/**
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* File generated at 2022-08-12T21:26Z
*/
/** @noSelfInFile */
///
declare module '@shughesuk/pipewrench' {
///////////////////////////////////////
// [PARTIAL] : Java.api.partial.d.ts //
///////////////////////////////////////
/** @customConstructor AStarPathFinderResult.new */
export class AStarPathFinderResult extends zombie.ai.astar.AStarPathFinderResult { }
/** @customConstructor AbstractStyle.new */
export class AbstractStyle extends zombie.core.Styles.AbstractStyle { }
/** @customConstructor ActionContext.new */
export class ActionContext extends zombie.characters.action.ActionContext { }
/** @customConstructor ActionGroup.new */
export class ActionGroup extends zombie.characters.action.ActionGroup { }
/** @customConstructor ActionProgressBar.new */
export class ActionProgressBar extends zombie.ui.ActionProgressBar { }
/** @customConstructor ActionState.new */
export class ActionState extends zombie.characters.action.ActionState { }
/** @customConstructor ActionStateSnapshot.new */
export class ActionStateSnapshot extends zombie.characters.action.ActionStateSnapshot { }
/** @customConstructor ActiveMods.new */
export class ActiveMods extends zombie.modding.ActiveMods { }
/** @customConstructor Add.new */
export class Add extends zombie.Lua.Event$Add { }
/** @customConstructor AdvancedAnimator.new */
export class AdvancedAnimator extends zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator { }
/** @customConstructor AirFront.new */
export class AirFront extends zombie.iso.weather.ClimateManager$AirFront { }
/** @customConstructor AlarmClock.new */
export class AlarmClock extends zombie.inventory.types.AlarmClock { }
/** @customConstructor AlarmClockClothing.new */
export class AlarmClockClothing extends zombie.inventory.types.AlarmClockClothing { }
/** @customConstructor Allocator.new */
export class Allocator extends zombie.popman.ObjectPool$Allocator { }
/** @customConstructor AlphaOp.new */
export class AlphaOp extends zombie.core.Styles.AlphaOp { }
/** @customConstructor Alternate.new */
export class Alternate extends zombie.core.skinnedmodel.population.HairStyle$Alternate { }
/** @customConstructor Ambient.new */
export class Ambient extends zombie.AmbientStreamManager$Ambient { }
/** @customConstructor AmbientLoop.new */
export class AmbientLoop extends zombie.AmbientStreamManager$AmbientLoop { }
/** @customConstructor AmbientSoundEffect.new */
export class AmbientSoundEffect extends zombie.SoundManager$AmbientSoundEffect { }
/** @customConstructor AmbientSoundLogic.new */
export class AmbientSoundLogic extends zombie.audio.ObjectAmbientEmitters$AmbientSoundLogic { }
/** @customConstructor AmbientStreamManager.new */
export class AmbientStreamManager extends zombie.AmbientStreamManager { }
/** @customConstructor AngelCodeFont.new */
export class AngelCodeFont extends zombie.core.fonts.AngelCodeFont { }
/** @customConstructor Anim.new */
export class Anim extends zombie.scripting.objects.VehicleScript$Anim { }
/** @customConstructor AnimBoneWeight.new */
export class AnimBoneWeight extends zombie.core.skinnedmodel.advancedanimation.AnimBoneWeight { }
/** @customConstructor AnimEvent.new */
export class AnimEvent extends zombie.core.skinnedmodel.advancedanimation.AnimEvent { }
/** @customConstructor AnimEventTime.new */
export class AnimEventTime extends zombie.core.skinnedmodel.advancedanimation.AnimEvent$AnimEventTime { }
/** @customConstructor AnimLayer.new */
export class AnimLayer extends zombie.core.skinnedmodel.advancedanimation.AnimLayer { }
/** @customConstructor AnimNode.new */
export class AnimNode extends zombie.core.skinnedmodel.advancedanimation.AnimNode { }
/** @customConstructor AnimState.new */
export class AnimState extends zombie.core.skinnedmodel.advancedanimation.AnimState { }
/** @customConstructor AnimTimer.new */
export class AnimTimer extends zombie.GameTime$AnimTimer { }
/** @customConstructor AnimTrackSampler.new */
export class AnimTrackSampler extends zombie.core.skinnedmodel.animation.AnimTrackSampler { }
/** @customConstructor AnimTransition.new */
export class AnimTransition extends zombie.core.skinnedmodel.advancedanimation.AnimTransition { }
/** @customConstructor AnimationAsset.new */
export class AnimationAsset extends zombie.core.skinnedmodel.model.AnimationAsset { }
/** @customConstructor AnimationAssetParams.new */
export class AnimationAssetParams extends zombie.core.skinnedmodel.model.AnimationAsset$AnimationAssetParams { }
/** @customConstructor AnimationBoneBinding.new */
export class AnimationBoneBinding extends zombie.core.skinnedmodel.animation.AnimationBoneBinding { }
/** @customConstructor AnimationClip.new */
export class AnimationClip extends zombie.core.skinnedmodel.animation.AnimationClip { }
/** @customConstructor AnimationMultiTrack.new */
export class AnimationMultiTrack extends zombie.core.skinnedmodel.animation.AnimationMultiTrack { }
/** @customConstructor AnimationPlayer.new */
export class AnimationPlayer extends zombie.core.skinnedmodel.animation.AnimationPlayer { }
/** @customConstructor AnimationPlayerRecorder.new */
export class AnimationPlayerRecorder extends zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder { }
/** @customConstructor AnimationSet.new */
export class AnimationSet extends zombie.core.skinnedmodel.advancedanimation.AnimationSet { }
/** @customConstructor AnimationTrack.new */
export class AnimationTrack extends zombie.core.skinnedmodel.animation.AnimationTrack { }
/** @customConstructor AnimationVariableHandle.new */
export class AnimationVariableHandle extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableHandle { }
/** @customConstructor AnimationVariableSlotCallbackBool.new */
export class AnimationVariableSlotCallbackBool extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackBool { }
/** @customConstructor AnimationVariableSlotCallbackFloat.new */
export class AnimationVariableSlotCallbackFloat extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackFloat { }
/** @customConstructor AnimationVariableSlotCallbackInt.new */
export class AnimationVariableSlotCallbackInt extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackInt { }
/** @customConstructor AnimationVariableSlotCallbackString.new */
export class AnimationVariableSlotCallbackString extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackString { }
/** @customConstructor AnimationVariableSource.new */
export class AnimationVariableSource extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource { }
/** @customConstructor AnimationVariableType.new */
export class AnimationVariableType extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableType { }
/** @customConstructor AnimationViewerState.new */
export class AnimationViewerState extends zombie.gameStates.AnimationViewerState { }
/** @customConstructor AnimationsMesh.new */
export class AnimationsMesh extends zombie.scripting.objects.AnimationsMesh { }
/** @customConstructor AnimatorDebugMonitor.new */
export class AnimatorDebugMonitor extends zombie.core.skinnedmodel.advancedanimation.debug.AnimatorDebugMonitor { }
/** @customConstructor Area.new */
export class Area extends zombie.scripting.objects.VehicleScript$Area { }
/** @customConstructor ArrayList.new */
export class ArrayList extends java.util.ArrayList { }
/** @customConstructor Asset.new */
export class Asset extends zombie.asset.Asset { }
/** @customConstructor AssetManager.new */
export class AssetManager extends zombie.asset.AssetManager { }
/** @customConstructor AssetManagerTable.new */
export class AssetManagerTable extends zombie.asset.AssetManagers$AssetManagerTable { }
/** @customConstructor AssetManagers.new */
export class AssetManagers extends zombie.asset.AssetManagers { }
/** @customConstructor AssetParams.new */
export class AssetParams extends zombie.asset.AssetManager$AssetParams { }
/** @customConstructor AssetPath.new */
export class AssetPath extends zombie.asset.AssetPath { }
/** @customConstructor AssetStateObserver.new */
export class AssetStateObserver extends zombie.asset.AssetStateObserver { }
/** @customConstructor AssetTable.new */
export class AssetTable extends zombie.asset.AssetManager$AssetTable { }
/** @customConstructor AssetType.new */
export class AssetType extends zombie.asset.AssetType { }
/** @customConstructor AttachedItem.new */
export class AttachedItem extends zombie.characters.AttachedItems.AttachedItem { }
/** @customConstructor AttachedItems.new */
export class AttachedItems extends zombie.characters.AttachedItems.AttachedItems { }
/** @customConstructor AttachedLocation.new */
export class AttachedLocation extends zombie.characters.AttachedItems.AttachedLocation { }
/** @customConstructor AttachedLocationGroup.new */
export class AttachedLocationGroup extends zombie.characters.AttachedItems.AttachedLocationGroup { }
/** @customConstructor AttachedLocations.new */
export class AttachedLocations extends zombie.characters.AttachedItems.AttachedLocations { }
/** @customConstructor AttachmentEditorState.new */
export class AttachmentEditorState extends zombie.gameStates.AttachmentEditorState { }
/** @customConstructor AttackState.new */
export class AttackState extends zombie.ai.states.AttackState { }
/** @customConstructor AttackVars.new */
export class AttackVars extends zombie.network.packets.hit.AttackVars { }
/** @customConstructor Authorization.new */
export class Authorization extends zombie.vehicles.BaseVehicle$Authorization { }
/** @customConstructor BSFurnace.new */
export class BSFurnace extends zombie.iso.objects.BSFurnace { }
/** @customConstructor BarricadeAble.new */
export class BarricadeAble extends zombie.iso.objects.interfaces.BarricadeAble { }
/** @customConstructor BaseAction.new */
export class BaseAction extends zombie.characters.CharacterTimedActions.BaseAction { }
/** @customConstructor BaseAmbientStreamManager.new */
export class BaseAmbientStreamManager extends zombie.BaseAmbientStreamManager { }
/** @customConstructor BaseCharacterSoundEmitter.new */
export class BaseCharacterSoundEmitter extends zombie.characters.BaseCharacterSoundEmitter { }
/** @customConstructor BaseSoundBank.new */
export class BaseSoundBank extends zombie.audio.BaseSoundBank { }
/** @customConstructor BaseSoundEmitter.new */
export class BaseSoundEmitter extends zombie.audio.BaseSoundEmitter { }
/** @customConstructor BaseSoundManager.new */
export class BaseSoundManager extends zombie.BaseSoundManager { }
/** @customConstructor BaseVehicle.new */
export class BaseVehicle extends zombie.vehicles.BaseVehicle { }
/** @customConstructor BaseVisual.new */
export class BaseVisual extends zombie.core.skinnedmodel.visual.BaseVisual { }
/** @customConstructor BeardStyle.new */
export class BeardStyle extends zombie.core.skinnedmodel.population.BeardStyle { }
/** @customConstructor BeardStyles.new */
export class BeardStyles extends zombie.core.skinnedmodel.population.BeardStyles { }
/** @customConstructor BehaviorResult.new */
export class BehaviorResult extends zombie.vehicles.PathFindBehavior2$BehaviorResult { }
/** @customConstructor BentFences.new */
export class BentFences extends zombie.iso.BentFences { }
/** @customConstructor BloodBodyPartType.new */
export class BloodBodyPartType extends zombie.characterTextures.BloodBodyPartType { }
/** @customConstructor BloodClothingType.new */
export class BloodClothingType extends zombie.characterTextures.BloodClothingType { }
/** @customConstructor BodyDamage.new */
export class BodyDamage extends zombie.characters.BodyDamage.BodyDamage { }
/** @customConstructor BodyDamageSync.new */
export class BodyDamageSync extends zombie.network.BodyDamageSync { }
/** @customConstructor BodyLocation.new */
export class BodyLocation extends zombie.characters.IsoGameCharacter$BodyLocation { }
/** @customConstructor BodyLocationGroup.new */
export class BodyLocationGroup extends zombie.characters.WornItems.BodyLocationGroup { }
/** @customConstructor BodyLocations.new */
export class BodyLocations extends zombie.characters.WornItems.BodyLocations { }
/** @customConstructor BodyPart.new */
export class BodyPart extends zombie.characters.BodyDamage.BodyPart { }
/** @customConstructor BodyPartLast.new */
export class BodyPartLast extends zombie.characters.BodyDamage.BodyPartLast { }
/** @customConstructor BodyPartType.new */
export class BodyPartType extends zombie.characters.BodyDamage.BodyPartType { }
/** @customConstructor BoneAxis.new */
export class BoneAxis extends zombie.core.skinnedmodel.animation.BoneAxis { }
/** @customConstructor BooleanConfigOption.new */
export class BooleanConfigOption extends zombie.config.BooleanConfigOption { }
/** @customConstructor BooleanDebugOption.new */
export class BooleanDebugOption extends zombie.gameStates.AnimationViewerState$BooleanDebugOption { }
/** @customConstructor BooleanGrid.new */
export class BooleanGrid extends zombie.core.utils.BooleanGrid { }
/** @customConstructor BooleanSandboxOption.new */
export class BooleanSandboxOption extends zombie.SandboxOptions$BooleanSandboxOption { }
/** @customConstructor BooleanServerOption.new */
export class BooleanServerOption extends zombie.network.ServerOptions$BooleanServerOption { }
/** @customConstructor BrokenFences.new */
export class BrokenFences extends zombie.iso.BrokenFences { }
/** @customConstructor BufferedRandomAccessFile.new */
export class BufferedRandomAccessFile extends zombie.util.BufferedRandomAccessFile { }
/** @customConstructor BufferedReader.new */
export class BufferedReader extends java.io.BufferedReader { }
/** @customConstructor BufferedWriter.new */
export class BufferedWriter extends java.io.BufferedWriter { }
/** @customConstructor BuildingDef.new */
export class BuildingDef extends zombie.iso.BuildingDef { }
/** @customConstructor BuildingScore.new */
export class BuildingScore extends zombie.iso.areas.BuildingScore { }
/** @customConstructor BuildingSearchCriteria.new */
export class BuildingSearchCriteria extends zombie.iso.IsoCell$BuildingSearchCriteria { }
/** @customConstructor BulletVariables.new */
export class BulletVariables extends zombie.core.physics.CarController$BulletVariables { }
/** @customConstructor BurntToDeath.new */
export class BurntToDeath extends zombie.ai.states.BurntToDeath { }
/** @customConstructor ByteBufferWriter.new */
export class ByteBufferWriter extends zombie.core.network.ByteBufferWriter { }
/** @customConstructor CGlobalObjects.new */
export class CGlobalObjects extends zombie.globalObjects.CGlobalObjects { }
/** @customConstructor CallbackGetStrongTyped.new */
export class CallbackGetStrongTyped extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackBool$CallbackGetStrongTyped { }
/** @customConstructor CallbackSetStrongTyped.new */
export class CallbackSetStrongTyped extends zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackInt$CallbackSetStrongTyped { }
/** @customConstructor CarController.new */
export class CarController extends zombie.core.physics.CarController { }
/** @customConstructor CellGetSquare.new */
export class CellGetSquare extends zombie.iso.IsoGridSquare$CellGetSquare { }
/** @customConstructor ChannelCategory.new */
export class ChannelCategory extends zombie.radio.ChannelCategory { }
/** @customConstructor CharDef.new */
export class CharDef extends zombie.core.fonts.AngelCodeFont$CharDef { }
/** @customConstructor CharDefTexture.new */
export class CharDefTexture extends zombie.core.fonts.AngelCodeFont$CharDefTexture { }
/** @customConstructor CharacterActionAnims.new */
export class CharacterActionAnims extends zombie.characters.CharacterActionAnims { }
/** @customConstructor CharacterMask.new */
export class CharacterMask extends zombie.core.skinnedmodel.model.CharacterMask { }
/** @customConstructor CharacterSoundEmitter.new */
export class CharacterSoundEmitter extends zombie.characters.CharacterSoundEmitter { }
/** @customConstructor CharacterTraits.new */
export class CharacterTraits extends zombie.characters.IsoGameCharacter$CharacterTraits { }
/** @customConstructor ChatBase.new */
export class ChatBase extends zombie.chat.ChatBase { }
/** @customConstructor ChatElement.new */
export class ChatElement extends zombie.chat.ChatElement { }
/** @customConstructor ChatElementOwner.new */
export class ChatElementOwner extends zombie.chat.ChatElementOwner { }
/** @customConstructor ChatMessage.new */
export class ChatMessage extends zombie.chat.ChatMessage { }
/** @customConstructor ChatMode.new */
export class ChatMode extends zombie.chat.ChatMode { }
/** @customConstructor ChatSettings.new */
export class ChatSettings extends zombie.chat.ChatSettings { }
/** @customConstructor ChatTab.new */
export class ChatTab extends zombie.chat.ChatTab { }
/** @customConstructor ChatType.new */
export class ChatType extends zombie.network.chat.ChatType { }
/** @customConstructor CheckState.new */
export class CheckState extends zombie.core.raknet.UdpConnection$CheckState { }
/** @customConstructor Checks.new */
export class Checks extends zombie.debug.DebugOptions$Checks { }
/** @customConstructor ChecksumState.new */
export class ChecksumState extends zombie.core.raknet.UdpConnection$ChecksumState { }
/** @customConstructor ChooseGameInfo.new */
export class ChooseGameInfo extends zombie.gameStates.ChooseGameInfo { }
/** @customConstructor Chunk.new */
export class Chunk extends zombie.erosion.ErosionData$Chunk { }
/** @customConstructor ChunkData.new */
export class ChunkData extends zombie.audio.ObjectAmbientEmitters$ChunkData { }
/** @customConstructor CircleIsoMarker.new */
export class CircleIsoMarker extends zombie.iso.IsoMarkers$CircleIsoMarker { }
/** @customConstructor CircleStencilShader.new */
export class CircleStencilShader extends zombie.iso.IsoGridSquare$CircleStencilShader { }
/** @customConstructor ClickObject.new */
export class ClickObject extends zombie.iso.IsoObjectPicker$ClickObject { }
/** @customConstructor ClientChunkRequest.new */
export class ClientChunkRequest extends zombie.network.ClientChunkRequest { }
/** @customConstructor ClientControls.new */
export class ClientControls extends zombie.core.physics.CarController$ClientControls { }
/** @customConstructor ClientServerMap.new */
export class ClientServerMap extends zombie.network.ClientServerMap { }
/** @customConstructor ClimateBool.new */
export class ClimateBool extends zombie.iso.weather.ClimateManager$ClimateBool { }
/** @customConstructor ClimateColor.new */
export class ClimateColor extends zombie.iso.weather.ClimateManager$ClimateColor { }
/** @customConstructor ClimateColorInfo.new */
export class ClimateColorInfo extends zombie.iso.weather.ClimateColorInfo { }
/** @customConstructor ClimateFloat.new */
export class ClimateFloat extends zombie.iso.weather.ClimateManager$ClimateFloat { }
/** @customConstructor ClimateForecaster.new */
export class ClimateForecaster extends zombie.iso.weather.ClimateForecaster { }
/** @customConstructor ClimateHistory.new */
export class ClimateHistory extends zombie.iso.weather.ClimateHistory { }
/** @customConstructor ClimateManager.new */
export class ClimateManager extends zombie.iso.weather.ClimateManager { }
/** @customConstructor ClimateMoon.new */
export class ClimateMoon extends zombie.iso.weather.ClimateMoon { }
/** @customConstructor ClimateNetAuth.new */
export class ClimateNetAuth extends zombie.iso.weather.ClimateManager$ClimateNetAuth { }
/** @customConstructor ClimateValues.new */
export class ClimateValues extends zombie.iso.weather.ClimateValues { }
/** @customConstructor ClimbDownSheetRopeState.new */
export class ClimbDownSheetRopeState extends zombie.ai.states.ClimbDownSheetRopeState { }
/** @customConstructor ClimbOverFenceState.new */
export class ClimbOverFenceState extends zombie.ai.states.ClimbOverFenceState { }
/** @customConstructor ClimbOverWallState.new */
export class ClimbOverWallState extends zombie.ai.states.ClimbOverWallState { }
/** @customConstructor ClimbSheetRopeState.new */
export class ClimbSheetRopeState extends zombie.ai.states.ClimbSheetRopeState { }
/** @customConstructor ClimbThroughWindowState.new */
export class ClimbThroughWindowState extends zombie.ai.states.ClimbThroughWindowState { }
/** @customConstructor Clipboard.new */
export class Clipboard extends zombie.core.Clipboard { }
/** @customConstructor Clock.new */
export class Clock extends zombie.ui.Clock { }
/** @customConstructor CloseWindowState.new */
export class CloseWindowState extends zombie.ai.states.CloseWindowState { }
/** @customConstructor Clothing.new */
export class Clothing extends zombie.inventory.types.Clothing { }
/** @customConstructor ClothingItem.new */
export class ClothingItem extends zombie.core.skinnedmodel.population.ClothingItem { }
/** @customConstructor ClothingItemReference.new */
export class ClothingItemReference extends zombie.core.skinnedmodel.population.ClothingItemReference { }
/** @customConstructor ClothingPatch.new */
export class ClothingPatch extends zombie.inventory.types.Clothing$ClothingPatch { }
/** @customConstructor ClothingPatchFabricType.new */
export class ClothingPatchFabricType extends zombie.inventory.types.Clothing$ClothingPatchFabricType { }
/** @customConstructor ClothingWetness.new */
export class ClothingWetness extends zombie.characters.ClothingWetness { }
/** @customConstructor Color.new */
export class Color extends zombie.core.Color { }
/** @customConstructor ColorInfo.new */
export class ColorInfo extends zombie.core.textures.ColorInfo { }
/** @customConstructor ColorRGB.new */
export class ColorRGB extends zombie.characters.HaloTextHelper$ColorRGB { }
/** @customConstructor ColorStop.new */
export class ColorStop extends zombie.worldMap.styles.WorldMapStyleLayer$ColorStop { }
/** @customConstructor Colors.new */
export class Colors extends zombie.core.Colors { }
/** @customConstructor ComboItem.new */
export class ComboItem extends zombie.inventory.types.ComboItem { }
/** @customConstructor ConfigOption.new */
export class ConfigOption extends zombie.config.ConfigOption { }
/** @customConstructor ConnectToServerState.new */
export class ConnectToServerState extends zombie.gameStates.ConnectToServerState { }
/** @customConstructor Container.new */
export class Container extends zombie.scripting.objects.VehicleScript$Container { }
/** @customConstructor ContainerOverlays.new */
export class ContainerOverlays extends zombie.iso.ContainerOverlays { }
/** @customConstructor Core.new */
export class Core extends zombie.core.Core { }
/** @customConstructor CrawlingZombieTurnState.new */
export class CrawlingZombieTurnState extends zombie.ai.states.CrawlingZombieTurnState { }
/** @customConstructor Credit.new */
export class Credit extends zombie.gameStates.MainScreenState$Credit { }
/** @customConstructor CustomComparator.new */
export class CustomComparator extends zombie.ai.states.SwipeStatePlayer$CustomComparator { }
/** @customConstructor CustomSandboxOption.new */
export class CustomSandboxOption extends zombie.sandbox.CustomSandboxOption { }
/** @customConstructor DBResult.new */
export class DBResult extends zombie.network.DBResult { }
/** @customConstructor DBTicket.new */
export class DBTicket extends zombie.network.DBTicket { }
/** @customConstructor DataCell.new */
export class DataCell extends zombie.iso.areas.isoregion.data.DataCell { }
/** @customConstructor DataChunk.new */
export class DataChunk extends zombie.iso.areas.isoregion.data.DataChunk { }
/** @customConstructor DataInputStream.new */
export class DataInputStream extends java.io.DataInputStream { }
/** @customConstructor DataOutputStream.new */
export class DataOutputStream extends java.io.DataOutputStream { }
/** @customConstructor DataPoint.new */
export class DataPoint extends zombie.radio.StorySounds.DataPoint { }
/** @customConstructor DayForecast.new */
export class DayForecast extends zombie.iso.weather.ClimateForecaster$DayForecast { }
/** @customConstructor DayInfo.new */
export class DayInfo extends zombie.iso.weather.ClimateManager$DayInfo { }
/** @customConstructor DeadCharacterPacket.new */
export class DeadCharacterPacket extends zombie.network.packets.DeadCharacterPacket { }
/** @customConstructor Debug.new */
export class Debug extends zombie.erosion.ErosionConfig$Debug { }
/** @customConstructor DebugChunkState.new */
export class DebugChunkState extends zombie.gameStates.DebugChunkState { }
/** @customConstructor DebugGlobalObjectState.new */
export class DebugGlobalObjectState extends zombie.gameStates.DebugGlobalObjectState { }
/** @customConstructor DebugLog.new */
export class DebugLog extends zombie.debug.DebugLog { }
/** @customConstructor DebugLogStream.new */
export class DebugLogStream extends zombie.debug.DebugLogStream { }
/** @customConstructor DebugOptions.new */
export class DebugOptions extends zombie.debug.DebugOptions { }
/** @customConstructor DebugType.new */
export class DebugType extends zombie.debug.DebugType { }
/** @customConstructor DeferedTextDraw.new */
export class DeferedTextDraw extends zombie.ui.TextManager$DeferedTextDraw { }
/** @customConstructor Descriptor.new */
export class Descriptor extends zombie.SharedDescriptors$Descriptor { }
/** @customConstructor DeviceData.new */
export class DeviceData extends zombie.radio.devices.DeviceData { }
/** @customConstructor DeviceList.new */
export class DeviceList extends zombie.fileSystem.DeviceList { }
/** @customConstructor DevicePresets.new */
export class DevicePresets extends zombie.radio.devices.DevicePresets { }
/** @customConstructor DirectionArrow.new */
export class DirectionArrow extends zombie.iso.WorldMarkers$DirectionArrow { }
/** @customConstructor Door.new */
export class Door extends zombie.scripting.objects.VehicleScript$Door { }
/** @customConstructor DoorLogic.new */
export class DoorLogic extends zombie.audio.ObjectAmbientEmitters$DoorLogic { }
/** @customConstructor DoorType.new */
export class DoorType extends zombie.iso.objects.IsoDoor$DoorType { }
/** @customConstructor DoubleConfigOption.new */
export class DoubleConfigOption extends zombie.config.DoubleConfigOption { }
/** @customConstructor DoubleSandboxOption.new */
export class DoubleSandboxOption extends zombie.SandboxOptions$DoubleSandboxOption { }
/** @customConstructor DoubleServerOption.new */
export class DoubleServerOption extends zombie.network.ServerOptions$DoubleServerOption { }
/** @customConstructor Drainable.new */
export class Drainable extends zombie.inventory.types.Drainable { }
/** @customConstructor DrainableComboItem.new */
export class DrainableComboItem extends zombie.inventory.types.DrainableComboItem { }
/** @customConstructor Drawer.new */
export class Drawer extends zombie.worldMap.WorldMapRenderer$Drawer { }
/** @customConstructor DummyCharacterSoundEmitter.new */
export class DummyCharacterSoundEmitter extends zombie.characters.DummyCharacterSoundEmitter { }
/** @customConstructor DummySoundBank.new */
export class DummySoundBank extends zombie.audio.DummySoundBank { }
/** @customConstructor DummySoundEmitter.new */
export class DummySoundEmitter extends zombie.audio.DummySoundEmitter { }
/** @customConstructor DummySoundManager.new */
export class DummySoundManager extends zombie.DummySoundManager { }
/** @customConstructor DynamicRadioChannel.new */
export class DynamicRadioChannel extends zombie.radio.scripting.DynamicRadioChannel { }
/** @customConstructor EditVehicleState.new */
export class EditVehicleState extends zombie.vehicles.EditVehicleState { }
/** @customConstructor EffectLight.new */
export class EffectLight extends zombie.core.skinnedmodel.model.ModelInstance$EffectLight { }
/** @customConstructor Element.new */
export class Element extends zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawner$Element { }
/** @customConstructor EmitterType.new */
export class EmitterType extends fmod.fmod.EmitterType { }
/** @customConstructor EnumConfigOption.new */
export class EnumConfigOption extends zombie.config.EnumConfigOption { }
/** @customConstructor EnumMap.new */
export class EnumMap extends java.util.EnumMap { }
/** @customConstructor EnumSandboxOption.new */
export class EnumSandboxOption extends zombie.SandboxOptions$EnumSandboxOption { }
/** @customConstructor ErosionConfig.new */
export class ErosionConfig extends zombie.erosion.ErosionConfig { }
/** @customConstructor ErosionData.new */
export class ErosionData extends zombie.erosion.ErosionData { }
/** @customConstructor ErosionMain.new */
export class ErosionMain extends zombie.erosion.ErosionMain { }
/** @customConstructor ErosionSeason.new */
export class ErosionSeason extends zombie.erosion.season.ErosionSeason { }
/** @customConstructor Event.new */
export class Event extends zombie.Lua.Event { }
/** @customConstructor EventSound.new */
export class EventSound extends zombie.radio.StorySounds.EventSound { }
/** @customConstructor EvolvedRecipe.new */
export class EvolvedRecipe extends zombie.scripting.objects.EvolvedRecipe { }
/** @customConstructor ExitOption.new */
export class ExitOption extends zombie.radio.scripting.RadioScript$ExitOption { }
/** @customConstructor ExplosionMode.new */
export class ExplosionMode extends zombie.iso.objects.IsoTrap$ExplosionMode { }
/** @customConstructor Exposer.new */
export class Exposer extends zombie.Lua.LuaManager$Exposer { }
/** @customConstructor FMODAudio.new */
export class FMODAudio extends fmod.fmod.FMODAudio { }
/** @customConstructor FMODParameter.new */
export class FMODParameter extends zombie.audio.FMODParameter { }
/** @customConstructor FMODParameterList.new */
export class FMODParameterList extends zombie.audio.FMODParameterList { }
/** @customConstructor FMODSoundBank.new */
export class FMODSoundBank extends fmod.fmod.FMODSoundBank { }
/** @customConstructor FMODSoundEmitter.new */
export class FMODSoundEmitter extends fmod.fmod.FMODSoundEmitter { }
/** @customConstructor Faction.new */
export class Faction extends zombie.characters.Faction { }
/** @customConstructor FakeDeadAttackState.new */
export class FakeDeadAttackState extends zombie.ai.states.FakeDeadAttackState { }
