ChatMessage): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLastCollideTime(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setLastCollidedN(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setLastCollidedW(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLastFallSpeed(arg0: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
*/
setLastHeardSound(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setLastHitCount(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setLastHourSleeped(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setLastLocalEnemies(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setLastSpokenLine(arg0: string): void;
/**
* Method Parameters:
* - (IsoZombie arg0): void
*/
setLastTargettedBy(arg0: zombie.characters.IsoZombie): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setLastZombieKills(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLeaveBodyTimedown(arg0: number): void;
/**
* Method Parameters:
* - (IsoSprite arg0): void
*/
setLegsSprite(arg0: zombie.iso.sprite.IsoSprite): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLevelUpMultiplier(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLimpulsex(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLimpulsey(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLlx(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLly(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLlz(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLrx(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLry(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLx(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLy(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLz(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setMaxTwist(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMaxWeight(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setMaxWeightBase(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMechanicsCheat(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setMeleeDelay(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
* - (Metabolics arg0): void
*/
setMetabolicTarget(arg0: number | zombie.characters.BodyDamage.Metabolics): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setMomentumScalar(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMovablesCheat(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setMoveDelta(arg0: number): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
setMoveForwardVec(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMovedThumpable(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
setMovementLastFrame(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMoving(arg0: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
setMovingSquareNow(): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setNPC(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setName(arg0: string): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setNextWander(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setNoDamage(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setNoPicking(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setNumSurvivorsInVicinity(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setNx(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setNy(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOffsetX(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOffsetY(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOnDeathDone(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOnFire(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOnFloor(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOnKillDone(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHighlight(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (int arg0, ColorInfo arg1): void
* - (float arg0, float arg1, float arg2, float arg3): void
* - (int arg0, float arg1, float arg2, float arg3, float arg4): void
*/
setOutlineHighlightCol(arg0: zombie.core.textures.ColorInfo | number, arg1?: zombie.core.textures.ColorInfo | number, arg2?: number, arg3?: number, arg4?: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHlAttached(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHlBlink(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOutlineOnMouseover(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOutlineThickness(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, boolean arg1): void
* - (String arg0, float arg1, float arg2, float arg3, float arg4): void
* - (String arg0, float arg1, float arg2, float arg3, float arg4, boolean arg5): boolean
*/
setOverlaySprite(arg0: string, arg1?: boolean | number, arg2?: number, arg3?: number, arg4?: number, arg5?: boolean): void | boolean;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setOverlaySpriteColor(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setPainDelta(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setPainEffect(arg0: number): void;
/**
* Method Parameters:
* - (Path arg0): void
*/
setPath2(arg0: zombie.vehicles.PolygonalMap2$Path): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPathFindIndex(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPathIndex(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setPathing(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPatience(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPatienceMax(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPatienceMin(arg0: number): void;
/**
* Method Parameters:
* - (Perk arg0, int arg1): void
*/
setPerkLevelDebug(arg0: zombie.characters.skills.PerkFactory$Perk, arg1: number): void;
/**
* Method Parameters:
* - (int arg0): void
* - (int arg0, boolean arg1): void
*/
setPersistentOutfitID(arg0: number, arg1?: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPipedFuelAmount(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setPlayingDeathSound(arg0: boolean): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
setPrimaryHandItem(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRangedWeaponEmpty(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setReading(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setReanim(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setReanimAnimDelay(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setReanimAnimFrame(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setReanimateTimer(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setRecoilDelay(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setReduceInfectionPower(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setRemoteID(arg0: number): void;
/**
* Method Parameters:
* - (RenderEffectType arg0): void
* - (RenderEffectType arg0, boolean arg1): void
*/
setRenderEffect(arg0: zombie.iso.objects.RenderEffectType, arg1?: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setRenderYOffset(arg0: number): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setRerouteCollide(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setRerouteMask(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setRunning(arg0: boolean): void;
/**
* Method Parameters:
* - (Safety arg0): void
*/
setSafety(arg0: zombie.characters.Safety): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setSayLine(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSceneCulled(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setScriptModule(arg0: string): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setScriptnx(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setScriptny(arg0: number): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
setSecondaryHandItem(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setShootable(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setShowAdminTag(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSitOnGround(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setSleepingTabletDelta(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setSleepingTabletEffect(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setSlowFactor(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setSlowTimer(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSneaking(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSolid(arg0: boolean): void;
/**
* Method Parameters:
* - (Color arg0): void
*/
setSpeakColour(arg0: zombie.core.Color): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
*/
setSpeakColourInfo(arg0: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setSpeakTime(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSpeaking(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSpecialTooltip(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setSpeedMod(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSprinting(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoSprite arg0): void
* - (String arg0): void
*/
setSprite(arg0: zombie.iso.sprite.IsoSprite | string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setSpriteFromName(arg0: string): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setSquare(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setStaggerTimeMod(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setStateEventDelayTimer(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setStateMachineLocked(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSuperAttack(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setSurvivorKills(arg0: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setTaintedWater(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setTargetAlpha(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (NetworkTeleport arg0): void
*/
setTeleport(arg0: zombie.characters.NetworkTeleport): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setTemperature(arg0: number): void;
/**
* Method Parameters:
* - (ModelInstanceTextureCreator arg0): void
*/
setTextureCreator(arg0: zombie.core.skinnedmodel.model.ModelInstanceTextureCreator): void;
/**
* Method Parameters:
* - (Thumpable arg0): void
*/
setThumpTarget(arg0: zombie.iso.objects.interfaces.Thumpable): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setTimeOfSleep(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setTimeSinceLastSmoke(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setTimeSinceZombieAttack(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setTimeThumping(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setTimedActionInstantCheat(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setTurnDelta(arg0: number): void;
/**
* Method Parameters:
* - (IsoObjectType arg0): void
*/
setType(arg0: zombie.iso.SpriteDetails.IsoObjectType): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setUnlimitedCarry(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setUnlimitedEndurance(arg0: boolean): void;
/**
* Method Parameters:
* - (HandWeapon arg0): void
*/
setUseHandWeapon(arg0: zombie.inventory.types.HandWeapon): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setUsesExternalWaterSource(arg0: boolean): void;
/**
* Method Parameters:
* - (IAnimationVariableSlot arg0): void
* - (String arg0, float arg1): void
* - (String arg0, boolean arg1): void
* - (String arg0, String arg1): void
* - (String arg0, boolean arg1, CallbackGetStrongTyped arg2): void
* - (String arg0, int arg1, CallbackGetStrongTyped arg2): void
* - (String arg0, float arg1, CallbackGetStrongTyped arg2): void
* - (String arg0, String arg1, CallbackGetStrongTyped arg2): void
* - (String arg0, boolean arg1, CallbackGetStrongTyped arg2, CallbackSetStrongTyped arg3): void
* - (String arg0, int arg1, CallbackGetStrongTyped arg2, CallbackSetStrongTyped arg3): void
* - (String arg0, float arg1, CallbackGetStrongTyped arg2, CallbackSetStrongTyped arg3): void
* - (String arg0, String arg1, CallbackGetStrongTyped arg2, CallbackSetStrongTyped arg3): void
*/
setVariable(arg0: zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot | string, arg1?: number | boolean | string, arg2?: zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackBool$CallbackGetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackInt$CallbackGetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackFloat$CallbackGetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackString$CallbackGetStrongTyped, arg3?: zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackBool$CallbackSetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackInt$CallbackSetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackFloat$CallbackSetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackString$CallbackSetStrongTyped): void;
/**
* Method Parameters:
* - (BaseVehicle arg0): void
*/
setVehicle(arg0: zombie.vehicles.BaseVehicle): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setVisibleToNPCs(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setWaterAmount(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setWeight(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (String arg0, InventoryItem arg1): void
* - (String arg0, InventoryItem arg1, boolean arg2): void
*/
setWornItem(arg0: string, arg1: zombie.inventory.InventoryItem, arg2?: boolean): void;
/**
* Method Parameters:
* - (WornItems arg0): void
*/
setWornItems(arg0: zombie.characters.WornItems.WornItems): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (XP arg0): void
*/
setXp(arg0: zombie.characters.IsoGameCharacter$XP): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setZ(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setZombieKills(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setZombiesDontAttack(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setbAltCollide(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setbClimbing(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setbDoDefer(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setbFalling(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setbOnBed(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setbUseParts(arg0: boolean): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
shouldBeTurning(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
shouldBeTurning90(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
shouldBeTurningAround(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
shouldBecomeCorpse(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
shouldBecomeZombieAfterDeath(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
shouldDoInventory(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
shouldWaitToStartTimedAction(): boolean;
/**
* Method Parameters:
* - (VehiclePart arg0): void
*/
smashCarWindow(arg0: zombie.vehicles.VehiclePart): void;
/**
* Method Parameters:
* - (IsoWindow arg0): void
*/
smashWindow(arg0: zombie.iso.objects.IsoWindow): void;
/**
* Method Parameters:
* - (Empty): void
*/
softReset(): void;
/**
* Method Parameters:
* - (int arg0, float arg1): void
*/
splatBlood(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
splatBloodFloor(): void;
/**
* Method Parameters:
* - (Empty): void
*/
splatBloodFloorBig(): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0, boolean arg1): void
*/
spotted(arg0: zombie.iso.IsoMovingObject, arg1: boolean): void;
/**
* Method Parameters:
* - (long arg0, GameSoundClip arg1, BitSet arg2): void
*/
startEvent(arg0: number, arg1: zombie.audio.GameSoundClip, arg2: java.util.BitSet): void;
/**
* Method Parameters:
* - (Empty): void
*/
startMuzzleFlash(): void;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource
*/
startPlaybackGameVariables(): zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource;
/**
* Method Parameters:
* - (long arg0, GameSoundClip arg1, BitSet arg2): void
*/
stopEvent(arg0: number, arg1: zombie.audio.GameSoundClip, arg2: java.util.BitSet): void;
/**
* Method Parameters:
* - (long arg0): void
*/
stopOrTriggerSound(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0, byte arg1, UdpConnection arg2, ByteBuffer arg3): void
*/
syncIsoObject(arg0: boolean, arg1: number, arg2: zombie.core.raknet.UdpConnection, arg3: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBufferWriter arg0): void
*/
syncIsoObjectSend(arg0: zombie.core.network.ByteBufferWriter): void;
/**
* Method Parameters:
* - (IsoZombie arg0): boolean
*/
testDefense(arg0: zombie.characters.IsoZombie): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0): string
*/
testDotSide(arg0: zombie.iso.IsoMovingObject): string;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCompleteItemToClients(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCompleteItemToServer(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCustomColor(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitModData(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitUpdatedSprite(): void;
/**
* Method Parameters:
* - (Empty): void
* - (UdpConnection arg0): void
*/
transmitUpdatedSpriteToClients(arg0?: zombie.core.raknet.UdpConnection): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitUpdatedSpriteToServer(): void;
/**
* Method Parameters:
* - (Empty): void
*/
unsetOutlineHighlight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* Method Parameters:
* - (Empty): void
*/
updateEmitter(): void;
/**
* Method Parameters:
* - (Empty): void
*/
updateEquippedRadioFreq(): void;
/**
* Method Parameters:
* - (long arg0, GameSoundClip arg1): void
*/
updateEvent(arg0: number, arg1: zombie.audio.GameSoundClip): void;
/**
* Method Parameters:
* - (Empty): void
*/
updateLightInfo(): void;
/**
* Method Parameters:
* - (Empty): void
*/
updateRecoilVar(): void;
/**
* Method Parameters:
* - (Empty): void
*/
updateSpeedModifiers(): void;
/**
* Method Parameters:
* - (Empty): void
*/
updateTextObjects(): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
useItemOn(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (int arg0): number
*/
useWater(arg0: number): number;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
writeInventory(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBufferWriter arg0): void
*/
writeToRemoteBuffer(arg0: zombie.core.network.ByteBufferWriter): void;
/**
* Method Parameters:
* - (Empty): void
*/
zeroForwardDirectionX(): void;
/**
* Method Parameters:
* - (Empty): void
*/
zeroForwardDirectionY(): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
* - (int arg0, int arg1, int arg2): zombie.iso.IsoObject
*/
static FindExternalWaterSource(arg0: zombie.iso.IsoGridSquare | number, arg1?: number, arg2?: number): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
static FindWaterSourceOnSquare(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, int arg1): java.lang.Class
*/
static factoryClassFromFileInput(arg0: zombie.iso.IsoCell, arg1: number): java.lang.Class;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, byte arg1): zombie.iso.IsoObject
* - (IsoCell arg0, ByteBuffer arg1): zombie.iso.IsoObject
*/
static factoryFromFileInput(arg0: zombie.iso.IsoCell, arg1: number | java.nio.ByteBuffer): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, int arg1): zombie.iso.IsoObject
*/
static factoryFromFileInput_OLD(arg0: zombie.iso.IsoCell, arg1: number): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): number
*/
static factoryGetClassID(arg0: string): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject$IsoObjectFactory
*/
static getFactoryVehicle(): zombie.iso.IsoObject$IsoObjectFactory;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getIDCount(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
static getInf(): zombie.core.textures.ColorInfo;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
static getLastRendered(): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
static getLastRenderedRendered(): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number[]
*/
static getLevelUpLevels(): number[];
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
* - (IsoGridSquare arg0, String arg1, String arg2, boolean arg3): zombie.iso.IsoObject
*/
static getNew(arg0?: zombie.iso.IsoGridSquare, arg1?: string, arg2?: string, arg3?: boolean): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.HashMap
*/
static getSurvivorMap(): java.util.HashMap;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
static getTempo(): zombie.iso.Vector2;
/**
* @noSelf
*
* Method Parameters:
* - (Vector2 arg0, IsoDirections arg1): zombie.iso.Vector2
*/
static getVectorFromDirection(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoDirections): zombie.iso.Vector2;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static setDefaultCondition(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static setIDCount(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0): void
