/** * MIT License * * Copyright (c) 2022 JabDoesThings * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * File generated at 2022-08-12T21:26Z */ /** @noSelfInFile */ /// declare module '@shughesuk/pipewrench' { /////////////////////////////////////// // [PARTIAL] : Java.api.partial.d.ts // /////////////////////////////////////// /** @customConstructor AStarPathFinderResult.new */ export class AStarPathFinderResult extends zombie.ai.astar.AStarPathFinderResult { } /** @customConstructor AbstractStyle.new */ export class AbstractStyle extends zombie.core.Styles.AbstractStyle { } /** @customConstructor ActionContext.new */ export class ActionContext extends zombie.characters.action.ActionContext { } /** @customConstructor ActionGroup.new */ export class ActionGroup extends zombie.characters.action.ActionGroup { } /** @customConstructor ActionProgressBar.new */ export class ActionProgressBar extends zombie.ui.ActionProgressBar { } /** @customConstructor ActionState.new */ export class ActionState extends zombie.characters.action.ActionState { } /** @customConstructor ActionStateSnapshot.new */ export class ActionStateSnapshot extends zombie.characters.action.ActionStateSnapshot { } /** @customConstructor ActiveMods.new */ export class ActiveMods extends zombie.modding.ActiveMods { } /** @customConstructor Add.new */ export class Add extends zombie.Lua.Event$Add { } /** @customConstructor AdvancedAnimator.new */ export class AdvancedAnimator extends zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator { } /** @customConstructor AirFront.new */ export class AirFront extends zombie.iso.weather.ClimateManager$AirFront { } /** @customConstructor AlarmClock.new */ export class AlarmClock extends zombie.inventory.types.AlarmClock { } /** @customConstructor AlarmClockClothing.new */ export class AlarmClockClothing extends zombie.inventory.types.AlarmClockClothing { } /** @customConstructor Allocator.new */ export class Allocator extends zombie.popman.ObjectPool$Allocator { } /** @customConstructor AlphaOp.new */ export class AlphaOp extends zombie.core.Styles.AlphaOp { } /** @customConstructor Alternate.new */ export class Alternate extends zombie.core.skinnedmodel.population.HairStyle$Alternate { } /** @customConstructor Ambient.new */ export class Ambient extends zombie.AmbientStreamManager$Ambient { } /** @customConstructor AmbientLoop.new */ export class AmbientLoop extends zombie.AmbientStreamManager$AmbientLoop { } /** @customConstructor AmbientSoundEffect.new */ export class AmbientSoundEffect extends zombie.SoundManager$AmbientSoundEffect { } /** @customConstructor AmbientSoundLogic.new */ export class AmbientSoundLogic extends zombie.audio.ObjectAmbientEmitters$AmbientSoundLogic { } /** @customConstructor AmbientStreamManager.new */ export class AmbientStreamManager extends zombie.AmbientStreamManager { } /** @customConstructor AngelCodeFont.new */ export class AngelCodeFont extends zombie.core.fonts.AngelCodeFont { } /** @customConstructor Anim.new */ export class Anim extends zombie.scripting.objects.VehicleScript$Anim { } /** @customConstructor AnimBoneWeight.new */ export class AnimBoneWeight extends zombie.core.skinnedmodel.advancedanimation.AnimBoneWeight { } /** @customConstructor AnimEvent.new */ export class AnimEvent extends zombie.core.skinnedmodel.advancedanimation.AnimEvent { } /** @customConstructor AnimEventTime.new */ export class AnimEventTime extends zombie.core.skinnedmodel.advancedanimation.AnimEvent$AnimEventTime { } /** @customConstructor AnimLayer.new */ export class AnimLayer extends zombie.core.skinnedmodel.advancedanimation.AnimLayer { } /** @customConstructor AnimNode.new */ export class AnimNode extends zombie.core.skinnedmodel.advancedanimation.AnimNode { } /** @customConstructor AnimState.new */ export class AnimState extends zombie.core.skinnedmodel.advancedanimation.AnimState { } /** @customConstructor AnimTimer.new */ export class AnimTimer extends zombie.GameTime$AnimTimer { } /** @customConstructor AnimTrackSampler.new */ export class AnimTrackSampler extends zombie.core.skinnedmodel.animation.AnimTrackSampler { } /** @customConstructor AnimTransition.new */ export class AnimTransition extends zombie.core.skinnedmodel.advancedanimation.AnimTransition { } /** @customConstructor AnimationAsset.new */ export class AnimationAsset extends zombie.core.skinnedmodel.model.AnimationAsset { } /** @customConstructor AnimationAssetParams.new */ export class AnimationAssetParams extends zombie.core.skinnedmodel.model.AnimationAsset$AnimationAssetParams { } /** @customConstructor AnimationBoneBinding.new */ export class AnimationBoneBinding extends zombie.core.skinnedmodel.animation.AnimationBoneBinding { } /** @customConstructor AnimationClip.new */ export class AnimationClip extends zombie.core.skinnedmodel.animation.AnimationClip { } /** @customConstructor AnimationMultiTrack.new */ export class AnimationMultiTrack extends zombie.core.skinnedmodel.animation.AnimationMultiTrack { } /** @customConstructor AnimationPlayer.new */ export class AnimationPlayer extends zombie.core.skinnedmodel.animation.AnimationPlayer { } /** @customConstructor AnimationPlayerRecorder.new */ export class AnimationPlayerRecorder extends zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder { } /** @customConstructor AnimationSet.new */ export class AnimationSet extends zombie.core.skinnedmodel.advancedanimation.AnimationSet { } /** @customConstructor AnimationTrack.new */ export class AnimationTrack extends zombie.core.skinnedmodel.animation.AnimationTrack { } /** @customConstructor AnimationVariableHandle.new */ export class AnimationVariableHandle extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableHandle { } /** @customConstructor AnimationVariableSlotCallbackBool.new */ export class AnimationVariableSlotCallbackBool extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackBool { } /** @customConstructor AnimationVariableSlotCallbackFloat.new */ export class AnimationVariableSlotCallbackFloat extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackFloat { } /** @customConstructor AnimationVariableSlotCallbackInt.new */ export class AnimationVariableSlotCallbackInt extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackInt { } /** @customConstructor AnimationVariableSlotCallbackString.new */ export class AnimationVariableSlotCallbackString extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackString { } /** @customConstructor AnimationVariableSource.new */ export class AnimationVariableSource extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource { } /** @customConstructor AnimationVariableType.new */ export class AnimationVariableType extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableType { } /** @customConstructor AnimationViewerState.new */ export class AnimationViewerState extends zombie.gameStates.AnimationViewerState { } /** @customConstructor AnimationsMesh.new */ export class AnimationsMesh extends zombie.scripting.objects.AnimationsMesh { } /** @customConstructor AnimatorDebugMonitor.new */ export class AnimatorDebugMonitor extends zombie.core.skinnedmodel.advancedanimation.debug.AnimatorDebugMonitor { } /** @customConstructor Area.new */ export class Area extends zombie.scripting.objects.VehicleScript$Area { } /** @customConstructor ArrayList.new */ export class ArrayList extends java.util.ArrayList { } /** @customConstructor Asset.new */ export class Asset extends zombie.asset.Asset { } /** @customConstructor AssetManager.new */ export class AssetManager extends zombie.asset.AssetManager { } /** @customConstructor AssetManagerTable.new */ export class AssetManagerTable extends zombie.asset.AssetManagers$AssetManagerTable { } /** @customConstructor AssetManagers.new */ export class AssetManagers extends zombie.asset.AssetManagers { } /** @customConstructor AssetParams.new */ export class AssetParams extends zombie.asset.AssetManager$AssetParams { } /** @customConstructor AssetPath.new */ export class AssetPath extends zombie.asset.AssetPath { } /** @customConstructor AssetStateObserver.new */ export class AssetStateObserver extends zombie.asset.AssetStateObserver { } /** @customConstructor AssetTable.new */ export class AssetTable extends zombie.asset.AssetManager$AssetTable { } /** @customConstructor AssetType.new */ export class AssetType extends zombie.asset.AssetType { } /** @customConstructor AttachedItem.new */ export class AttachedItem extends zombie.characters.AttachedItems.AttachedItem { } /** @customConstructor AttachedItems.new */ export class AttachedItems extends zombie.characters.AttachedItems.AttachedItems { } /** @customConstructor AttachedLocation.new */ export class AttachedLocation extends zombie.characters.AttachedItems.AttachedLocation { } /** @customConstructor AttachedLocationGroup.new */ export class AttachedLocationGroup extends zombie.characters.AttachedItems.AttachedLocationGroup { } /** @customConstructor AttachedLocations.new */ export class AttachedLocations extends zombie.characters.AttachedItems.AttachedLocations { } /** @customConstructor AttachmentEditorState.new */ export class AttachmentEditorState extends zombie.gameStates.AttachmentEditorState { } /** @customConstructor AttackState.new */ export class AttackState extends zombie.ai.states.AttackState { } /** @customConstructor AttackVars.new */ export class AttackVars extends zombie.network.packets.hit.AttackVars { } /** @customConstructor Authorization.new */ export class Authorization extends zombie.vehicles.BaseVehicle$Authorization { } /** @customConstructor BSFurnace.new */ export class BSFurnace extends zombie.iso.objects.BSFurnace { } /** @customConstructor BarricadeAble.new */ export class BarricadeAble extends zombie.iso.objects.interfaces.BarricadeAble { } /** @customConstructor BaseAction.new */ export class BaseAction extends zombie.characters.CharacterTimedActions.BaseAction { } /** @customConstructor BaseAmbientStreamManager.new */ export class BaseAmbientStreamManager extends zombie.BaseAmbientStreamManager { } /** @customConstructor BaseCharacterSoundEmitter.new */ export class BaseCharacterSoundEmitter extends zombie.characters.BaseCharacterSoundEmitter { } /** @customConstructor BaseSoundBank.new */ export class BaseSoundBank extends zombie.audio.BaseSoundBank { } /** @customConstructor BaseSoundEmitter.new */ export class BaseSoundEmitter extends zombie.audio.BaseSoundEmitter { } /** @customConstructor BaseSoundManager.new */ export class BaseSoundManager extends zombie.BaseSoundManager { } /** @customConstructor BaseVehicle.new */ export class BaseVehicle extends zombie.vehicles.BaseVehicle { } /** @customConstructor BaseVisual.new */ export class BaseVisual extends zombie.core.skinnedmodel.visual.BaseVisual { } /** @customConstructor BeardStyle.new */ export class BeardStyle extends zombie.core.skinnedmodel.population.BeardStyle { } /** @customConstructor BeardStyles.new */ export class BeardStyles extends zombie.core.skinnedmodel.population.BeardStyles { } /** @customConstructor BehaviorResult.new */ export class BehaviorResult extends zombie.vehicles.PathFindBehavior2$BehaviorResult { } /** @customConstructor BentFences.new */ export class BentFences extends zombie.iso.BentFences { } /** @customConstructor BloodBodyPartType.new */ export class BloodBodyPartType extends zombie.characterTextures.BloodBodyPartType { } /** @customConstructor BloodClothingType.new */ export class BloodClothingType extends zombie.characterTextures.BloodClothingType { } /** @customConstructor BodyDamage.new */ export class BodyDamage extends zombie.characters.BodyDamage.BodyDamage { } /** @customConstructor BodyDamageSync.new */ export class BodyDamageSync extends zombie.network.BodyDamageSync { } /** @customConstructor BodyLocation.new */ export class BodyLocation extends zombie.characters.IsoGameCharacter$BodyLocation { } /** @customConstructor BodyLocationGroup.new */ export class BodyLocationGroup extends zombie.characters.WornItems.BodyLocationGroup { } /** @customConstructor BodyLocations.new */ export class BodyLocations extends zombie.characters.WornItems.BodyLocations { } /** @customConstructor BodyPart.new */ export class BodyPart extends zombie.characters.BodyDamage.BodyPart { } /** @customConstructor BodyPartLast.new */ export class BodyPartLast extends zombie.characters.BodyDamage.BodyPartLast { } /** @customConstructor BodyPartType.new */ export class BodyPartType extends zombie.characters.BodyDamage.BodyPartType { } /** @customConstructor BoneAxis.new */ export class BoneAxis extends zombie.core.skinnedmodel.animation.BoneAxis { } /** @customConstructor BooleanConfigOption.new */ export class BooleanConfigOption extends zombie.config.BooleanConfigOption { } /** @customConstructor BooleanDebugOption.new */ export class BooleanDebugOption extends zombie.gameStates.AnimationViewerState$BooleanDebugOption { } /** @customConstructor BooleanGrid.new */ export class BooleanGrid extends zombie.core.utils.BooleanGrid { } /** @customConstructor BooleanSandboxOption.new */ export class BooleanSandboxOption extends zombie.SandboxOptions$BooleanSandboxOption { } /** @customConstructor BooleanServerOption.new */ export class BooleanServerOption extends zombie.network.ServerOptions$BooleanServerOption { } /** @customConstructor BrokenFences.new */ export class BrokenFences extends zombie.iso.BrokenFences { } /** @customConstructor BufferedRandomAccessFile.new */ export class BufferedRandomAccessFile extends zombie.util.BufferedRandomAccessFile { } /** @customConstructor BufferedReader.new */ export class BufferedReader extends java.io.BufferedReader { } /** @customConstructor BufferedWriter.new */ export class BufferedWriter extends java.io.BufferedWriter { } /** @customConstructor BuildingDef.new */ export class BuildingDef extends zombie.iso.BuildingDef { } /** @customConstructor BuildingScore.new */ export class BuildingScore extends zombie.iso.areas.BuildingScore { } /** @customConstructor BuildingSearchCriteria.new */ export class BuildingSearchCriteria extends zombie.iso.IsoCell$BuildingSearchCriteria { } /** @customConstructor BulletVariables.new */ export class BulletVariables extends zombie.core.physics.CarController$BulletVariables { } /** @customConstructor BurntToDeath.new */ export class BurntToDeath extends zombie.ai.states.BurntToDeath { } /** @customConstructor ByteBufferWriter.new */ export class ByteBufferWriter extends zombie.core.network.ByteBufferWriter { } /** @customConstructor CGlobalObjects.new */ export class CGlobalObjects extends zombie.globalObjects.CGlobalObjects { } /** @customConstructor CallbackGetStrongTyped.new */ export class CallbackGetStrongTyped extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackBool$CallbackGetStrongTyped { } /** @customConstructor CallbackSetStrongTyped.new */ export class CallbackSetStrongTyped extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackInt$CallbackSetStrongTyped { } /** @customConstructor CarController.new */ export class CarController extends zombie.core.physics.CarController { } /** @customConstructor CellGetSquare.new */ export class CellGetSquare extends zombie.iso.IsoGridSquare$CellGetSquare { } /** @customConstructor ChannelCategory.new */ export class ChannelCategory extends zombie.radio.ChannelCategory { } /** @customConstructor CharDef.new */ export class CharDef extends zombie.core.fonts.AngelCodeFont$CharDef { } /** @customConstructor CharDefTexture.new */ export class CharDefTexture extends zombie.core.fonts.AngelCodeFont$CharDefTexture { } /** @customConstructor CharacterActionAnims.new */ export class CharacterActionAnims extends zombie.characters.CharacterActionAnims { } /** @customConstructor CharacterMask.new */ export class CharacterMask extends zombie.core.skinnedmodel.model.CharacterMask { } /** @customConstructor CharacterSoundEmitter.new */ export class CharacterSoundEmitter extends zombie.characters.CharacterSoundEmitter { } /** @customConstructor CharacterTraits.new */ export class CharacterTraits extends zombie.characters.IsoGameCharacter$CharacterTraits { } /** @customConstructor ChatBase.new */ export class ChatBase extends zombie.chat.ChatBase { } /** @customConstructor ChatElement.new */ export class ChatElement extends zombie.chat.ChatElement { } /** @customConstructor ChatElementOwner.new */ export class ChatElementOwner extends zombie.chat.ChatElementOwner { } /** @customConstructor ChatMessage.new */ export class ChatMessage extends zombie.chat.ChatMessage { } /** @customConstructor ChatMode.new */ export class ChatMode extends zombie.chat.ChatMode { } /** @customConstructor ChatSettings.new */ export class ChatSettings extends zombie.chat.ChatSettings { } /** @customConstructor ChatTab.new */ export class ChatTab extends zombie.chat.ChatTab { } /** @customConstructor ChatType.new */ export class ChatType extends zombie.network.chat.ChatType { } /** @customConstructor CheckState.new */ export class CheckState extends zombie.core.raknet.UdpConnection$CheckState { } /** @customConstructor Checks.new */ export class Checks extends zombie.debug.DebugOptions$Checks { } /** @customConstructor ChecksumState.new */ export class ChecksumState extends zombie.core.raknet.UdpConnection$ChecksumState { } /** @customConstructor ChooseGameInfo.new */ export class ChooseGameInfo extends zombie.gameStates.ChooseGameInfo { } /** @customConstructor Chunk.new */ export class Chunk extends zombie.erosion.ErosionData$Chunk { } /** @customConstructor ChunkData.new */ export class ChunkData extends zombie.audio.ObjectAmbientEmitters$ChunkData { } /** @customConstructor CircleIsoMarker.new */ export class CircleIsoMarker extends zombie.iso.IsoMarkers$CircleIsoMarker { } /** @customConstructor CircleStencilShader.new */ export class CircleStencilShader extends zombie.iso.IsoGridSquare$CircleStencilShader { } /** @customConstructor ClickObject.new */ export class ClickObject extends zombie.iso.IsoObjectPicker$ClickObject { } /** @customConstructor ClientChunkRequest.new */ export class ClientChunkRequest extends zombie.network.ClientChunkRequest { } /** @customConstructor ClientControls.new */ export class ClientControls extends zombie.core.physics.CarController$ClientControls { } /** @customConstructor ClientServerMap.new */ export class ClientServerMap extends zombie.network.ClientServerMap { } /** @customConstructor ClimateBool.new */ export class ClimateBool extends zombie.iso.weather.ClimateManager$ClimateBool { } /** @customConstructor ClimateColor.new */ export class ClimateColor extends zombie.iso.weather.ClimateManager$ClimateColor { } /** @customConstructor ClimateColorInfo.new */ export class ClimateColorInfo extends zombie.iso.weather.ClimateColorInfo { } /** @customConstructor ClimateFloat.new */ export class ClimateFloat extends zombie.iso.weather.ClimateManager$ClimateFloat { } /** @customConstructor ClimateForecaster.new */ export class ClimateForecaster extends zombie.iso.weather.ClimateForecaster { } /** @customConstructor ClimateHistory.new */ export class ClimateHistory extends zombie.iso.weather.ClimateHistory { } /** @customConstructor ClimateManager.new */ export class ClimateManager extends zombie.iso.weather.ClimateManager { } /** @customConstructor ClimateMoon.new */ export class ClimateMoon extends zombie.iso.weather.ClimateMoon { } /** @customConstructor ClimateNetAuth.new */ export class ClimateNetAuth extends zombie.iso.weather.ClimateManager$ClimateNetAuth { } /** @customConstructor ClimateValues.new */ export class ClimateValues extends zombie.iso.weather.ClimateValues { } /** @customConstructor ClimbDownSheetRopeState.new */ export class ClimbDownSheetRopeState extends zombie.ai.states.ClimbDownSheetRopeState { } /** @customConstructor ClimbOverFenceState.new */ export class ClimbOverFenceState extends zombie.ai.states.ClimbOverFenceState { } /** @customConstructor ClimbOverWallState.new */ export class ClimbOverWallState extends zombie.ai.states.ClimbOverWallState { } /** @customConstructor ClimbSheetRopeState.new */ export class ClimbSheetRopeState extends zombie.ai.states.ClimbSheetRopeState { } /** @customConstructor ClimbThroughWindowState.new */ export class ClimbThroughWindowState extends zombie.ai.states.ClimbThroughWindowState { } /** @customConstructor Clipboard.new */ export class Clipboard extends zombie.core.Clipboard { } /** @customConstructor Clock.new */ export class Clock extends zombie.ui.Clock { } /** @customConstructor CloseWindowState.new */ export class CloseWindowState extends zombie.ai.states.CloseWindowState { } /** @customConstructor Clothing.new */ export class Clothing extends zombie.inventory.types.Clothing { } /** @customConstructor ClothingItem.new */ export class ClothingItem extends zombie.core.skinnedmodel.population.ClothingItem { } /** @customConstructor ClothingItemReference.new */ export class ClothingItemReference extends zombie.core.skinnedmodel.population.ClothingItemReference { } /** @customConstructor ClothingPatch.new */ export class ClothingPatch extends zombie.inventory.types.Clothing$ClothingPatch { } /** @customConstructor ClothingPatchFabricType.new */ export class ClothingPatchFabricType extends zombie.inventory.types.Clothing$ClothingPatchFabricType { } /** @customConstructor ClothingWetness.new */ export class ClothingWetness extends zombie.characters.ClothingWetness { } /** @customConstructor Color.new */ export class Color extends zombie.core.Color { } /** @customConstructor ColorInfo.new */ export class ColorInfo extends zombie.core.textures.ColorInfo { } /** @customConstructor ColorRGB.new */ export class ColorRGB extends zombie.characters.HaloTextHelper$ColorRGB { } /** @customConstructor ColorStop.new */ export class ColorStop extends zombie.worldMap.styles.WorldMapStyleLayer$ColorStop { } /** @customConstructor Colors.new */ export class Colors extends zombie.core.Colors { } /** @customConstructor ComboItem.new */ export class ComboItem extends zombie.inventory.types.ComboItem { } /** @customConstructor ConfigOption.new */ export class ConfigOption extends zombie.config.ConfigOption { } /** @customConstructor ConnectToServerState.new */ export class ConnectToServerState extends zombie.gameStates.ConnectToServerState { } /** @customConstructor Container.new */ export class Container extends zombie.scripting.objects.VehicleScript$Container { } /** @customConstructor ContainerOverlays.new */ export class ContainerOverlays extends zombie.iso.ContainerOverlays { } /** @customConstructor Core.new */ export class Core extends zombie.core.Core { } /** @customConstructor CrawlingZombieTurnState.new */ export class CrawlingZombieTurnState extends zombie.ai.states.CrawlingZombieTurnState { } /** @customConstructor Credit.new */ export class Credit extends zombie.gameStates.MainScreenState$Credit { } /** @customConstructor CustomComparator.new */ export class CustomComparator extends zombie.ai.states.SwipeStatePlayer$CustomComparator { } /** @customConstructor CustomSandboxOption.new */ export class CustomSandboxOption extends zombie.sandbox.CustomSandboxOption { } /** @customConstructor DBResult.new */ export class DBResult extends zombie.network.DBResult { } /** @customConstructor DBTicket.new */ export class DBTicket extends zombie.network.DBTicket { } /** @customConstructor DataCell.new */ export class DataCell extends zombie.iso.areas.isoregion.data.DataCell { } /** @customConstructor DataChunk.new */ export class DataChunk extends zombie.iso.areas.isoregion.data.DataChunk { } /** @customConstructor DataInputStream.new */ export class DataInputStream extends java.io.DataInputStream { } /** @customConstructor DataOutputStream.new */ export class DataOutputStream extends java.io.DataOutputStream { } /** @customConstructor DataPoint.new */ export class DataPoint extends zombie.radio.StorySounds.DataPoint { } /** @customConstructor DayForecast.new */ export class DayForecast extends zombie.iso.weather.ClimateForecaster$DayForecast { } /** @customConstructor DayInfo.new */ export class DayInfo extends zombie.iso.weather.ClimateManager$DayInfo { } /** @customConstructor DeadCharacterPacket.new */ export class DeadCharacterPacket extends zombie.network.packets.DeadCharacterPacket { } /** @customConstructor Debug.new */ export class Debug extends zombie.erosion.ErosionConfig$Debug { } /** @customConstructor DebugChunkState.new */ export class DebugChunkState extends zombie.gameStates.DebugChunkState { } /** @customConstructor DebugGlobalObjectState.new */ export class DebugGlobalObjectState extends zombie.gameStates.DebugGlobalObjectState { } /** @customConstructor DebugLog.new */ export class DebugLog extends zombie.debug.DebugLog { } /** @customConstructor DebugLogStream.new */ export class DebugLogStream extends zombie.debug.DebugLogStream { } /** @customConstructor DebugOptions.new */ export class DebugOptions extends zombie.debug.DebugOptions { } /** @customConstructor DebugType.new */ export class DebugType extends zombie.debug.DebugType { } /** @customConstructor DeferedTextDraw.new */ export class DeferedTextDraw extends zombie.ui.TextManager$DeferedTextDraw { } /** @customConstructor Descriptor.new */ export class Descriptor extends zombie.SharedDescriptors$Descriptor { } /** @customConstructor DeviceData.new */ export class DeviceData extends zombie.radio.devices.DeviceData { } /** @customConstructor DeviceList.new */ export class DeviceList extends zombie.fileSystem.DeviceList { } /** @customConstructor DevicePresets.new */ export class DevicePresets extends zombie.radio.devices.DevicePresets { } /** @customConstructor DirectionArrow.new */ export class DirectionArrow extends zombie.iso.WorldMarkers$DirectionArrow { } /** @customConstructor Door.new */ export class Door extends zombie.scripting.objects.VehicleScript$Door { } /** @customConstructor DoorLogic.new */ export class DoorLogic extends zombie.audio.ObjectAmbientEmitters$DoorLogic { } /** @customConstructor DoorType.new */ export class DoorType extends zombie.iso.objects.IsoDoor$DoorType { } /** @customConstructor DoubleConfigOption.new */ export class DoubleConfigOption extends zombie.config.DoubleConfigOption { } /** @customConstructor DoubleSandboxOption.new */ export class DoubleSandboxOption extends zombie.SandboxOptions$DoubleSandboxOption { } /** @customConstructor DoubleServerOption.new */ export class DoubleServerOption extends zombie.network.ServerOptions$DoubleServerOption { } /** @customConstructor Drainable.new */ export class Drainable extends zombie.inventory.types.Drainable { } /** @customConstructor DrainableComboItem.new */ export class DrainableComboItem extends zombie.inventory.types.DrainableComboItem { } /** @customConstructor Drawer.new */ export class Drawer extends zombie.worldMap.WorldMapRenderer$Drawer { } /** @customConstructor DummyCharacterSoundEmitter.new */ export class DummyCharacterSoundEmitter extends zombie.characters.DummyCharacterSoundEmitter { } /** @customConstructor DummySoundBank.new */ export class DummySoundBank extends zombie.audio.DummySoundBank { } /** @customConstructor DummySoundEmitter.new */ export class DummySoundEmitter extends zombie.audio.DummySoundEmitter { } /** @customConstructor DummySoundManager.new */ export class DummySoundManager extends zombie.DummySoundManager { } /** @customConstructor DynamicRadioChannel.new */ export class DynamicRadioChannel extends zombie.radio.scripting.DynamicRadioChannel { } /** @customConstructor EditVehicleState.new */ export class EditVehicleState extends zombie.vehicles.EditVehicleState { } /** @customConstructor EffectLight.new */ export class EffectLight extends zombie.core.skinnedmodel.model.ModelInstance$EffectLight { } /** @customConstructor Element.new */ export class Element extends zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawner$Element { } /** @customConstructor EmitterType.new */ export class EmitterType extends fmod.fmod.EmitterType { } /** @customConstructor EnumConfigOption.new */ export class EnumConfigOption extends zombie.config.EnumConfigOption { } /** @customConstructor EnumMap.new */ export class EnumMap extends java.util.EnumMap { } /** @customConstructor EnumSandboxOption.new */ export class EnumSandboxOption extends zombie.SandboxOptions$EnumSandboxOption { } /** @customConstructor ErosionConfig.new */ export class ErosionConfig extends zombie.erosion.ErosionConfig { } /** @customConstructor ErosionData.new */ export class ErosionData extends zombie.erosion.ErosionData { } /** @customConstructor ErosionMain.new */ export class ErosionMain extends zombie.erosion.ErosionMain { } /** @customConstructor ErosionSeason.new */ export class ErosionSeason extends zombie.erosion.season.ErosionSeason { } /** @customConstructor Event.new */ export class Event extends zombie.Lua.Event { } /** @customConstructor EventSound.new */ export class EventSound extends zombie.radio.StorySounds.EventSound { } /** @customConstructor EvolvedRecipe.new */ export class EvolvedRecipe extends zombie.scripting.objects.EvolvedRecipe { } /** @customConstructor ExitOption.new */ export class ExitOption extends zombie.radio.scripting.RadioScript$ExitOption { } /** @customConstructor ExplosionMode.new */ export class ExplosionMode extends zombie.iso.objects.IsoTrap$ExplosionMode { } /** @customConstructor Exposer.new */ export class Exposer extends zombie.Lua.LuaManager$Exposer { } /** @customConstructor FMODAudio.new */ export class FMODAudio extends fmod.fmod.FMODAudio { } /** @customConstructor FMODParameter.new */ export class FMODParameter extends zombie.audio.FMODParameter { } /** @customConstructor FMODParameterList.new */ export class FMODParameterList extends zombie.audio.FMODParameterList { } /** @customConstructor FMODSoundBank.new */ export class FMODSoundBank extends fmod.fmod.FMODSoundBank { } /** @customConstructor FMODSoundEmitter.new */ export class FMODSoundEmitter extends fmod.fmod.FMODSoundEmitter { } /** @customConstructor Faction.new */ export class Faction extends zombie.characters.Faction { } /** @customConstructor FakeDeadAttackState.new */ export class FakeDeadAttackState extends zombie.ai.states.FakeDeadAttackState { } /** @customConstructor FakeDeadZombieState.new */ export class FakeDeadZombieState extends zombie.ai.states.FakeDeadZombieState { } /** @customConstructor FileSeekMode.new */ export class FileSeekMode extends zombie.fileSystem.FileSeekMode { } /** @customConstructor FileSystem.new */ export class FileSystem extends zombie.fileSystem.FileSystem { } /** @customConstructor FileTask.new */ export class FileTask extends zombie.fileSystem.FileTask { } /** @customConstructor FilterArgs.new */ export class FilterArgs extends zombie.worldMap.styles.WorldMapStyleLayer$FilterArgs { } /** @customConstructor FishingState.new */ export class FishingState extends zombie.ai.states.FishingState { } /** @customConstructor Fitness.new */ export class Fitness extends zombie.characters.BodyDamage.Fitness { } /** @customConstructor FitnessExercise.new */ export class FitnessExercise extends zombie.characters.BodyDamage.Fitness$FitnessExercise { } /** @customConstructor FitnessState.new */ export class FitnessState extends zombie.ai.states.FitnessState { } /** @customConstructor Fixer.new */ export class Fixer extends zombie.scripting.objects.Fixing$Fixer { } /** @customConstructor FixerSkill.new */ export class FixerSkill extends zombie.scripting.objects.Fixing$FixerSkill { } /** @customConstructor Fixing.new */ export class Fixing extends zombie.scripting.objects.Fixing { } /** @customConstructor FixingManager.new */ export class FixingManager extends zombie.inventory.FixingManager { } /** @customConstructor Flare.new */ export class Flare extends zombie.iso.weather.WorldFlares$Flare { } /** @customConstructor FloatList.new */ export class FloatList extends zombie.core.Styles.FloatList { } /** @customConstructor FloatStop.new */ export class FloatStop extends zombie.worldMap.styles.WorldMapStyleLayer$FloatStop { } /** @customConstructor FontSize.new */ export class FontSize extends zombie.chat.ChatSettings$FontSize { } /** @customConstructor Food.new */ export class Food extends zombie.inventory.types.Food { } /** @customConstructor ForecastValue.new */ export class ForecastValue extends zombie.iso.weather.ClimateForecaster$ForecastValue { } /** @customConstructor Frame.new */ export class Frame extends zombie.iso.IsoWorld$Frame { } /** @customConstructor FrameLightBlendStatus.new */ export class FrameLightBlendStatus extends zombie.core.skinnedmodel.model.ModelInstance$FrameLightBlendStatus { } /** @customConstructor FrameLightInfo.new */ export class FrameLightInfo extends zombie.core.skinnedmodel.model.ModelInstance$FrameLightInfo { } /** @customConstructor FrameState.new */ export class FrameState extends zombie.iso.IsoCamera$FrameState { } /** @customConstructor FridgeHumLogic.new */ export class FridgeHumLogic extends zombie.audio.ObjectAmbientEmitters$FridgeHumLogic { } /** @customConstructor GameCharacterAIBrain.new */ export class GameCharacterAIBrain extends zombie.ai.GameCharacterAIBrain { } /** @customConstructor GameClient.new */ export class GameClient extends zombie.network.GameClient { } /** @customConstructor GameKeyboard.new */ export class GameKeyboard extends zombie.input.GameKeyboard { } /** @customConstructor GameLoadingState.new */ export class GameLoadingState extends zombie.gameStates.GameLoadingState { } /** @customConstructor GameMode.new */ export class GameMode extends zombie.radio.GameMode { } /** @customConstructor GameSound.new */ export class GameSound extends zombie.audio.GameSound { } /** @customConstructor GameSoundClip.new */ export class GameSoundClip extends zombie.audio.GameSoundClip { } /** @customConstructor GameSoundScript.new */ export class GameSoundScript extends zombie.scripting.objects.GameSoundScript { } /** @customConstructor GameSounds.new */ export class GameSounds extends zombie.GameSounds { } /** @customConstructor GameState.new */ export class GameState extends zombie.gameStates.GameState { } /** @customConstructor GameStateMachine.new */ export class GameStateMachine extends zombie.gameStates.GameStateMachine { } /** @customConstructor GameTime.new */ export class GameTime extends zombie.GameTime { } /** @customConstructor GameVersion.new */ export class GameVersion extends zombie.core.GameVersion { } /** @customConstructor GameWindow.new */ export class GameWindow extends zombie.GameWindow { } /** @customConstructor GearInfo.new */ export class GearInfo extends zombie.core.physics.CarController$GearInfo { } /** @customConstructor GenericDrawer.new */ export class GenericDrawer extends zombie.core.textures.TextureDraw$GenericDrawer { } /** @customConstructor GenericSpriteRenderState.new */ export class GenericSpriteRenderState extends zombie.core.sprite.GenericSpriteRenderState { } /** @customConstructor GeometryData.new */ export class GeometryData extends zombie.core.Styles.GeometryData { } /** @customConstructor GetSquare.new */ export class GetSquare extends zombie.iso.IsoGridSquare$GetSquare { } /** @customConstructor GibletType.new */ export class GibletType extends zombie.iso.objects.IsoZombieGiblets$GibletType { } /** @customConstructor GlobalObject.new */ export class GlobalObject extends zombie.Lua.LuaManager$GlobalObject { } /** @customConstructor GlobalObjectSystem.new */ export class GlobalObjectSystem extends zombie.globalObjects.GlobalObjectSystem { } /** @customConstructor GridSquareMarker.new */ export class GridSquareMarker extends zombie.iso.WorldMarkers$GridSquareMarker { } /** @customConstructor HUDButton.new */ export class HUDButton extends zombie.ui.HUDButton { } /** @customConstructor HairStyle.new */ export class HairStyle extends zombie.core.skinnedmodel.population.HairStyle { } /** @customConstructor HairStyles.new */ export class HairStyles extends zombie.core.skinnedmodel.population.HairStyles { } /** @customConstructor HaloTextHelper.new */ export class HaloTextHelper extends zombie.characters.HaloTextHelper { } /** @customConstructor HandWeapon.new */ export class HandWeapon extends zombie.inventory.types.HandWeapon { } /** @customConstructor HashMap.new */ export class HashMap extends java.util.HashMap { } /** @customConstructor HitCharacterPacket.new */ export class HitCharacterPacket extends zombie.network.packets.hit.HitCharacterPacket { } /** @customConstructor HitInfo.new */ export class HitInfo extends zombie.network.packets.hit.HitInfo { } /** @customConstructor HitReactionNetworkAI.new */ export class HitReactionNetworkAI extends zombie.characters.HitReactionNetworkAI { } /** @customConstructor HitType.new */ export class HitType extends zombie.network.packets.hit.HitCharacterPacket$HitType { } /** @customConstructor HitVars.new */ export class HitVars extends zombie.vehicles.BaseVehicle$HitVars { } /** @customConstructor HumanCorpse.new */ export class HumanCorpse extends zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase$HumanCorpse { } /** @customConstructor HumanVisual.new */ export class HumanVisual extends zombie.core.skinnedmodel.visual.HumanVisual { } /** @customConstructor IAnimEventCallback.new */ export class IAnimEventCallback extends zombie.core.skinnedmodel.advancedanimation.IAnimEventCallback { } /** @customConstructor IAnimListener.new */ export class IAnimListener extends zombie.core.skinnedmodel.animation.IAnimListener { } /** @customConstructor IAnimatable.new */ export class IAnimatable extends zombie.core.skinnedmodel.advancedanimation.IAnimatable { } /** @customConstructor IAnimationVariableSlot.new */ export class IAnimationVariableSlot extends zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot { } /** @customConstructor IAnimationVariableSource.new */ export class IAnimationVariableSource extends zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSource { } /** @customConstructor IChunkRegion.new */ export class IChunkRegion extends zombie.iso.areas.isoregion.regions.IChunkRegion { } /** @customConstructor IDebugLogFormatter.new */ export class IDebugLogFormatter extends zombie.debug.IDebugLogFormatter { } /** @customConstructor IDebugOption.new */ export class IDebugOption extends zombie.debug.options.IDebugOption { } /** @customConstructor IDebugOptionGroup.new */ export class IDebugOptionGroup extends zombie.debug.options.IDebugOptionGroup { } /** @customConstructor IElementSpawner.new */ export class IElementSpawner extends zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawner$IElementSpawner { } /** @customConstructor IFile.new */ export class IFile extends zombie.fileSystem.IFile { } /** @customConstructor IFileDevice.new */ export class IFileDevice extends zombie.fileSystem.IFileDevice { } /** @customConstructor IFileTask2Callback.new */ export class IFileTask2Callback extends zombie.fileSystem.IFileTask2Callback { } /** @customConstructor IFileTaskCallback.new */ export class IFileTaskCallback extends zombie.fileSystem.IFileTaskCallback { } /** @customConstructor IGLFramebufferObject.new */ export class IGLFramebufferObject extends zombie.core.textures.IGLFramebufferObject { } /** @customConstructor IHumanVisual.new */ export class IHumanVisual extends zombie.core.skinnedmodel.visual.IHumanVisual { } /** @customConstructor ILighting.new */ export class ILighting extends zombie.iso.IsoGridSquare$ILighting { } /** @customConstructor IPathfinder.new */ export class IPathfinder extends zombie.vehicles.PolygonalMap2$IPathfinder { } /** @customConstructor IPooledObject.new */ export class IPooledObject extends zombie.util.IPooledObject { } /** @customConstructor IShaderProgramListener.new */ export class IShaderProgramListener extends zombie.core.opengl.IShaderProgramListener { } /** @customConstructor IStatePermissions.new */ export class IStatePermissions extends zombie.ai.permission.IStatePermissions { } /** @customConstructor ITexture.new */ export class ITexture extends zombie.interfaces.ITexture { } /** @customConstructor IWorldMapStyleFilter.new */ export class IWorldMapStyleFilter extends zombie.worldMap.styles.WorldMapStyleLayer$IWorldMapStyleFilter { } /** @customConstructor IWorldRegion.new */ export class IWorldRegion extends zombie.iso.areas.isoregion.regions.IWorldRegion { } /** @customConstructor IdleState.new */ export class IdleState extends zombie.ai.states.IdleState { } /** @customConstructor ImageData.new */ export class ImageData extends zombie.core.textures.ImageData { } /** @customConstructor ImagePyramid.new */ export class ImagePyramid extends zombie.worldMap.ImagePyramid { } /** @customConstructor ImmutableColor.new */ export class ImmutableColor extends zombie.core.ImmutableColor { } /** @customConstructor ImprovedFog.new */ export class ImprovedFog extends zombie.iso.weather.fog.ImprovedFog { } /** @customConstructor Input.new */ export class Input extends zombie.core.input.Input { } /** @customConstructor IntegerConfigOption.new */ export class IntegerConfigOption extends zombie.config.IntegerConfigOption { } /** @customConstructor IntegerSandboxOption.new */ export class IntegerSandboxOption extends zombie.SandboxOptions$IntegerSandboxOption { } /** @customConstructor IntegerServerOption.new */ export class IntegerServerOption extends zombie.network.ServerOptions$IntegerServerOption { } /** @customConstructor InventoryContainer.new */ export class InventoryContainer extends zombie.inventory.types.InventoryContainer { } /** @customConstructor InventoryItem.new */ export class InventoryItem extends zombie.inventory.InventoryItem { } /** @customConstructor InventoryItemFactory.new */ export class InventoryItemFactory extends zombie.inventory.InventoryItemFactory { } /** @customConstructor IsoAnim.new */ export class IsoAnim extends zombie.iso.sprite.IsoAnim { } /** @customConstructor IsoBarbecue.new */ export class IsoBarbecue extends zombie.iso.objects.IsoBarbecue { } /** @customConstructor IsoBarricade.new */ export class IsoBarricade extends zombie.iso.objects.IsoBarricade { } /** @customConstructor IsoBrokenGlass.new */ export class IsoBrokenGlass extends zombie.iso.objects.IsoBrokenGlass { } /** @customConstructor IsoBuilding.new */ export class IsoBuilding extends zombie.iso.areas.IsoBuilding { } /** @customConstructor IsoCamera.new */ export class IsoCamera extends zombie.iso.IsoCamera { } /** @customConstructor IsoCarBatteryCharger.new */ export class IsoCarBatteryCharger extends zombie.iso.objects.IsoCarBatteryCharger { } /** @customConstructor IsoCell.new */ export class IsoCell extends zombie.iso.IsoCell { } /** @customConstructor IsoChunk.new */ export class IsoChunk extends zombie.iso.IsoChunk { } /** @customConstructor IsoChunkMap.new */ export class IsoChunkMap extends zombie.iso.IsoChunkMap { } /** @customConstructor IsoChunkRegion.new */ export class