/** @customConstructor FakeDeadZombieState.new */
export class FakeDeadZombieState extends zombie.ai.states.FakeDeadZombieState { }
/** @customConstructor FileSeekMode.new */
export class FileSeekMode extends zombie.fileSystem.FileSeekMode { }
/** @customConstructor FileSystem.new */
export class FileSystem extends zombie.fileSystem.FileSystem { }
/** @customConstructor FileTask.new */
export class FileTask extends zombie.fileSystem.FileTask { }
/** @customConstructor FilterArgs.new */
export class FilterArgs extends zombie.worldMap.styles.WorldMapStyleLayer$FilterArgs { }
/** @customConstructor FishingState.new */
export class FishingState extends zombie.ai.states.FishingState { }
/** @customConstructor Fitness.new */
export class Fitness extends zombie.characters.BodyDamage.Fitness { }
/** @customConstructor FitnessExercise.new */
export class FitnessExercise extends zombie.characters.BodyDamage.Fitness$FitnessExercise { }
/** @customConstructor FitnessState.new */
export class FitnessState extends zombie.ai.states.FitnessState { }
/** @customConstructor Fixer.new */
export class Fixer extends zombie.scripting.objects.Fixing$Fixer { }
/** @customConstructor FixerSkill.new */
export class FixerSkill extends zombie.scripting.objects.Fixing$FixerSkill { }
/** @customConstructor Fixing.new */
export class Fixing extends zombie.scripting.objects.Fixing { }
/** @customConstructor FixingManager.new */
export class FixingManager extends zombie.inventory.FixingManager { }
/** @customConstructor Flare.new */
export class Flare extends zombie.iso.weather.WorldFlares$Flare { }
/** @customConstructor FloatList.new */
export class FloatList extends zombie.core.Styles.FloatList { }
/** @customConstructor FloatStop.new */
export class FloatStop extends zombie.worldMap.styles.WorldMapStyleLayer$FloatStop { }
/** @customConstructor FontSize.new */
export class FontSize extends zombie.chat.ChatSettings$FontSize { }
/** @customConstructor Food.new */
export class Food extends zombie.inventory.types.Food { }
/** @customConstructor ForecastValue.new */
export class ForecastValue extends zombie.iso.weather.ClimateForecaster$ForecastValue { }
/** @customConstructor Frame.new */
export class Frame extends zombie.iso.IsoWorld$Frame { }
/** @customConstructor FrameLightBlendStatus.new */
export class FrameLightBlendStatus extends zombie.core.skinnedmodel.model.ModelInstance$FrameLightBlendStatus { }
/** @customConstructor FrameLightInfo.new */
export class FrameLightInfo extends zombie.core.skinnedmodel.model.ModelInstance$FrameLightInfo { }
/** @customConstructor FrameState.new */
export class FrameState extends zombie.iso.IsoCamera$FrameState { }
/** @customConstructor FridgeHumLogic.new */
export class FridgeHumLogic extends zombie.audio.ObjectAmbientEmitters$FridgeHumLogic { }
/** @customConstructor GameCharacterAIBrain.new */
export class GameCharacterAIBrain extends zombie.ai.GameCharacterAIBrain { }
/** @customConstructor GameClient.new */
export class GameClient extends zombie.network.GameClient { }
/** @customConstructor GameKeyboard.new */
export class GameKeyboard extends zombie.input.GameKeyboard { }
/** @customConstructor GameLoadingState.new */
export class GameLoadingState extends zombie.gameStates.GameLoadingState { }
/** @customConstructor GameMode.new */
export class GameMode extends zombie.radio.GameMode { }
/** @customConstructor GameSound.new */
export class GameSound extends zombie.audio.GameSound { }
/** @customConstructor GameSoundClip.new */
export class GameSoundClip extends zombie.audio.GameSoundClip { }
/** @customConstructor GameSoundScript.new */
export class GameSoundScript extends zombie.scripting.objects.GameSoundScript { }
/** @customConstructor GameSounds.new */
export class GameSounds extends zombie.GameSounds { }
/** @customConstructor GameState.new */
export class GameState extends zombie.gameStates.GameState { }
/** @customConstructor GameStateMachine.new */
export class GameStateMachine extends zombie.gameStates.GameStateMachine { }
/** @customConstructor GameTime.new */
export class GameTime extends zombie.GameTime { }
/** @customConstructor GameVersion.new */
export class GameVersion extends zombie.core.GameVersion { }
/** @customConstructor GameWindow.new */
export class GameWindow extends zombie.GameWindow { }
/** @customConstructor GearInfo.new */
export class GearInfo extends zombie.core.physics.CarController$GearInfo { }
/** @customConstructor GenericDrawer.new */
export class GenericDrawer extends zombie.core.textures.TextureDraw$GenericDrawer { }
/** @customConstructor GenericSpriteRenderState.new */
export class GenericSpriteRenderState extends zombie.core.sprite.GenericSpriteRenderState { }
/** @customConstructor GeometryData.new */
export class GeometryData extends zombie.core.Styles.GeometryData { }
/** @customConstructor GetSquare.new */
export class GetSquare extends zombie.iso.IsoGridSquare$GetSquare { }
/** @customConstructor GibletType.new */
export class GibletType extends zombie.iso.objects.IsoZombieGiblets$GibletType { }
/** @customConstructor GlobalObject.new */
export class GlobalObject extends zombie.Lua.LuaManager$GlobalObject { }
/** @customConstructor GlobalObjectSystem.new */
export class GlobalObjectSystem extends zombie.globalObjects.GlobalObjectSystem { }
/** @customConstructor GridSquareMarker.new */
export class GridSquareMarker extends zombie.iso.WorldMarkers$GridSquareMarker { }
/** @customConstructor HUDButton.new */
export class HUDButton extends zombie.ui.HUDButton { }
/** @customConstructor HairStyle.new */
export class HairStyle extends zombie.core.skinnedmodel.population.HairStyle { }
/** @customConstructor HairStyles.new */
export class HairStyles extends zombie.core.skinnedmodel.population.HairStyles { }
/** @customConstructor HaloTextHelper.new */
export class HaloTextHelper extends zombie.characters.HaloTextHelper { }
/** @customConstructor HandWeapon.new */
export class HandWeapon extends zombie.inventory.types.HandWeapon { }
/** @customConstructor HashMap.new */
export class HashMap extends java.util.HashMap { }
/** @customConstructor HitCharacterPacket.new */
export class HitCharacterPacket extends zombie.network.packets.hit.HitCharacterPacket { }
/** @customConstructor HitInfo.new */
export class HitInfo extends zombie.network.packets.hit.HitInfo { }
/** @customConstructor HitReactionNetworkAI.new */
export class HitReactionNetworkAI extends zombie.characters.HitReactionNetworkAI { }
/** @customConstructor HitType.new */
export class HitType extends zombie.network.packets.hit.HitCharacterPacket$HitType { }
/** @customConstructor HitVars.new */
export class HitVars extends zombie.vehicles.BaseVehicle$HitVars { }
/** @customConstructor HumanCorpse.new */
export class HumanCorpse extends zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase$HumanCorpse { }
/** @customConstructor HumanVisual.new */
export class HumanVisual extends zombie.core.skinnedmodel.visual.HumanVisual { }
/** @customConstructor IAnimEventCallback.new */
export class IAnimEventCallback extends zombie.core.skinnedmodel.advancedanimation.IAnimEventCallback { }
/** @customConstructor IAnimListener.new */
export class IAnimListener extends zombie.core.skinnedmodel.animation.IAnimListener { }
/** @customConstructor IAnimatable.new */
export class IAnimatable extends zombie.core.skinnedmodel.advancedanimation.IAnimatable { }
/** @customConstructor IAnimationVariableSlot.new */
export class IAnimationVariableSlot extends zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot { }
/** @customConstructor IAnimationVariableSource.new */
export class IAnimationVariableSource extends zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSource { }
/** @customConstructor IChunkRegion.new */
export class IChunkRegion extends zombie.iso.areas.isoregion.regions.IChunkRegion { }
/** @customConstructor IDebugLogFormatter.new */
export class IDebugLogFormatter extends zombie.debug.IDebugLogFormatter { }
/** @customConstructor IDebugOption.new */
export class IDebugOption extends zombie.debug.options.IDebugOption { }
/** @customConstructor IDebugOptionGroup.new */
export class IDebugOptionGroup extends zombie.debug.options.IDebugOptionGroup { }
/** @customConstructor IElementSpawner.new */
export class IElementSpawner extends zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawner$IElementSpawner { }
/** @customConstructor IFile.new */
export class IFile extends zombie.fileSystem.IFile { }
/** @customConstructor IFileDevice.new */
export class IFileDevice extends zombie.fileSystem.IFileDevice { }
/** @customConstructor IFileTask2Callback.new */
export class IFileTask2Callback extends zombie.fileSystem.IFileTask2Callback { }
/** @customConstructor IFileTaskCallback.new */
export class IFileTaskCallback extends zombie.fileSystem.IFileTaskCallback { }
/** @customConstructor IGLFramebufferObject.new */
export class IGLFramebufferObject extends zombie.core.textures.IGLFramebufferObject { }
/** @customConstructor IHumanVisual.new */
export class IHumanVisual extends zombie.core.skinnedmodel.visual.IHumanVisual { }
/** @customConstructor ILighting.new */
export class ILighting extends zombie.iso.IsoGridSquare$ILighting { }
/** @customConstructor IPathfinder.new */
export class IPathfinder extends zombie.vehicles.PolygonalMap2$IPathfinder { }
/** @customConstructor IPooledObject.new */
export class IPooledObject extends zombie.util.IPooledObject { }
/** @customConstructor IShaderProgramListener.new */
export class IShaderProgramListener extends zombie.core.opengl.IShaderProgramListener { }
/** @customConstructor IStatePermissions.new */
export class IStatePermissions extends zombie.ai.permission.IStatePermissions { }
/** @customConstructor ITexture.new */
export class ITexture extends zombie.interfaces.ITexture { }
/** @customConstructor IWorldMapStyleFilter.new */
export class IWorldMapStyleFilter extends zombie.worldMap.styles.WorldMapStyleLayer$IWorldMapStyleFilter { }
/** @customConstructor IWorldRegion.new */
export class IWorldRegion extends zombie.iso.areas.isoregion.regions.IWorldRegion { }
/** @customConstructor IdleState.new */
export class IdleState extends zombie.ai.states.IdleState { }
/** @customConstructor ImageData.new */
export class ImageData extends zombie.core.textures.ImageData { }
/** @customConstructor ImagePyramid.new */
export class ImagePyramid extends zombie.worldMap.ImagePyramid { }
/** @customConstructor ImmutableColor.new */
export class ImmutableColor extends zombie.core.ImmutableColor { }
/** @customConstructor ImprovedFog.new */
export class ImprovedFog extends zombie.iso.weather.fog.ImprovedFog { }
/** @customConstructor Input.new */
export class Input extends zombie.core.input.Input { }
/** @customConstructor IntegerConfigOption.new */
export class IntegerConfigOption extends zombie.config.IntegerConfigOption { }
/** @customConstructor IntegerSandboxOption.new */
export class IntegerSandboxOption extends zombie.SandboxOptions$IntegerSandboxOption { }
/** @customConstructor IntegerServerOption.new */
export class IntegerServerOption extends zombie.network.ServerOptions$IntegerServerOption { }
/** @customConstructor InventoryContainer.new */
export class InventoryContainer extends zombie.inventory.types.InventoryContainer { }
/** @customConstructor InventoryItem.new */
export class InventoryItem extends zombie.inventory.InventoryItem { }
/** @customConstructor InventoryItemFactory.new */
export class InventoryItemFactory extends zombie.inventory.InventoryItemFactory { }
/** @customConstructor IsoAnim.new */
export class IsoAnim extends zombie.iso.sprite.IsoAnim { }
/** @customConstructor IsoBarbecue.new */
export class IsoBarbecue extends zombie.iso.objects.IsoBarbecue { }
/** @customConstructor IsoBarricade.new */
export class IsoBarricade extends zombie.iso.objects.IsoBarricade { }
/** @customConstructor IsoBrokenGlass.new */
export class IsoBrokenGlass extends zombie.iso.objects.IsoBrokenGlass { }
/** @customConstructor IsoBuilding.new */
export class IsoBuilding extends zombie.iso.areas.IsoBuilding { }
/** @customConstructor IsoCamera.new */
export class IsoCamera extends zombie.iso.IsoCamera { }
/** @customConstructor IsoCarBatteryCharger.new */
export class IsoCarBatteryCharger extends zombie.iso.objects.IsoCarBatteryCharger { }
/** @customConstructor IsoCell.new */
export class IsoCell extends zombie.iso.IsoCell { }
/** @customConstructor IsoChunk.new */
export class IsoChunk extends zombie.iso.IsoChunk { }
/** @customConstructor IsoChunkMap.new */
export class IsoChunkMap extends zombie.iso.IsoChunkMap { }
/** @customConstructor IsoChunkRegion.new */
export class IsoChunkRegion extends zombie.iso.areas.isoregion.regions.IsoChunkRegion { }
/** @customConstructor IsoClothingDryer.new */
export class IsoClothingDryer extends zombie.iso.objects.IsoClothingDryer { }
/** @customConstructor IsoClothingWasher.new */
export class IsoClothingWasher extends zombie.iso.objects.IsoClothingWasher { }
/** @customConstructor IsoCombinationWasherDryer.new */
export class IsoCombinationWasherDryer extends zombie.iso.objects.IsoCombinationWasherDryer { }
/** @customConstructor IsoCompost.new */
export class IsoCompost extends zombie.iso.objects.IsoCompost { }
/** @customConstructor IsoCurtain.new */
export class IsoCurtain extends zombie.iso.objects.IsoCurtain { }
/** @customConstructor IsoDeadBody.new */
export class IsoDeadBody extends zombie.iso.objects.IsoDeadBody { }
/** @customConstructor IsoDirectionSet.new */
export class IsoDirectionSet extends zombie.iso.IsoDirectionSet { }
/** @customConstructor IsoDirections.new */
export class IsoDirections extends zombie.iso.IsoDirections { }
/** @customConstructor IsoDoor.new */
export class IsoDoor extends zombie.iso.objects.IsoDoor { }
/** @customConstructor IsoDummyCameraCharacter.new */
export class IsoDummyCameraCharacter extends zombie.characters.IsoDummyCameraCharacter { }
/** @customConstructor IsoFire.new */
export class IsoFire extends zombie.iso.objects.IsoFire { }
/** @customConstructor IsoFireManager.new */
export class IsoFireManager extends zombie.iso.objects.IsoFireManager { }
/** @customConstructor IsoFireplace.new */
export class IsoFireplace extends zombie.iso.objects.IsoFireplace { }
/** @customConstructor IsoFlagType.new */
export class IsoFlagType extends zombie.iso.SpriteDetails.IsoFlagType { }
/** @customConstructor IsoGameCharacter.new */
export class IsoGameCharacter extends zombie.characters.IsoGameCharacter { }
/** @customConstructor IsoGenerator.new */
export class IsoGenerator extends zombie.iso.objects.IsoGenerator { }
/** @customConstructor IsoGridOcclusionData.new */
export class IsoGridOcclusionData extends zombie.iso.IsoGridOcclusionData { }
/** @customConstructor IsoGridSquare.new */
export class IsoGridSquare extends zombie.iso.IsoGridSquare { }
/** @customConstructor IsoHeatSource.new */
export class IsoHeatSource extends zombie.iso.IsoHeatSource { }
/** @customConstructor IsoJukebox.new */
export class IsoJukebox extends zombie.iso.objects.IsoJukebox { }
/** @customConstructor IsoLightSource.new */
export class IsoLightSource extends zombie.iso.IsoLightSource { }
/** @customConstructor IsoLightSwitch.new */
export class IsoLightSwitch extends zombie.iso.objects.IsoLightSwitch { }
/** @customConstructor IsoLivingCharacter.new */
export class IsoLivingCharacter extends zombie.characters.IsoLivingCharacter { }
/** @customConstructor IsoLot.new */
export class IsoLot extends zombie.iso.IsoLot { }
/** @customConstructor IsoLuaMover.new */
export class IsoLuaMover extends zombie.iso.IsoLuaMover { }
/** @customConstructor IsoMannequin.new */
export class IsoMannequin extends zombie.iso.objects.IsoMannequin { }
/** @customConstructor IsoMarker.new */
export class IsoMarker extends zombie.iso.IsoMarkers$IsoMarker { }
/** @customConstructor IsoMarkers.new */
export class IsoMarkers extends zombie.iso.IsoMarkers { }
/** @customConstructor IsoMetaCell.new */
export class IsoMetaCell extends zombie.iso.IsoMetaCell { }
/** @customConstructor IsoMetaChunk.new */
export class IsoMetaChunk extends zombie.iso.IsoMetaChunk { }
/** @customConstructor IsoMetaGrid.new */
export class IsoMetaGrid extends zombie.iso.IsoMetaGrid { }
/** @customConstructor IsoMolotovCocktail.new */
export class IsoMolotovCocktail extends zombie.iso.objects.IsoMolotovCocktail { }
/** @customConstructor IsoMovingObject.new */
export class IsoMovingObject extends zombie.iso.IsoMovingObject { }
/** @customConstructor IsoObject.new */
export class IsoObject extends zombie.iso.IsoObject { }
/** @customConstructor IsoObjectFactory.new */
export class IsoObjectFactory extends zombie.iso.IsoObject$IsoObjectFactory { }
/** @customConstructor IsoObjectPicker.new */
export class IsoObjectPicker extends zombie.iso.IsoObjectPicker { }
/** @customConstructor IsoObjectType.new */
export class IsoObjectType extends zombie.iso.SpriteDetails.IsoObjectType { }
/** @customConstructor IsoPlayer.new */
export class IsoPlayer extends zombie.characters.IsoPlayer { }
/** @customConstructor IsoPuddles.new */
export class IsoPuddles extends zombie.iso.IsoPuddles { }
/** @customConstructor IsoPuddlesGeometry.new */
export class IsoPuddlesGeometry extends zombie.iso.IsoPuddlesGeometry { }
/** @customConstructor IsoPushableObject.new */
export class IsoPushableObject extends zombie.iso.IsoPushableObject { }
/** @customConstructor IsoRadio.new */
export class IsoRadio extends zombie.iso.objects.IsoRadio { }
/** @customConstructor IsoRainSplash.new */
export class IsoRainSplash extends zombie.iso.objects.IsoRainSplash { }
/** @customConstructor IsoRaindrop.new */
export class IsoRaindrop extends zombie.iso.objects.IsoRaindrop { }
/** @customConstructor IsoRegionLog.new */
export class IsoRegionLog extends zombie.iso.areas.isoregion.IsoRegionsLogger$IsoRegionLog { }
/** @customConstructor IsoRegionLogType.new */
export class IsoRegionLogType extends zombie.iso.areas.isoregion.IsoRegionLogType { }
/** @customConstructor IsoRegions.new */
export class IsoRegions extends zombie.iso.areas.isoregion.IsoRegions { }
/** @customConstructor IsoRegionsLogger.new */
export class IsoRegionsLogger extends zombie.iso.areas.isoregion.IsoRegionsLogger { }
/** @customConstructor IsoRegionsRenderer.new */
export class IsoRegionsRenderer extends zombie.iso.areas.isoregion.IsoRegionsRenderer { }
/** @customConstructor IsoRoom.new */
export class IsoRoom extends zombie.iso.areas.IsoRoom { }
/** @customConstructor IsoSprite.new */
export class IsoSprite extends zombie.iso.sprite.IsoSprite { }
/** @customConstructor IsoSpriteGrid.new */
export class IsoSpriteGrid extends zombie.iso.sprite.IsoSpriteGrid { }
/** @customConstructor IsoSpriteInstance.new */
export class IsoSpriteInstance extends zombie.iso.sprite.IsoSpriteInstance { }
/** @customConstructor IsoSpriteManager.new */
export class IsoSpriteManager extends zombie.iso.sprite.IsoSpriteManager { }
/** @customConstructor IsoStackedWasherDryer.new */
export class IsoStackedWasherDryer extends zombie.iso.objects.IsoStackedWasherDryer { }
/** @customConstructor IsoStove.new */
export class IsoStove extends zombie.iso.objects.IsoStove { }
/** @customConstructor IsoSurvivor.new */
export class IsoSurvivor extends zombie.characters.IsoSurvivor { }
/** @customConstructor IsoTelevision.new */
export class IsoTelevision extends zombie.iso.objects.IsoTelevision { }
/** @customConstructor IsoThumpable.new */
export class IsoThumpable extends zombie.iso.objects.IsoThumpable { }
/** @customConstructor IsoTrap.new */
export class IsoTrap extends zombie.iso.objects.IsoTrap { }
/** @customConstructor IsoTree.new */
export class IsoTree extends zombie.iso.objects.IsoTree { }
/** @customConstructor IsoUtils.new */
export class IsoUtils extends zombie.iso.IsoUtils { }
/** @customConstructor IsoWaterGeometry.new */
export class IsoWaterGeometry extends zombie.iso.IsoWaterGeometry { }
/** @customConstructor IsoWaveSignal.new */
export class IsoWaveSignal extends zombie.iso.objects.IsoWaveSignal { }
/** @customConstructor IsoWeatherFX.new */
export class IsoWeatherFX extends zombie.iso.weather.fx.IsoWeatherFX { }
/** @customConstructor IsoWheelieBin.new */
export class IsoWheelieBin extends zombie.iso.objects.IsoWheelieBin { }
/** @customConstructor IsoWindow.new */
export class IsoWindow extends zombie.iso.objects.IsoWindow { }
/** @customConstructor IsoWindowFrame.new */
export class IsoWindowFrame extends zombie.iso.objects.IsoWindowFrame { }
/** @customConstructor IsoWorld.new */
export class IsoWorld extends zombie.iso.IsoWorld { }
/** @customConstructor IsoWorldInventoryObject.new */
export class IsoWorldInventoryObject extends zombie.iso.objects.IsoWorldInventoryObject { }
/** @customConstructor IsoWorldRegion.new */
export class IsoWorldRegion extends zombie.iso.areas.isoregion.regions.IsoWorldRegion { }
/** @customConstructor IsoZombie.new */
export class IsoZombie extends zombie.characters.IsoZombie { }
/** @customConstructor IsoZombieGiblets.new */
export class IsoZombieGiblets extends zombie.iso.objects.IsoZombieGiblets { }
/** @customConstructor Item.new */
export class Item extends zombie.scripting.objects.Item { }
/** @customConstructor ItemContainer.new */
export class ItemContainer extends zombie.inventory.ItemContainer { }
/** @customConstructor ItemPickerContainer.new */
export class ItemPickerContainer extends zombie.inventory.ItemPickerJava$ItemPickerContainer { }
/** @customConstructor ItemPickerItem.new */
export class ItemPickerItem extends zombie.inventory.ItemPickerJava$ItemPickerItem { }
/** @customConstructor ItemPickerJava.new */
export class ItemPickerJava extends zombie.inventory.ItemPickerJava { }
/** @customConstructor ItemPickerRoom.new */
export class ItemPickerRoom extends zombie.inventory.ItemPickerJava$ItemPickerRoom { }
/** @customConstructor ItemPickerUpgradeWeapons.new */
export class ItemPickerUpgradeWeapons extends zombie.inventory.ItemPickerJava$ItemPickerUpgradeWeapons { }
/** @customConstructor ItemRecipe.new */
export class ItemRecipe extends zombie.scripting.objects.ItemRecipe { }
/** @customConstructor ItemReplacement.new */
export class ItemReplacement extends zombie.scripting.objects.ItemReplacement { }
/** @customConstructor ItemState.new */
export class ItemState extends zombie.core.znet.SteamWorkshopItem$ItemState { }
/** @customConstructor ItemType.new */
export class ItemType extends zombie.inventory.ItemType { }
/** @customConstructor ItemVisual.new */
export class ItemVisual extends zombie.core.skinnedmodel.visual.ItemVisual { }
/** @customConstructor ItemVisuals.new */
export class ItemVisuals extends zombie.core.skinnedmodel.visual.ItemVisuals { }
/** @customConstructor Iterator.new */
export class Iterator extends java.util.Iterator { }
/** @customConstructor JobType.new */
export class JobType extends zombie.iso.IsoChunk$JobType { }
/** @customConstructor Joypad.new */
export class Joypad extends zombie.input.JoypadManager$Joypad { }
/** @customConstructor JoypadManager.new */
export class JoypadManager extends zombie.input.JoypadManager { }
/** @customConstructor KahluaUtil.new */
export class KahluaUtil extends se.krka.kahlua.vm.KahluaUtil { }
/** @customConstructor Key.new */
export class Key extends zombie.inventory.types.Key { }
/** @customConstructor KeyRing.new */
export class KeyRing extends zombie.inventory.types.KeyRing { }
/** @customConstructor Keyboard.new */
export class Keyboard extends org.lwjglx.input.Keyboard { }
/** @customConstructor Keyframe.new */
export class Keyframe extends zombie.core.skinnedmodel.animation.Keyframe { }
/** @customConstructor KnownBlockedEdges.new */
export class KnownBlockedEdges extends zombie.ai.KnownBlockedEdges { }
/** @customConstructor Language.new */
export class Language extends zombie.core.Language { }
/** @customConstructor Layout.new */
export class Layout extends zombie.ui.ObjectTooltip$Layout { }
/** @customConstructor LayoutItem.new */
export class LayoutItem extends zombie.ui.ObjectTooltip$LayoutItem { }
/** @customConstructor LiangBarsky.new */
export class LiangBarsky extends zombie.vehicles.PolygonalMap2$LiangBarsky { }
/** @customConstructor LightBar.new */
export class LightBar extends zombie.scripting.objects.VehicleScript$LightBar { }
/** @customConstructor LightInfo.new */
export class LightInfo extends zombie.characters.IsoGameCharacter$LightInfo { }
/** @customConstructor Lighting.new */
export class Lighting extends zombie.iso.IsoGridSquare$Lighting { }
/** @customConstructor Line.new */
export class Line extends zombie.iso.WorldMarkers$Line { }
/** @customConstructor LinkedList.new */
export class LinkedList extends java.util.LinkedList { }
/** @customConstructor Literature.new */
export class Literature extends zombie.inventory.types.Literature { }
/** @customConstructor LiveAnimNode.new */
export class LiveAnimNode extends zombie.core.skinnedmodel.advancedanimation.LiveAnimNode { }
/** @customConstructor LoadingQueueState.new */
export class LoadingQueueState extends zombie.gameStates.LoadingQueueState { }
/** @customConstructor Location.new */
export class Location extends zombie.characters.IsoGameCharacter$Location { }
/** @customConstructor LogSeverity.new */
export class LogSeverity extends zombie.debug.LogSeverity { }
/** @customConstructor LosUtil.new */
export class LosUtil extends zombie.iso.LosUtil { }
/** @customConstructor LotHeader.new */
export class LotHeader extends zombie.iso.LotHeader { }
/** @customConstructor LuaEnvironment.new */
export class LuaEnvironment extends zombie.vehicles.EditVehicleState$LuaEnvironment { }
/** @customConstructor LuaEventManager.new */
export class LuaEventManager extends zombie.Lua.LuaEventManager { }
/** @customConstructor LuaFileWriter.new */
export class LuaFileWriter extends zombie.Lua.LuaManager$GlobalObject$LuaFileWriter { }
/** @customConstructor LuaManager.new */
export class LuaManager extends zombie.Lua.LuaManager { }
/** @customConstructor LuaTimedAction.new */
export class LuaTimedAction extends zombie.characters.CharacterTimedActions.LuaTimedAction { }
/** @customConstructor LuaTimedActionNew.new */
export class LuaTimedActionNew extends zombie.characters.CharacterTimedActions.LuaTimedActionNew { }
/** @customConstructor LungeState.new */
export class LungeState extends zombie.ai.states.LungeState { }
/** @customConstructor MPClientStatistic.new */
export class MPClientStatistic extends zombie.core.raknet.UdpConnection$MPClientStatistic { }
/** @customConstructor MainScreenState.new */
export class MainScreenState extends zombie.gameStates.MainScreenState { }
/** @customConstructor MannequinScript.new */
export class MannequinScript extends zombie.scripting.objects.MannequinScript { }
/** @customConstructor MannequinZone.new */
export class MannequinZone extends zombie.iso.objects.IsoMannequin$MannequinZone { }
/** @customConstructor Map.new */
export class Map extends zombie.SandboxOptions$Map { }
/** @customConstructor MapGroups.new */
export class MapGroups extends zombie.MapGroups { }
/** @customConstructor MapItem.new */
export class MapItem extends zombie.inventory.types.MapItem { }
/** @customConstructor MapKnowledge.new */
export class MapKnowledge extends zombie.ai.MapKnowledge { }
/** @customConstructor MapObjects.new */
export class MapObjects extends zombie.Lua.MapObjects { }
/** @customConstructor Mask.new */
export class Mask extends zombie.core.textures.Mask { }
/** @customConstructor MasterVolume.new */
export class MasterVolume extends zombie.audio.GameSound$MasterVolume { }
/** @customConstructor Material.new */
export class Material extends zombie.audio.parameters.ParameterMeleeHitSurface$Material { }
/** @customConstructor Math.new */
export class Math extends java.lang.Math { }
/** @customConstructor Matrix4fObjectPool.new */
export class Matrix4fObjectPool extends zombie.vehicles.BaseVehicle$Matrix4fObjectPool { }
/** @customConstructor MediaData.new */
export class MediaData extends zombie.radio.media.MediaData { }
/** @customConstructor MediaLineData.new */
export class MediaLineData extends zombie.radio.media.MediaData$MediaLineData { }
/** @customConstructor MediaNameSorter.new */
export class MediaNameSorter extends zombie.radio.media.RecordedMedia$MediaNameSorter { }
/** @customConstructor MetaCell.new */
export class MetaCell extends zombie.iso.IsoWorld$MetaCell { }
/** @customConstructor MetaObject.new */
export class MetaObject extends zombie.iso.MetaObject { }
/** @customConstructor Metabolics.new */
export class Metabolics extends zombie.characters.BodyDamage.Metabolics { }
/** @customConstructor MinMaxPosition.new */
export class MinMaxPosition extends zombie.vehicles.BaseVehicle$MinMaxPosition { }
/** @customConstructor MipMapLevel.new */
export class MipMapLevel extends zombie.core.textures.MipMapLevel { }
/** @customConstructor Mod.new */
export class Mod extends zombie.gameStates.ChooseGameInfo$Mod { }
/** @customConstructor ModAnimations.new */
export class ModAnimations extends zombie.core.skinnedmodel.ModelManager$ModAnimations { }
/** @customConstructor ModData.new */
export class ModData extends zombie.world.moddata.ModData { }
/** @customConstructor ModalDialog.new */
export class ModalDialog extends zombie.ui.ModalDialog { }
/** @customConstructor Model.new */
export class Model extends zombie.core.skinnedmodel.model.Model { }
/** @customConstructor ModelAssetParams.new */
export class ModelAssetParams extends zombie.core.skinnedmodel.model.Model$ModelAssetParams { }
/** @customConstructor ModelAttachment.new */
export class ModelAttachment extends zombie.scripting.objects.ModelAttachment { }
/** @customConstructor ModelInfo.new */
export class ModelInfo extends zombie.vehicles.BaseVehicle$ModelInfo { }
/** @customConstructor ModelInstance.new */
export class ModelInstance extends zombie.core.skinnedmodel.model.ModelInstance { }
/** @customConstructor ModelInstanceRenderData.new */
export class ModelInstanceRenderData extends zombie.core.skinnedmodel.model.ModelInstanceRenderData { }
/** @customConstructor ModelInstanceTextureCreator.new */