*/
static setLastRendered(arg0: zombie.iso.IsoObject): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0): void
*/
static setLastRenderedRendered(arg0: zombie.iso.IsoObject): void;
}
/**
* @customConstructor IsoMarkers.new
* @
* [CLASS] zombie.iso.IsoMarkers
*/
export class IsoMarkers {
/** zombie.iso.IsoMarkers */
static readonly instance?: zombie.iso.IsoMarkers;
/**
* Method Parameters:
* - (IsoGridSquare arg0, float arg1, float arg2, float arg3, float arg4): zombie.iso.IsoMarkers$CircleIsoMarker
*/
addCircleIsoMarker(arg0: zombie.iso.IsoGridSquare, arg1: number, arg2: number, arg3: number, arg4: number): zombie.iso.IsoMarkers$CircleIsoMarker;
/**
* Method Parameters:
* - (String arg0, IsoGridSquare arg1, float arg2, float arg3, float arg4, boolean arg5, boolean arg6): zombie.iso.IsoMarkers$IsoMarker
* - (KahluaTable arg0, KahluaTable arg1, IsoGridSquare arg2, float arg3, float arg4, float arg5, boolean arg6, boolean arg7): zombie.iso.IsoMarkers$IsoMarker
* - (KahluaTable arg0, KahluaTable arg1, IsoGridSquare arg2, float arg3, float arg4, float arg5, boolean arg6, boolean arg7, float arg8, float arg9, float arg10): zombie.iso.IsoMarkers$IsoMarker
*/
addIsoMarker(arg0: string | se.krka.kahlua.vm.KahluaTable, arg1: zombie.iso.IsoGridSquare | se.krka.kahlua.vm.KahluaTable, arg2: number | zombie.iso.IsoGridSquare, arg3: number, arg4: number, arg5: boolean | number, arg6: boolean, arg7?: boolean, arg8?: number, arg9?: number, arg10?: number): zombie.iso.IsoMarkers$IsoMarker;
/**
* Method Parameters:
* - (int arg0): zombie.iso.IsoMarkers$CircleIsoMarker
*/
getCircleIsoMarker(arg0: number): zombie.iso.IsoMarkers$CircleIsoMarker;
/**
* Method Parameters:
* - (int arg0): zombie.iso.IsoMarkers$IsoMarker
*/
getIsoMarker(arg0: number): zombie.iso.IsoMarkers$IsoMarker;
/**
* Method Parameters:
* - (Empty): void
*/
init(): void;
/**
* Method Parameters:
* - (CircleIsoMarker arg0): boolean
* - (int arg0): boolean
*/
removeCircleIsoMarker(arg0: zombie.iso.IsoMarkers$CircleIsoMarker | number): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
* - (IsoMarker arg0): boolean
*/
removeIsoMarker(arg0: number | zombie.iso.IsoMarkers$IsoMarker): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (PerPlayerRender arg0, int arg1, int arg2): void
*/
renderCircleIsoMarkers(arg0: zombie.iso.IsoCell$PerPlayerRender, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (PerPlayerRender arg0, int arg1, int arg2): void
*/
renderIsoMarkers(arg0: zombie.iso.IsoCell$PerPlayerRender, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (PerPlayerRender arg0, int arg1, int arg2): void
*/
renderIsoMarkersDeferred(arg0: zombie.iso.IsoCell$PerPlayerRender, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (PerPlayerRender arg0, int arg1, int arg2): void
*/
renderIsoMarkersOnSquare(arg0: zombie.iso.IsoCell$PerPlayerRender, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
reset(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor CircleIsoMarker.new
* @
* [CLASS] zombie.iso.IsoMarkers$CircleIsoMarker
*/
export class IsoMarkers$CircleIsoMarker {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): number
*/
getA(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAlpha(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAlphaMax(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAlphaMin(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getB(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getFadeSpeed(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getG(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getID(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getR(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSize(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZ(): number;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, IsoGridSquare arg3): void
*/
init(arg0: number, arg1: number, arg2: number, arg3: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isActive(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDoAlpha(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isRemoved(): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
remove(): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setA(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setActive(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setAlpha(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setAlphaMax(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setAlphaMin(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setB(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDoAlpha(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setFadeSpeed(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setG(arg0: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
*/
setPos(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setR(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setSize(arg0: number): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setSquare(arg0: zombie.iso.IsoGridSquare): void;
}
/**
* @customConstructor IsoMarker.new
* @
* [CLASS] zombie.iso.IsoMarkers$IsoMarker
*/
export class IsoMarkers$IsoMarker {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
addTempSquareObject(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (Empty): number
*/
getA(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAlpha(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAlphaMax(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getAlphaMin(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getB(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getFadeSpeed(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getG(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getID(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getR(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZ(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasTempSquareObject(): boolean;
/**
* Method Parameters:
* - (String arg0, int arg1, int arg2, int arg3, IsoGridSquare arg4, boolean arg5): void
* - (KahluaTable arg0, KahluaTable arg1, int arg2, int arg3, int arg4, IsoGridSquare arg5): void
* - (KahluaTable arg0, KahluaTable arg1, int arg2, int arg3, int arg4, IsoGridSquare arg5, boolean arg6): void
*/
init(arg0: string | se.krka.kahlua.vm.KahluaTable, arg1: number | se.krka.kahlua.vm.KahluaTable, arg2: number, arg3: number, arg4: zombie.iso.IsoGridSquare | number, arg5: boolean | zombie.iso.IsoGridSquare, arg6?: boolean): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isActive(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDoAlpha(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isRemoved(): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
remove(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeTempSquareObjects(): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setA(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setActive(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setAlpha(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setAlphaMax(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setAlphaMin(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setB(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDoAlpha(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setFadeSpeed(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setG(arg0: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
*/
setPos(arg0: number, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setR(arg0: number): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setSquare(arg0: zombie.iso.IsoGridSquare): void;
}
/**
* @customConstructor IsoMetaCell.new
* @
* [CLASS] zombie.iso.IsoMetaCell
*/
export class IsoMetaCell {
/**
* Constructors:
* - (int arg0, int arg1)
*/
constructor(arg0: number, arg1: number);
/**
* Method Parameters:
* - (Empty): void
*/
Dispose(): void;
/**
* Method Parameters:
* - (RoomDef arg0, int arg1, int arg2): void
*/
addRoom(arg0: zombie.iso.RoomDef, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (BuildingDef arg0, int arg1, int arg2, String arg3): void
*/
addTrigger(arg0: zombie.iso.BuildingDef, arg1: number, arg2: number, arg3: string): void;
/**
* Method Parameters:
* - (Zone arg0, int arg1, int arg2): void
*/
addZone(arg0: zombie.iso.IsoMetaGrid$Zone, arg1: number, arg2: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
checkTriggers(): void;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoMetaChunk
*/
getChunk(arg0: number, arg1: number): zombie.iso.IsoMetaChunk;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, ArrayList arg4): void
*/
getRoomsIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: java.util.ArrayList): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, int arg4, ArrayList arg5): void
*/
getZonesIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: java.util.ArrayList): void;
/**
* Method Parameters:
* - (Set arg0): void
*/
getZonesUnique(arg0: java.util.Set): void;
/**
* Method Parameters:
* - (Zone arg0): void
*/
removeZone(arg0: zombie.iso.IsoMetaGrid$Zone): void;
}
/**
* @customConstructor IsoMetaChunk.new
* @
* [CLASS] zombie.iso.IsoMetaChunk
*/
export class IsoMetaChunk {
/** float */
static readonly zombiesFullPerChunk: number;
/** float */
static readonly zombiesMinPerChunk: number;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): void
*/
Dispose(): void;
/**
* Method Parameters:
* - (RoomDef arg0): void
*/
addRoom(arg0: zombie.iso.RoomDef): void;
/**
* Method Parameters:
* - (Zone arg0): void
*/
addZone(arg0: zombie.iso.IsoMetaGrid$Zone): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearRooms(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearZones(): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.RoomDef
*/
getEmptyOutsideAt(arg0: number, arg1: number, arg2: number): zombie.iso.RoomDef;
/**
* Method Parameters:
* - (Empty): number
*/
getLootZombieIntensity(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getNumRooms(): number;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.RoomDef
*/
getRoomAt(arg0: number, arg1: number, arg2: number): zombie.iso.RoomDef;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, ArrayList arg4): void
*/
getRoomsIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: java.util.ArrayList): void;
/**
* Method Parameters:
* - (Empty): number
*/
getUnadjustedZombieIntensity(): number;
/**
* Method Parameters:
* - (Empty): number
* - (boolean arg0): number
*/
getZombieIntensity(arg0?: boolean): number;
/**
* Method Parameters:
* - (int arg0): zombie.iso.IsoMetaGrid$Zone
*/
getZone(arg0: number): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoMetaGrid$Zone
*/
getZoneAt(arg0: number, arg1: number, arg2: number): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, ArrayList arg3): java.util.ArrayList
*/
getZonesAt(arg0: number, arg1: number, arg2: number, arg3: java.util.ArrayList): java.util.ArrayList;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, int arg4, ArrayList arg5): void
*/
getZonesIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: java.util.ArrayList): void;
/**
* Method Parameters:
* - (Set arg0): void
*/
getZonesUnique(arg0: java.util.Set): void;
/**
* Method Parameters:
* - (Empty): number
*/
numZones(): number;
/**
* Method Parameters:
* - (Zone arg0): void
*/
removeZone(arg0: zombie.iso.IsoMetaGrid$Zone): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setZombieIntensity(arg0: number): void;
}
/**
* @customConstructor IsoMetaGrid.new
* @
* [CLASS] zombie.iso.IsoMetaGrid
*/
export class IsoMetaGrid {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
AddToMeta(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (Empty): void
*/
Create(): void;
/**
* Method Parameters:
* - (Empty): void
*/
CreateStep1(): void;
/**
* Method Parameters:
* - (Empty): void
*/
CreateStep2(): void;
/**
* Method Parameters:
* - (Empty): void
*/
Dispose(): void;
/**
* Method Parameters:
* - (IsoPlayer arg0): void
*/
RemoveFromMeta(arg0: zombie.characters.IsoPlayer): void;
/**
* Method Parameters:
* - (Empty): void
*/
checkVehiclesZones(): void;
/**
* Method Parameters:
* - (IsoPlayer arg0): number
*/
countNearbyBuildingsRooms(arg0: zombie.characters.IsoPlayer): number;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): number
*/
countRoomsIntersecting(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.BuildingDef
*/
getBuildingAt(arg0: number, arg1: number): zombie.iso.BuildingDef;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.BuildingDef
*/
getBuildingAtRelax(arg0: number, arg1: number): zombie.iso.BuildingDef;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoMetaCell
*/
getCellData(arg0: number, arg1: number): zombie.iso.IsoMetaCell;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoMetaCell
*/
getCellDataAbs(arg0: number, arg1: number): zombie.iso.IsoMetaCell;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoMetaChunk
*/
getChunkData(arg0: number, arg1: number): zombie.iso.IsoMetaChunk;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoMetaChunk
*/
getChunkDataFromTile(arg0: number, arg1: number): zombie.iso.IsoMetaChunk;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoMetaCell
*/
getCurrentCellData(): zombie.iso.IsoMetaCell;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoMetaChunk
*/
getCurrentChunkData(): zombie.iso.IsoMetaChunk;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.RoomDef
*/
getEmptyOutsideAt(arg0: number, arg1: number, arg2: number): zombie.iso.RoomDef;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getLotDirectories(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMaxY(): number;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoMetaCell
*/
getMetaGridFromTile(arg0: number, arg1: number): zombie.iso.IsoMetaCell;
/**
* Method Parameters:
* - (Empty): number
*/
getMinX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMinY(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
getRandomIndoorCoord(): zombie.iso.Vector2;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): zombie.iso.RoomDef
*/
getRandomRoomBetweenRange(arg0: number, arg1: number, arg2: number, arg3: number): zombie.iso.RoomDef;
/**
* Method Parameters:
* - (float arg0, float arg1, int arg2): zombie.iso.RoomDef
*/
getRandomRoomNotInRange(arg0: number, arg1: number, arg2: number): zombie.iso.RoomDef;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.RoomDef
*/
getRoomAt(arg0: number, arg1: number, arg2: number): zombie.iso.RoomDef;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, ArrayList arg4): void
*/
getRoomsIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: java.util.ArrayList): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoMetaGrid$VehicleZone
*/
getVehicleZoneAt(arg0: number, arg1: number, arg2: number): zombie.iso.IsoMetaGrid$VehicleZone;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoMetaGrid$Zone
*/
getZoneAt(arg0: number, arg1: number, arg2: number): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, int arg4, String arg5): zombie.iso.IsoMetaGrid$Zone
*/
getZoneWithBoundsAndType(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: string): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): java.util.ArrayList
* - (int arg0, int arg1, int arg2, ArrayList arg3): java.util.ArrayList
*/
getZonesAt(arg0: number, arg1: number, arg2: number, arg3?: java.util.ArrayList): java.util.ArrayList;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, int arg4): java.util.ArrayList
* - (int arg0, int arg1, int arg2, int arg3, int arg4, ArrayList arg5): java.util.ArrayList
*/
getZonesIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5?: java.util.ArrayList): java.util.ArrayList;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
*/
isValidChunk(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
*/
isValidSquare(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (Zone arg0, Zone arg1, int arg2, int arg3, int arg4): boolean
*/
isZoneAbove(arg0: zombie.iso.IsoMetaGrid$Zone, arg1: zombie.iso.IsoMetaGrid$Zone, arg2: number, arg3: number, arg4: number): boolean;
/**
* Method Parameters:
* - (Empty): void
* - (ByteBuffer arg0): void
*/
load(arg0?: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBuffer arg0, int arg1): void
*/
loadZone(arg0: java.nio.ByteBuffer, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
loadZones(): void;
/**
* Method Parameters:
* - (Empty): void
*/
processZones(): void;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, String arg3, KahluaTable arg4, KahluaTable arg5): zombie.iso.IsoMetaGrid$Zone
*/
registerGeometryZone(arg0: string, arg1: string, arg2: number, arg3: string, arg4: se.krka.kahlua.vm.KahluaTable, arg5: se.krka.kahlua.vm.KahluaTable): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): zombie.iso.IsoMetaGrid$Zone
*/
registerMannequinZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): void
*/
registerRoomTone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): zombie.iso.IsoMetaGrid$Zone
*/
registerVehiclesZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6): zombie.iso.IsoMetaGrid$Zone
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, ZoneGeometryType arg7, TIntArrayList arg8, int arg9): zombie.iso.IsoMetaGrid$Zone
*/
registerZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: zombie.iso.IsoMetaGrid$ZoneGeometryType, arg8?: gnu.trove.list.array.TIntArrayList, arg9?: number): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6): zombie.iso.IsoMetaGrid$Zone
*/
registerZoneNoOverlap(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (Zone arg0): void
*/
removeZone(arg0: zombie.iso.IsoMetaGrid$Zone): void;
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
removeZonesForCell(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
removeZonesForLotDirectory(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
* - (ByteBuffer arg0): void
*/
save(arg0?: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBuffer arg0, int arg1, boolean arg2): void
*/
savePart(arg0: java.nio.ByteBuffer, arg1: number, arg2: boolean): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
saveZone(arg0: java.nio.ByteBuffer): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): boolean
*/
static isPreferredZoneForSquare(arg0: string): boolean;
}
/**
* @customConstructor RoomTone.new
* @
* [CLASS] zombie.iso.IsoMetaGrid$RoomTone
*/
export class IsoMetaGrid$RoomTone {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
}
/**
* @customConstructor Trigger.new
* @
* [CLASS] zombie.iso.IsoMetaGrid$Trigger
*/
export class IsoMetaGrid$Trigger {
/**
* Constructors:
* - (BuildingDef arg0, int arg1, int arg2, String arg3)
*/
constructor(arg0: zombie.iso.BuildingDef, arg1: number, arg2: number, arg3: string);
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getModData(): se.krka.kahlua.vm.KahluaTable;
}
/**
* @customConstructor VehicleZone.new
* @
* [CLASS] zombie.iso.IsoMetaGrid$VehicleZone extends zombie.iso.IsoMetaGrid$Zone
*/
export class IsoMetaGrid$VehicleZone {
/** short */
static readonly VZF_FaceDirection: number;
/**
* Constructors:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7)
*/
constructor(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable);
/**
* Method Parameters:
* - (Empty): void
*/
Dispose(): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
addSquare(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): boolean
*/
contains(arg0: number, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, int arg4, ArrayList arg5): boolean
*/
difference(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: java.util.ArrayList): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, double[] arg4): number
*/
getClippedSegmentOfPolyline(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[]): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHoursSinceLastSeen(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLastActionTimestamp(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getName(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getOriginalName(): string;
/**
* Method Parameters:
* - (Empty): number[]
*/
getPolygonTriangles(): number[];
/**
* Method Parameters:
* - (Empty): number
*/
getPolylineLength(): number;
/**
* Method Parameters:
* - (Empty): number[]
*/
getPolylineOutlineTriangles(): number[];