IsoChunkRegion extends zombie.iso.areas.isoregion.regions.IsoChunkRegion { } /** @customConstructor IsoClothingDryer.new */ export class IsoClothingDryer extends zombie.iso.objects.IsoClothingDryer { } /** @customConstructor IsoClothingWasher.new */ export class IsoClothingWasher extends zombie.iso.objects.IsoClothingWasher { } /** @customConstructor IsoCombinationWasherDryer.new */ export class IsoCombinationWasherDryer extends zombie.iso.objects.IsoCombinationWasherDryer { } /** @customConstructor IsoCompost.new */ export class IsoCompost extends zombie.iso.objects.IsoCompost { } /** @customConstructor IsoCurtain.new */ export class IsoCurtain extends zombie.iso.objects.IsoCurtain { } /** @customConstructor IsoDeadBody.new */ export class IsoDeadBody extends zombie.iso.objects.IsoDeadBody { } /** @customConstructor IsoDirectionSet.new */ export class IsoDirectionSet extends zombie.iso.IsoDirectionSet { } /** @customConstructor IsoDirections.new */ export class IsoDirections extends zombie.iso.IsoDirections { } /** @customConstructor IsoDoor.new */ export class IsoDoor extends zombie.iso.objects.IsoDoor { } /** @customConstructor IsoDummyCameraCharacter.new */ export class IsoDummyCameraCharacter extends zombie.characters.IsoDummyCameraCharacter { } /** @customConstructor IsoFire.new */ export class IsoFire extends zombie.iso.objects.IsoFire { } /** @customConstructor IsoFireManager.new */ export class IsoFireManager extends zombie.iso.objects.IsoFireManager { } /** @customConstructor IsoFireplace.new */ export class IsoFireplace extends zombie.iso.objects.IsoFireplace { } /** @customConstructor IsoFlagType.new */ export class IsoFlagType extends zombie.iso.SpriteDetails.IsoFlagType { } /** @customConstructor IsoGameCharacter.new */ export class IsoGameCharacter extends zombie.characters.IsoGameCharacter { } /** @customConstructor IsoGenerator.new */ export class IsoGenerator extends zombie.iso.objects.IsoGenerator { } /** @customConstructor IsoGridOcclusionData.new */ export class IsoGridOcclusionData extends zombie.iso.IsoGridOcclusionData { } /** @customConstructor IsoGridSquare.new */ export class IsoGridSquare extends zombie.iso.IsoGridSquare { } /** @customConstructor IsoHeatSource.new */ export class IsoHeatSource extends zombie.iso.IsoHeatSource { } /** @customConstructor IsoJukebox.new */ export class IsoJukebox extends zombie.iso.objects.IsoJukebox { } /** @customConstructor IsoLightSource.new */ export class IsoLightSource extends zombie.iso.IsoLightSource { } /** @customConstructor IsoLightSwitch.new */ export class IsoLightSwitch extends zombie.iso.objects.IsoLightSwitch { } /** @customConstructor IsoLivingCharacter.new */ export class IsoLivingCharacter extends zombie.characters.IsoLivingCharacter { } /** @customConstructor IsoLot.new */ export class IsoLot extends zombie.iso.IsoLot { } /** @customConstructor IsoLuaMover.new */ export class IsoLuaMover extends zombie.iso.IsoLuaMover { } /** @customConstructor IsoMannequin.new */ export class IsoMannequin extends zombie.iso.objects.IsoMannequin { } /** @customConstructor IsoMarker.new */ export class IsoMarker extends zombie.iso.IsoMarkers$IsoMarker { } /** @customConstructor IsoMarkers.new */ export class IsoMarkers extends zombie.iso.IsoMarkers { } /** @customConstructor IsoMetaCell.new */ export class IsoMetaCell extends zombie.iso.IsoMetaCell { } /** @customConstructor IsoMetaChunk.new */ export class IsoMetaChunk extends zombie.iso.IsoMetaChunk { } /** @customConstructor IsoMetaGrid.new */ export class IsoMetaGrid extends zombie.iso.IsoMetaGrid { } /** @customConstructor IsoMolotovCocktail.new */ export class IsoMolotovCocktail extends zombie.iso.objects.IsoMolotovCocktail { } /** @customConstructor IsoMovingObject.new */ export class IsoMovingObject extends zombie.iso.IsoMovingObject { } /** @customConstructor IsoObject.new */ export class IsoObject extends zombie.iso.IsoObject { } /** @customConstructor IsoObjectFactory.new */ export class IsoObjectFactory extends zombie.iso.IsoObject$IsoObjectFactory { } /** @customConstructor IsoObjectPicker.new */ export class IsoObjectPicker extends zombie.iso.IsoObjectPicker { } /** @customConstructor IsoObjectType.new */ export class IsoObjectType extends zombie.iso.SpriteDetails.IsoObjectType { } /** @customConstructor IsoPlayer.new */ export class IsoPlayer extends zombie.characters.IsoPlayer { } /** @customConstructor IsoPuddles.new */ export class IsoPuddles extends zombie.iso.IsoPuddles { } /** @customConstructor IsoPuddlesGeometry.new */ export class IsoPuddlesGeometry extends zombie.iso.IsoPuddlesGeometry { } /** @customConstructor IsoPushableObject.new */ export class IsoPushableObject extends zombie.iso.IsoPushableObject { } /** @customConstructor IsoRadio.new */ export class IsoRadio extends zombie.iso.objects.IsoRadio { } /** @customConstructor IsoRainSplash.new */ export class IsoRainSplash extends zombie.iso.objects.IsoRainSplash { } /** @customConstructor IsoRaindrop.new */ export class IsoRaindrop extends zombie.iso.objects.IsoRaindrop { } /** @customConstructor IsoRegionLog.new */ export class IsoRegionLog extends zombie.iso.areas.isoregion.IsoRegionsLogger$IsoRegionLog { } /** @customConstructor IsoRegionLogType.new */ export class IsoRegionLogType extends zombie.iso.areas.isoregion.IsoRegionLogType { } /** @customConstructor IsoRegions.new */ export class IsoRegions extends zombie.iso.areas.isoregion.IsoRegions { } /** @customConstructor IsoRegionsLogger.new */ export class IsoRegionsLogger extends zombie.iso.areas.isoregion.IsoRegionsLogger { } /** @customConstructor IsoRegionsRenderer.new */ export class IsoRegionsRenderer extends zombie.iso.areas.isoregion.IsoRegionsRenderer { } /** @customConstructor IsoRoom.new */ export class IsoRoom extends zombie.iso.areas.IsoRoom { } /** @customConstructor IsoSprite.new */ export class IsoSprite extends zombie.iso.sprite.IsoSprite { } /** @customConstructor IsoSpriteGrid.new */ export class IsoSpriteGrid extends zombie.iso.sprite.IsoSpriteGrid { } /** @customConstructor IsoSpriteInstance.new */ export class IsoSpriteInstance extends zombie.iso.sprite.IsoSpriteInstance { } /** @customConstructor IsoSpriteManager.new */ export class IsoSpriteManager extends zombie.iso.sprite.IsoSpriteManager { } /** @customConstructor IsoStackedWasherDryer.new */ export class IsoStackedWasherDryer extends zombie.iso.objects.IsoStackedWasherDryer { } /** @customConstructor IsoStove.new */ export class IsoStove extends zombie.iso.objects.IsoStove { } /** @customConstructor IsoSurvivor.new */ export class IsoSurvivor extends zombie.characters.IsoSurvivor { } /** @customConstructor IsoTelevision.new */ export class IsoTelevision extends zombie.iso.objects.IsoTelevision { } /** @customConstructor IsoThumpable.new */ export class IsoThumpable extends zombie.iso.objects.IsoThumpable { } /** @customConstructor IsoTrap.new */ export class IsoTrap extends zombie.iso.objects.IsoTrap { } /** @customConstructor IsoTree.new */ export class IsoTree extends zombie.iso.objects.IsoTree { } /** @customConstructor IsoUtils.new */ export class IsoUtils extends zombie.iso.IsoUtils { } /** @customConstructor IsoWaterGeometry.new */ export class IsoWaterGeometry extends zombie.iso.IsoWaterGeometry { } /** @customConstructor IsoWaveSignal.new */ export class IsoWaveSignal extends zombie.iso.objects.IsoWaveSignal { } /** @customConstructor IsoWeatherFX.new */ export class IsoWeatherFX extends zombie.iso.weather.fx.IsoWeatherFX { } /** @customConstructor IsoWheelieBin.new */ export class IsoWheelieBin extends zombie.iso.objects.IsoWheelieBin { } /** @customConstructor IsoWindow.new */ export class IsoWindow extends zombie.iso.objects.IsoWindow { } /** @customConstructor IsoWindowFrame.new */ export class IsoWindowFrame extends zombie.iso.objects.IsoWindowFrame { } /** @customConstructor IsoWorld.new */ export class IsoWorld extends zombie.iso.IsoWorld { } /** @customConstructor IsoWorldInventoryObject.new */ export class IsoWorldInventoryObject extends zombie.iso.objects.IsoWorldInventoryObject { } /** @customConstructor IsoWorldRegion.new */ export class IsoWorldRegion extends zombie.iso.areas.isoregion.regions.IsoWorldRegion { } /** @customConstructor IsoZombie.new */ export class IsoZombie extends zombie.characters.IsoZombie { } /** @customConstructor IsoZombieGiblets.new */ export class IsoZombieGiblets extends zombie.iso.objects.IsoZombieGiblets { } /** @customConstructor Item.new */ export class Item extends zombie.scripting.objects.Item { } /** @customConstructor ItemContainer.new */ export class ItemContainer extends zombie.inventory.ItemContainer { } /** @customConstructor ItemPickerContainer.new */ export class ItemPickerContainer extends zombie.inventory.ItemPickerJava$ItemPickerContainer { } /** @customConstructor ItemPickerItem.new */ export class ItemPickerItem extends zombie.inventory.ItemPickerJava$ItemPickerItem { } /** @customConstructor ItemPickerJava.new */ export class ItemPickerJava extends zombie.inventory.ItemPickerJava { } /** @customConstructor ItemPickerRoom.new */ export class ItemPickerRoom extends zombie.inventory.ItemPickerJava$ItemPickerRoom { } /** @customConstructor ItemPickerUpgradeWeapons.new */ export class ItemPickerUpgradeWeapons extends zombie.inventory.ItemPickerJava$ItemPickerUpgradeWeapons { } /** @customConstructor ItemRecipe.new */ export class ItemRecipe extends zombie.scripting.objects.ItemRecipe { } /** @customConstructor ItemReplacement.new */ export class ItemReplacement extends zombie.scripting.objects.ItemReplacement { } /** @customConstructor ItemState.new */ export class ItemState extends zombie.core.znet.SteamWorkshopItem$ItemState { } /** @customConstructor ItemType.new */ export class ItemType extends zombie.inventory.ItemType { } /** @customConstructor ItemVisual.new */ export class ItemVisual extends zombie.core.skinnedmodel.visual.ItemVisual { } /** @customConstructor ItemVisuals.new */ export class ItemVisuals extends zombie.core.skinnedmodel.visual.ItemVisuals { } /** @customConstructor Iterator.new */ export class Iterator extends java.util.Iterator { } /** @customConstructor JobType.new */ export class JobType extends zombie.iso.IsoChunk$JobType { } /** @customConstructor Joypad.new */ export class Joypad extends zombie.input.JoypadManager$Joypad { } /** @customConstructor JoypadManager.new */ export class JoypadManager extends zombie.input.JoypadManager { } /** @customConstructor KahluaUtil.new */ export class KahluaUtil extends se.krka.kahlua.vm.KahluaUtil { } /** @customConstructor Key.new */ export class Key extends zombie.inventory.types.Key { } /** @customConstructor KeyRing.new */ export class KeyRing extends zombie.inventory.types.KeyRing { } /** @customConstructor Keyboard.new */ export class Keyboard extends org.lwjglx.input.Keyboard { } /** @customConstructor Keyframe.new */ export class Keyframe extends zombie.core.skinnedmodel.animation.Keyframe { } /** @customConstructor KnownBlockedEdges.new */ export class KnownBlockedEdges extends zombie.ai.KnownBlockedEdges { } /** @customConstructor Language.new */ export class Language extends zombie.core.Language { } /** @customConstructor Layout.new */ export class Layout extends zombie.ui.ObjectTooltip$Layout { } /** @customConstructor LayoutItem.new */ export class LayoutItem extends zombie.ui.ObjectTooltip$LayoutItem { } /** @customConstructor LiangBarsky.new */ export class LiangBarsky extends zombie.vehicles.PolygonalMap2$LiangBarsky { } /** @customConstructor LightBar.new */ export class LightBar extends zombie.scripting.objects.VehicleScript$LightBar { } /** @customConstructor LightInfo.new */ export class LightInfo extends zombie.characters.IsoGameCharacter$LightInfo { } /** @customConstructor Lighting.new */ export class Lighting extends zombie.iso.IsoGridSquare$Lighting { } /** @customConstructor Line.new */ export class Line extends zombie.iso.WorldMarkers$Line { } /** @customConstructor LinkedList.new */ export class LinkedList extends java.util.LinkedList { } /** @customConstructor Literature.new */ export class Literature extends zombie.inventory.types.Literature { } /** @customConstructor LiveAnimNode.new */ export class LiveAnimNode extends zombie.core.skinnedmodel.advancedanimation.LiveAnimNode { } /** @customConstructor LoadingQueueState.new */ export class LoadingQueueState extends zombie.gameStates.LoadingQueueState { } /** @customConstructor Location.new */ export class Location extends zombie.characters.IsoGameCharacter$Location { } /** @customConstructor LogSeverity.new */ export class LogSeverity extends zombie.debug.LogSeverity { } /** @customConstructor LosUtil.new */ export class LosUtil extends zombie.iso.LosUtil { } /** @customConstructor LotHeader.new */ export class LotHeader extends zombie.iso.LotHeader { } /** @customConstructor LuaEnvironment.new */ export class LuaEnvironment extends zombie.vehicles.EditVehicleState$LuaEnvironment { } /** @customConstructor LuaEventManager.new */ export class LuaEventManager extends zombie.Lua.LuaEventManager { } /** @customConstructor LuaFileWriter.new */ export class LuaFileWriter extends zombie.Lua.LuaManager$GlobalObject$LuaFileWriter { } /** @customConstructor LuaManager.new */ export class LuaManager extends zombie.Lua.LuaManager { } /** @customConstructor LuaTimedAction.new */ export class LuaTimedAction extends zombie.characters.CharacterTimedActions.LuaTimedAction { } /** @customConstructor LuaTimedActionNew.new */ export class LuaTimedActionNew extends zombie.characters.CharacterTimedActions.LuaTimedActionNew { } /** @customConstructor LungeState.new */ export class LungeState extends zombie.ai.states.LungeState { } /** @customConstructor MPClientStatistic.new */ export class MPClientStatistic extends zombie.core.raknet.UdpConnection$MPClientStatistic { } /** @customConstructor MainScreenState.new */ export class MainScreenState extends zombie.gameStates.MainScreenState { } /** @customConstructor MannequinScript.new */ export class MannequinScript extends zombie.scripting.objects.MannequinScript { } /** @customConstructor MannequinZone.new */ export class MannequinZone extends zombie.iso.objects.IsoMannequin$MannequinZone { } /** @customConstructor Map.new */ export class Map extends zombie.SandboxOptions$Map { } /** @customConstructor MapGroups.new */ export class MapGroups extends zombie.MapGroups { } /** @customConstructor MapItem.new */ export class MapItem extends zombie.inventory.types.MapItem { } /** @customConstructor MapKnowledge.new */ export class MapKnowledge extends zombie.ai.MapKnowledge { } /** @customConstructor MapObjects.new */ export class MapObjects extends zombie.Lua.MapObjects { } /** @customConstructor Mask.new */ export class Mask extends zombie.core.textures.Mask { } /** @customConstructor MasterVolume.new */ export class MasterVolume extends zombie.audio.GameSound$MasterVolume { } /** @customConstructor Material.new */ export class Material extends zombie.audio.parameters.ParameterMeleeHitSurface$Material { } /** @customConstructor Math.new */ export class Math extends java.lang.Math { } /** @customConstructor Matrix4fObjectPool.new */ export class Matrix4fObjectPool extends zombie.vehicles.BaseVehicle$Matrix4fObjectPool { } /** @customConstructor MediaData.new */ export class MediaData extends zombie.radio.media.MediaData { } /** @customConstructor MediaLineData.new */ export class MediaLineData extends zombie.radio.media.MediaData$MediaLineData { } /** @customConstructor MediaNameSorter.new */ export class MediaNameSorter extends zombie.radio.media.RecordedMedia$MediaNameSorter { } /** @customConstructor MetaCell.new */ export class MetaCell extends zombie.iso.IsoWorld$MetaCell { } /** @customConstructor MetaObject.new */ export class MetaObject extends zombie.iso.MetaObject { } /** @customConstructor Metabolics.new */ export class Metabolics extends zombie.characters.BodyDamage.Metabolics { } /** @customConstructor MinMaxPosition.new */ export class MinMaxPosition extends zombie.vehicles.BaseVehicle$MinMaxPosition { } /** @customConstructor MipMapLevel.new */ export class MipMapLevel extends zombie.core.textures.MipMapLevel { } /** @customConstructor Mod.new */ export class Mod extends zombie.gameStates.ChooseGameInfo$Mod { } /** @customConstructor ModAnimations.new */ export class ModAnimations extends zombie.core.skinnedmodel.ModelManager$ModAnimations { } /** @customConstructor ModData.new */ export class ModData extends zombie.world.moddata.ModData { } /** @customConstructor ModalDialog.new */ export class ModalDialog extends zombie.ui.ModalDialog { } /** @customConstructor Model.new */ export class Model extends zombie.core.skinnedmodel.model.Model { } /** @customConstructor ModelAssetParams.new */ export class ModelAssetParams extends zombie.core.skinnedmodel.model.Model$ModelAssetParams { } /** @customConstructor ModelAttachment.new */ export class ModelAttachment extends zombie.scripting.objects.ModelAttachment { } /** @customConstructor ModelInfo.new */ export class ModelInfo extends zombie.vehicles.BaseVehicle$ModelInfo { } /** @customConstructor ModelInstance.new */ export class ModelInstance extends zombie.core.skinnedmodel.model.ModelInstance { } /** @customConstructor ModelInstanceRenderData.new */ export class ModelInstanceRenderData extends zombie.core.skinnedmodel.model.ModelInstanceRenderData { } /** @customConstructor ModelInstanceTextureCreator.new */ export class ModelInstanceTextureCreator extends zombie.core.skinnedmodel.model.ModelInstanceTextureCreator { } /** @customConstructor ModelInstanceTextureInitializer.new */ export class ModelInstanceTextureInitializer extends zombie.core.skinnedmodel.model.ModelInstanceTextureInitializer { } /** @customConstructor ModelManager.new */ export class ModelManager extends zombie.core.skinnedmodel.ModelManager { } /** @customConstructor ModelScript.new */ export class ModelScript extends zombie.scripting.objects.ModelScript { } /** @customConstructor ModelSlot.new */ export class ModelSlot extends zombie.core.skinnedmodel.ModelManager$ModelSlot { } /** @customConstructor ModelSlotRenderData.new */ export class ModelSlotRenderData extends zombie.core.skinnedmodel.model.ModelSlotRenderData { } /** @customConstructor ModelWeaponPart.new */ export class ModelWeaponPart extends zombie.scripting.objects.ModelWeaponPart { } /** @customConstructor Moodle.new */ export class Moodle extends zombie.characters.Moodles.Moodle { } /** @customConstructor MoodleType.new */ export class MoodleType extends zombie.characters.Moodles.MoodleType { } /** @customConstructor Moodles.new */ export class Moodles extends zombie.characters.Moodles.Moodles { } /** @customConstructor MoodlesUI.new */ export class MoodlesUI extends zombie.ui.MoodlesUI { } /** @customConstructor MostTested.new */ export class MostTested extends zombie.core.properties.PropertyContainer$MostTested { } /** @customConstructor Mouse.new */ export class Mouse extends zombie.input.Mouse { } /** @customConstructor MovableRecipe.new */ export class MovableRecipe extends zombie.scripting.objects.MovableRecipe { } /** @customConstructor MoveDeltaModifiers.new */ export class MoveDeltaModifiers extends zombie.characters.MoveDeltaModifiers { } /** @customConstructor Moveable.new */ export class Moveable extends zombie.inventory.types.Moveable { } /** @customConstructor MovementType.new */ export class MovementType extends zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType { } /** @customConstructor Mover.new */ export class Mover extends zombie.ai.astar.Mover { } /** @customConstructor MultiStageBuilding.new */ export class MultiStageBuilding extends zombie.iso.MultiStageBuilding { } /** @customConstructor NPCData.new */ export class NPCData extends zombie.vehicles.PathFindBehavior2$NPCData { } /** @customConstructor NetworkAIParams.new */ export class NetworkAIParams extends zombie.network.NetworkAIParams { } /** @customConstructor NetworkCharacterAI.new */ export class NetworkCharacterAI extends zombie.characters.NetworkCharacterAI { } /** @customConstructor NetworkTeleport.new */ export class NetworkTeleport extends zombie.characters.NetworkTeleport { } /** @customConstructor NetworkTeleportDebug.new */ export class NetworkTeleportDebug extends zombie.characters.NetworkTeleport$NetworkTeleportDebug { } /** @customConstructor NewHealthPanel.new */ export class NewHealthPanel extends zombie.ui.NewHealthPanel { } /** @customConstructor NineGridTexture.new */ export class NineGridTexture extends zombie.chat.NineGridTexture { } /** @customConstructor NoCircleStencilShader.new */ export class NoCircleStencilShader extends zombie.iso.IsoGridSquare$NoCircleStencilShader { } /** @customConstructor NonBlockingHashMap.new */ export class NonBlockingHashMap extends zombie.core.Collections.NonBlockingHashMap { } /** @customConstructor NonPvpZone.new */ export class NonPvpZone extends zombie.iso.areas.NonPvpZone { } /** @customConstructor Nutrition.new */ export class Nutrition extends zombie.characters.BodyDamage.Nutrition { } /** @customConstructor OSValidator.new */ export class OSValidator extends zombie.GameWindow$OSValidator { } /** @customConstructor ObjectAmbientEmitters.new */ export class ObjectAmbientEmitters extends zombie.audio.ObjectAmbientEmitters { } /** @customConstructor ObjectPool.new */ export class ObjectPool extends zombie.popman.ObjectPool { } /** @customConstructor ObjectRenderEffects.new */ export class ObjectRenderEffects extends zombie.iso.objects.ObjectRenderEffects { } /** @customConstructor ObjectTooltip.new */ export class ObjectTooltip extends zombie.ui.ObjectTooltip { } /** @customConstructor Observation.new */ export class Observation extends zombie.characters.traits.ObservationFactory$Observation { } /** @customConstructor ObservationFactory.new */ export class ObservationFactory extends zombie.characters.traits.ObservationFactory { } /** @customConstructor ObserverCallback.new */ export class ObserverCallback extends zombie.asset.Asset$ObserverCallback { } /** @customConstructor OccluderType.new */ export class OccluderType extends zombie.iso.IsoGridOcclusionData$OccluderType { } /** @customConstructor OcclusionFilter.new */ export class OcclusionFilter extends zombie.iso.IsoGridOcclusionData$OcclusionFilter { } /** @customConstructor OnceEvery.new */ export class OnceEvery extends zombie.core.utils.OnceEvery { } /** @customConstructor OpenWindowState.new */ export class OpenWindowState extends zombie.ai.states.OpenWindowState { } /** @customConstructor Outfit.new */ export class Outfit extends zombie.core.skinnedmodel.population.Outfit { } /** @customConstructor OutlineShader.new */ export class OutlineShader extends zombie.iso.IsoObject$OutlineShader { } /** @customConstructor PZArrayList.new */ export class PZArrayList extends zombie.util.list.PZArrayList { } /** @customConstructor PZCalendar.new */ export class PZCalendar extends zombie.util.PZCalendar { } /** @customConstructor PZFileformat.new */ export class PZFileformat extends zombie.core.textures.Texture$PZFileformat { } /** @customConstructor PZMath.new */ export class PZMath extends zombie.core.math.PZMath { } /** @customConstructor PackFile.new */ export class PackFile extends zombie.gameStates.ChooseGameInfo$PackFile { } /** @customConstructor PacketType.new */ export class PacketType extends zombie.network.PacketTypes$PacketType { } /** @customConstructor ParameterCharacterMovementSpeed.new */ export class ParameterCharacterMovementSpeed extends zombie.audio.parameters.ParameterCharacterMovementSpeed { } /** @customConstructor Part.new */ export class Part extends zombie.core.skinnedmodel.model.CharacterMask$Part { } /** @customConstructor Passenger.new */ export class Passenger extends zombie.scripting.objects.VehicleScript$Passenger { } /** @customConstructor Path.new */ export class Path extends zombie.ai.astar.Path { } /** @customConstructor PathFindBehavior2.new */ export class PathFindBehavior2 extends zombie.vehicles.PathFindBehavior2 { } /** @customConstructor PathFindRequest.new */ export class PathFindRequest extends zombie.vehicles.PolygonalMap2$PathFindRequest { } /** @customConstructor PathFindState.new */ export class PathFindState extends zombie.ai.states.PathFindState { } /** @customConstructor PathFindState2.new */ export class PathFindState2 extends zombie.vehicles.PathFindState2 { } /** @customConstructor PerObjectLogic.new */ export class PerObjectLogic extends zombie.audio.ObjectAmbientEmitters$PerObjectLogic { } /** @customConstructor PerPlayerRender.new */ export class PerPlayerRender extends zombie.iso.IsoCell$PerPlayerRender { } /** @customConstructor PerformanceSettings.new */ export class PerformanceSettings extends zombie.core.PerformanceSettings { } /** @customConstructor Perk.new */ export class Perk extends zombie.characters.skills.PerkFactory$Perk { } /** @customConstructor PerkFactory.new */ export class PerkFactory extends zombie.characters.skills.PerkFactory { } /** @customConstructor PerkInfo.new */ export class PerkInfo extends zombie.characters.IsoGameCharacter$PerkInfo { } /** @customConstructor Perks.new */ export class Perks extends zombie.characters.skills.PerkFactory$Perks { } /** @customConstructor PhysicsShape.new */ export class PhysicsShape extends zombie.scripting.objects.VehicleScript$PhysicsShape { } /** @customConstructor Plane.new */ export class Plane extends zombie.vehicles.UI3DScene$Plane { } /** @customConstructor PlaneObjectPool.new */ export class PlaneObjectPool extends zombie.vehicles.UI3DScene$PlaneObjectPool { } /** @customConstructor PlayerActionsState.new */ export class PlayerActionsState extends zombie.ai.states.PlayerActionsState { } /** @customConstructor PlayerAimState.new */ export class PlayerAimState extends zombie.ai.states.PlayerAimState { } /** @customConstructor PlayerCamera.new */ export class PlayerCamera extends zombie.iso.PlayerCamera { } /** @customConstructor PlayerData.new */ export class PlayerData extends zombie.core.skinnedmodel.model.ModelInstance$PlayerData { } /** @customConstructor PlayerEmoteState.new */ export class PlayerEmoteState extends zombie.ai.states.PlayerEmoteState { } /** @customConstructor PlayerExtState.new */ export class PlayerExtState extends zombie.ai.states.PlayerExtState { } /** @customConstructor PlayerFallDownState.new */ export class PlayerFallDownState extends zombie.ai.states.PlayerFallDownState { } /** @customConstructor PlayerFallingState.new */ export class PlayerFallingState extends zombie.ai.states.PlayerFallingState { } /** @customConstructor PlayerGetUpState.new */ export class PlayerGetUpState extends zombie.ai.states.PlayerGetUpState { } /** @customConstructor PlayerHitReactionPVPState.new */ export class PlayerHitReactionPVPState extends zombie.ai.states.PlayerHitReactionPVPState { } /** @customConstructor PlayerHitReactionState.new */ export class PlayerHitReactionState extends zombie.ai.states.PlayerHitReactionState { } /** @customConstructor PlayerHomingPoint.new */ export class PlayerHomingPoint extends zombie.iso.WorldMarkers$PlayerHomingPoint { } /** @customConstructor PlayerKnockedDown.new */ export class PlayerKnockedDown extends zombie.ai.states.PlayerKnockedDown { } /** @customConstructor PlayerOnGroundState.new */ export class PlayerOnGroundState extends zombie.ai.states.PlayerOnGroundState { } /** @customConstructor PlayerPacket.new */ export class PlayerPacket extends zombie.network.packets.PlayerPacket { } /** @customConstructor PlayerRenderSettings.new */ export class PlayerRenderSettings extends zombie.core.opengl.RenderSettings$PlayerRenderSettings { } /** @customConstructor PlayerSearchMode.new */ export class PlayerSearchMode extends zombie.iso.SearchMode$PlayerSearchMode { } /** @customConstructor PlayerSitOnGroundState.new */ export class PlayerSitOnGroundState extends zombie.ai.states.PlayerSitOnGroundState { } /** @customConstructor PlayerStrafeState.new */ export class PlayerStrafeState extends zombie.ai.states.PlayerStrafeState { } /** @customConstructor Point.new */ export class Point extends zombie.vehicles.PolygonalMap2$Point { } /** @customConstructor PointOnPath.new */ export class PointOnPath extends zombie.vehicles.PathFindBehavior2$PointOnPath { } /** @customConstructor PolygonalMap2.new */ export class PolygonalMap2 extends zombie.vehicles.PolygonalMap2 { } /** @customConstructor Pool.new */ export class Pool extends zombie.util.Pool { } /** @customConstructor Position.new */ export class Position extends zombie.scripting.objects.VehicleScript$Position { } /** @customConstructor PredictionTypes.new */ export class PredictionTypes extends zombie.network.NetworkVariables$PredictionTypes { } /** @customConstructor PresetEntry.new */ export class PresetEntry extends zombie.radio.devices.PresetEntry { } /** @customConstructor ProceduralItem.new */ export class ProceduralItem extends zombie.inventory.ItemPickerJava$ProceduralItem { } /** @customConstructor Profession.new */ export class Profession extends zombie.characters.professions.ProfessionFactory$Profession { } /** @customConstructor ProfessionFactory.new */ export class ProfessionFactory extends zombie.characters.professions.ProfessionFactory { } /** @customConstructor PropertyContainer.new */ export class PropertyContainer extends zombie.core.properties.PropertyContainer { } /** @customConstructor PuddlesDirection.new */ export class PuddlesDirection extends zombie.iso.IsoGridSquare$PuddlesDirection { } /** @customConstructor PuddlesFloat.new */ export class PuddlesFloat extends zombie.iso.IsoPuddles$PuddlesFloat { } /** @customConstructor PyramidTexture.new */ export class PyramidTexture extends zombie.worldMap.ImagePyramid$PyramidTexture { } /** @customConstructor QuaternionfObjectPool.new */ export class QuaternionfObjectPool extends zombie.vehicles.BaseVehicle$QuaternionfObjectPool { } /** @customConstructor RBBar.new */ export class RBBar extends zombie.randomizedWorld.randomizedBuilding.RBBar { } /** @customConstructor RBBasic.new */ export class RBBasic extends zombie.randomizedWorld.randomizedBuilding.RBBasic { } /** @customConstructor RBBurnt.new */ export class RBBurnt extends zombie.randomizedWorld.randomizedBuilding.RBBurnt { } /** @customConstructor RBBurntCorpse.new */ export class RBBurntCorpse extends zombie.randomizedWorld.randomizedBuilding.RBBurntCorpse { } /** @customConstructor RBBurntFireman.new */ export class RBBurntFireman extends zombie.randomizedWorld.randomizedBuilding.RBBurntFireman { } /** @customConstructor RBCafe.new */ export class RBCafe extends zombie.randomizedWorld.randomizedBuilding.RBCafe { } /** @customConstructor RBClinic.new */ export class RBClinic extends zombie.randomizedWorld.randomizedBuilding.RBClinic { } /** @customConstructor RBHairSalon.new */ export class RBHairSalon extends zombie.randomizedWorld.randomizedBuilding.RBHairSalon { } /** @customConstructor RBKateAndBaldspot.new */ export class RBKateAndBaldspot extends zombie.randomizedWorld.randomizedBuilding.RBKateAndBaldspot { } /** @customConstructor RBLooted.new */ export class RBLooted extends zombie.randomizedWorld.randomizedBuilding.RBLooted { } /** @customConstructor RBOffice.new */ export class RBOffice extends zombie.randomizedWorld.randomizedBuilding.RBOffice { } /** @customConstructor RBOther.new */ export class RBOther extends zombie.randomizedWorld.randomizedBuilding.RBOther { } /** @customConstructor RBPileOCrepe.new */ export class RBPileOCrepe extends zombie.randomizedWorld.randomizedBuilding.RBPileOCrepe { } /** @customConstructor RBPizzaWhirled.new */ export class RBPizzaWhirled extends zombie.randomizedWorld.randomizedBuilding.RBPizzaWhirled { } /** @customConstructor RBSafehouse.new */ export class RBSafehouse extends zombie.randomizedWorld.randomizedBuilding.RBSafehouse { } /** @customConstructor RBSchool.new */ export class RBSchool extends zombie.randomizedWorld.randomizedBuilding.RBSchool { } /** @customConstructor RBShopLooted.new */ export class RBShopLooted extends zombie.randomizedWorld.randomizedBuilding.RBShopLooted { } /** @customConstructor RBSpiffo.new */ export class RBSpiffo extends zombie.randomizedWorld.randomizedBuilding.RBSpiffo { } /** @customConstructor RBStripclub.new */ export class RBStripclub extends zombie.randomizedWorld.randomizedBuilding.RBStripclub { } /** @customConstructor RDSBandPractice.new */ export class RDSBandPractice extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSBandPractice { } /** @customConstructor RDSBathroomZed.new */ export class RDSBathroomZed extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSBathroomZed { } /** @customConstructor RDSBedroomZed.new */ export class RDSBedroomZed extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSBedroomZed { } /** @customConstructor RDSBleach.new */ export class RDSBleach extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSBleach { } /** @customConstructor RDSCorpsePsycho.new */ export class RDSCorpsePsycho extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSCorpsePsycho { } /** @customConstructor RDSDeadDrunk.new */ export class RDSDeadDrunk extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSDeadDrunk { } /** @customConstructor RDSFootballNight.new */ export class RDSFootballNight extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSFootballNight { } /** @customConstructor RDSGunmanInBathroom.new */ export class RDSGunmanInBathroom extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSGunmanInBathroom { } /** @customConstructor RDSGunslinger.new */ export class RDSGunslinger extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSGunslinger { } /** @customConstructor RDSHenDo.new */ export class RDSHenDo extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSHenDo { } /** @customConstructor RDSHockeyPsycho.new */ export class RDSHockeyPsycho extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSHockeyPsycho { } /** @customConstructor RDSHouseParty.new */ export class RDSHouseParty extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSHouseParty { } /** @customConstructor RDSPokerNight.new */ export class RDSPokerNight extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSPokerNight { } /** @customConstructor RDSPoliceAtHouse.new */ export class RDSPoliceAtHouse extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSPoliceAtHouse { } /** @customConstructor RDSPrisonEscape.new */ export class RDSPrisonEscape extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSPrisonEscape { } /** @customConstructor RDSPrisonEscapeWithPolice.new */ export class RDSPrisonEscapeWithPolice extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSPrisonEscapeWithPolice { } /** @customConstructor RDSSkeletonPsycho.new */ export class RDSSkeletonPsycho extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSSkeletonPsycho { } /** @customConstructor RDSSpecificProfession.new */ export class RDSSpecificProfession extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSSpecificProfession { } /** @customConstructor RDSStagDo.new */ export class RDSStagDo extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSStagDo { } /** @customConstructor RDSStudentNight.new */ export class RDSStudentNight extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSStudentNight { } /** @customConstructor RDSSuicidePact.new */ export class RDSSuicidePact extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSSuicidePact { } /** @customConstructor RDSTinFoilHat.new */ export class RDSTinFoilHat extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSTinFoilHat { } /** @customConstructor RDSZombieLockedBathroom.new */ export class RDSZombieLockedBathroom extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSZombieLockedBathroom { } /** @customConstructor RDSZombiesEating.new */ export class RDSZombiesEating extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSZombiesEating { } /** @customConstructor RGBAf.new */ export class RGBAf extends zombie.worldMap.styles.WorldMapStyleLayer$RGBAf { } /** @customConstructor RVSAmbulanceCrash.new */ export class RVSAmbulanceCrash extends zombie.randomizedWorld.randomizedVehicleStory.RVSAmbulanceCrash { } /** @customConstructor RVSBanditRoad.new */ export class RVSBanditRoad extends zombie.randomizedWorld.randomizedVehicleStory.RVSBanditRoad { } /** @customConstructor RVSBurntCar.new */ export class RVSBurntCar extends zombie.randomizedWorld.randomizedVehicleStory.RVSBurntCar { } /** @customConstructor RVSCarCrash.new */ export class RVSCarCrash extends zombie.randomizedWorld.randomizedVehicleStory.RVSCarCrash { } /** @customConstructor RVSCarCrashCorpse.new */ export class RVSCarCrashCorpse extends zombie.randomizedWorld.randomizedVehicleStory.RVSCarCrashCorpse { } /** @customConstructor RVSChangingTire.new */ export class RVSChangingTire extends zombie.randomizedWorld.randomizedVehicleStory.RVSChangingTire { } /** @customConstructor RVSConstructionSite.new */ export class RVSConstructionSite extends zombie.randomizedWorld.randomizedVehicleStory.RVSConstructionSite { } /** @customConstructor RVSCrashHorde.new */ export class RVSCrashHorde extends zombie.randomizedWorld.randomizedVehicleStory.RVSCrashHorde { } /** @customConstructor RVSFlippedCrash.new */ export class RVSFlippedCrash extends zombie.randomizedWorld.randomizedVehicleStory.RVSFlippedCrash { } /** @customConstructor RVSPoliceBlockade.new */ export class RVSPoliceBlockade extends zombie.randomizedWorld.randomizedVehicleStory.RVSPoliceBlockade { } /** @customConstructor RVSPoliceBlockadeShooting.new */ export class RVSPoliceBlockadeShooting extends zombie.randomizedWorld.randomizedVehicleStory.RVSPoliceBlockadeShooting { } /** @customConstructor RVSTrailerCrash.new */ export class RVSTrailerCrash extends zombie.randomizedWorld.randomizedVehicleStory.RVSTrailerCrash { } /** @customConstructor RVSUtilityVehicle.new */ export class RVSUtilityVehicle extends zombie.randomizedWorld.randomizedVehicleStory.RVSUtilityVehicle { } /** @customConstructor RZSBBQParty.new */ export class RZSBBQParty extends zombie.randomizedWorld.randomizedZoneStory.RZSBBQParty { } /** @customConstructor RZSBaseball.new */ export class RZSBaseball extends zombie.randomizedWorld.randomizedZoneStory.RZSBaseball { } /** @customConstructor RZSBeachParty.new */ export class RZSBeachParty extends zombie.randomizedWorld.randomizedZoneStory.RZSBeachParty { } /** @customConstructor RZSBuryingCamp.new */ export class RZSBuryingCamp extends zombie.randomizedWorld.randomizedZoneStory.RZSBuryingCamp { } /** @customConstructor RZSFishingTrip.new */ export class RZSFishingTrip extends zombie.randomizedWorld.randomizedZoneStory.RZSFishingTrip { } /** @customConstructor RZSForestCamp.new */ export class RZSForestCamp extends zombie.randomizedWorld.randomizedZoneStory.RZSForestCamp { } /** @customConstructor RZSForestCampEaten.new */ export class RZSForestCampEaten extends zombie.randomizedWorld.randomizedZoneStory.RZSForestCampEaten { } /** @customConstructor RZSHunterCamp.new */ export class RZSHunterCamp extends zombie.randomizedWorld.randomizedZoneStory.RZSHunterCamp { } /** @customConstructor RZSMusicFest.new */ export class RZSMusicFest extends zombie.randomizedWorld.randomizedZoneStory.RZSMusicFest { } /** @customConstructor RZSMusicFestStage.new */ export class RZSMusicFestStage extends zombie.randomizedWorld.randomizedZoneStory.RZSMusicFestStage { } /** @customConstructor RZSSexyTime.new */ export class RZSSexyTime extends zombie.randomizedWorld.randomizedZoneStory.RZSSexyTime { } /** @customConstructor RZSTrapperCamp.new */ export class RZSTrapperCamp extends zombie.randomizedWorld.randomizedZoneStory.RZSTrapperCamp { } /** @customConstructor RadarPanel.new */ export class RadarPanel extends zombie.ui.RadarPanel { } /** @customConstructor RadialMenu.new */ export class RadialMenu extends zombie.ui.RadialMenu { } /** @customConstructor RadialProgressBar.new */ export class RadialProgressBar extends zombie.ui.RadialProgressBar { } /** @customConstructor Radio.new */ export class Radio extends zombie.inventory.types.Radio { } /** @customConstructor RadioAPI.new */ export class RadioAPI extends zombie.radio.RadioAPI { } /** @customConstructor RadioBroadCast.new */ export class RadioBroadCast extends zombie.radio.scripting.RadioBroadCast { } /** @customConstructor RadioChannel.new */ export class RadioChannel extends zombie.radio.scripting.RadioChannel { } /** @customConstructor RadioData.new */ export class RadioData extends zombie.radio.RadioData { } /** @customConstructor RadioLine.new */ export class RadioLine extends zombie.radio.scripting.RadioLine { } /** @customConstructor RadioScript.new */ export class RadioScript extends zombie.radio.scripting.RadioScript { } /** @customConstructor RadioScriptManager.new */ export class RadioScriptManager extends zombie.radio.scripting.RadioScriptManager { } /** @customConstructor RainManager.new */ export class RainManager extends zombie.iso.objects.RainManager { } /** @customConstructor RakNetPeerInterface.new */ export class RakNetPeerInterface extends zombie.core.raknet.RakNetPeerInterface { } /** @customConstructor RandomData.new */ export class RandomData extends zombie.core.skinnedmodel.population.Outfit$RandomData { } /** @customConstructor RandomizedBuildingBase.new */ export class RandomizedBuildingBase extends zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase { } /** @customConstructor RandomizedDeadSurvivorBase.new */ export class RandomizedDeadSurvivorBase extends zombie.randomizedWorld.randomizedDeadSurvivor.RandomizedDeadSurvivorBase { } /** @customConstructor RandomizedVehicleStoryBase.new */ export class RandomizedVehicleStoryBase extends zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase { } /** @customConstructor RandomizedWorldBase.new */ export class RandomizedWorldBase extends zombie.randomizedWorld.RandomizedWorldBase { } /** @customConstructor RandomizedZoneStoryBase.new */ export class RandomizedZoneStoryBase extends zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase { } /** @customConstructor Ray.new */ export class Ray extends zombie.vehicles.UI3DScene$Ray { } /** @customConstructor RayObjectPool.new */ export class RayObjectPool extends zombie.vehicles.UI3DScene$RayObjectPool { } /** @customConstructor Recipe.new */ export class Recipe extends zombie.scripting.objects.Recipe { } /** @customConstructor RecipeManager.new */ export class RecipeManager extends zombie.inventory.RecipeManager { } /** @customConstructor RecordedMedia.new */ export class RecordedMedia extends zombie.radio.media.RecordedMedia { } /** @customConstructor Remove.new */ export class Remove extends zombie.Lua.Event$Remove { } /** @customConstructor RenderArgs.new */ export class RenderArgs extends zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs { } /** @customConstructor RenderEffectType.new */ export class RenderEffectType extends zombie.iso.objects.RenderEffectType { } /** @customConstructor RenderSettings.new */ export class RenderSettings extends zombie.core.opengl.RenderSettings { } /** @customConstructor RequiredSkill.new */ export class RequiredSkill extends zombie.scripting.objects.Recipe$RequiredSkill { } /** @customConstructor Result.new */ export class Result extends zombie.scripting.objects.Recipe$Result { } /** @customConstructor ResultBiggestSound.new */ export class ResultBiggestSound extends zombie.WorldSoundManager$ResultBiggestSound { } /** @customConstructor ResultLight.new */ export class ResultLight extends zombie.iso.IsoGridSquare$ResultLight { } /** @customConstructor RingBuffer.new */ export class RingBuffer extends zombie.core.SpriteRenderer$RingBuffer { } /** @customConstructor RoomDef.new */ export class RoomDef extends zombie.iso.RoomDef { } /** @customConstructor RoomRect.new */ export class RoomRect extends zombie.iso.RoomDef$RoomRect { } /** @customConstructor RoomTone.new */ export class RoomTone extends zombie.iso.IsoMetaGrid$RoomTone { } /** @customConstructor RuntimeAnimationScript.new */ export class RuntimeAnimationScript extends zombie.core.skinnedmodel.runtime.RuntimeAnimationScript { } /** @customConstructor SCButton.new */ export class SCButton extends zombie.ui.SpeedControls$SCButton { } /** @customConstructor SGlobalObjects.new */ export class SGlobalObjects extends zombie.globalObjects.SGlobalObjects { } /** @customConstructor SLSoundManager.new */ export class SLSoundManager extends zombie.radio.StorySounds.SLSoundManager { } /** @customConstructor SafeHouse.new */ export class SafeHouse extends zombie.iso.areas.SafeHouse { } /** @customConstructor Safety.new */ export class Safety extends zombie.characters.Safety { } /** @customConstructor SandboxOption.new */ export class SandboxOption extends zombie.SandboxOptions$SandboxOption { } /** @customConstructor SandboxOptions.new */ export class SandboxOptions extends zombie.SandboxOptions { } /** @customConstructor ScreenElement.new */ export class ScreenElement extends zombie.gameStates.MainScreenState$ScreenElement { } /** @customConstructor ScriptManager.new */ export class ScriptManager extends zombie.scripting.ScriptManager { } /** @customConstructor ScriptModule.new */ export class ScriptModule extends zombie.scripting.objects.ScriptModule { } /** @customConstructor SearchMode.new */ export class SearchMode extends zombie.iso.SearchMode { } /** @customConstructor SearchModeFloat.new */ export class SearchModeFloat extends zombie.iso.SearchMode$SearchModeFloat { } /** @customConstructor Season.new */ export class Season extends zombie.erosion.ErosionConfig$Season { } /** @customConstructor Seeds.new */ export class Seeds extends zombie.erosion.ErosionConfig$Seeds { } /** @customConstructor Server.new */ export class Server extends zombie.network.Server { } /** @customConstructor ServerChatMessage.new */ export class ServerChatMessage extends zombie.chat.ServerChatMessage { } /** @customConstructor ServerOption.new */ export class ServerOption extends zombie.network.ServerOptions$ServerOption { } /** @customConstructor ServerOptions.new */ export class ServerOptions extends zombie.network.ServerOptions { } /** @customConstructor ServerSettings.new */ export class ServerSettings extends zombie.network.ServerSettings { } /** @customConstructor ServerSettingsManager.new */ export class ServerSettingsManager extends zombie.network.ServerSettingsManager { } /** @customConstructor ServerVehicleState.new */ export class ServerVehicleState extends zombie.vehicles.BaseVehicle$ServerVehicleState { } /** @customConstructor Shader.new */ export class Shader extends zombie.core.opengl.Shader { } /** @customConstructor ShaderProgram.new */ export class ShaderProgram extends zombie.core.opengl.ShaderProgram { } /** @customConstructor ShaderUnit.new */ export class ShaderUnit extends zombie.core.opengl.ShaderUnit { } /** @customConstructor SharedDescriptors.new */ export class SharedDescriptors extends zombie.SharedDescriptors { } /** @customConstructor SharedSkeleAnimationRepository.new */ export class SharedSkeleAnimationRepository extends zombie.core.skinnedmodel.animation.sharedskele.SharedSkeleAnimationRepository { } /** @customConstructor SharedSkeleAnimationTrack.new */ export class SharedSkeleAnimationTrack extends zombie.core.skinnedmodel.animation.sharedskele.SharedSkeleAnimationTrack { } /** @customConstructor SharedVertexBufferObjects.new */ export class SharedVertexBufferObjects extends zombie.core.opengl.SharedVertexBufferObjects { } /** @customConstructor ShortList.new */ export class ShortList extends zombie.core.Styles.ShortList { } /** @customConstructor SideOfLine.new */ export class SideOfLine extends zombie.core.math.PZMath$SideOfLine { } /** @customConstructor SimpleDateFormat.new */ export class SimpleDateFormat extends java.text.SimpleDateFormat { } /** @customConstructor Skin.new */ export class Skin extends zombie.scripting.objects.VehicleScript$Skin { } /** @customConstructor SkinningBone.new */ export class SkinningBone extends zombie.core.skinnedmodel.model.SkinningBone { } /** @customConstructor SkinningBoneHierarchy.new */ export class SkinningBoneHierarchy extends zombie.core.skinnedmodel.model.SkinningBoneHierarchy { } /** @customConstructor SkinningData.new */ export class SkinningData extends zombie.core.skinnedmodel.model.SkinningData { } /** @customConstructor SleepingEvent.new */ export class SleepingEvent extends zombie.ai.sadisticAIDirector.SleepingEvent { } /** @customConstructor SleepingEventData.new */ export class SleepingEventData extends zombie.ai.sadisticAIDirector.SleepingEventData { } /** @customConstructor SliceY.new */ export class SliceY extends zombie.iso.SliceY { } /** @customConstructor SmashWindowState.new */ export class SmashWindowState extends zombie.ai.states.SmashWindowState { } /** @customConstructor Sound.new */ export class Sound extends zombie.radio.StorySounds.StoryEmitter$Sound { } /** @customConstructor SoundManager.new */ export class SoundManager extends zombie.SoundManager { } /** @customConstructor SoundTimelineScript.new */ export class SoundTimelineScript extends zombie.scripting.objects.SoundTimelineScript { } /** @customConstructor Sounds.new */ export class Sounds extends zombie.scripting.objects.VehicleScript$Sounds { } /** @customConstructor Source.new */ export class Source extends zombie.scripting.objects.Recipe$Source { } /** @customConstructor SpawnOrigin.new */ export class SpawnOrigin extends zombie.gameStates.ChooseGameInfo$SpawnOrigin { } /** @customConstructor SpeedControls.new */ export class SpeedControls extends zombie.ui.SpeedControls { } /** @customConstructor SpriteRenderState.new */ export class SpriteRenderState extends zombie.core.sprite.SpriteRenderState { } /** @customConstructor SpriteRenderer.new */ export class SpriteRenderer extends zombie.core.SpriteRenderer { } /** @customConstructor Square.new */ export class Square extends zombie.erosion.ErosionData$Square { } /** @customConstructor Stack.new */ export class Stack extends java.util.Stack { } /** @customConstructor Stage.new */ export class Stage extends zombie.iso.MultiStageBuilding$Stage { } /** @customConstructor StaggerBackState.new */ export class StaggerBackState extends zombie.ai.states.StaggerBackState { } /** @customConstructor Stash.new */ export class Stash extends zombie.core.stash.Stash { } /** @customConstructor StashBuilding.new */ export class StashBuilding extends zombie.core.stash.StashBuilding { } /** @customConstructor StashSystem.new */ export class StashSystem extends zombie.core.stash.StashSystem { } /** @customConstructor State.new */ export class State extends zombie.asset.Asset$State { } /** @customConstructor StateAction.new */ export class StateAction extends zombie.gameStates.GameStateMachine$StateAction { } /** @customConstructor StateMachine.new */ export class StateMachine extends zombie.ai.StateMachine { } /** @customConstructor Stats.new */ export class Stats extends zombie.characters.Stats { } /** @customConstructor SteamFriend.new */ export class SteamFriend extends zombie.core.znet.SteamFriend { } /** @customConstructor SteamUGCDetails.new */ export class SteamUGCDetails extends zombie.core.znet.SteamUGCDetails { } /** @customConstructor SteamWorkshopItem.new */ export class SteamWorkshopItem extends zombie.core.znet.SteamWorkshopItem { } /** @customConstructor Step.new */ export class Step extends zombie.ai.astar.Path$Step { } /** @customConstructor Stop.new */ export class Stop extends zombie.worldMap.styles.WorldMapStyleLayer$Stop { } /** @customConstructor StoryEmitter.new */ export class StoryEmitter extends zombie.radio.StorySounds.StoryEmitter { } /** @customConstructor StorySound.new */ export class StorySound extends zombie.radio.StorySounds.StorySound { } /** @customConstructor StorySoundEvent.new */ export class StorySoundEvent extends zombie.radio.StorySounds.StorySoundEvent { } /** @customConstructor StrLerpVal.new */ export class StrLerpVal extends zombie.iso.weather.WeatherPeriod$StrLerpVal { } /** @customConstructor StringConfigOption.new */ export class StringConfigOption extends zombie.config.StringConfigOption { } /** @customConstructor StringDrawer.new */ export class StringDrawer extends zombie.ui.TextManager$StringDrawer { } /** @customConstructor StringSandboxOption.new */ export class StringSandboxOption extends zombie.SandboxOptions$StringSandboxOption { } /** @customConstructor StringServerOption.new */ export class StringServerOption extends zombie.network.ServerOptions$StringServerOption { } /** @customConstructor SubLayerSlot.new */ export class SubLayerSlot extends zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator$SubLayerSlot { } /** @customConstructor SubTexture.new */ export class SubTexture extends zombie.fileSystem.FileSystem$SubTexture { } /** @customConstructor SubTextureInfo.new */ export class SubTextureInfo extends zombie.core.textures.TexturePackPage$SubTextureInfo { } /** @customConstructor SubstateSlot.new */ export class SubstateSlot extends zombie.ai.StateMachine$SubstateSlot { } /** @customConstructor SurroundVehicle.new */ export class SurroundVehicle extends zombie.vehicles.SurroundVehicle { } /** @customConstructor SurvivorDesc.new */ export class SurvivorDesc extends zombie.characters.SurvivorDesc { } /** @customConstructor SurvivorFactory.new */ export class SurvivorFactory extends zombie.characters.SurvivorFactory { } /** @customConstructor SurvivorGroup.new */ export class SurvivorGroup extends zombie.characters.SurvivorGroup { } /** @customConstructor SurvivorType.new */ export class SurvivorType extends zombie.characters.SurvivorFactory$SurvivorType { } /** @customConstructor SwipeStatePlayer.new */ export class SwipeStatePlayer extends zombie.ai.states.SwipeStatePlayer { } /** @customConstructor SwitchSeat.new */ export class SwitchSeat extends zombie.scripting.objects.VehicleScript$Passenger$SwitchSeat { } /** @customConstructor SystemDisabler.new */ export class SystemDisabler extends zombie.SystemDisabler { } /** @customConstructor Temperature.new */ export class Temperature extends zombie.iso.weather.Temperature { } /** @customConstructor TentAmbianceLogic.new */ export class TentAmbianceLogic extends zombie.audio.ObjectAmbientEmitters$TentAmbianceLogic { } /** @customConstructor TestResults.new */ export class TestResults extends zombie.iso.LosUtil$TestResults { } /** @customConstructor TextDrawHorizontal.new */ export class TextDrawHorizontal extends zombie.ui.TextDrawHorizontal { } /** @customConstructor TextDrawObject.new */ export class TextDrawObject extends zombie.ui.TextDrawObject { } /** @customConstructor TextManager.new */ export class TextManager extends zombie.ui.TextManager { } /** @customConstructor TextServerOption.new */ export class TextServerOption extends zombie.network.ServerOptions$TextServerOption { } /** @customConstructor Texture.new */ export class Texture extends zombie.core.textures.Texture { } /** @customConstructor TextureAssetParams.new */ export class TextureAssetParams extends zombie.core.textures.Texture$TextureAssetParams { } /** @customConstructor TextureDraw.new */ export class TextureDraw extends zombie.core.textures.TextureDraw { } /** @customConstructor TextureFBO.new */ export class TextureFBO extends zombie.core.textures.TextureFBO { } /** @customConstructor TextureID.new */ export class TextureID extends zombie.core.textures.TextureID { } /** @customConstructor TextureIDAssetParams.new */ export class TextureIDAssetParams extends zombie.core.textures.TextureID$TextureIDAssetParams { } /** @customConstructor TexturePack.new */ export class TexturePack extends zombie.GameWindow$TexturePack { } /** @customConstructor TexturePackPage.new */ export class TexturePackPage extends zombie.core.textures.TexturePackPage { } /** @customConstructor TexturePackTextures.new */ export class TexturePackTextures extends zombie.fileSystem.FileSystem$TexturePackTextures { } /** @customConstructor TextureStop.new */ export class TextureStop extends zombie.worldMap.styles.WorldMapStyleLayer$TextureStop { } /** @customConstructor ThermalNode.new */ export class ThermalNode extends zombie.characters.BodyDamage.Thermoregulator$ThermalNode { } /** @customConstructor Thermoregulator.new */ export class Thermoregulator extends zombie.characters.BodyDamage.Thermoregulator { } /** @customConstructor ThumpState.new */ export class ThumpState extends zombie.ai.states.ThumpState { } /** @customConstructor Thumpable.new */ export class Thumpable extends zombie.iso.objects.interfaces.Thumpable { } /** @customConstructor ThunderCloud.new */ export class ThunderCloud extends zombie.iso.weather.ThunderStorm$ThunderCloud { } /** @customConstructor ThunderStorm.new */ export class ThunderStorm extends zombie.iso.weather.ThunderStorm { } /** @customConstructor TileDef.new */ export class TileDef extends zombie.gameStates.ChooseGameInfo$TileDef { } /** @customConstructor TileOverlays.new */ export class TileOverlays extends zombie.iso.TileOverlays { } /** @customConstructor Time.new */ export class Time extends zombie.erosion.ErosionConfig$Time { } /** @customConstructor TorchInfo.new */ export class TorchInfo extends zombie.characters.IsoGameCharacter$TorchInfo { } /** @customConstructor Trait.new */ export class Trait extends zombie.characters.traits.TraitFactory$Trait { } /** @customConstructor TraitCollection.new */ export class TraitCollection extends zombie.characters.traits.TraitCollection { } /** @customConstructor TraitFactory.new */ export class TraitFactory extends zombie.characters.traits.TraitFactory { } /** @customConstructor TraitSlot.new */ export class TraitSlot extends zombie.characters.traits.TraitCollection$TraitSlot { } /** @customConstructor Transform.new */ export class Transform extends zombie.core.physics.Transform { } /** @customConstructor Translator.new */ export class Translator extends zombie.core.Translator { } /** @customConstructor TransmissionNumber.new */ export class TransmissionNumber extends zombie.vehicles.TransmissionNumber { } /** @customConstructor TreeAmbianceLogic.new */ export class TreeAmbianceLogic extends zombie.audio.ObjectAmbientEmitters$TreeAmbianceLogic { } /** @customConstructor TreeShader.new */ export class TreeShader extends zombie.iso.objects.IsoTree$TreeShader { } /** @customConstructor TreeSoundManager.new */ export class TreeSoundManager extends zombie.iso.IsoMovingObject$TreeSoundManager { } /** @customConstructor Trigger.new */ export class Trigger extends zombie.iso.IsoMetaGrid$Trigger { } /** @customConstructor Type.new */ export class Type extends zombie.core.opengl.ShaderUnit$Type { } /** @customConstructor UI3DModel.new */ export class UI3DModel extends zombie.ui.UI3DModel { } /** @customConstructor UI3DScene.new */ export class UI3DScene extends zombie.vehicles.UI3DScene { } /** @customConstructor UIDebugConsole.new */ export class UIDebugConsole extends zombie.ui.UIDebugConsole { } /** @customConstructor UIElement.new */ export class UIElement extends zombie.ui.UIElement { } /** @customConstructor UIEventHandler.new */ export class UIEventHandler extends zombie.ui.UIEventHandler { } /** @customConstructor UIFont.new */ export class UIFont extends zombie.ui.UIFont { } /** @customConstructor UIManager.new */ export class UIManager extends zombie.ui.UIManager { } /** @customConstructor UIServerToolbox.new */ export class UIServerToolbox extends zombie.ui.UIServerToolbox { } /** @customConstructor UITextBox2.new */ export class UITextBox2 extends zombie.ui.UITextBox2 { } /** @customConstructor UITransition.new */ export class UITransition extends zombie.ui.UITransition { } /** @customConstructor UIWorldMap.new */ export class UIWorldMap extends zombie.worldMap.UIWorldMap { } /** @customConstructor UIWorldMapV1.new */ export class UIWorldMapV1 extends zombie.worldMap.UIWorldMapV1 { } /** @customConstructor UdpConnection.new */ export class UdpConnection extends zombie.core.raknet.UdpConnection { } /** @customConstructor UdpEngine.new */ export class UdpEngine extends zombie.core.raknet.UdpEngine { } /** @customConstructor Uniform.new */ export class Uniform extends zombie.core.opengl.ShaderProgram$Uniform { } /** @customConstructor UniqueRecipe.new */ export class UniqueRecipe extends zombie.scripting.objects.UniqueRecipe { } /** @customConstructor Updater.new */ export class Updater extends zombie.network.BodyDamageSync$Updater { } /** @customConstructor Userlog.new */ export class Userlog extends zombie.network.Userlog { } /** @customConstructor UserlogType.new */ export class UserlogType extends zombie.network.Userlog$UserlogType { } /** @customConstructor ValidatePacket.new */ export class ValidatePacket extends zombie.network.packets.ValidatePacket { } /** @customConstructor ValidateState.new */ export class ValidateState extends zombie.network.packets.ValidatePacket$ValidateState { } /** @customConstructor Vector.new */ export class Vector extends java.util.Vector { } /** @customConstructor Vector2.new */ export class Vector2 extends zombie.iso.Vector2 { } /** @customConstructor Vector2ObjectPool.new */ export class Vector2ObjectPool extends zombie.vehicles.BaseVehicle$Vector2ObjectPool { } /** @customConstructor Vector2f.new */ export class Vector2f extends org.joml.Vector2f { } /** @customConstructor Vector2fObjectPool.new */ export class Vector2fObjectPool extends zombie.vehicles.BaseVehicle$Vector2fObjectPool { } /** @customConstructor Vector3.new */ export class Vector3 extends zombie.iso.Vector3 { } /** @customConstructor Vector3fObjectPool.new */ export class Vector3fObjectPool extends zombie.vehicles.BaseVehicle$Vector3fObjectPool { } /** @customConstructor Vehicle.new */ export class Vehicle extends zombie.network.packets.hit.Vehicle { } /** @customConstructor VehicleDistribution.new */ export class VehicleDistribution extends zombie.inventory.ItemPickerJava$VehicleDistribution { } /** @customConstructor VehicleDoor.new */ export class VehicleDoor extends zombie.vehicles.VehicleDoor { } /** @customConstructor VehicleEngineRPM.new */ export class VehicleEngineRPM extends zombie.vehicles.VehicleEngineRPM { } /** @customConstructor VehicleGauge.new */ export class VehicleGauge extends zombie.ui.VehicleGauge { } /** @customConstructor VehicleHitPacket.new */ export class VehicleHitPacket extends zombie.network.packets.hit.VehicleHitPacket { } /** @customConstructor VehicleLight.new */ export class VehicleLight extends zombie.vehicles.VehicleLight { } /** @customConstructor VehiclePart.new */ export class VehiclePart extends zombie.vehicles.VehiclePart { } /** @customConstructor VehiclePoly.new */ export class VehiclePoly extends zombie.vehicles.PolygonalMap2$VehiclePoly { } /** @customConstructor VehicleScript.new */ export class VehicleScript extends zombie.scripting.objects.VehicleScript { } /** @customConstructor VehicleStorySpawnData.new */ export class VehicleStorySpawnData extends zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawnData { } /** @customConstructor VehicleStorySpawner.new */ export class VehicleStorySpawner extends zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawner { } /** @customConstructor VehicleTemplate.new */ export class VehicleTemplate extends zombie.scripting.objects.VehicleTemplate { } /** @customConstructor VehicleType.new */ export class VehicleType extends zombie.vehicles.VehicleType { } /** @customConstructor VehicleTypeDefinition.new */ export class VehicleTypeDefinition extends zombie.vehicles.VehicleType$VehicleTypeDefinition { } /** @customConstructor VehicleWindow.new */ export class VehicleWindow extends zombie.vehicles.VehicleWindow { } /** @customConstructor VehicleZone.new */ export class VehicleZone extends zombie.iso.IsoMetaGrid$VehicleZone { } /** @customConstructor VirtualZombieManager.new */ export class VirtualZombieManager extends zombie.VirtualZombieManager { } /** @customConstructor VisionResult.new */ export class VisionResult extends zombie.iso.IsoObject$VisionResult { } /** @customConstructor WalkTowardState.new */ export class WalkTowardState extends zombie.ai.states.WalkTowardState { } /** @customConstructor WallShaderTexRender.new */ export class WallShaderTexRender extends zombie.core.SpriteRenderer$WallShaderTexRender { } /** @customConstructor WallShaperWhole.new */ export class WallShaperWhole extends zombie.iso.sprite.shapers.WallShaperWhole { } /** @customConstructor WaterDripLogic.new */ export class WaterDripLogic extends zombie.audio.ObjectAmbientEmitters$WaterDripLogic { } /** @customConstructor WaveSignalDevice.new */ export class WaveSignalDevice extends zombie.radio.devices.WaveSignalDevice { } /** @customConstructor WeaponPart.new */ export class WeaponPart extends zombie.inventory.types.WeaponPart { } /** @customConstructor WeaponType.new */ export class WeaponType extends zombie.inventory.types.WeaponType { } /** @customConstructor WeatherPeriod.new */ export class WeatherPeriod extends zombie.iso.weather.WeatherPeriod { } /** @customConstructor WeatherStage.new */ export class WeatherStage extends zombie.iso.weather.WeatherPeriod$WeatherStage { } /** @customConstructor Wheel.new */ export class Wheel extends zombie.scripting.objects.VehicleScript$Wheel { } /** @customConstructor WheelInfo.new */ export class WheelInfo extends zombie.vehicles.BaseVehicle$WheelInfo { } /** @customConstructor Window.new */ export class Window extends zombie.scripting.objects.VehicleScript$Window { } /** @customConstructor WindowLogic.new */ export class WindowLogic extends zombie.audio.ObjectAmbientEmitters$WindowLogic { } /** @customConstructor WindowType.new */ export class WindowType extends zombie.iso.objects.IsoWindow$WindowType { } /** @customConstructor WorldFlares.new */ export class WorldFlares extends zombie.iso.weather.WorldFlares { } /** @customConstructor WorldMap.new */ export class WorldMap extends zombie.worldMap.WorldMap { } /** @customConstructor WorldMapBaseSymbol.new */ export class WorldMapBaseSymbol extends zombie.worldMap.symbols.WorldMapBaseSymbol { } /** @customConstructor WorldMapBaseSymbolV1.new */ export class WorldMapBaseSymbolV1 extends zombie.worldMap.symbols.WorldMapSymbolsV1$WorldMapBaseSymbolV1 { } /** @customConstructor WorldMapBooleanOption.new */ export class WorldMapBooleanOption extends zombie.worldMap.WorldMapRenderer$WorldMapBooleanOption { } /** @customConstructor WorldMapCell.new */ export class WorldMapCell extends zombie.worldMap.WorldMapCell { } /** @customConstructor WorldMapData.new */ export class WorldMapData extends zombie.worldMap.WorldMapData { } /** @customConstructor WorldMapDoubleOption.new */ export class WorldMapDoubleOption extends zombie.worldMap.WorldMapRenderer$WorldMapDoubleOption { } /** @customConstructor WorldMapFeature.new */ export class WorldMapFeature extends zombie.worldMap.WorldMapFeature { } /** @customConstructor WorldMapGridSquareMarker.new */ export class WorldMapGridSquareMarker extends zombie.worldMap.markers.WorldMapGridSquareMarker { } /** @customConstructor WorldMapGridSquareMarkerV1.new */ export class WorldMapGridSquareMarkerV1 extends zombie.worldMap.markers.WorldMapMarkersV1$WorldMapGridSquareMarkerV1 { } /** @customConstructor WorldMapImages.new */ export class WorldMapImages extends zombie.worldMap.WorldMapImages { } /** @customConstructor WorldMapLineStyleLayerV1.new */ export class WorldMapLineStyleLayerV1 extends zombie.worldMap.styles.WorldMapStyleV1$WorldMapLineStyleLayerV1 { } /** @customConstructor WorldMapMarker.new */ export class WorldMapMarker extends zombie.worldMap.markers.WorldMapMarker { } /** @customConstructor WorldMapMarkerV1.new */ export class WorldMapMarkerV1 extends zombie.worldMap.markers.WorldMapMarkersV1$WorldMapMarkerV1 { } /** @customConstructor WorldMapMarkers.new */ export class WorldMapMarkers extends zombie.worldMap.markers.WorldMapMarkers { } /** @customConstructor WorldMapMarkersV1.new */ export class WorldMapMarkersV1 extends zombie.worldMap.markers.WorldMapMarkersV1 { } /** @customConstructor WorldMapPolygonStyleLayerV1.new */ export class WorldMapPolygonStyleLayerV1 extends zombie.worldMap.styles.WorldMapStyleV1$WorldMapPolygonStyleLayerV1 { } /** @customConstructor WorldMapRenderer.new */ export class WorldMapRenderer extends zombie.worldMap.WorldMapRenderer { } /** @customConstructor WorldMapStyle.new */ export class WorldMapStyle extends zombie.worldMap.styles.WorldMapStyle { } /** @customConstructor WorldMapStyleLayer.new */ export class WorldMapStyleLayer extends zombie.worldMap.styles.WorldMapStyleLayer { } /** @customConstructor WorldMapStyleLayerV1.new */ export class WorldMapStyleLayerV1 extends zombie.worldMap.styles.WorldMapStyleV1$WorldMapStyleLayerV1 { } /** @customConstructor WorldMapStyleV1.new */ export class WorldMapStyleV1 extends zombie.worldMap.styles.WorldMapStyleV1 { } /** @customConstructor WorldMapSymbolCollisions.new */ export class WorldMapSymbolCollisions extends zombie.worldMap.symbols.WorldMapSymbolCollisions { } /** @customConstructor WorldMapSymbolType.new */ export class WorldMapSymbolType extends zombie.worldMap.symbols.WorldMapSymbols$WorldMapSymbolType { } /** @customConstructor WorldMapSymbols.new */ export class WorldMapSymbols extends zombie.worldMap.symbols.WorldMapSymbols { } /** @customConstructor WorldMapSymbolsV1.new */ export class WorldMapSymbolsV1 extends zombie.worldMap.symbols.WorldMapSymbolsV1 { } /** @customConstructor WorldMapTextSymbol.new */ export class WorldMapTextSymbol extends zombie.worldMap.symbols.WorldMapTextSymbol { } /** @customConstructor WorldMapTextSymbolV1.new */ export class WorldMapTextSymbolV1 extends zombie.worldMap.symbols.WorldMapSymbolsV1$WorldMapTextSymbolV1 { } /** @customConstructor WorldMapTextureStyleLayerV1.new */ export class WorldMapTextureStyleLayerV1 extends zombie.worldMap.styles.WorldMapStyleV1$WorldMapTextureStyleLayerV1 { } /** @customConstructor WorldMapTextureSymbol.new */ export class WorldMapTextureSymbol extends zombie.worldMap.symbols.WorldMapTextureSymbol { } /** @customConstructor WorldMapTextureSymbolV1.new */ export class WorldMapTextureSymbolV1 extends zombie.worldMap.symbols.WorldMapSymbolsV1$WorldMapTextureSymbolV1 { } /** @customConstructor WorldMapVisited.new */ export class WorldMapVisited extends zombie.worldMap.WorldMapVisited { } /** @customConstructor WorldMarkers.new */ export class WorldMarkers extends zombie.iso.WorldMarkers { } /** @customConstructor WorldSound.new */ export class WorldSound extends zombie.WorldSoundManager$WorldSound { } /** @customConstructor WorldSoundEmitter.new */ export class WorldSoundEmitter extends zombie.AmbientStreamManager$WorldSoundEmitter { } /** @customConstructor WorldSoundManager.new */ export class WorldSoundManager extends zombie.WorldSoundManager { } /** @customConstructor WornItem.new */ export class WornItem extends zombie.characters.WornItems.WornItem { } /** @customConstructor WornItems.new */ export class WornItems extends zombie.characters.WornItems.WornItems { } /** @customConstructor WrappedBuffer.new */ export class WrappedBuffer extends zombie.core.utils.WrappedBuffer { } /** @customConstructor XP.new */ export class XP extends zombie.characters.IsoGameCharacter$XP { } /** @customConstructor XPMultiplier.new */ export class XPMultiplier extends zombie.characters.IsoGameCharacter$XPMultiplier { } /** @customConstructor ZLogger.new */ export class ZLogger extends zombie.core.logger.ZLogger { } /** @customConstructor ZNetFileAnnounce.new */ export class ZNetFileAnnounce extends zombie.core.znet.ZNetFileAnnounce { } /** @customConstructor ZNetFileChunk.new */ export class ZNetFileChunk extends zombie.core.znet.ZNetFileChunk { } /** @customConstructor ZNetSessionState.new */ export class ZNetSessionState extends zombie.core.znet.ZNetSessionState { } /** @customConstructor ZNetStatistics.new */ export class ZNetStatistics extends zombie.core.znet.ZNetStatistics { } /** @customConstructor ZombieConfig.new */ export class ZombieConfig extends zombie.SandboxOptions$ZombieConfig { } /** @customConstructor ZombieFallDownState.new */ export class ZombieFallDownState extends zombie.ai.states.ZombieFallDownState { } /** @customConstructor ZombieGetDownState.new */ export class ZombieGetDownState extends zombie.ai.states.ZombieGetDownState { } /** @customConstructor ZombieGetUpState.new */ export class ZombieGetUpState extends zombie.ai.states.ZombieGetUpState { } /** @customConstructor ZombieIdleState.new */ export class ZombieIdleState extends zombie.ai.states.ZombieIdleState { } /** @customConstructor ZombieLore.new */ export class ZombieLore extends zombie.SandboxOptions$ZombieLore { } /** @customConstructor ZombieOnGroundState.new */ export class ZombieOnGroundState extends zombie.ai.states.ZombieOnGroundState { } /** @customConstructor ZombiePopulationManager.new */ export class ZombiePopulationManager extends zombie.popman.ZombiePopulationManager { } /** @customConstructor ZombiePopulationRenderer.new */ export class ZombiePopulationRenderer extends zombie.popman.ZombiePopulationRenderer { } /** @customConstructor ZombieReanimateState.new */ export class ZombieReanimateState extends zombie.ai.states.ZombieReanimateState { } /** @customConstructor ZombieSittingState.new */ export class ZombieSittingState extends zombie.ai.states.ZombieSittingState { } /** @customConstructor ZombieSound.new */ export class ZombieSound extends zombie.characters.IsoZombie$ZombieSound { } /** @customConstructor ZomboidBitFlag.new */ export class ZomboidBitFlag extends zombie.ZomboidBitFlag { } /** @customConstructor ZomboidRadio.new */ export class ZomboidRadio extends zombie.radio.ZomboidRadio { } /** @customConstructor Zone.new */ export class Zone extends zombie.iso.IsoMetaGrid$Zone { } /** @customConstructor ZoneGeometryType.new */ export class ZoneGeometryType extends zombie.iso.IsoMetaGrid$ZoneGeometryType { } /** @customConstructor ZoneType.new */ export class ZoneType extends zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase$ZoneType { } /** @customConstructor engineStateTypes.new */ export class engineStateTypes extends zombie.vehicles.BaseVehicle$engineStateTypes { } /** @customConstructor l_receive.new */ export class l_receive extends zombie.network.packets.PlayerPacket$l_receive { } /** @customConstructor l_send.new */ export class l_send extends zombie.network.packets.PlayerPacket$l_send { } /** @customConstructor vector2.new */ export class vector2 extends zombie.core.math.PZMath$UnitTests$vector2 { } export type AbstractList = java.util.AbstractList export type Appendable = java.lang.Appendable export type ArrayDeque = java.util.ArrayDeque export type AttributedCharacterIterator = java.text.AttributedCharacterIterator export type Audio = fmod.fmod.Audio export type BiConsumer = java.util._function_.BiConsumer export type BiFunction = java.util._function_.BiFunction export type BitSet = java.util.BitSet export type BooleanSupplier = java.util._function_.BooleanSupplier export type Buffer = org.lwjgl.glfw.GLFWImage$Buffer export type BufferedImage = java.awt.image.BufferedImage export type BufferedInputStream = java.io.BufferedInputStream export type ByteBuffer = java.nio.ByteBuffer export type CRC32 = java.util.zip.CRC32 export type Calendar = java.util.Calendar export type CharBuffer = java.nio.CharBuffer export type CharSequence = java.lang.CharSequence export type Class = java.lang.Class export type ClassDebugInformation = se.krka.kahlua.integration.expose.ClassDebugInformation export type Collection = java.util.Collection export type Comparator = java.util.Comparator export type ConcurrentLinkedQueue = java.util.concurrent.ConcurrentLinkedQueue export type Constructor = java.lang.reflect.Constructor export type Consumer = java.util._function_.Consumer export type Controller = org.lwjglx.input.Controller export type Coroutine = se.krka.kahlua.vm.Coroutine export type Cursor = org.lwjglx.input.Cursor export type DataInput = java.io.DataInput export type Date = java.util.Date export type DateFormat = java.text.DateFormat export type DateFormatSymbols = java.text.DateFormatSymbols export type Dimension = java.awt.Dimension export type Entry = java.util.Map$Entry export type Enum = java.lang.Enum export type Enumeration = java.util.Enumeration export type Exception = java.lang.Exception export type FMODFootstep = fmod.fmod.FMODFootstep export type FMODVoice = fmod.fmod.FMODVoice export type FMOD_STUDIO_PARAMETER_DESCRIPTION = fmod.fmod.FMOD_STUDIO_PARAMETER_DESCRIPTION export type FMOD_STUDIO_PARAMETER_ID = fmod.fmod.FMOD_STUDIO_PARAMETER_ID export type Field = java.lang.reflect.Field export type FieldPosition = java.text.FieldPosition export type File = java.io.File export type FileChannel = java.nio.channels.FileChannel export type FileDescriptor = java.io.FileDescriptor export type FloatBuffer = java.nio.FloatBuffer export type Function = java.util._function_.Function export type GregorianCalendar = java.util.GregorianCalendar export type HashSet = java.util.HashSet export type InetSocketAddress = java.net.InetSocketAddress export type InputStream = java.io.InputStream export type IntBuffer = java.nio.IntBuffer export type IntFunction = java.util._function_.IntFunction export type Iterable = java.lang.Iterable export type J2SEPlatform = se.krka.kahlua.j2se.J2SEPlatform export type KahluaConverterManager = se.krka.kahlua.converter.KahluaConverterManager export type KahluaTable = se.krka.kahlua.vm.KahluaTable export type KahluaTableImpl = se.krka.kahlua.j2se.KahluaTableImpl export type KahluaThread = se.krka.kahlua.vm.KahluaThread export type KeyEventQueue = org.lwjglx.input.KeyEventQueue export type LinkedHashMap = java.util.LinkedHashMap export type List = java.util.List export type ListIterator = java.util.ListIterator export type LocalDateTime = java.time.LocalDateTime export type Locale = java.util.Locale export type LuaCallFrame = se.krka.kahlua.vm.LuaCallFrame export type LuaCaller = se.krka.kahlua.integration.LuaCaller export type LuaClosure = se.krka.kahlua.vm.LuaClosure export type Matrix2dc = org.joml.Matrix2dc export type Matrix2fc = org.joml.Matrix2fc export type Matrix3dc = org.joml.Matrix3dc export type Matrix3f = org.joml.Matrix3f export type Matrix3fc = org.joml.Matrix3fc export type Matrix3x2fc = org.joml.Matrix3x2fc export type Matrix4dc = org.joml.Matrix4dc export type Matrix4f = org.lwjgl.util.vector.Matrix4f export type Matrix4fc = org.joml.Matrix4fc export type Matrix4x3fc = org.joml.Matrix4x3fc export type Method = java.lang.reflect.Method export type NumberFormat = java.text.NumberFormat export type ObjectInput = java.io.ObjectInput export type ObjectOutput = java.io.ObjectOutput export type ObjectOutputStream = java.io.ObjectOutputStream export type OutputStream = java.io.OutputStream export type ParsePosition = java.text.ParsePosition export type Platform = se.krka.kahlua.vm.Platform export type Predicate = java.util._function_.Predicate export type PrintStream = java.io.PrintStream export type PrintWriter = java.io.PrintWriter export type Prototype = se.krka.kahlua.vm.Prototype export type Quaternion = org.lwjgl.util.vector.Quaternion export type Quaternionf = org.joml.Quaternionf export type Quaternionfc = org.joml.Quaternionfc export type RandomAccessFile = java.io.RandomAccessFile export type Raster = java.awt.image.Raster export type ReadableColor = org.lwjgl.util.ReadableColor export type Reader = java.io.Reader export type ReentrantLock = java.util.concurrent.locks.ReentrantLock export type Runnable = java.lang.Runnable export type Set = java.util.Set export type Spliterator = java.util.Spliterator export type StackTraceElement = java.lang.StackTraceElement export type Stream = java.util.stream.Stream export type StringBuffer = java.lang.StringBuffer export type Supplier = java.util._function_.Supplier export type TFloatArrayList = gnu.trove.list.array.TFloatArrayList export type THashMap = gnu.trove.map.hash.THashMap export type TIntArrayList = gnu.trove.list.array.TIntArrayList export type TLongObjectIterator = gnu.trove.iterator.TLongObjectIterator export type TLongObjectMap = gnu.trove.map.TLongObjectMap export type TLongObjectProcedure = gnu.trove.procedure.TLongObjectProcedure export type TLongProcedure = gnu.trove.procedure.TLongProcedure export type TLongSet = gnu.trove.set.TLongSet export type TObjectFunction = gnu.trove._function_.TObjectFunction export type TObjectObjectProcedure = gnu.trove.procedure.TObjectObjectProcedure export type TObjectProcedure = gnu.trove.procedure.TObjectProcedure export type TShortObjectHashMap = gnu.trove.map.hash.TShortObjectHashMap export type Thread = java.lang.Thread export type ThreadLocal = java.lang.ThreadLocal export type Throwable = java.lang.Throwable export type TimeZone = java.util.TimeZone export type ToDoubleFunction = java.util._function_.ToDoubleFunction export type ToIntFunction = java.util._function_.ToIntFunction export type ToLongFunction = java.util._function_.ToLongFunction export type URI = java.net.URI export type UnaryOperator = java.util._function_.UnaryOperator export type Vector2d = org.joml.Vector2d export type Vector2dc = org.joml.Vector2dc export type Vector2fc = org.joml.Vector2fc export type Vector2i = org.joml.Vector2i export type Vector2ic = org.joml.Vector2ic export type Vector3d = org.joml.Vector3d export type Vector3dc = org.joml.Vector3dc export type Vector3f = org.lwjgl.util.vector.Vector3f export type Vector3fc = org.joml.Vector3fc export type Vector3i = org.joml.Vector3i export type Vector3ic = org.joml.Vector3ic export type Vector4f = org.joml.Vector4f export type Writer = java.io.Writer /** * @noSelf * * Method Parameters: * - (IsoGridSquare arg0, int arg1): void */ export function AddNoiseToken(arg0: zombie.iso.IsoGridSquare, arg1: number): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, int arg1, int arg2): void */ export function AddWorldSound(arg0: zombie.characters.IsoPlayer, arg1: number, arg2: number): void; /** * @noSelf * * Method Parameters: * - (long arg0, String arg1, IsoPlayer arg2): void */ export function InvMngGetItem(arg0: number, arg1: string, arg2: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (long arg0, IsoPlayer arg1): void */ export function InvMngRemoveItem(arg0: number, arg1: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function proceedFactionMessage(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function processAdminChatMessage(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function processSafehouseMessage(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function SendCommandToServer(arg0: string): void; /** * @noSelf * * Method Parameters: * - (double arg0): number * - (double arg0, double arg1): number */ export function ZombRand(arg0: number, arg1?: number): number; /** * @noSelf * * Method Parameters: * - (double arg0, double arg1): number */ export function ZombRandBetween(arg0: number, arg1: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1): number */ export function ZombRandFloat(arg0: number, arg1: number): number; /** * @noSelf * * Method Parameters: * - (Faction arg0, String arg1): void */ export function acceptFactionInvite(arg0: zombie.characters.Faction, arg1: string): void; /** * @noSelf * * Method Parameters: * - (SafeHouse arg0, String arg1): void */ export function acceptSafehouseInvite(arg0: zombie.iso.areas.SafeHouse, arg1: string): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, IsoPlayer arg1, boolean arg2): void */ export function acceptTrading(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: boolean): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function activateJoypadOnSteamDeck(): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function activateSteamOverlayToWebPage(arg0: string): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function activateSteamOverlayToWorkshop(): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function activateSteamOverlayToWorkshopItem(arg0: string): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function activateSteamOverlayToWorkshopUser(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function addAllBurntVehicles(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function addAllSmashedVehicles(): void; /** * @noSelf * * Method Parameters: * - (Empty): void * - (Predicate arg0): void */ export function addAllVehicles(arg0?: java.util._function_.Predicate): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function addCarCrash(): void; /** * @noSelf * * Method Parameters: * - (Empty): zombie.vehicles.BaseVehicle */ export function addPhysicsObject(): zombie.vehicles.BaseVehicle; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, int arg2): void */ export function addTicket(arg0: string, arg1: string, arg2: number): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2): void */ export function addUserlog(arg0: string, arg1: string, arg2: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.vehicles.BaseVehicle */ export function addVehicle(arg0: string): zombie.vehicles.BaseVehicle; /** * @noSelf * * Method Parameters: * - (String arg0, IsoDirections arg1, Integer arg2, IsoGridSquare arg3): zombie.vehicles.BaseVehicle */ export function addVehicleDebug(arg0: string, arg1: zombie.iso.IsoDirections, arg2: number, arg3: zombie.iso.IsoGridSquare): zombie.vehicles.BaseVehicle; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): void */ export function addVirtualZombie(arg0: number, arg1: number): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, int arg2): void */ export function addWarningPoint(arg0: string, arg1: string, arg2: number): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, String arg4, Integer arg5): java.util.ArrayList * - (int arg0, int arg1, int arg2, int arg3, String arg4, Integer arg5, boolean arg6, boolean arg7, boolean arg8, boolean arg9, float arg10): java.util.ArrayList */ export function addZombiesInOutfit(arg0: number, arg1: number, arg2: number, arg3: number, arg4: string, arg5: number, arg6?: boolean, arg7?: boolean, arg8?: boolean, arg9?: boolean, arg10?: number): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function assaultPlayer(): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ export function attachTrailerToPlayerVehicle(arg0: number): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function backToSinglePlayer(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function breakpoint(): void; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function canConnect(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function canInviteFriends(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function canModifyPlayerScoreboard(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function canModifyPlayerStats(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function canSeePlayerStats(): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): boolean */ export function checkPlayerCanUseChat(arg0: string): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): boolean */ export function checkSaveFileExists(arg0: string): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): boolean */ export function checkSaveFolderExists(arg0: string): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function checkSavePlayerExists(): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): boolean */ export function checkStringPattern(arg0: string): boolean; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1): zombie.scripting.objects.Item */ export function cloneItemType(arg0: string, arg1: string): zombie.scripting.objects.Item; /** * @noSelf * * Method Parameters: * - (float arg0): void */ export function configureLighting(arg0: number): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function connectToServerStateCallback(arg0: string): void; /** * @noSelf * * Method Parameters: * - (KahluaTable arg0): se.krka.kahlua.vm.KahluaTable * - (KahluaTable arg0, KahluaTable arg1): se.krka.kahlua.vm.KahluaTable */ export function copyTable(arg0: se.krka.kahlua.vm.KahluaTable, arg1?: se.krka.kahlua.vm.KahluaTable): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3, int arg4): void */ export function createHordeFromTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6): void */ export function createHordeInAreaTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void; /** * @noSelf * * Method Parameters: * - (InventoryItem arg0, ItemContainer arg1, ItemContainer arg2): void */ export function createItemTransaction(arg0: zombie.inventory.InventoryItem, arg1: zombie.inventory.ItemContainer, arg2: zombie.inventory.ItemContainer): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2, String arg3, String arg4): zombie.scripting.objects.Item */ export function createNewScriptItem(arg0: string, arg1: string, arg2: string, arg3: string, arg4: string): zombie.scripting.objects.Item; /** * @noSelf * * Method Parameters: * - (IsoGridSquare arg0, int arg1): zombie.iso.objects.IsoDeadBody */ export function createRandomDeadBody(arg0: zombie.iso.IsoGridSquare, arg1: number): zombie.iso.objects.IsoDeadBody; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function createRegionFile(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function createStory(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0, IsoGridSquare arg1): void */ export function createTile(arg0: string, arg1: zombie.iso.IsoGridSquare): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function createWorld(arg0: string): void; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, SurvivorDesc arg3, int arg4, IsoDirections arg5): zombie.characters.IsoZombie */ export function createZombie(arg0: number, arg1: number, arg2: number, arg3: zombie.characters.SurvivorDesc, arg4: number, arg5: zombie.iso.IsoDirections): zombie.characters.IsoZombie; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): void */ export function debugFullyStreamedIn(arg0: number, arg1: number): void; /** * @noSelf * * Method Parameters: * - (Object arg0): void * - (Object arg0, int arg1): void */ export function debugLuaTable(arg0: any, arg1?: number): void; /** * @noSelf * * Method Parameters: * - (Double arg0): void */ export function debugSetRoomType(arg0: number): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function deleteAllGameModeSaves(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function deletePlayerSave(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function deleteSandboxPreset(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function deleteSave(arg0: string): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function disconnect(): void; /** * @noSelf * * Method Parameters: * - (KahluaTable arg0): void */ export function doChallenge(arg0: se.krka.kahlua.vm.KahluaTable): void; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ export function doKeyPress(arg0: boolean): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function doLuaDebuggerAction(arg0: string): void; /** * @noSelf * * Method Parameters: * - (KahluaTable arg0): void */ export function doTutorial(arg0: se.krka.kahlua.vm.KahluaTable): void; /** * @noSelf * * Method Parameters: * - (UIElement arg0, float arg1, float arg2, float arg3): void */ export function drawOverheadMap(arg0: zombie.ui.UIElement, arg1: number, arg2: number, arg3: number): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function endFileInput(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function endFileOutput(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function endHelicopter(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function endTextFileInput(): void; /** * @noSelf * * Method Parameters: * - (String arg0, KahluaTable arg1): void */ export function executeQuery(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable): void; /** * @noSelf * * Method Parameters: * - (String arg0): boolean */ export function fileExists(arg0: string): boolean; /** * @noSelf * * Method Parameters: * - (Short arg0): void */ export function focusOnTab(arg0: number): void; /** * @noSelf * * Method Parameters: * - (GameState arg0): void */ export function forceChangeState(arg0: zombie.gameStates.GameState): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function forceDisconnect(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function forceSnowCheck(): void; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function getAbsoluteSaveFolderName(arg0: string): string; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getAccessLevel(): string; /** * @noSelf * * Method Parameters: * - (Empty): java.util.ArrayList */ export function getActivatedMods(): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): java.util.ArrayList */ export function getAllBeardStyles(): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (InventoryItem arg0): java.util.ArrayList */ export function getAllDecalNamesForItem(arg0: zombie.inventory.InventoryItem): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (boolean arg0): java.util.ArrayList */ export function getAllHairStyles(arg0: boolean): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): java.util.ArrayList */ export function getAllItems(): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (String arg0): se.krka.kahlua.vm.KahluaTable */ export function getAllItemsForBodyLocation(arg0: string): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (boolean arg0): java.util.ArrayList */ export function getAllOutfits(arg0: boolean): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): java.util.ArrayList */ export function getAllRecipes(): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): java.util.List */ export function getAllSavedPlayers(): java.util.List; /** * @noSelf * * Method Parameters: * - (Empty): java.util.ArrayList */ export function getAllVehicles(): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): zombie.BaseAmbientStreamManager */ export function getAmbientStreamManager(): zombie.BaseAmbientStreamManager; /** * @noSelf * * Method Parameters: * - (Empty): zombie.gameStates.AnimationViewerState */ export function getAnimationViewerState(): zombie.gameStates.AnimationViewerState; /** * @noSelf * * Method Parameters: * - (Empty): zombie.gameStates.AttachmentEditorState */ export function getAttachmentEditorState(): zombie.gameStates.AttachmentEditorState; /** * @noSelf * * Method Parameters: * - (Empty): zombie.core.skinnedmodel.population.BeardStyles */ export function getBeardStylesInstance(): zombie.core.skinnedmodel.population.BeardStyles; /** * @noSelf * * Method Parameters: * - (Empty): zombie.characters.IsoGameCharacter */ export function getBehaviourDebugPlayer(): zombie.characters.IsoGameCharacter; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getButtonCount(arg0: number): number; /** * @noSelf * * Method Parameters: * - (Coroutine arg0): number */ export function getCallframeTop(arg0: se.krka.kahlua.vm.Coroutine): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getCameraOffX(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getCameraOffY(): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoCell */ export function getCell(): zombie.iso.IsoCell; /** * @noSelf * * Method Parameters: * - (Object arg0, int arg1): java.lang.reflect.Field */ export function getClassField(arg0: any, arg1: number): java.lang.reflect.Field; /** * @noSelf * * Method Parameters: * - (Object arg0, Field arg1): any */ export function getClassFieldVal(arg0: any, arg1: java.lang.reflect.Field): any; /** * @noSelf * * Method Parameters: * - (Object arg0, int arg1): java.lang.reflect.Method */ export function getClassFunction(arg0: any, arg1: number): java.lang.reflect.Method; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getClientUsername(): string; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.weather.ClimateManager */ export function getClimateManager(): zombie.iso.weather.ClimateManager; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.weather.ClimateMoon */ export function getClimateMoon(): zombie.iso.weather.ClimateMoon; /** * @noSelf * * Method Parameters: * - (Empty): java.util.ArrayList */ export function getConnectedPlayers(): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getControllerAxisCount(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): number */ export function getControllerAxisValue(arg0: number, arg1: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getControllerButtonCount(arg0: number): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getControllerCount(): number; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): number */ export function getControllerDeadZone(arg0: number, arg1: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): string */ export function getControllerGUID(arg0: number): string; /** * @noSelf * * Method Parameters: * - (int arg0): string */ export function getControllerName(arg0: number): string; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getControllerPovX(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getControllerPovY(arg0: number): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.core.Core */ export function getCore(): zombie.core.Core; /** * @noSelf * * Method Parameters: * - (Coroutine arg0, int arg1): se.krka.kahlua.vm.LuaCallFrame */ export function getCoroutineCallframeStack(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): se.krka.kahlua.vm.LuaCallFrame; /** * @noSelf * * Method Parameters: * - (Coroutine arg0, int arg1): any */ export function getCoroutineObjStack(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): any; /** * @noSelf * * Method Parameters: * - (Coroutine arg0, int arg1): any */ export function getCoroutineObjStackWithBase(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): any; /** * @noSelf * * Method Parameters: * - (Coroutine arg0): number */ export function getCoroutineTop(arg0: se.krka.kahlua.vm.Coroutine): number; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.Coroutine */ export function getCurrentCoroutine(): se.krka.kahlua.vm.Coroutine; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getCurrentUserProfileName(): string; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getCurrentUserSteamID(): string; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function getDBSchema(): void; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function getDebug(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): zombie.debug.DebugOptions */ export function getDebugOptions(): zombie.debug.DebugOptions; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0, IsoObject arg1): zombie.iso.IsoDirections */ export function getDirectionTo(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.iso.IsoObject): zombie.iso.IsoDirections; /** * @noSelf * * Method Parameters: * - (Empty): zombie.vehicles.EditVehicleState */ export function getEditVehicleState(): zombie.vehicles.EditVehicleState; /** * @noSelf * * Method Parameters: * - (Empty): zombie.erosion.ErosionMain */ export function getErosion(): zombie.erosion.ErosionMain; /** * @noSelf * * Method Parameters: * - (Empty): java.util.Stack */ export function getEvolvedRecipes(): java.util.Stack; /** * @noSelf * * Method Parameters: * - (Empty): zombie.audio.BaseSoundBank */ export function getFMODSoundBank(): zombie.audio.BaseSoundBank; /** * @noSelf * * Method Parameters: * - (String arg0): java.io.DataInputStream */ export function getFileInput(arg0: string): java.io.DataInputStream; /** * @noSelf * * Method Parameters: * - (String arg0): java.io.DataOutputStream */ export function getFileOutput(arg0: string): java.io.DataOutputStream; /** * @noSelf * * Method Parameters: * - (String arg0, boolean arg1): java.io.BufferedReader */ export function getFileReader(arg0: string, arg1: boolean): java.io.BufferedReader; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getFileSeparator(): string; /** * @noSelf * * Method Parameters: * - (String arg0, boolean arg1, boolean arg2): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter */ export function getFileWriter(arg0: string, arg1: boolean, arg2: boolean): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter; /** * @noSelf * * Method Parameters: * - (LuaCallFrame arg0): string */ export function getFilenameOfCallframe(arg0: se.krka.kahlua.vm.LuaCallFrame): string; /** * @noSelf * * Method Parameters: * - (LuaClosure arg0): string */ export function getFilenameOfClosure(arg0: se.krka.kahlua.vm.LuaClosure): string; /** * @noSelf * * Method Parameters: * - (LuaClosure arg0): number */ export function getFirstLineOfClosure(arg0: se.krka.kahlua.vm.LuaClosure): number; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getFriendsList(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getFullSaveDirectoryTable(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (Empty): zombie.network.GameClient */ export function getGameClient(): zombie.network.GameClient; /** * @noSelf * * Method Parameters: * - (String arg0): java.io.DataInputStream */ export function getGameFilesInput(arg0: string): java.io.DataInputStream; /** * @noSelf * * Method Parameters: * - (String arg0): java.io.BufferedReader */ export function getGameFilesTextInput(arg0: string): java.io.BufferedReader; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getGameSpeed(): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.GameTime */ export function getGameTime(): zombie.GameTime; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getGametimeTimestamp(): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.core.skinnedmodel.population.HairStyles */ export function getHairStylesInstance(): zombie.core.skinnedmodel.population.HairStyles; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getHourMinute(): string; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoMarkers */ export function getIsoMarkers(): zombie.iso.IsoMarkers; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function getItemNameFromFullType(arg0: string): string; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function getItemText(arg0: string): string; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadAButton(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadAimingAxisX(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadAimingAxisY(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadBButton(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadBackButton(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadLBumper(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadLeftStickButton(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadMovementAxisX(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadMovementAxisY(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadRBumper(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadRightStickButton(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadStartButton(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadXButton(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getJoypadYButton(arg0: number): number; /** * @noSelf * * Method Parameters: * - (String arg0): number */ export function getKeyCode(arg0: string): number; /** * @noSelf * * Method Parameters: * - (int arg0): string */ export function getKeyName(arg0: number): string; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function getLastPlayedDate(arg0: string): string; /** * @noSelf * * Method Parameters: * - (Empty): java.util.List */ export function getLastStandPlayerFileNames(): java.util.List; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getLastStandPlayersDirectory(): string; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getLatestSave(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (LuaCallFrame arg0): number */ export function getLineNumber(arg0: se.krka.kahlua.vm.LuaCallFrame): number; /** * @noSelf * * Method Parameters: * - (int arg0): string */ export function getLoadedLua(arg0: number): string; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getLoadedLuaCount(): number; /** * @noSelf * * Method Parameters: * - (Coroutine arg0): number */ export function getLocalVarCount(arg0: se.krka.kahlua.vm.Coroutine): number; /** * @noSelf * * Method Parameters: * - (Coroutine arg0, int arg1): string */ export function getLocalVarName(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): string; /** * @noSelf * * Method Parameters: * - (Coroutine arg0, int arg1): number */ export function getLocalVarStack(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): number; /** * @noSelf * * Method Parameters: * - (Empty): java.util.ArrayList */ export function getLotDirectories(): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getLuaDebuggerErrorCount(): number; /** * @noSelf * * Method Parameters: * - (Empty): java.util.ArrayList */ export function getLuaDebuggerErrors(): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getMapDirectoryTable(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (String arg0): java.util.ArrayList */ export function getMapFoldersForMod(arg0: string): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (String arg0): se.krka.kahlua.vm.KahluaTable */ export function getMapInfo(arg0: string): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getMaxActivePlayers(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getMaxPlayers(): number; /** * @noSelf * * Method Parameters: * - (Method arg0, int arg1): string */ export function getMethodParameter(arg0: java.lang.reflect.Method, arg1: number): string; /** * @noSelf * * Method Parameters: * - (Method arg0): number */ export function getMethodParameterCount(arg0: java.lang.reflect.Method): number; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getModDirectoryTable(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, boolean arg2): java.io.BufferedReader */ export function getModFileReader(arg0: string, arg1: string, arg2: boolean): java.io.BufferedReader; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, boolean arg2, boolean arg3): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter */ export function getModFileWriter(arg0: string, arg1: string, arg2: boolean, arg3: boolean): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.gameStates.ChooseGameInfo$Mod */ export function getModInfo(arg0: string): zombie.gameStates.ChooseGameInfo$Mod; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.gameStates.ChooseGameInfo$Mod */ export function getModInfoByID(arg0: string): zombie.gameStates.ChooseGameInfo$Mod; /** * @noSelf * * Method Parameters: * - (Empty): java.util.List */ export function getMods(): java.util.List; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getMouseX(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getMouseXScaled(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getMouseY(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getMouseYScaled(): number; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getMyDocumentFolder(): string; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getNumActivePlayers(): number; /** * @noSelf * * Method Parameters: * - (Object arg0): number */ export function getNumClassFields(arg0: any): number; /** * @noSelf * * Method Parameters: * - (Object arg0): number */ export function getNumClassFunctions(arg0: any): number; /** * @noSelf * * Method Parameters: * - (Empty): java.util.ArrayList */ export function getOnlinePlayers(): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getOnlineUsername(): string; /** * @noSelf * * Method Parameters: * - (int arg0): se.krka.kahlua.vm.KahluaTable */ export function getPacketCounts(arg0: number): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (Empty): zombie.core.PerformanceSettings */ export function getPerformance(): zombie.core.PerformanceSettings; /** * @noSelf * * Method Parameters: * - (Empty): zombie.characters.IsoPlayer */ export function getPlayer(): zombie.characters.IsoPlayer; /** * @noSelf * * Method Parameters: * - (int arg0): zombie.characters.IsoPlayer */ export function getPlayerByOnlineID(arg0: number): zombie.characters.IsoPlayer; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.characters.IsoPlayer */ export function getPlayerFromUsername(arg0: string): zombie.characters.IsoPlayer; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): se.krka.kahlua.vm.KahluaTable */ export function getPlayerInfo(arg0: zombie.characters.IsoPlayer): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getPlayerScreenHeight(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getPlayerScreenLeft(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getPlayerScreenTop(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ export function getPlayerScreenWidth(arg0: number): number; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getPublicServersList(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoPuddles */ export function getPuddlesManager(): zombie.iso.IsoPuddles; /** * @noSelf * * Method Parameters: * - (Empty): zombie.radio.RadioAPI */ export function getRadioAPI(): zombie.radio.RadioAPI; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function getRadioText(arg0: string): string; /** * @noSelf * * Method Parameters: * - (Language arg0): java.util.ArrayList */ export function getRadioTranslators(arg0: zombie.core.Language): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getRandomUUID(): string; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function getRecipeDisplayName(arg0: string): string; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getReconnectCountdownTimer(): string; /** * @noSelf * * Method Parameters: * - (Empty): zombie.core.SpriteRenderer */ export function getRenderer(): zombie.core.SpriteRenderer; /** * @noSelf * * Method Parameters: * - (Empty): zombie.radio.StorySounds.SLSoundManager */ export function getSLSoundManager(): zombie.radio.StorySounds.SLSoundManager; /** * @noSelf * * Method Parameters: * - (String arg0, boolean arg1, boolean arg2): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter */ export function getSandboxFileWriter(arg0: string, arg1: boolean, arg2: boolean): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter; /** * @noSelf * * Method Parameters: * - (Empty): zombie.SandboxOptions */ export function getSandboxOptions(): zombie.SandboxOptions; /** * @noSelf * * Method Parameters: * - (Empty): java.util.List */ export function getSandboxPresets(): java.util.List; /** * @noSelf * * Method Parameters: * - (String arg0): java.util.ArrayList */ export function getSaveDirectory(arg0: string): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getSaveDirectoryTable(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (String arg0): se.krka.kahlua.vm.KahluaTable */ export function getSaveInfo(arg0: string): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (File arg0): string */ export function getSaveName(arg0: java.io.File): string; /** * @noSelf * * Method Parameters: * - (Empty): zombie.scripting.ScriptManager */ export function getScriptManager(): zombie.scripting.ScriptManager; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.SearchMode */ export function getSearchMode(): zombie.iso.SearchMode; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getServerAddressFromArgs(): string; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getServerList(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getServerListFile(): string; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function getServerModData(): void; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getServerName(): string; /** * @noSelf * * Method Parameters: * - (Empty): zombie.network.ServerOptions */ export function getServerOptions(): zombie.network.ServerOptions; /** * @noSelf * * Method Parameters: * - (Empty): string */ export function getServerPasswordFromArgs(): string; /** * @noSelf * * Method Parameters: * - (String arg0): number */ export function getServerSavedWorldVersion(arg0: string): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.network.ServerSettingsManager */ export function getServerSettingsManager(): zombie.network.ServerSettingsManager; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getServerSpawnRegions(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getServerStatistic(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function getServerStatisticEnable(): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function getShortenedFilename(arg0: string): string; /** * @noSelf * * Method Parameters: * - (Empty): zombie.ai.sadisticAIDirector.SleepingEvent */ export function getSleepingEvent(): zombie.ai.sadisticAIDirector.SleepingEvent; /** * @noSelf * * Method Parameters: * - (Empty): zombie.BaseSoundManager */ export function getSoundManager(): zombie.BaseSoundManager; /** * @noSelf * * Method Parameters: * - (int arg0): zombie.characters.IsoPlayer */ export function getSpecificPlayer(arg0: number): zombie.characters.IsoPlayer; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.iso.sprite.IsoSprite */ export function getSprite(arg0: string): zombie.iso.sprite.IsoSprite; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.iso.sprite.IsoSpriteManager */ export function getSpriteManager(arg0: string): zombie.iso.sprite.IsoSpriteManager; /** * @noSelf * * Method Parameters: * - (double arg0, double arg1, double arg2): zombie.iso.IsoGridSquare */ export function getSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getMPStatistics(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.core.textures.Texture */ export function getSteamAvatarFromSteamID(arg0: string): zombie.core.textures.Texture; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.core.textures.Texture */ export function getSteamAvatarFromUsername(arg0: string): zombie.core.textures.Texture; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function getSteamIDFromUsername(arg0: string): string; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function getSteamModeActive(): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function getSteamProfileNameFromSteamID(arg0: string): string; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function getSteamProfileNameFromUsername(arg0: string): string; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function getSteamScoreboard(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): java.util.ArrayList */ export function getSteamWorkshopItemIDs(): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (String arg0): java.util.ArrayList */ export function getSteamWorkshopItemMods(arg0: string): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): java.util.ArrayList */ export function getSteamWorkshopStagedItems(): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (String arg0, int arg1): void */ export function getTableResult(arg0: string, arg1: number): void; /** * @noSelf * * Method Parameters: * - (String arg0): string * - (String arg0, Object arg1): string * - (String arg0, Object arg1, Object arg2): string * - (String arg0, Object arg1, Object arg2, Object arg3): string * - (String arg0, Object arg1, Object arg2, Object arg3, Object arg4): string */ export function getText(arg0: string, arg1?: any, arg2?: any, arg3?: any, arg4?: any): string; /** * @noSelf * * Method Parameters: * - (Empty): zombie.ui.TextManager */ export function getTextManager(): zombie.ui.TextManager; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function getTextMediaEN(arg0: string): string; /** * @noSelf * * Method Parameters: * - (String arg0): string * - (String arg0, Object arg1): string * - (String arg0, Object arg1, Object arg2): string * - (String arg0, Object arg1, Object arg2, Object arg3): string * - (String arg0, Object arg1, Object arg2, Object arg3, Object arg4): string */ export function getTextOrNull(arg0: string, arg1?: any, arg2?: any, arg3?: any, arg4?: any): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.core.textures.Texture */ export function getTexture(arg0: string): zombie.core.textures.Texture; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1): zombie.core.textures.Texture */ export function getTextureFromSaveDir(arg0: string, arg1: string): zombie.core.textures.Texture; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function getTickets(arg0: string): void; /** * @noSelf * * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ export function getMPStatus(): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getTimeInMillis(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getTimestamp(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function getTimestampMs(): number; /** * @noSelf * * Method Parameters: * - (Language arg0): java.util.ArrayList */ export function getTranslatorCredits(arg0: zombie.core.Language): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (String arg0): java.io.DataInputStream */ export function getUrlInputStream(arg0: string): java.io.DataInputStream; /** * @noSelf * * Method Parameters: * - (int arg0): zombie.vehicles.BaseVehicle */ export function getVehicleById(arg0: number): zombie.vehicles.BaseVehicle; /** * @noSelf * * Method Parameters: * - (BaseVehicle arg0): se.krka.kahlua.vm.KahluaTable */ export function getVehicleInfo(arg0: zombie.vehicles.BaseVehicle): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoMetaGrid$VehicleZone */ export function getVehicleZoneAt(arg0: number, arg1: number, arg2: number): zombie.iso.IsoMetaGrid$VehicleZone; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoWorld */ export function getWorld(): zombie.iso.IsoWorld; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.WorldMarkers */ export function getWorldMarkers(): zombie.iso.WorldMarkers; /** * @noSelf * * Method Parameters: * - (Empty): zombie.WorldSoundManager */ export function getWorldSoundManager(): zombie.WorldSoundManager; /** * @noSelf * * Method Parameters: * - (IsoZombie arg0): se.krka.kahlua.vm.KahluaTable */ export function getZombieInfo(arg0: zombie.characters.IsoZombie): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (Empty): zombie.radio.ZomboidRadio */ export function getZomboidRadio(): zombie.radio.ZomboidRadio; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoMetaGrid$Zone */ export function getZone(arg0: number, arg1: number, arg2: number): zombie.iso.IsoMetaGrid$Zone; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, int arg2): java.util.ArrayList */ export function getZones(arg0: number, arg1: number, arg2: number): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (String arg0, int arg1): boolean */ export function hasBreakpoint(arg0: string, arg1: number): boolean; /** * @noSelf * * Method Parameters: * - (KahluaTable arg0, Object arg1): boolean */ export function hasDataBreakpoint(arg0: se.krka.kahlua.vm.KahluaTable, arg1: any): boolean; /** * @noSelf * * Method Parameters: * - (KahluaTable arg0, Object arg1): boolean */ export function hasDataReadBreakpoint(arg0: se.krka.kahlua.vm.KahluaTable, arg1: any): boolean; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function initUISystem(): void; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.inventory.InventoryItem * - (Item arg0): zombie.inventory.InventoryItem */ export function instanceItem(arg0: string | zombie.scripting.objects.Item): zombie.inventory.InventoryItem; /** * @noSelf * * Method Parameters: * - (Object arg0, String arg1): boolean */ export function _instanceof_(arg0: any, arg1: string): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function inviteFriend(arg0: string): void; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function is64bit(): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): boolean */ export function isAccessLevel(arg0: string): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isAdmin(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isAltKeyDown(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isClient(): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isControllerConnected(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isCoopHost(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isCtrlKeyDown(): boolean; /** * @noSelf * * Method Parameters: * - (String arg0, int arg1): boolean */ export function isCurrentExecutionPoint(arg0: string, arg1: number): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isDebugEnabled(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isDemo(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isDesktopOpenSupported(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isFloatingGamepadTextInputVisible(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isGamePaused(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isIngameState(): boolean; /** * @noSelf * * Method Parameters: * - (InventoryItem arg0, ItemContainer arg1, ItemContainer arg2): boolean */ export function isItemTransactionConsistent(arg0: zombie.inventory.InventoryItem, arg1: zombie.inventory.ItemContainer, arg2: zombie.inventory.ItemContainer): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isJoypadConnected(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isJoypadDown(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isJoypadLBPressed(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isJoypadLTPressed(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isJoypadLeft(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isJoypadLeftStickButtonPressed(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): boolean */ export function isJoypadPressed(arg0: number, arg1: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isJoypadRBPressed(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isJoypadRTPressed(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isJoypadRight(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isJoypadRightStickButtonPressed(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isJoypadUp(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isKeyDown(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isKeyPressed(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (Mod arg0): boolean */ export function isModActive(arg0: zombie.gameStates.ChooseGameInfo$Mod): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function isMouseButtonDown(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isPublicServerListAllowed(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isServer(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isServerSoftReset(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isShiftKeyDown(): boolean; /** * @noSelf * * Method Parameters: * - (Object arg0): boolean */ export function isSoundPlaying(arg0: any): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isSteamOverlayEnabled(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isSteamRunningOnSteamDeck(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isSystemLinux(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isSystemMacOS(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isSystemWindows(): boolean; /** * @noSelf * * Method Parameters: * - (Object arg0, String arg1): boolean */ export function istype(arg0: any, arg1: string): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): boolean */ export function isValidSteamID(arg0: string): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): boolean */ export function isValidUserName(arg0: string): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function isXBOXController(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.areas.isoregion.IsoRegionsRenderer */ export function isoRegionsRenderer(): zombie.iso.areas.isoregion.IsoRegionsRenderer; /** * @noSelf * * Method Parameters: * - (int arg0, float arg1, float arg2, float arg3): number */ export function isoToScreenX(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (int arg0, float arg1, float arg2, float arg3): number */ export function isoToScreenY(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2): zombie.core.skinnedmodel.model.Model */ export function loadSkinnedZomboidModel(arg0: string, arg1: string, arg2: string): zombie.core.skinnedmodel.model.Model; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2): zombie.core.skinnedmodel.model.Model */ export function loadStaticZomboidModel(arg0: string, arg1: string, arg2: string): zombie.core.skinnedmodel.model.Model; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2): zombie.core.skinnedmodel.model.Model */ export function loadVehicleModel(arg0: string, arg1: string, arg2: string): zombie.core.skinnedmodel.model.Model; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2, String arg3, boolean arg4): zombie.core.skinnedmodel.model.Model */ export function loadZomboidModel(arg0: string, arg1: string, arg2: string, arg3: string, arg4: boolean): zombie.core.skinnedmodel.model.Model; /** * @noSelf * * Method Parameters: * - (Coroutine arg0, int arg1): string */ export function localVarName(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): string; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function luaDebug(): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1): void */ export function manipulateSavefile(arg0: string, arg1: string): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1): string */ export function moduleDotType(arg0: string, arg1: string): string; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function openUrl(arg0: string): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function pauseSoundAndMusic(): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2, String arg3): void */ export function ping(arg0: string, arg1: string, arg2: string, arg3: string): void; /** * @noSelf * * Method Parameters: * - (String arg0, IsoGridSquare arg1): void */ export function playServerSound(arg0: string, arg1: zombie.iso.IsoGridSquare): void; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function proceedPM(arg0: string): string; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function processGeneralMessage(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function processSayMessage(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function processShoutMessage(arg0: string): void; /** * @noSelf * * Method Parameters: * - (ArrayList arg0, LuaClosure arg1, Object arg2): void */ export function querySteamWorkshopItemDetails(arg0: java.util.ArrayList, arg1: se.krka.kahlua.vm.LuaClosure, arg2: any): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function queueCharEvent(arg0: string): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ export function queueKeyEvent(arg0: number): void; /** * @noSelf * * Method Parameters: * - (String arg0, int arg1): void */ export function rainConfig(arg0: string, arg1: number): void; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function reactivateJoypadAfterResetLua(): boolean; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ export function refreshAnimSets(arg0: boolean): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function reloadActionGroups(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function reloadControllerConfigFiles(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function reloadEngineRPM(): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function reloadLuaFile(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function reloadModelsMatching(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function reloadServerLuaFile(arg0: string): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function reloadSoundFiles(): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function reloadVehicleTextures(arg0: string): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function reloadVehicles(): void; /** * @noSelf * * Method Parameters: * - (InventoryItem arg0, ItemContainer arg1, ItemContainer arg2): void */ export function removeItemTransaction(arg0: zombie.inventory.InventoryItem, arg1: zombie.inventory.ItemContainer, arg2: zombie.inventory.ItemContainer): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ export function removeTicket(arg0: number): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2): void */ export function removeUserlog(arg0: string, arg1: string, arg2: string): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2): boolean */ export function renameSavefile(arg0: string, arg1: string, arg2: string): boolean; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, int arg8): void */ export function renderIsoCircle(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2): string */ export function replaceWith(arg0: string, arg1: string, arg2: string): string; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function requestPacketCounts(): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, IsoPlayer arg1): void */ export function requestTrading(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function requestUserlog(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): any */ export function require(arg0: string): any; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function resetRegionFile(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function resumeSoundAndMusic(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function revertToKeyboardAndMouse(): void; /** * @noSelf * * Method Parameters: * - (String arg0): string */ export function sanitizeWorldName(arg0: string): string; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ export function save(arg0: boolean): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ export function saveControllerSettings(arg0: number): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function saveGame(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function saveModsFile(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function scoreboardUpdate(): void; /** * @noSelf * * Method Parameters: * - (int arg0, float arg1, float arg2, float arg3): number */ export function screenToIsoX(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (int arg0, float arg1, float arg2, float arg3): number */ export function screenToIsoY(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, boolean arg2, float arg3, boolean arg4, String arg5): void */ export function sendBandage(arg0: number, arg1: number, arg2: boolean, arg3: number, arg4: boolean, arg5: string): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, float arg2, float arg3, float arg4): void */ export function sendCataplasm(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, InventoryItem arg3): void */ export function sendCleanBurn(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: zombie.inventory.InventoryItem): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, KahluaTable arg2): void * - (IsoPlayer arg0, String arg1, String arg2, KahluaTable arg3): void */ export function sendClientCommand(arg0: string | zombie.characters.IsoPlayer, arg1: string, arg2: se.krka.kahlua.vm.KahluaTable | string, arg3?: se.krka.kahlua.vm.KahluaTable): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ export function sendClothing(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, InventoryItem arg3): void */ export function sendDisinfect(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: zombie.inventory.InventoryItem): void; /** * @noSelf * * Method Parameters: * - (Faction arg0, IsoPlayer arg1, String arg2): void */ export function sendFactionInvite(arg0: zombie.characters.Faction, arg1: zombie.characters.IsoPlayer, arg2: string): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, ArrayList arg1, IsoPlayer arg2, String arg3, String arg4): boolean */ export function sendItemListNet(arg0: zombie.characters.IsoPlayer, arg1: java.util.ArrayList, arg2: zombie.characters.IsoPlayer, arg3: string, arg4: string): boolean; /** * @noSelf * * Method Parameters: * - (IsoObject arg0, ItemContainer arg1): void */ export function sendItemsInContainer(arg0: zombie.iso.IsoObject, arg1: zombie.inventory.ItemContainer): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ export function sendPersonalColor(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function sendPing(): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ export function sendPlayerExtraInfo(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ export function sendPlayerStatsChange(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2): void */ export function sendRemoveBullet(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart): void; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, boolean arg3): void */ export function sendRemoveGlass(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: boolean): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ export function sendRequestInventory(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (SafeHouse arg0, IsoPlayer arg1, String arg2): void */ export function sendSafehouseInvite(arg0: zombie.iso.areas.SafeHouse, arg1: zombie.characters.IsoPlayer, arg2: string): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, KahluaTable arg2): void * - (IsoPlayer arg0, String arg1, String arg2, KahluaTable arg3): void */ export function sendServerCommand(arg0: string | zombie.characters.IsoPlayer, arg1: string, arg2: se.krka.kahlua.vm.KahluaTable | string, arg3?: se.krka.kahlua.vm.KahluaTable): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, boolean arg2, float arg3, String arg4): void */ export function sendSplint(arg0: number, arg1: number, arg2: boolean, arg3: number, arg4: string): void; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, InventoryItem arg3, boolean arg4): void */ export function sendStitch(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: zombie.inventory.InventoryItem, arg4: boolean): void; /** * @noSelf * * Method Parameters: * - (BaseVehicle arg0, IsoGameCharacter arg1, int arg2, int arg3): void */ export function sendSwitchSeat(arg0: zombie.vehicles.BaseVehicle, arg1: zombie.characters.IsoGameCharacter, arg2: number, arg3: number): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ export function sendVisual(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2, String arg3, String arg4, String arg5): void */ export function serverConnect(arg0: string, arg1: string, arg2: string, arg3: string, arg4: string, arg5: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function serverConnectCoop(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): boolean */ export function serverFileExists(arg0: string): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): void */ export function setActivePlayer(arg0: number): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function setAdmin(): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, int arg2): void */ export function setAggroTarget(arg0: number, arg1: number, arg2: number): void; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ export function setBehaviorStep(arg0: boolean): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, float arg2): void */ export function setControllerDeadZone(arg0: number, arg1: number, arg2: number): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ export function setDebugToggleControllerPluggedIn(arg0: number): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ export function setGameSpeed(arg0: number): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, String arg2, String arg3, boolean arg4): void */ export function setModelMetaData(arg0: string, arg1: string, arg2: string, arg3: string, arg4: boolean): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): void */ export function setMouseXY(arg0: number, arg1: number): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, IsoPlayer arg2, String arg3): void */ export function setPlayerJoypad(arg0: number, arg1: number, arg2: zombie.characters.IsoPlayer, arg3: string): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ export function setPlayerMouse(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (int arg0, boolean arg1): void */ export function setPlayerMovementActive(arg0: number, arg1: boolean): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, int arg1): void */ export function setProgressBarValue(arg0: zombie.characters.IsoPlayer, arg1: number): void; /** * @noSelf * * Method Parameters: * - (float arg0): void */ export function setPuddles(arg0: number): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, int arg2): void */ export function setSavefilePlayer1(arg0: string, arg1: string, arg2: number): void; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ export function setServerStatisticEnable(arg0: boolean): void; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ export function setShowPausedMessage(arg0: boolean): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function showAnimationViewer(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function showAttachmentEditor(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function showChunkDebugger(): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function showFolderInDesktop(arg0: string): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function showGlobalObjectDebugger(): void; /** * @noSelf * * Method Parameters: * - (boolean arg0, int arg1, int arg2, int arg3, int arg4): boolean */ export function showSteamFloatingGamepadTextInput(arg0: boolean, arg1: number, arg2: number, arg3: number, arg4: number): boolean; /** * @noSelf * * Method Parameters: * - (boolean arg0, boolean arg1, String arg2, int arg3, String arg4): boolean */ export function showSteamGamepadTextInput(arg0: boolean, arg1: boolean, arg2: string, arg3: number, arg4: string): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function showVehicleEditor(arg0: string): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ export function showWorldMapEditor(arg0: string): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, String arg2): void */ export function showWrongChatTabMessage(arg0: number, arg1: number, arg2: string): void; /** * @noSelf * * Method Parameters: * - (IsoObject arg0): void */ export function sledgeDestroy(arg0: zombie.iso.IsoObject): void; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3, float arg4, int arg5): void */ export function spawnHorde(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1): boolean */ export function spawnpointsExistsForMod(arg0: string, arg1: string): boolean; /** * @noSelf * * Method Parameters: * - (int arg0): zombie.network.Server */ export function steamGetInternetServerDetails(arg0: number): zombie.network.Server; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function steamReleaseInternetServersRequest(): void; /** * @noSelf * * Method Parameters: * - (Empty): number */ export function steamGetInternetServersCount(): number; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function steamRequestInternetServersList(): void; /** * @noSelf * * Method Parameters: * - (String arg0, int arg1): boolean */ export function steamRequestServerDetails(arg0: string, arg1: number): boolean; /** * @noSelf * * Method Parameters: * - (String arg0, int arg1): boolean */ export function steamRequestServerRules(arg0: string, arg1: number): boolean; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function stopPing(): void; /** * @noSelf * * Method Parameters: * - (long arg0): void */ export function stopSound(arg0: number): void; /** * @noSelf * * Method Parameters: * - (String arg0, int arg1): string */ export function tabToX(arg0: string, arg1: number): string; /** * @noSelf * * Method Parameters: * - (Empty): void * - (String arg0): void */ export function takeScreenshot(arg0?: string): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function testHelicopter(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function testSound(): void; /** * @noSelf * * Method Parameters: * - (KahluaTable arg0, Object arg1): void */ export function timSort(arg0: se.krka.kahlua.vm.KahluaTable, arg1: any): void; /** * @noSelf * * Method Parameters: * - (double arg0): number */ export function toInt(arg0: number): number; /** * @noSelf * * Method Parameters: * - (KahluaTable arg0, Object arg1): void */ export function toggleBreakOnChange(arg0: se.krka.kahlua.vm.KahluaTable, arg1: any): void; /** * @noSelf * * Method Parameters: * - (KahluaTable arg0, Object arg1): void */ export function toggleBreakOnRead(arg0: se.krka.kahlua.vm.KahluaTable, arg1: any): void; /** * @noSelf * * Method Parameters: * - (String arg0, int arg1): void */ export function toggleBreakpoint(arg0: string, arg1: number): void; /** * @noSelf * * Method Parameters: * - (Mod arg0, boolean arg1): void */ export function toggleModActive(arg0: zombie.gameStates.ChooseGameInfo$Mod, arg1: boolean): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ export function toggleSafetyServer(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function toggleVehicleRenderToTexture(): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, IsoPlayer arg1, InventoryItem arg2): void */ export function tradingUISendAddItem(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: zombie.inventory.InventoryItem): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, IsoPlayer arg1, int arg2): void */ export function tradingUISendRemoveItem(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: number): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, IsoPlayer arg1, int arg2): void */ export function tradingUISendUpdateState(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: number): void; /** * @noSelf * * Method Parameters: * - (HashMap arg0): se.krka.kahlua.vm.KahluaTable */ export function transformIntoKahluaTable(arg0: java.util.HashMap): se.krka.kahlua.vm.KahluaTable; /** * @noSelf * * Method Parameters: * - (float arg0, UIElement arg1, float arg2, float arg3): number */ export function translatePointXInOverheadMapToWindow(arg0: number, arg1: zombie.ui.UIElement, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, UIElement arg1, float arg2, float arg3): number */ export function translatePointXInOverheadMapToWorld(arg0: number, arg1: zombie.ui.UIElement, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, UIElement arg1, float arg2, float arg3): number */ export function translatePointYInOverheadMapToWindow(arg0: number, arg1: zombie.ui.UIElement, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, UIElement arg1, float arg2, float arg3): number */ export function translatePointYInOverheadMapToWorld(arg0: number, arg1: zombie.ui.UIElement, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (String arg0): void * - (String arg0, Object arg1): void * - (String arg0, Object arg1, Object arg2): void * - (String arg0, Object arg1, Object arg2, Object arg3): void * - (String arg0, Object arg1, Object arg2, Object arg3, Object arg4): void */ export function triggerEvent(arg0: string, arg1?: any, arg2?: any, arg3?: any, arg4?: any): void; /** * @noSelf * * Method Parameters: * - (String arg0, boolean arg1, boolean arg2): void */ export function updateChatSettings(arg0: string, arg1: boolean, arg2: boolean): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ export function updateFire(): void; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ export function useStaticErosionRand(arg0: boolean): void; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ export function useTextureFiltering(arg0: boolean): void; /** * @noSelf * * Method Parameters: * - (int arg0): boolean */ export function wasKeyDown(arg0: number): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ export function wasMouseActiveMoreRecentlyThanJoypad(): boolean; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1): void */ export function writeLog(arg0: string, arg1: string): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): void */ export function zpopClearZombies(arg0: number, arg1: number): void; /** * @noSelf * * Method Parameters: * - (Empty): zombie.popman.ZombiePopulationRenderer */ export function zpopNewRenderer(): zombie.popman.ZombiePopulationRenderer; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): void */ export function zpopSpawnNow(arg0: number, arg1: number): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): void */ export function zpopSpawnTimeToZero(arg0: number, arg1: number): void; export function addEventListener(id: string, listener: any): void; export function removeEventListener(id: string, listener: any): void; ////////////////////////////////////// // [PARTIAL] : Lua.api.partial.d.ts // ////////////////////////////////////// // [client/Blacksmith/ISUI/ISBlacksmithMenu.d.ts] export abstract class ISBlacksmithMenu extends lua.client.Blacksmith.ISUI.ISBlacksmithMenu { } // [client/Blacksmith/ISUI/ISFurnaceInfoWindow.d.ts] /** @customConstructor ISFurnaceInfoWindow:new */ export class ISFurnaceInfoWindow extends lua.client.Blacksmith.ISUI.ISFurnaceInfoWindow { } // [client/Blacksmith/TimedActions/ISAddCoalInFurnace.d.ts] /** @customConstructor ISAddCoalInFurnace:new */ export class ISAddCoalInFurnace extends lua.client.Blacksmith.TimedActions.ISAddCoalInFurnace { } // [client/Blacksmith/TimedActions/ISAddLogsInDrum.d.ts] /** @customConstructor ISAddLogsInDrum:new */ export class ISAddLogsInDrum extends lua.client.Blacksmith.TimedActions.ISAddLogsInDrum { } // [client/Blacksmith/TimedActions/ISDrumLightFromKindle.d.ts] /** @customConstructor ISDrumLightFromKindle:new */ export class ISDrumLightFromKindle extends lua.client.Blacksmith.TimedActions.ISDrumLightFromKindle { } // [client/Blacksmith/TimedActions/ISDrumLightFromLiterature.d.ts] /** @customConstructor ISDrumLightFromLiterature:new */ export class ISDrumLightFromLiterature extends lua.client.Blacksmith.TimedActions.ISDrumLightFromLiterature { } // [client/Blacksmith/TimedActions/ISDrumLightFromPetrol.d.ts] /** @customConstructor ISDrumLightFromPetrol:new */ export class ISDrumLightFromPetrol extends lua.client.Blacksmith.TimedActions.ISDrumLightFromPetrol { } // [client/Blacksmith/TimedActions/ISEmptyDrum.d.ts] /** @customConstructor ISEmptyDrum:new */ export class ISEmptyDrum extends lua.client.Blacksmith.TimedActions.ISEmptyDrum { } // [client/Blacksmith/TimedActions/ISFurnaceInfoAction.d.ts] /** @customConstructor ISFurnaceInfoAction:new */ export class ISFurnaceInfoAction extends lua.client.Blacksmith.TimedActions.ISFurnaceInfoAction { } // [client/Blacksmith/TimedActions/ISFurnaceLightFromKindle.d.ts] /** @customConstructor ISFurnaceLightFromKindle:new */ export class ISFurnaceLightFromKindle extends lua.client.Blacksmith.TimedActions.ISFurnaceLightFromKindle { } // [client/Blacksmith/TimedActions/ISFurnaceLightFromLiterature.d.ts] /** @customConstructor ISFurnaceLightFromLiterature:new */ export class ISFurnaceLightFromLiterature extends lua.client.Blacksmith.TimedActions.ISFurnaceLightFromLiterature { } // [client/Blacksmith/TimedActions/ISFurnaceLightFromPetrol.d.ts] /** @customConstructor ISFurnaceLightFromPetrol:new */ export class ISFurnaceLightFromPetrol extends lua.client.Blacksmith.TimedActions.ISFurnaceLightFromPetrol { } // [client/Blacksmith/TimedActions/ISPutOutFireDrum.d.ts] /** @customConstructor ISPutOutFireDrum:new */ export class ISPutOutFireDrum extends lua.client.Blacksmith.TimedActions.ISPutOutFireDrum { } // [client/Blacksmith/TimedActions/ISRemoveCharcoal.d.ts] /** @customConstructor ISRemoveCharcoal:new */ export class ISRemoveCharcoal extends lua.client.Blacksmith.TimedActions.ISRemoveCharcoal { } // [client/Blacksmith/TimedActions/ISRemoveDrum.d.ts] /** @customConstructor ISRemoveDrum:new */ export class ISRemoveDrum extends lua.client.Blacksmith.TimedActions.ISRemoveDrum { } // [client/Blacksmith/TimedActions/ISStopFurnaceFire.d.ts] /** @customConstructor ISStopFurnaceFire:new */ export class ISStopFurnaceFire extends lua.client.Blacksmith.TimedActions.ISStopFurnaceFire { } // [client/Blacksmith/TimedActions/ISUseBellows.d.ts] /** @customConstructor ISUseBellows:new */ export class ISUseBellows extends lua.client.Blacksmith.TimedActions.ISUseBellows { } // [server/BuildingObjects/ISAnvil.d.ts] /** @customConstructor ISAnvil:new */ export class ISAnvil extends lua.server.BuildingObjects.ISAnvil { } // [server/BuildingObjects/ISBarbedWire.d.ts] /** @customConstructor ISBarbedWire:new */ export class ISBarbedWire extends lua.server.BuildingObjects.ISBarbedWire { } // [server/BuildingObjects/ISBrushToolTileCursor.d.ts] /** @customConstructor ISBrushToolTileCursor:new */ export class ISBrushToolTileCursor extends lua.server.BuildingObjects.ISBrushToolTileCursor { } // [server/BuildingObjects/ISBSFurnace.d.ts] /** @customConstructor ISBSFurnace:new */ export class ISBSFurnace extends lua.server.BuildingObjects.ISBSFurnace { } // [server/BuildingObjects/ISBuildCursorMouse.d.ts] /** @customConstructor ISBuildCursorMouse:new */ export class ISBuildCursorMouse extends lua.server.BuildingObjects.ISBuildCursorMouse { } // [server/BuildingObjects/ISBuildingObject.d.ts] /** @customConstructor ISBuildingObject:new */ export class ISBuildingObject extends lua.server.BuildingObjects.ISBuildingObject { } // [server/BuildingObjects/ISBuildUtil.d.ts] export abstract class buildUtil extends lua.server.BuildingObjects.buildUtil { } // [server/BuildingObjects/ISChopTreeCursor.d.ts] /** @customConstructor ISChopTreeCursor:new */ export class ISChopTreeCursor extends lua.server.BuildingObjects.ISChopTreeCursor { } // [server/BuildingObjects/ISCleanBloodCursor.d.ts] /** @customConstructor ISCleanBloodCursor:new */ export class ISCleanBloodCursor extends lua.server.BuildingObjects.ISCleanBloodCursor { } // [server/BuildingObjects/ISCompost.d.ts] /** @customConstructor ISCompost:new */ export class ISCompost extends lua.server.BuildingObjects.ISCompost { } // [server/BuildingObjects/ISDestroyCursor.d.ts] /** @customConstructor ISDestroyCursor:new */ export class ISDestroyCursor extends lua.server.BuildingObjects.ISDestroyCursor { } // [server/BuildingObjects/ISDoubleDoor.d.ts] /** @customConstructor ISDoubleDoor:new */ export class ISDoubleDoor extends lua.server.BuildingObjects.ISDoubleDoor { } // [server/BuildingObjects/ISDoubleTileFurniture.d.ts] /** @customConstructor ISDoubleTileFurniture:new */ export class ISDoubleTileFurniture extends lua.server.BuildingObjects.ISDoubleTileFurniture { } // [server/BuildingObjects/ISEmptyGraves.d.ts] /** @customConstructor ISEmptyGraves:new */ export class ISEmptyGraves extends lua.server.BuildingObjects.ISEmptyGraves { } // [server/BuildingObjects/ISLightSource.d.ts] /** @customConstructor ISLightSource:new */ export class ISLightSource extends lua.server.BuildingObjects.ISLightSource { } // [server/BuildingObjects/ISMoveableCursor.d.ts] /** @customConstructor ISMoveableCursor:new */ export class ISMoveableCursor extends lua.server.BuildingObjects.ISMoveableCursor { } // [server/BuildingObjects/ISNaturalFloor.d.ts] /** @customConstructor ISNaturalFloor:new */ export class ISNaturalFloor extends lua.server.BuildingObjects.ISNaturalFloor { } // [server/BuildingObjects/ISPaintCursor.d.ts] /** @customConstructor ISPaintCursor:new */ export class ISPaintCursor extends lua.server.BuildingObjects.ISPaintCursor { } // [server/BuildingObjects/ISPlace3DItemCursor.d.ts] /** @customConstructor ISPlace3DItemCursor:new */ export class ISPlace3DItemCursor extends lua.server.BuildingObjects.ISPlace3DItemCursor { } // [server/BuildingObjects/ISRemovePlantCursor.d.ts] /** @customConstructor ISRemovePlantCursor:new */ export class ISRemovePlantCursor extends lua.server.BuildingObjects.ISRemovePlantCursor { } // [server/BuildingObjects/ISSelectCursor.d.ts] /** @customConstructor ISSelectCursor:new */ export class ISSelectCursor extends lua.server.BuildingObjects.ISSelectCursor { } // [server/BuildingObjects/ISShovelGroundCursor.d.ts] /** @customConstructor ISShovelGroundCursor:new */ export class ISShovelGroundCursor extends lua.server.BuildingObjects.ISShovelGroundCursor { } // [server/BuildingObjects/ISSimpleFurniture.d.ts] /** @customConstructor ISSimpleFurniture:new */ export class ISSimpleFurniture extends lua.server.BuildingObjects.ISSimpleFurniture { } // [client/BuildingObjects/ISUI/ISBuildMenu.d.ts] export abstract class ISBuildMenu extends lua.client.BuildingObjects.ISUI.ISBuildMenu { } // [client/BuildingObjects/ISUI/ISInventoryBuildMenu.d.ts] export abstract class ISInventoryBuildMenu extends lua.client.BuildingObjects.ISUI.ISInventoryBuildMenu { } // [client/BuildingObjects/ISUI/ISPaintMenu.d.ts] export abstract class ISPaintMenu extends lua.client.BuildingObjects.ISUI.ISPaintMenu { } // [server/BuildingObjects/ISWalkToCursor.d.ts] /** @customConstructor ISWalkToCursor:new */ export class ISWalkToCursor extends lua.server.BuildingObjects.ISWalkToCursor { } // [server/BuildingObjects/ISWoodenContainer.d.ts] /** @customConstructor ISWoodenContainer:new */ export class ISWoodenContainer extends lua.server.BuildingObjects.ISWoodenContainer { } // [server/BuildingObjects/ISWoodenDoor.d.ts] /** @customConstructor ISWoodenDoor:new */ export class ISWoodenDoor extends lua.server.BuildingObjects.ISWoodenDoor { } // [server/BuildingObjects/ISWoodenDoorFrame.d.ts] /** @customConstructor ISWoodenDoorFrame:new */ export class ISWoodenDoorFrame extends lua.server.BuildingObjects.ISWoodenDoorFrame { } // [server/BuildingObjects/ISWoodenFloor.d.ts] /** @customConstructor ISWoodenFloor:new */ export class ISWoodenFloor extends lua.server.BuildingObjects.ISWoodenFloor { } // [server/BuildingObjects/ISWoodenStairs.d.ts] /** @customConstructor ISWoodenStairs:new */ export class ISWoodenStairs extends lua.server.BuildingObjects.ISWoodenStairs { } // [server/BuildingObjects/ISWoodenWall.d.ts] /** @customConstructor ISWoodenWall:new */ export class ISWoodenWall extends lua.server.BuildingObjects.ISWoodenWall { } // [server/BuildingObjects/PaintingReference.d.ts] export abstract class OtherPainting extends lua.server.BuildingObjects.OtherPainting { } export abstract class Painting extends lua.server.BuildingObjects.Painting { } // [client/BuildingObjects/TimedActions/ISBuildAction.d.ts] /** @customConstructor ISBuildAction:new */ export class ISBuildAction extends lua.client.BuildingObjects.TimedActions.ISBuildAction { } // [client/BuildingObjects/TimedActions/ISInsertLightSourceFuelAction.d.ts] /** @customConstructor ISInsertLightSourceFuelAction:new */ export class ISInsertLightSourceFuelAction extends lua.client.BuildingObjects.TimedActions .ISInsertLightSourceFuelAction { } // [client/BuildingObjects/TimedActions/ISMultiStageBuild.d.ts] /** @customConstructor ISMultiStageBuild:new */ export class ISMultiStageBuild extends lua.client.BuildingObjects.TimedActions.ISMultiStageBuild { } // [client/BuildingObjects/TimedActions/ISPaintAction.d.ts] /** @customConstructor ISPaintAction:new */ export class ISPaintAction extends lua.client.BuildingObjects.TimedActions.ISPaintAction { } // [client/BuildingObjects/TimedActions/ISPaintSignAction.d.ts] /** @customConstructor ISPaintSignAction:new */ export class ISPaintSignAction extends lua.client.BuildingObjects.TimedActions.ISPaintSignAction { } // [client/BuildingObjects/TimedActions/ISPlasterAction.d.ts] /** @customConstructor ISPlasterAction:new */ export class ISPlasterAction extends lua.client.BuildingObjects.TimedActions.ISPlasterAction { } // [client/BuildingObjects/TimedActions/ISRemoveLightSourceFuelAction.d.ts] /** @customConstructor ISRemoveLightSourceFuelAction:new */ export class ISRemoveLightSourceFuelAction extends lua.client.BuildingObjects.TimedActions .ISRemoveLightSourceFuelAction { } // [client/BuildingObjects/TimedActions/ISShovelGround.d.ts] /** @customConstructor ISShovelGround:new */ export class ISShovelGround extends lua.client.BuildingObjects.TimedActions.ISShovelGround { } // [client/BuildingObjects/TimedActions/ISToggleLightSourceAction.d.ts] /** @customConstructor ISToggleLightSourceAction:new */ export class ISToggleLightSourceAction extends lua.client.BuildingObjects.TimedActions.ISToggleLightSourceAction { } // [server/Camping/BuildingObjects/campingCampfire.d.ts] /** @customConstructor campingCampfire:new */ export class campingCampfire extends lua.server.Camping.BuildingObjects.campingCampfire { } // [server/Camping/BuildingObjects/campingTent.d.ts] /** @customConstructor campingTent:new */ export class campingTent extends lua.server.Camping.BuildingObjects.campingTent { } // [server/Camping/camping_fuel.d.ts] export abstract class campingFuelCategory extends lua.server.Camping.campingFuelCategory { } export abstract class campingFuelType extends lua.server.Camping.campingFuelType { } export abstract class campingLightFireCategory extends lua.server.Camping.campingLightFireCategory { } export abstract class campingLightFireType extends lua.server.Camping.campingLightFireType { } // [server/Camping/camping_tent.d.ts] export abstract class camping extends lua.server.Camping.camping { } // [server/Camping/camping_text.d.ts] export abstract class campingText extends lua.server.Camping.campingText { } // [client/Camping/CCampfireGlobalObject.d.ts] /** @customConstructor CCampfireGlobalObject:new */ export class CCampfireGlobalObject extends lua.client.Camping.CCampfireGlobalObject { } // [client/Camping/CCampfireSystem.d.ts] /** @customConstructor CCampfireSystem:new */ export class CCampfireSystem extends lua.client.Camping.CCampfireSystem { } // [client/Camping/ISUI/ISCampingInfoWindow.d.ts] /** @customConstructor ISCampingInfoWindow:new */ export class ISCampingInfoWindow extends lua.client.Camping.ISUI.ISCampingInfoWindow { } // [client/Camping/ISUI/ISCampingMenu.d.ts] export abstract class ISCampingMenu extends lua.client.Camping.ISUI.ISCampingMenu { } // [server/Camping/SCampfireGlobalObject.d.ts] /** @customConstructor SCampfireGlobalObject:new */ export class SCampfireGlobalObject extends lua.server.Camping.SCampfireGlobalObject { } // [server/Camping/SCampfireSystem.d.ts] /** @customConstructor SCampfireSystem:new */ export class SCampfireSystem extends lua.server.Camping.SCampfireSystem { } // [client/Camping/TimedActions/ISAddFuelAction.d.ts] /** @customConstructor ISAddFuelAction:new */ export class ISAddFuelAction extends lua.client.Camping.TimedActions.ISAddFuelAction { } // [client/Camping/TimedActions/ISAddTentAction.d.ts] /** @customConstructor ISAddTentAction:new */ export class ISAddTentAction extends lua.client.Camping.TimedActions.ISAddTentAction { } // [client/Camping/TimedActions/ISLightFromKindle.d.ts] /** @customConstructor ISLightFromKindle:new */ export class ISLightFromKindle extends lua.client.Camping.TimedActions.ISLightFromKindle { } // [client/Camping/TimedActions/ISLightFromLiterature.d.ts] /** @customConstructor ISLightFromLiterature:new */ export class ISLightFromLiterature extends lua.client.Camping.TimedActions.ISLightFromLiterature { } // [client/Camping/TimedActions/ISLightFromPetrol.d.ts] /** @customConstructor ISLightFromPetrol:new */ export class ISLightFromPetrol extends lua.client.Camping.TimedActions.ISLightFromPetrol { } // [client/Camping/TimedActions/ISPlaceCampfireAction.d.ts] /** @customConstructor ISPlaceCampfireAction:new */ export class ISPlaceCampfireAction extends lua.client.Camping.TimedActions.ISPlaceCampfireAction { } // [client/Camping/TimedActions/ISPutOutCampfireAction.d.ts] /** @customConstructor ISPutOutCampfireAction:new */ export class ISPutOutCampfireAction extends lua.client.Camping.TimedActions.ISPutOutCampfireAction { } // [client/Camping/TimedActions/ISRemoveCampfireAction.d.ts] /** @customConstructor ISRemoveCampfireAction:new */ export class ISRemoveCampfireAction extends lua.client.Camping.TimedActions.ISRemoveCampfireAction { } // [client/Camping/TimedActions/ISRemoveTentAction.d.ts] /** @customConstructor ISRemoveTentAction:new */ export class ISRemoveTentAction extends lua.client.Camping.TimedActions.ISRemoveTentAction { } // [client/Camping/TimedActions/ISSleepInTentAction.d.ts] /** @customConstructor ISSleepInTentAction:new */ export class ISSleepInTentAction extends lua.client.Camping.TimedActions.ISSleepInTentAction { } // [client/Chat/ISChat.d.ts] /** @customConstructor ISChat:new */ export class ISChat extends lua.client.Chat.ISChat { } // [server/Climate/ClimateMain.d.ts] export abstract class ClimateMain extends lua.server.Climate.ClimateMain { } // [client/Context/ISContextManager.d.ts] export abstract class ISContextManager extends lua.client.Context.ISContextManager { } // [client/Context/ISMenuContext.d.ts] export abstract class ISMenuContext extends lua.client.Context.ISMenuContext { } // [client/Context/ISMenuContextBuild.d.ts] export abstract class ISMenuContextBuild extends lua.client.Context.ISMenuContextBuild { } // [client/Context/ISMenuContextInventory.d.ts] export abstract class ISMenuContextInventory extends lua.client.Context.ISMenuContextInventory { } // [client/Context/ISMenuContextWorld.d.ts] export abstract class ISMenuContextWorld extends lua.client.Context.ISMenuContextWorld { } // [client/Context/ISMenuElement.d.ts] export abstract class ISMenuElement extends lua.client.Context.ISMenuElement { } // [client/Context/World/TestMarkers.d.ts] export abstract class TestMarkers extends lua.client.Context.World.TestMarkers { } // [client/DebugUIs/AdminContextMenu.d.ts] export abstract class AdminContextMenu extends lua.client.DebugUIs.AdminContextMenu { } // [client/DebugUIs/AnimationClipViewer.d.ts] /** @customConstructor AnimationClipViewer:new */ export class AnimationClipViewer extends lua.client.DebugUIs.AnimationClipViewer { } /** @customConstructor AnimationClipViewer_ListBox:new */ export class AnimationClipViewer_ListBox extends lua.client.DebugUIs.AnimationClipViewer_ListBox { } /** @customConstructor AnimationClipViewer_OptionsPanel:new */ export class AnimationClipViewer_OptionsPanel extends lua.client.DebugUIs.AnimationClipViewer_OptionsPanel { } /** @customConstructor AnimationClipViewer_Scene:new */ export class AnimationClipViewer_Scene extends lua.client.DebugUIs.AnimationClipViewer_Scene { } /** @customConstructor AnimationClipViewer_Timeline:new */ export class AnimationClipViewer_Timeline extends lua.client.DebugUIs.AnimationClipViewer_Timeline { } /** @noSelf */ export const AnimationViewerState_InitUI: () => any; // [client/DebugUIs/AttachmentEditorUI.d.ts] /** @customConstructor AttachmentEditorUI:new */ export class AttachmentEditorUI extends lua.client.DebugUIs.AttachmentEditorUI { } /** @customConstructor AttachmentEditorUI_EditAttachment:new */ export class AttachmentEditorUI_EditAttachment extends lua.client.DebugUIs.AttachmentEditorUI_EditAttachment { } /** @customConstructor AttachmentEditorUI_EditPanel:new */ export class AttachmentEditorUI_EditPanel extends lua.client.DebugUIs.AttachmentEditorUI_EditPanel { } /** @customConstructor AttachmentEditorUI_ListBox:new */ export class AttachmentEditorUI_ListBox extends lua.client.DebugUIs.AttachmentEditorUI_ListBox { } /** @customConstructor AttachmentEditorUI_Scene:new */ export class AttachmentEditorUI_Scene extends lua.client.DebugUIs.AttachmentEditorUI_Scene { } /** @customConstructor AttachmentEditorUI_SwitchView:new */ export class AttachmentEditorUI_SwitchView extends lua.client.DebugUIs.AttachmentEditorUI_SwitchView { } /** @customConstructor AttachmentEditorUI_WorldAttachmentPanel:new */ export class AttachmentEditorUI_WorldAttachmentPanel extends lua.client.DebugUIs .AttachmentEditorUI_WorldAttachmentPanel { } /** @noSelf */ export const AttachmentEditorState_InitUI: () => any; // [client/DebugUIs/BrushTool/BrushToolChooseTileUI.d.ts] /** @customConstructor BrushToolChooseTileUI:new */ export class BrushToolChooseTileUI extends lua.client.DebugUIs.BrushTool.BrushToolChooseTileUI { } /** @customConstructor BrushToolTilePickerList:new */ export class BrushToolTilePickerList extends lua.client.DebugUIs.BrushTool.BrushToolTilePickerList { } // [client/DebugUIs/BrushTool/BrushToolManager.d.ts] /** @customConstructor BrushToolManager:new */ export class BrushToolManager extends lua.client.DebugUIs.BrushTool.BrushToolManager { } // [client/DebugUIs/BrushTool/FireBrushUI.d.ts] /** @customConstructor FireBrushUI:new */ export class FireBrushUI extends lua.client.DebugUIs.BrushTool.FireBrushUI { } // [client/DebugUIs/DebugChunkState/DebugChunkState_ObjectPickerPanel.d.ts] /** @customConstructor DebugChunkState_ObjectPickerPanel:new */ export class DebugChunkState_ObjectPickerPanel extends lua.client.DebugUIs.DebugChunkState .DebugChunkState_ObjectPickerPanel { } // [client/DebugUIs/DebugChunkState/DebugChunkState_ObjectProperties.d.ts] /** @customConstructor DebugChunkStateUI_ObjPropsHandler:new */ export class DebugChunkStateUI_ObjPropsHandler extends lua.client.DebugUIs.DebugChunkState .DebugChunkStateUI_ObjPropsHandler { } /** @customConstructor DebugChunkStateUI_ObjPropsPanel:new */ export class DebugChunkStateUI_ObjPropsPanel extends lua.client.DebugUIs.DebugChunkState .DebugChunkStateUI_ObjPropsPanel { } // [client/DebugUIs/DebugChunkState/DebugChunkState_SquarePanel.d.ts] /** @customConstructor DebugChunkStateUI_SquarePanel:new */ export class DebugChunkStateUI_SquarePanel extends lua.client.DebugUIs.DebugChunkState .DebugChunkStateUI_SquarePanel { } /** @customConstructor DebugChunkStateUI_SquarePropsHandler:new */ export class DebugChunkStateUI_SquarePropsHandler extends lua.client.DebugUIs.DebugChunkState .DebugChunkStateUI_SquarePropsHandler { } // [client/DebugUIs/DebugChunkState/DebugChunkState_Tools.d.ts] /** @customConstructor DebugChunkStateUI_DragCameraTool:new */ export class DebugChunkStateUI_DragCameraTool extends lua.client.DebugUIs.DebugChunkState .DebugChunkStateUI_DragCameraTool { } /** @customConstructor DebugChunkStateUI_Tool:new */ export class DebugChunkStateUI_Tool extends lua.client.DebugUIs.DebugChunkState.DebugChunkStateUI_Tool { } // [client/DebugUIs/DebugChunkState/DebugChunkState_VehicleStoryPanel.d.ts] /** @customConstructor DebugChunkState_VehicleStoryPanel:new */ export class DebugChunkState_VehicleStoryPanel extends lua.client.DebugUIs.DebugChunkState .DebugChunkState_VehicleStoryPanel { } // [client/DebugUIs/DebugChunkState/DebugChunkStateUI.d.ts] /** @customConstructor DebugChunkStateUI:new */ export class DebugChunkStateUI extends lua.client.DebugUIs.DebugChunkState.DebugChunkStateUI { } /** @customConstructor DebugChunkStateUI_OptionsPanel:new */ export class DebugChunkStateUI_OptionsPanel extends lua.client.DebugUIs.DebugChunkState .DebugChunkStateUI_OptionsPanel { } // [client/DebugUIs/DebugChunkState/ISSectionedPanel.d.ts] /** @customConstructor ISSectionedPanel:new */ export class ISSectionedPanel extends lua.client.DebugUIs.DebugChunkState.ISSectionedPanel { } /** @customConstructor ISSectionedPanel_Section:new */ export class ISSectionedPanel_Section extends lua.client.DebugUIs.DebugChunkState.ISSectionedPanel_Section { } // [client/DebugUIs/DebugContextMenu.d.ts] export abstract class DebugContextMenu extends lua.client.DebugUIs.DebugContextMenu { } // [client/DebugUIs/DebugErrorsWindow.d.ts] /** @customConstructor DebugErrorsWindow:new */ export class DebugErrorsWindow extends lua.client.DebugUIs.DebugErrorsWindow { } // [client/DebugUIs/DebuggerContextMenu.d.ts] /** @customConstructor DebuggerContextMenu:new */ export class DebuggerContextMenu extends lua.client.DebugUIs.DebuggerContextMenu { } /** @noSelf */ export const getDebuggerContextMenu: () => any; // [client/DebugUIs/DebugGlobalObjectState/DebugGlobalObjectState_PropertiesPanel.d.ts] /** @customConstructor DebugGlobalObjectState_BasePropertiesPanel:new */ export class DebugGlobalObjectState_BasePropertiesPanel extends lua.client.DebugUIs.DebugGlobalObjectState .DebugGlobalObjectState_BasePropertiesPanel { } /** @customConstructor DebugGlobalObjectState_GlobalObjectPanel:new */ export class DebugGlobalObjectState_GlobalObjectPanel extends lua.client.DebugUIs.DebugGlobalObjectState .DebugGlobalObjectState_GlobalObjectPanel { } /** @customConstructor DebugGlobalObjectState_IsoObjectPanel:new */ export class DebugGlobalObjectState_IsoObjectPanel extends lua.client.DebugUIs.DebugGlobalObjectState .DebugGlobalObjectState_IsoObjectPanel { } /** @customConstructor DebugGlobalObjectState_PropertiesPanel:new */ export class DebugGlobalObjectState_PropertiesPanel extends lua.client.DebugUIs.DebugGlobalObjectState .DebugGlobalObjectState_PropertiesPanel { } /** @customConstructor DebugGlobalObjectState_SystemPanel:new */ export class DebugGlobalObjectState_SystemPanel extends lua.client.DebugUIs.DebugGlobalObjectState .DebugGlobalObjectState_SystemPanel { } // [client/DebugUIs/DebugGlobalObjectState/DebugGlobalObjectState_Tools.d.ts] /** @customConstructor DebugGlobalObjectStateUI_DragCameraTool:new */ export class DebugGlobalObjectStateUI_DragCameraTool extends lua.client.DebugUIs.DebugGlobalObjectState .DebugGlobalObjectStateUI_DragCameraTool { } /** @customConstructor DebugGlobalObjectStateUI_Tool:new */ export class DebugGlobalObjectStateUI_Tool extends lua.client.DebugUIs.DebugGlobalObjectState .DebugGlobalObjectStateUI_Tool { } // [client/DebugUIs/DebugGlobalObjectState/DebugGlobalObjectStateUI.d.ts] /** @customConstructor DebugGlobalObjectStateUI:new */ export class DebugGlobalObjectStateUI extends lua.client.DebugUIs.DebugGlobalObjectState.DebugGlobalObjectStateUI { } // [client/DebugUIs/DebugLogSettings.d.ts] /** @customConstructor DebugLogSettings:new */ export class DebugLogSettings extends lua.client.DebugUIs.DebugLogSettings { } // [client/DebugUIs/DebugMenu/Anims/FloatArrayPlotter.d.ts] /** @customConstructor FloatArrayPlotter:new */ export class FloatArrayPlotter extends lua.client.DebugUIs.DebugMenu.Anims.FloatArrayPlotter { } // [client/DebugUIs/DebugMenu/Anims/ISAnimDebugMonitor.d.ts] /** @customConstructor ISAnimDebugMonitor:new */ export class ISAnimDebugMonitor extends lua.client.DebugUIs.DebugMenu.Anims.ISAnimDebugMonitor { } // [client/DebugUIs/DebugMenu/Anims/ISAnimLoggerOutput.d.ts] /** @customConstructor ISAnimLoggerOutput:new */ export class ISAnimLoggerOutput extends lua.client.DebugUIs.DebugMenu.Anims.ISAnimLoggerOutput { } // [client/DebugUIs/DebugMenu/Base/ISDebugPanelBase.d.ts] /** @customConstructor ISDebugPanelBase:new */ export class ISDebugPanelBase extends lua.client.DebugUIs.DebugMenu.Base.ISDebugPanelBase { } // [client/DebugUIs/DebugMenu/Base/ISDebugSubPanelBase.d.ts] /** @customConstructor ISDebugSubPanelBase:new */ export class ISDebugSubPanelBase extends lua.client.DebugUIs.DebugMenu.Base.ISDebugSubPanelBase { } // [client/DebugUIs/DebugMenu/Climate/ClimateColorsDebug.d.ts] /** @customConstructor ClimateColorsDebug:new */ export class ClimateColorsDebug extends lua.client.DebugUIs.DebugMenu.Climate.ClimateColorsDebug { } // [client/DebugUIs/DebugMenu/Climate/ClimateControlDebug.d.ts] /** @customConstructor ClimateControlDebug:new */ export class ClimateControlDebug extends lua.client.DebugUIs.DebugMenu.Climate.ClimateControlDebug { } // [client/DebugUIs/DebugMenu/Climate/ClimateDebug.d.ts] /** @customConstructor ClimateDebug:new */ export class ClimateDebug extends lua.client.DebugUIs.DebugMenu.Climate.ClimateDebug { } // [client/DebugUIs/DebugMenu/Climate/ClimateOptionsDebug.d.ts] /** @customConstructor ClimateOptionsDebug:new */ export class ClimateOptionsDebug extends lua.client.DebugUIs.DebugMenu.Climate.ClimateOptionsDebug { } // [client/DebugUIs/DebugMenu/Climate/ClimDebuggersPanel.d.ts] /** @customConstructor ClimDebuggersPanel:new */ export class ClimDebuggersPanel extends