export class ModelInstanceTextureCreator extends zombie.core.skinnedmodel.model.ModelInstanceTextureCreator { }
/** @customConstructor ModelInstanceTextureInitializer.new */
export class ModelInstanceTextureInitializer extends zombie.core.skinnedmodel.model.ModelInstanceTextureInitializer { }
/** @customConstructor ModelManager.new */
export class ModelManager extends zombie.core.skinnedmodel.ModelManager { }
/** @customConstructor ModelScript.new */
export class ModelScript extends zombie.scripting.objects.ModelScript { }
/** @customConstructor ModelSlot.new */
export class ModelSlot extends zombie.core.skinnedmodel.ModelManager$ModelSlot { }
/** @customConstructor ModelSlotRenderData.new */
export class ModelSlotRenderData extends zombie.core.skinnedmodel.model.ModelSlotRenderData { }
/** @customConstructor ModelWeaponPart.new */
export class ModelWeaponPart extends zombie.scripting.objects.ModelWeaponPart { }
/** @customConstructor Moodle.new */
export class Moodle extends zombie.characters.Moodles.Moodle { }
/** @customConstructor MoodleType.new */
export class MoodleType extends zombie.characters.Moodles.MoodleType { }
/** @customConstructor Moodles.new */
export class Moodles extends zombie.characters.Moodles.Moodles { }
/** @customConstructor MoodlesUI.new */
export class MoodlesUI extends zombie.ui.MoodlesUI { }
/** @customConstructor MostTested.new */
export class MostTested extends zombie.core.properties.PropertyContainer$MostTested { }
/** @customConstructor Mouse.new */
export class Mouse extends zombie.input.Mouse { }
/** @customConstructor MovableRecipe.new */
export class MovableRecipe extends zombie.scripting.objects.MovableRecipe { }
/** @customConstructor MoveDeltaModifiers.new */
export class MoveDeltaModifiers extends zombie.characters.MoveDeltaModifiers { }
/** @customConstructor Moveable.new */
export class Moveable extends zombie.inventory.types.Moveable { }
/** @customConstructor MovementType.new */
export class MovementType extends zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType { }
/** @customConstructor Mover.new */
export class Mover extends zombie.ai.astar.Mover { }
/** @customConstructor MultiStageBuilding.new */
export class MultiStageBuilding extends zombie.iso.MultiStageBuilding { }
/** @customConstructor NPCData.new */
export class NPCData extends zombie.vehicles.PathFindBehavior2$NPCData { }
/** @customConstructor NetworkAIParams.new */
export class NetworkAIParams extends zombie.network.NetworkAIParams { }
/** @customConstructor NetworkCharacterAI.new */
export class NetworkCharacterAI extends zombie.characters.NetworkCharacterAI { }
/** @customConstructor NetworkTeleport.new */
export class NetworkTeleport extends zombie.characters.NetworkTeleport { }
/** @customConstructor NetworkTeleportDebug.new */
export class NetworkTeleportDebug extends zombie.characters.NetworkTeleport$NetworkTeleportDebug { }
/** @customConstructor NewHealthPanel.new */
export class NewHealthPanel extends zombie.ui.NewHealthPanel { }
/** @customConstructor NineGridTexture.new */
export class NineGridTexture extends zombie.chat.NineGridTexture { }
/** @customConstructor NoCircleStencilShader.new */
export class NoCircleStencilShader extends zombie.iso.IsoGridSquare$NoCircleStencilShader { }
/** @customConstructor NonBlockingHashMap.new */
export class NonBlockingHashMap extends zombie.core.Collections.NonBlockingHashMap { }
/** @customConstructor NonPvpZone.new */
export class NonPvpZone extends zombie.iso.areas.NonPvpZone { }
/** @customConstructor Nutrition.new */
export class Nutrition extends zombie.characters.BodyDamage.Nutrition { }
/** @customConstructor OSValidator.new */
export class OSValidator extends zombie.GameWindow$OSValidator { }
/** @customConstructor ObjectAmbientEmitters.new */
export class ObjectAmbientEmitters extends zombie.audio.ObjectAmbientEmitters { }
/** @customConstructor ObjectPool.new */
export class ObjectPool extends zombie.popman.ObjectPool { }
/** @customConstructor ObjectRenderEffects.new */
export class ObjectRenderEffects extends zombie.iso.objects.ObjectRenderEffects { }
/** @customConstructor ObjectTooltip.new */
export class ObjectTooltip extends zombie.ui.ObjectTooltip { }
/** @customConstructor Observation.new */
export class Observation extends zombie.characters.traits.ObservationFactory$Observation { }
/** @customConstructor ObservationFactory.new */
export class ObservationFactory extends zombie.characters.traits.ObservationFactory { }
/** @customConstructor ObserverCallback.new */
export class ObserverCallback extends zombie.asset.Asset$ObserverCallback { }
/** @customConstructor OccluderType.new */
export class OccluderType extends zombie.iso.IsoGridOcclusionData$OccluderType { }
/** @customConstructor OcclusionFilter.new */
export class OcclusionFilter extends zombie.iso.IsoGridOcclusionData$OcclusionFilter { }
/** @customConstructor OnceEvery.new */
export class OnceEvery extends zombie.core.utils.OnceEvery { }
/** @customConstructor OpenWindowState.new */
export class OpenWindowState extends zombie.ai.states.OpenWindowState { }
/** @customConstructor Outfit.new */
export class Outfit extends zombie.core.skinnedmodel.population.Outfit { }
/** @customConstructor OutlineShader.new */
export class OutlineShader extends zombie.iso.IsoObject$OutlineShader { }
/** @customConstructor PZArrayList.new */
export class PZArrayList extends zombie.util.list.PZArrayList { }
/** @customConstructor PZCalendar.new */
export class PZCalendar extends zombie.util.PZCalendar { }
/** @customConstructor PZFileformat.new */
export class PZFileformat extends zombie.core.textures.Texture$PZFileformat { }
/** @customConstructor PZMath.new */
export class PZMath extends zombie.core.math.PZMath { }
/** @customConstructor PackFile.new */
export class PackFile extends zombie.gameStates.ChooseGameInfo$PackFile { }
/** @customConstructor PacketType.new */
export class PacketType extends zombie.network.PacketTypes$PacketType { }
/** @customConstructor ParameterCharacterMovementSpeed.new */
export class ParameterCharacterMovementSpeed extends zombie.audio.parameters.ParameterCharacterMovementSpeed { }
/** @customConstructor Part.new */
export class Part extends zombie.core.skinnedmodel.model.CharacterMask$Part { }
/** @customConstructor Passenger.new */
export class Passenger extends zombie.scripting.objects.VehicleScript$Passenger { }
/** @customConstructor Path.new */
export class Path extends zombie.ai.astar.Path { }
/** @customConstructor PathFindBehavior2.new */
export class PathFindBehavior2 extends zombie.vehicles.PathFindBehavior2 { }
/** @customConstructor PathFindRequest.new */
export class PathFindRequest extends zombie.vehicles.PolygonalMap2$PathFindRequest { }
/** @customConstructor PathFindState.new */
export class PathFindState extends zombie.ai.states.PathFindState { }
/** @customConstructor PathFindState2.new */
export class PathFindState2 extends zombie.vehicles.PathFindState2 { }
/** @customConstructor PerObjectLogic.new */
export class PerObjectLogic extends zombie.audio.ObjectAmbientEmitters$PerObjectLogic { }
/** @customConstructor PerPlayerRender.new */
export class PerPlayerRender extends zombie.iso.IsoCell$PerPlayerRender { }
/** @customConstructor PerformanceSettings.new */
export class PerformanceSettings extends zombie.core.PerformanceSettings { }
/** @customConstructor Perk.new */
export class Perk extends zombie.characters.skills.PerkFactory$Perk { }
/** @customConstructor PerkFactory.new */
export class PerkFactory extends zombie.characters.skills.PerkFactory { }
/** @customConstructor PerkInfo.new */
export class PerkInfo extends zombie.characters.IsoGameCharacter$PerkInfo { }
/** @customConstructor Perks.new */
export class Perks extends zombie.characters.skills.PerkFactory$Perks { }
/** @customConstructor PhysicsShape.new */
export class PhysicsShape extends zombie.scripting.objects.VehicleScript$PhysicsShape { }
/** @customConstructor Plane.new */
export class Plane extends zombie.vehicles.UI3DScene$Plane { }
/** @customConstructor PlaneObjectPool.new */
export class PlaneObjectPool extends zombie.vehicles.UI3DScene$PlaneObjectPool { }
/** @customConstructor PlayerActionsState.new */
export class PlayerActionsState extends zombie.ai.states.PlayerActionsState { }
/** @customConstructor PlayerAimState.new */
export class PlayerAimState extends zombie.ai.states.PlayerAimState { }
/** @customConstructor PlayerCamera.new */
export class PlayerCamera extends zombie.iso.PlayerCamera { }
/** @customConstructor PlayerData.new */
export class PlayerData extends zombie.core.skinnedmodel.model.ModelInstance$PlayerData { }
/** @customConstructor PlayerEmoteState.new */
export class PlayerEmoteState extends zombie.ai.states.PlayerEmoteState { }
/** @customConstructor PlayerExtState.new */
export class PlayerExtState extends zombie.ai.states.PlayerExtState { }
/** @customConstructor PlayerFallDownState.new */
export class PlayerFallDownState extends zombie.ai.states.PlayerFallDownState { }
/** @customConstructor PlayerFallingState.new */
export class PlayerFallingState extends zombie.ai.states.PlayerFallingState { }
/** @customConstructor PlayerGetUpState.new */
export class PlayerGetUpState extends zombie.ai.states.PlayerGetUpState { }
/** @customConstructor PlayerHitReactionPVPState.new */
export class PlayerHitReactionPVPState extends zombie.ai.states.PlayerHitReactionPVPState { }
/** @customConstructor PlayerHitReactionState.new */
export class PlayerHitReactionState extends zombie.ai.states.PlayerHitReactionState { }
/** @customConstructor PlayerHomingPoint.new */
export class PlayerHomingPoint extends zombie.iso.WorldMarkers$PlayerHomingPoint { }
/** @customConstructor PlayerKnockedDown.new */
export class PlayerKnockedDown extends zombie.ai.states.PlayerKnockedDown { }
/** @customConstructor PlayerOnGroundState.new */
export class PlayerOnGroundState extends zombie.ai.states.PlayerOnGroundState { }
/** @customConstructor PlayerPacket.new */
export class PlayerPacket extends zombie.network.packets.PlayerPacket { }
/** @customConstructor PlayerRenderSettings.new */
export class PlayerRenderSettings extends zombie.core.opengl.RenderSettings$PlayerRenderSettings { }
/** @customConstructor PlayerSearchMode.new */
export class PlayerSearchMode extends zombie.iso.SearchMode$PlayerSearchMode { }
/** @customConstructor PlayerSitOnGroundState.new */
export class PlayerSitOnGroundState extends zombie.ai.states.PlayerSitOnGroundState { }
/** @customConstructor PlayerStrafeState.new */
export class PlayerStrafeState extends zombie.ai.states.PlayerStrafeState { }
/** @customConstructor Point.new */
export class Point extends zombie.vehicles.PolygonalMap2$Point { }
/** @customConstructor PointOnPath.new */
export class PointOnPath extends zombie.vehicles.PathFindBehavior2$PointOnPath { }
/** @customConstructor PolygonalMap2.new */
export class PolygonalMap2 extends zombie.vehicles.PolygonalMap2 { }
/** @customConstructor Pool.new */
export class Pool extends zombie.util.Pool { }
/** @customConstructor Position.new */
export class Position extends zombie.scripting.objects.VehicleScript$Position { }
/** @customConstructor PredictionTypes.new */
export class PredictionTypes extends zombie.network.NetworkVariables$PredictionTypes { }
/** @customConstructor PresetEntry.new */
export class PresetEntry extends zombie.radio.devices.PresetEntry { }
/** @customConstructor ProceduralItem.new */
export class ProceduralItem extends zombie.inventory.ItemPickerJava$ProceduralItem { }
/** @customConstructor Profession.new */
export class Profession extends zombie.characters.professions.ProfessionFactory$Profession { }
/** @customConstructor ProfessionFactory.new */
export class ProfessionFactory extends zombie.characters.professions.ProfessionFactory { }
/** @customConstructor PropertyContainer.new */
export class PropertyContainer extends zombie.core.properties.PropertyContainer { }
/** @customConstructor PuddlesDirection.new */
export class PuddlesDirection extends zombie.iso.IsoGridSquare$PuddlesDirection { }
/** @customConstructor PuddlesFloat.new */
export class PuddlesFloat extends zombie.iso.IsoPuddles$PuddlesFloat { }
/** @customConstructor PyramidTexture.new */
export class PyramidTexture extends zombie.worldMap.ImagePyramid$PyramidTexture { }
/** @customConstructor QuaternionfObjectPool.new */
export class QuaternionfObjectPool extends zombie.vehicles.BaseVehicle$QuaternionfObjectPool { }
/** @customConstructor RBBar.new */
export class RBBar extends zombie.randomizedWorld.randomizedBuilding.RBBar { }
/** @customConstructor RBBasic.new */
export class RBBasic extends zombie.randomizedWorld.randomizedBuilding.RBBasic { }
/** @customConstructor RBBurnt.new */
export class RBBurnt extends zombie.randomizedWorld.randomizedBuilding.RBBurnt { }
/** @customConstructor RBBurntCorpse.new */
export class RBBurntCorpse extends zombie.randomizedWorld.randomizedBuilding.RBBurntCorpse { }
/** @customConstructor RBBurntFireman.new */
export class RBBurntFireman extends zombie.randomizedWorld.randomizedBuilding.RBBurntFireman { }
/** @customConstructor RBCafe.new */
export class RBCafe extends zombie.randomizedWorld.randomizedBuilding.RBCafe { }
/** @customConstructor RBClinic.new */
export class RBClinic extends zombie.randomizedWorld.randomizedBuilding.RBClinic { }
/** @customConstructor RBHairSalon.new */
export class RBHairSalon extends zombie.randomizedWorld.randomizedBuilding.RBHairSalon { }
/** @customConstructor RBKateAndBaldspot.new */
export class RBKateAndBaldspot extends zombie.randomizedWorld.randomizedBuilding.RBKateAndBaldspot { }
/** @customConstructor RBLooted.new */
export class RBLooted extends zombie.randomizedWorld.randomizedBuilding.RBLooted { }
/** @customConstructor RBOffice.new */
export class RBOffice extends zombie.randomizedWorld.randomizedBuilding.RBOffice { }
/** @customConstructor RBOther.new */
export class RBOther extends zombie.randomizedWorld.randomizedBuilding.RBOther { }
/** @customConstructor RBPileOCrepe.new */
export class RBPileOCrepe extends zombie.randomizedWorld.randomizedBuilding.RBPileOCrepe { }
/** @customConstructor RBPizzaWhirled.new */
export class RBPizzaWhirled extends zombie.randomizedWorld.randomizedBuilding.RBPizzaWhirled { }
/** @customConstructor RBSafehouse.new */
export class RBSafehouse extends zombie.randomizedWorld.randomizedBuilding.RBSafehouse { }
/** @customConstructor RBSchool.new */
export class RBSchool extends zombie.randomizedWorld.randomizedBuilding.RBSchool { }
/** @customConstructor RBShopLooted.new */
export class RBShopLooted extends zombie.randomizedWorld.randomizedBuilding.RBShopLooted { }
/** @customConstructor RBSpiffo.new */
export class RBSpiffo extends zombie.randomizedWorld.randomizedBuilding.RBSpiffo { }
/** @customConstructor RBStripclub.new */
export class RBStripclub extends zombie.randomizedWorld.randomizedBuilding.RBStripclub { }
/** @customConstructor RDSBandPractice.new */
export class RDSBandPractice extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSBandPractice { }
/** @customConstructor RDSBathroomZed.new */
export class RDSBathroomZed extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSBathroomZed { }
/** @customConstructor RDSBedroomZed.new */
export class RDSBedroomZed extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSBedroomZed { }
/** @customConstructor RDSBleach.new */
export class RDSBleach extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSBleach { }
/** @customConstructor RDSCorpsePsycho.new */
export class RDSCorpsePsycho extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSCorpsePsycho { }
/** @customConstructor RDSDeadDrunk.new */
export class RDSDeadDrunk extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSDeadDrunk { }
/** @customConstructor RDSFootballNight.new */
export class RDSFootballNight extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSFootballNight { }
/** @customConstructor RDSGunmanInBathroom.new */
export class RDSGunmanInBathroom extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSGunmanInBathroom { }
/** @customConstructor RDSGunslinger.new */
export class RDSGunslinger extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSGunslinger { }
/** @customConstructor RDSHenDo.new */
export class RDSHenDo extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSHenDo { }
/** @customConstructor RDSHockeyPsycho.new */
export class RDSHockeyPsycho extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSHockeyPsycho { }
/** @customConstructor RDSHouseParty.new */
export class RDSHouseParty extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSHouseParty { }
/** @customConstructor RDSPokerNight.new */
export class RDSPokerNight extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSPokerNight { }
/** @customConstructor RDSPoliceAtHouse.new */
export class RDSPoliceAtHouse extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSPoliceAtHouse { }
/** @customConstructor RDSPrisonEscape.new */
export class RDSPrisonEscape extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSPrisonEscape { }
/** @customConstructor RDSPrisonEscapeWithPolice.new */
export class RDSPrisonEscapeWithPolice extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSPrisonEscapeWithPolice { }
/** @customConstructor RDSSkeletonPsycho.new */
export class RDSSkeletonPsycho extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSSkeletonPsycho { }
/** @customConstructor RDSSpecificProfession.new */
export class RDSSpecificProfession extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSSpecificProfession { }
/** @customConstructor RDSStagDo.new */
export class RDSStagDo extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSStagDo { }
/** @customConstructor RDSStudentNight.new */
export class RDSStudentNight extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSStudentNight { }
/** @customConstructor RDSSuicidePact.new */
export class RDSSuicidePact extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSSuicidePact { }
/** @customConstructor RDSTinFoilHat.new */
export class RDSTinFoilHat extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSTinFoilHat { }
/** @customConstructor RDSZombieLockedBathroom.new */
export class RDSZombieLockedBathroom extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSZombieLockedBathroom { }
/** @customConstructor RDSZombiesEating.new */
export class RDSZombiesEating extends zombie.randomizedWorld.randomizedDeadSurvivor.RDSZombiesEating { }
/** @customConstructor RGBAf.new */
export class RGBAf extends zombie.worldMap.styles.WorldMapStyleLayer$RGBAf { }
/** @customConstructor RVSAmbulanceCrash.new */
export class RVSAmbulanceCrash extends zombie.randomizedWorld.randomizedVehicleStory.RVSAmbulanceCrash { }
/** @customConstructor RVSBanditRoad.new */
export class RVSBanditRoad extends zombie.randomizedWorld.randomizedVehicleStory.RVSBanditRoad { }
/** @customConstructor RVSBurntCar.new */
export class RVSBurntCar extends zombie.randomizedWorld.randomizedVehicleStory.RVSBurntCar { }
/** @customConstructor RVSCarCrash.new */
export class RVSCarCrash extends zombie.randomizedWorld.randomizedVehicleStory.RVSCarCrash { }
/** @customConstructor RVSCarCrashCorpse.new */
export class RVSCarCrashCorpse extends zombie.randomizedWorld.randomizedVehicleStory.RVSCarCrashCorpse { }
/** @customConstructor RVSChangingTire.new */
export class RVSChangingTire extends zombie.randomizedWorld.randomizedVehicleStory.RVSChangingTire { }
/** @customConstructor RVSConstructionSite.new */
export class RVSConstructionSite extends zombie.randomizedWorld.randomizedVehicleStory.RVSConstructionSite { }
/** @customConstructor RVSCrashHorde.new */
export class RVSCrashHorde extends zombie.randomizedWorld.randomizedVehicleStory.RVSCrashHorde { }
/** @customConstructor RVSFlippedCrash.new */
export class RVSFlippedCrash extends zombie.randomizedWorld.randomizedVehicleStory.RVSFlippedCrash { }
/** @customConstructor RVSPoliceBlockade.new */
export class RVSPoliceBlockade extends zombie.randomizedWorld.randomizedVehicleStory.RVSPoliceBlockade { }
/** @customConstructor RVSPoliceBlockadeShooting.new */
export class RVSPoliceBlockadeShooting extends zombie.randomizedWorld.randomizedVehicleStory.RVSPoliceBlockadeShooting { }
/** @customConstructor RVSTrailerCrash.new */
export class RVSTrailerCrash extends zombie.randomizedWorld.randomizedVehicleStory.RVSTrailerCrash { }
/** @customConstructor RVSUtilityVehicle.new */
export class RVSUtilityVehicle extends zombie.randomizedWorld.randomizedVehicleStory.RVSUtilityVehicle { }
/** @customConstructor RZSBBQParty.new */
export class RZSBBQParty extends zombie.randomizedWorld.randomizedZoneStory.RZSBBQParty { }
/** @customConstructor RZSBaseball.new */
export class RZSBaseball extends zombie.randomizedWorld.randomizedZoneStory.RZSBaseball { }
/** @customConstructor RZSBeachParty.new */
export class RZSBeachParty extends zombie.randomizedWorld.randomizedZoneStory.RZSBeachParty { }
/** @customConstructor RZSBuryingCamp.new */
export class RZSBuryingCamp extends zombie.randomizedWorld.randomizedZoneStory.RZSBuryingCamp { }
/** @customConstructor RZSFishingTrip.new */
export class RZSFishingTrip extends zombie.randomizedWorld.randomizedZoneStory.RZSFishingTrip { }
/** @customConstructor RZSForestCamp.new */
export class RZSForestCamp extends zombie.randomizedWorld.randomizedZoneStory.RZSForestCamp { }
/** @customConstructor RZSForestCampEaten.new */
export class RZSForestCampEaten extends zombie.randomizedWorld.randomizedZoneStory.RZSForestCampEaten { }
/** @customConstructor RZSHunterCamp.new */
export class RZSHunterCamp extends zombie.randomizedWorld.randomizedZoneStory.RZSHunterCamp { }
/** @customConstructor RZSMusicFest.new */
export class RZSMusicFest extends zombie.randomizedWorld.randomizedZoneStory.RZSMusicFest { }
/** @customConstructor RZSMusicFestStage.new */
export class RZSMusicFestStage extends zombie.randomizedWorld.randomizedZoneStory.RZSMusicFestStage { }
/** @customConstructor RZSSexyTime.new */
export class RZSSexyTime extends zombie.randomizedWorld.randomizedZoneStory.RZSSexyTime { }
/** @customConstructor RZSTrapperCamp.new */
export class RZSTrapperCamp extends zombie.randomizedWorld.randomizedZoneStory.RZSTrapperCamp { }
/** @customConstructor RadarPanel.new */
export class RadarPanel extends zombie.ui.RadarPanel { }
/** @customConstructor RadialMenu.new */
export class RadialMenu extends zombie.ui.RadialMenu { }
/** @customConstructor RadialProgressBar.new */
export class RadialProgressBar extends zombie.ui.RadialProgressBar { }
/** @customConstructor Radio.new */
export class Radio extends zombie.inventory.types.Radio { }
/** @customConstructor RadioAPI.new */
export class RadioAPI extends zombie.radio.RadioAPI { }
/** @customConstructor RadioBroadCast.new */
export class RadioBroadCast extends zombie.radio.scripting.RadioBroadCast { }
/** @customConstructor RadioChannel.new */
export class RadioChannel extends zombie.radio.scripting.RadioChannel { }
/** @customConstructor RadioData.new */
export class RadioData extends zombie.radio.RadioData { }
/** @customConstructor RadioLine.new */
export class RadioLine extends zombie.radio.scripting.RadioLine { }
/** @customConstructor RadioScript.new */
export class RadioScript extends zombie.radio.scripting.RadioScript { }
/** @customConstructor RadioScriptManager.new */
export class RadioScriptManager extends zombie.radio.scripting.RadioScriptManager { }
/** @customConstructor RainManager.new */
export class RainManager extends zombie.iso.objects.RainManager { }
/** @customConstructor RakNetPeerInterface.new */
export class RakNetPeerInterface extends zombie.core.raknet.RakNetPeerInterface { }
/** @customConstructor RandomData.new */
export class RandomData extends zombie.core.skinnedmodel.population.Outfit$RandomData { }
/** @customConstructor RandomizedBuildingBase.new */
export class RandomizedBuildingBase extends zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase { }
/** @customConstructor RandomizedDeadSurvivorBase.new */
export class RandomizedDeadSurvivorBase extends zombie.randomizedWorld.randomizedDeadSurvivor.RandomizedDeadSurvivorBase { }
/** @customConstructor RandomizedVehicleStoryBase.new */
export class RandomizedVehicleStoryBase extends zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase { }
/** @customConstructor RandomizedWorldBase.new */
export class RandomizedWorldBase extends zombie.randomizedWorld.RandomizedWorldBase { }
/** @customConstructor RandomizedZoneStoryBase.new */
export class RandomizedZoneStoryBase extends zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase { }
/** @customConstructor Ray.new */
export class Ray extends zombie.vehicles.UI3DScene$Ray { }
/** @customConstructor RayObjectPool.new */
export class RayObjectPool extends zombie.vehicles.UI3DScene$RayObjectPool { }
/** @customConstructor Recipe.new */
export class Recipe extends zombie.scripting.objects.Recipe { }
/** @customConstructor RecipeManager.new */
export class RecipeManager extends zombie.inventory.RecipeManager { }
/** @customConstructor RecordedMedia.new */
export class RecordedMedia extends zombie.radio.media.RecordedMedia { }
/** @customConstructor Remove.new */
export class Remove extends zombie.Lua.Event$Remove { }
/** @customConstructor RenderArgs.new */
export class RenderArgs extends zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs { }
/** @customConstructor RenderEffectType.new */
export class RenderEffectType extends zombie.iso.objects.RenderEffectType { }
/** @customConstructor RenderSettings.new */
export class RenderSettings extends zombie.core.opengl.RenderSettings { }
/** @customConstructor RequiredSkill.new */
export class RequiredSkill extends zombie.scripting.objects.Recipe$RequiredSkill { }
/** @customConstructor Result.new */
export class Result extends zombie.scripting.objects.Recipe$Result { }
/** @customConstructor ResultBiggestSound.new */
export class ResultBiggestSound extends zombie.WorldSoundManager$ResultBiggestSound { }
/** @customConstructor ResultLight.new */
export class ResultLight extends zombie.iso.IsoGridSquare$ResultLight { }
/** @customConstructor RingBuffer.new */
export class RingBuffer extends zombie.core.SpriteRenderer$RingBuffer { }
/** @customConstructor RoomDef.new */
export class RoomDef extends zombie.iso.RoomDef { }
/** @customConstructor RoomRect.new */
export class RoomRect extends zombie.iso.RoomDef$RoomRect { }
/** @customConstructor RoomTone.new */
export class RoomTone extends zombie.iso.IsoMetaGrid$RoomTone { }
/** @customConstructor RuntimeAnimationScript.new */
export class RuntimeAnimationScript extends zombie.core.skinnedmodel.runtime.RuntimeAnimationScript { }
/** @customConstructor SCButton.new */
export class SCButton extends zombie.ui.SpeedControls$SCButton { }
/** @customConstructor SGlobalObjects.new */
export class SGlobalObjects extends zombie.globalObjects.SGlobalObjects { }
/** @customConstructor SLSoundManager.new */
export class SLSoundManager extends zombie.radio.StorySounds.SLSoundManager { }
/** @customConstructor SafeHouse.new */
export class SafeHouse extends zombie.iso.areas.SafeHouse { }
/** @customConstructor Safety.new */
export class Safety extends zombie.characters.Safety { }
/** @customConstructor SandboxOption.new */
export class SandboxOption extends zombie.SandboxOptions$SandboxOption { }
/** @customConstructor SandboxOptions.new */
export class SandboxOptions extends zombie.SandboxOptions { }
/** @customConstructor ScreenElement.new */
export class ScreenElement extends zombie.gameStates.MainScreenState$ScreenElement { }
/** @customConstructor ScriptManager.new */
export class ScriptManager extends zombie.scripting.ScriptManager { }
/** @customConstructor ScriptModule.new */
export class ScriptModule extends zombie.scripting.objects.ScriptModule { }
/** @customConstructor SearchMode.new */
export class SearchMode extends zombie.iso.SearchMode { }
/** @customConstructor SearchModeFloat.new */
export class SearchModeFloat extends zombie.iso.SearchMode$SearchModeFloat { }
/** @customConstructor Season.new */
export class Season extends zombie.erosion.ErosionConfig$Season { }
/** @customConstructor Seeds.new */
export class Seeds extends zombie.erosion.ErosionConfig$Seeds { }
/** @customConstructor Server.new */
export class Server extends zombie.network.Server { }
/** @customConstructor ServerChatMessage.new */
export class ServerChatMessage extends zombie.chat.ServerChatMessage { }
/** @customConstructor ServerOption.new */
export class ServerOption extends zombie.network.ServerOptions$ServerOption { }
/** @customConstructor ServerOptions.new */
export class ServerOptions extends zombie.network.ServerOptions { }
/** @customConstructor ServerSettings.new */
export class ServerSettings extends zombie.network.ServerSettings { }
/** @customConstructor ServerSettingsManager.new */
export class ServerSettingsManager extends zombie.network.ServerSettingsManager { }
/** @customConstructor ServerVehicleState.new */
export class ServerVehicleState extends zombie.vehicles.BaseVehicle$ServerVehicleState { }
/** @customConstructor Shader.new */
export class Shader extends zombie.core.opengl.Shader { }
/** @customConstructor ShaderProgram.new */
export class ShaderProgram extends zombie.core.opengl.ShaderProgram { }
/** @customConstructor ShaderUnit.new */
export class ShaderUnit extends zombie.core.opengl.ShaderUnit { }
/** @customConstructor SharedDescriptors.new */
export class SharedDescriptors extends zombie.SharedDescriptors { }
/** @customConstructor SharedSkeleAnimationRepository.new */
export class SharedSkeleAnimationRepository extends zombie.core.skinnedmodel.animation.sharedskele.SharedSkeleAnimationRepository { }
/** @customConstructor SharedSkeleAnimationTrack.new */
export class SharedSkeleAnimationTrack extends zombie.core.skinnedmodel.animation.sharedskele.SharedSkeleAnimationTrack { }
/** @customConstructor SharedVertexBufferObjects.new */
export class SharedVertexBufferObjects extends zombie.core.opengl.SharedVertexBufferObjects { }
/** @customConstructor ShortList.new */