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getRandomSquareInZone(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getRandomUnseenSquareInZone(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getSquares(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getTotalArea(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getType(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZ(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZombieDensity(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveCons(): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, int arg4): boolean
*/
intersects(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFaceDirection(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPoint(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPolygon(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPolyline(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isRectangle(): boolean;
/**
* Method Parameters:
* - (Location arg0): zombie.characters.IsoGameCharacter$Location
*/
pickRandomLocation(arg0: zombie.characters.IsoGameCharacter$Location): zombie.characters.IsoGameCharacter$Location;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
removeSquare(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (Empty): void
*/
sendToServer(): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setH(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setHaveConstruction(arg0: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
setHourSeenToCurrent(): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setLastActionTimestamp(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setName(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setOriginalName(arg0: string): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPickedXForZoneStory(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPickedYForZoneStory(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setType(arg0: string): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setW(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setY(arg0: number): void;
}
/**
* @customConstructor Zone.new
* @
* [CLASS] zombie.iso.IsoMetaGrid$Zone
*/
export class IsoMetaGrid$Zone {
/**
* Constructors:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
*/
constructor(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number);
/**
* Method Parameters:
* - (Empty): void
*/
Dispose(): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
addSquare(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): boolean
*/
contains(arg0: number, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, int arg4, ArrayList arg5): boolean
*/
difference(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: java.util.ArrayList): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, double[] arg4): number
*/
getClippedSegmentOfPolyline(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[]): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHoursSinceLastSeen(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLastActionTimestamp(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getName(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getOriginalName(): string;
/**
* Method Parameters:
* - (Empty): number[]
*/
getPolygonTriangles(): number[];
/**
* Method Parameters:
* - (Empty): number
*/
getPolylineLength(): number;
/**
* Method Parameters:
* - (Empty): number[]
*/
getPolylineOutlineTriangles(): number[];
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getRandomSquareInZone(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getRandomUnseenSquareInZone(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getSquares(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getTotalArea(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getType(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZ(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZombieDensity(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveCons(): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, int arg4): boolean
*/
intersects(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPoint(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPolygon(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPolyline(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isRectangle(): boolean;
/**
* Method Parameters:
* - (Location arg0): zombie.characters.IsoGameCharacter$Location
*/
pickRandomLocation(arg0: zombie.characters.IsoGameCharacter$Location): zombie.characters.IsoGameCharacter$Location;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
removeSquare(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (Empty): void
*/
sendToServer(): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setH(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setHaveConstruction(arg0: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
setHourSeenToCurrent(): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setLastActionTimestamp(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setName(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setOriginalName(arg0: string): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPickedXForZoneStory(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPickedYForZoneStory(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setType(arg0: string): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setW(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setY(arg0: number): void;
}
/** [ENUM] zombie.iso.IsoMetaGrid$ZoneGeometryType */
export class IsoMetaGrid$ZoneGeometryType {
protected constructor();
static readonly INVALID: zombie.iso.IsoMetaGrid$ZoneGeometryType;
static readonly Point: zombie.iso.IsoMetaGrid$ZoneGeometryType;
static readonly Polygon: zombie.iso.IsoMetaGrid$ZoneGeometryType;
static readonly Polyline: zombie.iso.IsoMetaGrid$ZoneGeometryType;
name(): string;
ordinal(): number;
/**
* @noSelf
*
* (String arg0): ZoneGeometryType
*/
static valueOf(arg0: string | null): zombie.iso.IsoMetaGrid$ZoneGeometryType;
/** @noSelf */
static values(): zombie.iso.IsoMetaGrid$ZoneGeometryType[];
}
/**
* @customConstructor IsoMovingObject.new
* @
* [CLASS] zombie.iso.IsoMovingObject extends zombie.iso.IsoObject
*/
export class IsoMovingObject {
/** int */
static readonly MAX_ZOMBIES_EATING: number;
/** zombie.iso.IsoMovingObject$TreeSoundManager */
static treeSoundMgr?: zombie.iso.IsoMovingObject$TreeSoundManager;
/**
* Constructors:
* - (Empty Constructor)
* - (IsoCell arg0)
* - (IsoCell arg0, boolean arg1)
* - (IsoCell arg0, IsoGridSquare arg1, IsoSprite arg2, boolean arg3)
*/
constructor(arg0?: zombie.iso.IsoCell, arg1?: boolean | zombie.iso.IsoGridSquare, arg2?: zombie.iso.sprite.IsoSprite, arg3?: boolean);
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, float arg3, int arg4, int arg5, boolean arg6, int arg7, boolean arg8, float arg9, ColorInfo arg10): void
*/
AttachAnim(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: number, arg8: boolean, arg9: number, arg10: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6): void
* - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6, ColorInfo arg7): void
*/
AttachExistingAnim(arg0: zombie.iso.sprite.IsoSprite, arg1: number, arg2: number, arg3: boolean, arg4: number, arg5: boolean, arg6: number, arg7?: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
AttackObject(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (Vector2 arg0, IsoObject arg1): void
*/
Collision(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (float arg0): void
*/
Damage(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
Despawn(): void;
/**
* Method Parameters:
* - (Empty): void
*/
DirtySlice(): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
* - (int arg0, int arg1): number
*/
DistTo(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number;
/**
* Method Parameters:
* - (IsoObject arg0): number
*/
DistToProper(arg0: zombie.iso.IsoObject): number;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
* - (float arg0, float arg1): number
*/
DistToSquared(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
DoCollideNorS(): void;
/**
* Method Parameters:
* - (Empty): void
*/
DoCollideWorE(): void;
/**
* Method Parameters:
* - (ObjectTooltip arg0, IsoGridSquare arg1): void
*/
DoSpecialTooltip(arg0: zombie.ui.ObjectTooltip, arg1: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (ObjectTooltip arg0): void
*/
DoTooltip(arg0: zombie.ui.ObjectTooltip): void;
/**
* Method Parameters:
* - (BaseVehicle arg0): number
*/
GetVehicleSlowFactor(arg0: zombie.vehicles.BaseVehicle): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasTooltip(): boolean;
/**
* Method Parameters:
* - (Vector2 arg0, IsoObject arg1, float arg2): void
* - (HandWeapon arg0, IsoGameCharacter arg1, float arg2, boolean arg3, float arg4): number
*/
Hit(arg0: zombie.iso.Vector2 | zombie.inventory.types.HandWeapon, arg1: zombie.iso.IsoObject | zombie.characters.IsoGameCharacter, arg2: number, arg3?: boolean, arg4?: number): void | number;
/**
* Method Parameters:
* - (BaseVehicle arg0, float arg1): void
*/
HitByVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: number): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
Move(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
MoveUnmodded(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (int arg0): void
*/
RemoveAttachedAnim(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
RemoveAttachedAnims(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
Serialize(): boolean;
/**
* Method Parameters:
* - (String arg0): void
*/
SetName(arg0: string): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean
*/
TestCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean
*/
TestPathfindCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0, IsoGridSquare arg1): zombie.iso.IsoObject$VisionResult
*/
TestVision(arg0: zombie.iso.IsoGridSquare, arg1: zombie.iso.IsoGridSquare): zombie.iso.IsoObject$VisionResult;
/**
* Method Parameters:
* - (IsoMovingObject arg0): void
*/
Thump(arg0: zombie.iso.IsoMovingObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
UnCollision(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0, HandWeapon arg1): void
*/
WeaponHit(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.inventory.types.HandWeapon): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
addChild(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (ItemContainer arg0): void
*/
addSecondaryContainer(arg0: zombie.inventory.ItemContainer): void;
/**
* Method Parameters:
* - (IsoPlayer arg0, String arg1): boolean
*/
addSheetRope(arg0: zombie.characters.IsoPlayer, arg1: string): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
addToWorld(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
canAddSheetRope(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
canHaveMultipleHits(): number;
/**
* Method Parameters:
* - (Empty): void
*/
checkAmbientSound(): void;
/**
* Method Parameters:
* - (Empty): void
*/
checkHaveElectricity(): void;
/**
* Method Parameters:
* - (Empty): void
*/
cleanWallBlood(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearAttachedAnimSprite(): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
collideWith(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
*/
compareToY(arg0: zombie.iso.IsoMovingObject): number;
/**
* Method Parameters:
* - (Empty): number
*/
countAddSheetRope(): number;
/**
* Method Parameters:
* - (Empty): void
*/
createContainersFromSpriteProperties(): void;
/**
* Method Parameters:
* - (Empty): number
*/
customHashCode(): number;
/**
* Method Parameters:
* - (Empty): void
*/
debugPrintout(): void;
/**
* Method Parameters:
* - (IsoDirections arg0): void
*/
destroyFence(arg0: zombie.iso.IsoDirections): void;
/**
* Method Parameters:
* - (Empty): number
*/
distToNearestCamCharacter(): number;
/**
* Method Parameters:
* - (Empty): void
*/
doFindExternalWaterSource(): void;
/**
* Method Parameters:
* - (Empty): void
*/
doStairs(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ensureOnTile(): void;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getAlpha(arg0?: number): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getAttachedAnimSprite(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.IsoBuilding
*/
getBuilding(): zombie.iso.areas.IsoBuilding;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): string
*/
getBumpedType(arg0: zombie.characters.IsoGameCharacter): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoCell
*/
getCell(): zombie.iso.IsoCell;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getChildSprites(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoChunk
*/
getChunk(): zombie.iso.IsoChunk;
/**
* Method Parameters:
* - (Empty): string
*/
getCollideType(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getCollidedObject(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.inventory.ItemContainer
*/
getContainer(): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (String arg0, String arg1): zombie.inventory.ItemContainer
*/
getContainerByEitherType(arg0: string, arg1: string): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (int arg0): zombie.inventory.ItemContainer
*/
getContainerByIndex(arg0: number): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (String arg0): zombie.inventory.ItemContainer
*/
getContainerByType(arg0: string): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (Empty): number
*/
getContainerCount(): number;
/**
* Method Parameters:
* - (ItemContainer arg0): number
*/
getContainerIndex(arg0: zombie.inventory.ItemContainer): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.IsoBuilding
*/
getCurrentBuilding(): zombie.iso.areas.IsoBuilding;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getCurrentSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoMetaGrid$Zone
*/
getCurrentZone(): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getCustomColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): number
*/
getDamage(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoDirections
*/
getDir(): zombie.iso.IsoDirections;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
*/
getDistanceSq(arg0: zombie.iso.IsoMovingObject): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getEatingZombies(): java.util.ArrayList;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getFacingPosition(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getFacingPositionAlt(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (float arg0): zombie.iso.IsoGridSquare
*/
getFeelerTile(arg0: number): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getFeelersize(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getFuturWalkedSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
* - (boolean arg0): number
*/
getGlobalMovementMod(arg0?: boolean): number;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getHighlightColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
getHitDir(): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getHitForce(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHitFromAngle(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getID(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getImpulsex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getImpulsey(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getIsSurfaceNormalOffset(): boolean;
/**
* Method Parameters:
* - (Empty): zombie.inventory.ItemContainer
*/
getItemContainer(): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (Empty): number
*/
getKeyId(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLastCollideTime(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getLastSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoZombie
*/
getLastTargettedBy(): zombie.characters.IsoZombie;
/**
* Method Parameters:
* - (Empty): number
*/
getLimpulsex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLimpulsey(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLx(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLy(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLz(): number;
/**
* Method Parameters:
* - (int arg0, int arg1, boolean arg2): number
*/
getMaskClickedY(arg0: number, arg1: number, arg2: boolean): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.isoregion.regions.IWorldRegion
*/
getMasterRegion(): zombie.iso.areas.isoregion.regions.IWorldRegion;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getModData(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
getMovementLastFrame(): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getMovingObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getName(): string;
/**
* Method Parameters:
* - (Empty): boolean
*/
getNoDamage(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getNx(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getNy(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getObjectName(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getObjectRenderEffects(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getObjectRenderEffectsToApply(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): number
*/
getOffsetX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getOffsetY(): number;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getOutlineHighlightCol(arg0?: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getOutlineThickness(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSprite
*/
getOverlaySprite(): zombie.iso.sprite.IsoSprite;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getOverlaySpriteColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): number
*/
getPathFindIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPipedFuelAmount(): number;
/**
* Method Parameters:
* - (Vector3 arg0): zombie.iso.Vector3
*/
getPosition(arg0: zombie.iso.Vector3): zombie.iso.Vector3;
/**
* Method Parameters:
* - (Empty): zombie.core.properties.PropertyContainer
*/
getProperties(): zombie.core.properties.PropertyContainer;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRenderEffectMaster(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderYOffset(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteCollide(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteMask(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteMaskObject(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): number
*/
getScreenX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getScreenY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getScriptModule(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getScriptName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getScriptnx(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getScriptny(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSpecialObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSprite
*/
getSprite(): zombie.iso.sprite.IsoSprite;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
getSpriteGridObjects(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (Empty): string
*/
getSpriteName(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getStateEventDelayTimer(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getStaticMovingObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceNormalOffset(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceOffset(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceOffsetNoTable(): number;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getTargetAlpha(arg0?: number): number;
/**
* Method Parameters:
* - (Empty): string
*/
getTextureName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getThumpCondition(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.interfaces.Thumpable
*/
getThumpTarget(): zombie.iso.objects.interfaces.Thumpable;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): zombie.iso.objects.interfaces.Thumpable
*/
getThumpableFor(arg0: zombie.characters.IsoGameCharacter): zombie.iso.objects.interfaces.Thumpable;
/**
* Method Parameters:
* - (Empty): string
*/
getTile(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getTimeSinceZombieAttack(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.SpriteDetails.IsoObjectType
*/
getType(): zombie.iso.SpriteDetails.IsoObjectType;
/**
* Method Parameters:
* - (Empty): boolean
*/
getUsesExternalWaterSource(): boolean;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getVectorFromDirection(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getWaterAmount(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWaterMax(): number;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0, float arg1): number
*/
