/**
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
/** @noSelfInFile */
///
declare module '@shughesuk/pipewrench' {
export namespace zombie.core.skinnedmodel.visual {
/**
* @customConstructor BaseVisual.new
* @
* [ABSTRACT CLASS] zombie.core.skinnedmodel.visual.BaseVisual
*/
export class BaseVisual {
/**
* Constructors:
* - (Empty Constructor)
*/
protected constructor();
/**
* Method Parameters:
* - (Empty): void
*/
clear(): void;
/**
* Method Parameters:
* - (BaseVisual arg0): void
*/
copyFrom(arg0: zombie.core.skinnedmodel.visual.BaseVisual): void;
/**
* Method Parameters:
* - (String arg0, ItemVisuals arg1): void
*/
dressInNamedOutfit(arg0: string, arg1: zombie.core.skinnedmodel.visual.ItemVisuals): void;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.model.Model
*/
getModel(): zombie.core.skinnedmodel.model.Model;
/**
* Method Parameters:
* - (Empty): zombie.scripting.objects.ModelScript
*/
getModelScript(): zombie.scripting.objects.ModelScript;
/**
* Method Parameters:
* - (ByteBuffer arg0, int arg1): void
*/
load(arg0: java.nio.ByteBuffer, arg1: number): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
save(arg0: java.nio.ByteBuffer): void;
}
/**
* @customConstructor HumanVisual.new
* @
* [CLASS] zombie.core.skinnedmodel.visual.HumanVisual extends zombie.core.skinnedmodel.visual.BaseVisual
*/
export class HumanVisual {
/**
* Constructors:
* - (IHumanVisual arg0)
*/
constructor(arg0: zombie.core.skinnedmodel.visual.IHumanVisual);
/**
* Method Parameters:
* - (String arg0): zombie.core.skinnedmodel.visual.ItemVisual
*/
addBodyVisual(arg0: string): zombie.core.skinnedmodel.visual.ItemVisual;
/**
* Method Parameters:
* - (String arg0): zombie.core.skinnedmodel.visual.ItemVisual
*/
addBodyVisualFromClothingItemName(arg0: string): zombie.core.skinnedmodel.visual.ItemVisual;
/**
* Method Parameters:
* - (String arg0): zombie.core.skinnedmodel.visual.ItemVisual
*/
addBodyVisualFromItemType(arg0: string): zombie.core.skinnedmodel.visual.ItemVisual;
/**
* Method Parameters:
* - (ItemVisuals arg0, Item arg1): zombie.core.skinnedmodel.visual.ItemVisual
*/
addClothingItem(arg0: zombie.core.skinnedmodel.visual.ItemVisuals, arg1: zombie.scripting.objects.Item): zombie.core.skinnedmodel.visual.ItemVisual;
/**
* Method Parameters:
* - (Empty): void
*/
clear(): void;
/**
* Method Parameters:
* - (BaseVisual arg0): void
*/
copyFrom(arg0: zombie.core.skinnedmodel.visual.BaseVisual): void;
/**
* Method Parameters:
* - (String arg0, ItemVisuals arg1): void
* - (String arg0, ItemVisuals arg1, boolean arg2): void
*/
dressInClothingItem(arg0: string, arg1: zombie.core.skinnedmodel.visual.ItemVisuals, arg2?: boolean): void;
/**
* Method Parameters:
* - (String arg0, ItemVisuals arg1): void
*/
dressInNamedOutfit(arg0: string, arg1: zombie.core.skinnedmodel.visual.ItemVisuals): void;
/**
* Method Parameters:
* - (Empty): zombie.core.ImmutableColor
*/
getBeardColor(): zombie.core.ImmutableColor;
/**
* Method Parameters:
* - (Empty): string
*/
getBeardModel(): string;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): number
*/
getBlood(arg0: zombie.characterTextures.BloodBodyPartType): number;
/**
* Method Parameters:
* - (Empty): number
*/
getBodyHairIndex(): number;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.visual.ItemVisuals
*/
getBodyVisuals(): zombie.core.skinnedmodel.visual.ItemVisuals;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): number
*/
getDirt(arg0: zombie.characterTextures.BloodBodyPartType): number;
/**
* Method Parameters:
* - (Empty): zombie.core.ImmutableColor
*/
getHairColor(): zombie.core.ImmutableColor;
/**
* Method Parameters:
* - (Empty): string
*/
getHairModel(): string;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): number
*/
getHole(arg0: zombie.characterTextures.BloodBodyPartType): number;