export class ShortList extends zombie.core.Styles.ShortList { }
/** @customConstructor SideOfLine.new */
export class SideOfLine extends zombie.core.math.PZMath$SideOfLine { }
/** @customConstructor SimpleDateFormat.new */
export class SimpleDateFormat extends java.text.SimpleDateFormat { }
/** @customConstructor Skin.new */
export class Skin extends zombie.scripting.objects.VehicleScript$Skin { }
/** @customConstructor SkinningBone.new */
export class SkinningBone extends zombie.core.skinnedmodel.model.SkinningBone { }
/** @customConstructor SkinningBoneHierarchy.new */
export class SkinningBoneHierarchy extends zombie.core.skinnedmodel.model.SkinningBoneHierarchy { }
/** @customConstructor SkinningData.new */
export class SkinningData extends zombie.core.skinnedmodel.model.SkinningData { }
/** @customConstructor SleepingEvent.new */
export class SleepingEvent extends zombie.ai.sadisticAIDirector.SleepingEvent { }
/** @customConstructor SleepingEventData.new */
export class SleepingEventData extends zombie.ai.sadisticAIDirector.SleepingEventData { }
/** @customConstructor SliceY.new */
export class SliceY extends zombie.iso.SliceY { }
/** @customConstructor SmashWindowState.new */
export class SmashWindowState extends zombie.ai.states.SmashWindowState { }
/** @customConstructor Sound.new */
export class Sound extends zombie.radio.StorySounds.StoryEmitter$Sound { }
/** @customConstructor SoundManager.new */
export class SoundManager extends zombie.SoundManager { }
/** @customConstructor SoundTimelineScript.new */
export class SoundTimelineScript extends zombie.scripting.objects.SoundTimelineScript { }
/** @customConstructor Sounds.new */
export class Sounds extends zombie.scripting.objects.VehicleScript$Sounds { }
/** @customConstructor Source.new */
export class Source extends zombie.scripting.objects.Recipe$Source { }
/** @customConstructor SpawnOrigin.new */
export class SpawnOrigin extends zombie.gameStates.ChooseGameInfo$SpawnOrigin { }
/** @customConstructor SpeedControls.new */
export class SpeedControls extends zombie.ui.SpeedControls { }
/** @customConstructor SpriteRenderState.new */
export class SpriteRenderState extends zombie.core.sprite.SpriteRenderState { }
/** @customConstructor SpriteRenderer.new */
export class SpriteRenderer extends zombie.core.SpriteRenderer { }
/** @customConstructor Square.new */
export class Square extends zombie.erosion.ErosionData$Square { }
/** @customConstructor Stack.new */
export class Stack extends java.util.Stack { }
/** @customConstructor Stage.new */
export class Stage extends zombie.iso.MultiStageBuilding$Stage { }
/** @customConstructor StaggerBackState.new */
export class StaggerBackState extends zombie.ai.states.StaggerBackState { }
/** @customConstructor Stash.new */
export class Stash extends zombie.core.stash.Stash { }
/** @customConstructor StashBuilding.new */
export class StashBuilding extends zombie.core.stash.StashBuilding { }
/** @customConstructor StashSystem.new */
export class StashSystem extends zombie.core.stash.StashSystem { }
/** @customConstructor State.new */
export class State extends zombie.asset.Asset$State { }
/** @customConstructor StateAction.new */
export class StateAction extends zombie.gameStates.GameStateMachine$StateAction { }
/** @customConstructor StateMachine.new */
export class StateMachine extends zombie.ai.StateMachine { }
/** @customConstructor Stats.new */
export class Stats extends zombie.characters.Stats { }
/** @customConstructor SteamFriend.new */
export class SteamFriend extends zombie.core.znet.SteamFriend { }
/** @customConstructor SteamUGCDetails.new */
export class SteamUGCDetails extends zombie.core.znet.SteamUGCDetails { }
/** @customConstructor SteamWorkshopItem.new */
export class SteamWorkshopItem extends zombie.core.znet.SteamWorkshopItem { }
/** @customConstructor Step.new */
export class Step extends zombie.ai.astar.Path$Step { }
/** @customConstructor Stop.new */
export class Stop extends zombie.worldMap.styles.WorldMapStyleLayer$Stop { }
/** @customConstructor StoryEmitter.new */
export class StoryEmitter extends zombie.radio.StorySounds.StoryEmitter { }
/** @customConstructor StorySound.new */
export class StorySound extends zombie.radio.StorySounds.StorySound { }
/** @customConstructor StorySoundEvent.new */
export class StorySoundEvent extends zombie.radio.StorySounds.StorySoundEvent { }
/** @customConstructor StrLerpVal.new */
export class StrLerpVal extends zombie.iso.weather.WeatherPeriod$StrLerpVal { }
/** @customConstructor StringConfigOption.new */
export class StringConfigOption extends zombie.config.StringConfigOption { }
/** @customConstructor StringDrawer.new */
export class StringDrawer extends zombie.ui.TextManager$StringDrawer { }
/** @customConstructor StringSandboxOption.new */
export class StringSandboxOption extends zombie.SandboxOptions$StringSandboxOption { }
/** @customConstructor StringServerOption.new */
export class StringServerOption extends zombie.network.ServerOptions$StringServerOption { }
/** @customConstructor SubLayerSlot.new */
export class SubLayerSlot extends zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator$SubLayerSlot { }
/** @customConstructor SubTexture.new */
export class SubTexture extends zombie.fileSystem.FileSystem$SubTexture { }
/** @customConstructor SubTextureInfo.new */
export class SubTextureInfo extends zombie.core.textures.TexturePackPage$SubTextureInfo { }
/** @customConstructor SubstateSlot.new */
export class SubstateSlot extends zombie.ai.StateMachine$SubstateSlot { }
/** @customConstructor SurroundVehicle.new */
export class SurroundVehicle extends zombie.vehicles.SurroundVehicle { }
/** @customConstructor SurvivorDesc.new */
export class SurvivorDesc extends zombie.characters.SurvivorDesc { }
/** @customConstructor SurvivorFactory.new */
export class SurvivorFactory extends zombie.characters.SurvivorFactory { }
/** @customConstructor SurvivorGroup.new */
export class SurvivorGroup extends zombie.characters.SurvivorGroup { }
/** @customConstructor SurvivorType.new */
export class SurvivorType extends zombie.characters.SurvivorFactory$SurvivorType { }
/** @customConstructor SwipeStatePlayer.new */
export class SwipeStatePlayer extends zombie.ai.states.SwipeStatePlayer { }
/** @customConstructor SwitchSeat.new */
export class SwitchSeat extends zombie.scripting.objects.VehicleScript$Passenger$SwitchSeat { }
/** @customConstructor SystemDisabler.new */
export class SystemDisabler extends zombie.SystemDisabler { }
/** @customConstructor Temperature.new */
export class Temperature extends zombie.iso.weather.Temperature { }
/** @customConstructor TentAmbianceLogic.new */
export class TentAmbianceLogic extends zombie.audio.ObjectAmbientEmitters$TentAmbianceLogic { }
/** @customConstructor TestResults.new */
export class TestResults extends zombie.iso.LosUtil$TestResults { }
/** @customConstructor TextDrawHorizontal.new */
export class TextDrawHorizontal extends zombie.ui.TextDrawHorizontal { }
/** @customConstructor TextDrawObject.new */
export class TextDrawObject extends zombie.ui.TextDrawObject { }
/** @customConstructor TextManager.new */
export class TextManager extends zombie.ui.TextManager { }
/** @customConstructor TextServerOption.new */
export class TextServerOption extends zombie.network.ServerOptions$TextServerOption { }
/** @customConstructor Texture.new */
export class Texture extends zombie.core.textures.Texture { }
/** @customConstructor TextureAssetParams.new */
export class TextureAssetParams extends zombie.core.textures.Texture$TextureAssetParams { }
/** @customConstructor TextureDraw.new */
export class TextureDraw extends zombie.core.textures.TextureDraw { }
/** @customConstructor TextureFBO.new */
export class TextureFBO extends zombie.core.textures.TextureFBO { }
/** @customConstructor TextureID.new */
export class TextureID extends zombie.core.textures.TextureID { }
/** @customConstructor TextureIDAssetParams.new */
export class TextureIDAssetParams extends zombie.core.textures.TextureID$TextureIDAssetParams { }
/** @customConstructor TexturePack.new */
export class TexturePack extends zombie.GameWindow$TexturePack { }
/** @customConstructor TexturePackPage.new */
export class TexturePackPage extends zombie.core.textures.TexturePackPage { }
/** @customConstructor TexturePackTextures.new */
export class TexturePackTextures extends zombie.fileSystem.FileSystem$TexturePackTextures { }
/** @customConstructor TextureStop.new */
export class TextureStop extends zombie.worldMap.styles.WorldMapStyleLayer$TextureStop { }
/** @customConstructor ThermalNode.new */
export class ThermalNode extends zombie.characters.BodyDamage.Thermoregulator$ThermalNode { }
/** @customConstructor Thermoregulator.new */
export class Thermoregulator extends zombie.characters.BodyDamage.Thermoregulator { }
/** @customConstructor ThumpState.new */
export class ThumpState extends zombie.ai.states.ThumpState { }
/** @customConstructor Thumpable.new */
export class Thumpable extends zombie.iso.objects.interfaces.Thumpable { }
/** @customConstructor ThunderCloud.new */
export class ThunderCloud extends zombie.iso.weather.ThunderStorm$ThunderCloud { }
/** @customConstructor ThunderStorm.new */
export class ThunderStorm extends zombie.iso.weather.ThunderStorm { }
/** @customConstructor TileDef.new */
export class TileDef extends zombie.gameStates.ChooseGameInfo$TileDef { }
/** @customConstructor TileOverlays.new */
export class TileOverlays extends zombie.iso.TileOverlays { }
/** @customConstructor Time.new */
export class Time extends zombie.erosion.ErosionConfig$Time { }
/** @customConstructor TorchInfo.new */
export class TorchInfo extends zombie.characters.IsoGameCharacter$TorchInfo { }
/** @customConstructor Trait.new */
export class Trait extends zombie.characters.traits.TraitFactory$Trait { }
/** @customConstructor TraitCollection.new */
export class TraitCollection extends zombie.characters.traits.TraitCollection { }
/** @customConstructor TraitFactory.new */
export class TraitFactory extends zombie.characters.traits.TraitFactory { }
/** @customConstructor TraitSlot.new */
export class TraitSlot extends zombie.characters.traits.TraitCollection$TraitSlot { }
/** @customConstructor Transform.new */
export class Transform extends zombie.core.physics.Transform { }
/** @customConstructor Translator.new */
export class Translator extends zombie.core.Translator { }
/** @customConstructor TransmissionNumber.new */
export class TransmissionNumber extends zombie.vehicles.TransmissionNumber { }
/** @customConstructor TreeAmbianceLogic.new */
export class TreeAmbianceLogic extends zombie.audio.ObjectAmbientEmitters$TreeAmbianceLogic { }
/** @customConstructor TreeShader.new */
export class TreeShader extends zombie.iso.objects.IsoTree$TreeShader { }
/** @customConstructor TreeSoundManager.new */
export class TreeSoundManager extends zombie.iso.IsoMovingObject$TreeSoundManager { }
/** @customConstructor Trigger.new */
export class Trigger extends zombie.iso.IsoMetaGrid$Trigger { }
/** @customConstructor Type.new */
export class Type extends zombie.core.opengl.ShaderUnit$Type { }
/** @customConstructor UI3DModel.new */
export class UI3DModel extends zombie.ui.UI3DModel { }
/** @customConstructor UI3DScene.new */
export class UI3DScene extends zombie.vehicles.UI3DScene { }
/** @customConstructor UIDebugConsole.new */
export class UIDebugConsole extends zombie.ui.UIDebugConsole { }
/** @customConstructor UIElement.new */
export class UIElement extends zombie.ui.UIElement { }
/** @customConstructor UIEventHandler.new */
export class UIEventHandler extends zombie.ui.UIEventHandler { }
/** @customConstructor UIFont.new */
export class UIFont extends zombie.ui.UIFont { }
/** @customConstructor UIManager.new */
export class UIManager extends zombie.ui.UIManager { }
/** @customConstructor UIServerToolbox.new */
export class UIServerToolbox extends zombie.ui.UIServerToolbox { }
/** @customConstructor UITextBox2.new */
export class UITextBox2 extends zombie.ui.UITextBox2 { }
/** @customConstructor UITransition.new */
export class UITransition extends zombie.ui.UITransition { }
/** @customConstructor UIWorldMap.new */
export class UIWorldMap extends zombie.worldMap.UIWorldMap { }
/** @customConstructor UIWorldMapV1.new */
export class UIWorldMapV1 extends zombie.worldMap.UIWorldMapV1 { }
/** @customConstructor UdpConnection.new */
export class UdpConnection extends zombie.core.raknet.UdpConnection { }
/** @customConstructor UdpEngine.new */
export class UdpEngine extends zombie.core.raknet.UdpEngine { }
/** @customConstructor Uniform.new */
export class Uniform extends zombie.core.opengl.ShaderProgram$Uniform { }
/** @customConstructor UniqueRecipe.new */
export class UniqueRecipe extends zombie.scripting.objects.UniqueRecipe { }
/** @customConstructor Updater.new */
export class Updater extends zombie.network.BodyDamageSync$Updater { }
/** @customConstructor Userlog.new */
export class Userlog extends zombie.network.Userlog { }
/** @customConstructor UserlogType.new */
export class UserlogType extends zombie.network.Userlog$UserlogType { }
/** @customConstructor ValidatePacket.new */
export class ValidatePacket extends zombie.network.packets.ValidatePacket { }
/** @customConstructor ValidateState.new */
export class ValidateState extends zombie.network.packets.ValidatePacket$ValidateState { }
/** @customConstructor Vector.new */
export class Vector extends java.util.Vector { }
/** @customConstructor Vector2.new */
export class Vector2 extends zombie.iso.Vector2 { }
/** @customConstructor Vector2ObjectPool.new */
export class Vector2ObjectPool extends zombie.vehicles.BaseVehicle$Vector2ObjectPool { }
/** @customConstructor Vector2f.new */
export class Vector2f extends org.joml.Vector2f { }
/** @customConstructor Vector2fObjectPool.new */
export class Vector2fObjectPool extends zombie.vehicles.BaseVehicle$Vector2fObjectPool { }
/** @customConstructor Vector3.new */
export class Vector3 extends zombie.iso.Vector3 { }
/** @customConstructor Vector3fObjectPool.new */
export class Vector3fObjectPool extends zombie.vehicles.BaseVehicle$Vector3fObjectPool { }
/** @customConstructor Vehicle.new */
export class Vehicle extends zombie.network.packets.hit.Vehicle { }
/** @customConstructor VehicleDistribution.new */
export class VehicleDistribution extends zombie.inventory.ItemPickerJava$VehicleDistribution { }
/** @customConstructor VehicleDoor.new */
export class VehicleDoor extends zombie.vehicles.VehicleDoor { }
/** @customConstructor VehicleEngineRPM.new */
export class VehicleEngineRPM extends zombie.vehicles.VehicleEngineRPM { }
/** @customConstructor VehicleGauge.new */
export class VehicleGauge extends zombie.ui.VehicleGauge { }
/** @customConstructor VehicleHitPacket.new */
export class VehicleHitPacket extends zombie.network.packets.hit.VehicleHitPacket { }
/** @customConstructor VehicleLight.new */
export class VehicleLight extends zombie.vehicles.VehicleLight { }
/** @customConstructor VehiclePart.new */
export class VehiclePart extends zombie.vehicles.VehiclePart { }
/** @customConstructor VehiclePoly.new */
export class VehiclePoly extends zombie.vehicles.PolygonalMap2$VehiclePoly { }
/** @customConstructor VehicleScript.new */
export class VehicleScript extends zombie.scripting.objects.VehicleScript { }
/** @customConstructor VehicleStorySpawnData.new */
export class VehicleStorySpawnData extends zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawnData { }
/** @customConstructor VehicleStorySpawner.new */
export class VehicleStorySpawner extends zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawner { }
/** @customConstructor VehicleTemplate.new */
export class VehicleTemplate extends zombie.scripting.objects.VehicleTemplate { }
/** @customConstructor VehicleType.new */
export class VehicleType extends zombie.vehicles.VehicleType { }
/** @customConstructor VehicleTypeDefinition.new */
export class VehicleTypeDefinition extends zombie.vehicles.VehicleType$VehicleTypeDefinition { }
/** @customConstructor VehicleWindow.new */
export class VehicleWindow extends zombie.vehicles.VehicleWindow { }
/** @customConstructor VehicleZone.new */
export class VehicleZone extends zombie.iso.IsoMetaGrid$VehicleZone { }
/** @customConstructor VirtualZombieManager.new */
export class VirtualZombieManager extends zombie.VirtualZombieManager { }
/** @customConstructor VisionResult.new */
export class VisionResult extends zombie.iso.IsoObject$VisionResult { }
/** @customConstructor WalkTowardState.new */
export class WalkTowardState extends zombie.ai.states.WalkTowardState { }
/** @customConstructor WallShaderTexRender.new */
export class WallShaderTexRender extends zombie.core.SpriteRenderer$WallShaderTexRender { }
/** @customConstructor WallShaperWhole.new */
export class WallShaperWhole extends zombie.iso.sprite.shapers.WallShaperWhole { }
/** @customConstructor WaterDripLogic.new */
export class WaterDripLogic extends zombie.audio.ObjectAmbientEmitters$WaterDripLogic { }
/** @customConstructor WaveSignalDevice.new */
export class WaveSignalDevice extends zombie.radio.devices.WaveSignalDevice { }
/** @customConstructor WeaponPart.new */
export class WeaponPart extends zombie.inventory.types.WeaponPart { }
/** @customConstructor WeaponType.new */
export class WeaponType extends zombie.inventory.types.WeaponType { }
/** @customConstructor WeatherPeriod.new */
export class WeatherPeriod extends zombie.iso.weather.WeatherPeriod { }
/** @customConstructor WeatherStage.new */
export class WeatherStage extends zombie.iso.weather.WeatherPeriod$WeatherStage { }
/** @customConstructor Wheel.new */
export class Wheel extends zombie.scripting.objects.VehicleScript$Wheel { }
/** @customConstructor WheelInfo.new */
export class WheelInfo extends zombie.vehicles.BaseVehicle$WheelInfo { }
/** @customConstructor Window.new */
export class Window extends zombie.scripting.objects.VehicleScript$Window { }
/** @customConstructor WindowLogic.new */
export class WindowLogic extends zombie.audio.ObjectAmbientEmitters$WindowLogic { }
/** @customConstructor WindowType.new */
export class WindowType extends zombie.iso.objects.IsoWindow$WindowType { }
/** @customConstructor WorldFlares.new */
export class WorldFlares extends zombie.iso.weather.WorldFlares { }
/** @customConstructor WorldMap.new */
export class WorldMap extends zombie.worldMap.WorldMap { }
/** @customConstructor WorldMapBaseSymbol.new */
export class WorldMapBaseSymbol extends zombie.worldMap.symbols.WorldMapBaseSymbol { }
/** @customConstructor WorldMapBaseSymbolV1.new */
export class WorldMapBaseSymbolV1 extends zombie.worldMap.symbols.WorldMapSymbolsV1$WorldMapBaseSymbolV1 { }
/** @customConstructor WorldMapBooleanOption.new */
export class WorldMapBooleanOption extends zombie.worldMap.WorldMapRenderer$WorldMapBooleanOption { }
/** @customConstructor WorldMapCell.new */
export class WorldMapCell extends zombie.worldMap.WorldMapCell { }
/** @customConstructor WorldMapData.new */
export class WorldMapData extends zombie.worldMap.WorldMapData { }
/** @customConstructor WorldMapDoubleOption.new */
export class WorldMapDoubleOption extends zombie.worldMap.WorldMapRenderer$WorldMapDoubleOption { }
/** @customConstructor WorldMapFeature.new */
export class WorldMapFeature extends zombie.worldMap.WorldMapFeature { }
/** @customConstructor WorldMapGridSquareMarker.new */
export class WorldMapGridSquareMarker extends zombie.worldMap.markers.WorldMapGridSquareMarker { }
/** @customConstructor WorldMapGridSquareMarkerV1.new */
export class WorldMapGridSquareMarkerV1 extends zombie.worldMap.markers.WorldMapMarkersV1$WorldMapGridSquareMarkerV1 { }
/** @customConstructor WorldMapImages.new */
export class WorldMapImages extends zombie.worldMap.WorldMapImages { }
/** @customConstructor WorldMapLineStyleLayerV1.new */
export class WorldMapLineStyleLayerV1 extends zombie.worldMap.styles.WorldMapStyleV1$WorldMapLineStyleLayerV1 { }
/** @customConstructor WorldMapMarker.new */
export class WorldMapMarker extends zombie.worldMap.markers.WorldMapMarker { }
/** @customConstructor WorldMapMarkerV1.new */
export class WorldMapMarkerV1 extends zombie.worldMap.markers.WorldMapMarkersV1$WorldMapMarkerV1 { }
/** @customConstructor WorldMapMarkers.new */
export class WorldMapMarkers extends zombie.worldMap.markers.WorldMapMarkers { }
/** @customConstructor WorldMapMarkersV1.new */
export class WorldMapMarkersV1 extends zombie.worldMap.markers.WorldMapMarkersV1 { }
/** @customConstructor WorldMapPolygonStyleLayerV1.new */
export class WorldMapPolygonStyleLayerV1 extends zombie.worldMap.styles.WorldMapStyleV1$WorldMapPolygonStyleLayerV1 { }
/** @customConstructor WorldMapRenderer.new */
export class WorldMapRenderer extends zombie.worldMap.WorldMapRenderer { }
/** @customConstructor WorldMapStyle.new */
export class WorldMapStyle extends zombie.worldMap.styles.WorldMapStyle { }
/** @customConstructor WorldMapStyleLayer.new */
export class WorldMapStyleLayer extends zombie.worldMap.styles.WorldMapStyleLayer { }
/** @customConstructor WorldMapStyleLayerV1.new */
export class WorldMapStyleLayerV1 extends zombie.worldMap.styles.WorldMapStyleV1$WorldMapStyleLayerV1 { }
/** @customConstructor WorldMapStyleV1.new */
export class WorldMapStyleV1 extends zombie.worldMap.styles.WorldMapStyleV1 { }
/** @customConstructor WorldMapSymbolCollisions.new */
export class WorldMapSymbolCollisions extends zombie.worldMap.symbols.WorldMapSymbolCollisions { }
/** @customConstructor WorldMapSymbolType.new */
export class WorldMapSymbolType extends zombie.worldMap.symbols.WorldMapSymbols$WorldMapSymbolType { }
/** @customConstructor WorldMapSymbols.new */
export class WorldMapSymbols extends zombie.worldMap.symbols.WorldMapSymbols { }
/** @customConstructor WorldMapSymbolsV1.new */
export class WorldMapSymbolsV1 extends zombie.worldMap.symbols.WorldMapSymbolsV1 { }
/** @customConstructor WorldMapTextSymbol.new */
export class WorldMapTextSymbol extends zombie.worldMap.symbols.WorldMapTextSymbol { }
/** @customConstructor WorldMapTextSymbolV1.new */
export class WorldMapTextSymbolV1 extends zombie.worldMap.symbols.WorldMapSymbolsV1$WorldMapTextSymbolV1 { }
/** @customConstructor WorldMapTextureStyleLayerV1.new */
export class WorldMapTextureStyleLayerV1 extends zombie.worldMap.styles.WorldMapStyleV1$WorldMapTextureStyleLayerV1 { }
/** @customConstructor WorldMapTextureSymbol.new */
export class WorldMapTextureSymbol extends zombie.worldMap.symbols.WorldMapTextureSymbol { }
/** @customConstructor WorldMapTextureSymbolV1.new */
export class WorldMapTextureSymbolV1 extends zombie.worldMap.symbols.WorldMapSymbolsV1$WorldMapTextureSymbolV1 { }
/** @customConstructor WorldMapVisited.new */
export class WorldMapVisited extends zombie.worldMap.WorldMapVisited { }
/** @customConstructor WorldMarkers.new */
export class WorldMarkers extends zombie.iso.WorldMarkers { }
/** @customConstructor WorldSound.new */
export class WorldSound extends zombie.WorldSoundManager$WorldSound { }
/** @customConstructor WorldSoundEmitter.new */
export class WorldSoundEmitter extends zombie.AmbientStreamManager$WorldSoundEmitter { }
/** @customConstructor WorldSoundManager.new */
export class WorldSoundManager extends zombie.WorldSoundManager { }
/** @customConstructor WornItem.new */
export class WornItem extends zombie.characters.WornItems.WornItem { }
/** @customConstructor WornItems.new */
export class WornItems extends zombie.characters.WornItems.WornItems { }
/** @customConstructor WrappedBuffer.new */
export class WrappedBuffer extends zombie.core.utils.WrappedBuffer { }
/** @customConstructor XP.new */
export class XP extends zombie.characters.IsoGameCharacter$XP { }
/** @customConstructor XPMultiplier.new */
export class XPMultiplier extends zombie.characters.IsoGameCharacter$XPMultiplier { }
/** @customConstructor ZLogger.new */
export class ZLogger extends zombie.core.logger.ZLogger { }
/** @customConstructor ZNetFileAnnounce.new */
export class ZNetFileAnnounce extends zombie.core.znet.ZNetFileAnnounce { }
/** @customConstructor ZNetFileChunk.new */
export class ZNetFileChunk extends zombie.core.znet.ZNetFileChunk { }
/** @customConstructor ZNetSessionState.new */
export class ZNetSessionState extends zombie.core.znet.ZNetSessionState { }
/** @customConstructor ZNetStatistics.new */
export class ZNetStatistics extends zombie.core.znet.ZNetStatistics { }
/** @customConstructor ZombieConfig.new */
export class ZombieConfig extends zombie.SandboxOptions$ZombieConfig { }
/** @customConstructor ZombieFallDownState.new */
export class ZombieFallDownState extends zombie.ai.states.ZombieFallDownState { }
/** @customConstructor ZombieGetDownState.new */
export class ZombieGetDownState extends zombie.ai.states.ZombieGetDownState { }
/** @customConstructor ZombieGetUpState.new */
export class ZombieGetUpState extends zombie.ai.states.ZombieGetUpState { }
/** @customConstructor ZombieIdleState.new */
export class ZombieIdleState extends zombie.ai.states.ZombieIdleState { }
/** @customConstructor ZombieLore.new */
export class ZombieLore extends zombie.SandboxOptions$ZombieLore { }
/** @customConstructor ZombieOnGroundState.new */
export class ZombieOnGroundState extends zombie.ai.states.ZombieOnGroundState { }
/** @customConstructor ZombiePopulationManager.new */
export class ZombiePopulationManager extends zombie.popman.ZombiePopulationManager { }
/** @customConstructor ZombiePopulationRenderer.new */
export class ZombiePopulationRenderer extends zombie.popman.ZombiePopulationRenderer { }
/** @customConstructor ZombieReanimateState.new */
export class ZombieReanimateState extends zombie.ai.states.ZombieReanimateState { }
/** @customConstructor ZombieSittingState.new */
export class ZombieSittingState extends zombie.ai.states.ZombieSittingState { }
/** @customConstructor ZombieSound.new */
export class ZombieSound extends zombie.characters.IsoZombie$ZombieSound { }
/** @customConstructor ZomboidBitFlag.new */
export class ZomboidBitFlag extends zombie.ZomboidBitFlag { }
/** @customConstructor ZomboidRadio.new */
export class ZomboidRadio extends zombie.radio.ZomboidRadio { }
/** @customConstructor Zone.new */
export class Zone extends zombie.iso.IsoMetaGrid$Zone { }
/** @customConstructor ZoneGeometryType.new */
export class ZoneGeometryType extends zombie.iso.IsoMetaGrid$ZoneGeometryType { }
/** @customConstructor ZoneType.new */
export class ZoneType extends zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase$ZoneType { }
/** @customConstructor engineStateTypes.new */
export class engineStateTypes extends zombie.vehicles.BaseVehicle$engineStateTypes { }
/** @customConstructor l_receive.new */
export class l_receive extends zombie.network.packets.PlayerPacket$l_receive { }
/** @customConstructor l_send.new */
export class l_send extends zombie.network.packets.PlayerPacket$l_send { }
/** @customConstructor vector2.new */
export class vector2 extends zombie.core.math.PZMath$UnitTests$vector2 { }
export type AbstractList = java.util.AbstractList
export type Appendable = java.lang.Appendable
export type ArrayDeque = java.util.ArrayDeque
export type AttributedCharacterIterator = java.text.AttributedCharacterIterator
export type Audio = fmod.fmod.Audio
export type BiConsumer = java.util._function_.BiConsumer
export type BiFunction = java.util._function_.BiFunction
export type BitSet = java.util.BitSet
export type BooleanSupplier = java.util._function_.BooleanSupplier
export type Buffer = org.lwjgl.glfw.GLFWImage$Buffer
export type BufferedImage = java.awt.image.BufferedImage
export type BufferedInputStream = java.io.BufferedInputStream
export type ByteBuffer = java.nio.ByteBuffer
export type CRC32 = java.util.zip.CRC32
export type Calendar = java.util.Calendar
export type CharBuffer = java.nio.CharBuffer
export type CharSequence = java.lang.CharSequence
export type Class = java.lang.Class
export type ClassDebugInformation = se.krka.kahlua.integration.expose.ClassDebugInformation
export type Collection = java.util.Collection
export type Comparator = java.util.Comparator
export type ConcurrentLinkedQueue = java.util.concurrent.ConcurrentLinkedQueue
export type Constructor = java.lang.reflect.Constructor
export type Consumer = java.util._function_.Consumer
export type Controller = org.lwjglx.input.Controller
export type Coroutine = se.krka.kahlua.vm.Coroutine
export type Cursor = org.lwjglx.input.Cursor
export type DataInput = java.io.DataInput
export type Date = java.util.Date
export type DateFormat = java.text.DateFormat
export type DateFormatSymbols = java.text.DateFormatSymbols
export type Dimension = java.awt.Dimension
export type Entry = java.util.Map$Entry
export type Enum = java.lang.Enum
export type Enumeration = java.util.Enumeration
export type Exception = java.lang.Exception
export type FMODFootstep = fmod.fmod.FMODFootstep
export type FMODVoice = fmod.fmod.FMODVoice
export type FMOD_STUDIO_PARAMETER_DESCRIPTION = fmod.fmod.FMOD_STUDIO_PARAMETER_DESCRIPTION
export type FMOD_STUDIO_PARAMETER_ID = fmod.fmod.FMOD_STUDIO_PARAMETER_ID
export type Field = java.lang.reflect.Field
export type FieldPosition = java.text.FieldPosition
export type File = java.io.File
export type FileChannel = java.nio.channels.FileChannel
export type FileDescriptor = java.io.FileDescriptor
export type FloatBuffer = java.nio.FloatBuffer
export type Function = java.util._function_.Function
export type GregorianCalendar = java.util.GregorianCalendar
export type HashSet = java.util.HashSet
export type InetSocketAddress = java.net.InetSocketAddress
export type InputStream = java.io.InputStream
export type IntBuffer = java.nio.IntBuffer
export type IntFunction = java.util._function_.IntFunction
export type Iterable = java.lang.Iterable
export type J2SEPlatform = se.krka.kahlua.j2se.J2SEPlatform
export type KahluaConverterManager = se.krka.kahlua.converter.KahluaConverterManager
export type KahluaTable = se.krka.kahlua.vm.KahluaTable
export type KahluaTableImpl = se.krka.kahlua.j2se.KahluaTableImpl
export type KahluaThread = se.krka.kahlua.vm.KahluaThread
export type KeyEventQueue = org.lwjglx.input.KeyEventQueue