getWeight(arg0?: number, arg1?: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getWindRenderEffects(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZ(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasExternalWaterSource(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasModData(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasWater(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveSheetRope(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveSpecialTooltip(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isAlphaAndTargetZero(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isAlphaZero(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isBlink(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCharacter(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCloseKilled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollided(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedE(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedN(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedS(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedThisFrame(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedW(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedWithDoor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedWithVehicle(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDestroyed(): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0): boolean
*/
isEatingOther(arg0: zombie.iso.IsoMovingObject): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isExistInTheWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFirstUpdate(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFloor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHighlighted(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHoppable(): boolean;
/**
* Method Parameters:
* - (ItemContainer arg0, InventoryItem arg1): boolean
*/
isItemAllowedInContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
* - (int arg0, int arg1, boolean arg2): boolean
*/
isMaskClicked(arg0: number, arg1: number, arg2?: boolean): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMovedThumpable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isNoPicking(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isNorthHoppable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOnFloor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHighlight(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHlAttached(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHlBlink(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOutlineOnMouseover(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPushableForSeparate(): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0): boolean
*/
isPushedByForSeparate(arg0: zombie.iso.IsoMovingObject): boolean;
/**
* Method Parameters:
* - (ItemContainer arg0, InventoryItem arg1): boolean
*/
isRemoveItemAllowedFromContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isShootable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSolid(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSolidForSeparate(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSpriteInvisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsNorth(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsObject(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsWest(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTableSurface(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTableTopObject(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTaintedWater(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isTargetAlphaZero(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isZombie(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isZombiesDontAttack(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isbAltCollide(): boolean;
/**
* Method Parameters:
* - (ByteBuffer arg0, int arg1): void
* - (ByteBuffer arg0, int arg1, boolean arg2): void
*/
load(arg0: java.nio.ByteBuffer, arg1: number, arg2?: boolean): void;
/**
* Method Parameters:
* - (String arg0, ByteBuffer arg1): void
*/
loadChange(arg0: string, arg1: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
* - (ByteBuffer arg0, boolean arg1): void
*/
loadFromRemoteBuffer(arg0: java.nio.ByteBuffer, arg1?: boolean): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
loadState(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
*/
onMouseLeftClick(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
onMouseRightClick(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
onMouseRightReleased(): void;
/**
* Method Parameters:
* - (Empty): void
*/
postupdate(): void;
/**
* Method Parameters:
* - (Empty): void
*/
preupdate(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeAllContainers(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeFromSquare(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeFromWorld(): void;
/**
* Method Parameters:
* - (ObjectRenderEffects arg0): void
*/
removeRenderEffect(arg0: zombie.iso.objects.ObjectRenderEffects): void;
/**
* Method Parameters:
* - (IsoPlayer arg0): boolean
*/
removeSheetRope(arg0: zombie.characters.IsoPlayer): boolean;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6): void
*/
render(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void
*/
renderAttachedAndOverlaySprites(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7, Consumer arg8): void
*/
renderFloorTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer, arg8: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, boolean arg3): void
*/
renderFxMask(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3): void
*/
renderObjectPicker(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void
*/
renderWallTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, Shader arg4, Consumer arg5): void
*/
renderWallTileOnly(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: zombie.core.opengl.Shader, arg5: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (Empty): void
*/
renderlast(): void;
/**
* Method Parameters:
* - (InventoryItem arg0): zombie.inventory.InventoryItem
*/
replaceItem(arg0: zombie.inventory.InventoryItem): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): void
*/
reset(): void;
/**
* Method Parameters:
* - (Empty): void
*/
reuseGridSquare(): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
* - (ByteBuffer arg0, boolean arg1): void
*/
save(arg0: java.nio.ByteBuffer, arg1?: boolean): void;
/**
* Method Parameters:
* - (String arg0, KahluaTable arg1, ByteBuffer arg2): void
*/
saveChange(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable, arg2: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
saveState(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, KahluaTable arg1): void
* - (String arg0, Object... arg1): void
*/
sendObjectChange(arg0: string, arg1?: se.krka.kahlua.vm.KahluaTable | any): void;
/**
* Method Parameters:
* - (Empty): void
*/
separate(): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setAlpha(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setAlphaAndTarget(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setAlphaToTarget(arg0: number): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setAttachedAnimSprite(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setBlink(arg0: boolean): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setChildSprites(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCloseKilled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidable(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setCollideType(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedE(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedN(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setCollidedObject(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedS(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedThisFrame(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedW(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedWithDoor(arg0: boolean): void;
/**
* Method Parameters:
* - (ItemContainer arg0): void
*/
setContainer(arg0: zombie.inventory.ItemContainer): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setCurrent(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setCustomColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void;
/**
* Method Parameters:
* - (short arg0): void
*/
setDamage(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDestroyed(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoDirections arg0): void
* - (int arg0): void
*/
setDir(arg0: zombie.iso.IsoDirections | number): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setEatingZombies(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setFeelersize(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFirstUpdate(arg0: boolean): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setHighlightColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (boolean arg0, boolean arg1): void
*/
setHighlighted(arg0: boolean, arg1?: boolean): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
setHitDir(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setHitForce(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setHitFromAngle(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setID(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setImpulsex(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setImpulsey(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setKeyId(arg0: number): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setLast(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLastCollideTime(arg0: number): void;
/**
* Method Parameters:
* - (IsoZombie arg0): void
*/
setLastTargettedBy(arg0: zombie.characters.IsoZombie): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLimpulsex(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLimpulsey(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLx(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLy(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLz(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMovedThumpable(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
setMovementLastFrame(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (Empty): void
*/
setMovingSquareNow(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setNoDamage(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setNoPicking(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setNx(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setNy(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOffsetX(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOffsetY(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOnFloor(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHighlight(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (int arg0, ColorInfo arg1): void
* - (float arg0, float arg1, float arg2, float arg3): void
* - (int arg0, float arg1, float arg2, float arg3, float arg4): void
*/
setOutlineHighlightCol(arg0: zombie.core.textures.ColorInfo | number, arg1?: zombie.core.textures.ColorInfo | number, arg2?: number, arg3?: number, arg4?: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHlAttached(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHlBlink(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOutlineOnMouseover(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOutlineThickness(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, boolean arg1): void
* - (String arg0, float arg1, float arg2, float arg3, float arg4): void
* - (String arg0, float arg1, float arg2, float arg3, float arg4, boolean arg5): boolean
*/
setOverlaySprite(arg0: string, arg1?: boolean | number, arg2?: number, arg3?: number, arg4?: number, arg5?: boolean): void | boolean;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setOverlaySpriteColor(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPathFindIndex(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPipedFuelAmount(arg0: number): void;
/**
* Method Parameters:
* - (RenderEffectType arg0): void
* - (RenderEffectType arg0, boolean arg1): void
*/
setRenderEffect(arg0: zombie.iso.objects.RenderEffectType, arg1?: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setRenderYOffset(arg0: number): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setRerouteCollide(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setRerouteMask(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setScriptModule(arg0: string): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setScriptnx(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setScriptny(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setShootable(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSolid(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSpecialTooltip(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoSprite arg0): void
* - (String arg0): void
*/
setSprite(arg0: zombie.iso.sprite.IsoSprite | string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setSpriteFromName(arg0: string): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setSquare(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setStateEventDelayTimer(arg0: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setTaintedWater(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setTargetAlpha(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (Thumpable arg0): void
*/
setThumpTarget(arg0: zombie.iso.objects.interfaces.Thumpable): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setTimeSinceZombieAttack(arg0: number): void;
/**
* Method Parameters:
* - (IsoObjectType arg0): void
*/
setType(arg0: zombie.iso.SpriteDetails.IsoObjectType): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setUsesExternalWaterSource(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setWaterAmount(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setWeight(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setZ(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setZombiesDontAttack(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setbAltCollide(arg0: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
softReset(): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0, boolean arg1): void
*/
spotted(arg0: zombie.iso.IsoMovingObject, arg1: boolean): void;
/**
* Method Parameters:
* - (boolean arg0, byte arg1, UdpConnection arg2, ByteBuffer arg3): void
*/
syncIsoObject(arg0: boolean, arg1: number, arg2: zombie.core.raknet.UdpConnection, arg3: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBufferWriter arg0): void
*/
syncIsoObjectSend(arg0: zombie.core.network.ByteBufferWriter): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCompleteItemToClients(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCompleteItemToServer(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCustomColor(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitModData(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitUpdatedSprite(): void;
/**
* Method Parameters:
* - (Empty): void
* - (UdpConnection arg0): void
*/
transmitUpdatedSpriteToClients(arg0?: zombie.core.raknet.UdpConnection): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitUpdatedSpriteToServer(): void;
/**
* Method Parameters:
* - (Empty): void
*/
unsetOutlineHighlight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
useItemOn(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (int arg0): number
*/
useWater(arg0: number): number;
/**
* Method Parameters:
* - (ByteBufferWriter arg0): void
*/
writeToRemoteBuffer(arg0: zombie.core.network.ByteBufferWriter): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
* - (int arg0, int arg1, int arg2): zombie.iso.IsoObject
*/
static FindExternalWaterSource(arg0: zombie.iso.IsoGridSquare | number, arg1?: number, arg2?: number): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
static FindWaterSourceOnSquare(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, int arg1): java.lang.Class
*/
static factoryClassFromFileInput(arg0: zombie.iso.IsoCell, arg1: number): java.lang.Class;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, byte arg1): zombie.iso.IsoObject
* - (IsoCell arg0, ByteBuffer arg1): zombie.iso.IsoObject
*/
static factoryFromFileInput(arg0: zombie.iso.IsoCell, arg1: number | java.nio.ByteBuffer): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, int arg1): zombie.iso.IsoObject
*/
static factoryFromFileInput_OLD(arg0: zombie.iso.IsoCell, arg1: number): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): number
*/
static factoryGetClassID(arg0: string): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject$IsoObjectFactory
*/
static getFactoryVehicle(): zombie.iso.IsoObject$IsoObjectFactory;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getIDCount(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
static getLastRendered(): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
static getLastRenderedRendered(): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
* - (IsoGridSquare arg0, String arg1, String arg2, boolean arg3): zombie.iso.IsoObject
*/
static getNew(arg0?: zombie.iso.IsoGridSquare, arg1?: string, arg2?: string, arg3?: boolean): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Vector2 arg0, IsoDirections arg1): zombie.iso.Vector2
*/
static getVectorFromDirection(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoDirections): zombie.iso.Vector2;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static setDefaultCondition(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static setIDCount(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0): void
*/
static setLastRendered(arg0: zombie.iso.IsoObject): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0): void
*/
static setLastRenderedRendered(arg0: zombie.iso.IsoObject): void;
}
/**
* @customConstructor TreeSoundManager.new
* @
* [CLASS] zombie.iso.IsoMovingObject$TreeSoundManager
*/
export class IsoMovingObject$TreeSoundManager {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
addSquare(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
}
/**
* @customConstructor IsoObject.new
* @
* [CLASS] zombie.iso.IsoObject
*/
export class IsoObject {
/** boolean */
static LowLightingQualityHack: boolean;
/** int */
static readonly MAX_WALL_SPLATS: number;
/** byte */
static readonly OBF_Blink: number;
/** byte */
static readonly OBF_HighlightRenderOnce: number;
/** byte */
static readonly OBF_Highlighted: number;
/** float */
static bmod: number;
/** float */
static gmod: number;
/** zombie.iso.IsoObject */
static lastRendered?: zombie.iso.IsoObject;
/** zombie.iso.IsoObject */
static lastRenderedRendered?: zombie.iso.IsoObject;
/** float */
static rmod: number;
/**
* Constructors:
* - (Empty Constructor)
* - (IsoCell arg0)
* - (IsoGridSquare arg0, String arg1)
* - (IsoGridSquare arg0, String arg1, boolean arg2)
* - (IsoCell arg0, IsoGridSquare arg1, IsoSprite arg2)
* - (IsoCell arg0, IsoGridSquare arg1, String arg2)
* - (IsoGridSquare arg0, String arg1, String arg2)
* - (IsoGridSquare arg0, String arg1, String arg2, boolean arg3)
*/
constructor(arg0?: zombie.iso.IsoCell | zombie.iso.IsoGridSquare, arg1?: string | zombie.iso.IsoGridSquare, arg2?: boolean | zombie.iso.sprite.IsoSprite | string, arg3?: boolean);
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, float arg3, int arg4, int arg5, boolean arg6, int arg7, boolean arg8, float arg9, ColorInfo arg10): void
*/
AttachAnim(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: number, arg8: boolean, arg9: number, arg10: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6): void
* - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6, ColorInfo arg7): void
*/
AttachExistingAnim(arg0: zombie.iso.sprite.IsoSprite, arg1: number, arg2: number, arg3: boolean, arg4: number, arg5: boolean, arg6: number, arg7?: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
AttackObject(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (Vector2 arg0, IsoObject arg1): void
*/
Collision(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (float arg0): void
*/
Damage(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
DirtySlice(): void;
/**
* Method Parameters:
* - (ObjectTooltip arg0, IsoGridSquare arg1): void
*/
DoSpecialTooltip(arg0: zombie.ui.ObjectTooltip, arg1: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (ObjectTooltip arg0): void
*/
DoTooltip(arg0: zombie.ui.ObjectTooltip): void;
/**
* Method Parameters:
* - (BaseVehicle arg0): number
*/
GetVehicleSlowFactor(arg0: zombie.vehicles.BaseVehicle): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasTooltip(): boolean;
/**
* Method Parameters:
* - (Vector2 arg0, IsoObject arg1, float arg2): void
*/
Hit(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoObject, arg2: number): void;
/**
* Method Parameters:
* - (BaseVehicle arg0, float arg1): void
*/
HitByVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
RemoveAttachedAnim(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
RemoveAttachedAnims(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
Serialize(): boolean;
/**
* Method Parameters:
* - (String arg0): void
*/
SetName(arg0: string): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean
*/
TestCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean
*/
TestPathfindCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0, IsoGridSquare arg1): zombie.iso.IsoObject$VisionResult
*/
TestVision(arg0: zombie.iso.IsoGridSquare, arg1: zombie.iso.IsoGridSquare): zombie.iso.IsoObject$VisionResult;
/**
* Method Parameters:
* - (IsoMovingObject arg0): void
*/
Thump(arg0: zombie.iso.IsoMovingObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
UnCollision(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0, HandWeapon arg1): void
*/
WeaponHit(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.inventory.types.HandWeapon): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
addChild(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (ItemContainer arg0): void
*/
addSecondaryContainer(arg0: zombie.inventory.ItemContainer): void;
/**
* Method Parameters:
* - (IsoPlayer arg0, String arg1): boolean
*/
addSheetRope(arg0: zombie.characters.IsoPlayer, arg1: string): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
addToWorld(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
canAddSheetRope(): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
checkAmbientSound(): void;
/**
* Method Parameters:
* - (Empty): void
*/
checkHaveElectricity(): void;
/**
* Method Parameters:
* - (Empty): void
*/
cleanWallBlood(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearAttachedAnimSprite(): void;
/**
* Method Parameters:
* - (Empty): number
*/
countAddSheetRope(): number;
/**
* Method Parameters:
* - (Empty): void
*/
createContainersFromSpriteProperties(): void;
/**
* Method Parameters:
* - (Empty): number
*/
customHashCode(): number;
/**
* Method Parameters:
* - (Empty): void
*/
debugPrintout(): void;
/**
* Method Parameters:
* - (IsoDirections arg0): void
*/
destroyFence(arg0: zombie.iso.IsoDirections): void;
/**
* Method Parameters:
* - (Empty): void
*/
doFindExternalWaterSource(): void;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getAlpha(arg0?: number): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getAttachedAnimSprite(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoCell
*/
getCell(): zombie.iso.IsoCell;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getChildSprites(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoChunk
*/
getChunk(): zombie.iso.IsoChunk;
/**
* Method Parameters:
* - (Empty): zombie.inventory.ItemContainer
*/
getContainer(): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (String arg0, String arg1): zombie.inventory.ItemContainer
*/
getContainerByEitherType(arg0: string, arg1: string): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (int arg0): zombie.inventory.ItemContainer
*/
getContainerByIndex(arg0: number): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (String arg0): zombie.inventory.ItemContainer
*/
getContainerByType(arg0: string): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (Empty): number
*/
getContainerCount(): number;
/**
* Method Parameters:
* - (ItemContainer arg0): number
*/
getContainerIndex(arg0: zombie.inventory.ItemContainer): number;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getCustomColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): number
*/
getDamage(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoDirections
*/
getDir(): zombie.iso.IsoDirections;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getFacingPosition(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getFacingPositionAlt(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getHighlightColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): boolean
*/
getIsSurfaceNormalOffset(): boolean;
/**
* Method Parameters:
* - (Empty): zombie.inventory.ItemContainer
*/
getItemContainer(): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (Empty): number
*/
getKeyId(): number;
/**
* Method Parameters:
* - (int arg0, int arg1, boolean arg2): number
*/
getMaskClickedY(arg0: number, arg1: number, arg2: boolean): number;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getModData(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): number
*/
getMovingObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getObjectName(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getObjectRenderEffects(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getObjectRenderEffectsToApply(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): number
*/
getOffsetX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getOffsetY(): number;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getOutlineHighlightCol(arg0?: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getOutlineThickness(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSprite
*/
getOverlaySprite(): zombie.iso.sprite.IsoSprite;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getOverlaySpriteColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): number
*/
getPipedFuelAmount(): number;
/**
* Method Parameters:
* - (Empty): zombie.core.properties.PropertyContainer
*/
getProperties(): zombie.core.properties.PropertyContainer;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRenderEffectMaster(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderYOffset(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteCollide(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteMask(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteMaskObject(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): string
*/
getScriptName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getSpecialObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSprite
*/
getSprite(): zombie.iso.sprite.IsoSprite;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
getSpriteGridObjects(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (Empty): string
*/
getSpriteName(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getStaticMovingObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceNormalOffset(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceOffset(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceOffsetNoTable(): number;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getTargetAlpha(arg0?: number): number;
/**
* Method Parameters:
* - (Empty): string
*/
getTextureName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getThumpCondition(): number;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): zombie.iso.objects.interfaces.Thumpable
*/
getThumpableFor(arg0: zombie.characters.IsoGameCharacter): zombie.iso.objects.interfaces.Thumpable;
/**
* Method Parameters:
* - (Empty): string
*/
getTile(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.SpriteDetails.IsoObjectType
*/
getType(): zombie.iso.SpriteDetails.IsoObjectType;
/**
* Method Parameters:
* - (Empty): boolean
*/
getUsesExternalWaterSource(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getWaterAmount(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWaterMax(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getWindRenderEffects(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZ(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasExternalWaterSource(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasModData(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasWater(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveSheetRope(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveSpecialTooltip(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isAlphaAndTargetZero(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isAlphaZero(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isBlink(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCharacter(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDestroyed(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isExistInTheWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFloor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHighlighted(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHoppable(): boolean;
/**
* Method Parameters:
* - (ItemContainer arg0, InventoryItem arg1): boolean
*/
isItemAllowedInContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
* - (int arg0, int arg1, boolean arg2): boolean
*/
isMaskClicked(arg0: number, arg1: number, arg2?: boolean): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMovedThumpable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isNoPicking(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isNorthHoppable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHighlight(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHlAttached(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHlBlink(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOutlineOnMouseover(): boolean;
/**
* Method Parameters:
* - (ItemContainer arg0, InventoryItem arg1): boolean
*/
isRemoveItemAllowedFromContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSpriteInvisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsNorth(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsObject(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsWest(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTableSurface(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTableTopObject(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTaintedWater(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isTargetAlphaZero(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isZombie(): boolean;
/**
* Method Parameters:
* - (ByteBuffer arg0, int arg1): void
* - (ByteBuffer arg0, int arg1, boolean arg2): void
*/
load(arg0: java.nio.ByteBuffer, arg1: number, arg2?: boolean): void;
/**
* Method Parameters:
* - (String arg0, ByteBuffer arg1): void
*/
loadChange(arg0: string, arg1: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
* - (ByteBuffer arg0, boolean arg1): void
*/
loadFromRemoteBuffer(arg0: java.nio.ByteBuffer, arg1?: boolean): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
loadState(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
*/
onMouseLeftClick(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
onMouseRightClick(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
onMouseRightReleased(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeAllContainers(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeFromSquare(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeFromWorld(): void;
/**
* Method Parameters:
* - (ObjectRenderEffects arg0): void
*/
removeRenderEffect(arg0: zombie.iso.objects.ObjectRenderEffects): void;
/**
* Method Parameters:
* - (IsoPlayer arg0): boolean
*/
removeSheetRope(arg0: zombie.characters.IsoPlayer): boolean;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6): void
*/
render(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void
*/
renderAttachedAndOverlaySprites(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7, Consumer arg8): void
*/
renderFloorTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer, arg8: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, boolean arg3): void
*/
renderFxMask(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3): void
*/
renderObjectPicker(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void
*/
renderWallTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, Shader arg4, Consumer arg5): void
*/
renderWallTileOnly(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: zombie.core.opengl.Shader, arg5: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (Empty): void
*/
renderlast(): void;
/**
* Method Parameters:
* - (InventoryItem arg0): zombie.inventory.InventoryItem
*/
replaceItem(arg0: zombie.inventory.InventoryItem): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): void
*/
reset(): void;
/**
* Method Parameters:
* - (Empty): void
*/
reuseGridSquare(): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
* - (ByteBuffer arg0, boolean arg1): void
*/
save(arg0: java.nio.ByteBuffer, arg1?: boolean): void;
/**
* Method Parameters:
* - (String arg0, KahluaTable arg1, ByteBuffer arg2): void
*/
saveChange(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable, arg2: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
saveState(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, KahluaTable arg1): void
* - (String arg0, Object... arg1): void
*/
sendObjectChange(arg0: string, arg1?: se.krka.kahlua.vm.KahluaTable | any): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setAlpha(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setAlphaAndTarget(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setAlphaToTarget(arg0: number): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setAttachedAnimSprite(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setBlink(arg0: boolean): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setChildSprites(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (ItemContainer arg0): void
*/
setContainer(arg0: zombie.inventory.ItemContainer): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setCustomColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void;
/**
* Method Parameters:
* - (short arg0): void
*/
setDamage(arg0: number): void;
/**
* Method Parameters:
* - (IsoDirections arg0): void
* - (int arg0): void
*/
setDir(arg0: zombie.iso.IsoDirections | number): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setHighlightColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (boolean arg0, boolean arg1): void
*/
setHighlighted(arg0: boolean, arg1?: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setKeyId(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMovedThumpable(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setNoPicking(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOffsetX(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOffsetY(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHighlight(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (int arg0, ColorInfo arg1): void
* - (float arg0, float arg1, float arg2, float arg3): void
* - (int arg0, float arg1, float arg2, float arg3, float arg4): void
*/
setOutlineHighlightCol(arg0: zombie.core.textures.ColorInfo | number, arg1?: zombie.core.textures.ColorInfo | number, arg2?: number, arg3?: number, arg4?: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHlAttached(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHlBlink(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOutlineOnMouseover(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOutlineThickness(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, boolean arg1): void
* - (String arg0, float arg1, float arg2, float arg3, float arg4): void
* - (String arg0, float arg1, float arg2, float arg3, float arg4, boolean arg5): boolean
*/
setOverlaySprite(arg0: string, arg1?: boolean | number, arg2?: number, arg3?: number, arg4?: number, arg5?: boolean): void | boolean;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setOverlaySpriteColor(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPipedFuelAmount(arg0: number): void;
/**
* Method Parameters:
* - (RenderEffectType arg0): void
* - (RenderEffectType arg0, boolean arg1): void
*/
setRenderEffect(arg0: zombie.iso.objects.RenderEffectType, arg1?: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setRenderYOffset(arg0: number): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setRerouteCollide(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setRerouteMask(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSpecialTooltip(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoSprite arg0): void
* - (String arg0): void
*/
setSprite(arg0: zombie.iso.sprite.IsoSprite | string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setSpriteFromName(arg0: string): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setSquare(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setTaintedWater(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setTargetAlpha(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (IsoObjectType arg0): void
*/
setType(arg0: zombie.iso.SpriteDetails.IsoObjectType): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setUsesExternalWaterSource(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setWaterAmount(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
softReset(): void;
/**
* Method Parameters:
* - (boolean arg0, byte arg1, UdpConnection arg2, ByteBuffer arg3): void
*/
syncIsoObject(arg0: boolean, arg1: number, arg2: zombie.core.raknet.UdpConnection, arg3: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBufferWriter arg0): void
*/
syncIsoObjectSend(arg0: zombie.core.network.ByteBufferWriter): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCompleteItemToClients(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCompleteItemToServer(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCustomColor(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitModData(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitUpdatedSprite(): void;
/**
* Method Parameters:
* - (Empty): void
* - (UdpConnection arg0): void
*/
transmitUpdatedSpriteToClients(arg0?: zombie.core.raknet.UdpConnection): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitUpdatedSpriteToServer(): void;
/**
* Method Parameters:
* - (Empty): void
*/
unsetOutlineHighlight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
useItemOn(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (int arg0): number
*/
useWater(arg0: number): number;
/**
* Method Parameters:
* - (ByteBufferWriter arg0): void
*/
writeToRemoteBuffer(arg0: zombie.core.network.ByteBufferWriter): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
* - (int arg0, int arg1, int arg2): zombie.iso.IsoObject
*/
static FindExternalWaterSource(arg0: zombie.iso.IsoGridSquare | number, arg1?: number, arg2?: number): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
static FindWaterSourceOnSquare(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, int arg1): java.lang.Class
*/
static factoryClassFromFileInput(arg0: zombie.iso.IsoCell, arg1: number): java.lang.Class;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, byte arg1): zombie.iso.IsoObject
* - (IsoCell arg0, ByteBuffer arg1): zombie.iso.IsoObject
*/
static factoryFromFileInput(arg0: zombie.iso.IsoCell, arg1: number | java.nio.ByteBuffer): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, int arg1): zombie.iso.IsoObject
*/
static factoryFromFileInput_OLD(arg0: zombie.iso.IsoCell, arg1: number): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): number
*/
static factoryGetClassID(arg0: string): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject$IsoObjectFactory
*/
static getFactoryVehicle(): zombie.iso.IsoObject$IsoObjectFactory;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
static getLastRendered(): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
static getLastRenderedRendered(): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
* - (IsoGridSquare arg0, String arg1, String arg2, boolean arg3): zombie.iso.IsoObject
*/
static getNew(arg0?: zombie.iso.IsoGridSquare, arg1?: string, arg2?: string, arg3?: boolean): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static setDefaultCondition(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0): void
*/
static setLastRendered(arg0: zombie.iso.IsoObject): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0): void
*/
static setLastRenderedRendered(arg0: zombie.iso.IsoObject): void;
}
/**
* @customConstructor IsoObjectFactory.new
* @
* [CLASS] zombie.iso.IsoObject$IsoObjectFactory
*/
export class IsoObject$IsoObjectFactory {
/**
* Constructors:
* - (byte arg0, String arg1)
*/
constructor(arg0: number, arg1: string);
/**
* Method Parameters:
* - (Empty): number
*/
getClassID(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getObjectName(): string;
}
/**
* @customConstructor OutlineShader.new
* @
* [CLASS] zombie.iso.IsoObject$OutlineShader
*/
export class IsoObject$OutlineShader {
/** zombie.iso.IsoObject$OutlineShader */
