/**
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
/** @noSelfInFile */
///
declare module '@shughesuk/pipewrench' {
export namespace zombie.characters.WornItems {
/**
* @customConstructor BodyLocation.new
* @
* [CLASS] zombie.characters.WornItems.BodyLocation
*/
export class BodyLocation {
/**
* Constructors:
* - (BodyLocationGroup arg0, String arg1)
*/
constructor(arg0: zombie.characters.WornItems.BodyLocationGroup, arg1: string);
/**
* Method Parameters:
* - (String arg0): zombie.characters.WornItems.BodyLocation
*/
addAlias(arg0: string): zombie.characters.WornItems.BodyLocation;
/**
* Method Parameters:
* - (Empty): string
*/
getId(): string;
/**
* Method Parameters:
* - (String arg0): boolean
*/
isExclusive(arg0: string): boolean;
/**
* Method Parameters:
* - (String arg0): boolean
*/
isHideModel(arg0: string): boolean;
/**
* Method Parameters:
* - (String arg0): boolean
*/
isID(arg0: string): boolean;
/**
* Method Parameters:
* - (Empty): boolean
*/
isMultiItem(): boolean;
/**
* Method Parameters:
* - (String arg0): zombie.characters.WornItems.BodyLocation
*/
setExclusive(arg0: string): zombie.characters.WornItems.BodyLocation;
/**
* Method Parameters:
* - (String arg0): zombie.characters.WornItems.BodyLocation
*/
setHideModel(arg0: string): zombie.characters.WornItems.BodyLocation;
/**
* Method Parameters:
* - (boolean arg0): zombie.characters.WornItems.BodyLocation
*/
setMultiItem(arg0: boolean): zombie.characters.WornItems.BodyLocation;
}
/**
* @customConstructor BodyLocationGroup.new
* @
* [CLASS] zombie.characters.WornItems.BodyLocationGroup
*/
export class BodyLocationGroup {
/**
* Constructors:
* - (String arg0)
*/
constructor(arg0: string);
/**
* Method Parameters:
* - (String arg0): void
*/
checkValid(arg0: string): void;
/**
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
getAllLocations(): java.util.ArrayList;
/**
* Method Parameters:
* - (String arg0): zombie.characters.WornItems.BodyLocation
*/
getLocation(arg0: string): zombie.characters.WornItems.BodyLocation;
/**
* Method Parameters:
* - (int arg0): zombie.characters.WornItems.BodyLocation
*/
getLocationByIndex(arg0: number): zombie.characters.WornItems.BodyLocation;
/**
* Method Parameters:
* - (String arg0): zombie.characters.WornItems.BodyLocation
*/
getLocationNotNull(arg0: string): zombie.characters.WornItems.BodyLocation;
/**
* Method Parameters:
* - (String arg0): zombie.characters.WornItems.BodyLocation
*/
getOrCreateLocation(arg0: string): zombie.characters.WornItems.BodyLocation;
/**
* Method Parameters:
* - (String arg0): number
*/
indexOf(arg0: string): number;
/**
* Method Parameters:
* - (String arg0, String arg1): boolean
*/
isExclusive(arg0: string, arg1: string): boolean;
/**
* Method Parameters:
* - (String arg0, String arg1): boolean
*/
isHideModel(arg0: string, arg1: string): boolean;
/**
* Method Parameters:
* - (String arg0): boolean
*/
isMultiItem(arg0: string): boolean;
/**
* Method Parameters:
* - (String arg0, String arg1): void
*/
setExclusive(arg0: string, arg1: string): void;
/**
* Method Parameters:
* - (String arg0, String arg1): void
*/
setHideModel(arg0: string, arg1: string): void;
/**
* Method Parameters:
* - (String arg0, boolean arg1): void
*/
setMultiItem(arg0: string, arg1: boolean): void;
/**
* Method Parameters:
* - (Empty): number
*/
size(): number;
}
/**
* @customConstructor BodyLocations.new
* @
* [CLASS] zombie.characters.WornItems.BodyLocations
*/
export class BodyLocations {
/**
* Constructors:
* - (Empty Constructor)
*/
constructor();
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
static Reset(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.characters.WornItems.BodyLocationGroup
*/
static getGroup(arg0: string): zombie.characters.WornItems.BodyLocationGroup;
}
/**
* @customConstructor WornItem.new
* @
* [CLASS] zombie.characters.WornItems.WornItem
*/
export class WornItem {
/**
* Constructors:
* - (String arg0, InventoryItem arg1)
*/
constructor(arg0: string, arg1: zombie.inventory.InventoryItem);
/**
* Method Parameters:
* - (Empty): zombie.inventory.InventoryItem
*/
getItem(): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (Empty): string
*/
getLocation(): string;
}
/**
* @customConstructor WornItems.new
* @
* [CLASS] zombie.characters.WornItems.WornItems
*/
export class WornItems {
/**
* Constructors:
* - (BodyLocationGroup arg0)
* - (WornItems arg0)
*/
constructor(arg0: zombie.characters.WornItems.BodyLocationGroup | zombie.characters.WornItems.WornItems);
/**
* Method Parameters:
* - (ItemContainer arg0): void
*/
addItemsToItemContainer(arg0: zombie.inventory.ItemContainer): void;
/**
* Method Parameters:
* - (Empty): void
*/
clear(): void;
/**
* Method Parameters:
* - (InventoryItem arg0): boolean
*/
contains(arg0: zombie.inventory.InventoryItem): boolean;
/**
* Method Parameters:
* - (WornItems arg0): void
*/
copyFrom(arg0: zombie.characters.WornItems.WornItems): void;
/**
* Method Parameters:
* - (Consumer arg0): void
*/
forEach(arg0: java.util._function_.Consumer): void;
/**
* Method Parameters:
* - (int arg0): zombie.characters.WornItems.WornItem
*/
get(arg0: number): zombie.characters.WornItems.WornItem;
/**
* Method Parameters:
* - (Empty): zombie.characters.WornItems.BodyLocationGroup
*/
getBodyLocationGroup(): zombie.characters.WornItems.BodyLocationGroup;
/**
* Method Parameters:
* - (String arg0): zombie.inventory.InventoryItem
*/
getItem(arg0: string): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (int arg0): zombie.inventory.InventoryItem
*/
getItemByIndex(arg0: number): zombie.inventory.InventoryItem;
/**
* Method Parameters:
* - (ItemVisuals arg0): void
*/
getItemVisuals(arg0: zombie.core.skinnedmodel.visual.ItemVisuals): void;
/**
* Method Parameters:
* - (InventoryItem arg0): string
*/
getLocation(arg0: zombie.inventory.InventoryItem): string;
/**
* Method Parameters:
* - (Empty): boolean
*/
isEmpty(): boolean;
/**
* Method Parameters:
* - (InventoryItem arg0): void
*/
remove(arg0: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (ItemVisuals arg0): void
*/
setFromItemVisuals(arg0: zombie.core.skinnedmodel.visual.ItemVisuals): void;
/**
* Method Parameters:
* - (String arg0, InventoryItem arg1): void
*/
setItem(arg0: string, arg1: zombie.inventory.InventoryItem): void;
/**
* Method Parameters:
* - (Empty): number
*/
size(): number;
}
}
}