export type LinkedHashMap = java.util.LinkedHashMap
export type List = java.util.List
export type ListIterator = java.util.ListIterator
export type LocalDateTime = java.time.LocalDateTime
export type Locale = java.util.Locale
export type LuaCallFrame = se.krka.kahlua.vm.LuaCallFrame
export type LuaCaller = se.krka.kahlua.integration.LuaCaller
export type LuaClosure = se.krka.kahlua.vm.LuaClosure
export type Matrix2dc = org.joml.Matrix2dc
export type Matrix2fc = org.joml.Matrix2fc
export type Matrix3dc = org.joml.Matrix3dc
export type Matrix3f = org.joml.Matrix3f
export type Matrix3fc = org.joml.Matrix3fc
export type Matrix3x2fc = org.joml.Matrix3x2fc
export type Matrix4dc = org.joml.Matrix4dc
export type Matrix4f = org.lwjgl.util.vector.Matrix4f
export type Matrix4fc = org.joml.Matrix4fc
export type Matrix4x3fc = org.joml.Matrix4x3fc
export type Method = java.lang.reflect.Method
export type NumberFormat = java.text.NumberFormat
export type ObjectInput = java.io.ObjectInput
export type ObjectOutput = java.io.ObjectOutput
export type ObjectOutputStream = java.io.ObjectOutputStream
export type OutputStream = java.io.OutputStream
export type ParsePosition = java.text.ParsePosition
export type Platform = se.krka.kahlua.vm.Platform
export type Predicate = java.util._function_.Predicate
export type PrintStream = java.io.PrintStream
export type PrintWriter = java.io.PrintWriter
export type Prototype = se.krka.kahlua.vm.Prototype
export type Quaternion = org.lwjgl.util.vector.Quaternion
export type Quaternionf = org.joml.Quaternionf
export type Quaternionfc = org.joml.Quaternionfc
export type RandomAccessFile = java.io.RandomAccessFile
export type Raster = java.awt.image.Raster
export type ReadableColor = org.lwjgl.util.ReadableColor
export type Reader = java.io.Reader
export type ReentrantLock = java.util.concurrent.locks.ReentrantLock
export type Runnable = java.lang.Runnable
export type Set = java.util.Set
export type Spliterator = java.util.Spliterator
export type StackTraceElement = java.lang.StackTraceElement
export type Stream = java.util.stream.Stream
export type StringBuffer = java.lang.StringBuffer
export type Supplier = java.util._function_.Supplier
export type TFloatArrayList = gnu.trove.list.array.TFloatArrayList
export type THashMap = gnu.trove.map.hash.THashMap
export type TIntArrayList = gnu.trove.list.array.TIntArrayList
export type TLongObjectIterator = gnu.trove.iterator.TLongObjectIterator
export type TLongObjectMap = gnu.trove.map.TLongObjectMap
export type TLongObjectProcedure = gnu.trove.procedure.TLongObjectProcedure
export type TLongProcedure = gnu.trove.procedure.TLongProcedure
export type TLongSet = gnu.trove.set.TLongSet
export type TObjectFunction = gnu.trove._function_.TObjectFunction
export type TObjectObjectProcedure = gnu.trove.procedure.TObjectObjectProcedure
export type TObjectProcedure = gnu.trove.procedure.TObjectProcedure
export type TShortObjectHashMap = gnu.trove.map.hash.TShortObjectHashMap
export type Thread = java.lang.Thread
export type ThreadLocal = java.lang.ThreadLocal
export type Throwable = java.lang.Throwable
export type TimeZone = java.util.TimeZone
export type ToDoubleFunction = java.util._function_.ToDoubleFunction
export type ToIntFunction = java.util._function_.ToIntFunction
export type ToLongFunction = java.util._function_.ToLongFunction
export type URI = java.net.URI
export type UnaryOperator = java.util._function_.UnaryOperator
export type Vector2d = org.joml.Vector2d
export type Vector2dc = org.joml.Vector2dc
export type Vector2fc = org.joml.Vector2fc
export type Vector2i = org.joml.Vector2i
export type Vector2ic = org.joml.Vector2ic
export type Vector3d = org.joml.Vector3d
export type Vector3dc = org.joml.Vector3dc
export type Vector3f = org.lwjgl.util.vector.Vector3f
export type Vector3fc = org.joml.Vector3fc
export type Vector3i = org.joml.Vector3i
export type Vector3ic = org.joml.Vector3ic
export type Vector4f = org.joml.Vector4f
export type Writer = java.io.Writer
/**
* @noSelf
*
* Method Parameters:
* - (IsoGridSquare arg0, int arg1): void
*/
export function AddNoiseToken(arg0: zombie.iso.IsoGridSquare, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0, int arg1, int arg2): void
*/
export function AddWorldSound(arg0: zombie.characters.IsoPlayer, arg1: number, arg2: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (long arg0, String arg1, IsoPlayer arg2): void
*/
export function InvMngGetItem(arg0: number, arg1: string, arg2: zombie.characters.IsoPlayer): void;
/**
* @noSelf
*
* Method Parameters:
* - (long arg0, IsoPlayer arg1): void
*/
export function InvMngRemoveItem(arg0: number, arg1: zombie.characters.IsoPlayer): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function proceedFactionMessage(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function processAdminChatMessage(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function processSafehouseMessage(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function SendCommandToServer(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0): number
* - (double arg0, double arg1): number
*/
export function ZombRand(arg0: number, arg1?: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0, double arg1): number
*/
export function ZombRandBetween(arg0: number, arg1: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1): number
*/
export function ZombRandFloat(arg0: number, arg1: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Faction arg0, String arg1): void
*/
export function acceptFactionInvite(arg0: zombie.characters.Faction, arg1: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (SafeHouse arg0, String arg1): void
*/
export function acceptSafehouseInvite(arg0: zombie.iso.areas.SafeHouse, arg1: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0, IsoPlayer arg1, boolean arg2): void
*/
export function acceptTrading(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function activateJoypadOnSteamDeck(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function activateSteamOverlayToWebPage(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function activateSteamOverlayToWorkshop(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function activateSteamOverlayToWorkshopItem(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function activateSteamOverlayToWorkshopUser(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function addAllBurntVehicles(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function addAllSmashedVehicles(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
* - (Predicate arg0): void
*/
export function addAllVehicles(arg0?: java.util._function_.Predicate): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function addCarCrash(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.vehicles.BaseVehicle
*/
export function addPhysicsObject(): zombie.vehicles.BaseVehicle;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, int arg2): void
*/
export function addTicket(arg0: string, arg1: string, arg2: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2): void
*/
export function addUserlog(arg0: string, arg1: string, arg2: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.vehicles.BaseVehicle
*/
export function addVehicle(arg0: string): zombie.vehicles.BaseVehicle;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, IsoDirections arg1, Integer arg2, IsoGridSquare arg3): zombie.vehicles.BaseVehicle
*/
export function addVehicleDebug(arg0: string, arg1: zombie.iso.IsoDirections, arg2: number, arg3: zombie.iso.IsoGridSquare): zombie.vehicles.BaseVehicle;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): void
*/
export function addVirtualZombie(arg0: number, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, int arg2): void
*/
export function addWarningPoint(arg0: string, arg1: string, arg2: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, String arg4, Integer arg5): java.util.ArrayList
* - (int arg0, int arg1, int arg2, int arg3, String arg4, Integer arg5, boolean arg6, boolean arg7, boolean arg8, boolean arg9, float arg10): java.util.ArrayList
*/
export function addZombiesInOutfit(arg0: number, arg1: number, arg2: number, arg3: number, arg4: string, arg5: number, arg6?: boolean, arg7?: boolean, arg8?: boolean, arg9?: boolean, arg10?: number): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function assaultPlayer(): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
export function attachTrailerToPlayerVehicle(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function backToSinglePlayer(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function breakpoint(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function canConnect(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function canInviteFriends(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function canModifyPlayerScoreboard(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function canModifyPlayerStats(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function canSeePlayerStats(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): boolean
*/
export function checkPlayerCanUseChat(arg0: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): boolean
*/
export function checkSaveFileExists(arg0: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): boolean
*/
export function checkSaveFolderExists(arg0: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function checkSavePlayerExists(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): boolean
*/
export function checkStringPattern(arg0: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1): zombie.scripting.objects.Item
*/
export function cloneItemType(arg0: string, arg1: string): zombie.scripting.objects.Item;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0): void
*/
export function configureLighting(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function connectToServerStateCallback(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (KahluaTable arg0): se.krka.kahlua.vm.KahluaTable
* - (KahluaTable arg0, KahluaTable arg1): se.krka.kahlua.vm.KahluaTable
*/
export function copyTable(arg0: se.krka.kahlua.vm.KahluaTable, arg1?: se.krka.kahlua.vm.KahluaTable): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3, int arg4): void
*/
export function createHordeFromTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6): void
*/
export function createHordeInAreaTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (InventoryItem arg0, ItemContainer arg1, ItemContainer arg2): void
*/
export function createItemTransaction(arg0: zombie.inventory.InventoryItem, arg1: zombie.inventory.ItemContainer, arg2: zombie.inventory.ItemContainer): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2, String arg3, String arg4): zombie.scripting.objects.Item
*/
export function createNewScriptItem(arg0: string, arg1: string, arg2: string, arg3: string, arg4: string): zombie.scripting.objects.Item;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGridSquare arg0, int arg1): zombie.iso.objects.IsoDeadBody
*/
export function createRandomDeadBody(arg0: zombie.iso.IsoGridSquare, arg1: number): zombie.iso.objects.IsoDeadBody;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function createRegionFile(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function createStory(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, IsoGridSquare arg1): void
*/
export function createTile(arg0: string, arg1: zombie.iso.IsoGridSquare): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function createWorld(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, SurvivorDesc arg3, int arg4, IsoDirections arg5): zombie.characters.IsoZombie
*/
export function createZombie(arg0: number, arg1: number, arg2: number, arg3: zombie.characters.SurvivorDesc, arg4: number, arg5: zombie.iso.IsoDirections): zombie.characters.IsoZombie;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): void
*/
export function debugFullyStreamedIn(arg0: number, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Object arg0): void
* - (Object arg0, int arg1): void
*/
export function debugLuaTable(arg0: any, arg1?: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Double arg0): void
*/
export function debugSetRoomType(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function deleteAllGameModeSaves(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function deletePlayerSave(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function deleteSandboxPreset(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function deleteSave(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function disconnect(): void;
/**
* @noSelf
*
* Method Parameters:
* - (KahluaTable arg0): void
*/
export function doChallenge(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
export function doKeyPress(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function doLuaDebuggerAction(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (KahluaTable arg0): void
*/
export function doTutorial(arg0: se.krka.kahlua.vm.KahluaTable): void;
/**
* @noSelf
*
* Method Parameters:
* - (UIElement arg0, float arg1, float arg2, float arg3): void
*/
export function drawOverheadMap(arg0: zombie.ui.UIElement, arg1: number, arg2: number, arg3: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function endFileInput(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function endFileOutput(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function endHelicopter(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function endTextFileInput(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, KahluaTable arg1): void
*/
export function executeQuery(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): boolean
*/
export function fileExists(arg0: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Short arg0): void
*/
export function focusOnTab(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (GameState arg0): void
*/
export function forceChangeState(arg0: zombie.gameStates.GameState): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function forceDisconnect(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function forceSnowCheck(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function getAbsoluteSaveFolderName(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getAccessLevel(): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
export function getActivatedMods(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
export function getAllBeardStyles(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (InventoryItem arg0): java.util.ArrayList
*/
export function getAllDecalNamesForItem(arg0: zombie.inventory.InventoryItem): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): java.util.ArrayList
*/
export function getAllHairStyles(arg0: boolean): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
export function getAllItems(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): se.krka.kahlua.vm.KahluaTable
*/
export function getAllItemsForBodyLocation(arg0: string): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): java.util.ArrayList
*/
export function getAllOutfits(arg0: boolean): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
export function getAllRecipes(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.List
*/
export function getAllSavedPlayers(): java.util.List;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
export function getAllVehicles(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.BaseAmbientStreamManager
*/
export function getAmbientStreamManager(): zombie.BaseAmbientStreamManager;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.gameStates.AnimationViewerState
*/
export function getAnimationViewerState(): zombie.gameStates.AnimationViewerState;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.gameStates.AttachmentEditorState
*/
export function getAttachmentEditorState(): zombie.gameStates.AttachmentEditorState;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.population.BeardStyles
*/
export function getBeardStylesInstance(): zombie.core.skinnedmodel.population.BeardStyles;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.characters.IsoGameCharacter
*/
export function getBehaviourDebugPlayer(): zombie.characters.IsoGameCharacter;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getButtonCount(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Coroutine arg0): number
*/
export function getCallframeTop(arg0: se.krka.kahlua.vm.Coroutine): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getCameraOffX(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getCameraOffY(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoCell
*/
export function getCell(): zombie.iso.IsoCell;
/**
* @noSelf
*
* Method Parameters:
* - (Object arg0, int arg1): java.lang.reflect.Field
*/
export function getClassField(arg0: any, arg1: number): java.lang.reflect.Field;
/**
* @noSelf
*
* Method Parameters:
* - (Object arg0, Field arg1): any
*/
export function getClassFieldVal(arg0: any, arg1: java.lang.reflect.Field): any;
/**
* @noSelf
*
* Method Parameters:
* - (Object arg0, int arg1): java.lang.reflect.Method
*/
export function getClassFunction(arg0: any, arg1: number): java.lang.reflect.Method;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getClientUsername(): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.weather.ClimateManager
*/
export function getClimateManager(): zombie.iso.weather.ClimateManager;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.weather.ClimateMoon
*/
export function getClimateMoon(): zombie.iso.weather.ClimateMoon;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
export function getConnectedPlayers(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getControllerAxisCount(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): number
*/
export function getControllerAxisValue(arg0: number, arg1: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getControllerButtonCount(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getControllerCount(): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): number
*/
export function getControllerDeadZone(arg0: number, arg1: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): string
*/
export function getControllerGUID(arg0: number): string;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): string
*/
export function getControllerName(arg0: number): string;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getControllerPovX(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getControllerPovY(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.Core
*/
export function getCore(): zombie.core.Core;
/**
* @noSelf
*
* Method Parameters:
* - (Coroutine arg0, int arg1): se.krka.kahlua.vm.LuaCallFrame
*/
export function getCoroutineCallframeStack(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): se.krka.kahlua.vm.LuaCallFrame;
/**
* @noSelf
*
* Method Parameters:
* - (Coroutine arg0, int arg1): any
*/
export function getCoroutineObjStack(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): any;
/**
* @noSelf
*
* Method Parameters:
* - (Coroutine arg0, int arg1): any
*/
export function getCoroutineObjStackWithBase(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): any;
/**
* @noSelf
*
* Method Parameters:
* - (Coroutine arg0): number
*/
export function getCoroutineTop(arg0: se.krka.kahlua.vm.Coroutine): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.Coroutine
*/
export function getCurrentCoroutine(): se.krka.kahlua.vm.Coroutine;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getCurrentUserProfileName(): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getCurrentUserSteamID(): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function getDBSchema(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function getDebug(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.debug.DebugOptions
*/
export function getDebugOptions(): zombie.debug.DebugOptions;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGameCharacter arg0, IsoObject arg1): zombie.iso.IsoDirections
*/
export function getDirectionTo(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.iso.IsoObject): zombie.iso.IsoDirections;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.vehicles.EditVehicleState
*/
export function getEditVehicleState(): zombie.vehicles.EditVehicleState;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.erosion.ErosionMain
*/
export function getErosion(): zombie.erosion.ErosionMain;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.Stack
*/
export function getEvolvedRecipes(): java.util.Stack;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.audio.BaseSoundBank
*/
export function getFMODSoundBank(): zombie.audio.BaseSoundBank;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): java.io.DataInputStream
*/
export function getFileInput(arg0: string): java.io.DataInputStream;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): java.io.DataOutputStream
*/
export function getFileOutput(arg0: string): java.io.DataOutputStream;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, boolean arg1): java.io.BufferedReader
*/
export function getFileReader(arg0: string, arg1: boolean): java.io.BufferedReader;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getFileSeparator(): string;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, boolean arg1, boolean arg2): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter
*/
export function getFileWriter(arg0: string, arg1: boolean, arg2: boolean): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter;
/**
* @noSelf
*
* Method Parameters:
* - (LuaCallFrame arg0): string
*/
export function getFilenameOfCallframe(arg0: se.krka.kahlua.vm.LuaCallFrame): string;
/**
* @noSelf
*
* Method Parameters:
* - (LuaClosure arg0): string
*/
export function getFilenameOfClosure(arg0: se.krka.kahlua.vm.LuaClosure): string;
/**
* @noSelf
*
* Method Parameters:
* - (LuaClosure arg0): number
*/
export function getFirstLineOfClosure(arg0: se.krka.kahlua.vm.LuaClosure): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getFriendsList(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getFullSaveDirectoryTable(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.network.GameClient
*/
export function getGameClient(): zombie.network.GameClient;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): java.io.DataInputStream
*/
export function getGameFilesInput(arg0: string): java.io.DataInputStream;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): java.io.BufferedReader
*/
export function getGameFilesTextInput(arg0: string): java.io.BufferedReader;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getGameSpeed(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.GameTime
*/
export function getGameTime(): zombie.GameTime;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getGametimeTimestamp(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.skinnedmodel.population.HairStyles
*/
export function getHairStylesInstance(): zombie.core.skinnedmodel.population.HairStyles;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getHourMinute(): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoMarkers
*/
export function getIsoMarkers(): zombie.iso.IsoMarkers;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function getItemNameFromFullType(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function getItemText(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadAButton(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadAimingAxisX(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadAimingAxisY(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadBButton(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadBackButton(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadLBumper(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadLeftStickButton(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadMovementAxisX(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadMovementAxisY(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadRBumper(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadRightStickButton(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadStartButton(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadXButton(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getJoypadYButton(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): number
*/
export function getKeyCode(arg0: string): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): string
*/
export function getKeyName(arg0: number): string;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function getLastPlayedDate(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.List
*/
export function getLastStandPlayerFileNames(): java.util.List;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getLastStandPlayersDirectory(): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getLatestSave(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (LuaCallFrame arg0): number
*/
export function getLineNumber(arg0: se.krka.kahlua.vm.LuaCallFrame): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): string
*/
export function getLoadedLua(arg0: number): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getLoadedLuaCount(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Coroutine arg0): number
*/
export function getLocalVarCount(arg0: se.krka.kahlua.vm.Coroutine): number;
/**
* @noSelf
*
* Method Parameters:
* - (Coroutine arg0, int arg1): string
*/
export function getLocalVarName(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): string;
/**
* @noSelf
*
* Method Parameters:
* - (Coroutine arg0, int arg1): number
*/
export function getLocalVarStack(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
export function getLotDirectories(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getLuaDebuggerErrorCount(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
export function getLuaDebuggerErrors(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getMapDirectoryTable(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): java.util.ArrayList
*/
export function getMapFoldersForMod(arg0: string): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): se.krka.kahlua.vm.KahluaTable
*/
export function getMapInfo(arg0: string): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getMaxActivePlayers(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getMaxPlayers(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Method arg0, int arg1): string
*/
export function getMethodParameter(arg0: java.lang.reflect.Method, arg1: number): string;
/**
* @noSelf
*
* Method Parameters:
* - (Method arg0): number
*/
export function getMethodParameterCount(arg0: java.lang.reflect.Method): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getModDirectoryTable(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, boolean arg2): java.io.BufferedReader
*/
export function getModFileReader(arg0: string, arg1: string, arg2: boolean): java.io.BufferedReader;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, boolean arg2, boolean arg3): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter
*/
export function getModFileWriter(arg0: string, arg1: string, arg2: boolean, arg3: boolean): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.gameStates.ChooseGameInfo$Mod
*/
export function getModInfo(arg0: string): zombie.gameStates.ChooseGameInfo$Mod;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.gameStates.ChooseGameInfo$Mod
*/
export function getModInfoByID(arg0: string): zombie.gameStates.ChooseGameInfo$Mod;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.List
*/
export function getMods(): java.util.List;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getMouseX(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getMouseXScaled(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getMouseY(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getMouseYScaled(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getMyDocumentFolder(): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getNumActivePlayers(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Object arg0): number
*/
export function getNumClassFields(arg0: any): number;
/**
* @noSelf
*
* Method Parameters:
* - (Object arg0): number
*/
export function getNumClassFunctions(arg0: any): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
export function getOnlinePlayers(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getOnlineUsername(): string;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): se.krka.kahlua.vm.KahluaTable
*/
export function getPacketCounts(arg0: number): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.PerformanceSettings
*/
export function getPerformance(): zombie.core.PerformanceSettings;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.characters.IsoPlayer
*/
export function getPlayer(): zombie.characters.IsoPlayer;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): zombie.characters.IsoPlayer
*/
export function getPlayerByOnlineID(arg0: number): zombie.characters.IsoPlayer;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.characters.IsoPlayer
*/
export function getPlayerFromUsername(arg0: string): zombie.characters.IsoPlayer;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0): se.krka.kahlua.vm.KahluaTable
*/
export function getPlayerInfo(arg0: zombie.characters.IsoPlayer): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getPlayerScreenHeight(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getPlayerScreenLeft(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getPlayerScreenTop(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): number
*/
export function getPlayerScreenWidth(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getPublicServersList(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoPuddles
*/
export function getPuddlesManager(): zombie.iso.IsoPuddles;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.radio.RadioAPI
*/
export function getRadioAPI(): zombie.radio.RadioAPI;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function getRadioText(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (Language arg0): java.util.ArrayList