static readonly instance?: zombie.iso.IsoObject$OutlineShader;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): boolean
*/
StartShader(): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
initShader(): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setOutlineColor(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (float arg0, int arg1, int arg2): void
*/
setStepSize(arg0: number, arg1: number, arg2: number): void;
}
/** [ENUM] zombie.iso.IsoObject$VisionResult */
export class IsoObject$VisionResult {
protected constructor();
static readonly Blocked: zombie.iso.IsoObject$VisionResult;
static readonly NoEffect: zombie.iso.IsoObject$VisionResult;
static readonly Unblocked: zombie.iso.IsoObject$VisionResult;
name(): string;
ordinal(): number;
/**
* @noSelf
*
* (String arg0): VisionResult
*/
static valueOf(arg0: string | null): zombie.iso.IsoObject$VisionResult;
/** @noSelf */
static values(): zombie.iso.IsoObject$VisionResult[];
}
/**
* @customConstructor IsoObjectPicker.new
* @
* [CLASS] zombie.iso.IsoObjectPicker
*/
export class IsoObjectPicker {
/** zombie.iso.IsoObjectPicker */
static readonly Instance?: zombie.iso.IsoObjectPicker;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, IsoGridSquare arg4, IsoObject arg5, boolean arg6, float arg7, float arg8): void
*/
Add(arg0: number, arg1: number, arg2: number, arg3: number, arg4: zombie.iso.IsoGridSquare, arg5: zombie.iso.IsoObject, arg6: boolean, arg7: number, arg8: number): void;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoObjectPicker$ClickObject
*/
ContextPick(arg0: number, arg1: number): zombie.iso.IsoObjectPicker$ClickObject;
/**
* Method Parameters:
* - (Empty): void
*/
Init(): void;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoObjectPicker$ClickObject
*/
Pick(arg0: number, arg1: number): zombie.iso.IsoObjectPicker$ClickObject;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoObject
*/
PickCorpse(arg0: number, arg1: number): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (int arg0, int arg1, boolean arg2): zombie.iso.IsoObject
*/
PickDoor(arg0: number, arg1: number, arg2: boolean): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoObject
*/
PickHoppable(arg0: number, arg1: number): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoMovingObject
*/
PickTarget(arg0: number, arg1: number): zombie.iso.IsoMovingObject;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoObject
*/
PickThumpable(arg0: number, arg1: number): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoObject
*/
PickTree(arg0: number, arg1: number): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.vehicles.BaseVehicle
*/
PickVehicle(arg0: number, arg1: number): zombie.vehicles.BaseVehicle;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoObject
*/
PickWindow(arg0: number, arg1: number): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoObject
*/
PickWindowFrame(arg0: number, arg1: number): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): void
*/
StartRender(): void;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObjectPicker
*/
getInstance(): zombie.iso.IsoObjectPicker;
}
/**
* @customConstructor ClickObject.new
* @
* [CLASS] zombie.iso.IsoObjectPicker$ClickObject
*/
export class IsoObjectPicker$ClickObject {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): number
*/
calculateScore(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getScore(): number;
}
/**
* @customConstructor IsoPuddles.new
* @
* [CLASS] zombie.iso.IsoPuddles
*/
export class IsoPuddles {
/** int */
static readonly BOOL_MAX: number;
/** int */
static readonly FLOAT_MAX: number;
/** int */
static readonly FLOAT_MUDDYPUDDLES: number;
/** int */
static readonly FLOAT_PUDDLESSIZE: number;
/** int */
static readonly FLOAT_RAIN: number;
/** int */
static readonly FLOAT_RAININTENSITY: number;
/** int */
static readonly FLOAT_WETGROUND: number;
/** zombie.core.opengl.SharedVertexBufferObjects */
static readonly VBOs?: zombie.core.opengl.SharedVertexBufferObjects;
/** boolean */
static leakingPuddlesInTheRoom: boolean;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): void
*/
applyPuddlesQuality(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getBoolMax(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getFloatMax(): number;
/**
* Method Parameters:
* - (Empty): zombie.interfaces.ITexture
*/
getHMTexture(): zombie.interfaces.ITexture;
/**
* Method Parameters:
* - (int arg0): zombie.iso.IsoPuddles$PuddlesFloat
*/
getPuddlesFloat(arg0: number): zombie.iso.IsoPuddles$PuddlesFloat;
/**
* Method Parameters:
* - (int arg0): java.nio.FloatBuffer
*/
getPuddlesParams(arg0: number): java.nio.FloatBuffer;
/**
* Method Parameters:
* - (Empty): number
*/
getPuddlesSize(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getRainIntensity(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getShaderEnable(): boolean;
/**
* Method Parameters:
* - (Empty): org.joml.Vector4f
*/
getShaderOffset(): org.joml.Vector4f;
/**
* Method Parameters:
* - (Empty): org.joml.Vector4f
*/
getShaderOffsetMain(): org.joml.Vector4f;
/**
* Method Parameters:
* - (Empty): number
*/
getShaderTime(): number;
/**
* Method Parameters:
* - (int arg0): void
*/
puddlesGeometry(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
puddlesProjection(): void;
/**
* Method Parameters:
* - (ArrayList arg0, int arg1): void
*/
render(arg0: java.util.ArrayList, arg1: number): void;
/**
* Method Parameters:
* - (ClimateManager arg0): void
*/
update(arg0: zombie.iso.weather.ClimateManager): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoPuddles
*/
static getInstance(): zombie.iso.IsoPuddles;
}
/**
* @customConstructor PuddlesFloat.new
* @
* [CLASS] zombie.iso.IsoPuddles$PuddlesFloat
*/
export class IsoPuddles$PuddlesFloat {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (float arg0): void
*/
addFinalValue(arg0: number): void;
/**
* Method Parameters:
* - (float arg0, float arg1): void
*/
addFinalValueForMax(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): number
*/
getAdminValue(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getFinalValue(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getID(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMax(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getMin(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getName(): string;
/**
* Method Parameters:
* - (int arg0, String arg1): zombie.iso.IsoPuddles$PuddlesFloat
*/
init(arg0: number, arg1: string): zombie.iso.IsoPuddles$PuddlesFloat;
/**
* Method Parameters:
* - (float arg0): void
*/
interpolateFinalValue(arg0: number): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEnableAdmin(): boolean;
/**
* Method Parameters:
* - (float arg0): void
*/
setAdminValue(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setEnableAdmin(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setFinalValue(arg0: number): void;
}
/**
* @customConstructor IsoPuddlesGeometry.new
* @
* [CLASS] zombie.iso.IsoPuddlesGeometry
*/
export class IsoPuddlesGeometry {
/** zombie.popman.ObjectPool */
static readonly pool?: zombie.popman.ObjectPool;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoPuddlesGeometry
*/
init(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoPuddlesGeometry;
/**
* Method Parameters:
* - (Empty): void
*/
recalcIfNeeded(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
shouldRender(): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
updateLighting(arg0: number): void;
}
/**
* @customConstructor IsoPushableObject.new
* @
* [CLASS] zombie.iso.IsoPushableObject extends zombie.iso.IsoMovingObject
*/
export class IsoPushableObject {
/**
* Constructors:
* - (IsoCell arg0)
* - (IsoCell arg0, IsoGridSquare arg1, IsoSprite arg2)
* - (IsoCell arg0, int arg1, int arg2, int arg3)
*/
constructor(arg0: zombie.iso.IsoCell, arg1?: zombie.iso.IsoGridSquare | number, arg2?: zombie.iso.sprite.IsoSprite | number, arg3?: number);
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, float arg3, int arg4, int arg5, boolean arg6, int arg7, boolean arg8, float arg9, ColorInfo arg10): void
*/
AttachAnim(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: number, arg8: boolean, arg9: number, arg10: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6): void
* - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6, ColorInfo arg7): void
*/
AttachExistingAnim(arg0: zombie.iso.sprite.IsoSprite, arg1: number, arg2: number, arg3: boolean, arg4: number, arg5: boolean, arg6: number, arg7?: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): void
*/
AttackObject(arg0: zombie.characters.IsoGameCharacter): void;
/**
* Method Parameters:
* - (Vector2 arg0, IsoObject arg1): void
*/
Collision(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (float arg0): void
*/
Damage(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
Despawn(): void;
/**
* Method Parameters:
* - (Empty): void
*/
DirtySlice(): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
* - (int arg0, int arg1): number
*/
DistTo(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number;
/**
* Method Parameters:
* - (IsoObject arg0): number
*/
DistToProper(arg0: zombie.iso.IsoObject): number;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
* - (float arg0, float arg1): number
*/
DistToSquared(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number;
/**
* Method Parameters:
* - (Empty): void
*/
DoCollideNorS(): void;
/**
* Method Parameters:
* - (Empty): void
*/
DoCollideWorE(): void;
/**
* Method Parameters:
* - (ObjectTooltip arg0, IsoGridSquare arg1): void
*/
DoSpecialTooltip(arg0: zombie.ui.ObjectTooltip, arg1: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (ObjectTooltip arg0): void
*/
DoTooltip(arg0: zombie.ui.ObjectTooltip): void;
/**
* Method Parameters:
* - (BaseVehicle arg0): number
*/
GetVehicleSlowFactor(arg0: zombie.vehicles.BaseVehicle): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
HasTooltip(): boolean;
/**
* Method Parameters:
* - (Vector2 arg0, IsoObject arg1, float arg2): void
* - (HandWeapon arg0, IsoGameCharacter arg1, float arg2, boolean arg3, float arg4): number
*/
Hit(arg0: zombie.iso.Vector2 | zombie.inventory.types.HandWeapon, arg1: zombie.iso.IsoObject | zombie.characters.IsoGameCharacter, arg2: number, arg3?: boolean, arg4?: number): void | number;
/**
* Method Parameters:
* - (BaseVehicle arg0, float arg1): void
*/
HitByVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: number): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
Move(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
MoveUnmodded(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (int arg0): void
*/
RemoveAttachedAnim(arg0: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
RemoveAttachedAnims(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
Serialize(): boolean;
/**
* Method Parameters:
* - (String arg0): void
*/
SetName(arg0: string): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean
*/
TestCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean
*/
TestPathfindCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean;
/**
* Method Parameters:
* - (IsoGridSquare arg0, IsoGridSquare arg1): zombie.iso.IsoObject$VisionResult
*/
TestVision(arg0: zombie.iso.IsoGridSquare, arg1: zombie.iso.IsoGridSquare): zombie.iso.IsoObject$VisionResult;
/**
* Method Parameters:
* - (IsoMovingObject arg0): void
*/
Thump(arg0: zombie.iso.IsoMovingObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
UnCollision(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoGameCharacter arg0, HandWeapon arg1): void
*/
WeaponHit(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.inventory.types.HandWeapon): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
addChild(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (ItemContainer arg0): void
*/
addSecondaryContainer(arg0: zombie.inventory.ItemContainer): void;
/**
* Method Parameters:
* - (IsoPlayer arg0, String arg1): boolean
*/
addSheetRope(arg0: zombie.characters.IsoPlayer, arg1: string): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
addToWorld(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
canAddSheetRope(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
canHaveMultipleHits(): number;
/**
* Method Parameters:
* - (Empty): void
*/
checkAmbientSound(): void;
/**
* Method Parameters:
* - (Empty): void
*/
checkHaveElectricity(): void;
/**
* Method Parameters:
* - (Empty): void
*/
cleanWallBlood(): void;
/**
* Method Parameters:
* - (Empty): void
*/
clearAttachedAnimSprite(): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
collideWith(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
*/
compareToY(arg0: zombie.iso.IsoMovingObject): number;
/**
* Method Parameters:
* - (Empty): number
*/
countAddSheetRope(): number;
/**
* Method Parameters:
* - (Empty): void
*/
createContainersFromSpriteProperties(): void;
/**
* Method Parameters:
* - (Empty): number
*/
customHashCode(): number;
/**
* Method Parameters:
* - (Empty): void
*/
debugPrintout(): void;
/**
* Method Parameters:
* - (IsoDirections arg0): void
*/
destroyFence(arg0: zombie.iso.IsoDirections): void;
/**
* Method Parameters:
* - (Empty): number
*/
distToNearestCamCharacter(): number;
/**
* Method Parameters:
* - (Empty): void
*/
doFindExternalWaterSource(): void;
/**
* Method Parameters:
* - (Empty): void
*/
doStairs(): void;
/**
* Method Parameters:
* - (Empty): void
*/
ensureOnTile(): void;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getAlpha(arg0?: number): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getAttachedAnimSprite(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.IsoBuilding
*/
getBuilding(): zombie.iso.areas.IsoBuilding;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): string
*/
getBumpedType(arg0: zombie.characters.IsoGameCharacter): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoCell
*/
getCell(): zombie.iso.IsoCell;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getChildSprites(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoChunk
*/
getChunk(): zombie.iso.IsoChunk;
/**
* Method Parameters:
* - (Empty): string
*/
getCollideType(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getCollidedObject(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.inventory.ItemContainer
*/
getContainer(): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (String arg0, String arg1): zombie.inventory.ItemContainer
*/
getContainerByEitherType(arg0: string, arg1: string): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (int arg0): zombie.inventory.ItemContainer
*/
getContainerByIndex(arg0: number): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (String arg0): zombie.inventory.ItemContainer
*/
getContainerByType(arg0: string): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (Empty): number
*/
getContainerCount(): number;
/**
* Method Parameters:
* - (ItemContainer arg0): number
*/
getContainerIndex(arg0: zombie.inventory.ItemContainer): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.IsoBuilding
*/
getCurrentBuilding(): zombie.iso.areas.IsoBuilding;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getCurrentSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoMetaGrid$Zone
*/
getCurrentZone(): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getCustomColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): number
*/
getDamage(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoDirections
*/
getDir(): zombie.iso.IsoDirections;
/**
* Method Parameters:
* - (IsoMovingObject arg0): number
*/
getDistanceSq(arg0: zombie.iso.IsoMovingObject): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getEatingZombies(): java.util.ArrayList;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getFacingPosition(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getFacingPositionAlt(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (float arg0): zombie.iso.IsoGridSquare
*/
getFeelerTile(arg0: number): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getFeelersize(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getFuturWalkedSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
* - (boolean arg0): number
*/
getGlobalMovementMod(arg0?: boolean): number;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getHighlightColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
getHitDir(): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getHitForce(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHitFromAngle(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getID(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getImpulsex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getImpulsey(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getIsSurfaceNormalOffset(): boolean;
/**
* Method Parameters:
* - (Empty): zombie.inventory.ItemContainer
*/
getItemContainer(): zombie.inventory.ItemContainer;
/**
* Method Parameters:
* - (Empty): number
*/
getKeyId(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLastCollideTime(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getLastSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): zombie.characters.IsoZombie
*/
getLastTargettedBy(): zombie.characters.IsoZombie;
/**
* Method Parameters:
* - (Empty): number
*/
getLimpulsex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLimpulsey(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLx(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLy(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLz(): number;
/**
* Method Parameters:
* - (int arg0, int arg1, boolean arg2): number
*/
getMaskClickedY(arg0: number, arg1: number, arg2: boolean): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.areas.isoregion.regions.IWorldRegion
*/
getMasterRegion(): zombie.iso.areas.isoregion.regions.IWorldRegion;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getModData(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): zombie.iso.Vector2
*/
getMovementLastFrame(): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getMovingObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getName(): string;
/**
* Method Parameters:
* - (Empty): boolean
*/
getNoDamage(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getNx(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getNy(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getObjectName(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getObjectRenderEffects(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getObjectRenderEffectsToApply(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): number
*/
getOffsetX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getOffsetY(): number;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getOutlineHighlightCol(arg0?: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getOutlineThickness(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSprite
*/
getOverlaySprite(): zombie.iso.sprite.IsoSprite;
/**
* Method Parameters:
* - (Empty): zombie.core.textures.ColorInfo
*/
getOverlaySpriteColor(): zombie.core.textures.ColorInfo;
/**
* Method Parameters:
* - (Empty): number
*/
getPathFindIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getPipedFuelAmount(): number;
/**
* Method Parameters:
* - (Vector3 arg0): zombie.iso.Vector3
*/
getPosition(arg0: zombie.iso.Vector3): zombie.iso.Vector3;
/**
* Method Parameters:
* - (Empty): zombie.core.properties.PropertyContainer
*/
getProperties(): zombie.core.properties.PropertyContainer;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRenderEffectMaster(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): number
*/
getRenderYOffset(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteCollide(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteMask(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
getRerouteMaskObject(): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): number
*/
getScreenX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getScreenY(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getScriptModule(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getScriptName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getScriptnx(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getScriptny(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSpecialObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.sprite.IsoSprite
*/
getSprite(): zombie.iso.sprite.IsoSprite;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
getSpriteGridObjects(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (Empty): string
*/