lua.client.DebugUIs.DebugMenu.Climate.ClimDebuggersPanel { } // [client/DebugUIs/DebugMenu/Climate/DailyValuesDebug.d.ts] /** @customConstructor DailyValuesDebug:new */ export class DailyValuesDebug extends lua.client.DebugUIs.DebugMenu.Climate.DailyValuesDebug { } // [client/DebugUIs/DebugMenu/Climate/ForecasterDebug.d.ts] /** @customConstructor ForecasterDebug:new */ export class ForecasterDebug extends lua.client.DebugUIs.DebugMenu.Climate.ForecasterDebug { } // [client/DebugUIs/DebugMenu/Climate/NewFogDebug.d.ts] /** @customConstructor NewFogDebug:new */ export class NewFogDebug extends lua.client.DebugUIs.DebugMenu.Climate.NewFogDebug { } // [client/DebugUIs/DebugMenu/Climate/PlayerClimateDebug.d.ts] /** @customConstructor PlayerClimateDebug:new */ export class PlayerClimateDebug extends lua.client.DebugUIs.DebugMenu.Climate.PlayerClimateDebug { } // [client/DebugUIs/DebugMenu/Climate/PopupColorEdit.d.ts] /** @customConstructor PopupColorEdit:new */ export class PopupColorEdit extends lua.client.DebugUIs.DebugMenu.Climate.PopupColorEdit { } // [client/DebugUIs/DebugMenu/Climate/ThermoDebug.d.ts] /** @customConstructor ThermoDebug:new */ export class ThermoDebug extends lua.client.DebugUIs.DebugMenu.Climate.ThermoDebug { } // [client/DebugUIs/DebugMenu/Climate/ThunderDebug.d.ts] /** @customConstructor ThunderDebug:new */ export class ThunderDebug extends lua.client.DebugUIs.DebugMenu.Climate.ThunderDebug { } // [client/DebugUIs/DebugMenu/Climate/ValuePlotter.d.ts] /** @customConstructor ValuePlotter:new */ export class ValuePlotter extends lua.client.DebugUIs.DebugMenu.Climate.ValuePlotter { } // [client/DebugUIs/DebugMenu/Climate/WeatherFXDebug.d.ts] /** @customConstructor WeatherFXDebug:new */ export class WeatherFXDebug extends lua.client.DebugUIs.DebugMenu.Climate.WeatherFXDebug { } // [client/DebugUIs/DebugMenu/Climate/WeatherPeriodDebug.d.ts] /** @customConstructor WeatherPeriodDebug:new */ export class WeatherPeriodDebug extends lua.client.DebugUIs.DebugMenu.Climate.WeatherPeriodDebug { } // [client/DebugUIs/DebugMenu/Climate/WindDebug.d.ts] /** @customConstructor WindDebug:new */ export class WindDebug extends lua.client.DebugUIs.DebugMenu.Climate.WindDebug { } // [client/DebugUIs/DebugMenu/General/ISCheatPanelUI.d.ts] /** @customConstructor ISCheatPanelUI:new */ export class ISCheatPanelUI extends lua.client.DebugUIs.DebugMenu.General.ISCheatPanelUI { } // [client/DebugUIs/DebugMenu/General/ISDebugBlood.d.ts] /** @customConstructor ISDebugBlood:new */ export class ISDebugBlood extends lua.client.DebugUIs.DebugMenu.General.ISDebugBlood { } // [client/DebugUIs/DebugMenu/General/ISGameDebugPanel.d.ts] /** @customConstructor ISGameDebugPanel:new */ export class ISGameDebugPanel extends lua.client.DebugUIs.DebugMenu.General.ISGameDebugPanel { } // [client/DebugUIs/DebugMenu/General/ISGeneralCheats.d.ts] /** @customConstructor ISGeneralCheats:new */ export class ISGeneralCheats extends lua.client.DebugUIs.DebugMenu.General.ISGeneralCheats { } // [client/DebugUIs/DebugMenu/General/ISGeneralDebug.d.ts] /** @customConstructor ISGeneralDebug:new */ export class ISGeneralDebug extends lua.client.DebugUIs.DebugMenu.General.ISGeneralDebug { } // [client/DebugUIs/DebugMenu/General/ISSearchMode.d.ts] /** @customConstructor ISSearchMode:new */ export class ISSearchMode extends lua.client.DebugUIs.DebugMenu.General.ISSearchMode { } // [client/DebugUIs/DebugMenu/General/ISStatsAndBody.d.ts] /** @customConstructor ISStatsAndBody:new */ export class ISStatsAndBody extends lua.client.DebugUIs.DebugMenu.General.ISStatsAndBody { } // [client/DebugUIs/DebugMenu/GlobalModData/GlobalModData.d.ts] /** @customConstructor GlobalModDataDebug:new */ export class GlobalModDataDebug extends lua.client.DebugUIs.DebugMenu.GlobalModData.GlobalModDataDebug { } // [client/DebugUIs/DebugMenu/GlobalModData/GlobalModDataTest.d.ts] // [client/DebugUIs/DebugMenu/ISDebugMenu.d.ts] /** @customConstructor ISDebugMenu:new */ export class ISDebugMenu extends lua.client.DebugUIs.DebugMenu.ISDebugMenu { } // [client/DebugUIs/DebugMenu/ISDebugUtils.d.ts] export abstract class ISDebugUtils extends lua.client.DebugUIs.DebugMenu.ISDebugUtils { } // [client/DebugUIs/DebugMenu/IsoRegions/IsoRegionDebug.d.ts] /** @customConstructor IsoRegionDebug:new */ export class IsoRegionDebug extends lua.client.DebugUIs.DebugMenu.IsoRegions.IsoRegionDebug { } // [client/DebugUIs/DebugMenu/IsoRegions/IsoRegionDetails.d.ts] /** @customConstructor IsoRegionDetails:new */ export class IsoRegionDetails extends lua.client.DebugUIs.DebugMenu.IsoRegions.IsoRegionDetails { } // [client/DebugUIs/DebugMenu/IsoRegions/IsoRegionLogWindow.d.ts] /** @customConstructor IsoRegionLogWindow:new */ export class IsoRegionLogWindow extends lua.client.DebugUIs.DebugMenu.IsoRegions.IsoRegionLogWindow { } // [client/DebugUIs/DebugMenu/IsoRegions/IsoRegionsWindow.d.ts] /** @customConstructor IsoRegionsWindow:new */ export class IsoRegionsWindow extends lua.client.DebugUIs.DebugMenu.IsoRegions.IsoRegionsWindow { } /** @noSelf */ export const newIsoRegionsWindow: () => any; // [client/DebugUIs/DebugMenu/Puddles/PuddlesControl.d.ts] /** @customConstructor PuddlesControl:new */ export class PuddlesControl extends lua.client.DebugUIs.DebugMenu.Puddles.PuddlesControl { } // [client/DebugUIs/DebugMenu/Puddles/PuddlesPeriodDebug.d.ts] /** @customConstructor PuddlesPeriodDebug:new */ export class PuddlesPeriodDebug extends lua.client.DebugUIs.DebugMenu.Puddles.PuddlesPeriodDebug { } // [client/DebugUIs/DebugMenu/radio/RadioScriptDebugger.d.ts] /** @customConstructor RadioScriptDebugger:new */ export class RadioScriptDebugger extends lua.client.DebugUIs.DebugMenu.radio.RadioScriptDebugger { } // [client/DebugUIs/DebugMenu/radio/ZomboidRadioDebug.d.ts] /** @customConstructor ZomboidRadioDebug:new */ export class ZomboidRadioDebug extends lua.client.DebugUIs.DebugMenu.radio.ZomboidRadioDebug { } // [client/DebugUIs/DebugMenu/Statistic/ISGameStatisticPanel.d.ts] /** @customConstructor ISGameStatisticPanel:new */ export class ISGameStatisticPanel extends lua.client.DebugUIs.DebugMenu.Statistic.ISGameStatisticPanel { } // [client/DebugUIs/DebugMenu/Statistic/StatisticChart.d.ts] /** @customConstructor StatisticChart:new */ export class StatisticChart extends lua.client.DebugUIs.DebugMenu.Statistic.StatisticChart { } // [client/DebugUIs/DebugMenu/Statistic/StatisticChartDiskOperations.d.ts] /** @customConstructor StatisticChartDiskOperations:new */ export class StatisticChartDiskOperations extends lua.client.DebugUIs.DebugMenu.Statistic .StatisticChartDiskOperations { } // [client/DebugUIs/DebugMenu/Statistic/StatisticChartMemory.d.ts] /** @customConstructor StatisticChartMemory:new */ export class StatisticChartMemory extends lua.client.DebugUIs.DebugMenu.Statistic.StatisticChartMemory { } // [client/DebugUIs/DebugMenu/Statistic/StatisticChartPackets.d.ts] /** @customConstructor StatisticChartPackets:new */ export class StatisticChartPackets extends lua.client.DebugUIs.DebugMenu.Statistic.StatisticChartPackets { } // [client/DebugUIs/DebugMenu/Statistic/StatisticChartUpdatePeriod.d.ts] /** @customConstructor StatisticChartUpdatePeriod:new */ export class StatisticChartUpdatePeriod extends lua.client.DebugUIs.DebugMenu.Statistic.StatisticChartUpdatePeriod { } // [client/DebugUIs/DebugMenu/WorldFlares/WorldFlaresDebug.d.ts] /** @customConstructor WorldFlaresDebug:new */ export class WorldFlaresDebug extends lua.client.DebugUIs.DebugMenu.WorldFlares.WorldFlaresDebug { } // [client/DebugUIs/DebugOptionsWindow.d.ts] /** @customConstructor DebugOptionsWindow:new */ export class DebugOptionsWindow extends lua.client.DebugUIs.DebugOptionsWindow { } // [client/DebugUIs/DebugScenarios.d.ts] /** @customConstructor DebugScenarios:new */ export class DebugScenarios extends lua.client.DebugUIs.DebugScenarios { } /** @noSelf */ export const doDebugScenarios: () => any; // [client/DebugUIs/DebugToolstrip.d.ts] /** @customConstructor DebugToolstrip:new */ export class DebugToolstrip extends lua.client.DebugUIs.DebugToolstrip { } // [client/DebugUIs/DeviceInspector.d.ts] /** @customConstructor DeviceInspector:new */ export class DeviceInspector extends lua.client.DebugUIs.DeviceInspector { } // [client/DebugUIs/ISAttachedItemsUI.d.ts] /** @customConstructor ISAttachedItemsUI:new */ export class ISAttachedItemsUI extends lua.client.DebugUIs.ISAttachedItemsUI { } // [client/DebugUIs/ISExtAnimListDebugUI.d.ts] /** @customConstructor ISExtAnimListDebugUI:new */ export class ISExtAnimListDebugUI extends lua.client.DebugUIs.ISExtAnimListDebugUI { } // [client/DebugUIs/ISFastTeleportMove.d.ts] export abstract class ISFastTeleportMove extends lua.client.DebugUIs.ISFastTeleportMove { } // [client/DebugUIs/ISLootStressTestUI.d.ts] /** @customConstructor ISLootStreetTestUI:new */ export class ISLootStreetTestUI extends lua.client.DebugUIs.ISLootStreetTestUI { } // [client/DebugUIs/ISRemoveItemTool.d.ts] /** @customConstructor ISRemoveItemTool:new */ export class ISRemoveItemTool extends lua.client.DebugUIs.ISRemoveItemTool { } // [client/DebugUIs/ISRunningDebugUI.d.ts] /** @customConstructor ISRunningDebugUI:new */ export class ISRunningDebugUI extends lua.client.DebugUIs.ISRunningDebugUI { } // [client/DebugUIs/ISSpawnHordeUI.d.ts] /** @customConstructor ISSpawnHordeUI:new */ export class ISSpawnHordeUI extends lua.client.DebugUIs.ISSpawnHordeUI { } // [client/DebugUIs/ISSpawnPointsEditor.d.ts] /** @customConstructor ISSpawnPointsEditor:new */ export class ISSpawnPointsEditor extends lua.client.DebugUIs.ISSpawnPointsEditor { } // [client/DebugUIs/ISSpawnVehicleUI.d.ts] /** @customConstructor ISSpawnVehicleUI:new */ export class ISSpawnVehicleUI extends lua.client.DebugUIs.ISSpawnVehicleUI { } // [client/DebugUIs/ISTeleportDebugUI.d.ts] /** @customConstructor ISTeleportDebugUI:new */ export class ISTeleportDebugUI extends lua.client.DebugUIs.ISTeleportDebugUI { } // [client/DebugUIs/ISTilesPickerDebugUI.d.ts] /** @customConstructor ISTilesPickerDebugUI:new */ export class ISTilesPickerDebugUI extends lua.client.DebugUIs.ISTilesPickerDebugUI { } /** @customConstructor ISTilesPickerTilesList:new */ export class ISTilesPickerTilesList extends lua.client.DebugUIs.ISTilesPickerTilesList { } // [client/DebugUIs/ISTriggerThunderUI.d.ts] /** @customConstructor ISTriggerThunderUI:new */ export class ISTriggerThunderUI extends lua.client.DebugUIs.ISTriggerThunderUI { } // [client/DebugUIs/LuaDebugger.d.ts] /** @customConstructor LuaDebugger:new */ export class LuaDebugger extends lua.client.DebugUIs.LuaDebugger { } // [client/DebugUIs/LuaDebugOutput.d.ts] /** @customConstructor LuaDebugOutput:new */ export class LuaDebugOutput extends lua.client.DebugUIs.LuaDebugOutput { } // [client/DebugUIs/LuaFileBrowser.d.ts] /** @customConstructor LuaFileBrowser:new */ export class LuaFileBrowser extends lua.client.DebugUIs.LuaFileBrowser { } /** @customConstructor LuaFileBrowserList:new */ export class LuaFileBrowserList extends lua.client.DebugUIs.LuaFileBrowserList { } // [client/DebugUIs/LuaThreadWindow.d.ts] /** @customConstructor LuaThreadWindow:new */ export class LuaThreadWindow extends lua.client.DebugUIs.LuaThreadWindow { } // [client/DebugUIs/MPDebugger.d.ts] /** @customConstructor MPDebugger:new */ export class MPDebugger extends lua.client.DebugUIs.MPDebugger { } // [client/DebugUIs/ObjectViewer.d.ts] /** @customConstructor ObjectViewer:new */ export class ObjectViewer extends lua.client.DebugUIs.ObjectViewer { } // [client/DebugUIs/SourceWindow.d.ts] /** @customConstructor SourceWindow:new */ export class SourceWindow extends lua.client.DebugUIs.SourceWindow { } // [client/DebugUIs/StashDebug.d.ts] /** @customConstructor StashDebug:new */ export class StashDebug extends lua.client.DebugUIs.StashDebug { } // [client/DebugUIs/StreamMapWindow.d.ts] /** @customConstructor StreamMapWindow:new */ export class StreamMapWindow extends lua.client.DebugUIs.StreamMapWindow { } // [client/DebugUIs/TextureViewer.d.ts] /** @customConstructor TextureWindow:new */ export class TextureWindow extends lua.client.DebugUIs.TextureWindow { } // [client/DebugUIs/WatchWindow.d.ts] /** @customConstructor WatchWindow:new */ export class WatchWindow extends lua.client.DebugUIs.WatchWindow { } // [shared/defines.d.ts] export abstract class ZomboidGlobals extends lua.shared.ZomboidGlobals { } // [shared/Definitions/ClothingRecipesDefinitions.d.ts] export abstract class ClothingRecipesDefinitions extends lua.shared.Definitions.ClothingRecipesDefinitions { } // [shared/Definitions/DefaultClothing.d.ts] export abstract class DefaultClothing extends lua.shared.Definitions.DefaultClothing { } // [shared/Definitions/FitnessExercises.d.ts] export abstract class FitnessExercises extends lua.shared.Definitions.FitnessExercises { } // [client/erosion/debug/DebugDemoTime.d.ts] // [client/erosion/debug/Point2D.d.ts] export abstract class Point2D extends lua.client.erosion.debug.Point2D { } // [server/Farming/BuildingObjects/farmingPlot.d.ts] /** @customConstructor farmingPlot:new */ export class farmingPlot extends lua.server.Farming.BuildingObjects.farmingPlot { } // [server/Farming/BuildingObjects/ISFarmingCursor.d.ts] /** @customConstructor ISFarmingCursor:new */ export class ISFarmingCursor extends lua.server.Farming.BuildingObjects.ISFarmingCursor { } // [server/Farming/BuildingObjects/ISFarmingCursorMouse.d.ts] /** @customConstructor ISFarmingCursorMouse:new */ export class ISFarmingCursorMouse extends lua.server.Farming.BuildingObjects.ISFarmingCursorMouse { } // [client/Farming/CFarmingSystem.d.ts] /** @customConstructor CFarmingSystem:new */ export class CFarmingSystem extends lua.client.Farming.CFarmingSystem { } // [client/Farming/CPlantGlobalObject.d.ts] /** @customConstructor CPlantGlobalObject:new */ export class CPlantGlobalObject extends lua.client.Farming.CPlantGlobalObject { } // [server/Farming/farming_vegetableconf.d.ts] export abstract class farming_vegetableconf extends lua.server.Farming.farming_vegetableconf { } // [client/Farming/ISUI/ISFarmingInfo.d.ts] /** @customConstructor ISFarmingInfo:new */ export class ISFarmingInfo extends lua.client.Farming.ISUI.ISFarmingInfo { } export abstract class disease extends lua.client.Farming.ISUI.disease { } export abstract class disease_rgb extends lua.client.Farming.ISUI.disease_rgb { } export abstract class fertilizer_rgb extends lua.client.Farming.ISUI.fertilizer_rgb { } export abstract class health_rgb extends lua.client.Farming.ISUI.health_rgb { } export abstract class nowateredsince_rgb extends lua.client.Farming.ISUI.nowateredsince_rgb { } export abstract class title_rgb extends lua.client.Farming.ISUI.title_rgb { } export abstract class water_rgb extends lua.client.Farming.ISUI.water_rgb { } export abstract class waterbar_rgb extends lua.client.Farming.ISUI.waterbar_rgb { } // [client/Farming/ISUI/ISFarmingMenu.d.ts] export abstract class ISFarmingMenu extends lua.client.Farming.ISUI.ISFarmingMenu { } // [client/Farming/ISUI/ISFarmingWindow.d.ts] /** @customConstructor ISFarmingWindow:new */ export class ISFarmingWindow extends lua.client.Farming.ISUI.ISFarmingWindow { } // [server/Farming/ScavengeDefinition.d.ts] export abstract class scavenges extends lua.server.Farming.scavenges { } // [server/Farming/SFarmingSystem.d.ts] /** @customConstructor SFarmingSystem:new */ export class SFarmingSystem extends lua.server.Farming.SFarmingSystem { } // [server/Farming/SPlantGlobalObject.d.ts] /** @customConstructor SPlantGlobalObject:new */ export class SPlantGlobalObject extends lua.server.Farming.SPlantGlobalObject { } // [client/Farming/TimedActions/ISCureFliesAction.d.ts] /** @customConstructor ISCureFliesAction:new */ export class ISCureFliesAction extends lua.client.Farming.TimedActions.ISCureFliesAction { } // [client/Farming/TimedActions/ISCureMildewAction.d.ts] /** @customConstructor ISCureMildewAction:new */ export class ISCureMildewAction extends lua.client.Farming.TimedActions.ISCureMildewAction { } // [client/Farming/TimedActions/ISFertilizeAction.d.ts] /** @customConstructor ISFertilizeAction:new */ export class ISFertilizeAction extends lua.client.Farming.TimedActions.ISFertilizeAction { } // [client/Farming/TimedActions/ISHarvestPlantAction.d.ts] /** @customConstructor ISHarvestPlantAction:new */ export class ISHarvestPlantAction extends lua.client.Farming.TimedActions.ISHarvestPlantAction { } // [client/Farming/TimedActions/ISPlantInfoAction.d.ts] /** @customConstructor ISPlantInfoAction:new */ export class ISPlantInfoAction extends lua.client.Farming.TimedActions.ISPlantInfoAction { } // [client/Farming/TimedActions/ISPlowAction.d.ts] /** @customConstructor ISPlowAction:new */ export class ISPlowAction extends lua.client.Farming.TimedActions.ISPlowAction { } // [client/Farming/TimedActions/ISSeedAction.d.ts] /** @customConstructor ISSeedAction:new */ export class ISSeedAction extends lua.client.Farming.TimedActions.ISSeedAction { } // [client/Farming/TimedActions/ISShovelAction.d.ts] /** @customConstructor ISShovelAction:new */ export class ISShovelAction extends lua.client.Farming.TimedActions.ISShovelAction { } // [client/Farming/TimedActions/ISWaterPlantAction.d.ts] /** @customConstructor ISWaterPlantAction:new */ export class ISWaterPlantAction extends lua.client.Farming.TimedActions.ISWaterPlantAction { } // [server/FireFighting/FireFighting.d.ts] export abstract class FireFighting extends lua.server.FireFighting.FireFighting { } // [server/FireFighting/ISExtinguishCursor.d.ts] /** @customConstructor ISExtinguishCursor:new */ export class ISExtinguishCursor extends lua.server.FireFighting.ISExtinguishCursor { } // [server/Fishing/BuildingObjects/FishingNet.d.ts] /** @customConstructor fishingNet:new */ export class fishingNet extends lua.server.Fishing.BuildingObjects.fishingNet { } // [client/Fishing/TimedActions/ISCheckFishingNetAction.d.ts] /** @customConstructor ISCheckFishingNetAction:new */ export class ISCheckFishingNetAction extends lua.client.Fishing.TimedActions.ISCheckFishingNetAction { } // [client/Fishing/TimedActions/ISFishingAction.d.ts] /** @customConstructor ISFishingAction:new */ export class ISFishingAction extends lua.client.Fishing.TimedActions.ISFishingAction { } // [client/Foraging/forageClient.d.ts] export abstract class forageClient extends lua.client.Foraging.forageClient { } export abstract class forageData extends lua.client.Foraging.forageData { } // [shared/Foraging/forageDefinitions.d.ts] export abstract class forageCategories extends lua.shared.Foraging.forageCategories { } export abstract class forageDefaultDefs extends lua.shared.Foraging.forageDefaultDefs { } export abstract class forageDefs extends lua.shared.Foraging.forageDefs { } export abstract class forageSkills extends lua.shared.Foraging.forageSkills { } export abstract class forageZones extends lua.shared.Foraging.forageZones { } // [shared/Foraging/forageSystem.d.ts] export abstract class forageSystem extends lua.shared.Foraging.forageSystem { } // [client/Foraging/ISBaseIcon.d.ts] /** @customConstructor ISBaseIcon:new */ export class ISBaseIcon extends lua.client.Foraging.ISBaseIcon { } // [client/Foraging/ISForageAction.d.ts] /** @customConstructor ISForageAction:new */ export class ISForageAction extends lua.client.Foraging.ISForageAction { } // [client/Foraging/ISForageIcon.d.ts] /** @customConstructor ISForageIcon:new */ export class ISForageIcon extends lua.client.Foraging.ISForageIcon { } // [client/Foraging/ISSearchManager.d.ts] /** @customConstructor ISSearchManager:new */ export class ISSearchManager extends lua.client.Foraging.ISSearchManager { } // [client/Foraging/ISSearchWindow.d.ts] /** @customConstructor ISSearchWindow:new */ export class ISSearchWindow extends lua.client.Foraging.ISSearchWindow { } // [client/Foraging/ISWorldItemIcon.d.ts] /** @customConstructor ISWorldItemIcon:new */ export class ISWorldItemIcon extends lua.client.Foraging.ISWorldItemIcon { } // [client/Foraging/ISZoneDisplay.d.ts] /** @customConstructor ISZoneDisplay:new */ export class ISZoneDisplay extends lua.client.Foraging.ISZoneDisplay { } // [server/HealthSystem/HealthUpdate.d.ts] export abstract class healthUpdate extends lua.server.HealthSystem.healthUpdate { } // [client/Hotbar/ISHotbar.d.ts] /** @customConstructor ISHotbar:new */ export class ISHotbar extends lua.client.Hotbar.ISHotbar { } // [shared/ISBaseObject.d.ts] /** @customConstructor ISBaseObject:new */ export class ISBaseObject extends lua.shared.ISBaseObject { } // [server/ISBuildingBlueprintManager.d.ts] export abstract class ISBuildingBlueprintManager extends lua.server.ISBuildingBlueprintManager { } // [server/ISCoordConversion.d.ts] export abstract class ISCoordConversion extends lua.server.ISCoordConversion { } // [server/ISObjectClickHandler.d.ts] export abstract class ISObjectClickHandler extends lua.server.ISObjectClickHandler { } // [client/ISUI/AdminPanel/ISAddNonPvpZoneUI.d.ts] /** @customConstructor ISAddNonPvpZoneUI:new */ export class ISAddNonPvpZoneUI extends lua.client.ISUI.AdminPanel.ISAddNonPvpZoneUI { } // [client/ISUI/AdminPanel/ISAddSafeZoneUI.d.ts] /** @customConstructor ISAddSafeZoneUI:new */ export class ISAddSafeZoneUI extends lua.client.ISUI.AdminPanel.ISAddSafeZoneUI { } // [client/ISUI/AdminPanel/ISAdminMessage.d.ts] /** @customConstructor ISAdminMessage:new */ export class ISAdminMessage extends lua.client.ISUI.AdminPanel.ISAdminMessage { } // [client/ISUI/AdminPanel/ISAdminPanelUI.d.ts] /** @customConstructor ISAdminPanelUI:new */ export class ISAdminPanelUI extends lua.client.ISUI.AdminPanel.ISAdminPanelUI { } // [client/ISUI/AdminPanel/ISAdminPowerUI.d.ts] /** @customConstructor ISAdminPowerUI:new */ export class ISAdminPowerUI extends lua.client.ISUI.AdminPanel.ISAdminPowerUI { } // [client/ISUI/AdminPanel/ISAdminTicketsUI.d.ts] /** @customConstructor ISAdminTicketsUI:new */ export class ISAdminTicketsUI extends lua.client.ISUI.AdminPanel.ISAdminTicketsUI { } // [client/ISUI/AdminPanel/ISAdminWeather.d.ts] /** @customConstructor ISAdminWeather:new */ export class ISAdminWeather extends lua.client.ISUI.AdminPanel.ISAdminWeather { } // [client/ISUI/AdminPanel/ISAdmPanelClimate.d.ts] /** @customConstructor ISAdmPanelClimate:new */ export class ISAdmPanelClimate extends lua.client.ISUI.AdminPanel.ISAdmPanelClimate { } // [client/ISUI/AdminPanel/ISAdmPanelWeather.d.ts] /** @customConstructor ISAdmPanelWeather:new */ export class ISAdmPanelWeather extends lua.client.ISUI.AdminPanel.ISAdmPanelWeather { } // [client/ISUI/AdminPanel/ISFactionsList.d.ts] /** @customConstructor ISFactionsList:new */ export class ISFactionsList extends lua.client.ISUI.AdminPanel.ISFactionsList { } // [client/ISUI/AdminPanel/ISItemEditorUI.d.ts] /** @customConstructor ISItemEditorUI:new */ export class ISItemEditorUI extends lua.client.ISUI.AdminPanel.ISItemEditorUI { } // [client/ISUI/AdminPanel/ISItemsListTable.d.ts] /** @customConstructor ISItemsListTable:new */ export class ISItemsListTable extends lua.client.ISUI.AdminPanel.ISItemsListTable { } // [client/ISUI/AdminPanel/ISItemsListViewer.d.ts] /** @customConstructor ISItemsListViewer:new */ export class ISItemsListViewer extends lua.client.ISUI.AdminPanel.ISItemsListViewer { } // [client/ISUI/AdminPanel/ISMiniScoreboardUI.d.ts] /** @customConstructor ISMiniScoreboardUI:new */ export class ISMiniScoreboardUI extends lua.client.ISUI.AdminPanel.ISMiniScoreboardUI { } // [client/ISUI/AdminPanel/ISPacketCounts.d.ts] /** @customConstructor ISPacketCounts:new */ export class ISPacketCounts extends lua.client.ISUI.AdminPanel.ISPacketCounts { } /** @customConstructor ISPacketCountsList:new */ export class ISPacketCountsList extends lua.client.ISUI.AdminPanel.ISPacketCountsList { } // [client/ISUI/AdminPanel/ISPvpZonePanel.d.ts] /** @customConstructor ISPvpZonePanel:new */ export class ISPvpZonePanel extends lua.client.ISUI.AdminPanel.ISPvpZonePanel { } // [client/ISUI/AdminPanel/ISSafehousesList.d.ts] /** @customConstructor ISSafehousesList:new */ export class ISSafehousesList extends lua.client.ISUI.AdminPanel.ISSafehousesList { } // [client/ISUI/AdminPanel/ISServerOptions.d.ts] /** @customConstructor ISServerOptions:new */ export class ISServerOptions extends lua.client.ISUI.AdminPanel.ISServerOptions { } // [client/ISUI/AdminPanel/ISServerOptionsChange.d.ts] /** @customConstructor ISServerOptionsChange:new */ export class ISServerOptionsChange extends lua.client.ISUI.AdminPanel.ISServerOptionsChange { } // [client/ISUI/AdminPanel/ISServerSandboxOptionsUI.d.ts] /** @customConstructor ISServerSandboxOptionsUI:new */ export class ISServerSandboxOptionsUI extends lua.client.ISUI.AdminPanel.ISServerSandboxOptionsUI { } // [client/ISUI/AdminPanel/ISStatisticsUI.d.ts] /** @customConstructor ISStatisticsUI:new */ export class ISStatisticsUI extends lua.client.ISUI.AdminPanel.ISStatisticsUI { } // [client/ISUI/AdminPanel/ISWhitelistModifyRow.d.ts] /** @customConstructor ISWhitelistModifyRow:new */ export class ISWhitelistModifyRow extends lua.client.ISUI.AdminPanel.ISWhitelistModifyRow { } // [client/ISUI/AdminPanel/ISWhitelistTable.d.ts] /** @customConstructor ISWhitelistTable:new */ export class ISWhitelistTable extends lua.client.ISUI.AdminPanel.ISWhitelistTable { } // [client/ISUI/AdminPanel/ISWhitelistViewer.d.ts] /** @customConstructor ISWhitelistViewer:new */ export class ISWhitelistViewer extends lua.client.ISUI.AdminPanel.ISWhitelistViewer { } // [client/ISUI/AdminPanel/LootZed/ISLootZed.d.ts] /** @customConstructor ISLootZed:new */ export class ISLootZed extends lua.client.ISUI.AdminPanel.LootZed.ISLootZed { } // [client/ISUI/AdminPanel/LootZed/SpawnRateChecker.d.ts] export abstract class LootZedTool extends lua.client.ISUI.AdminPanel.LootZed.LootZedTool { } // [client/ISUI/BodyParts/ISBodyPartPanel.d.ts] /** @customConstructor ISBodyPartPanel:new */ export class ISBodyPartPanel extends lua.client.ISUI.BodyParts.ISBodyPartPanel { } // [client/ISUI/Fireplace/ISKnob.d.ts] /** @customConstructor ISKnob:new */ export class ISKnob extends lua.client.ISUI.Fireplace.ISKnob { } // [client/ISUI/Fireplace/ISMicrowaveUI.d.ts] /** @customConstructor ISMicrowaveUI:new */ export class ISMicrowaveUI extends lua.client.ISUI.Fireplace.ISMicrowaveUI { } // [client/ISUI/Fireplace/ISOvenUI.d.ts] /** @customConstructor ISOvenUI:new */ export class ISOvenUI extends lua.client.ISUI.Fireplace.ISOvenUI { } // [client/ISUI/FPS.d.ts] export abstract class ISFPS extends lua.client.ISUI.ISFPS { } // [client/ISUI/InterpolationPeriodDebug.d.ts] /** @customConstructor InterpolationPeriodDebug:new */ export class InterpolationPeriodDebug extends lua.client.ISUI.InterpolationPeriodDebug { } // [client/ISUI/InterpolationPlayerPeriodDebug.d.ts] /** @customConstructor InterpolationPlayerPeriodDebug:new */ export class InterpolationPlayerPeriodDebug extends lua.client.ISUI.InterpolationPlayerPeriodDebug { } // [client/ISUI/ISAlarmClockDialog.d.ts] /** @customConstructor ISAlarmClockDialog:new */ export class ISAlarmClockDialog extends lua.client.ISUI.ISAlarmClockDialog { } // [client/ISUI/ISBackButtonWheel.d.ts] /** @customConstructor ISBackButtonWheel:new */ export class ISBackButtonWheel extends lua.client.ISUI.ISBackButtonWheel { } // [client/ISUI/ISBBQInfoWindow.d.ts] /** @customConstructor ISBBQInfoWindow:new */ export class ISBBQInfoWindow extends lua.client.ISUI.ISBBQInfoWindow { } // [client/ISUI/ISBBQMenu.d.ts] export abstract class ISBBQMenu extends lua.client.ISUI.ISBBQMenu { } // [client/ISUI/ISBombTimerDialog.d.ts] /** @customConstructor ISBombTimerDialog:new */ export class ISBombTimerDialog extends lua.client.ISUI.ISBombTimerDialog { } // [client/ISUI/ISButton.d.ts] /** @customConstructor ISButton:new */ export class ISButton extends lua.client.ISUI.ISButton { } // [client/ISUI/ISButtonPrompt.d.ts] /** @customConstructor ISButtonPrompt:new */ export class ISButtonPrompt extends lua.client.ISUI.ISButtonPrompt { } // [client/ISUI/ISCollapsableModalRichText.d.ts] /** @customConstructor ISCollapsableModalRichText:new */ export class ISCollapsableModalRichText extends lua.client.ISUI.ISCollapsableModalRichText { } // [client/ISUI/ISCollapsableWindow.d.ts] /** @customConstructor ISCollapsableWindow:new */ export class ISCollapsableWindow extends lua.client.ISUI.ISCollapsableWindow { } // [client/ISUI/ISCollapsableWindowJoypad.d.ts] /** @customConstructor ISCollapsableWindowJoypad:new */ export class ISCollapsableWindowJoypad extends lua.client.ISUI.ISCollapsableWindowJoypad { } // [client/ISUI/ISColorPicker.d.ts] /** @customConstructor ISColorPicker:new */ export class ISColorPicker extends lua.client.ISUI.ISColorPicker { } // [client/ISUI/ISComboBox.d.ts] /** @customConstructor ISComboBox:new */ export class ISComboBox extends lua.client.ISUI.ISComboBox { } /** @customConstructor ISComboBoxEditor:new */ export class ISComboBoxEditor extends lua.client.ISUI.ISComboBoxEditor { } /** @customConstructor ISComboBoxPopup:new */ export class ISComboBoxPopup extends lua.client.ISUI.ISComboBoxPopup { } // [client/ISUI/ISConfirmMonitorSettingsDialog.d.ts] /** @customConstructor ISConfirmMonitorSettingsDialog:new */ export class ISConfirmMonitorSettingsDialog extends lua.client.ISUI.ISConfirmMonitorSettingsDialog { } // [client/ISUI/ISContextMenu.d.ts] /** @customConstructor ISContextMenu:new */ export class ISContextMenu extends lua.client.ISUI.ISContextMenu { } // [client/ISUI/ISControllerTestPanel.d.ts] /** @customConstructor ISControllerTestPanel:new */ export class ISControllerTestPanel extends lua.client.ISUI.ISControllerTestPanel { } // [client/ISUI/ISCraftingCategoryUI.d.ts] /** @customConstructor ISCraftingCategoryUI:new */ export class ISCraftingCategoryUI extends lua.client.ISUI.ISCraftingCategoryUI { } // [client/ISUI/ISCraftingUI.d.ts] /** @customConstructor ISCraftingUI:new */ export class ISCraftingUI extends lua.client.ISUI.ISCraftingUI { } // [client/ISUI/ISDemoPopup.d.ts] /** @customConstructor ISDemoPopup:new */ export class ISDemoPopup extends lua.client.ISUI.ISDemoPopup { } /** @noSelf */ export const DoDemoPopup: () => any; // [client/ISUI/ISDigitalCode.d.ts] /** @customConstructor ISDigitalCode:new */ export class ISDigitalCode extends lua.client.ISUI.ISDigitalCode { } // [client/ISUI/ISDPadWheels.d.ts] export abstract class ISDPadWheels extends lua.client.ISUI.ISDPadWheels { } // [client/ISUI/ISDuplicateKeybindDialog.d.ts] /** @customConstructor ISDuplicateKeybindDialog:new */ export class ISDuplicateKeybindDialog extends lua.client.ISUI.ISDuplicateKeybindDialog { } // [client/ISUI/ISEmoteRadialMenu.d.ts] /** @customConstructor ISEmoteRadialMenu:new */ export class ISEmoteRadialMenu extends lua.client.ISUI.ISEmoteRadialMenu { } // [client/ISUI/ISEquippedItem.d.ts] /** @customConstructor ISEquippedItem:new */ export class ISEquippedItem extends lua.client.ISUI.ISEquippedItem { } /** @customConstructor ISMapPopup:new */ export class ISMapPopup extends lua.client.ISUI.ISMapPopup { } /** @customConstructor ISMoveablesIconPopup:new */ export class ISMoveablesIconPopup extends lua.client.ISUI.ISMoveablesIconPopup { } // [client/ISUI/ISFirearmRadialMenu.d.ts] /** @customConstructor ISFirearmRadialMenu:new */ export class ISFirearmRadialMenu extends lua.client.ISUI.ISFirearmRadialMenu { } // [client/ISUI/ISFireplaceInfoWindow.d.ts] /** @customConstructor ISFireplaceInfoWindow:new */ export class ISFireplaceInfoWindow extends lua.client.ISUI.ISFireplaceInfoWindow { } // [client/ISUI/ISFireplaceMenu.d.ts] export abstract class ISFireplaceMenu extends lua.client.ISUI.ISFireplaceMenu { } // [client/ISUI/ISFishingUI.d.ts] /** @customConstructor ISFishingUI:new */ export class ISFishingUI extends lua.client.ISUI.ISFishingUI { } // [client/ISUI/ISFitnessUI.d.ts] /** @customConstructor ISFitnessUI:new */ export class ISFitnessUI extends lua.client.ISUI.ISFitnessUI { } // [client/ISUI/ISGameLoadingUI.d.ts] /** @customConstructor ISGameLoadingUI:new */ export class ISGameLoadingUI extends lua.client.ISUI.ISGameLoadingUI { } // [client/ISUI/ISGameSoundVolumeControl.d.ts] /** @customConstructor ISGameSoundVolumeControl:new */ export class ISGameSoundVolumeControl extends lua.client.ISUI.ISGameSoundVolumeControl { } // [client/ISUI/ISGarmentUI.d.ts] /** @customConstructor ISGarmentUI:new */ export class ISGarmentUI extends lua.client.ISUI.ISGarmentUI { } // [client/ISUI/ISGeneratorInfoWindow.d.ts] /** @customConstructor ISGeneratorInfoWindow:new */ export class ISGeneratorInfoWindow extends lua.client.ISUI.ISGeneratorInfoWindow { } // [client/ISUI/ISGradientBar.d.ts] /** @customConstructor ISGradientBar:new */ export class ISGradientBar extends lua.client.ISUI.ISGradientBar { } // [client/ISUI/ISImage.d.ts] /** @customConstructor ISImage:new */ export class ISImage extends lua.client.ISUI.ISImage { } // [client/ISUI/ISInfoContainer.d.ts] /** @customConstructor ISInfoContainer:new */ export class ISInfoContainer extends lua.client.ISUI.ISInfoContainer { } // [client/ISUI/ISInventoryPage.d.ts] /** @customConstructor ISInventoryPage:new */ export class ISInventoryPage extends lua.client.ISUI.ISInventoryPage { } // [client/ISUI/ISInventoryPane.d.ts] /** @customConstructor ISInventoryPane:new */ export class ISInventoryPane extends lua.client.ISUI.ISInventoryPane { } export abstract class ISInventoryPaneDraggedItems extends lua.client.ISUI.ISInventoryPaneDraggedItems { } // [client/ISUI/ISInventoryPaneContextMenu.d.ts] export abstract class ISInventoryPaneContextMenu extends lua.client.ISUI.ISInventoryPaneContextMenu { } // [client/ISUI/ISJoystickButtonRadialMenu.d.ts] export abstract class ISJoystickButtonRadialMenu extends lua.client.ISUI.ISJoystickButtonRadialMenu { } // [client/ISUI/ISLabel.d.ts] /** @customConstructor ISLabel:new */ export class ISLabel extends lua.client.ISUI.ISLabel { } // [client/ISUI/ISLayoutManager.d.ts] export abstract class ISLayoutManager extends lua.client.ISUI.ISLayoutManager { } // [client/ISUI/ISLcdBar.d.ts] /** @customConstructor ISLcdBar:new */ export class ISLcdBar extends lua.client.ISUI.ISLcdBar { } // [client/ISUI/ISLightSourceRadialMenu.d.ts] /** @customConstructor ISLightSourceRadialMenu:new */ export class ISLightSourceRadialMenu extends lua.client.ISUI.ISLightSourceRadialMenu { } // [client/ISUI/ISLiteratureUI.d.ts] /** @customConstructor ISLiteratureList:new */ export class ISLiteratureList extends lua.client.ISUI.ISLiteratureList { } /** @customConstructor ISLiteratureMediaList:new */ export class ISLiteratureMediaList extends lua.client.ISUI.ISLiteratureMediaList { } /** @customConstructor ISLiteratureUI:new */ export class ISLiteratureUI extends lua.client.ISUI.ISLiteratureUI { } // [client/ISUI/ISMakeUpUI.d.ts] /** @customConstructor ISMakeUpUI:new */ export class ISMakeUpUI extends lua.client.ISUI.ISMakeUpUI { } // [client/ISUI/ISMegaVolumeControl.d.ts] /** @customConstructor ISMegaVolumeControl:new */ export class ISMegaVolumeControl extends lua.client.ISUI.ISMegaVolumeControl { } // [client/ISUI/ISModalDialog.d.ts] /** @customConstructor ISModalDialog:new */ export class ISModalDialog extends lua.client.ISUI.ISModalDialog { } // [client/ISUI/ISModalRichText.d.ts] /** @customConstructor ISModalRichText:new */ export class ISModalRichText extends lua.client.ISUI.ISModalRichText { } // [client/ISUI/ISMouseDrag.d.ts] export abstract class ISMouseDrag extends lua.client.ISUI.ISMouseDrag { } // [client/ISUI/ISMoveableInfoWindow.d.ts] /** @customConstructor ISMoveableInfoWindow:new */ export class ISMoveableInfoWindow extends lua.client.ISUI.ISMoveableInfoWindow { } // [client/ISUI/ISNewsUpdate.d.ts] /** @customConstructor ISNewsUpdate:new */ export class ISNewsUpdate extends lua.client.ISUI.ISNewsUpdate { } // [client/ISUI/ISOnScreenKeyboard.d.ts] /** @customConstructor ISOnScreenKeyboard:new */ export class ISOnScreenKeyboard extends lua.client.ISUI.ISOnScreenKeyboard { } /** @customConstructor OnScreenKeyboardEntry:new */ export class OnScreenKeyboardEntry extends lua.client.ISUI.OnScreenKeyboardEntry { } /** @customConstructor OnScreenKeyboardPanel:new */ export class OnScreenKeyboardPanel extends lua.client.ISUI.OnScreenKeyboardPanel { } export abstract class OnScreenKeyboard extends lua.client.ISUI.OnScreenKeyboard { } // [client/ISUI/ISOptionPanel.d.ts] /** @customConstructor ISOptionPanel:new */ export class ISOptionPanel extends lua.client.ISUI.ISOptionPanel { } // [client/ISUI/ISPanel.d.ts] /** @customConstructor ISPanel:new */ export class ISPanel extends lua.client.ISUI.ISPanel { } // [client/ISUI/ISPanelJoypad.d.ts] /** @customConstructor ISPanelJoypad:new */ export class ISPanelJoypad extends lua.client.ISUI.ISPanelJoypad { } // [client/ISUI/ISPauseModListUI.d.ts] /** @customConstructor ISPauseModListUI:new */ export class ISPauseModListUI extends lua.client.ISUI.ISPauseModListUI { } export abstract class PauseBuggedModList extends lua.client.ISUI.PauseBuggedModList { } // [client/ISUI/ISPostDeathUI.d.ts] /** @customConstructor ISPostDeathUI:new */ export class ISPostDeathUI extends lua.client.ISUI.ISPostDeathUI { } // [client/ISUI/ISRadialMenu.d.ts] /** @customConstructor ISRadialMenu:new */ export class ISRadialMenu extends lua.client.ISUI.ISRadialMenu { } // [client/ISUI/ISRadialProgressBar.d.ts] /** @customConstructor ISRadialProgressBar:new */ export class ISRadialProgressBar extends lua.client.ISUI.ISRadialProgressBar { } // [client/ISUI/ISRadioButtons.d.ts] /** @customConstructor ISRadioButtons:new */ export class ISRadioButtons extends lua.client.ISUI.ISRadioButtons { } // [client/ISUI/ISRadioOption.d.ts] /** @customConstructor ISRadioOption:new */ export class ISRadioOption extends lua.client.ISUI.ISRadioOption { } // [client/ISUI/ISRainPanel.d.ts] /** @customConstructor ISRainPanel:new */ export class ISRainPanel extends lua.client.ISUI.ISRainPanel { } /** @noSelf */ export const addRainPanel: () => any; // [client/ISUI/ISRect.d.ts] /** @customConstructor ISRect:new */ export class ISRect extends lua.client.ISUI.ISRect { } // [client/ISUI/ISResizeableButton.d.ts] /** @customConstructor ISResizableButton:new */ export class ISResizableButton extends lua.client.ISUI.ISResizableButton { } // [client/ISUI/ISResizeWidget.d.ts] /** @customConstructor ISResizeWidget:new */ export class ISResizeWidget extends lua.client.ISUI.ISResizeWidget { } // [client/ISUI/ISRichTextBox.d.ts] /** @customConstructor ISRichTextBox:new */ export class ISRichTextBox extends lua.client.ISUI.ISRichTextBox { } // [client/ISUI/ISRichTextPanel.d.ts] /** @customConstructor ISRichTextPanel:new */ export class ISRichTextPanel extends lua.client.ISUI.ISRichTextPanel { } // [client/ISUI/ISSafetyUI.d.ts] /** @customConstructor ISSafetyUI:new */ export class ISSafetyUI extends lua.client.ISUI.ISSafetyUI { } // [client/ISUI/ISScavengeUI.d.ts] /** @customConstructor ISScavengeUI:new */ export class ISScavengeUI extends lua.client.ISUI.ISScavengeUI { } // [client/ISUI/ISScrollBar.d.ts] /** @customConstructor ISScrollBar:new */ export class ISScrollBar extends lua.client.ISUI.ISScrollBar { } // [client/ISUI/ISScrollingListBox.d.ts] /** @customConstructor ISScrollingListBox:new */ export class ISScrollingListBox extends lua.client.ISUI.ISScrollingListBox { } // [client/ISUI/ISServerDisconnectUI.d.ts] /** @customConstructor ISServerDisconnectUI:new */ export class ISServerDisconnectUI extends lua.client.ISUI.ISServerDisconnectUI { } // [client/ISUI/ISServerSavingMessage.d.ts] /** @customConstructor ISServerSavingMessage:new */ export class ISServerSavingMessage extends lua.client.ISUI.ISServerSavingMessage { } // [client/ISUI/ISSetKeybindDialog.d.ts] /** @customConstructor ISSetKeybindDialog:new */ export class ISSetKeybindDialog extends lua.client.ISUI.ISSetKeybindDialog { } // [client/ISUI/ISSleepDialog.d.ts] /** @customConstructor ISSleepDialog:new */ export class ISSleepDialog extends lua.client.ISUI.ISSleepDialog { } // [client/ISUI/ISSpinBox.d.ts] /** @customConstructor ISSpinBox:new */ export class ISSpinBox extends lua.client.ISUI.ISSpinBox { } // [client/ISUI/ISTabPanel.d.ts] /** @customConstructor ISTabPanel:new */ export class ISTabPanel extends lua.client.ISUI.ISTabPanel { } // [client/ISUI/ISTextBox.d.ts] /** @customConstructor ISTextBox:new */ export class ISTextBox extends lua.client.ISUI.ISTextBox { } // [client/ISUI/ISTextEntryBox.d.ts] /** @customConstructor ISTextEntryBox:new */ export class ISTextEntryBox extends lua.client.ISUI.ISTextEntryBox { } // [client/ISUI/ISTickBox.d.ts] /** @customConstructor ISTickBox:new */ export class ISTickBox extends lua.client.ISUI.ISTickBox { } // [client/ISUI/ISToolTip.d.ts] /** @customConstructor ISToolTip:new */ export class ISToolTip extends lua.client.ISUI.ISToolTip { } // [client/ISUI/ISToolTipInv.d.ts] /** @customConstructor ISToolTipInv:new */ export class ISToolTipInv extends lua.client.ISUI.ISToolTipInv { } // [client/ISUI/ISTradingUI.d.ts] /** @customConstructor ISTradingUI:new */ export class ISTradingUI extends lua.client.ISUI.ISTradingUI { } // [client/ISUI/ISTradingUIHistorial.d.ts] /** @customConstructor ISTradingUIHistorical:new */ export class ISTradingUIHistorical extends lua.client.ISUI.ISTradingUIHistorical { } // [client/ISUI/ISUI3DModel.d.ts] /** @customConstructor ISUI3DModel:new */ export class ISUI3DModel extends lua.client.ISUI.ISUI3DModel { } // [client/ISUI/ISUIElement.d.ts] /** @customConstructor ISUIElement:new */ export class ISUIElement extends lua.client.ISUI.ISUIElement { } // [client/ISUI/ISUIEmoteConfig.d.ts] /** @customConstructor ISUIEmoteConfig:new */ export class ISUIEmoteConfig extends lua.client.ISUI.ISUIEmoteConfig { } // [client/ISUI/ISUIHandler.d.ts] export abstract class ISUIHandler extends lua.client.ISUI.ISUIHandler { } // [client/ISUI/ISUIWriteJournal.d.ts] /** @customConstructor ISUIWriteJournal:new */ export class ISUIWriteJournal extends lua.client.ISUI.ISUIWriteJournal { } // [client/ISUI/ISVehicleConfirmBox.d.ts] /** @customConstructor ISVehicleConfirmBox:new */ export class ISVehicleConfirmBox extends lua.client.ISUI.ISVehicleConfirmBox { } /** @customConstructor ISVehiclePartListBox:new */ export class ISVehiclePartListBox extends lua.client.ISUI.ISVehiclePartListBox { } // [client/ISUI/ISVolumeControl.d.ts] /** @customConstructor ISVolumeControl:new */ export class ISVolumeControl extends lua.client.ISUI.ISVolumeControl { } // [client/ISUI/ISVolumeIndicator.d.ts] /** @customConstructor ISVolumeIndicator:new */ export class ISVolumeIndicator extends lua.client.ISUI.ISVolumeIndicator { } // [client/ISUI/ISWindow.d.ts] /** @customConstructor ISWindow:new */ export class ISWindow extends lua.client.ISUI.ISWindow { } // [client/ISUI/ISWorldObjectContextMenu.d.ts] export abstract class ISWorldObjectContextMenu extends lua.client.ISUI.ISWorldObjectContextMenu { } // [client/ISUI/Maps/Editor/WorldMapEditor.d.ts] /** @customConstructor WorldMapEditor:new */ export class WorldMapEditor extends lua.client.ISUI.Maps.Editor.WorldMapEditor { } // [client/ISUI/Maps/Editor/WorldMapEditorListBox.d.ts] /** @customConstructor WorldMapEditorListBox:new */ export class WorldMapEditorListBox extends lua.client.ISUI.Maps.Editor.WorldMapEditorListBox { } // [client/ISUI/Maps/Editor/WorldMapEditorLocationControl.d.ts] /** @customConstructor WorldMapEditorLocationControl:new */ export class WorldMapEditorLocationControl extends lua.client.ISUI.Maps.Editor.WorldMapEditorLocationControl { } // [client/ISUI/Maps/Editor/WorldMapEditorMode.d.ts] /** @customConstructor WorldMapEditorMode:new */ export class WorldMapEditorMode extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode { } // [client/ISUI/Maps/Editor/WorldMapEditorMode_Annotations.d.ts] /** @customConstructor WorldMapEditorMode_Annotations:new */ export class WorldMapEditorMode_Annotations extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_Annotations { } // [client/ISUI/Maps/Editor/WorldMapEditorMode_Bounds.d.ts] /** @customConstructor WorldMapEditorMode_Bounds:new */ export class WorldMapEditorMode_Bounds extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_Bounds { } // [client/ISUI/Maps/Editor/WorldMapEditorMode_DataFiles.d.ts] /** @customConstructor WorldMapEditorMode_DataFiles:new */ export class WorldMapEditorMode_DataFiles extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_DataFiles { } // [client/ISUI/Maps/Editor/WorldMapEditorMode_Maps.d.ts] /** @customConstructor WorldMapEditorMode_Maps:new */ export class WorldMapEditorMode_Maps extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_Maps { } // [client/ISUI/Maps/Editor/WorldMapEditorMode_Stashes.d.ts] /** @customConstructor WorldMapEditorMode_Stashes:new */ export class WorldMapEditorMode_Stashes extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_Stashes { } // [client/ISUI/Maps/Editor/WorldMapEditorMode_Style.d.ts] /** @customConstructor WorldMapEditorMode_Style:new */ export class WorldMapEditorMode_Style extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_Style { } /** @customConstructor WorldMapStyleEditor:new */ export class WorldMapStyleEditor extends lua.client.ISUI.Maps.Editor.WorldMapStyleEditor { } /** @customConstructor WorldMapStyleEditor_ColorStopsPanel:new */ export class WorldMapStyleEditor_ColorStopsPanel extends lua.client.ISUI.Maps.Editor .WorldMapStyleEditor_ColorStopsPanel { } /** @customConstructor WorldMapStyleEditor_FilterPanel:new */ export class WorldMapStyleEditor_FilterPanel extends lua.client.ISUI.Maps.Editor.WorldMapStyleEditor_FilterPanel { } /** @customConstructor WorldMapStyleEditor_PolygonLayerPanel:new */ export class WorldMapStyleEditor_PolygonLayerPanel extends lua.client.ISUI.Maps.Editor .WorldMapStyleEditor_PolygonLayerPanel { } /** @customConstructor WorldMapStyleEditor_TabPanel:new */ export class WorldMapStyleEditor_TabPanel extends lua.client.ISUI.Maps.Editor.WorldMapStyleEditor_TabPanel { } /** @customConstructor WorldMapStyleEditor_TextureLayerPanel:new */ export class WorldMapStyleEditor_TextureLayerPanel extends lua.client.ISUI.Maps.Editor .WorldMapStyleEditor_TextureLayerPanel { } /** @customConstructor WorldMapStyleEditor_TexturePanel:new */ export class WorldMapStyleEditor_TexturePanel extends lua.client.ISUI.Maps.Editor.WorldMapStyleEditor_TexturePanel { } /** @customConstructor WorldMapStyleEditor_TextureStopsPanel:new */ export class WorldMapStyleEditor_TextureStopsPanel extends lua.client.ISUI.Maps.Editor .WorldMapStyleEditor_TextureStopsPanel { } // [client/ISUI/Maps/Editor/WorldMapEditorResizer.d.ts] /** @customConstructor WorldMapEditorResizer:new */ export class WorldMapEditorResizer extends lua.client.ISUI.Maps.Editor.WorldMapEditorResizer { } // [client/ISUI/Maps/ISMap.d.ts] /** @customConstructor ISMap:new */ export class ISMap extends lua.client.ISUI.Maps.ISMap { } /** @customConstructor ISMapWrapper:new */ export class ISMapWrapper extends lua.client.ISUI.Maps.ISMapWrapper { } // [client/ISUI/Maps/ISMapDefinitions.d.ts] export abstract class LootMaps extends lua.client.ISUI.Maps.LootMaps { } export abstract class MapUtils extends lua.client.ISUI.Maps.MapUtils { } // [client/ISUI/Maps/ISMiniMap.d.ts] /** @customConstructor ISMiniMapInner:new */ export class ISMiniMapInner extends lua.client.ISUI.Maps.ISMiniMapInner { } /** @customConstructor ISMiniMapOuter:new */ export class ISMiniMapOuter extends lua.client.ISUI.Maps.ISMiniMapOuter { } /** @customConstructor ISMiniMapTitleBar:new */ export class ISMiniMapTitleBar extends lua.client.ISUI.Maps.ISMiniMapTitleBar { } export abstract class ISMiniMap extends lua.client.ISUI.Maps.ISMiniMap { } // [client/ISUI/Maps/ISTextBoxMap.d.ts] /** @customConstructor ISTextBoxMap:new */ export class ISTextBoxMap extends lua.client.ISUI.Maps.ISTextBoxMap { } // [client/ISUI/Maps/ISWorldMap.d.ts] /** @customConstructor ISWorldMap:new */ export class ISWorldMap extends lua.client.ISUI.Maps.ISWorldMap { } /** @customConstructor ISWorldMapButtonPanel:new */ export class ISWorldMapButtonPanel extends lua.client.ISUI.Maps.ISWorldMapButtonPanel { } /** @customConstructor WorldMapOptions:new */ export class WorldMapOptions extends lua.client.ISUI.Maps.WorldMapOptions { } // [client/ISUI/Maps/ISWorldMapSymbols.d.ts] /** @customConstructor ISWorldMapSymbols:new */ export class ISWorldMapSymbols extends lua.client.ISUI.Maps.ISWorldMapSymbols { } /** @customConstructor ISWorldMapSymbolTool:new */ export class ISWorldMapSymbolTool extends lua.client.ISUI.Maps.ISWorldMapSymbolTool { } /** @customConstructor ISWorldMapSymbolTool_AddNote:new */ export class ISWorldMapSymbolTool_AddNote extends lua.client.ISUI.Maps.ISWorldMapSymbolTool_AddNote { } /** @customConstructor ISWorldMapSymbolTool_AddSymbol:new */ export class ISWorldMapSymbolTool_AddSymbol extends lua.client.ISUI.Maps.ISWorldMapSymbolTool_AddSymbol { } /** @customConstructor ISWorldMapSymbolTool_EditNote:new */ export class ISWorldMapSymbolTool_EditNote extends lua.client.ISUI.Maps.ISWorldMapSymbolTool_EditNote { } /** @customConstructor ISWorldMapSymbolTool_MoveAnnotation:new */ export class ISWorldMapSymbolTool_MoveAnnotation extends lua.client.ISUI.Maps.ISWorldMapSymbolTool_MoveAnnotation { } /** @customConstructor ISWorldMapSymbolTool_RemoveAnnotation:new */ export class ISWorldMapSymbolTool_RemoveAnnotation extends lua.client.ISUI.Maps .ISWorldMapSymbolTool_RemoveAnnotation { } // [client/ISUI/PlayerData/ISPlayerData.d.ts] export abstract class ISPlayerData extends lua.client.ISUI.PlayerData.ISPlayerData { } /** @noSelf */ export const destroyAllPlayerData: () => any; // [client/ISUI/PlayerData/ISPlayerDataObject.d.ts] /** @customConstructor ISPlayerDataObject:new */ export class ISPlayerDataObject extends lua.client.ISUI.PlayerData.ISPlayerDataObject { } // [client/ISUI/PlayerStats/ISPlayerStatsAddXPUI.d.ts] /** @customConstructor ISPlayerStatsAddXPUI:new */ export class ISPlayerStatsAddXPUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsAddXPUI { } // [client/ISUI/PlayerStats/ISPlayerStatsChooseAccessLevel.d.ts] /** @customConstructor ISPlayerStatsChooseAccessLevelUI:new */ export class ISPlayerStatsChooseAccessLevelUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsChooseAccessLevelUI { } // [client/ISUI/PlayerStats/ISPlayerStatsChooseProfessionUI.d.ts] /** @customConstructor ISPlayerStatsChooseProfessionUI:new */ export class ISPlayerStatsChooseProfessionUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsChooseProfessionUI { } // [client/ISUI/PlayerStats/ISPlayerStatsChooseTraitUI.d.ts] /** @customConstructor ISPlayerStatsChooseTraitUI:new */ export class ISPlayerStatsChooseTraitUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsChooseTraitUI { } // [client/ISUI/PlayerStats/ISPlayerStatsManageInvUI.d.ts] /** @customConstructor ISPlayerStatsManageInvUI:new */ export class ISPlayerStatsManageInvUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsManageInvUI { } // [client/ISUI/PlayerStats/ISPlayerStatsUI.d.ts] /** @customConstructor ISPlayerStatsUI:new */ export class ISPlayerStatsUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsUI { } // [client/ISUI/PlayerStats/ISPlayerStatsUserlogUI.d.ts] /** @customConstructor ISPlayerStatsUserlogUI:new */ export class ISPlayerStatsUserlogUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsUserlogUI { } // [client/ISUI/PlayerStats/ISPlayerStatsWarningPointUI.d.ts] /** @customConstructor ISPlayerStatsWarningPointUI:new */ export class ISPlayerStatsWarningPointUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsWarningPointUI { } // [client/ISUI/RichTextLayout.d.ts] /** @customConstructor ISRichTextLayout:new */ export class ISRichTextLayout extends lua.client.ISUI.ISRichTextLayout { } // [client/ISUI/SpeedControlsHandler.d.ts] export abstract class SpeedControlsHandler extends lua.client.ISUI.SpeedControlsHandler { } // [client/ISUI/UserPanel/ISCreateFactionTagUI.d.ts] /** @customConstructor ISCreateFactionTagUI:new */ export class ISCreateFactionTagUI extends lua.client.ISUI.UserPanel.ISCreateFactionTagUI { } // [client/ISUI/UserPanel/ISCreateFactionUI.d.ts] /** @customConstructor ISCreateFactionUI:new */ export class ISCreateFactionUI extends lua.client.ISUI.UserPanel.ISCreateFactionUI { } // [client/ISUI/UserPanel/ISFactionAddPlayerUI.d.ts] /** @customConstructor ISFactionAddPlayerUI:new */ export class ISFactionAddPlayerUI extends lua.client.ISUI.UserPanel.ISFactionAddPlayerUI { } // [client/ISUI/UserPanel/ISFactionUI.d.ts] /** @customConstructor ISFactionUI:new */ export class ISFactionUI extends lua.client.ISUI.UserPanel.ISFactionUI { } // [client/ISUI/UserPanel/ISSafehouseAddPlayerUI.d.ts] /** @customConstructor ISSafehouseAddPlayerUI:new */ export class ISSafehouseAddPlayerUI extends lua.client.ISUI.UserPanel.ISSafehouseAddPlayerUI { } // [client/ISUI/UserPanel/ISSafehouseUI.d.ts] /** @customConstructor ISSafehouseUI:new */ export class ISSafehouseUI extends lua.client.ISUI.UserPanel.ISSafehouseUI { } // [client/ISUI/UserPanel/ISTicketsUI.d.ts] /** @customConstructor ISTicketsUI:new */ export class ISTicketsUI extends lua.client.ISUI.UserPanel.ISTicketsUI { } // [client/ISUI/UserPanel/ISUserPanelUI.d.ts] /** @customConstructor ISUserPanelUI:new */ export class ISUserPanelUI extends lua.client.ISUI.UserPanel.ISUserPanelUI { } // [client/ISUI/ZombiePopulationWindow.d.ts] /** @customConstructor ZombiePopulationWindow:new */ export class ZombiePopulationWindow extends lua.client.ISUI.ZombiePopulationWindow { } /** @noSelf */ export const newZombiePopulationWindow: () => any; // [server/Items/AcceptItemFunction.d.ts] export abstract class AcceptItemFunction extends lua.server.Items.AcceptItemFunction { } // [server/Items/BrokenFences.d.ts] export abstract class debris extends lua.server.Items.debris { } // [server/Items/ItemBindingHandler.d.ts] export abstract class ItemBindingHandler extends lua.server.Items.ItemBindingHandler { } // [server/Items/ProceduralDistributions.d.ts] export abstract class ProceduralDistributions extends lua.server.Items.ProceduralDistributions { } // [server/Items/ScriptItemInterface.d.ts] export abstract class ScriptItemInterface extends lua.server.Items.ScriptItemInterface { } // [server/Items/SuburbsDistributions.d.ts] export abstract class NoContainerFillRooms extends lua.server.Items.NoContainerFillRooms { } export abstract class WeaponUpgrades extends lua.server.Items.WeaponUpgrades { } // [shared/iwbumstempmodelcompat.d.ts] /** @noSelf */ export const getDir: () => any; // [client/JoyPad/ISJoypadDebugUI.d.ts] /** @customConstructor ISJoypadDebugUI:new */ export class ISJoypadDebugUI extends lua.client.JoyPad.ISJoypadDebugUI { } // [client/JoyPad/ISJoypadDisconnectedUI.d.ts] /** @customConstructor ISJoypadDisconnectedUI:new */ export class ISJoypadDisconnectedUI extends lua.client.JoyPad.ISJoypadDisconnectedUI { } // [client/JoyPad/ISJoyPadListBox.d.ts] /** @customConstructor ISJoypadListBox:new */ export class ISJoypadListBox extends lua.client.JoyPad.ISJoypadListBox { } // [shared/JoyPad/JoyPadSetup.d.ts] /** @customConstructor JoypadControllerData:new */ export class JoypadControllerData extends lua.shared.JoyPad.JoypadControllerData { } /** @customConstructor JoypadData:new */ export class JoypadData extends lua.shared.JoyPad.JoypadData { } export abstract class joypad extends lua.shared.JoyPad.joypad { } export abstract class JoypadState extends lua.shared.JoyPad.JoypadState { } // [shared/keyBinding.d.ts] export abstract class keyBinding extends lua.shared.keyBinding { } // [client/LastStand/AReallyCDDAy.d.ts] export abstract class CDDA extends lua.client.LastStand.CDDA { } // [client/LastStand/AStormIsComing.d.ts] export abstract class AStormIsComing extends lua.client.LastStand.AStormIsComing { } // [client/LastStand/Challenge1.d.ts] export abstract class Challenge1 extends lua.client.LastStand.Challenge1 { } // [client/LastStand/Challenge2.d.ts] export abstract class Challenge2 extends lua.client.LastStand.Challenge2 { } // [client/LastStand/EightMonthsLater.d.ts] export abstract class EightMonthsLater extends lua.client.LastStand.EightMonthsLater { } // [client/LastStand/Insomnia.d.ts] export abstract class InsomniaChallenge extends lua.client.LastStand.InsomniaChallenge { } /** @noSelf */ export const injectInsomnia: () => any; /** @noSelf */ export const removeInsomnia: () => any; // [client/LastStand/ISUI/ISChallenge2PlayerUpWindow.d.ts] /** @customConstructor ISChallenge2PlayerUpWindow:new */ export class ISChallenge2PlayerUpWindow extends lua.client.LastStand.ISUI.ISChallenge2PlayerUpWindow { } // [client/LastStand/ISUI/ISChallenge2UpgradeTab.d.ts] /** @customConstructor ISChallenge2UpgradeTab:new */ export class ISChallenge2UpgradeTab extends lua.client.LastStand.ISUI.ISChallenge2UpgradeTab { } // [client/LastStand/ISUI/ISChallenge2VariousItemWindow.d.ts] /** @customConstructor ISChallenge2VariousItemWindow:new */ export class ISChallenge2VariousItemWindow extends lua.client.LastStand.ISUI.ISChallenge2VariousItemWindow { } // [client/LastStand/ISUI/ISChallenge2WeaponRepairWindow.d.ts] /** @customConstructor ISChallenge2WeaponRepairWindow:new */ export class ISChallenge2WeaponRepairWindow extends lua.client.LastStand.ISUI.ISChallenge2WeaponRepairWindow { } // [client/LastStand/ISUI/ISChallenge2WeaponUpWindow.d.ts] /** @customConstructor ISChallenge2WeaponUpWindow:new */ export class ISChallenge2WeaponUpWindow extends lua.client.LastStand.ISUI.ISChallenge2WeaponUpWindow { } // [client/LastStand/Kingsmouth.d.ts] export abstract class Kingsmouth extends lua.client.LastStand.Kingsmouth { } // [client/LastStand/LastStandPlayerFile.d.ts] export abstract class LastStandPlayerFile extends lua.client.LastStand.LastStandPlayerFile { } // [client/LastStand/LastStandSetup.d.ts] export abstract class LastStandData extends lua.client.LastStand.LastStandData { } /** @noSelf */ export const doLastStandDraw: () => any; /** @noSelf */ export const doLastStandInit: () => any; /** @noSelf */ export const preLoadLastStandInit: () => any; // [client/LastStand/OpeningHours.d.ts] export abstract class OpeningHours extends lua.client.LastStand.OpeningHours { } // [client/LastStand/Studio.d.ts] export abstract class Studio extends lua.client.LastStand.Studio { } // [client/LastStand/TheDescendingFog.d.ts] export abstract class TheDescendingFog extends lua.client.LastStand.TheDescendingFog { } // [client/LastStand/WinterIsComing.d.ts] export abstract class WinterIsComing extends lua.client.LastStand.WinterIsComing { } // [client/LastStand/YouHaveOneDay.d.ts] export abstract class YouHaveOneDay extends lua.client.LastStand.YouHaveOneDay { } // [shared/Logs/ISLogSystem.d.ts] export abstract class ISLogSystem extends lua.shared.Logs.ISLogSystem { } // [shared/Logs/ISPerkLog.d.ts] export abstract class ISPerkLog extends lua.shared.Logs.ISPerkLog { } // [shared/luautils.d.ts] export abstract class luautils extends lua.shared.luautils { } // [client/Map/CGlobalObject.d.ts] /** @customConstructor CGlobalObject:new */ export class CGlobalObject extends lua.client.Map.CGlobalObject { } // [client/Map/CGlobalObjectSystem.d.ts] /** @customConstructor CGlobalObjectSystem:new */ export class CGlobalObjectSystem extends lua.client.Map.CGlobalObjectSystem { } // [server/Map/MapObjects/MOFarming.d.ts] // [server/Map/MetaEnum.d.ts] export abstract class MetaObjectEnum extends lua.server.Map.MetaObjectEnum { } // [server/Map/SGlobalObject.d.ts] /** @customConstructor SGlobalObject:new */ export class SGlobalObject extends lua.server.Map.SGlobalObject { } // [server/Map/SGlobalObjectSystem.d.ts] /** @customConstructor SGlobalObjectSystem:new */ export class SGlobalObjectSystem extends lua.server.Map.SGlobalObjectSystem { } // [server/MetalDrum/BuildingObjects/ISMetalDrum.d.ts] /** @customConstructor ISMetalDrum:new */ export class ISMetalDrum extends lua.server.MetalDrum.BuildingObjects.ISMetalDrum { } // [client/MetalDrum/CMetalDrumGlobalObject.d.ts] /** @customConstructor CMetalDrumGlobalObject:new */ export class CMetalDrumGlobalObject extends lua.client.MetalDrum.CMetalDrumGlobalObject { } // [client/MetalDrum/CMetalDrumSystem.d.ts] /** @customConstructor CMetalDrumSystem:new */ export class CMetalDrumSystem extends lua.client.MetalDrum.CMetalDrumSystem { } // [server/MetalDrum/SMetalDrumGlobalObject.d.ts] /** @customConstructor SMetalDrumGlobalObject:new */ export class SMetalDrumGlobalObject extends lua.server.MetalDrum.SMetalDrumGlobalObject { } // [server/MetalDrum/SMetalDrumSystem.d.ts] /** @customConstructor SMetalDrumSystem:new */ export class SMetalDrumSystem extends lua.server.MetalDrum.SMetalDrumSystem { } // [server/metazones/metazoneHandler.d.ts] /** @noSelf */ export const doMapZones: () => any; /** @noSelf */ export const doSpawnOrigins: () => any; // [client/Moveables/ISMoveableDefinitions.d.ts] export abstract class ISMoveableDefinitions extends lua.client.Moveables.ISMoveableDefinitions { } // [client/Moveables/ISMoveablesAction.d.ts] /** @customConstructor ISMoveablesAction:new */ export class ISMoveablesAction extends lua.client.Moveables.ISMoveablesAction { } // [client/Moveables/ISMoveablesIconToolTip.d.ts] /** @customConstructor ISMoveablesIconToolTip:new */ export class ISMoveablesIconToolTip extends lua.client.Moveables.ISMoveablesIconToolTip { } // [client/Moveables/ISMoveableSpriteProps.d.ts] export abstract class InfoPanelFlags extends lua.client.Moveables.InfoPanelFlags { } export abstract class ISMoveableSpriteProps extends lua.client.Moveables.ISMoveableSpriteProps { } export abstract class ISThumpableSpriteProps extends lua.client.Moveables.ISThumpableSpriteProps { } export abstract class SpriteGridCache extends lua.client.Moveables.SpriteGridCache { } // [client/Moveables/ISMoveableTools.d.ts] export abstract class ISMoveableTools extends lua.client.Moveables.ISMoveableTools { } // [server/Movers/ISBaseMover.d.ts] /** @customConstructor ISBaseMover:new */ export class ISBaseMover extends lua.server.Movers.ISBaseMover { } // [server/Movers/MoverStateMachine.d.ts] /** @customConstructor ISMoverStateMachine:new */ export class ISMoverStateMachine extends lua.server.Movers.ISMoverStateMachine { } // [server/Movers/MoverStates/ISBaseState.d.ts] /** @customConstructor ISBaseState:new */ export class ISBaseState extends lua.server.Movers.MoverStates.ISBaseState { } // [server/Movers/MoverStates/MoveToState.d.ts] /** @customConstructor MoveToState:new */ export class MoveToState extends lua.server.Movers.MoverStates.MoveToState { } // [server/Movers/Rabbit.d.ts] /** @customConstructor Rabbit:new */ export class Rabbit extends lua.server.Movers.Rabbit { } /** @noSelf */ export const testCreateRabbit: () => any; // [client/Music/MusicChoices.d.ts] export abstract class MusicChoices extends lua.client.Music.MusicChoices { } // [server/NewSelectionSystem/GridSquareSelector.d.ts] export abstract class GridSquareSelector extends lua.server.NewSelectionSystem.GridSquareSelector { } // [shared/NPCs/MainCreationMethods.d.ts] export abstract class BaseGameCharacterDetails extends lua.shared.NPCs.BaseGameCharacterDetails { } // [server/NPCs/SadisticAIDirector/SadisticMusicDirector.d.ts] /** @customConstructor SadisticMusicDirector:new */ export class SadisticMusicDirector extends lua.server.NPCs.SadisticAIDirector.SadisticMusicDirector { } /** @noSelf */ export const SadisticMusicDirectorTick: () => any; // [client/NPCs/UI/CharacterInfoPage.d.ts] /** @customConstructor CharacterInfoPage:new */ export class CharacterInfoPage extends lua.client.NPCs.UI.CharacterInfoPage { } // [client/NPCs/UI/TeamOverview.d.ts] /** @customConstructor TeamOverview:new */ export class TeamOverview extends lua.client.NPCs.UI.TeamOverview { } // [client/NPCs/UI/TeamPicker.d.ts] /** @customConstructor TeamPicker:new */ export class TeamPicker extends lua.client.NPCs.UI.TeamPicker { } // [client/OptionScreens/BootstrapConnectPopup.d.ts] /** @customConstructor BootstrapConnectPopup:new */ export class BootstrapConnectPopup extends lua.client.OptionScreens.BootstrapConnectPopup { } // [client/OptionScreens/CharacterCreationHeader.d.ts] /** @customConstructor CharacterCreationHeader:new */ export class CharacterCreationHeader extends lua.client.OptionScreens.CharacterCreationHeader { } // [client/OptionScreens/CharacterCreationMain.d.ts] /** @customConstructor CharacterCreationMain:new */ export class CharacterCreationMain extends lua.client.OptionScreens.CharacterCreationMain { } /** @customConstructor CharacterCreationMainCharacterPanel:new */ export class CharacterCreationMainCharacterPanel extends lua.client.OptionScreens .CharacterCreationMainCharacterPanel { } /** @customConstructor CharacterCreationMainPresetPanel:new */ export class CharacterCreationMainPresetPanel extends lua.client.OptionScreens.CharacterCreationMainPresetPanel { } // [client/OptionScreens/CharacterCreationProfession.d.ts] /** @customConstructor CharacterCreationProfession:new */ export class CharacterCreationProfession extends lua.client.OptionScreens.CharacterCreationProfession { } export abstract class BCRC extends lua.client.OptionScreens.BCRC { } // [client/OptionScreens/ConnectToServer.d.ts] /** @customConstructor ConnectToServer:new */ export class ConnectToServer extends lua.client.OptionScreens.ConnectToServer { } // [client/OptionScreens/CoopCharacterCreation.d.ts] /** @customConstructor CoopCharacterCreation:new */ export class CoopCharacterCreation extends lua.client.OptionScreens.CoopCharacterCreation { } // [client/OptionScreens/CoopCharacterCreationMain.d.ts] /** @customConstructor CoopCharacterCreationMain:new */ export class CoopCharacterCreationMain extends lua.client.OptionScreens.CoopCharacterCreationMain { } // [client/OptionScreens/CoopCharacterCreationProfession.d.ts] /** @customConstructor CoopCharacterCreationProfession:new */ export class CoopCharacterCreationProfession extends lua.client.OptionScreens.CoopCharacterCreationProfession { } // [client/OptionScreens/CoopMapSpawnSelect.d.ts] /** @customConstructor CoopMapSpawnSelect:new */ export class CoopMapSpawnSelect extends lua.client.OptionScreens.CoopMapSpawnSelect { } // [client/OptionScreens/CoopOptionsScreen.d.ts] /** @customConstructor CoopOptionsScreen:new */ export class CoopOptionsScreen extends lua.client.OptionScreens.CoopOptionsScreen { } /** @customConstructor CoopOptionsScreenPanel:new */ export class CoopOptionsScreenPanel extends lua.client.OptionScreens.CoopOptionsScreenPanel { } export abstract class CoopConnection extends lua.client.OptionScreens.CoopConnection { } // [client/OptionScreens/CoopUserName.d.ts] /** @customConstructor CoopUserName:new */ export class CoopUserName extends lua.client.OptionScreens.CoopUserName { } // [client/OptionScreens/InviteFriends.d.ts] /** @customConstructor InviteFriends:new */ export class InviteFriends extends lua.client.OptionScreens.InviteFriends { } // [client/OptionScreens/ISGameSounds.d.ts] /** @customConstructor ISGameSounds:new */ export class ISGameSounds extends lua.client.OptionScreens.ISGameSounds { } // [client/OptionScreens/ISModsNagPanel.d.ts] /** @customConstructor ISModsNagPanel:new */ export class ISModsNagPanel extends lua.client.OptionScreens.ISModsNagPanel { } // [client/OptionScreens/ISScoreboard.d.ts] /** @customConstructor ISScoreboard:new */ export class ISScoreboard extends lua.client.OptionScreens.ISScoreboard { } // [client/OptionScreens/LastStandChallenge.d.ts] export abstract class LastStandChallenge extends lua.client.OptionScreens.LastStandChallenge { } // [client/OptionScreens/LastStandPlayerSelect.d.ts] /** @customConstructor LastStandPlayerSelect:new */ export class LastStandPlayerSelect extends lua.client.OptionScreens.LastStandPlayerSelect { } // [client/OptionScreens/LoadGameScreen.d.ts] /** @customConstructor LoadGameScreen:new */ export class LoadGameScreen extends lua.client.OptionScreens.LoadGameScreen { } /** @noSelf */ export const LoadGameScreen_onModsModified: () => any; // [client/OptionScreens/LoginScreen.d.ts] /** @customConstructor LoginScreen:new */ export class LoginScreen extends lua.client.OptionScreens.LoginScreen { } /** @noSelf */ export const deleteLoginScreen: () => any; // [client/OptionScreens/MainOptions.d.ts] /** @customConstructor MainOptions:new */ export class MainOptions extends lua.client.OptionScreens.MainOptions { } // [client/OptionScreens/MainScreen.d.ts] /** @customConstructor MainScreen:new */ export class MainScreen extends lua.client.OptionScreens.MainScreen { } // [client/OptionScreens/MapSpawnSelect.d.ts] /** @customConstructor MapSpawnSelect:new */ export class MapSpawnSelect extends lua.client.OptionScreens.MapSpawnSelect { } /** @customConstructor MapSpawnSelectInfoPanel:new */ export class MapSpawnSelectInfoPanel extends lua.client.OptionScreens.MapSpawnSelectInfoPanel { } /** @customConstructor MapSpawnSelectListBox:new */ export class MapSpawnSelectListBox extends lua.client.OptionScreens.MapSpawnSelectListBox { } // [client/OptionScreens/ModMoreInfo.d.ts] /** @customConstructor ModMoreInfo:new */ export class ModMoreInfo extends lua.client.OptionScreens.ModMoreInfo { } // [client/OptionScreens/ModOrderUI.d.ts] /** @customConstructor ModOrderUI:new */ export class ModOrderUI extends lua.client.OptionScreens.ModOrderUI { } // [client/OptionScreens/ModSelector.d.ts] /** @customConstructor ModInfoPanel:new */ export class ModInfoPanel extends lua.client.OptionScreens.ModInfoPanel { } /** @customConstructor ModListBox:new */ export class ModListBox extends lua.client.OptionScreens.ModListBox { } /** @customConstructor ModPosterPanel:new */ export class ModPosterPanel extends lua.client.OptionScreens.ModPosterPanel { } /** @customConstructor ModSelector:new */ export class ModSelector extends lua.client.OptionScreens.ModSelector { } /** @customConstructor ModThumbnailPanel:new */ export class ModThumbnailPanel extends lua.client.OptionScreens.ModThumbnailPanel { } /** @noSelf */ export const ModSelector_onModsModified: () => any; // [client/OptionScreens/NewGameScreen.d.ts] /** @customConstructor NewGameScreen:new */ export class NewGameScreen extends lua.client.OptionScreens.NewGameScreen { } // [client/OptionScreens/PublicServerList.d.ts] /** @customConstructor PublicServerList:new */ export class PublicServerList extends lua.client.OptionScreens.PublicServerList { } // [client/OptionScreens/SandboxOptions.d.ts] /** @customConstructor SandboxOptionsScreen:new */ export class SandboxOptionsScreen extends lua.client.OptionScreens.SandboxOptionsScreen { } // [client/OptionScreens/ServerConnectPopup.d.ts] /** @customConstructor ServerConnectPopup:new */ export class ServerConnectPopup extends lua.client.OptionScreens.ServerConnectPopup { } // [client/OptionScreens/ServerList.d.ts] /** @customConstructor ServerList:new */ export class ServerList extends lua.client.OptionScreens.ServerList { } // [client/OptionScreens/ServerSettingsScreen.d.ts] /** @customConstructor BaseServerSettingsPanel:new */ export class BaseServerSettingsPanel extends lua.client.OptionScreens.BaseServerSettingsPanel { } /** @customConstructor ServerSettingsScreen:new */ export class ServerSettingsScreen extends lua.client.OptionScreens.ServerSettingsScreen { } /** @customConstructor SpawnRegionsNameFilePanel:new */ export class SpawnRegionsNameFilePanel extends lua.client.OptionScreens.SpawnRegionsNameFilePanel { } export abstract class DefaultServerSettings extends lua.client.OptionScreens.DefaultServerSettings { } // [client/OptionScreens/ServerToolbox.d.ts] /** @customConstructor ServerToolbox:new */ export class ServerToolbox extends lua.client.OptionScreens.ServerToolbox { } // [client/OptionScreens/ServerWorkshopItemScreen.d.ts] /** @customConstructor ServerWorkshopItemScreen:new */ export class ServerWorkshopItemScreen extends lua.client.OptionScreens.ServerWorkshopItemScreen { } // [client/OptionScreens/WorkshopSubmitScreen.d.ts] /** @customConstructor WorkshopSubmitScreen:new */ export class WorkshopSubmitScreen extends lua.client.OptionScreens.WorkshopSubmitScreen { } // [client/OptionScreens/WorldSelect.d.ts] /** @customConstructor WorldSelect:new */ export class WorldSelect extends lua.client.OptionScreens.WorldSelect { } // [server/Professions/Professions.d.ts] export abstract class Professions extends lua.server.Professions.Professions { } // [server/radio/ISDynamicRadio.d.ts] export abstract class DynamicRadio extends lua.server.radio.DynamicRadio { } // [server/radio/ISWeatherChannel.d.ts] export abstract class WeatherChannel extends lua.server.radio.WeatherChannel { } // [client/RadioCom/ISRadioAction.d.ts] /** @customConstructor ISRadioAction:new */ export class ISRadioAction extends lua.client.RadioCom.ISRadioAction { } // [client/RadioCom/ISRadioInteractions.d.ts] export abstract class ISRadioInteractions extends lua.client.RadioCom.ISRadioInteractions { } // [client/RadioCom/ISRadioWindow.d.ts] /** @customConstructor ISRadioWindow:new */ export class ISRadioWindow extends lua.client.RadioCom.ISRadioWindow { } // [client/RadioCom/ISUIRadio/ISBatteryStatusDisplay.d.ts] /** @customConstructor ISBatteryStatusDisplay:new */ export class ISBatteryStatusDisplay extends lua.client.RadioCom.ISUIRadio.ISBatteryStatusDisplay { } // [client/RadioCom/ISUIRadio/ISItemDropBox.d.ts] /** @customConstructor ISItemDropBox:new */ export class ISItemDropBox extends lua.client.RadioCom.ISUIRadio.ISItemDropBox { } // [client/RadioCom/ISUIRadio/ISLedLight.d.ts] /** @customConstructor ISLedLight:new */ export class ISLedLight extends lua.client.RadioCom.ISUIRadio.ISLedLight { } // [client/RadioCom/ISUIRadio/ISSineWaveDisplay.d.ts] /** @customConstructor ISSineWaveDisplay:new */ export class ISSineWaveDisplay extends lua.client.RadioCom.ISUIRadio.ISSineWaveDisplay { } // [client/RadioCom/ISUIRadio/ISSliderPanel.d.ts] /** @customConstructor ISSliderPanel:new */ export class ISSliderPanel extends lua.client.RadioCom.ISUIRadio.ISSliderPanel { } // [client/RadioCom/ISUIRadio/ISSpeakerButton.d.ts] /** @customConstructor ISSpeakerButton:new */ export class ISSpeakerButton extends lua.client.RadioCom.ISUIRadio.ISSpeakerButton { } // [client/RadioCom/ISUIRadio/ISVolumeBar.d.ts] /** @customConstructor ISVolumeBar:new */ export class ISVolumeBar extends lua.client.RadioCom.ISUIRadio.ISVolumeBar { } // [client/RadioCom/RadioWindowModules/RWM.d.ts] /** @customConstructor RWM:new */ export class RWM extends lua.client.RadioCom.RadioWindowModules.RWM { } // [client/RadioCom/RadioWindowModules/RWMChannel.d.ts] /** @customConstructor RWMChannel:new */ export class RWMChannel extends lua.client.RadioCom.RadioWindowModules.RWMChannel { } // [client/RadioCom/RadioWindowModules/RWMChannelTV.d.ts] /** @customConstructor RWMChannelTV:new */ export class RWMChannelTV extends lua.client.RadioCom.RadioWindowModules.RWMChannelTV { } // [client/RadioCom/RadioWindowModules/RWMElement.d.ts] /** @customConstructor RWMElement:new */ export class RWMElement extends lua.client.RadioCom.RadioWindowModules.RWMElement { } // [client/RadioCom/RadioWindowModules/RWMGeneral.d.ts] /** @customConstructor RWMGeneral:new */ export class RWMGeneral extends lua.client.RadioCom.RadioWindowModules.RWMGeneral { } // [client/RadioCom/RadioWindowModules/RWMGridPower.d.ts] /** @customConstructor RWMGridPower:new */ export class RWMGridPower extends lua.client.RadioCom.RadioWindowModules.RWMGridPower { } // [client/RadioCom/RadioWindowModules/RWMMedia.d.ts] /** @customConstructor RWMMedia:new */ export class RWMMedia extends lua.client.RadioCom.RadioWindowModules.RWMMedia { } // [client/RadioCom/RadioWindowModules/RWMMicrophone.d.ts] /** @customConstructor RWMMicrophone:new */ export class RWMMicrophone extends lua.client.RadioCom.RadioWindowModules.RWMMicrophone { } // [client/RadioCom/RadioWindowModules/RWMPanel.d.ts] /** @customConstructor RWMPanel:new */ export class RWMPanel extends lua.client.RadioCom.RadioWindowModules.RWMPanel { } // [client/RadioCom/RadioWindowModules/RWMPower.d.ts] /** @customConstructor RWMPower:new */ export class RWMPower extends lua.client.RadioCom.RadioWindowModules.RWMPower { } // [client/RadioCom/RadioWindowModules/RWMSignal.d.ts] /** @customConstructor RWMSignal:new */ export class RWMSignal extends lua.client.RadioCom.RadioWindowModules.RWMSignal { } // [client/RadioCom/RadioWindowModules/RWMSubEditPreset.d.ts] /** @customConstructor RWMSubEditPreset:new */ export class RWMSubEditPreset extends lua.client.RadioCom.RadioWindowModules.RWMSubEditPreset { } // [client/RadioCom/RadioWindowModules/RWMTestPane.d.ts] /** @customConstructor RWMTestPane:new */ export class RWMTestPane extends lua.client.RadioCom.RadioWindowModules.RWMTestPane { } // [client/RadioCom/RadioWindowModules/RWMVolume.d.ts] /** @customConstructor RWMVolume:new */ export class RWMVolume extends lua.client.RadioCom.RadioWindowModules.RWMVolume { } // [client/RadioCom/StoryLineSounds/ISSLEvent.d.ts] /** @customConstructor ISSLEvent:new */ export class ISSLEvent extends lua.client.RadioCom.StoryLineSounds.ISSLEvent { } // [client/RadioCom/StoryLineSounds/ISSLFrame.d.ts] /** @customConstructor ISSLFrame:new */ export class ISSLFrame extends lua.client.RadioCom.StoryLineSounds.ISSLFrame { } // [client/RadioCom/StoryLineSounds/ISSLManager.d.ts] /** @customConstructor ISSLManager:new */ export class ISSLManager extends lua.client.RadioCom.StoryLineSounds.ISSLManager { } // [client/RadioCom/StoryLineSounds/ISSLSounds.d.ts] /** @customConstructor ISSLSounds:new */ export class ISSLSounds extends lua.client.RadioCom.StoryLineSounds.ISSLSounds { } // [client/RadioCom/StoryLineSounds/StorySoundDebug.d.ts] /** @customConstructor ISStorySoundsDebug:new */ export class ISStorySoundsDebug extends lua.client.RadioCom.StoryLineSounds.ISStorySoundsDebug { } // [server/RainBarrel/BuildingObjects/RainCollectorBarrel.d.ts] /** @customConstructor RainCollectorBarrel:new */ export class RainCollectorBarrel extends lua.server.RainBarrel.BuildingObjects.RainCollectorBarrel { } // [client/RainBarrel/CRainBarrelGlobalObject.d.ts] /** @customConstructor CRainBarrelGlobalObject:new */ export class CRainBarrelGlobalObject extends lua.client.RainBarrel.CRainBarrelGlobalObject { } // [client/RainBarrel/CRainBarrelSystem.d.ts] /** @customConstructor CRainBarrelSystem:new */ export class CRainBarrelSystem extends lua.client.RainBarrel.CRainBarrelSystem { } // [server/RainBarrel/SRainBarrelGlobalObject.d.ts] /** @customConstructor SRainBarrelGlobalObject:new */ export class SRainBarrelGlobalObject extends lua.server.RainBarrel.SRainBarrelGlobalObject { } // [server/RainBarrel/SRainBarrelSystem.d.ts] /** @customConstructor SRainBarrelSystem:new */ export class SRainBarrelSystem extends lua.server.RainBarrel.SRainBarrelSystem { } // [client/RecordedMedia/ISMediaInfo.d.ts] /** @customConstructor ISMediaInfo:new */ export class ISMediaInfo extends lua.client.RecordedMedia.ISMediaInfo { } // [shared/RecordedMedia/ISRecordeMedia.d.ts] export abstract class ISRecordedMedia extends lua.shared.RecordedMedia.ISRecordedMedia { } // [shared/Reloading/ISRackAction.d.ts] /** @customConstructor ISRackAction:new */ export class ISRackAction extends lua.shared.Reloading.ISRackAction { } // [shared/Reloading/ISReloadable.d.ts] /** @customConstructor ISReloadable:new */ export class ISReloadable extends lua.shared.Reloading.ISReloadable { } // [shared/Reloading/ISReloadableMagazine.d.ts] /** @customConstructor ISReloadableMagazine:new */ export class ISReloadableMagazine extends lua.shared.Reloading.ISReloadableMagazine { } // [shared/Reloading/ISReloadableWeapon.d.ts] /** @customConstructor ISReloadableWeapon:new */ export class ISReloadableWeapon extends lua.shared.Reloading.ISReloadableWeapon { } // [shared/Reloading/ISReloadAction.d.ts] /** @customConstructor ISReloadAction:new */ export class ISReloadAction extends lua.shared.Reloading.ISReloadAction { } // [shared/Reloading/ISReloadManager.d.ts] /** @customConstructor ISReloadManager:new */ export class ISReloadManager extends lua.shared.Reloading.ISReloadManager { } export abstract class aaa extends lua.shared.Reloading.aaa { } // [shared/Reloading/ISReloadUtil.d.ts] /** @customConstructor ISReloadUtil:new */ export class ISReloadUtil extends lua.shared.Reloading.ISReloadUtil { } // [shared/Reloading/ISRevolverWeapon.d.ts] /** @customConstructor ISRevolverWeapon:new */ export class ISRevolverWeapon extends lua.shared.Reloading.ISRevolverWeapon { } // [shared/Reloading/ISSemiAutoWeapon.d.ts] /** @customConstructor ISSemiAutoWeapon:new */ export class ISSemiAutoWeapon extends lua.shared.Reloading.ISSemiAutoWeapon { } // [shared/Reloading/ISShotgunWeapon.d.ts] /** @customConstructor ISShotgunWeapon:new */ export class ISShotgunWeapon extends lua.shared.Reloading.ISShotgunWeapon { } // [shared/Reloading/stormysReload.d.ts] export abstract class ReloadManager extends lua.shared.Reloading.ReloadManager { } /** @noSelf */ export const addShotgun: () => any; // [client/Seasons/ISUI/ISWeather.d.ts] /** @customConstructor ISWeather:new */ export class ISWeather extends lua.client.Seasons.ISUI.ISWeather { } // [server/Seasons/season.d.ts] export abstract class season extends lua.server.Seasons.season { } // [server/Seasons/seasonProps.d.ts] export abstract class seasonProps extends lua.server.Seasons.seasonProps { } // [shared/SoundBanks/SoundBanks.d.ts] export abstract class ambientSoundTable extends lua.shared.SoundBanks.ambientSoundTable { } export abstract class baseSoundTable extends lua.shared.SoundBanks.baseSoundTable { } export abstract class footStepTable extends lua.shared.SoundBanks.footStepTable { } export abstract class globalSoundTable extends lua.shared.SoundBanks.globalSoundTable { } export abstract class voiceTable extends lua.shared.SoundBanks.voiceTable { } /** @noSelf */ export const doLoadSoundbanks: () => any; // [shared/SpawnRegions.d.ts] export abstract class SpawnRegionMgr extends lua.shared.SpawnRegionMgr { } // [shared/StashDescriptions/StashUtil.d.ts] export abstract class StashUtil extends lua.shared.StashDescriptions.StashUtil { } // [client/SurvivalGuide/ISTutorialPageInfo.d.ts] /** @customConstructor ISTutorialPageInfo:new */ export class ISTutorialPageInfo extends lua.client.SurvivalGuide.ISTutorialPageInfo { } /** @customConstructor ISTutorialSetInfo:new */ export class ISTutorialSetInfo extends lua.client.SurvivalGuide.ISTutorialSetInfo { } // [client/SurvivalGuide/ISTutorialPanel.d.ts] /** @customConstructor ISSurvivalGuideListBox:new */ export class ISSurvivalGuideListBox extends lua.client.SurvivalGuide.ISSurvivalGuideListBox { } /** @customConstructor ISSurvivalGuideRichText:new */ export class ISSurvivalGuideRichText extends lua.client.SurvivalGuide.ISSurvivalGuideRichText { } /** @customConstructor ISSurvivalGuideRightPanel:new */ export class ISSurvivalGuideRightPanel extends lua.client.SurvivalGuide.ISSurvivalGuideRightPanel { } /** @customConstructor ISTutorialPanel:new */ export class ISTutorialPanel extends lua.client.SurvivalGuide.ISTutorialPanel { } // [client/SurvivalGuide/SurvivalGuideEntries.d.ts] export abstract class SurvivalGuideEntries extends lua.client.SurvivalGuide.SurvivalGuideEntries { } // [client/SurvivalGuide/SurvivalGuideManager.d.ts] /** @customConstructor SurvivalGuideManager:new */ export class SurvivalGuideManager extends lua.client.SurvivalGuide.SurvivalGuideManager { } /** @noSelf */ export const doSurvivalGuide: () => any; // [server/TemplateReplacers.d.ts] export abstract class TemplateReplacers extends lua.server.TemplateReplacers { } // [client/Tests/MapObjectTests.d.ts] /** @noSelf */ export const MapObjectTestCampfire: () => any; /** @noSelf */ export const MapObjectTestFarming: () => any; /** @noSelf */ export const MapObjectTestRainBarrel: () => any; // [client/Tests/RecipeTests.d.ts] /** @noSelf */ export const RecipeTestAll: () => any; /** @noSelf */ export const RecipeTestAvailableItems: () => any; /** @noSelf */ export const RecipeTestNumberOfTimes: () => any; /** @noSelf */ export const RecipeTestSelectedItem: () => any; // [client/Tests/RecipeUtils.d.ts] export abstract class RecipeUtils extends lua.client.Tests.RecipeUtils { } // [client/Tests/TimedActionsTests.d.ts] export abstract class TimedActionTests extends lua.client.Tests.TimedActionTests { } // [client/TimedActions/ISActivateCarBatteryChargerAction.d.ts] /** @customConstructor ISActivateCarBatteryChargerAction:new */ export class ISActivateCarBatteryChargerAction extends lua.client.TimedActions.ISActivateCarBatteryChargerAction { } // [client/TimedActions/ISActivateGenerator.d.ts] /** @customConstructor ISActivateGenerator:new */ export class ISActivateGenerator extends lua.client.TimedActions.ISActivateGenerator { } // [client/TimedActions/ISAddCompost.d.ts] /** @customConstructor ISAddCompost:new */ export class ISAddCompost extends lua.client.TimedActions.ISAddCompost { } // [client/TimedActions/ISAddFuel.d.ts] /** @customConstructor ISAddFuel:new */ export class ISAddFuel extends lua.client.TimedActions.ISAddFuel { } // [client/TimedActions/ISAddItemInRecipe.d.ts] /** @customConstructor ISAddItemInRecipe:new */ export class ISAddItemInRecipe extends lua.client.TimedActions.ISAddItemInRecipe { } // [client/TimedActions/ISAddSheetAction.d.ts] /** @customConstructor ISAddSheetAction:new */ export class ISAddSheetAction extends lua.client.TimedActions.ISAddSheetAction { } // [client/TimedActions/ISAddSheetRope.d.ts] /** @customConstructor ISAddSheetRope:new */ export class ISAddSheetRope extends lua.client.TimedActions.ISAddSheetRope { } // [client/TimedActions/ISAddWaterFromItemAction.d.ts] /** @customConstructor ISAddWaterFromItemAction:new */ export class ISAddWaterFromItemAction extends lua.client.TimedActions.ISAddWaterFromItemAction { } // [client/TimedActions/ISApplyBandage.d.ts] /** @customConstructor