/**
* Method Parameters:
* - (Empty): string
*/
getLastStandString(): string;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.model.Model
*/
getModel(): zombie.core.skinnedmodel.model.Model;
/**
* Method Parameters:
* - (Empty): zombie.scripting.objects.ModelScript
*/
getModelScript(): zombie.scripting.objects.ModelScript;
/**
* Method Parameters:
* - (Empty): zombie.core.ImmutableColor
*/
getNaturalBeardColor(): zombie.core.ImmutableColor;
/**
* Method Parameters:
* - (Empty): zombie.core.ImmutableColor
*/
getNaturalHairColor(): zombie.core.ImmutableColor;
/**
* Method Parameters:
* - (Empty): string
*/
getNonAttachedHair(): string;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.population.Outfit
*/
getOutfit(): zombie.core.skinnedmodel.population.Outfit;
/**
* Method Parameters:
* - (Empty): zombie.core.ImmutableColor
*/
getSkinColor(): zombie.core.ImmutableColor;
/**
* Method Parameters:
* - (Empty): string
*/
getSkinTexture(): string;
/**
* Method Parameters:
* - (Empty): number
*/
getSkinTextureIndex(): number;
/**
* Method Parameters:
* - (Empty): number
*/
getTotalBlood(): number;
/**
* Method Parameters:
* - (String arg0): boolean
*/
hasBodyVisualFromItemType(arg0: string): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFemale(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSkeleton(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isZombie(): boolean;
/**
* Method Parameters:
* - (float arg0, float arg1, float arg2): number
*/
lerp(arg0: number, arg1: number, arg2: number): number;
/**
* Method Parameters:
* - (ByteBuffer arg0, int arg1): void
*/
load(arg0: java.nio.ByteBuffer, arg1: number): void;
/**
* Method Parameters:
* - (String arg0): boolean
*/
loadLastStandString(arg0: string): boolean;
/**
* Method Parameters:
* - (Empty): number
*/
pickRandomZombieRotStage(): number;
/**
* Method Parameters:
* - (Empty): void
*/
randomBlood(): void;
/**
* Method Parameters:
* - (Empty): void
*/
randomDirt(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeBlood(): void;
/**
* Method Parameters:
* - (String arg0): zombie.core.skinnedmodel.visual.ItemVisual
*/
removeBodyVisualFromItemType(arg0: string): zombie.core.skinnedmodel.visual.ItemVisual;
/**
* Method Parameters:
* - (Empty): void
*/
removeDirt(): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
save(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (ImmutableColor arg0): void
*/
setBeardColor(arg0: zombie.core.ImmutableColor): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setBeardModel(arg0: string): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0, float arg1): void
*/
setBlood(arg0: zombie.characterTextures.BloodBodyPartType, arg1: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setBodyHairIndex(arg0: number): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0, float arg1): void
*/
setDirt(arg0: zombie.characterTextures.BloodBodyPartType, arg1: number): void;
/**
* Method Parameters:
* - (Model arg0): void
*/
setForceModel(arg0: zombie.core.skinnedmodel.model.Model): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setForceModelScript(arg0: string): void;
/**
* Method Parameters:
* - (ImmutableColor arg0): void
*/
setHairColor(arg0: zombie.core.ImmutableColor): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setHairModel(arg0: string): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): void
*/
setHole(arg0: zombie.characterTextures.BloodBodyPartType): void;
/**
* Method Parameters:
* - (ImmutableColor arg0): void
*/
setNaturalBeardColor(arg0: zombie.core.ImmutableColor): void;
/**
* Method Parameters:
* - (ImmutableColor arg0): void
*/
setNaturalHairColor(arg0: zombie.core.ImmutableColor): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setNonAttachedHair(arg0: string): void;