*/
export function getRadioTranslators(arg0: zombie.core.Language): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getRandomUUID(): string;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function getRecipeDisplayName(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getReconnectCountdownTimer(): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.core.SpriteRenderer
*/
export function getRenderer(): zombie.core.SpriteRenderer;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.radio.StorySounds.SLSoundManager
*/
export function getSLSoundManager(): zombie.radio.StorySounds.SLSoundManager;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, boolean arg1, boolean arg2): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter
*/
export function getSandboxFileWriter(arg0: string, arg1: boolean, arg2: boolean): zombie.Lua.LuaManager$GlobalObject$LuaFileWriter;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.SandboxOptions
*/
export function getSandboxOptions(): zombie.SandboxOptions;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.List
*/
export function getSandboxPresets(): java.util.List;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): java.util.ArrayList
*/
export function getSaveDirectory(arg0: string): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getSaveDirectoryTable(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): se.krka.kahlua.vm.KahluaTable
*/
export function getSaveInfo(arg0: string): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (File arg0): string
*/
export function getSaveName(arg0: java.io.File): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.scripting.ScriptManager
*/
export function getScriptManager(): zombie.scripting.ScriptManager;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.SearchMode
*/
export function getSearchMode(): zombie.iso.SearchMode;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getServerAddressFromArgs(): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getServerList(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getServerListFile(): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function getServerModData(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getServerName(): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.network.ServerOptions
*/
export function getServerOptions(): zombie.network.ServerOptions;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): string
*/
export function getServerPasswordFromArgs(): string;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): number
*/
export function getServerSavedWorldVersion(arg0: string): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.network.ServerSettingsManager
*/
export function getServerSettingsManager(): zombie.network.ServerSettingsManager;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getServerSpawnRegions(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getServerStatistic(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function getServerStatisticEnable(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function getShortenedFilename(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.ai.sadisticAIDirector.SleepingEvent
*/
export function getSleepingEvent(): zombie.ai.sadisticAIDirector.SleepingEvent;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.BaseSoundManager
*/
export function getSoundManager(): zombie.BaseSoundManager;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): zombie.characters.IsoPlayer
*/
export function getSpecificPlayer(arg0: number): zombie.characters.IsoPlayer;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.iso.sprite.IsoSprite
*/
export function getSprite(arg0: string): zombie.iso.sprite.IsoSprite;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.iso.sprite.IsoSpriteManager
*/
export function getSpriteManager(arg0: string): zombie.iso.sprite.IsoSpriteManager;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0, double arg1, double arg2): zombie.iso.IsoGridSquare
*/
export function getSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getMPStatistics(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.core.textures.Texture
*/
export function getSteamAvatarFromSteamID(arg0: string): zombie.core.textures.Texture;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.core.textures.Texture
*/
export function getSteamAvatarFromUsername(arg0: string): zombie.core.textures.Texture;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function getSteamIDFromUsername(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function getSteamModeActive(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function getSteamProfileNameFromSteamID(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function getSteamProfileNameFromUsername(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function getSteamScoreboard(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
export function getSteamWorkshopItemIDs(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): java.util.ArrayList
*/
export function getSteamWorkshopItemMods(arg0: string): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): java.util.ArrayList
*/
export function getSteamWorkshopStagedItems(): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, int arg1): void
*/
export function getTableResult(arg0: string, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
* - (String arg0, Object arg1): string
* - (String arg0, Object arg1, Object arg2): string
* - (String arg0, Object arg1, Object arg2, Object arg3): string
* - (String arg0, Object arg1, Object arg2, Object arg3, Object arg4): string
*/
export function getText(arg0: string, arg1?: any, arg2?: any, arg3?: any, arg4?: any): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.ui.TextManager
*/
export function getTextManager(): zombie.ui.TextManager;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function getTextMediaEN(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
* - (String arg0, Object arg1): string
* - (String arg0, Object arg1, Object arg2): string
* - (String arg0, Object arg1, Object arg2, Object arg3): string
* - (String arg0, Object arg1, Object arg2, Object arg3, Object arg4): string
*/
export function getTextOrNull(arg0: string, arg1?: any, arg2?: any, arg3?: any, arg4?: any): string;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.core.textures.Texture
*/
export function getTexture(arg0: string): zombie.core.textures.Texture;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1): zombie.core.textures.Texture
*/
export function getTextureFromSaveDir(arg0: string, arg1: string): zombie.core.textures.Texture;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function getTickets(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): se.krka.kahlua.vm.KahluaTable
*/
export function getMPStatus(): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getTimeInMillis(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getTimestamp(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function getTimestampMs(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Language arg0): java.util.ArrayList
*/
export function getTranslatorCredits(arg0: zombie.core.Language): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): java.io.DataInputStream
*/
export function getUrlInputStream(arg0: string): java.io.DataInputStream;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): zombie.vehicles.BaseVehicle
*/
export function getVehicleById(arg0: number): zombie.vehicles.BaseVehicle;
/**
* @noSelf
*
* Method Parameters:
* - (BaseVehicle arg0): se.krka.kahlua.vm.KahluaTable
*/
export function getVehicleInfo(arg0: zombie.vehicles.BaseVehicle): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoMetaGrid$VehicleZone
*/
export function getVehicleZoneAt(arg0: number, arg1: number, arg2: number): zombie.iso.IsoMetaGrid$VehicleZone;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.IsoWorld
*/
export function getWorld(): zombie.iso.IsoWorld;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.WorldMarkers
*/
export function getWorldMarkers(): zombie.iso.WorldMarkers;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.WorldSoundManager
*/
export function getWorldSoundManager(): zombie.WorldSoundManager;
/**
* @noSelf
*
* Method Parameters:
* - (IsoZombie arg0): se.krka.kahlua.vm.KahluaTable
*/
export function getZombieInfo(arg0: zombie.characters.IsoZombie): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.radio.ZomboidRadio
*/
export function getZomboidRadio(): zombie.radio.ZomboidRadio;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, int arg2): zombie.iso.IsoMetaGrid$Zone
*/
export function getZone(arg0: number, arg1: number, arg2: number): zombie.iso.IsoMetaGrid$Zone;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, int arg2): java.util.ArrayList
*/
export function getZones(arg0: number, arg1: number, arg2: number): java.util.ArrayList;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, int arg1): boolean
*/
export function hasBreakpoint(arg0: string, arg1: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (KahluaTable arg0, Object arg1): boolean
*/
export function hasDataBreakpoint(arg0: se.krka.kahlua.vm.KahluaTable, arg1: any): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (KahluaTable arg0, Object arg1): boolean
*/
export function hasDataReadBreakpoint(arg0: se.krka.kahlua.vm.KahluaTable, arg1: any): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function initUISystem(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): zombie.inventory.InventoryItem
* - (Item arg0): zombie.inventory.InventoryItem
*/
export function instanceItem(arg0: string | zombie.scripting.objects.Item): zombie.inventory.InventoryItem;
/**
* @noSelf
*
* Method Parameters:
* - (Object arg0, String arg1): boolean
*/
export function _instanceof_(arg0: any, arg1: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function inviteFriend(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function is64bit(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): boolean
*/
export function isAccessLevel(arg0: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isAdmin(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isAltKeyDown(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isClient(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isControllerConnected(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isCoopHost(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isCtrlKeyDown(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, int arg1): boolean
*/
export function isCurrentExecutionPoint(arg0: string, arg1: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isDebugEnabled(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isDemo(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isDesktopOpenSupported(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isFloatingGamepadTextInputVisible(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isGamePaused(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isIngameState(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (InventoryItem arg0, ItemContainer arg1, ItemContainer arg2): boolean
*/
export function isItemTransactionConsistent(arg0: zombie.inventory.InventoryItem, arg1: zombie.inventory.ItemContainer, arg2: zombie.inventory.ItemContainer): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isJoypadConnected(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isJoypadDown(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isJoypadLBPressed(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isJoypadLTPressed(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isJoypadLeft(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isJoypadLeftStickButtonPressed(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): boolean
*/
export function isJoypadPressed(arg0: number, arg1: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isJoypadRBPressed(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isJoypadRTPressed(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isJoypadRight(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isJoypadRightStickButtonPressed(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isJoypadUp(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isKeyDown(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isKeyPressed(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Mod arg0): boolean
*/
export function isModActive(arg0: zombie.gameStates.ChooseGameInfo$Mod): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function isMouseButtonDown(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isPublicServerListAllowed(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isServer(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isServerSoftReset(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isShiftKeyDown(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Object arg0): boolean
*/
export function isSoundPlaying(arg0: any): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isSteamOverlayEnabled(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isSteamRunningOnSteamDeck(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isSystemLinux(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isSystemMacOS(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isSystemWindows(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Object arg0, String arg1): boolean
*/
export function istype(arg0: any, arg1: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): boolean
*/
export function isValidSteamID(arg0: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): boolean
*/
export function isValidUserName(arg0: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function isXBOXController(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.iso.areas.isoregion.IsoRegionsRenderer
*/
export function isoRegionsRenderer(): zombie.iso.areas.isoregion.IsoRegionsRenderer;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, float arg1, float arg2, float arg3): number
*/
export function isoToScreenX(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, float arg1, float arg2, float arg3): number
*/
export function isoToScreenY(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2): zombie.core.skinnedmodel.model.Model
*/
export function loadSkinnedZomboidModel(arg0: string, arg1: string, arg2: string): zombie.core.skinnedmodel.model.Model;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2): zombie.core.skinnedmodel.model.Model
*/
export function loadStaticZomboidModel(arg0: string, arg1: string, arg2: string): zombie.core.skinnedmodel.model.Model;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2): zombie.core.skinnedmodel.model.Model
*/
export function loadVehicleModel(arg0: string, arg1: string, arg2: string): zombie.core.skinnedmodel.model.Model;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2, String arg3, boolean arg4): zombie.core.skinnedmodel.model.Model
*/
export function loadZomboidModel(arg0: string, arg1: string, arg2: string, arg3: string, arg4: boolean): zombie.core.skinnedmodel.model.Model;
/**
* @noSelf
*
* Method Parameters:
* - (Coroutine arg0, int arg1): string
*/
export function localVarName(arg0: se.krka.kahlua.vm.Coroutine, arg1: number): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function luaDebug(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1): void
*/
export function manipulateSavefile(arg0: string, arg1: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1): string
*/
export function moduleDotType(arg0: string, arg1: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function openUrl(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function pauseSoundAndMusic(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2, String arg3): void
*/
export function ping(arg0: string, arg1: string, arg2: string, arg3: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, IsoGridSquare arg1): void
*/
export function playServerSound(arg0: string, arg1: zombie.iso.IsoGridSquare): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function proceedPM(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function processGeneralMessage(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function processSayMessage(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function processShoutMessage(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (ArrayList arg0, LuaClosure arg1, Object arg2): void
*/
export function querySteamWorkshopItemDetails(arg0: java.util.ArrayList, arg1: se.krka.kahlua.vm.LuaClosure, arg2: any): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function queueCharEvent(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
export function queueKeyEvent(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, int arg1): void
*/
export function rainConfig(arg0: string, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function reactivateJoypadAfterResetLua(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
export function refreshAnimSets(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function reloadActionGroups(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function reloadControllerConfigFiles(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function reloadEngineRPM(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function reloadLuaFile(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function reloadModelsMatching(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function reloadServerLuaFile(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function reloadSoundFiles(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function reloadVehicleTextures(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function reloadVehicles(): void;
/**
* @noSelf
*
* Method Parameters:
* - (InventoryItem arg0, ItemContainer arg1, ItemContainer arg2): void
*/
export function removeItemTransaction(arg0: zombie.inventory.InventoryItem, arg1: zombie.inventory.ItemContainer, arg2: zombie.inventory.ItemContainer): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
export function removeTicket(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2): void
*/
export function removeUserlog(arg0: string, arg1: string, arg2: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2): boolean
*/
export function renameSavefile(arg0: string, arg1: string, arg2: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, int arg8): void
*/
export function renderIsoCircle(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2): string
*/
export function replaceWith(arg0: string, arg1: string, arg2: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function requestPacketCounts(): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0, IsoPlayer arg1): void
*/
export function requestTrading(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function requestUserlog(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): any
*/
export function require(arg0: string): any;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function resetRegionFile(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function resumeSoundAndMusic(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function revertToKeyboardAndMouse(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): string
*/
export function sanitizeWorldName(arg0: string): string;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
export function save(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
export function saveControllerSettings(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function saveGame(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function saveModsFile(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function scoreboardUpdate(): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, float arg1, float arg2, float arg3): number
*/
export function screenToIsoX(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, float arg1, float arg2, float arg3): number
*/
export function screenToIsoY(arg0: number, arg1: number, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, boolean arg2, float arg3, boolean arg4, String arg5): void
*/
export function sendBandage(arg0: number, arg1: number, arg2: boolean, arg3: number, arg4: boolean, arg5: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, float arg2, float arg3, float arg4): void
*/
export function sendCataplasm(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, InventoryItem arg3): void
*/
export function sendCleanBurn(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: zombie.inventory.InventoryItem): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, KahluaTable arg2): void
* - (IsoPlayer arg0, String arg1, String arg2, KahluaTable arg3): void
*/
export function sendClientCommand(arg0: string | zombie.characters.IsoPlayer, arg1: string, arg2: se.krka.kahlua.vm.KahluaTable | string, arg3?: se.krka.kahlua.vm.KahluaTable): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0): void
*/
export function sendClothing(arg0: zombie.characters.IsoPlayer): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, InventoryItem arg3): void
*/
export function sendDisinfect(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: zombie.inventory.InventoryItem): void;
/**
* @noSelf
*
* Method Parameters:
* - (Faction arg0, IsoPlayer arg1, String arg2): void
*/
export function sendFactionInvite(arg0: zombie.characters.Faction, arg1: zombie.characters.IsoPlayer, arg2: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0, ArrayList arg1, IsoPlayer arg2, String arg3, String arg4): boolean
*/
export function sendItemListNet(arg0: zombie.characters.IsoPlayer, arg1: java.util.ArrayList, arg2: zombie.characters.IsoPlayer, arg3: string, arg4: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0, ItemContainer arg1): void
*/
export function sendItemsInContainer(arg0: zombie.iso.IsoObject, arg1: zombie.inventory.ItemContainer): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0): void
*/
export function sendPersonalColor(arg0: zombie.characters.IsoPlayer): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function sendPing(): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0): void
*/
export function sendPlayerExtraInfo(arg0: zombie.characters.IsoPlayer): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0): void
*/
export function sendPlayerStatsChange(arg0: zombie.characters.IsoPlayer): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2): void
*/
export function sendRemoveBullet(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, boolean arg3): void
*/
export function sendRemoveGlass(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0): void
*/
export function sendRequestInventory(arg0: zombie.characters.IsoPlayer): void;
/**
* @noSelf
*
* Method Parameters:
* - (SafeHouse arg0, IsoPlayer arg1, String arg2): void
*/
export function sendSafehouseInvite(arg0: zombie.iso.areas.SafeHouse, arg1: zombie.characters.IsoPlayer, arg2: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, KahluaTable arg2): void
* - (IsoPlayer arg0, String arg1, String arg2, KahluaTable arg3): void
*/
export function sendServerCommand(arg0: string | zombie.characters.IsoPlayer, arg1: string, arg2: se.krka.kahlua.vm.KahluaTable | string, arg3?: se.krka.kahlua.vm.KahluaTable): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, boolean arg2, float arg3, String arg4): void
*/
export function sendSplint(arg0: number, arg1: number, arg2: boolean, arg3: number, arg4: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, InventoryItem arg3, boolean arg4): void
*/
export function sendStitch(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: zombie.inventory.InventoryItem, arg4: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (BaseVehicle arg0, IsoGameCharacter arg1, int arg2, int arg3): void
*/
export function sendSwitchSeat(arg0: zombie.vehicles.BaseVehicle, arg1: zombie.characters.IsoGameCharacter, arg2: number, arg3: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0): void
*/
export function sendVisual(arg0: zombie.characters.IsoPlayer): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2, String arg3, String arg4, String arg5): void
*/
export function serverConnect(arg0: string, arg1: string, arg2: string, arg3: string, arg4: string, arg5: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function serverConnectCoop(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): boolean
*/
export function serverFileExists(arg0: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
export function setActivePlayer(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function setAdmin(): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, int arg2): void
*/
export function setAggroTarget(arg0: number, arg1: number, arg2: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
export function setBehaviorStep(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, float arg2): void
*/
export function setControllerDeadZone(arg0: number, arg1: number, arg2: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
export function setDebugToggleControllerPluggedIn(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): void
*/
export function setGameSpeed(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, String arg2, String arg3, boolean arg4): void
*/
export function setModelMetaData(arg0: string, arg1: string, arg2: string, arg3: string, arg4: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): void
*/
export function setMouseXY(arg0: number, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, IsoPlayer arg2, String arg3): void
*/
export function setPlayerJoypad(arg0: number, arg1: number, arg2: zombie.characters.IsoPlayer, arg3: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0): void
*/
export function setPlayerMouse(arg0: zombie.characters.IsoPlayer): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, boolean arg1): void
*/
export function setPlayerMovementActive(arg0: number, arg1: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0, int arg1): void
*/
export function setProgressBarValue(arg0: zombie.characters.IsoPlayer, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0): void
*/
export function setPuddles(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1, int arg2): void
*/
export function setSavefilePlayer1(arg0: string, arg1: string, arg2: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
export function setServerStatisticEnable(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
export function setShowPausedMessage(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function showAnimationViewer(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function showAttachmentEditor(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function showChunkDebugger(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function showFolderInDesktop(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function showGlobalObjectDebugger(): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0, int arg1, int arg2, int arg3, int arg4): boolean
*/
export function showSteamFloatingGamepadTextInput(arg0: boolean, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0, boolean arg1, String arg2, int arg3, String arg4): boolean
*/
export function showSteamGamepadTextInput(arg0: boolean, arg1: boolean, arg2: string, arg3: number, arg4: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function showVehicleEditor(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
*/
export function showWorldMapEditor(arg0: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1, String arg2): void
*/
export function showWrongChatTabMessage(arg0: number, arg1: number, arg2: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoObject arg0): void
*/
export function sledgeDestroy(arg0: zombie.iso.IsoObject): void;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, float arg1, float arg2, float arg3, float arg4, int arg5): void
*/
export function spawnHorde(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1): boolean
*/
export function spawnpointsExistsForMod(arg0: string, arg1: string): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): zombie.network.Server
*/
export function steamGetInternetServerDetails(arg0: number): zombie.network.Server;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function steamReleaseInternetServersRequest(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): number
*/
export function steamGetInternetServersCount(): number;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function steamRequestInternetServersList(): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, int arg1): boolean
*/
export function steamRequestServerDetails(arg0: string, arg1: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, int arg1): boolean
*/
export function steamRequestServerRules(arg0: string, arg1: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function stopPing(): void;
/**
* @noSelf
*
* Method Parameters:
* - (long arg0): void
*/
export function stopSound(arg0: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, int arg1): string
*/
export function tabToX(arg0: string, arg1: number): string;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
* - (String arg0): void
*/
export function takeScreenshot(arg0?: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function testHelicopter(): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function testSound(): void;
/**
* @noSelf
*
* Method Parameters:
* - (KahluaTable arg0, Object arg1): void
*/
export function timSort(arg0: se.krka.kahlua.vm.KahluaTable, arg1: any): void;
/**
* @noSelf
*
* Method Parameters:
* - (double arg0): number
*/
export function toInt(arg0: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (KahluaTable arg0, Object arg1): void
*/
export function toggleBreakOnChange(arg0: se.krka.kahlua.vm.KahluaTable, arg1: any): void;
/**
* @noSelf
*
* Method Parameters:
* - (KahluaTable arg0, Object arg1): void
*/
export function toggleBreakOnRead(arg0: se.krka.kahlua.vm.KahluaTable, arg1: any): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, int arg1): void