getSpriteName(): string;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoGridSquare
*/
getSquare(): zombie.iso.IsoGridSquare;
/**
* Method Parameters:
* - (Empty): number
*/
getStateEventDelayTimer(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getStaticMovingObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceNormalOffset(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceOffset(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getSurfaceOffsetNoTable(): number;
/**
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
getTable(): se.krka.kahlua.vm.KahluaTable;
/**
* Method Parameters:
* - (Empty): number
* - (int arg0): number
*/
getTargetAlpha(arg0?: number): number;
/**
* Method Parameters:
* - (Empty): string
*/
getTextureName(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getThumpCondition(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.interfaces.Thumpable
*/
getThumpTarget(): zombie.iso.objects.interfaces.Thumpable;
/**
* Method Parameters:
* - (IsoGameCharacter arg0): zombie.iso.objects.interfaces.Thumpable
*/
getThumpableFor(arg0: zombie.characters.IsoGameCharacter): zombie.iso.objects.interfaces.Thumpable;
/**
* Method Parameters:
* - (Empty): string
*/
getTile(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getTimeSinceZombieAttack(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.SpriteDetails.IsoObjectType
*/
getType(): zombie.iso.SpriteDetails.IsoObjectType;
/**
* Method Parameters:
* - (Empty): boolean
*/
getUsesExternalWaterSource(): boolean;
/**
* Method Parameters:
* - (Vector2 arg0): zombie.iso.Vector2
*/
getVectorFromDirection(arg0: zombie.iso.Vector2): zombie.iso.Vector2;
/**
* Method Parameters:
* - (Empty): number
*/
getWaterAmount(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWaterMax(): number;
/**
* Method Parameters:
* - (Empty): number
* - (float arg0, float arg1): number
*/
getWeight(arg0?: number, arg1?: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
/**
* Method Parameters:
* - (Empty): zombie.iso.objects.ObjectRenderEffects
*/
getWindRenderEffects(): zombie.iso.objects.ObjectRenderEffects;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldObjectIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getZ(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasExternalWaterSource(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasModData(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
hasWater(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveSheetRope(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
haveSpecialTooltip(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isAlphaAndTargetZero(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isAlphaZero(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isBlink(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCharacter(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCloseKilled(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollided(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedE(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedN(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedS(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedThisFrame(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedW(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedWithDoor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isCollidedWithVehicle(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isDestroyed(): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0): boolean
*/
isEatingOther(arg0: zombie.iso.IsoMovingObject): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isExistInTheWorld(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFirstUpdate(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFloor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHighlighted(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHoppable(): boolean;
/**
* Method Parameters:
* - (ItemContainer arg0, InventoryItem arg1): boolean
*/
isItemAllowedInContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
* - (int arg0, int arg1, boolean arg2): boolean
*/
isMaskClicked(arg0: number, arg1: number, arg2?: boolean): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMovedThumpable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isNoPicking(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isNorthHoppable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOnFloor(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHighlight(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHlAttached(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
* - (int arg0): boolean
*/
isOutlineHlBlink(arg0?: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isOutlineOnMouseover(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isPushableForSeparate(): boolean;
/**
* Method Parameters:
* - (IsoMovingObject arg0): boolean
*/
isPushedByForSeparate(arg0: zombie.iso.IsoMovingObject): boolean;
/**
* Method Parameters:
* - (ItemContainer arg0, InventoryItem arg1): boolean
*/
isRemoveItemAllowedFromContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isShootable(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSolid(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSolidForSeparate(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSpriteInvisible(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsNorth(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsObject(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isStairsWest(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTableSurface(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTableTopObject(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isTaintedWater(): boolean;
/**
* Method Parameters:
* - (int arg0): boolean
*/
isTargetAlphaZero(arg0: number): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isZombie(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isZombiesDontAttack(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isbAltCollide(): boolean;
/**
* Method Parameters:
* - (ByteBuffer arg0, int arg1): void
* - (ByteBuffer arg0, int arg1, boolean arg2): void
*/
load(arg0: java.nio.ByteBuffer, arg1: number, arg2?: boolean): void;
/**
* Method Parameters:
* - (String arg0, ByteBuffer arg1): void
*/
loadChange(arg0: string, arg1: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
* - (ByteBuffer arg0, boolean arg1): void
*/
loadFromRemoteBuffer(arg0: java.nio.ByteBuffer, arg1?: boolean): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
loadState(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (int arg0, int arg1): boolean
*/
onMouseLeftClick(arg0: number, arg1: number): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1): void
*/
onMouseRightClick(arg0: number, arg1: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
onMouseRightReleased(): void;
/**
* Method Parameters:
* - (Empty): void
*/
postupdate(): void;
/**
* Method Parameters:
* - (Empty): void
*/
preupdate(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeAllContainers(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeFromSquare(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeFromWorld(): void;
/**
* Method Parameters:
* - (ObjectRenderEffects arg0): void
*/
removeRenderEffect(arg0: zombie.iso.objects.ObjectRenderEffects): void;
/**
* Method Parameters:
* - (IsoPlayer arg0): boolean
*/
removeSheetRope(arg0: zombie.characters.IsoPlayer): boolean;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6): void
*/
render(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void
*/
renderAttachedAndOverlaySprites(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7, Consumer arg8): void
*/
renderFloorTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer, arg8: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, boolean arg3): void
*/
renderFxMask(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3): void
*/
renderObjectPicker(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void
*/
renderWallTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, ColorInfo arg3, Shader arg4, Consumer arg5): void
*/
renderWallTileOnly(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: zombie.core.opengl.Shader, arg5: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (Empty): void
*/
renderlast(): void;
/**
* Method Parameters:
* - (InventoryItem arg0): zombie.inventory.InventoryItem
*/
replaceItem(arg0: zombie.inventory.InventoryItem): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): void
*/
reset(): void;
/**
* Method Parameters:
* - (Empty): void
*/
reuseGridSquare(): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
* - (ByteBuffer arg0, boolean arg1): void
*/
save(arg0: java.nio.ByteBuffer, arg1?: boolean): void;
/**
* Method Parameters:
* - (String arg0, KahluaTable arg1, ByteBuffer arg2): void
*/
saveChange(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable, arg2: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
saveState(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, KahluaTable arg1): void
* - (String arg0, Object... arg1): void
*/
sendObjectChange(arg0: string, arg1?: se.krka.kahlua.vm.KahluaTable | any): void;
/**
* Method Parameters:
* - (Empty): void
*/
separate(): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setAlpha(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setAlphaAndTarget(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setAlphaToTarget(arg0: number): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setAttachedAnimSprite(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setBlink(arg0: boolean): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setChildSprites(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCloseKilled(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidable(arg0: boolean): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setCollideType(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedE(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedN(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setCollidedObject(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedS(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedThisFrame(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedW(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setCollidedWithDoor(arg0: boolean): void;
/**
* Method Parameters:
* - (ItemContainer arg0): void
*/
setContainer(arg0: zombie.inventory.ItemContainer): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setCurrent(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setCustomColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void;
/**
* Method Parameters:
* - (short arg0): void
*/
setDamage(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDestroyed(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoDirections arg0): void
* - (int arg0): void
*/
setDir(arg0: zombie.iso.IsoDirections | number): void;
/**
* Method Parameters:
* - (ArrayList arg0): void
*/
setEatingZombies(arg0: java.util.ArrayList): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setFeelersize(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setFirstUpdate(arg0: boolean): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setHighlightColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (boolean arg0, boolean arg1): void
*/
setHighlighted(arg0: boolean, arg1?: boolean): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
setHitDir(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setHitForce(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setHitFromAngle(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setID(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setImpulsex(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setImpulsey(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setKeyId(arg0: number): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setLast(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLastCollideTime(arg0: number): void;
/**
* Method Parameters:
* - (IsoZombie arg0): void
*/
setLastTargettedBy(arg0: zombie.characters.IsoZombie): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLimpulsex(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLimpulsey(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLx(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLy(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setLz(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setMovedThumpable(arg0: boolean): void;
/**
* Method Parameters:
* - (Vector2 arg0): void
*/
setMovementLastFrame(arg0: zombie.iso.Vector2): void;
/**
* Method Parameters:
* - (Empty): void
*/
setMovingSquareNow(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setName(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setNoDamage(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setNoPicking(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setNx(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setNy(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOffsetX(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOffsetY(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOnFloor(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHighlight(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (ColorInfo arg0): void
* - (int arg0, ColorInfo arg1): void
* - (float arg0, float arg1, float arg2, float arg3): void
* - (int arg0, float arg1, float arg2, float arg3, float arg4): void
*/
setOutlineHighlightCol(arg0: zombie.core.textures.ColorInfo | number, arg1?: zombie.core.textures.ColorInfo | number, arg2?: number, arg3?: number, arg4?: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHlAttached(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
* - (int arg0, boolean arg1): void
*/
setOutlineHlBlink(arg0: boolean | number, arg1?: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setOutlineOnMouseover(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setOutlineThickness(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
* - (String arg0, boolean arg1): void
* - (String arg0, float arg1, float arg2, float arg3, float arg4): void
* - (String arg0, float arg1, float arg2, float arg3, float arg4, boolean arg5): boolean
*/
setOverlaySprite(arg0: string, arg1?: boolean | number, arg2?: number, arg3?: number, arg4?: number, arg5?: boolean): void | boolean;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): void
*/
setOverlaySpriteColor(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPathFindIndex(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setPipedFuelAmount(arg0: number): void;
/**
* Method Parameters:
* - (RenderEffectType arg0): void
* - (RenderEffectType arg0, boolean arg1): void
*/
setRenderEffect(arg0: zombie.iso.objects.RenderEffectType, arg1?: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setRenderYOffset(arg0: number): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setRerouteCollide(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (IsoObject arg0): void
*/
setRerouteMask(arg0: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setScriptModule(arg0: string): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setScriptnx(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setScriptny(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setShootable(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSolid(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setSpecialTooltip(arg0: boolean): void;
/**
* Method Parameters:
* - (IsoSprite arg0): void
* - (String arg0): void
*/
setSprite(arg0: zombie.iso.sprite.IsoSprite | string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setSpriteFromName(arg0: string): void;
/**
* Method Parameters:
* - (IsoGridSquare arg0): void
*/
setSquare(arg0: zombie.iso.IsoGridSquare): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setStateEventDelayTimer(arg0: number): void;
/**
* Method Parameters:
* - (KahluaTable arg0): void
*/
setTable(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setTaintedWater(arg0: boolean): void;
/**
* Method Parameters:
* - (float arg0): void
* - (int arg0, float arg1): void
*/
setTargetAlpha(arg0: number, arg1?: number): void;
/**
* Method Parameters:
* - (Thumpable arg0): void
*/
setThumpTarget(arg0: zombie.iso.objects.interfaces.Thumpable): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setTimeSinceZombieAttack(arg0: number): void;
/**
* Method Parameters:
* - (IsoObjectType arg0): void
*/
setType(arg0: zombie.iso.SpriteDetails.IsoObjectType): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setUsesExternalWaterSource(arg0: boolean): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setWaterAmount(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setWeight(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setWidth(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setX(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setY(arg0: number): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setZ(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setZombiesDontAttack(arg0: boolean): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setbAltCollide(arg0: boolean): void;
/**
* Method Parameters:
* - (Empty): void
*/
softReset(): void;
/**
* Method Parameters:
* - (IsoMovingObject arg0, boolean arg1): void
*/
spotted(arg0: zombie.iso.IsoMovingObject, arg1: boolean): void;
/**
* Method Parameters:
* - (boolean arg0, byte arg1, UdpConnection arg2, ByteBuffer arg3): void
*/
syncIsoObject(arg0: boolean, arg1: number, arg2: zombie.core.raknet.UdpConnection, arg3: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ByteBufferWriter arg0): void
*/
syncIsoObjectSend(arg0: zombie.core.network.ByteBufferWriter): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCompleteItemToClients(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCompleteItemToServer(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitCustomColor(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitModData(): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitUpdatedSprite(): void;
/**
* Method Parameters:
* - (Empty): void
* - (UdpConnection arg0): void
*/
transmitUpdatedSpriteToClients(arg0?: zombie.core.raknet.UdpConnection): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitUpdatedSpriteToServer(): void;
/**
* Method Parameters:
* - (Empty): void
*/
unsetOutlineHighlight(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
useItemOn(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (int arg0): number
*/
useWater(arg0: number): number;
/**
* Method Parameters:
* - (ByteBufferWriter arg0): void
*/
writeToRemoteBuffer(arg0: zombie.core.network.ByteBufferWriter): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
* - (int arg0, int arg1, int arg2): zombie.iso.IsoObject
*/
static FindExternalWaterSource(arg0: zombie.iso.IsoGridSquare | number, arg1?: number, arg2?: number): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoObject
*/
static FindWaterSourceOnSquare(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, int arg1): java.lang.Class
*/
static factoryClassFromFileInput(arg0: zombie.iso.IsoCell, arg1: number): java.lang.Class;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, byte arg1): zombie.iso.IsoObject
* - (IsoCell arg0, ByteBuffer arg1): zombie.iso.IsoObject
*/
static factoryFromFileInput(arg0: zombie.iso.IsoCell, arg1: number | java.nio.ByteBuffer): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, int arg1): zombie.iso.IsoObject
*/
static factoryFromFileInput_OLD(arg0: zombie.iso.IsoCell, arg1: number): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): number
*/
static factoryGetClassID(arg0: string): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject$IsoObjectFactory
*/
static getFactoryVehicle(): zombie.iso.IsoObject$IsoObjectFactory;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getIDCount(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
static getLastRendered(): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
*/
static getLastRenderedRendered(): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoObject
* - (IsoGridSquare arg0, String arg1, String arg2, boolean arg3): zombie.iso.IsoObject
*/
static getNew(arg0?: zombie.iso.IsoGridSquare, arg1?: string, arg2?: string, arg3?: boolean): zombie.iso.IsoObject;
/**
* @noSelf
*
* Method Parameters:
* - (Vector2 arg0, IsoDirections arg1): zombie.iso.Vector2
*/
static getVectorFromDirection(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoDirections): zombie.iso.Vector2;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static setDefaultCondition(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