/**
* Method Parameters:
* - (Outfit arg0): void
*/
setOutfit(arg0: zombie.core.skinnedmodel.population.Outfit): void;
/**
* Method Parameters:
* - (ImmutableColor arg0): void
*/
setSkinColor(arg0: zombie.core.ImmutableColor): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setSkinTextureIndex(arg0: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setSkinTextureName(arg0: string): void;
/**
* Method Parameters:
* - (Outfit arg0): void
*/
synchWithOutfit(arg0: zombie.core.skinnedmodel.population.Outfit): void;
/**
* @noSelf
*
* Method Parameters:
* - (ItemVisuals arg0): zombie.core.skinnedmodel.model.CharacterMask
*/
static GetMask(arg0: zombie.core.skinnedmodel.visual.ItemVisuals): zombie.core.skinnedmodel.model.CharacterMask;
}
/**
* @customConstructor IHumanVisual.new
* @
* [INTERFACE] zombie.core.skinnedmodel.visual.IHumanVisual
*/
export class IHumanVisual {
protected constructor();
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.visual.HumanVisual
*/
getHumanVisual(): zombie.core.skinnedmodel.visual.HumanVisual;
/**
* Method Parameters:
* - (ItemVisuals arg0): void
*/
getItemVisuals(arg0: zombie.core.skinnedmodel.visual.ItemVisuals): void;
/**
* Method Parameters:
* - (Empty): boolean
*/
isFemale(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isSkeleton(): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isZombie(): boolean;
}
/**
* @customConstructor ItemVisual.new
* @
* [CLASS] zombie.core.skinnedmodel.visual.ItemVisual
*/
export class ItemVisual {
/** float */
static readonly NULL_HUE: number;
/**
* Constructors:
* - (Empty Constructor)
* - (ItemVisual arg0)
*/
constructor(arg0?: zombie.core.skinnedmodel.visual.ItemVisual);
/**
* Method Parameters:
* - (Empty): void
*/
clear(): void;
/**
* Method Parameters:
* - (ItemVisual arg0): void
*/
copyBlood(arg0: zombie.core.skinnedmodel.visual.ItemVisual): void;
/**
* Method Parameters:
* - (ItemVisual arg0): void
*/
copyDirt(arg0: zombie.core.skinnedmodel.visual.ItemVisual): void;
/**
* Method Parameters:
* - (ItemVisual arg0): void
*/
copyFrom(arg0: zombie.core.skinnedmodel.visual.ItemVisual): void;
/**
* Method Parameters:
* - (ItemVisual arg0): void
*/
copyHoles(arg0: zombie.core.skinnedmodel.visual.ItemVisual): void;
/**
* Method Parameters:
* - (ItemVisual arg0): void
*/
copyPatches(arg0: zombie.core.skinnedmodel.visual.ItemVisual): void;
/**
* Method Parameters:
* - (Empty): string
*/
getAlternateModelName(): string;
/**
* Method Parameters:
* - (Empty): number
* - (ClothingItem arg0): string
*/
getBaseTexture(arg0?: zombie.core.skinnedmodel.population.ClothingItem): number | string;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): number
*/
getBasicPatch(arg0: zombie.characterTextures.BloodBodyPartType): number;
/**
* Method Parameters:
* - (Empty): number
*/
getBasicPatchesNumber(): number;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): number
*/
getBlood(arg0: zombie.characterTextures.BloodBodyPartType): number;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.population.ClothingItem
*/
getClothingItem(): zombie.core.skinnedmodel.population.ClothingItem;
/**
* Method Parameters:
* - (CharacterMask arg0): void
*/
getClothingItemCombinedMask(arg0: zombie.core.skinnedmodel.model.CharacterMask): void;
/**
* Method Parameters:
* - (Empty): string
*/
getClothingItemName(): string;
/**
* Method Parameters:
* - (ClothingItem arg0): string
*/
getDecal(arg0: zombie.core.skinnedmodel.population.ClothingItem): string;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): number
*/
getDenimPatch(arg0: zombie.characterTextures.BloodBodyPartType): number;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): number
*/
getDirt(arg0: zombie.characterTextures.BloodBodyPartType): number;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): number