*/
export function toggleBreakpoint(arg0: string, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Mod arg0, boolean arg1): void
*/
export function toggleModActive(arg0: zombie.gameStates.ChooseGameInfo$Mod, arg1: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0): void
*/
export function toggleSafetyServer(arg0: zombie.characters.IsoPlayer): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function toggleVehicleRenderToTexture(): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0, IsoPlayer arg1, InventoryItem arg2): void
*/
export function tradingUISendAddItem(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: zombie.inventory.InventoryItem): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0, IsoPlayer arg1, int arg2): void
*/
export function tradingUISendRemoveItem(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (IsoPlayer arg0, IsoPlayer arg1, int arg2): void
*/
export function tradingUISendUpdateState(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (HashMap arg0): se.krka.kahlua.vm.KahluaTable
*/
export function transformIntoKahluaTable(arg0: java.util.HashMap): se.krka.kahlua.vm.KahluaTable;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, UIElement arg1, float arg2, float arg3): number
*/
export function translatePointXInOverheadMapToWindow(arg0: number, arg1: zombie.ui.UIElement, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, UIElement arg1, float arg2, float arg3): number
*/
export function translatePointXInOverheadMapToWorld(arg0: number, arg1: zombie.ui.UIElement, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, UIElement arg1, float arg2, float arg3): number
*/
export function translatePointYInOverheadMapToWindow(arg0: number, arg1: zombie.ui.UIElement, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (float arg0, UIElement arg1, float arg2, float arg3): number
*/
export function translatePointYInOverheadMapToWorld(arg0: number, arg1: zombie.ui.UIElement, arg2: number, arg3: number): number;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0): void
* - (String arg0, Object arg1): void
* - (String arg0, Object arg1, Object arg2): void
* - (String arg0, Object arg1, Object arg2, Object arg3): void
* - (String arg0, Object arg1, Object arg2, Object arg3, Object arg4): void
*/
export function triggerEvent(arg0: string, arg1?: any, arg2?: any, arg3?: any, arg4?: any): void;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, boolean arg1, boolean arg2): void
*/
export function updateChatSettings(arg0: string, arg1: boolean, arg2: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): void
*/
export function updateFire(): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
export function useStaticErosionRand(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (boolean arg0): void
*/
export function useTextureFiltering(arg0: boolean): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0): boolean
*/
export function wasKeyDown(arg0: number): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): boolean
*/
export function wasMouseActiveMoreRecentlyThanJoypad(): boolean;
/**
* @noSelf
*
* Method Parameters:
* - (String arg0, String arg1): void
*/
export function writeLog(arg0: string, arg1: string): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): void
*/
export function zpopClearZombies(arg0: number, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (Empty): zombie.popman.ZombiePopulationRenderer
*/
export function zpopNewRenderer(): zombie.popman.ZombiePopulationRenderer;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): void
*/
export function zpopSpawnNow(arg0: number, arg1: number): void;
/**
* @noSelf
*
* Method Parameters:
* - (int arg0, int arg1): void
*/
export function zpopSpawnTimeToZero(arg0: number, arg1: number): void;
export function addEventListener(id: string, listener: any): void;
export function removeEventListener(id: string, listener: any): void;
//////////////////////////////////////
// [PARTIAL] : Lua.api.partial.d.ts //
//////////////////////////////////////
// [client/Blacksmith/ISUI/ISBlacksmithMenu.d.ts]
export abstract class ISBlacksmithMenu extends lua.client.Blacksmith.ISUI.ISBlacksmithMenu { }
// [client/Blacksmith/ISUI/ISFurnaceInfoWindow.d.ts]
/** @customConstructor ISFurnaceInfoWindow:new */
export class ISFurnaceInfoWindow extends lua.client.Blacksmith.ISUI.ISFurnaceInfoWindow { }
// [client/Blacksmith/TimedActions/ISAddCoalInFurnace.d.ts]
/** @customConstructor ISAddCoalInFurnace:new */
export class ISAddCoalInFurnace extends lua.client.Blacksmith.TimedActions.ISAddCoalInFurnace { }
// [client/Blacksmith/TimedActions/ISAddLogsInDrum.d.ts]
/** @customConstructor ISAddLogsInDrum:new */
export class ISAddLogsInDrum extends lua.client.Blacksmith.TimedActions.ISAddLogsInDrum { }
// [client/Blacksmith/TimedActions/ISDrumLightFromKindle.d.ts]
/** @customConstructor ISDrumLightFromKindle:new */
export class ISDrumLightFromKindle extends lua.client.Blacksmith.TimedActions.ISDrumLightFromKindle { }
// [client/Blacksmith/TimedActions/ISDrumLightFromLiterature.d.ts]
/** @customConstructor ISDrumLightFromLiterature:new */
export class ISDrumLightFromLiterature extends lua.client.Blacksmith.TimedActions.ISDrumLightFromLiterature { }
// [client/Blacksmith/TimedActions/ISDrumLightFromPetrol.d.ts]
/** @customConstructor ISDrumLightFromPetrol:new */
export class ISDrumLightFromPetrol extends lua.client.Blacksmith.TimedActions.ISDrumLightFromPetrol { }
// [client/Blacksmith/TimedActions/ISEmptyDrum.d.ts]
/** @customConstructor ISEmptyDrum:new */
export class ISEmptyDrum extends lua.client.Blacksmith.TimedActions.ISEmptyDrum { }
// [client/Blacksmith/TimedActions/ISFurnaceInfoAction.d.ts]
/** @customConstructor ISFurnaceInfoAction:new */
export class ISFurnaceInfoAction extends lua.client.Blacksmith.TimedActions.ISFurnaceInfoAction { }
// [client/Blacksmith/TimedActions/ISFurnaceLightFromKindle.d.ts]
/** @customConstructor ISFurnaceLightFromKindle:new */
export class ISFurnaceLightFromKindle extends lua.client.Blacksmith.TimedActions.ISFurnaceLightFromKindle { }
// [client/Blacksmith/TimedActions/ISFurnaceLightFromLiterature.d.ts]
/** @customConstructor ISFurnaceLightFromLiterature:new */
export class ISFurnaceLightFromLiterature extends lua.client.Blacksmith.TimedActions.ISFurnaceLightFromLiterature { }
// [client/Blacksmith/TimedActions/ISFurnaceLightFromPetrol.d.ts]
/** @customConstructor ISFurnaceLightFromPetrol:new */
export class ISFurnaceLightFromPetrol extends lua.client.Blacksmith.TimedActions.ISFurnaceLightFromPetrol { }
// [client/Blacksmith/TimedActions/ISPutOutFireDrum.d.ts]
/** @customConstructor ISPutOutFireDrum:new */
export class ISPutOutFireDrum extends lua.client.Blacksmith.TimedActions.ISPutOutFireDrum { }
// [client/Blacksmith/TimedActions/ISRemoveCharcoal.d.ts]
/** @customConstructor ISRemoveCharcoal:new */
export class ISRemoveCharcoal extends lua.client.Blacksmith.TimedActions.ISRemoveCharcoal { }
// [client/Blacksmith/TimedActions/ISRemoveDrum.d.ts]
/** @customConstructor ISRemoveDrum:new */
export class ISRemoveDrum extends lua.client.Blacksmith.TimedActions.ISRemoveDrum { }
// [client/Blacksmith/TimedActions/ISStopFurnaceFire.d.ts]
/** @customConstructor ISStopFurnaceFire:new */
export class ISStopFurnaceFire extends lua.client.Blacksmith.TimedActions.ISStopFurnaceFire { }
// [client/Blacksmith/TimedActions/ISUseBellows.d.ts]
/** @customConstructor ISUseBellows:new */
export class ISUseBellows extends lua.client.Blacksmith.TimedActions.ISUseBellows { }
// [server/BuildingObjects/ISAnvil.d.ts]
/** @customConstructor ISAnvil:new */
export class ISAnvil extends lua.server.BuildingObjects.ISAnvil { }
// [server/BuildingObjects/ISBarbedWire.d.ts]
/** @customConstructor ISBarbedWire:new */
export class ISBarbedWire extends lua.server.BuildingObjects.ISBarbedWire { }
// [server/BuildingObjects/ISBrushToolTileCursor.d.ts]
/** @customConstructor ISBrushToolTileCursor:new */
export class ISBrushToolTileCursor extends lua.server.BuildingObjects.ISBrushToolTileCursor { }
// [server/BuildingObjects/ISBSFurnace.d.ts]
/** @customConstructor ISBSFurnace:new */
export class ISBSFurnace extends lua.server.BuildingObjects.ISBSFurnace { }
// [server/BuildingObjects/ISBuildCursorMouse.d.ts]
/** @customConstructor ISBuildCursorMouse:new */
export class ISBuildCursorMouse extends lua.server.BuildingObjects.ISBuildCursorMouse { }
// [server/BuildingObjects/ISBuildingObject.d.ts]
/** @customConstructor ISBuildingObject:new */
export class ISBuildingObject extends lua.server.BuildingObjects.ISBuildingObject { }
// [server/BuildingObjects/ISBuildUtil.d.ts]
export abstract class buildUtil extends lua.server.BuildingObjects.buildUtil { }
// [server/BuildingObjects/ISChopTreeCursor.d.ts]
/** @customConstructor ISChopTreeCursor:new */
export class ISChopTreeCursor extends lua.server.BuildingObjects.ISChopTreeCursor { }
// [server/BuildingObjects/ISCleanBloodCursor.d.ts]
/** @customConstructor ISCleanBloodCursor:new */
export class ISCleanBloodCursor extends lua.server.BuildingObjects.ISCleanBloodCursor { }
// [server/BuildingObjects/ISCompost.d.ts]
/** @customConstructor ISCompost:new */
export class ISCompost extends lua.server.BuildingObjects.ISCompost { }
// [server/BuildingObjects/ISDestroyCursor.d.ts]
/** @customConstructor ISDestroyCursor:new */
export class ISDestroyCursor extends lua.server.BuildingObjects.ISDestroyCursor { }
// [server/BuildingObjects/ISDoubleDoor.d.ts]
/** @customConstructor ISDoubleDoor:new */
export class ISDoubleDoor extends lua.server.BuildingObjects.ISDoubleDoor { }
// [server/BuildingObjects/ISDoubleTileFurniture.d.ts]
/** @customConstructor ISDoubleTileFurniture:new */
export class ISDoubleTileFurniture extends lua.server.BuildingObjects.ISDoubleTileFurniture { }
// [server/BuildingObjects/ISEmptyGraves.d.ts]
/** @customConstructor ISEmptyGraves:new */
export class ISEmptyGraves extends lua.server.BuildingObjects.ISEmptyGraves { }
// [server/BuildingObjects/ISLightSource.d.ts]
/** @customConstructor ISLightSource:new */
export class ISLightSource extends lua.server.BuildingObjects.ISLightSource { }
// [server/BuildingObjects/ISMoveableCursor.d.ts]
/** @customConstructor ISMoveableCursor:new */
export class ISMoveableCursor extends lua.server.BuildingObjects.ISMoveableCursor { }
// [server/BuildingObjects/ISNaturalFloor.d.ts]
/** @customConstructor ISNaturalFloor:new */
export class ISNaturalFloor extends lua.server.BuildingObjects.ISNaturalFloor { }
// [server/BuildingObjects/ISPaintCursor.d.ts]
/** @customConstructor ISPaintCursor:new */
export class ISPaintCursor extends lua.server.BuildingObjects.ISPaintCursor { }
// [server/BuildingObjects/ISPlace3DItemCursor.d.ts]
/** @customConstructor ISPlace3DItemCursor:new */
export class ISPlace3DItemCursor extends lua.server.BuildingObjects.ISPlace3DItemCursor { }
// [server/BuildingObjects/ISRemovePlantCursor.d.ts]
/** @customConstructor ISRemovePlantCursor:new */
export class ISRemovePlantCursor extends lua.server.BuildingObjects.ISRemovePlantCursor { }
// [server/BuildingObjects/ISSelectCursor.d.ts]
/** @customConstructor ISSelectCursor:new */
export class ISSelectCursor extends lua.server.BuildingObjects.ISSelectCursor { }
// [server/BuildingObjects/ISShovelGroundCursor.d.ts]
/** @customConstructor ISShovelGroundCursor:new */
export class ISShovelGroundCursor extends lua.server.BuildingObjects.ISShovelGroundCursor { }
// [server/BuildingObjects/ISSimpleFurniture.d.ts]
/** @customConstructor ISSimpleFurniture:new */
export class ISSimpleFurniture extends lua.server.BuildingObjects.ISSimpleFurniture { }
// [client/BuildingObjects/ISUI/ISBuildMenu.d.ts]
export abstract class ISBuildMenu extends lua.client.BuildingObjects.ISUI.ISBuildMenu { }
// [client/BuildingObjects/ISUI/ISInventoryBuildMenu.d.ts]
export abstract class ISInventoryBuildMenu extends lua.client.BuildingObjects.ISUI.ISInventoryBuildMenu { }
// [client/BuildingObjects/ISUI/ISPaintMenu.d.ts]
export abstract class ISPaintMenu extends lua.client.BuildingObjects.ISUI.ISPaintMenu { }
// [server/BuildingObjects/ISWalkToCursor.d.ts]
/** @customConstructor ISWalkToCursor:new */
export class ISWalkToCursor extends lua.server.BuildingObjects.ISWalkToCursor { }
// [server/BuildingObjects/ISWoodenContainer.d.ts]
/** @customConstructor ISWoodenContainer:new */
export class ISWoodenContainer extends lua.server.BuildingObjects.ISWoodenContainer { }
// [server/BuildingObjects/ISWoodenDoor.d.ts]
/** @customConstructor ISWoodenDoor:new */
export class ISWoodenDoor extends lua.server.BuildingObjects.ISWoodenDoor { }
// [server/BuildingObjects/ISWoodenDoorFrame.d.ts]
/** @customConstructor ISWoodenDoorFrame:new */
export class ISWoodenDoorFrame extends lua.server.BuildingObjects.ISWoodenDoorFrame { }
// [server/BuildingObjects/ISWoodenFloor.d.ts]
/** @customConstructor ISWoodenFloor:new */
export class ISWoodenFloor extends lua.server.BuildingObjects.ISWoodenFloor { }
// [server/BuildingObjects/ISWoodenStairs.d.ts]
/** @customConstructor ISWoodenStairs:new */
export class ISWoodenStairs extends lua.server.BuildingObjects.ISWoodenStairs { }
// [server/BuildingObjects/ISWoodenWall.d.ts]
/** @customConstructor ISWoodenWall:new */
export class ISWoodenWall extends lua.server.BuildingObjects.ISWoodenWall { }
// [server/BuildingObjects/PaintingReference.d.ts]
export abstract class OtherPainting extends lua.server.BuildingObjects.OtherPainting { }
export abstract class Painting extends lua.server.BuildingObjects.Painting { }
// [client/BuildingObjects/TimedActions/ISBuildAction.d.ts]
/** @customConstructor ISBuildAction:new */
export class ISBuildAction extends lua.client.BuildingObjects.TimedActions.ISBuildAction { }
// [client/BuildingObjects/TimedActions/ISInsertLightSourceFuelAction.d.ts]
/** @customConstructor ISInsertLightSourceFuelAction:new */
export class ISInsertLightSourceFuelAction extends lua.client.BuildingObjects.TimedActions
.ISInsertLightSourceFuelAction { }
// [client/BuildingObjects/TimedActions/ISMultiStageBuild.d.ts]
/** @customConstructor ISMultiStageBuild:new */
export class ISMultiStageBuild extends lua.client.BuildingObjects.TimedActions.ISMultiStageBuild { }
// [client/BuildingObjects/TimedActions/ISPaintAction.d.ts]
/** @customConstructor ISPaintAction:new */
export class ISPaintAction extends lua.client.BuildingObjects.TimedActions.ISPaintAction { }
// [client/BuildingObjects/TimedActions/ISPaintSignAction.d.ts]
/** @customConstructor ISPaintSignAction:new */
export class ISPaintSignAction extends lua.client.BuildingObjects.TimedActions.ISPaintSignAction { }
// [client/BuildingObjects/TimedActions/ISPlasterAction.d.ts]
/** @customConstructor ISPlasterAction:new */
export class ISPlasterAction extends lua.client.BuildingObjects.TimedActions.ISPlasterAction { }
// [client/BuildingObjects/TimedActions/ISRemoveLightSourceFuelAction.d.ts]
/** @customConstructor ISRemoveLightSourceFuelAction:new */
export class ISRemoveLightSourceFuelAction extends lua.client.BuildingObjects.TimedActions
.ISRemoveLightSourceFuelAction { }
// [client/BuildingObjects/TimedActions/ISShovelGround.d.ts]
/** @customConstructor ISShovelGround:new */
export class ISShovelGround extends lua.client.BuildingObjects.TimedActions.ISShovelGround { }
// [client/BuildingObjects/TimedActions/ISToggleLightSourceAction.d.ts]
/** @customConstructor ISToggleLightSourceAction:new */
export class ISToggleLightSourceAction extends lua.client.BuildingObjects.TimedActions.ISToggleLightSourceAction { }
// [server/Camping/BuildingObjects/campingCampfire.d.ts]
/** @customConstructor campingCampfire:new */
export class campingCampfire extends lua.server.Camping.BuildingObjects.campingCampfire { }
// [server/Camping/BuildingObjects/campingTent.d.ts]
/** @customConstructor campingTent:new */
export class campingTent extends lua.server.Camping.BuildingObjects.campingTent { }
// [server/Camping/camping_fuel.d.ts]
export abstract class campingFuelCategory extends lua.server.Camping.campingFuelCategory { }
export abstract class campingFuelType extends lua.server.Camping.campingFuelType { }
export abstract class campingLightFireCategory extends lua.server.Camping.campingLightFireCategory { }
export abstract class campingLightFireType extends lua.server.Camping.campingLightFireType { }
// [server/Camping/camping_tent.d.ts]
export abstract class camping extends lua.server.Camping.camping { }
// [server/Camping/camping_text.d.ts]
export abstract class campingText extends lua.server.Camping.campingText { }
// [client/Camping/CCampfireGlobalObject.d.ts]
/** @customConstructor CCampfireGlobalObject:new */
export class CCampfireGlobalObject extends lua.client.Camping.CCampfireGlobalObject { }
// [client/Camping/CCampfireSystem.d.ts]
/** @customConstructor CCampfireSystem:new */
export class CCampfireSystem extends lua.client.Camping.CCampfireSystem { }
// [client/Camping/ISUI/ISCampingInfoWindow.d.ts]
/** @customConstructor ISCampingInfoWindow:new */
export class ISCampingInfoWindow extends lua.client.Camping.ISUI.ISCampingInfoWindow { }
// [client/Camping/ISUI/ISCampingMenu.d.ts]
export abstract class ISCampingMenu extends lua.client.Camping.ISUI.ISCampingMenu { }
// [server/Camping/SCampfireGlobalObject.d.ts]
/** @customConstructor SCampfireGlobalObject:new */
export class SCampfireGlobalObject extends lua.server.Camping.SCampfireGlobalObject { }
// [server/Camping/SCampfireSystem.d.ts]
/** @customConstructor SCampfireSystem:new */
export class SCampfireSystem extends lua.server.Camping.SCampfireSystem { }
// [client/Camping/TimedActions/ISAddFuelAction.d.ts]
/** @customConstructor ISAddFuelAction:new */
export class ISAddFuelAction extends lua.client.Camping.TimedActions.ISAddFuelAction { }
// [client/Camping/TimedActions/ISAddTentAction.d.ts]
/** @customConstructor ISAddTentAction:new */
export class ISAddTentAction extends lua.client.Camping.TimedActions.ISAddTentAction { }
// [client/Camping/TimedActions/ISLightFromKindle.d.ts]
/** @customConstructor ISLightFromKindle:new */
export class ISLightFromKindle extends lua.client.Camping.TimedActions.ISLightFromKindle { }
// [client/Camping/TimedActions/ISLightFromLiterature.d.ts]
/** @customConstructor ISLightFromLiterature:new */
export class ISLightFromLiterature extends lua.client.Camping.TimedActions.ISLightFromLiterature { }
// [client/Camping/TimedActions/ISLightFromPetrol.d.ts]
/** @customConstructor ISLightFromPetrol:new */
export class ISLightFromPetrol extends lua.client.Camping.TimedActions.ISLightFromPetrol { }
// [client/Camping/TimedActions/ISPlaceCampfireAction.d.ts]
/** @customConstructor ISPlaceCampfireAction:new */
export class ISPlaceCampfireAction extends lua.client.Camping.TimedActions.ISPlaceCampfireAction { }
// [client/Camping/TimedActions/ISPutOutCampfireAction.d.ts]
/** @customConstructor ISPutOutCampfireAction:new */
export class ISPutOutCampfireAction extends lua.client.Camping.TimedActions.ISPutOutCampfireAction { }
// [client/Camping/TimedActions/ISRemoveCampfireAction.d.ts]
/** @customConstructor ISRemoveCampfireAction:new */
export class ISRemoveCampfireAction extends lua.client.Camping.TimedActions.ISRemoveCampfireAction { }
// [client/Camping/TimedActions/ISRemoveTentAction.d.ts]
/** @customConstructor ISRemoveTentAction:new */
export class ISRemoveTentAction extends lua.client.Camping.TimedActions.ISRemoveTentAction { }
// [client/Camping/TimedActions/ISSleepInTentAction.d.ts]
/** @customConstructor ISSleepInTentAction:new */
export class ISSleepInTentAction extends lua.client.Camping.TimedActions.ISSleepInTentAction { }
// [client/Chat/ISChat.d.ts]
/** @customConstructor ISChat:new */
export class ISChat extends lua.client.Chat.ISChat { }
// [server/Climate/ClimateMain.d.ts]
export abstract class ClimateMain extends lua.server.Climate.ClimateMain { }
// [client/Context/ISContextManager.d.ts]
export abstract class ISContextManager extends lua.client.Context.ISContextManager { }
// [client/Context/ISMenuContext.d.ts]
export abstract class ISMenuContext extends lua.client.Context.ISMenuContext { }
// [client/Context/ISMenuContextBuild.d.ts]
export abstract class ISMenuContextBuild extends lua.client.Context.ISMenuContextBuild { }
// [client/Context/ISMenuContextInventory.d.ts]
export abstract class ISMenuContextInventory extends lua.client.Context.ISMenuContextInventory { }
// [client/Context/ISMenuContextWorld.d.ts]
export abstract class ISMenuContextWorld extends lua.client.Context.ISMenuContextWorld { }
// [client/Context/ISMenuElement.d.ts]
export abstract class ISMenuElement extends lua.client.Context.ISMenuElement { }
// [client/Context/World/TestMarkers.d.ts]
export abstract class TestMarkers extends lua.client.Context.World.TestMarkers { }
// [client/DebugUIs/AdminContextMenu.d.ts]
export abstract class AdminContextMenu extends lua.client.DebugUIs.AdminContextMenu { }
// [client/DebugUIs/AnimationClipViewer.d.ts]
/** @customConstructor AnimationClipViewer:new */
export class AnimationClipViewer extends lua.client.DebugUIs.AnimationClipViewer { }
/** @customConstructor AnimationClipViewer_ListBox:new */
export class AnimationClipViewer_ListBox extends lua.client.DebugUIs.AnimationClipViewer_ListBox { }
/** @customConstructor AnimationClipViewer_OptionsPanel:new */
export class AnimationClipViewer_OptionsPanel extends lua.client.DebugUIs.AnimationClipViewer_OptionsPanel { }
/** @customConstructor AnimationClipViewer_Scene:new */
export class AnimationClipViewer_Scene extends lua.client.DebugUIs.AnimationClipViewer_Scene { }
/** @customConstructor AnimationClipViewer_Timeline:new */
export class AnimationClipViewer_Timeline extends lua.client.DebugUIs.AnimationClipViewer_Timeline { }
/** @noSelf */
export const AnimationViewerState_InitUI: () => any;
// [client/DebugUIs/AttachmentEditorUI.d.ts]
/** @customConstructor AttachmentEditorUI:new */
export class AttachmentEditorUI extends lua.client.DebugUIs.AttachmentEditorUI { }
/** @customConstructor AttachmentEditorUI_EditAttachment:new */
export class AttachmentEditorUI_EditAttachment extends lua.client.DebugUIs.AttachmentEditorUI_EditAttachment { }
/** @customConstructor AttachmentEditorUI_EditPanel:new */
export class AttachmentEditorUI_EditPanel extends lua.client.DebugUIs.AttachmentEditorUI_EditPanel { }
/** @customConstructor AttachmentEditorUI_ListBox:new */
export class AttachmentEditorUI_ListBox extends lua.client.DebugUIs.AttachmentEditorUI_ListBox { }
/** @customConstructor AttachmentEditorUI_Scene:new */
export class AttachmentEditorUI_Scene extends lua.client.DebugUIs.AttachmentEditorUI_Scene { }
/** @customConstructor AttachmentEditorUI_SwitchView:new */
export class AttachmentEditorUI_SwitchView extends lua.client.DebugUIs.AttachmentEditorUI_SwitchView { }
/** @customConstructor AttachmentEditorUI_WorldAttachmentPanel:new */
export class AttachmentEditorUI_WorldAttachmentPanel extends lua.client.DebugUIs
.AttachmentEditorUI_WorldAttachmentPanel { }
/** @noSelf */
export const AttachmentEditorState_InitUI: () => any;
// [client/DebugUIs/BrushTool/BrushToolChooseTileUI.d.ts]
/** @customConstructor BrushToolChooseTileUI:new */
export class BrushToolChooseTileUI extends lua.client.DebugUIs.BrushTool.BrushToolChooseTileUI { }
/** @customConstructor BrushToolTilePickerList:new */
export class BrushToolTilePickerList extends lua.client.DebugUIs.BrushTool.BrushToolTilePickerList { }
// [client/DebugUIs/BrushTool/BrushToolManager.d.ts]
/** @customConstructor BrushToolManager:new */
export class BrushToolManager extends lua.client.DebugUIs.BrushTool.BrushToolManager { }
// [client/DebugUIs/BrushTool/FireBrushUI.d.ts]
/** @customConstructor FireBrushUI:new */
export class FireBrushUI extends lua.client.DebugUIs.BrushTool.FireBrushUI { }
// [client/DebugUIs/DebugChunkState/DebugChunkState_ObjectPickerPanel.d.ts]
/** @customConstructor DebugChunkState_ObjectPickerPanel:new */
export class DebugChunkState_ObjectPickerPanel extends lua.client.DebugUIs.DebugChunkState
.DebugChunkState_ObjectPickerPanel { }
// [client/DebugUIs/DebugChunkState/DebugChunkState_ObjectProperties.d.ts]
/** @customConstructor DebugChunkStateUI_ObjPropsHandler:new */
export class DebugChunkStateUI_ObjPropsHandler extends lua.client.DebugUIs.DebugChunkState
.DebugChunkStateUI_ObjPropsHandler { }
/** @customConstructor DebugChunkStateUI_ObjPropsPanel:new */
export class DebugChunkStateUI_ObjPropsPanel extends lua.client.DebugUIs.DebugChunkState
.DebugChunkStateUI_ObjPropsPanel { }
// [client/DebugUIs/DebugChunkState/DebugChunkState_SquarePanel.d.ts]
/** @customConstructor DebugChunkStateUI_SquarePanel:new */
export class DebugChunkStateUI_SquarePanel extends lua.client.DebugUIs.DebugChunkState
.DebugChunkStateUI_SquarePanel { }
/** @customConstructor DebugChunkStateUI_SquarePropsHandler:new */
export class DebugChunkStateUI_SquarePropsHandler extends lua.client.DebugUIs.DebugChunkState
.DebugChunkStateUI_SquarePropsHandler { }
// [client/DebugUIs/DebugChunkState/DebugChunkState_Tools.d.ts]
/** @customConstructor DebugChunkStateUI_DragCameraTool:new */
export class DebugChunkStateUI_DragCameraTool extends lua.client.DebugUIs.DebugChunkState
.DebugChunkStateUI_DragCameraTool { }
/** @customConstructor DebugChunkStateUI_Tool:new */
export class DebugChunkStateUI_Tool extends lua.client.DebugUIs.DebugChunkState.DebugChunkStateUI_Tool { }
// [client/DebugUIs/DebugChunkState/DebugChunkState_VehicleStoryPanel.d.ts]
/** @customConstructor DebugChunkState_VehicleStoryPanel:new */
export class DebugChunkState_VehicleStoryPanel extends lua.client.DebugUIs.DebugChunkState
.DebugChunkState_VehicleStoryPanel { }
// [client/DebugUIs/DebugChunkState/DebugChunkStateUI.d.ts]
/** @customConstructor DebugChunkStateUI:new */
export class DebugChunkStateUI extends lua.client.DebugUIs.DebugChunkState.DebugChunkStateUI { }
/** @customConstructor DebugChunkStateUI_OptionsPanel:new */
export class DebugChunkStateUI_OptionsPanel extends lua.client.DebugUIs.DebugChunkState
.DebugChunkStateUI_OptionsPanel { }
// [client/DebugUIs/DebugChunkState/ISSectionedPanel.d.ts]
/** @customConstructor ISSectionedPanel:new */
export class ISSectionedPanel extends lua.client.DebugUIs.DebugChunkState.ISSectionedPanel { }
/** @customConstructor ISSectionedPanel_Section:new */
export class ISSectionedPanel_Section extends lua.client.DebugUIs.DebugChunkState.ISSectionedPanel_Section { }
// [client/DebugUIs/DebugContextMenu.d.ts]
export abstract class DebugContextMenu extends lua.client.DebugUIs.DebugContextMenu { }
// [client/DebugUIs/DebugErrorsWindow.d.ts]
/** @customConstructor DebugErrorsWindow:new */
export class DebugErrorsWindow extends lua.client.DebugUIs.DebugErrorsWindow { }
// [client/DebugUIs/DebuggerContextMenu.d.ts]
/** @customConstructor DebuggerContextMenu:new */
export class DebuggerContextMenu extends lua.client.DebugUIs.DebuggerContextMenu { }
/** @noSelf */
export const getDebuggerContextMenu: () => any;
// [client/DebugUIs/DebugGlobalObjectState/DebugGlobalObjectState_PropertiesPanel.d.ts]
/** @customConstructor DebugGlobalObjectState_BasePropertiesPanel:new */
export class DebugGlobalObjectState_BasePropertiesPanel extends lua.client.DebugUIs.DebugGlobalObjectState
.DebugGlobalObjectState_BasePropertiesPanel { }
/** @customConstructor DebugGlobalObjectState_GlobalObjectPanel:new */
export class DebugGlobalObjectState_GlobalObjectPanel extends lua.client.DebugUIs.DebugGlobalObjectState
.DebugGlobalObjectState_GlobalObjectPanel { }
/** @customConstructor DebugGlobalObjectState_IsoObjectPanel:new */
export class DebugGlobalObjectState_IsoObjectPanel extends lua.client.DebugUIs.DebugGlobalObjectState
.DebugGlobalObjectState_IsoObjectPanel { }
/** @customConstructor DebugGlobalObjectState_PropertiesPanel:new */
export class DebugGlobalObjectState_PropertiesPanel extends lua.client.DebugUIs.DebugGlobalObjectState
.DebugGlobalObjectState_PropertiesPanel { }
/** @customConstructor DebugGlobalObjectState_SystemPanel:new */
export class DebugGlobalObjectState_SystemPanel extends lua.client.DebugUIs.DebugGlobalObjectState
.DebugGlobalObjectState_SystemPanel { }
// [client/DebugUIs/DebugGlobalObjectState/DebugGlobalObjectState_Tools.d.ts]
/** @customConstructor DebugGlobalObjectStateUI_DragCameraTool:new */
export class DebugGlobalObjectStateUI_DragCameraTool extends lua.client.DebugUIs.DebugGlobalObjectState
.DebugGlobalObjectStateUI_DragCameraTool { }
/** @customConstructor DebugGlobalObjectStateUI_Tool:new */
export class DebugGlobalObjectStateUI_Tool extends lua.client.DebugUIs.DebugGlobalObjectState
.DebugGlobalObjectStateUI_Tool { }
// [client/DebugUIs/DebugGlobalObjectState/DebugGlobalObjectStateUI.d.ts]
/** @customConstructor DebugGlobalObjectStateUI:new */
export class DebugGlobalObjectStateUI extends lua.client.DebugUIs.DebugGlobalObjectState.DebugGlobalObjectStateUI { }
// [client/DebugUIs/DebugLogSettings.d.ts]
/** @customConstructor DebugLogSettings:new */
export class DebugLogSettings extends lua.client.DebugUIs.DebugLogSettings { }
// [client/DebugUIs/DebugMenu/Anims/FloatArrayPlotter.d.ts]
/** @customConstructor FloatArrayPlotter:new */
export class FloatArrayPlotter extends lua.client.DebugUIs.DebugMenu.Anims.FloatArrayPlotter { }
// [client/DebugUIs/DebugMenu/Anims/ISAnimDebugMonitor.d.ts]
/** @customConstructor ISAnimDebugMonitor:new */
export class ISAnimDebugMonitor extends lua.client.DebugUIs.DebugMenu.Anims.ISAnimDebugMonitor { }
// [client/DebugUIs/DebugMenu/Anims/ISAnimLoggerOutput.d.ts]
/** @customConstructor ISAnimLoggerOutput:new */
export class ISAnimLoggerOutput extends lua.client.DebugUIs.DebugMenu.Anims.ISAnimLoggerOutput { }
// [client/DebugUIs/DebugMenu/Base/ISDebugPanelBase.d.ts]
/** @customConstructor ISDebugPanelBase:new */
export class ISDebugPanelBase extends lua.client.DebugUIs.DebugMenu.Base.ISDebugPanelBase { }
// [client/DebugUIs/DebugMenu/Base/ISDebugSubPanelBase.d.ts]
/** @customConstructor ISDebugSubPanelBase:new */
export class ISDebugSubPanelBase extends lua.client.DebugUIs.DebugMenu.Base.ISDebugSubPanelBase { }
// [client/DebugUIs/DebugMenu/Climate/ClimateColorsDebug.d.ts]
/** @customConstructor ClimateColorsDebug:new */