static setIDCount(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0): void
*/
static setLastRendered(arg0: zombie.iso.IsoObject): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0): void
*/
static setLastRenderedRendered(arg0: zombie.iso.IsoObject): void;
}
/**
* @customConstructor IsoUtils.new
* @
* [CLASS] zombie.iso.IsoUtils
*/
export class IsoUtils {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): number
* - (float arg0, float arg1, float arg2, float arg3, float arg4, float arg5): number
*/
static DistanceManhatten(arg0: number, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): number
*/
static DistanceManhattenSquare(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): number
* - (float arg0, float arg1, float arg2, float arg3, float arg4, float arg5): number
*/
static DistanceTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): number
*/
static DistanceTo2D(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): number
* - (float arg0, float arg1, float arg2, float arg3, float arg4, float arg5): number
*/
static DistanceToSquared(arg0: number, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2): number
*/
static XToIso(arg0: number, arg1: number, arg2: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, int arg2): number
*/
static XToIsoTrue(arg0: number, arg1: number, arg2: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, int arg3): number
*/
static XToScreen(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, int arg3): number
*/
static XToScreenExact(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): number
*/
static XToScreenInt(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2): number
*/
static YToIso(arg0: number, arg1: number, arg2: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, int arg3): number
*/
static YToScreen(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, int arg3): number
*/
static YToScreenExact(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3): number
*/
static YToScreenInt(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2): number
*/
static clamp(arg0: number, arg1: number, arg2: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGameCharacter arg0, float arg1, float arg2, float arg3, float arg4, float arg5): boolean
*/
static isSimilarDirection(arg0: zombie.characters.IsoGameCharacter, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2): number
*/
static lerp(arg0: number, arg1: number, arg2: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2): number
*/
static smoothstep(arg0: number, arg1: number, arg2: number): number;
}
/**
* @customConstructor IsoWaterGeometry.new
* @
* [CLASS] zombie.iso.IsoWaterGeometry
*/
export class IsoWaterGeometry {
/** zombie.popman.ObjectPool */
static readonly pool?: zombie.popman.ObjectPool;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): number
*/
getFlow(): number;
/**
* Method Parameters:
* - (IsoGridSquare arg0): zombie.iso.IsoWaterGeometry
*/
init(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoWaterGeometry;
/**
* Method Parameters:
* - (Empty): boolean
*/
isShore(): boolean;
}
/**
* @customConstructor IsoWorld.new
* @
* [CLASS] zombie.iso.IsoWorld
*/
export class IsoWorld {
/** boolean */
static NoZombies: boolean;
/** java.util.HashMap> */
static readonly PropertyValueMap?: java.util.HashMap>;
/** int */
static SavedWorldVersion: number;
/** int */
static TotalWorldVersion: number;
/** int */
static readonly WorldVersion: number;
/** int */
static readonly WorldVersion_AlarmClockRingSince: number;
/** int */
static readonly WorldVersion_AllPatches: number;
/** int */
static readonly WorldVersion_AlreadyReadBooks1: number;
/** int */
static readonly WorldVersion_AlreadyReadBooks2: number;
/** int */
static readonly WorldVersion_AttachedSlotType: number;
/** int */
static readonly WorldVersion_Barricade: number;
/** int */
static readonly WorldVersion_BodyLocation: number;
/** int */
static readonly WorldVersion_CanUpgradePerk: number;
/** int */
static readonly WorldVersion_CharacterModelData: number;
/** int */
static readonly WorldVersion_CharacterModelData2: number;
/** int */
static readonly WorldVersion_CharacterModelData3: number;
/** int */
static readonly WorldVersion_ChunkSpawnedRooms: number;
/** int */
static readonly WorldVersion_ChunkVehicles: number;
/** int */
static readonly WorldVersion_ClimateAdded: number;
/** int */
static readonly WorldVersion_ClimateColors: number;
/** int */
static readonly WorldVersion_ClothingPatchSaveLoad: number;
/** int */
static readonly WorldVersion_CompostLastUpdated: number;
/** int */
static readonly WorldVersion_ContainerMaxCapacity: number;
/** int */
static readonly WorldVersion_CruiseSpeedSaving: number;
/** int */
static readonly WorldVersion_DayLengthHours: number;
/** int */
static readonly WorldVersion_DeadBodyAngle: number;
/** int */
static readonly WorldVersion_DeadBodyAtlas: number;
/** int */
static readonly WorldVersion_DeadBodyFakeDead: number;
/** int */
static readonly WorldVersion_DeadBodyID: number;
/** int */
static readonly WorldVersion_DeadBodyPersistentOutfitID: number;
/** int */
static readonly WorldVersion_DeadBodyZombieRotStage: number;
/** int */
static readonly WorldVersion_DeathDragDown: number;
/** int */
static readonly WorldVersion_Fitness: number;
/** int */
static readonly WorldVersion_Fitness2: number;
/** int */
static readonly WorldVersion_FliesSound: number;
/** int */
static readonly WorldVersion_GeneratorFuelFloat: number;
/** int */
static readonly WorldVersion_HumanVisualBlood: number;
/** int */
static readonly WorldVersion_IgnoreRemoveSandbox: number;
/** int */
static readonly WorldVersion_InfectionTime: number;
/** int */
static readonly WorldVersion_ItemContainerIdenticalItems: number;
/** int */
static readonly WorldVersion_ItemContainerIdenticalItemsInt: number;
/** int */
static readonly WorldVersion_ItemVisualFullType: number;
/** int */
static readonly WorldVersion_KateBobStorm: number;
/** int */
static readonly WorldVersion_KnownMediaLines: number;
/** int */
static readonly WorldVersion_LampOnPillar: number;
/** int */
static readonly WorldVersion_LampOnPillar2: number;
/** int */
static readonly WorldVersion_LootRespawn: number;
/** int */
static readonly WorldVersion_MapMetaBounds: number;
/** int */
static readonly WorldVersion_MediaDisksAndTapes: number;
/** int */
static readonly WorldVersion_NaturalHairBeardColor: number;
/** int */
static readonly WorldVersion_NewFog: number;
/** int */
static readonly WorldVersion_NewSandboxLootModifier: number;
/** int */
static readonly WorldVersion_NoiseMakerDuration: number;
/** int */
static readonly WorldVersion_OverlappingGenerators: number;
/** int */
static readonly WorldVersion_PerkName: number;
/** int */
static readonly WorldVersion_PlayerVehicleSeat: number;
/** int */
static readonly WorldVersion_PolygonZone: number;
/** int */
static readonly WorldVersion_PolylineZone: number;
/** int */
static readonly WorldVersion_SandboxOptions: number;
/** int */
static readonly WorldVersion_Scarecrow: number;
/** int */
static readonly WorldVersion_Thermos: number;
/** int */
static readonly WorldVersion_TimedActionInstantCheat: number;
/** int */
static readonly WorldVersion_VehicleBlood: number;
/** int */
static readonly WorldVersion_VehicleJNITransform: number;
/** int */
static readonly WorldVersion_VehicleLightFocusing: number;
/** int */
static readonly WorldVersion_VehicleSirenStartTime: number;
/** int */
static readonly WorldVersion_VehicleTowAttachment: number;
/** int */
static readonly WorldVersion_VehicleTowingID: number;
/** int */
static readonly WorldVersion_ZombieRotStage: number;
/** zombie.iso.IsoWorld */
static instance?: zombie.iso.IsoWorld;
/** java.lang.String */
static mapPath?: string;
/** boolean */
static mapUseJar: boolean;
/** int */
static saveoffsetx: number;
/** int */
static saveoffsety: number;
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (SurvivorDesc arg0, IsoGridSquare arg1, IsoPlayer arg2): zombie.characters.IsoSurvivor
*/
CreateRandomSurvivor(arg0: zombie.characters.SurvivorDesc, arg1: zombie.iso.IsoGridSquare, arg2: zombie.characters.IsoPlayer): zombie.characters.IsoSurvivor;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, int arg4): void
*/
CreateSwarm(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* Method Parameters:
* - (Empty): void
*/
ForceKillAllZombies(): void;
/**
* Method Parameters:
* - (Empty): void
*/
KillCell(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
LoadPlayerForInfo(): boolean;
/**
* Method Parameters:
* - (IsoSpriteManager arg0, String arg1, int arg2): void
*/
LoadTileDefinitions(arg0: zombie.iso.sprite.IsoSpriteManager, arg1: string, arg2: number): void;
/**
* Method Parameters:
* - (IsoSpriteManager arg0, String arg1, int arg2): void
*/
LoadTileDefinitionsPropertyStrings(arg0: zombie.iso.sprite.IsoSpriteManager, arg1: string, arg2: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
addLuaTrait(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
checkVehiclesZones(): void;
/**
* Method Parameters:
* - (Empty): java.util.HashMap>
* - (String arg0): java.util.ArrayList
*/
getAllTiles(arg0?: string): java.util.HashMap> | java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getAllTilesName(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoCell
*/
getCell(): zombie.iso.IsoCell;
/**
* Method Parameters:
* - (Empty): zombie.iso.weather.ClimateManager
*/
getClimateManager(): zombie.iso.weather.ClimateManager;
/**
* Method Parameters:
* - (Empty): string
*/
getDifficulty(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getFrameNo(): number;
/**
* Method Parameters:
* - (Empty): zombie.audio.BaseSoundEmitter
* - (float arg0, float arg1, float arg2): zombie.audio.BaseSoundEmitter
*/
getFreeEmitter(arg0?: number, arg1?: number, arg2?: number): zombie.audio.BaseSoundEmitter;
/**
* Method Parameters:
* - (Empty): string
*/
getGameMode(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getGlobalTemperature(): number;
/**
* Method Parameters:
* - (ByteBuffer arg0): zombie.iso.IsoObject
*/
getItemFromXYZIndexBuffer(arg0: java.nio.ByteBuffer): zombie.iso.IsoObject;
/**
* Method Parameters:
* - (Empty): zombie.characters.SurvivorDesc
*/
getLuaPlayerDesc(): zombie.characters.SurvivorDesc;
/**
* Method Parameters:
* - (Empty): number
*/
getLuaPosX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLuaPosY(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLuaPosZ(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLuaSpawnCellX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLuaSpawnCellY(): number;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getLuaTraits(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): string
*/
getMap(): string;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoMetaChunk
*/
getMetaChunk(arg0: number, arg1: number): zombie.iso.IsoMetaChunk;
/**
* Method Parameters:
* - (int arg0, int arg1): zombie.iso.IsoMetaChunk
*/
getMetaChunkFromTile(arg0: number, arg1: number): zombie.iso.IsoMetaChunk;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoMetaGrid
*/
getMetaGrid(): zombie.iso.IsoMetaGrid;
/**
* Method Parameters:
* - (Empty): zombie.iso.IsoPuddles
*/
getPuddlesManager(): zombie.iso.IsoPuddles;
/**
* Method Parameters:
* - (Empty): zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
*/
getRBBasic(): zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getRandomizedBuildingList(): java.util.ArrayList;
/**
* Method Parameters:
* - (String arg0): zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
*/
getRandomizedVehicleStoryByName(arg0: string): zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getRandomizedVehicleStoryList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getRandomizedZoneList(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): java.util.HashMap>
*/
getSpawnedZombieZone(): java.util.HashMap>;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getTileImageNames(): java.util.ArrayList;
/**
* Method Parameters:
* - (Empty): number
*/
getTimeSinceLastSurvivorInHorde(): number;
/**
* Method Parameters:
* - (Empty): string
*/
getWeather(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getWorld(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldAgeDays(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldSquareX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWorldSquareY(): number;
/**
* Method Parameters:
* - (Empty): void
*/
init(): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isHydroPowerOn(): boolean;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): boolean
*/
isValidSquare(arg0: number, arg1: number, arg2: number): boolean;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): zombie.iso.IsoMetaGrid$Zone
*/
registerMannequinZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): void
*/
registerRoomTone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, KahluaTable arg4): void
*/
registerSpawnOrigin(arg0: number, arg1: number, arg2: number, arg3: number, arg4: se.krka.kahlua.vm.KahluaTable): void;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): zombie.iso.IsoMetaGrid$Zone
*/
registerVehiclesZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3): void
*/
registerWaterFlow(arg0: number, arg1: number, arg2: number, arg3: number): void;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3, float arg4, float arg5): void
*/
registerWaterZone(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6): zombie.iso.IsoMetaGrid$Zone
*/
registerZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6): zombie.iso.IsoMetaGrid$Zone
*/
registerZoneNoOverlap(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): zombie.iso.IsoMetaGrid$Zone;
/**
* Method Parameters:
* - (String arg0): void
*/
removeZonesForLotDirectory(arg0: string): void;
/**
* Method Parameters:
* - (Empty): void
*/
render(): void;
/**
* Method Parameters:
* - (Empty): void
*/
renderTerrain(): void;
/**
* Method Parameters:
* - (BaseSoundEmitter arg0): void
*/
returnOwnershipOfEmitter(arg0: zombie.audio.BaseSoundEmitter): void;
/**
* Method Parameters:
* - (Empty): void
*/
sceneCullZombies(): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setDifficulty(arg0: string): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setDrawWorld(arg0: boolean): void;
/**
* Method Parameters:
* - (BaseSoundEmitter arg0, IsoObject arg1): void
*/
setEmitterOwner(arg0: zombie.audio.BaseSoundEmitter, arg1: zombie.iso.IsoObject): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setGameMode(arg0: string): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setGlobalTemperature(arg0: number): void;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setHydroPowerOn(arg0: boolean): void;
/**
* Method Parameters:
* - (SurvivorDesc arg0): void
*/
setLuaPlayerDesc(arg0: zombie.characters.SurvivorDesc): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setLuaPosX(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setLuaPosY(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setLuaPosZ(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setLuaSpawnCellX(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setLuaSpawnCellY(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setMap(arg0: string): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setTimeSinceLastSurvivorInHorde(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setWeather(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setWorld(arg0: string): void;
/**
* Method Parameters:
* - (BaseSoundEmitter arg0): void
*/
takeOwnershipOfEmitter(arg0: zombie.audio.BaseSoundEmitter): void;
/**
* Method Parameters:
* - (Empty): void
*/
transmitWeather(): void;
/**
* Method Parameters:
* - (Empty): void
*/
update(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
static getWorldVersion(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static getZombiesDisabled(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static getZombiesEnabled(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static isAnimRecorderActive(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
static isAnimRecorderDiscardTriggered(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (InputStream arg0): number
* - (RandomAccessFile arg0): number
*/
static readInt(arg0: java.io.InputStream | java.io.RandomAccessFile): number;
/**
* @noSelf
*
* Method Parameters:
* - (InputStream arg0): string
* - (RandomAccessFile arg0): string
*/
static readString(arg0: java.io.InputStream | java.io.RandomAccessFile): string;
}
/**
* @customConstructor Frame.new
* @
* [CLASS] zombie.iso.IsoWorld$Frame
*/
export class IsoWorld$Frame {
/**
* Constructors:
* - (IsoWorld arg0)
*/
constructor(arg0: zombie.iso.IsoWorld);
}
/**
* @customConstructor MetaCell.new
* @
* [CLASS] zombie.iso.IsoWorld$MetaCell
*/
export class IsoWorld$MetaCell {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
}
/**
* @customConstructor LosUtil.new
* @
* [CLASS] zombie.iso.LosUtil
*/
export class LosUtil {
/** int */
static XSIZE: number;
/** int */
static YSIZE: number;
/** int */
static ZSIZE: number;
/** boolean[] */
static cachecleared?: boolean[];
/** byte[][][][] */
static cachedresults?: number[][][][];
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): void
*/
static init(arg0: number, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7): zombie.iso.LosUtil$TestResults
* - (IsoCell arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, int arg8): zombie.iso.LosUtil$TestResults
*/
static lineClear(arg0: zombie.iso.IsoCell, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8?: number): zombie.iso.LosUtil$TestResults;
/**
* @noSelf
*
* Method Parameters:
* - (IsoCell arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, int arg8): zombie.iso.LosUtil$TestResults
*/
static lineClearCached(arg0: zombie.iso.IsoCell, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8: number): zombie.iso.LosUtil$TestResults;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6): boolean
*/
static lineClearCollide(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGameCharacter arg0, IsoCell arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7): number
*/
static lineClearCollideCount(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.iso.IsoCell, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): number;
}
/** [ENUM] zombie.iso.LosUtil$TestResults */
export class LosUtil$TestResults {
protected constructor();
static readonly Blocked: zombie.iso.LosUtil$TestResults;
static readonly Clear: zombie.iso.LosUtil$TestResults;
static readonly ClearThroughClosedDoor: zombie.iso.LosUtil$TestResults;
static readonly ClearThroughOpenDoor: zombie.iso.LosUtil$TestResults;
static readonly ClearThroughWindow: zombie.iso.LosUtil$TestResults;
name(): string;
ordinal(): number;
/**
* @noSelf
*
* (String arg0): TestResults
*/
static valueOf(arg0: string | null): zombie.iso.LosUtil$TestResults;
/** @noSelf */
static values(): zombie.iso.LosUtil$TestResults[];
}
/**
* @customConstructor LotHeader.new
* @
* [CLASS] zombie.iso.LotHeader
*/
export class LotHeader {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Empty): void
*/
Dispose(): void;
/**
* Method Parameters:
* - (Empty): number
*/
getHeight(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getLevels(): number;
/**
* Method Parameters:
* - (int arg0): zombie.iso.areas.IsoRoom
*/
getRoom(arg0: number): zombie.iso.areas.IsoRoom;
/**
* Method Parameters:
* - (int arg0, int arg1, int arg2): number
*/
getRoomAt(arg0: number, arg1: number, arg2: number): number;
/**
* Method Parameters:
* - (Empty): number
*/
getWidth(): number;
}
/**
* @customConstructor MetaObject.new
* @
* [CLASS] zombie.iso.MetaObject
*/
export class MetaObject {
/**
* Constructors:
* - (int arg0, int arg1, int arg2, RoomDef arg3)
*/
constructor(arg0: number, arg1: number, arg2: number, arg3: zombie.iso.RoomDef);
/**
* Method Parameters:
* - (Empty): zombie.iso.RoomDef
*/
getRoom(): zombie.iso.RoomDef;
/**
* Method Parameters:
* - (Empty): number
*/
getType(): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
getUsed(): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
getX(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getY(): number;
/**
* Method Parameters:
* - (boolean arg0): void
*/
setUsed(arg0: boolean): void;
}
/**
* @customConstructor MultiStageBuilding.new
* @
* [CLASS] zombie.iso.MultiStageBuilding
*/
export class MultiStageBuilding {
/** java.util.ArrayList