*/
getHole(arg0: zombie.characterTextures.BloodBodyPartType): number;
/**
* Method Parameters:
* - (Empty): number
*/
getHolesNumber(): number;
/**
* Method Parameters:
* - (ClothingItem arg0): number
*/
getHue(arg0: zombie.core.skinnedmodel.population.ClothingItem): number;
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
getInventoryItem(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): string
*/
getItemType(): string;
/**
* Method Parameters:
* - (Empty): string
*/
getLastStandString(): string;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): number
*/
getLeatherPatch(arg0: zombie.characterTextures.BloodBodyPartType): number;
/**
* Method Parameters:
* - (Empty): zombie.scripting.objects.Item
*/
getScriptItem(): zombie.scripting.objects.Item;
/**
* Method Parameters:
* - (Empty): number
* - (ClothingItem arg0): string
*/
getTextureChoice(arg0?: zombie.core.skinnedmodel.population.ClothingItem): number | string;
/**
* Method Parameters:
* - (Empty): zombie.core.ImmutableColor
* - (ClothingItem arg0): zombie.core.ImmutableColor
*/
getTint(arg0?: zombie.core.skinnedmodel.population.ClothingItem): zombie.core.ImmutableColor;
/**
* Method Parameters:
* - (Empty): number
*/
getTotalBlood(): number;
/**
* Method Parameters:
* - (ByteBuffer arg0, int arg1): void
*/
load(arg0: java.nio.ByteBuffer, arg1: number): void;
/**
* Method Parameters:
* - (ClothingItem arg0): void
*/
pickUninitializedValues(arg0: zombie.core.skinnedmodel.population.ClothingItem): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeBlood(): void;
/**
* Method Parameters:
* - (Empty): void
*/
removeDirt(): void;
/**
* Method Parameters:
* - (int arg0): void
*/
removeHole(arg0: number): void;
/**
* Method Parameters:
* - (int arg0): void
*/
removePatch(arg0: number): void;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
save(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setAlternateModelName(arg0: string): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setBaseTexture(arg0: number): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): void
*/
setBasicPatch(arg0: zombie.characterTextures.BloodBodyPartType): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0, float arg1): void
*/
setBlood(arg0: zombie.characterTextures.BloodBodyPartType, arg1: number): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setClothingItemName(arg0: string): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setDecal(arg0: string): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): void
*/
setDenimPatch(arg0: zombie.characterTextures.BloodBodyPartType): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0, float arg1): void
*/
setDirt(arg0: zombie.characterTextures.BloodBodyPartType, arg1: number): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): void
*/
setHole(arg0: zombie.characterTextures.BloodBodyPartType): void;
/**
* Method Parameters:
* - (float arg0): void
*/
setHue(arg0: number): void;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
setInventoryItem(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (String arg0): void
*/
setItemType(arg0: string): void;
/**
* Method Parameters:
* - (BloodBodyPartType arg0): void
*/
setLeatherPatch(arg0: zombie.characterTextures.BloodBodyPartType): void;
/**
* Method Parameters:
* - (int arg0): void
*/
setTextureChoice(arg0: number): void;
/**
* Method Parameters:
* - (ImmutableColor arg0): void
*/
setTint(arg0: zombie.core.ImmutableColor): void;
/**
* Method Parameters:
* - (ClothingItemReference arg0): void
*/
synchWithOutfit(arg0: zombie.core.skinnedmodel.population.ClothingItemReference): void;
/**
* Method Parameters:
* - (Empty): string
*/
toString(): string;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.inventory.InventoryItem
*/