ISApplyBandage:new */ export class ISApplyBandage extends lua.client.TimedActions.ISApplyBandage { } // [client/TimedActions/ISAttachItemHotbar.d.ts] /** @customConstructor ISAttachItemHotbar:new */ export class ISAttachItemHotbar extends lua.client.TimedActions.ISAttachItemHotbar { } // [client/TimedActions/ISBarricadeAction.d.ts] /** @customConstructor ISBarricadeAction:new */ export class ISBarricadeAction extends lua.client.TimedActions.ISBarricadeAction { } // [shared/TimedActions/ISBaseTimedAction.d.ts] /** @customConstructor ISBaseTimedAction:new */ export class ISBaseTimedAction extends lua.shared.TimedActions.ISBaseTimedAction { } // [client/TimedActions/ISBBQAddFuel.d.ts] /** @customConstructor ISBBQAddFuel:new */ export class ISBBQAddFuel extends lua.client.TimedActions.ISBBQAddFuel { } // [client/TimedActions/ISBBQExtinguish.d.ts] /** @customConstructor ISBBQExtinguish:new */ export class ISBBQExtinguish extends lua.client.TimedActions.ISBBQExtinguish { } // [client/TimedActions/ISBBQInfoAction.d.ts] /** @customConstructor ISBBQInfoAction:new */ export class ISBBQInfoAction extends lua.client.TimedActions.ISBBQInfoAction { } // [client/TimedActions/ISBBQInsertPropaneTank.d.ts] /** @customConstructor ISBBQInsertPropaneTank:new */ export class ISBBQInsertPropaneTank extends lua.client.TimedActions.ISBBQInsertPropaneTank { } // [client/TimedActions/ISBBQLightFromKindle.d.ts] /** @customConstructor ISBBQLightFromKindle:new */ export class ISBBQLightFromKindle extends lua.client.TimedActions.ISBBQLightFromKindle { } // [client/TimedActions/ISBBQLightFromLiterature.d.ts] /** @customConstructor ISBBQLightFromLiterature:new */ export class ISBBQLightFromLiterature extends lua.client.TimedActions.ISBBQLightFromLiterature { } // [client/TimedActions/ISBBQLightFromPetrol.d.ts] /** @customConstructor ISBBQLightFromPetrol:new */ export class ISBBQLightFromPetrol extends lua.client.TimedActions.ISBBQLightFromPetrol { } // [client/TimedActions/ISBBQRemovePropaneTank.d.ts] /** @customConstructor ISBBQRemovePropaneTank:new */ export class ISBBQRemovePropaneTank extends lua.client.TimedActions.ISBBQRemovePropaneTank { } // [client/TimedActions/ISBBQToggle.d.ts] /** @customConstructor ISBBQToggle:new */ export class ISBBQToggle extends lua.client.TimedActions.ISBBQToggle { } // [client/TimedActions/ISBurnCorpseAction.d.ts] /** @customConstructor ISBurnCorpseAction:new */ export class ISBurnCorpseAction extends lua.client.TimedActions.ISBurnCorpseAction { } // [client/TimedActions/ISBuryCorpse.d.ts] /** @customConstructor ISBuryCorpse:new */ export class ISBuryCorpse extends lua.client.TimedActions.ISBuryCorpse { } // [client/TimedActions/ISCampingInfoAction.d.ts] /** @customConstructor ISCampingInfoAction:new */ export class ISCampingInfoAction extends lua.client.TimedActions.ISCampingInfoAction { } // [client/TimedActions/ISChopTreeAction.d.ts] /** @customConstructor ISChopTreeAction:new */ export class ISChopTreeAction extends lua.client.TimedActions.ISChopTreeAction { } // [client/TimedActions/ISCleanBandage.d.ts] /** @customConstructor ISCleanBandage:new */ export class ISCleanBandage extends lua.client.TimedActions.ISCleanBandage { } // [client/TimedActions/ISCleanBlood.d.ts] /** @customConstructor ISCleanBlood:new */ export class ISCleanBlood extends lua.client.TimedActions.ISCleanBlood { } // [client/TimedActions/ISCleanBurn.d.ts] /** @customConstructor ISCleanBurn:new */ export class ISCleanBurn extends lua.client.TimedActions.ISCleanBurn { } // [client/TimedActions/ISClearAshes.d.ts] /** @customConstructor ISClearAshes:new */ export class ISClearAshes extends lua.client.TimedActions.ISClearAshes { } // [client/TimedActions/ISClimbOverFence.d.ts] /** @customConstructor ISClimbOverFence:new */ export class ISClimbOverFence extends lua.client.TimedActions.ISClimbOverFence { } // [client/TimedActions/ISClimbSheetRopeAction.d.ts] /** @customConstructor ISClimbSheetRopeAction:new */ export class ISClimbSheetRopeAction extends lua.client.TimedActions.ISClimbSheetRopeAction { } // [client/TimedActions/ISClimbThroughWindow.d.ts] /** @customConstructor ISClimbThroughWindow:new */ export class ISClimbThroughWindow extends lua.client.TimedActions.ISClimbThroughWindow { } // [client/TimedActions/ISClothingExtraAction.d.ts] /** @customConstructor ISClothingExtraAction:new */ export class ISClothingExtraAction extends lua.client.TimedActions.ISClothingExtraAction { } // [client/TimedActions/ISComfreyCataplasm.d.ts] /** @customConstructor ISComfreyCataplasm:new */ export class ISComfreyCataplasm extends lua.client.TimedActions.ISComfreyCataplasm { } // [client/TimedActions/ISConnectCarBatteryToChargerAction.d.ts] /** @customConstructor ISConnectCarBatteryToChargerAction:new */ export class ISConnectCarBatteryToChargerAction extends lua.client.TimedActions.ISConnectCarBatteryToChargerAction { } // [client/TimedActions/ISConsolidateDrainable.d.ts] /** @customConstructor ISConsolidateDrainable:new */ export class ISConsolidateDrainable extends lua.client.TimedActions.ISConsolidateDrainable { } // [client/TimedActions/ISConsolidateDrainableAll.d.ts] /** @customConstructor ISConsolidateDrainableAll:new */ export class ISConsolidateDrainableAll extends lua.client.TimedActions.ISConsolidateDrainableAll { } // [client/TimedActions/ISCraftAction.d.ts] /** @customConstructor ISCraftAction:new */ export class ISCraftAction extends lua.client.TimedActions.ISCraftAction { } // [client/TimedActions/ISCutHair.d.ts] /** @customConstructor ISCutHair:new */ export class ISCutHair extends lua.client.TimedActions.ISCutHair { } // [client/TimedActions/ISDestroyStuffAction.d.ts] /** @customConstructor ISDestroyStuffAction:new */ export class ISDestroyStuffAction extends lua.client.TimedActions.ISDestroyStuffAction { } // [client/TimedActions/ISDetachItemHotbar.d.ts] /** @customConstructor ISDetachItemHotbar:new */ export class ISDetachItemHotbar extends lua.client.TimedActions.ISDetachItemHotbar { } // [client/TimedActions/ISDisinfect.d.ts] /** @customConstructor ISDisinfect:new */ export class ISDisinfect extends lua.client.TimedActions.ISDisinfect { } // [client/TimedActions/ISDismantleAction.d.ts] /** @customConstructor ISDismantleAction:new */ export class ISDismantleAction extends lua.client.TimedActions.ISDismantleAction { } // [client/TimedActions/ISDrinkFromBottle.d.ts] /** @customConstructor ISDrinkFromBottle:new */ export class ISDrinkFromBottle extends lua.client.TimedActions.ISDrinkFromBottle { } // [client/TimedActions/ISDropItemAction.d.ts] /** @customConstructor ISDropItemAction:new */ export class ISDropItemAction extends lua.client.TimedActions.ISDropItemAction { } // [client/TimedActions/ISDropWorldItemAction.d.ts] /** @customConstructor ISDropWorldItemAction:new */ export class ISDropWorldItemAction extends lua.client.TimedActions.ISDropWorldItemAction { } // [client/TimedActions/ISDryMyself.d.ts] /** @customConstructor ISDryMyself:new */ export class ISDryMyself extends lua.client.TimedActions.ISDryMyself { } // [client/TimedActions/ISDumpContentsAction.d.ts] /** @customConstructor ISDumpContentsAction:new */ export class ISDumpContentsAction extends lua.client.TimedActions.ISDumpContentsAction { } // [client/TimedActions/ISDumpWaterAction.d.ts] /** @customConstructor ISDumpWaterAction:new */ export class ISDumpWaterAction extends lua.client.TimedActions.ISDumpWaterAction { } // [client/TimedActions/ISDyeHair.d.ts] /** @customConstructor ISDyeHair:new */ export class ISDyeHair extends lua.client.TimedActions.ISDyeHair { } // [client/TimedActions/ISEatFoodAction.d.ts] /** @customConstructor ISEatFoodAction:new */ export class ISEatFoodAction extends lua.client.TimedActions.ISEatFoodAction { } // [client/TimedActions/ISEjectMagazine.d.ts] /** @customConstructor ISEjectMagazine:new */ export class ISEjectMagazine extends lua.client.TimedActions.ISEjectMagazine { } // [client/TimedActions/ISEmptyRainBarrelAction.d.ts] /** @customConstructor ISEmptyRainBarrelAction:new */ export class ISEmptyRainBarrelAction extends lua.client.TimedActions.ISEmptyRainBarrelAction { } // [client/TimedActions/ISEquipHeavyItem.d.ts] /** @customConstructor ISEquipHeavyItem:new */ export class ISEquipHeavyItem extends lua.client.TimedActions.ISEquipHeavyItem { } // [client/TimedActions/ISEquipWeaponAction.d.ts] /** @customConstructor ISEquipWeaponAction:new */ export class ISEquipWeaponAction extends lua.client.TimedActions.ISEquipWeaponAction { } // [client/TimedActions/ISFillGrave.d.ts] /** @customConstructor ISFillGrave:new */ export class ISFillGrave extends lua.client.TimedActions.ISFillGrave { } // [client/TimedActions/ISFinalizeDealAction.d.ts] /** @customConstructor ISFinalizeDealAction:new */ export class ISFinalizeDealAction extends lua.client.TimedActions.ISFinalizeDealAction { } // [client/TimedActions/ISFireplaceAddFuel.d.ts] /** @customConstructor ISFireplaceAddFuel:new */ export class ISFireplaceAddFuel extends lua.client.TimedActions.ISFireplaceAddFuel { } // [client/TimedActions/ISFireplaceExtinguish.d.ts] /** @customConstructor ISFireplaceExtinguish:new */ export class ISFireplaceExtinguish extends lua.client.TimedActions.ISFireplaceExtinguish { } // [client/TimedActions/ISFireplaceInfoAction.d.ts] /** @customConstructor ISFireplaceInfoAction:new */ export class ISFireplaceInfoAction extends lua.client.TimedActions.ISFireplaceInfoAction { } // [client/TimedActions/ISFireplaceLightFromKindle.d.ts] /** @customConstructor ISFireplaceLightFromKindle:new */ export class ISFireplaceLightFromKindle extends lua.client.TimedActions.ISFireplaceLightFromKindle { } // [client/TimedActions/ISFireplaceLightFromLiterature.d.ts] /** @customConstructor ISFireplaceLightFromLiterature:new */ export class ISFireplaceLightFromLiterature extends lua.client.TimedActions.ISFireplaceLightFromLiterature { } // [client/TimedActions/ISFireplaceLightFromPetrol.d.ts] /** @customConstructor ISFireplaceLightFromPetrol:new */ export class ISFireplaceLightFromPetrol extends lua.client.TimedActions.ISFireplaceLightFromPetrol { } // [client/TimedActions/ISFitnessAction.d.ts] /** @customConstructor ISFitnessAction:new */ export class ISFitnessAction extends lua.client.TimedActions.ISFitnessAction { } // [client/TimedActions/ISFixAction.d.ts] /** @customConstructor ISFixAction:new */ export class ISFixAction extends lua.client.TimedActions.ISFixAction { } // [client/TimedActions/ISFixGenerator.d.ts] /** @customConstructor ISFixGenerator:new */ export class ISFixGenerator extends lua.client.TimedActions.ISFixGenerator { } // [client/TimedActions/ISGarlicCataplasm.d.ts] /** @customConstructor ISGarlicCataplasm:new */ export class ISGarlicCataplasm extends lua.client.TimedActions.ISGarlicCataplasm { } // [client/TimedActions/ISGeneratorInfoAction.d.ts] /** @customConstructor ISGeneratorInfoAction:new */ export class ISGeneratorInfoAction extends lua.client.TimedActions.ISGeneratorInfoAction { } // [client/TimedActions/ISGetCompost.d.ts] /** @customConstructor ISGetCompost:new */ export class ISGetCompost extends lua.client.TimedActions.ISGetCompost { } // [client/TimedActions/ISGrabCorpseAction.d.ts] /** @customConstructor ISGrabCorpseAction:new */ export class ISGrabCorpseAction extends lua.client.TimedActions.ISGrabCorpseAction { } // [client/TimedActions/ISGrabItemAction.d.ts] /** @customConstructor ISGrabItemAction:new */ export class ISGrabItemAction extends lua.client.TimedActions.ISGrabItemAction { } // [client/TimedActions/ISInsertMagazine.d.ts] /** @customConstructor ISInsertMagazine:new */ export class ISInsertMagazine extends lua.client.TimedActions.ISInsertMagazine { } // [client/TimedActions/ISInventoryTransferAction.d.ts] /** @customConstructor ISInventoryTransferAction:new */ export class ISInventoryTransferAction extends lua.client.TimedActions.ISInventoryTransferAction { } // [client/TimedActions/ISLightActions.d.ts] /** @customConstructor ISLightActions:new */ export class ISLightActions extends lua.client.TimedActions.ISLightActions { } // [client/TimedActions/ISLoadBulletsInMagazine.d.ts] /** @customConstructor ISLoadBulletsInMagazine:new */ export class ISLoadBulletsInMagazine extends lua.client.TimedActions.ISLoadBulletsInMagazine { } // [client/TimedActions/ISLockDoor.d.ts] /** @customConstructor ISLockDoor:new */ export class ISLockDoor extends lua.client.TimedActions.ISLockDoor { } // [client/TimedActions/ISMedicalCheckAction.d.ts] /** @customConstructor ISMedicalCheckAction:new */ export class ISMedicalCheckAction extends lua.client.TimedActions.ISMedicalCheckAction { } // [client/TimedActions/ISOpenCloseCurtain.d.ts] /** @customConstructor ISOpenCloseCurtain:new */ export class ISOpenCloseCurtain extends lua.client.TimedActions.ISOpenCloseCurtain { } // [client/TimedActions/ISOpenCloseDoor.d.ts] /** @customConstructor ISOpenCloseDoor:new */ export class ISOpenCloseDoor extends lua.client.TimedActions.ISOpenCloseDoor { } // [client/TimedActions/ISOpenCloseWindow.d.ts] /** @customConstructor ISOpenCloseWindow:new */ export class ISOpenCloseWindow extends lua.client.TimedActions.ISOpenCloseWindow { } // [client/TimedActions/ISOpenContainerTimedAction.d.ts] /** @customConstructor ISOpenContainerTimedAction:new */ export class ISOpenContainerTimedAction extends lua.client.TimedActions.ISOpenContainerTimedAction { } // [client/TimedActions/ISOvenUITimedAction.d.ts] /** @customConstructor ISOvenUITimedAction:new */ export class ISOvenUITimedAction extends lua.client.TimedActions.ISOvenUITimedAction { } // [client/TimedActions/ISPadlockAction.d.ts] /** @customConstructor ISPadlockAction:new */ export class ISPadlockAction extends lua.client.TimedActions.ISPadlockAction { } // [client/TimedActions/ISPickupBrokenGlass.d.ts] /** @customConstructor ISPickupBrokenGlass:new */ export class ISPickupBrokenGlass extends lua.client.TimedActions.ISPickupBrokenGlass { } // [client/TimedActions/ISPlaceCarBatteryChargerAction.d.ts] /** @customConstructor ISPlaceCarBatteryChargerAction:new */ export class ISPlaceCarBatteryChargerAction extends lua.client.TimedActions.ISPlaceCarBatteryChargerAction { } // [client/TimedActions/ISPlaceTrap.d.ts] /** @customConstructor ISPlaceTrap:new */ export class ISPlaceTrap extends lua.client.TimedActions.ISPlaceTrap { } // [client/TimedActions/ISPlantainCataplasm.d.ts] /** @customConstructor ISPlantainCataplasm:new */ export class ISPlantainCataplasm extends lua.client.TimedActions.ISPlantainCataplasm { } // [client/TimedActions/ISPlugGenerator.d.ts] /** @customConstructor ISPlugGenerator:new */ export class ISPlugGenerator extends lua.client.TimedActions.ISPlugGenerator { } // [client/TimedActions/ISPlumbItem.d.ts] /** @customConstructor ISPlumbItem:new */ export class ISPlumbItem extends lua.client.TimedActions.ISPlumbItem { } // [client/TimedActions/ISPutOutFire.d.ts] /** @customConstructor ISPutOutFire:new */ export class ISPutOutFire extends lua.client.TimedActions.ISPutOutFire { } // [client/TimedActions/ISQueueActionsAction.d.ts] /** @customConstructor ISQueueActionsAction:new */ export class ISQueueActionsAction extends lua.client.TimedActions.ISQueueActionsAction { } // [client/TimedActions/ISRackFirearm.d.ts] /** @customConstructor ISRackFirearm:new */ export class ISRackFirearm extends lua.client.TimedActions.ISRackFirearm { } // [client/TimedActions/ISReadABook.d.ts] /** @customConstructor ISReadABook:new */ export class ISReadABook extends lua.client.TimedActions.ISReadABook { } // [client/TimedActions/ISReadWorldMap.d.ts] /** @customConstructor ISReadWorldMap:new */ export class ISReadWorldMap extends lua.client.TimedActions.ISReadWorldMap { } // [client/TimedActions/ISReloadWeaponAction.d.ts] /** @customConstructor ISReloadWeaponAction:new */ export class ISReloadWeaponAction extends lua.client.TimedActions.ISReloadWeaponAction { } // [client/TimedActions/ISRemoveBrokenGlass.d.ts] /** @customConstructor ISRemoveBrokenGlass:new */ export class ISRemoveBrokenGlass extends lua.client.TimedActions.ISRemoveBrokenGlass { } // [client/TimedActions/ISRemoveBullet.d.ts] /** @customConstructor ISRemoveBullet:new */ export class ISRemoveBullet extends lua.client.TimedActions.ISRemoveBullet { } // [client/TimedActions/ISRemoveBush.d.ts] /** @customConstructor ISRemoveBush:new */ export class ISRemoveBush extends lua.client.TimedActions.ISRemoveBush { } // [client/TimedActions/ISRemoveCarBatteryFromChargerAction.d.ts] /** @customConstructor ISRemoveCarBatteryFromChargerAction:new */ export class ISRemoveCarBatteryFromChargerAction extends lua.client.TimedActions .ISRemoveCarBatteryFromChargerAction { } // [client/TimedActions/ISRemoveGlass.d.ts] /** @customConstructor ISRemoveGlass:new */ export class ISRemoveGlass extends lua.client.TimedActions.ISRemoveGlass { } // [client/TimedActions/ISRemoveGrass.d.ts] /** @customConstructor ISRemoveGrass:new */ export class ISRemoveGrass extends lua.client.TimedActions.ISRemoveGrass { } // [client/TimedActions/ISRemovePatch.d.ts] /** @customConstructor ISRemovePatch:new */ export class ISRemovePatch extends lua.client.TimedActions.ISRemovePatch { } // [client/TimedActions/ISRemoveSheetAction.d.ts] /** @customConstructor ISRemoveSheetAction:new */ export class ISRemoveSheetAction extends lua.client.TimedActions.ISRemoveSheetAction { } // [client/TimedActions/ISRemoveSheetRope.d.ts] /** @customConstructor ISRemoveSheetRope:new */ export class ISRemoveSheetRope extends lua.client.TimedActions.ISRemoveSheetRope { } // [client/TimedActions/ISRemoveWeaponUpgrade.d.ts] /** @customConstructor ISRemoveWeaponUpgrade:new */ export class ISRemoveWeaponUpgrade extends lua.client.TimedActions.ISRemoveWeaponUpgrade { } // [client/TimedActions/ISRepairClothing.d.ts] /** @customConstructor ISRepairClothing:new */ export class ISRepairClothing extends lua.client.TimedActions.ISRepairClothing { } // [client/TimedActions/ISRestAction.d.ts] /** @customConstructor ISRestAction:new */ export class ISRestAction extends lua.client.TimedActions.ISRestAction { } // [client/TimedActions/ISRipClothing.d.ts] /** @customConstructor ISRipClothing:new */ export class ISRipClothing extends lua.client.TimedActions.ISRipClothing { } // [client/TimedActions/ISScavengeAction.d.ts] /** @customConstructor ISScavengeAction:new */ export class ISScavengeAction extends lua.client.TimedActions.ISScavengeAction { } // [client/TimedActions/ISSetComboWasherDryerMode.d.ts] /** @customConstructor ISSetComboWasherDryerMode:new */ export class ISSetComboWasherDryerMode extends lua.client.TimedActions.ISSetComboWasherDryerMode { } // [client/TimedActions/ISSitOnChairAction.d.ts] /** @customConstructor ISSitOnChairAction:new */ export class ISSitOnChairAction extends lua.client.TimedActions.ISSitOnChairAction { } // [client/TimedActions/ISSmashWindow.d.ts] /** @customConstructor ISSmashWindow:new */ export class ISSmashWindow extends lua.client.TimedActions.ISSmashWindow { } // [client/TimedActions/ISSplint.d.ts] /** @customConstructor ISSplint:new */ export class ISSplint extends lua.client.TimedActions.ISSplint { } // [client/TimedActions/ISStitch.d.ts] /** @customConstructor ISStitch:new */ export class ISStitch extends lua.client.TimedActions.ISStitch { } // [client/TimedActions/ISStopAlarmClockAction.d.ts] /** @customConstructor ISStopAlarmClockAction:new */ export class ISStopAlarmClockAction extends lua.client.TimedActions.ISStopAlarmClockAction { } // [client/TimedActions/ISTakeCarBatteryChargerAction.d.ts] /** @customConstructor ISTakeCarBatteryChargerAction:new */ export class ISTakeCarBatteryChargerAction extends lua.client.TimedActions.ISTakeCarBatteryChargerAction { } // [client/TimedActions/ISTakeFuel.d.ts] /** @customConstructor ISTakeFuel:new */ export class ISTakeFuel extends lua.client.TimedActions.ISTakeFuel { } // [client/TimedActions/ISTakeGenerator.d.ts] /** @customConstructor ISTakeGenerator:new */ export class ISTakeGenerator extends lua.client.TimedActions.ISTakeGenerator { } // [client/TimedActions/ISTakePillAction.d.ts] /** @customConstructor ISTakePillAction:new */ export class ISTakePillAction extends lua.client.TimedActions.ISTakePillAction { } // [client/TimedActions/ISTakeTrap.d.ts] /** @customConstructor ISTakeTrap:new */ export class ISTakeTrap extends lua.client.TimedActions.ISTakeTrap { } // [client/TimedActions/ISTakeWaterAction.d.ts] /** @customConstructor ISTakeWaterAction:new */ export class ISTakeWaterAction extends lua.client.TimedActions.ISTakeWaterAction { } // [client/TimedActions/ISTimedActionQueue.d.ts] /** @customConstructor ISTimedActionQueue:new */ export class ISTimedActionQueue extends lua.client.TimedActions.ISTimedActionQueue { } // [client/TimedActions/ISToggleClothingDryer.d.ts] /** @customConstructor ISToggleClothingDryer:new */ export class ISToggleClothingDryer extends lua.client.TimedActions.ISToggleClothingDryer { } // [client/TimedActions/ISToggleClothingWasher.d.ts] /** @customConstructor ISToggleClothingWasher:new */ export class ISToggleClothingWasher extends lua.client.TimedActions.ISToggleClothingWasher { } // [client/TimedActions/ISToggleComboWasherDryer.d.ts] /** @customConstructor ISToggleComboWasherDryer:new */ export class ISToggleComboWasherDryer extends lua.client.TimedActions.ISToggleComboWasherDryer { } // [client/TimedActions/ISToggleLightAction.d.ts] /** @customConstructor ISToggleLightAction:new */ export class ISToggleLightAction extends lua.client.TimedActions.ISToggleLightAction { } // [client/TimedActions/ISToggleSafetyAction.d.ts] /** @customConstructor ISToggleSafetyAction:new */ export class ISToggleSafetyAction extends lua.client.TimedActions.ISToggleSafetyAction { } // [client/TimedActions/ISToggleStoveAction.d.ts] /** @customConstructor ISToggleStoveAction:new */ export class ISToggleStoveAction extends lua.client.TimedActions.ISToggleStoveAction { } // [client/TimedActions/ISTransferWaterAction.d.ts] /** @customConstructor ISTransferWaterAction:new */ export class ISTransferWaterAction extends lua.client.TimedActions.ISTransferWaterAction { } // [client/TimedActions/ISTrimBeard.d.ts] /** @customConstructor ISTrimBeard:new */ export class ISTrimBeard extends lua.client.TimedActions.ISTrimBeard { } // [client/TimedActions/ISUnbarricadeAction.d.ts] /** @customConstructor ISUnbarricadeAction:new */ export class ISUnbarricadeAction extends lua.client.TimedActions.ISUnbarricadeAction { } // [client/TimedActions/ISUnequipAction.d.ts] /** @customConstructor ISUnequipAction:new */ export class ISUnequipAction extends lua.client.TimedActions.ISUnequipAction { } // [client/TimedActions/ISUnloadBulletsFromFirearm.d.ts] /** @customConstructor ISUnloadBulletsFromFirearm:new */ export class ISUnloadBulletsFromFirearm extends lua.client.TimedActions.ISUnloadBulletsFromFirearm { } // [client/TimedActions/ISUnloadBulletsFromMagazine.d.ts] /** @customConstructor ISUnloadBulletsFromMagazine:new */ export class ISUnloadBulletsFromMagazine extends lua.client.TimedActions.ISUnloadBulletsFromMagazine { } // [client/TimedActions/ISUpgradeWeapon.d.ts] /** @customConstructor ISUpgradeWeapon:new */ export class ISUpgradeWeapon extends lua.client.TimedActions.ISUpgradeWeapon { } // [client/TimedActions/ISWakeOtherPlayer.d.ts] /** @customConstructor ISWakeOtherPlayer:new */ export class ISWakeOtherPlayer extends lua.client.TimedActions.ISWakeOtherPlayer { } // [client/TimedActions/ISWashClothing.d.ts] /** @customConstructor ISWashClothing:new */ export class ISWashClothing extends lua.client.TimedActions.ISWashClothing { } // [client/TimedActions/ISWashYourself.d.ts] /** @customConstructor ISWashYourself:new */ export class ISWashYourself extends lua.client.TimedActions.ISWashYourself { } // [client/TimedActions/ISWearClothing.d.ts] /** @customConstructor ISWearClothing:new */ export class ISWearClothing extends lua.client.TimedActions.ISWearClothing { } export abstract class WearClothingAnimations extends lua.client.TimedActions.WearClothingAnimations { } // [client/TimedActions/WalkToTimedAction.d.ts] /** @customConstructor ISWalkToTimedAction:new */ export class ISWalkToTimedAction extends lua.client.TimedActions.ISWalkToTimedAction { } // [server/Traps/BuildingObjects/TrapBO.d.ts] /** @customConstructor TrapBO:new */ export class TrapBO extends lua.server.Traps.BuildingObjects.TrapBO { } // [client/Traps/CTrapGlobalObject.d.ts] /** @customConstructor CTrapGlobalObject:new */ export class CTrapGlobalObject extends lua.client.Traps.CTrapGlobalObject { } // [client/Traps/CTrapSystem.d.ts] /** @customConstructor CTrapSystem:new */ export class CTrapSystem extends lua.client.Traps.CTrapSystem { } // [server/Traps/ISUI/ISTrapMenu.d.ts] export abstract class ISTrapMenu extends lua.server.Traps.ISUI.ISTrapMenu { } // [server/Traps/STrapGlobalObject.d.ts] /** @customConstructor STrapGlobalObject:new */ export class STrapGlobalObject extends lua.server.Traps.STrapGlobalObject { } // [server/Traps/STrapSystem.d.ts] /** @customConstructor STrapSystem:new */ export class STrapSystem extends lua.server.Traps.STrapSystem { } // [client/Traps/TimedActions/ISAddBaitAction.d.ts] /** @customConstructor ISAddBaitAction:new */ export class ISAddBaitAction extends lua.client.Traps.TimedActions.ISAddBaitAction { } // [client/Traps/TimedActions/ISCheckTrapAction.d.ts] /** @customConstructor ISCheckTrapAction:new */ export class ISCheckTrapAction extends lua.client.Traps.TimedActions.ISCheckTrapAction { } // [client/Traps/TimedActions/ISRemoveBaitAction.d.ts] /** @customConstructor ISRemoveBaitAction:new */ export class ISRemoveBaitAction extends lua.client.Traps.TimedActions.ISRemoveBaitAction { } // [client/Traps/TimedActions/ISRemoveTrapAction.d.ts] /** @customConstructor ISRemoveTrapAction:new */ export class ISRemoveTrapAction extends lua.client.Traps.TimedActions.ISRemoveTrapAction { } // [server/Traps/TrapDefinition.d.ts] export abstract class Animals extends lua.server.Traps.Animals { } export abstract class Traps extends lua.server.Traps.Traps { } // [server/TurnBased/TurnBasedMain.d.ts] export abstract class TurnbasedDummyChr extends lua.server.TurnBased.TurnbasedDummyChr { } /** @noSelf */ export const InitTurnbasedEngine: () => any; /** @noSelf */ export const PrepareTurnbasedEngine: () => any; // [client/Tutorial/ISUI/TutorialFocus.d.ts] /** @customConstructor TutorialFocus:new */ export class TutorialFocus extends lua.client.Tutorial.ISUI.TutorialFocus { } // [client/Tutorial/ISUI/TutorialMessage.d.ts] /** @customConstructor TutorialMessage:new */ export class TutorialMessage extends lua.client.Tutorial.ISUI.TutorialMessage { } // [client/Tutorial/Steps.d.ts] /** @customConstructor BandageStep:new */ export class BandageStep extends lua.client.Tutorial.BandageStep { } /** @customConstructor FightStep:new */ export class FightStep extends lua.client.Tutorial.FightStep { } /** @customConstructor InventoryLootingStep:new */ export class InventoryLootingStep extends lua.client.Tutorial.InventoryLootingStep { } /** @customConstructor InventoryUseStep:new */ export class InventoryUseStep extends lua.client.Tutorial.InventoryUseStep { } /** @customConstructor ShotgunStep:new */ export class ShotgunStep extends lua.client.Tutorial.ShotgunStep { } /** @customConstructor SneakStep:new */ export class SneakStep extends lua.client.Tutorial.SneakStep { } /** @customConstructor WalkToAdjacent:new */ export class WalkToAdjacent extends lua.client.Tutorial.WalkToAdjacent { } /** @customConstructor WelcomeStep:new */ export class WelcomeStep extends lua.client.Tutorial.WelcomeStep { } export abstract class TutorialTests extends lua.client.Tutorial.TutorialTests { } // [client/Tutorial/Tutorial1.d.ts] export abstract class Tutorial1 extends lua.client.Tutorial.Tutorial1 { } // [client/Tutorial/TutorialSetup.d.ts] export abstract class TutorialData extends lua.client.Tutorial.TutorialData { } /** @noSelf */ export const doTutorialDraw: () => any; /** @noSelf */ export const doTutorialInit: () => any; /** @noSelf */ export const preLoadTutorialInit: () => any; // [client/Tutorial/TutorialStep.d.ts] /** @customConstructor TutorialStep:new */ export class TutorialStep extends lua.client.Tutorial.TutorialStep { } // [server/TutorialHelperFunctions.d.ts] export abstract class TutorialHelperFunctions extends lua.server.TutorialHelperFunctions { } // [shared/Util/AdjacentFreeTileFinder.d.ts] export abstract class AdjacentFreeTileFinder extends lua.shared.Util.AdjacentFreeTileFinder { } // [shared/Util/BuildingHelper.d.ts] export abstract class BuildingHelper extends lua.shared.Util.BuildingHelper { } // [shared/Util/ISPriorityTable.d.ts] export abstract class ISPriorityTable extends lua.shared.Util.ISPriorityTable { } // [shared/Util/LuaList.d.ts] /** @customConstructor LuaList:new */ export class LuaList extends lua.shared.Util.LuaList { } // [shared/Util/LuaNet.d.ts] export abstract class LuaNet extends lua.shared.Util.LuaNet { } // [shared/Util/StringReplacer.d.ts] export abstract class StringReplacer extends lua.shared.Util.StringReplacer { } // [client/Vehicles/ISUI/EditVehicleState.d.ts] /** @customConstructor EditVehicleUI:new */ export class EditVehicleUI extends lua.client.Vehicles.ISUI.EditVehicleUI { } /** @customConstructor EditVehicleUI_EditArea:new */ export class EditVehicleUI_EditArea extends lua.client.Vehicles.ISUI.EditVehicleUI_EditArea { } /** @customConstructor EditVehicleUI_EditAttachment:new */ export class EditVehicleUI_EditAttachment extends lua.client.Vehicles.ISUI.EditVehicleUI_EditAttachment { } /** @customConstructor EditVehicleUI_EditChassis:new */ export class EditVehicleUI_EditChassis extends lua.client.Vehicles.ISUI.EditVehicleUI_EditChassis { } /** @customConstructor EditVehicleUI_EditPanel:new */ export class EditVehicleUI_EditPanel extends lua.client.Vehicles.ISUI.EditVehicleUI_EditPanel { } /** @customConstructor EditVehicleUI_EditPassenger:new */ export class EditVehicleUI_EditPassenger extends lua.client.Vehicles.ISUI.EditVehicleUI_EditPassenger { } /** @customConstructor EditVehicleUI_EditPhysics:new */ export class EditVehicleUI_EditPhysics extends lua.client.Vehicles.ISUI.EditVehicleUI_EditPhysics { } /** @customConstructor EditVehicleUI_EditWheel:new */ export class EditVehicleUI_EditWheel extends lua.client.Vehicles.ISUI.EditVehicleUI_EditWheel { } /** @customConstructor EditVehicleUI_ListBox:new */ export class EditVehicleUI_ListBox extends lua.client.Vehicles.ISUI.EditVehicleUI_ListBox { } /** @customConstructor EditVehicleUI_Scene:new */ export class EditVehicleUI_Scene extends lua.client.Vehicles.ISUI.EditVehicleUI_Scene { } /** @customConstructor EditVehicleUI_SwitchView:new */ export class EditVehicleUI_SwitchView extends lua.client.Vehicles.ISUI.EditVehicleUI_SwitchView { } /** @noSelf */ export const EditVehicleState_InitUI: () => any; // [client/Vehicles/ISUI/ISCarMechanicsOverlay.d.ts] export abstract class ISCarMechanicsOverlay extends lua.client.Vehicles.ISUI.ISCarMechanicsOverlay { } // [client/Vehicles/ISUI/ISLightbarUI.d.ts] /** @customConstructor ISLightbarUI:new */ export class ISLightbarUI extends lua.client.Vehicles.ISUI.ISLightbarUI { } // [client/Vehicles/ISUI/ISUI3DScene.d.ts] /** @customConstructor ISUI3DScene:new */ export class ISUI3DScene extends lua.client.Vehicles.ISUI.ISUI3DScene { } // [client/Vehicles/ISUI/ISUIVehicleModel.d.ts] /** @customConstructor ISUIVehicleModel:new */ export class ISUIVehicleModel extends lua.client.Vehicles.ISUI.ISUIVehicleModel { } // [client/Vehicles/ISUI/ISVehicleACUI.d.ts] /** @customConstructor ISVehicleACUI:new */ export class ISVehicleACUI extends lua.client.Vehicles.ISUI.ISVehicleACUI { } // [client/Vehicles/ISUI/ISVehicleAngles.d.ts] /** @customConstructor ISVehicleAngles:new */ export class ISVehicleAngles extends lua.client.Vehicles.ISUI.ISVehicleAngles { } // [client/Vehicles/ISUI/ISVehicleBloodUI.d.ts] /** @customConstructor ISVehicleBloodUI:new */ export class ISVehicleBloodUI extends lua.client.Vehicles.ISUI.ISVehicleBloodUI { } // [client/Vehicles/ISUI/ISVehicleColor.d.ts] /** @customConstructor ISVehicleHSV:new */ export class ISVehicleHSV extends lua.client.Vehicles.ISUI.ISVehicleHSV { } // [client/Vehicles/ISUI/ISVehicleDashboard.d.ts] /** @customConstructor ISVehicleDashboard:new */ export class ISVehicleDashboard extends lua.client.Vehicles.ISUI.ISVehicleDashboard { } // [client/Vehicles/ISUI/ISVehicleGauge.d.ts] /** @customConstructor ISVehicleGauge:new */ export class ISVehicleGauge extends lua.client.Vehicles.ISUI.ISVehicleGauge { } // [client/Vehicles/ISUI/ISVehicleMechanics.d.ts] /** @customConstructor ISVehicleMechanics:new */ export class ISVehicleMechanics extends lua.client.Vehicles.ISUI.ISVehicleMechanics { } // [client/Vehicles/ISUI/ISVehicleMenu.d.ts] export abstract class ISVehicleMenu extends lua.client.Vehicles.ISUI.ISVehicleMenu { } // [client/Vehicles/ISUI/ISVehiclePartMenu.d.ts] export abstract class ISVehiclePartMenu extends lua.client.Vehicles.ISUI.ISVehiclePartMenu { } // [client/Vehicles/ISUI/ISVehicleRegulator.d.ts] export abstract class ISVehicleRegulator extends lua.client.Vehicles.ISUI.ISVehicleRegulator { } // [client/Vehicles/ISUI/ISVehicleRoadtripDebug.d.ts] /** @customConstructor ISVehicleRoadtripDebug:new */ export class ISVehicleRoadtripDebug extends lua.client.Vehicles.ISUI.ISVehicleRoadtripDebug { } // [client/Vehicles/ISUI/ISVehicleSeatUI.d.ts] /** @customConstructor ISVehicleSeatUI:new */ export class ISVehicleSeatUI extends lua.client.Vehicles.ISUI.ISVehicleSeatUI { } // [client/Vehicles/ISVehicleTrailerUtils.d.ts] export abstract class ISVehicleTrailerUtils extends lua.client.Vehicles.ISVehicleTrailerUtils { } // [client/Vehicles/TimedActions/ISAddGasolineToVehicle.d.ts] /** @customConstructor ISAddGasolineToVehicle:new */ export class ISAddGasolineToVehicle extends lua.client.Vehicles.TimedActions.ISAddGasolineToVehicle { } // [client/Vehicles/TimedActions/ISAttachTrailerToVehicle.d.ts] /** @customConstructor ISAttachTrailerToVehicle:new */ export class ISAttachTrailerToVehicle extends lua.client.Vehicles.TimedActions.ISAttachTrailerToVehicle { } // [client/Vehicles/TimedActions/ISCloseVehicleDoor.d.ts] /** @customConstructor ISCloseVehicleDoor:new */ export class ISCloseVehicleDoor extends lua.client.Vehicles.TimedActions.ISCloseVehicleDoor { } // [client/Vehicles/TimedActions/ISConfigHeadlight.d.ts] /** @customConstructor ISConfigHeadlight:new */ export class ISConfigHeadlight extends lua.client.Vehicles.TimedActions.ISConfigHeadlight { } // [client/Vehicles/TimedActions/ISDeflateTire.d.ts] /** @customConstructor ISDeflateTire:new */ export class ISDeflateTire extends lua.client.Vehicles.TimedActions.ISDeflateTire { } // [client/Vehicles/TimedActions/ISDetachTrailerFromVehicle.d.ts] /** @customConstructor ISDetachTrailerFromVehicle:new */ export class ISDetachTrailerFromVehicle extends lua.client.Vehicles.TimedActions.ISDetachTrailerFromVehicle { } // [client/Vehicles/TimedActions/ISEnterVehicle.d.ts] /** @customConstructor ISEnterVehicle:new */ export class ISEnterVehicle extends lua.client.Vehicles.TimedActions.ISEnterVehicle { } // [client/Vehicles/TimedActions/ISExitVehicle.d.ts] /** @customConstructor ISExitVehicle:new */ export class ISExitVehicle extends lua.client.Vehicles.TimedActions.ISExitVehicle { } // [client/Vehicles/TimedActions/ISHorn.d.ts] /** @customConstructor ISHorn:new */ export class ISHorn extends lua.client.Vehicles.TimedActions.ISHorn { } // [client/Vehicles/TimedActions/ISHotwireVehicle.d.ts] /** @customConstructor ISHotwireVehicle:new */ export class ISHotwireVehicle extends lua.client.Vehicles.TimedActions.ISHotwireVehicle { } // [client/Vehicles/TimedActions/ISInflateTire.d.ts] /** @customConstructor ISInflateTire:new */ export class ISInflateTire extends lua.client.Vehicles.TimedActions.ISInflateTire { } // [client/Vehicles/TimedActions/ISInstallVehiclePart.d.ts] /** @customConstructor ISInstallVehiclePart:new */ export class ISInstallVehiclePart extends lua.client.Vehicles.TimedActions.ISInstallVehiclePart { } // [client/Vehicles/TimedActions/ISLightbarUITimedAction.d.ts] /** @customConstructor ISLightbarUITimedAction:new */ export class ISLightbarUITimedAction extends lua.client.Vehicles.TimedActions.ISLightbarUITimedAction { } // [client/Vehicles/TimedActions/ISLockDoors.d.ts] /** @customConstructor ISLockDoors:new */ export class ISLockDoors extends lua.client.Vehicles.TimedActions.ISLockDoors { } // [client/Vehicles/TimedActions/ISLockVehicleDoor.d.ts] /** @customConstructor ISLockVehicleDoor:new */ export class ISLockVehicleDoor extends lua.client.Vehicles.TimedActions.ISLockVehicleDoor { } // [client/Vehicles/TimedActions/ISOpenCloseVehicleWindow.d.ts] /** @customConstructor ISOpenCloseVehicleWindow:new */ export class ISOpenCloseVehicleWindow extends lua.client.Vehicles.TimedActions.ISOpenCloseVehicleWindow { } // [client/Vehicles/TimedActions/ISOpenMechanicsUIAction.d.ts] /** @customConstructor ISOpenMechanicsUIAction:new */ export class ISOpenMechanicsUIAction extends lua.client.Vehicles.TimedActions.ISOpenMechanicsUIAction { } // [client/Vehicles/TimedActions/ISOpenVehicleDoor.d.ts] /** @customConstructor ISOpenVehicleDoor:new */ export class ISOpenVehicleDoor extends lua.client.Vehicles.TimedActions.ISOpenVehicleDoor { } // [client/Vehicles/TimedActions/ISPathFindAction.d.ts] /** @customConstructor ISPathFindAction:new */ export class ISPathFindAction extends lua.client.Vehicles.TimedActions.ISPathFindAction { } // [client/Vehicles/TimedActions/ISRechargeCarBattery.d.ts] /** @customConstructor ISRechargeCarBattery:new */ export class ISRechargeCarBattery extends lua.client.Vehicles.TimedActions.ISRechargeCarBattery { } // [client/Vehicles/TimedActions/ISRefuelFromGasPump.d.ts] /** @customConstructor ISRefuelFromGasPump:new */ export class ISRefuelFromGasPump extends lua.client.Vehicles.TimedActions.ISRefuelFromGasPump { } // [client/Vehicles/TimedActions/ISRemoveBurntVehicle.d.ts] /** @customConstructor ISRemoveBurntVehicle:new */ export class ISRemoveBurntVehicle extends lua.client.Vehicles.TimedActions.ISRemoveBurntVehicle { } // [client/Vehicles/TimedActions/ISRepairEngine.d.ts] /** @customConstructor ISRepairEngine:new */ export class ISRepairEngine extends lua.client.Vehicles.TimedActions.ISRepairEngine { } // [client/Vehicles/TimedActions/ISShutOffVehicleEngine.d.ts] /** @customConstructor ISShutOffVehicleEngine:new */ export class ISShutOffVehicleEngine extends lua.client.Vehicles.TimedActions.ISShutOffVehicleEngine { } // [client/Vehicles/TimedActions/ISSmashVehicleWindow.d.ts] /** @customConstructor ISSmashVehicleWindow:new */ export class ISSmashVehicleWindow extends lua.client.Vehicles.TimedActions.ISSmashVehicleWindow { } // [client/Vehicles/TimedActions/ISStartVehicleEngine.d.ts] /** @customConstructor ISStartVehicleEngine:new */ export class ISStartVehicleEngine extends lua.client.Vehicles.TimedActions.ISStartVehicleEngine { } // [client/Vehicles/TimedActions/ISStopVehicle.d.ts] /** @customConstructor ISStopVehicle:new */ export class ISStopVehicle extends lua.client.Vehicles.TimedActions.ISStopVehicle { } // [client/Vehicles/TimedActions/ISSwitchVehicleSeat.d.ts] /** @customConstructor ISSwitchVehicleSeat:new */ export class ISSwitchVehicleSeat extends lua.client.Vehicles.TimedActions.ISSwitchVehicleSeat { } // [client/Vehicles/TimedActions/ISTakeEngineParts.d.ts] /** @customConstructor ISTakeEngineParts:new */ export class ISTakeEngineParts extends lua.client.Vehicles.TimedActions.ISTakeEngineParts { } // [client/Vehicles/TimedActions/ISTakeGasolineFromVehicle.d.ts] /** @customConstructor ISTakeGasolineFromVehicle:new */ export class ISTakeGasolineFromVehicle extends lua.client.Vehicles.TimedActions.ISTakeGasolineFromVehicle { } // [client/Vehicles/TimedActions/ISUninstallVehiclePart.d.ts] /** @customConstructor ISUninstallVehiclePart:new */ export class ISUninstallVehiclePart extends lua.client.Vehicles.TimedActions.ISUninstallVehiclePart { } // [client/Vehicles/TimedActions/ISUnlockVehicleDoor.d.ts] /** @customConstructor ISUnlockVehicleDoor:new */ export class ISUnlockVehicleDoor extends lua.client.Vehicles.TimedActions.ISUnlockVehicleDoor { } // [client/Vehicles/TimedActions/ISWashVehicle.d.ts] /** @customConstructor ISWashVehicle:new */ export class ISWashVehicle extends lua.client.Vehicles.TimedActions.ISWashVehicle { } // [server/Vehicles/Vehicles.d.ts] export abstract class Vehicles extends lua.server.Vehicles.Vehicles { } export abstract class VehicleUtils extends lua.server.Vehicles.VehicleUtils { } // [client/XpSystem/ISUI/ISCharacterInfo.d.ts] /** @customConstructor ISCharacterInfo:new */ export class ISCharacterInfo extends lua.client.XpSystem.ISUI.ISCharacterInfo { } // [client/XpSystem/ISUI/ISCharacterInfoWindow.d.ts] /** @customConstructor ISCharacterInfoWindow:new */ export class ISCharacterInfoWindow extends lua.client.XpSystem.ISUI.ISCharacterInfoWindow { } // [client/XpSystem/ISUI/ISCharacterProtection.d.ts] /** @customConstructor ISCharacterProtection:new */ export class ISCharacterProtection extends lua.client.XpSystem.ISUI.ISCharacterProtection { } // [client/XpSystem/ISUI/ISCharacterScreen.d.ts] /** @customConstructor ISCharacterScreen:new */ export class ISCharacterScreen extends lua.client.XpSystem.ISUI.ISCharacterScreen { } /** @customConstructor ISCharacterScreenAvatar:new */ export class ISCharacterScreenAvatar extends lua.client.XpSystem.ISUI.ISCharacterScreenAvatar { } // [client/XpSystem/ISUI/ISClothingInsPanel.d.ts] /** @customConstructor ISClothingInsPanel:new */ export class ISClothingInsPanel extends lua.client.XpSystem.ISUI.ISClothingInsPanel { } // [client/XpSystem/ISUI/ISHealthPanel.d.ts] /** @customConstructor HealthPanelAction:new */ export class HealthPanelAction extends lua.client.XpSystem.ISUI.HealthPanelAction { } /** @customConstructor ISHealthBodyPartListBox:new */ export class ISHealthBodyPartListBox extends lua.client.XpSystem.ISUI.ISHealthBodyPartListBox { } /** @customConstructor ISHealthBodyPartPanel:new */ export class ISHealthBodyPartPanel extends lua.client.XpSystem.ISUI.ISHealthBodyPartPanel { } /** @customConstructor ISHealthPanel:new */ export class ISHealthPanel extends lua.client.XpSystem.ISUI.ISHealthPanel { } /** @customConstructor ISNewHealthPanel:new */ export class ISNewHealthPanel extends lua.client.XpSystem.ISUI.ISNewHealthPanel { } // [client/XpSystem/ISUI/ISSkillProgressBar.d.ts] /** @customConstructor ISSkillProgressBar:new */ export class ISSkillProgressBar extends lua.client.XpSystem.ISUI.ISSkillProgressBar { } // [server/XpSystem/XPSystem_SkillBook.d.ts] export abstract class SkillBook extends lua.server.XpSystem.SkillBook { } // [server/XpSystem/XpSystem_text.d.ts] export abstract class xpSystemText extends lua.server.XpSystem.xpSystemText { } // [server/XpSystem/XpUpdate.d.ts] export abstract class xpUpdate extends lua.server.XpSystem.xpUpdate { } }