static createLastStandItem(arg0: string): zombie.inventory.InventoryItem;
}
/**
* @customConstructor ItemVisuals.new
* @
* [CLASS] zombie.core.skinnedmodel.visual.ItemVisuals extends java.util.ArrayList
*/
export class ItemVisuals {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* Method Parameters:
* - (Object arg0): boolean
* - (int arg0, Object arg1): void
*/
add(arg0: any | number, arg1?: any): boolean | void;
/**
* Method Parameters:
* - (Collection arg0): boolean
* - (int arg0, Collection arg1): boolean
*/
addAll(arg0: java.util.Collection | number, arg1?: java.util.Collection): boolean;
/**
* Method Parameters:
* - (Empty): void
*/
clear(): void;
/**
* Method Parameters:
* - (Empty): any
*/
clone(): any;
/**
* Method Parameters:
* - (Object arg0): boolean
*/
contains(arg0: any): boolean;
/**
* Method Parameters:
* - (Collection arg0): boolean
*/
containsAll(arg0: java.util.Collection): boolean;
/**
* Method Parameters:
* - (int arg0): void
*/
ensureCapacity(arg0: number): void;
/**
* Method Parameters:
* - (Object arg0): boolean
*/
equals(arg0: any): boolean;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.visual.ItemVisual
*/
findHat(): zombie.core.skinnedmodel.visual.ItemVisual;
/**
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.visual.ItemVisual
*/
findMask(): zombie.core.skinnedmodel.visual.ItemVisual;
/**
* Method Parameters:
* - (Consumer arg0): void
*/
forEach(arg0: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (int arg0): E
*/
get(arg0: number): any;
/**
* Method Parameters:
* - (Empty): number
*/
hashCode(): number;
/**
* Method Parameters:
* - (Object arg0): number
*/
indexOf(arg0: any): number;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEmpty(): boolean;
/**
* Method Parameters:
* - (Empty): java.util.Iterator
*/
iterator(): java.util.Iterator;
/**
* Method Parameters:
* - (Object arg0): number
*/
lastIndexOf(arg0: any): number;
/**
* Method Parameters:
* - (Empty): java.util.ListIterator
* - (int arg0): java.util.ListIterator
*/
listIterator(arg0?: number): java.util.ListIterator;
/**
* Method Parameters:
* - (ByteBuffer arg0, int arg1): void
*/
load(arg0: java.nio.ByteBuffer, arg1: number): void;
/**
* Method Parameters:
* - (Empty): java.util.stream.Stream
*/
parallelStream(): java.util.stream.Stream;
/**
* Method Parameters:
* - (Object arg0): boolean
* - (int arg0): E
*/
remove(arg0: any): any;
/**
* Method Parameters:
* - (Collection arg0): boolean
*/
removeAll(arg0: java.util.Collection): boolean;
/**
* Method Parameters:
* - (Predicate arg0): boolean
*/
removeIf(arg0: java.util._function_.Predicate): boolean;
/**
* Method Parameters:
* - (UnaryOperator arg0): void
*/
replaceAll(arg0: java.util._function_.UnaryOperator): void;
/**
* Method Parameters:
* - (Collection arg0): boolean
*/
retainAll(arg0: java.util.Collection): boolean;
/**
* Method Parameters:
* - (ByteBuffer arg0): void
*/
save(arg0: java.nio.ByteBuffer): void;
/**
* Method Parameters:
* - (int arg0, Object arg1): E
*/
set(arg0: number, arg1: any): any;
/**
* Method Parameters:
* - (Empty): number
*/
size(): number;
/**
* Method Parameters:
* - (Comparator arg0): void
*/
sort(arg0: java.util.Comparator): void;
/**
* Method Parameters:
* - (Empty): java.util.Spliterator
*/
spliterator(): java.util.Spliterator;
/**
* Method Parameters:
* - (Empty): java.util.stream.Stream
*/
stream(): java.util.stream.Stream;
/**
* Method Parameters:
* - (int arg0, int arg1): java.util.List
*/
subList(arg0: number, arg1: number): java.util.List;
/**
* Method Parameters:
* - (Empty): any[]
* - (Object[] arg0): T[]
* - (IntFunction arg0): T[]
*/
toArray(arg0?: any | java.util._function_.IntFunction): any;
/**
* Method Parameters:
* - (Empty): string
*/
toString(): string;
/**
* Method Parameters:
* - (Empty): void
*/
trimToSize(): void;
}
}
}