export class ClimateColorsDebug extends lua.client.DebugUIs.DebugMenu.Climate.ClimateColorsDebug { }
// [client/DebugUIs/DebugMenu/Climate/ClimateControlDebug.d.ts]
/** @customConstructor ClimateControlDebug:new */
export class ClimateControlDebug extends lua.client.DebugUIs.DebugMenu.Climate.ClimateControlDebug { }
// [client/DebugUIs/DebugMenu/Climate/ClimateDebug.d.ts]
/** @customConstructor ClimateDebug:new */
export class ClimateDebug extends lua.client.DebugUIs.DebugMenu.Climate.ClimateDebug { }
// [client/DebugUIs/DebugMenu/Climate/ClimateOptionsDebug.d.ts]
/** @customConstructor ClimateOptionsDebug:new */
export class ClimateOptionsDebug extends lua.client.DebugUIs.DebugMenu.Climate.ClimateOptionsDebug { }
// [client/DebugUIs/DebugMenu/Climate/ClimDebuggersPanel.d.ts]
/** @customConstructor ClimDebuggersPanel:new */
export class ClimDebuggersPanel extends lua.client.DebugUIs.DebugMenu.Climate.ClimDebuggersPanel { }
// [client/DebugUIs/DebugMenu/Climate/DailyValuesDebug.d.ts]
/** @customConstructor DailyValuesDebug:new */
export class DailyValuesDebug extends lua.client.DebugUIs.DebugMenu.Climate.DailyValuesDebug { }
// [client/DebugUIs/DebugMenu/Climate/ForecasterDebug.d.ts]
/** @customConstructor ForecasterDebug:new */
export class ForecasterDebug extends lua.client.DebugUIs.DebugMenu.Climate.ForecasterDebug { }
// [client/DebugUIs/DebugMenu/Climate/NewFogDebug.d.ts]
/** @customConstructor NewFogDebug:new */
export class NewFogDebug extends lua.client.DebugUIs.DebugMenu.Climate.NewFogDebug { }
// [client/DebugUIs/DebugMenu/Climate/PlayerClimateDebug.d.ts]
/** @customConstructor PlayerClimateDebug:new */
export class PlayerClimateDebug extends lua.client.DebugUIs.DebugMenu.Climate.PlayerClimateDebug { }
// [client/DebugUIs/DebugMenu/Climate/PopupColorEdit.d.ts]
/** @customConstructor PopupColorEdit:new */
export class PopupColorEdit extends lua.client.DebugUIs.DebugMenu.Climate.PopupColorEdit { }
// [client/DebugUIs/DebugMenu/Climate/ThermoDebug.d.ts]
/** @customConstructor ThermoDebug:new */
export class ThermoDebug extends lua.client.DebugUIs.DebugMenu.Climate.ThermoDebug { }
// [client/DebugUIs/DebugMenu/Climate/ThunderDebug.d.ts]
/** @customConstructor ThunderDebug:new */
export class ThunderDebug extends lua.client.DebugUIs.DebugMenu.Climate.ThunderDebug { }
// [client/DebugUIs/DebugMenu/Climate/ValuePlotter.d.ts]
/** @customConstructor ValuePlotter:new */
export class ValuePlotter extends lua.client.DebugUIs.DebugMenu.Climate.ValuePlotter { }
// [client/DebugUIs/DebugMenu/Climate/WeatherFXDebug.d.ts]
/** @customConstructor WeatherFXDebug:new */
export class WeatherFXDebug extends lua.client.DebugUIs.DebugMenu.Climate.WeatherFXDebug { }
// [client/DebugUIs/DebugMenu/Climate/WeatherPeriodDebug.d.ts]
/** @customConstructor WeatherPeriodDebug:new */
export class WeatherPeriodDebug extends lua.client.DebugUIs.DebugMenu.Climate.WeatherPeriodDebug { }
// [client/DebugUIs/DebugMenu/Climate/WindDebug.d.ts]
/** @customConstructor WindDebug:new */
export class WindDebug extends lua.client.DebugUIs.DebugMenu.Climate.WindDebug { }
// [client/DebugUIs/DebugMenu/General/ISCheatPanelUI.d.ts]
/** @customConstructor ISCheatPanelUI:new */
export class ISCheatPanelUI extends lua.client.DebugUIs.DebugMenu.General.ISCheatPanelUI { }
// [client/DebugUIs/DebugMenu/General/ISDebugBlood.d.ts]
/** @customConstructor ISDebugBlood:new */
export class ISDebugBlood extends lua.client.DebugUIs.DebugMenu.General.ISDebugBlood { }
// [client/DebugUIs/DebugMenu/General/ISGameDebugPanel.d.ts]
/** @customConstructor ISGameDebugPanel:new */
export class ISGameDebugPanel extends lua.client.DebugUIs.DebugMenu.General.ISGameDebugPanel { }
// [client/DebugUIs/DebugMenu/General/ISGeneralCheats.d.ts]
/** @customConstructor ISGeneralCheats:new */
export class ISGeneralCheats extends lua.client.DebugUIs.DebugMenu.General.ISGeneralCheats { }
// [client/DebugUIs/DebugMenu/General/ISGeneralDebug.d.ts]
/** @customConstructor ISGeneralDebug:new */
export class ISGeneralDebug extends lua.client.DebugUIs.DebugMenu.General.ISGeneralDebug { }
// [client/DebugUIs/DebugMenu/General/ISSearchMode.d.ts]
/** @customConstructor ISSearchMode:new */
export class ISSearchMode extends lua.client.DebugUIs.DebugMenu.General.ISSearchMode { }
// [client/DebugUIs/DebugMenu/General/ISStatsAndBody.d.ts]
/** @customConstructor ISStatsAndBody:new */
export class ISStatsAndBody extends lua.client.DebugUIs.DebugMenu.General.ISStatsAndBody { }
// [client/DebugUIs/DebugMenu/GlobalModData/GlobalModData.d.ts]
/** @customConstructor GlobalModDataDebug:new */
export class GlobalModDataDebug extends lua.client.DebugUIs.DebugMenu.GlobalModData.GlobalModDataDebug { }
// [client/DebugUIs/DebugMenu/GlobalModData/GlobalModDataTest.d.ts]
// [client/DebugUIs/DebugMenu/ISDebugMenu.d.ts]
/** @customConstructor ISDebugMenu:new */
export class ISDebugMenu extends lua.client.DebugUIs.DebugMenu.ISDebugMenu { }
// [client/DebugUIs/DebugMenu/ISDebugUtils.d.ts]
export abstract class ISDebugUtils extends lua.client.DebugUIs.DebugMenu.ISDebugUtils { }
// [client/DebugUIs/DebugMenu/IsoRegions/IsoRegionDebug.d.ts]
/** @customConstructor IsoRegionDebug:new */
export class IsoRegionDebug extends lua.client.DebugUIs.DebugMenu.IsoRegions.IsoRegionDebug { }
// [client/DebugUIs/DebugMenu/IsoRegions/IsoRegionDetails.d.ts]
/** @customConstructor IsoRegionDetails:new */
export class IsoRegionDetails extends lua.client.DebugUIs.DebugMenu.IsoRegions.IsoRegionDetails { }
// [client/DebugUIs/DebugMenu/IsoRegions/IsoRegionLogWindow.d.ts]
/** @customConstructor IsoRegionLogWindow:new */
export class IsoRegionLogWindow extends lua.client.DebugUIs.DebugMenu.IsoRegions.IsoRegionLogWindow { }
// [client/DebugUIs/DebugMenu/IsoRegions/IsoRegionsWindow.d.ts]
/** @customConstructor IsoRegionsWindow:new */
export class IsoRegionsWindow extends lua.client.DebugUIs.DebugMenu.IsoRegions.IsoRegionsWindow { }
/** @noSelf */
export const newIsoRegionsWindow: () => any;
// [client/DebugUIs/DebugMenu/Puddles/PuddlesControl.d.ts]
/** @customConstructor PuddlesControl:new */
export class PuddlesControl extends lua.client.DebugUIs.DebugMenu.Puddles.PuddlesControl { }
// [client/DebugUIs/DebugMenu/Puddles/PuddlesPeriodDebug.d.ts]
/** @customConstructor PuddlesPeriodDebug:new */
export class PuddlesPeriodDebug extends lua.client.DebugUIs.DebugMenu.Puddles.PuddlesPeriodDebug { }
// [client/DebugUIs/DebugMenu/radio/RadioScriptDebugger.d.ts]
/** @customConstructor RadioScriptDebugger:new */
export class RadioScriptDebugger extends lua.client.DebugUIs.DebugMenu.radio.RadioScriptDebugger { }
// [client/DebugUIs/DebugMenu/radio/ZomboidRadioDebug.d.ts]
/** @customConstructor ZomboidRadioDebug:new */
export class ZomboidRadioDebug extends lua.client.DebugUIs.DebugMenu.radio.ZomboidRadioDebug { }
// [client/DebugUIs/DebugMenu/Statistic/ISGameStatisticPanel.d.ts]
/** @customConstructor ISGameStatisticPanel:new */
export class ISGameStatisticPanel extends lua.client.DebugUIs.DebugMenu.Statistic.ISGameStatisticPanel { }
// [client/DebugUIs/DebugMenu/Statistic/StatisticChart.d.ts]
/** @customConstructor StatisticChart:new */
export class StatisticChart extends lua.client.DebugUIs.DebugMenu.Statistic.StatisticChart { }
// [client/DebugUIs/DebugMenu/Statistic/StatisticChartDiskOperations.d.ts]
/** @customConstructor StatisticChartDiskOperations:new */
export class StatisticChartDiskOperations extends lua.client.DebugUIs.DebugMenu.Statistic
.StatisticChartDiskOperations { }
// [client/DebugUIs/DebugMenu/Statistic/StatisticChartMemory.d.ts]
/** @customConstructor StatisticChartMemory:new */
export class StatisticChartMemory extends lua.client.DebugUIs.DebugMenu.Statistic.StatisticChartMemory { }
// [client/DebugUIs/DebugMenu/Statistic/StatisticChartPackets.d.ts]
/** @customConstructor StatisticChartPackets:new */
export class StatisticChartPackets extends lua.client.DebugUIs.DebugMenu.Statistic.StatisticChartPackets { }
// [client/DebugUIs/DebugMenu/Statistic/StatisticChartUpdatePeriod.d.ts]
/** @customConstructor StatisticChartUpdatePeriod:new */
export class StatisticChartUpdatePeriod extends lua.client.DebugUIs.DebugMenu.Statistic.StatisticChartUpdatePeriod { }
// [client/DebugUIs/DebugMenu/WorldFlares/WorldFlaresDebug.d.ts]
/** @customConstructor WorldFlaresDebug:new */
export class WorldFlaresDebug extends lua.client.DebugUIs.DebugMenu.WorldFlares.WorldFlaresDebug { }
// [client/DebugUIs/DebugOptionsWindow.d.ts]
/** @customConstructor DebugOptionsWindow:new */
export class DebugOptionsWindow extends lua.client.DebugUIs.DebugOptionsWindow { }
// [client/DebugUIs/DebugScenarios.d.ts]
/** @customConstructor DebugScenarios:new */
export class DebugScenarios extends lua.client.DebugUIs.DebugScenarios { }
/** @noSelf */
export const doDebugScenarios: () => any;
// [client/DebugUIs/DebugToolstrip.d.ts]
/** @customConstructor DebugToolstrip:new */
export class DebugToolstrip extends lua.client.DebugUIs.DebugToolstrip { }
// [client/DebugUIs/DeviceInspector.d.ts]
/** @customConstructor DeviceInspector:new */
export class DeviceInspector extends lua.client.DebugUIs.DeviceInspector { }
// [client/DebugUIs/ISAttachedItemsUI.d.ts]
/** @customConstructor ISAttachedItemsUI:new */
export class ISAttachedItemsUI extends lua.client.DebugUIs.ISAttachedItemsUI { }
// [client/DebugUIs/ISExtAnimListDebugUI.d.ts]
/** @customConstructor ISExtAnimListDebugUI:new */
export class ISExtAnimListDebugUI extends lua.client.DebugUIs.ISExtAnimListDebugUI { }
// [client/DebugUIs/ISFastTeleportMove.d.ts]
export abstract class ISFastTeleportMove extends lua.client.DebugUIs.ISFastTeleportMove { }
// [client/DebugUIs/ISLootStressTestUI.d.ts]
/** @customConstructor ISLootStreetTestUI:new */
export class ISLootStreetTestUI extends lua.client.DebugUIs.ISLootStreetTestUI { }
// [client/DebugUIs/ISRemoveItemTool.d.ts]
/** @customConstructor ISRemoveItemTool:new */
export class ISRemoveItemTool extends lua.client.DebugUIs.ISRemoveItemTool { }
// [client/DebugUIs/ISRunningDebugUI.d.ts]
/** @customConstructor ISRunningDebugUI:new */
export class ISRunningDebugUI extends lua.client.DebugUIs.ISRunningDebugUI { }
// [client/DebugUIs/ISSpawnHordeUI.d.ts]
/** @customConstructor ISSpawnHordeUI:new */
export class ISSpawnHordeUI extends lua.client.DebugUIs.ISSpawnHordeUI { }
// [client/DebugUIs/ISSpawnPointsEditor.d.ts]
/** @customConstructor ISSpawnPointsEditor:new */
export class ISSpawnPointsEditor extends lua.client.DebugUIs.ISSpawnPointsEditor { }
// [client/DebugUIs/ISSpawnVehicleUI.d.ts]
/** @customConstructor ISSpawnVehicleUI:new */
export class ISSpawnVehicleUI extends lua.client.DebugUIs.ISSpawnVehicleUI { }
// [client/DebugUIs/ISTeleportDebugUI.d.ts]
/** @customConstructor ISTeleportDebugUI:new */
export class ISTeleportDebugUI extends lua.client.DebugUIs.ISTeleportDebugUI { }
// [client/DebugUIs/ISTilesPickerDebugUI.d.ts]
/** @customConstructor ISTilesPickerDebugUI:new */
export class ISTilesPickerDebugUI extends lua.client.DebugUIs.ISTilesPickerDebugUI { }
/** @customConstructor ISTilesPickerTilesList:new */
export class ISTilesPickerTilesList extends lua.client.DebugUIs.ISTilesPickerTilesList { }
// [client/DebugUIs/ISTriggerThunderUI.d.ts]
/** @customConstructor ISTriggerThunderUI:new */
export class ISTriggerThunderUI extends lua.client.DebugUIs.ISTriggerThunderUI { }
// [client/DebugUIs/LuaDebugger.d.ts]
/** @customConstructor LuaDebugger:new */
export class LuaDebugger extends lua.client.DebugUIs.LuaDebugger { }
// [client/DebugUIs/LuaDebugOutput.d.ts]
/** @customConstructor LuaDebugOutput:new */
export class LuaDebugOutput extends lua.client.DebugUIs.LuaDebugOutput { }
// [client/DebugUIs/LuaFileBrowser.d.ts]
/** @customConstructor LuaFileBrowser:new */
export class LuaFileBrowser extends lua.client.DebugUIs.LuaFileBrowser { }
/** @customConstructor LuaFileBrowserList:new */
export class LuaFileBrowserList extends lua.client.DebugUIs.LuaFileBrowserList { }
// [client/DebugUIs/LuaThreadWindow.d.ts]
/** @customConstructor LuaThreadWindow:new */
export class LuaThreadWindow extends lua.client.DebugUIs.LuaThreadWindow { }
// [client/DebugUIs/MPDebugger.d.ts]
/** @customConstructor MPDebugger:new */
export class MPDebugger extends lua.client.DebugUIs.MPDebugger { }
// [client/DebugUIs/ObjectViewer.d.ts]
/** @customConstructor ObjectViewer:new */
export class ObjectViewer extends lua.client.DebugUIs.ObjectViewer { }
// [client/DebugUIs/SourceWindow.d.ts]
/** @customConstructor SourceWindow:new */
export class SourceWindow extends lua.client.DebugUIs.SourceWindow { }
// [client/DebugUIs/StashDebug.d.ts]
/** @customConstructor StashDebug:new */
export class StashDebug extends lua.client.DebugUIs.StashDebug { }
// [client/DebugUIs/StreamMapWindow.d.ts]
/** @customConstructor StreamMapWindow:new */
export class StreamMapWindow extends lua.client.DebugUIs.StreamMapWindow { }
// [client/DebugUIs/TextureViewer.d.ts]
/** @customConstructor TextureWindow:new */
export class TextureWindow extends lua.client.DebugUIs.TextureWindow { }
// [client/DebugUIs/WatchWindow.d.ts]
/** @customConstructor WatchWindow:new */
export class WatchWindow extends lua.client.DebugUIs.WatchWindow { }
// [shared/defines.d.ts]
export abstract class ZomboidGlobals extends lua.shared.ZomboidGlobals { }
// [shared/Definitions/ClothingRecipesDefinitions.d.ts]
export abstract class ClothingRecipesDefinitions extends lua.shared.Definitions.ClothingRecipesDefinitions { }
// [shared/Definitions/DefaultClothing.d.ts]
export abstract class DefaultClothing extends lua.shared.Definitions.DefaultClothing { }
// [shared/Definitions/FitnessExercises.d.ts]
export abstract class FitnessExercises extends lua.shared.Definitions.FitnessExercises { }
// [client/erosion/debug/DebugDemoTime.d.ts]
// [client/erosion/debug/Point2D.d.ts]
export abstract class Point2D extends lua.client.erosion.debug.Point2D { }
// [server/Farming/BuildingObjects/farmingPlot.d.ts]
/** @customConstructor farmingPlot:new */
export class farmingPlot extends lua.server.Farming.BuildingObjects.farmingPlot { }
// [server/Farming/BuildingObjects/ISFarmingCursor.d.ts]
/** @customConstructor ISFarmingCursor:new */
export class ISFarmingCursor extends lua.server.Farming.BuildingObjects.ISFarmingCursor { }
// [server/Farming/BuildingObjects/ISFarmingCursorMouse.d.ts]
/** @customConstructor ISFarmingCursorMouse:new */
export class ISFarmingCursorMouse extends lua.server.Farming.BuildingObjects.ISFarmingCursorMouse { }
// [client/Farming/CFarmingSystem.d.ts]
/** @customConstructor CFarmingSystem:new */
export class CFarmingSystem extends lua.client.Farming.CFarmingSystem { }
// [client/Farming/CPlantGlobalObject.d.ts]
/** @customConstructor CPlantGlobalObject:new */
export class CPlantGlobalObject extends lua.client.Farming.CPlantGlobalObject { }
// [server/Farming/farming_vegetableconf.d.ts]
export abstract class farming_vegetableconf extends lua.server.Farming.farming_vegetableconf { }
// [client/Farming/ISUI/ISFarmingInfo.d.ts]
/** @customConstructor ISFarmingInfo:new */
export class ISFarmingInfo extends lua.client.Farming.ISUI.ISFarmingInfo { }
export abstract class disease extends lua.client.Farming.ISUI.disease { }
export abstract class disease_rgb extends lua.client.Farming.ISUI.disease_rgb { }
export abstract class fertilizer_rgb extends lua.client.Farming.ISUI.fertilizer_rgb { }
export abstract class health_rgb extends lua.client.Farming.ISUI.health_rgb { }
export abstract class nowateredsince_rgb extends lua.client.Farming.ISUI.nowateredsince_rgb { }
export abstract class title_rgb extends lua.client.Farming.ISUI.title_rgb { }
export abstract class water_rgb extends lua.client.Farming.ISUI.water_rgb { }
export abstract class waterbar_rgb extends lua.client.Farming.ISUI.waterbar_rgb { }
// [client/Farming/ISUI/ISFarmingMenu.d.ts]
export abstract class ISFarmingMenu extends lua.client.Farming.ISUI.ISFarmingMenu { }
// [client/Farming/ISUI/ISFarmingWindow.d.ts]
/** @customConstructor ISFarmingWindow:new */
export class ISFarmingWindow extends lua.client.Farming.ISUI.ISFarmingWindow { }
// [server/Farming/ScavengeDefinition.d.ts]
export abstract class scavenges extends lua.server.Farming.scavenges { }
// [server/Farming/SFarmingSystem.d.ts]
/** @customConstructor SFarmingSystem:new */
export class SFarmingSystem extends lua.server.Farming.SFarmingSystem { }
// [server/Farming/SPlantGlobalObject.d.ts]
/** @customConstructor SPlantGlobalObject:new */
export class SPlantGlobalObject extends lua.server.Farming.SPlantGlobalObject { }
// [client/Farming/TimedActions/ISCureFliesAction.d.ts]
/** @customConstructor ISCureFliesAction:new */
export class ISCureFliesAction extends lua.client.Farming.TimedActions.ISCureFliesAction { }
// [client/Farming/TimedActions/ISCureMildewAction.d.ts]
/** @customConstructor ISCureMildewAction:new */
export class ISCureMildewAction extends lua.client.Farming.TimedActions.ISCureMildewAction { }
// [client/Farming/TimedActions/ISFertilizeAction.d.ts]
/** @customConstructor ISFertilizeAction:new */
export class ISFertilizeAction extends lua.client.Farming.TimedActions.ISFertilizeAction { }
// [client/Farming/TimedActions/ISHarvestPlantAction.d.ts]
/** @customConstructor ISHarvestPlantAction:new */
export class ISHarvestPlantAction extends lua.client.Farming.TimedActions.ISHarvestPlantAction { }
// [client/Farming/TimedActions/ISPlantInfoAction.d.ts]
/** @customConstructor ISPlantInfoAction:new */
export class ISPlantInfoAction extends lua.client.Farming.TimedActions.ISPlantInfoAction { }
// [client/Farming/TimedActions/ISPlowAction.d.ts]
/** @customConstructor ISPlowAction:new */
export class ISPlowAction extends lua.client.Farming.TimedActions.ISPlowAction { }
// [client/Farming/TimedActions/ISSeedAction.d.ts]
/** @customConstructor ISSeedAction:new */
export class ISSeedAction extends lua.client.Farming.TimedActions.ISSeedAction { }
// [client/Farming/TimedActions/ISShovelAction.d.ts]
/** @customConstructor ISShovelAction:new */
export class ISShovelAction extends lua.client.Farming.TimedActions.ISShovelAction { }
// [client/Farming/TimedActions/ISWaterPlantAction.d.ts]
/** @customConstructor ISWaterPlantAction:new */
export class ISWaterPlantAction extends lua.client.Farming.TimedActions.ISWaterPlantAction { }
// [server/FireFighting/FireFighting.d.ts]
export abstract class FireFighting extends lua.server.FireFighting.FireFighting { }
// [server/FireFighting/ISExtinguishCursor.d.ts]
/** @customConstructor ISExtinguishCursor:new */
export class ISExtinguishCursor extends lua.server.FireFighting.ISExtinguishCursor { }
// [server/Fishing/BuildingObjects/FishingNet.d.ts]
/** @customConstructor fishingNet:new */
export class fishingNet extends lua.server.Fishing.BuildingObjects.fishingNet { }
// [client/Fishing/TimedActions/ISCheckFishingNetAction.d.ts]
/** @customConstructor ISCheckFishingNetAction:new */
export class ISCheckFishingNetAction extends lua.client.Fishing.TimedActions.ISCheckFishingNetAction { }
// [client/Fishing/TimedActions/ISFishingAction.d.ts]
/** @customConstructor ISFishingAction:new */
export class ISFishingAction extends lua.client.Fishing.TimedActions.ISFishingAction { }
// [client/Foraging/forageClient.d.ts]
export abstract class forageClient extends lua.client.Foraging.forageClient { }
export abstract class forageData extends lua.client.Foraging.forageData { }
// [shared/Foraging/forageDefinitions.d.ts]
export abstract class forageCategories extends lua.shared.Foraging.forageCategories { }
export abstract class forageDefaultDefs extends lua.shared.Foraging.forageDefaultDefs { }
export abstract class forageDefs extends lua.shared.Foraging.forageDefs { }
export abstract class forageSkills extends lua.shared.Foraging.forageSkills { }
export abstract class forageZones extends lua.shared.Foraging.forageZones { }
// [shared/Foraging/forageSystem.d.ts]
export abstract class forageSystem extends lua.shared.Foraging.forageSystem { }
// [client/Foraging/ISBaseIcon.d.ts]
/** @customConstructor ISBaseIcon:new */
export class ISBaseIcon extends lua.client.Foraging.ISBaseIcon { }
// [client/Foraging/ISForageAction.d.ts]
/** @customConstructor ISForageAction:new */
export class ISForageAction extends lua.client.Foraging.ISForageAction { }
// [client/Foraging/ISForageIcon.d.ts]
/** @customConstructor ISForageIcon:new */
export class ISForageIcon extends lua.client.Foraging.ISForageIcon { }
// [client/Foraging/ISSearchManager.d.ts]
/** @customConstructor ISSearchManager:new */
export class ISSearchManager extends lua.client.Foraging.ISSearchManager { }
// [client/Foraging/ISSearchWindow.d.ts]
/** @customConstructor ISSearchWindow:new */
export class ISSearchWindow extends lua.client.Foraging.ISSearchWindow { }
// [client/Foraging/ISWorldItemIcon.d.ts]
/** @customConstructor ISWorldItemIcon:new */
export class ISWorldItemIcon extends lua.client.Foraging.ISWorldItemIcon { }
// [client/Foraging/ISZoneDisplay.d.ts]
/** @customConstructor ISZoneDisplay:new */
export class ISZoneDisplay extends lua.client.Foraging.ISZoneDisplay { }
// [server/HealthSystem/HealthUpdate.d.ts]
export abstract class healthUpdate extends lua.server.HealthSystem.healthUpdate { }
// [client/Hotbar/ISHotbar.d.ts]
/** @customConstructor ISHotbar:new */
export class ISHotbar extends lua.client.Hotbar.ISHotbar { }
// [shared/ISBaseObject.d.ts]
/** @customConstructor ISBaseObject:new */
export class ISBaseObject extends lua.shared.ISBaseObject { }
// [server/ISBuildingBlueprintManager.d.ts]
export abstract class ISBuildingBlueprintManager extends lua.server.ISBuildingBlueprintManager { }
// [server/ISCoordConversion.d.ts]
export abstract class ISCoordConversion extends lua.server.ISCoordConversion { }
// [server/ISObjectClickHandler.d.ts]
export abstract class ISObjectClickHandler extends lua.server.ISObjectClickHandler { }
// [client/ISUI/AdminPanel/ISAddNonPvpZoneUI.d.ts]
/** @customConstructor ISAddNonPvpZoneUI:new */
export class ISAddNonPvpZoneUI extends lua.client.ISUI.AdminPanel.ISAddNonPvpZoneUI { }
// [client/ISUI/AdminPanel/ISAddSafeZoneUI.d.ts]
/** @customConstructor ISAddSafeZoneUI:new */
export class ISAddSafeZoneUI extends lua.client.ISUI.AdminPanel.ISAddSafeZoneUI { }
// [client/ISUI/AdminPanel/ISAdminMessage.d.ts]
/** @customConstructor ISAdminMessage:new */
export class ISAdminMessage extends lua.client.ISUI.AdminPanel.ISAdminMessage { }
// [client/ISUI/AdminPanel/ISAdminPanelUI.d.ts]
/** @customConstructor ISAdminPanelUI:new */
export class ISAdminPanelUI extends lua.client.ISUI.AdminPanel.ISAdminPanelUI { }
// [client/ISUI/AdminPanel/ISAdminPowerUI.d.ts]
/** @customConstructor ISAdminPowerUI:new */
export class ISAdminPowerUI extends lua.client.ISUI.AdminPanel.ISAdminPowerUI { }
// [client/ISUI/AdminPanel/ISAdminTicketsUI.d.ts]
/** @customConstructor ISAdminTicketsUI:new */
export class ISAdminTicketsUI extends lua.client.ISUI.AdminPanel.ISAdminTicketsUI { }
// [client/ISUI/AdminPanel/ISAdminWeather.d.ts]
/** @customConstructor ISAdminWeather:new */
export class ISAdminWeather extends lua.client.ISUI.AdminPanel.ISAdminWeather { }
// [client/ISUI/AdminPanel/ISAdmPanelClimate.d.ts]
/** @customConstructor ISAdmPanelClimate:new */
export class ISAdmPanelClimate extends lua.client.ISUI.AdminPanel.ISAdmPanelClimate { }
// [client/ISUI/AdminPanel/ISAdmPanelWeather.d.ts]
/** @customConstructor ISAdmPanelWeather:new */
export class ISAdmPanelWeather extends lua.client.ISUI.AdminPanel.ISAdmPanelWeather { }
// [client/ISUI/AdminPanel/ISFactionsList.d.ts]
/** @customConstructor ISFactionsList:new */
export class ISFactionsList extends lua.client.ISUI.AdminPanel.ISFactionsList { }
// [client/ISUI/AdminPanel/ISItemEditorUI.d.ts]
/** @customConstructor ISItemEditorUI:new */
export class ISItemEditorUI extends lua.client.ISUI.AdminPanel.ISItemEditorUI { }
// [client/ISUI/AdminPanel/ISItemsListTable.d.ts]
/** @customConstructor ISItemsListTable:new */
export class ISItemsListTable extends lua.client.ISUI.AdminPanel.ISItemsListTable { }
// [client/ISUI/AdminPanel/ISItemsListViewer.d.ts]
/** @customConstructor ISItemsListViewer:new */
export class ISItemsListViewer extends lua.client.ISUI.AdminPanel.ISItemsListViewer { }
// [client/ISUI/AdminPanel/ISMiniScoreboardUI.d.ts]
/** @customConstructor ISMiniScoreboardUI:new */
export class ISMiniScoreboardUI extends lua.client.ISUI.AdminPanel.ISMiniScoreboardUI { }
// [client/ISUI/AdminPanel/ISPacketCounts.d.ts]
/** @customConstructor ISPacketCounts:new */
export class ISPacketCounts extends lua.client.ISUI.AdminPanel.ISPacketCounts { }
/** @customConstructor ISPacketCountsList:new */
export class ISPacketCountsList extends lua.client.ISUI.AdminPanel.ISPacketCountsList { }
// [client/ISUI/AdminPanel/ISPvpZonePanel.d.ts]
/** @customConstructor ISPvpZonePanel:new */
export class ISPvpZonePanel extends lua.client.ISUI.AdminPanel.ISPvpZonePanel { }
// [client/ISUI/AdminPanel/ISSafehousesList.d.ts]
/** @customConstructor ISSafehousesList:new */
export class ISSafehousesList extends lua.client.ISUI.AdminPanel.ISSafehousesList { }
// [client/ISUI/AdminPanel/ISServerOptions.d.ts]
/** @customConstructor ISServerOptions:new */
export class ISServerOptions extends lua.client.ISUI.AdminPanel.ISServerOptions { }
// [client/ISUI/AdminPanel/ISServerOptionsChange.d.ts]
/** @customConstructor ISServerOptionsChange:new */
export class ISServerOptionsChange extends lua.client.ISUI.AdminPanel.ISServerOptionsChange { }
// [client/ISUI/AdminPanel/ISServerSandboxOptionsUI.d.ts]
/** @customConstructor ISServerSandboxOptionsUI:new */
export class ISServerSandboxOptionsUI extends lua.client.ISUI.AdminPanel.ISServerSandboxOptionsUI { }
// [client/ISUI/AdminPanel/ISStatisticsUI.d.ts]
/** @customConstructor ISStatisticsUI:new */
export class ISStatisticsUI extends lua.client.ISUI.AdminPanel.ISStatisticsUI { }
// [client/ISUI/AdminPanel/ISWhitelistModifyRow.d.ts]
/** @customConstructor ISWhitelistModifyRow:new */
export class ISWhitelistModifyRow extends lua.client.ISUI.AdminPanel.ISWhitelistModifyRow { }
// [client/ISUI/AdminPanel/ISWhitelistTable.d.ts]
/** @customConstructor ISWhitelistTable:new */
export class ISWhitelistTable extends lua.client.ISUI.AdminPanel.ISWhitelistTable { }
// [client/ISUI/AdminPanel/ISWhitelistViewer.d.ts]
/** @customConstructor ISWhitelistViewer:new */
export class ISWhitelistViewer extends lua.client.ISUI.AdminPanel.ISWhitelistViewer { }
// [client/ISUI/AdminPanel/LootZed/ISLootZed.d.ts]
/** @customConstructor ISLootZed:new */
export class ISLootZed extends lua.client.ISUI.AdminPanel.LootZed.ISLootZed { }
// [client/ISUI/AdminPanel/LootZed/SpawnRateChecker.d.ts]
export abstract class LootZedTool extends lua.client.ISUI.AdminPanel.LootZed.LootZedTool { }
// [client/ISUI/BodyParts/ISBodyPartPanel.d.ts]
/** @customConstructor ISBodyPartPanel:new */
export class ISBodyPartPanel extends lua.client.ISUI.BodyParts.ISBodyPartPanel { }
// [client/ISUI/Fireplace/ISKnob.d.ts]
/** @customConstructor ISKnob:new */
export class ISKnob extends lua.client.ISUI.Fireplace.ISKnob { }
// [client/ISUI/Fireplace/ISMicrowaveUI.d.ts]
/** @customConstructor ISMicrowaveUI:new */
export class ISMicrowaveUI extends lua.client.ISUI.Fireplace.ISMicrowaveUI { }
// [client/ISUI/Fireplace/ISOvenUI.d.ts]
/** @customConstructor ISOvenUI:new */
export class ISOvenUI extends lua.client.ISUI.Fireplace.ISOvenUI { }
// [client/ISUI/FPS.d.ts]
export abstract class ISFPS extends lua.client.ISUI.ISFPS { }
// [client/ISUI/InterpolationPeriodDebug.d.ts]
/** @customConstructor InterpolationPeriodDebug:new */
export class InterpolationPeriodDebug extends lua.client.ISUI.InterpolationPeriodDebug { }
// [client/ISUI/InterpolationPlayerPeriodDebug.d.ts]
/** @customConstructor InterpolationPlayerPeriodDebug:new */
export class InterpolationPlayerPeriodDebug extends lua.client.ISUI.InterpolationPlayerPeriodDebug { }
// [client/ISUI/ISAlarmClockDialog.d.ts]
/** @customConstructor ISAlarmClockDialog:new */
export class ISAlarmClockDialog extends lua.client.ISUI.ISAlarmClockDialog { }
// [client/ISUI/ISBackButtonWheel.d.ts]
/** @customConstructor ISBackButtonWheel:new */
export class ISBackButtonWheel extends lua.client.ISUI.ISBackButtonWheel { }
// [client/ISUI/ISBBQInfoWindow.d.ts]
/** @customConstructor ISBBQInfoWindow:new */
export class ISBBQInfoWindow extends lua.client.ISUI.ISBBQInfoWindow { }
// [client/ISUI/ISBBQMenu.d.ts]
export abstract class ISBBQMenu extends lua.client.ISUI.ISBBQMenu { }
// [client/ISUI/ISBombTimerDialog.d.ts]
/** @customConstructor ISBombTimerDialog:new */
export class ISBombTimerDialog extends lua.client.ISUI.ISBombTimerDialog { }
// [client/ISUI/ISButton.d.ts]
/** @customConstructor ISButton:new */
export class ISButton extends lua.client.ISUI.ISButton { }
// [client/ISUI/ISButtonPrompt.d.ts]
/** @customConstructor ISButtonPrompt:new */
export class ISButtonPrompt extends lua.client.ISUI.ISButtonPrompt { }
// [client/ISUI/ISCollapsableModalRichText.d.ts]
/** @customConstructor ISCollapsableModalRichText:new */
export class ISCollapsableModalRichText extends lua.client.ISUI.ISCollapsableModalRichText { }
// [client/ISUI/ISCollapsableWindow.d.ts]
/** @customConstructor ISCollapsableWindow:new */
export class ISCollapsableWindow extends lua.client.ISUI.ISCollapsableWindow { }
// [client/ISUI/ISCollapsableWindowJoypad.d.ts]
/** @customConstructor ISCollapsableWindowJoypad:new */
export class ISCollapsableWindowJoypad extends lua.client.ISUI.ISCollapsableWindowJoypad { }
// [client/ISUI/ISColorPicker.d.ts]
/** @customConstructor ISColorPicker:new */
export class ISColorPicker extends lua.client.ISUI.ISColorPicker { }
// [client/ISUI/ISComboBox.d.ts]
/** @customConstructor ISComboBox:new */
export class ISComboBox extends lua.client.ISUI.ISComboBox { }
/** @customConstructor ISComboBoxEditor:new */
export class ISComboBoxEditor extends lua.client.ISUI.ISComboBoxEditor { }
/** @customConstructor ISComboBoxPopup:new */
export class ISComboBoxPopup extends lua.client.ISUI.ISComboBoxPopup { }
// [client/ISUI/ISConfirmMonitorSettingsDialog.d.ts]
/** @customConstructor ISConfirmMonitorSettingsDialog:new */
export class ISConfirmMonitorSettingsDialog extends lua.client.ISUI.ISConfirmMonitorSettingsDialog { }
// [client/ISUI/ISContextMenu.d.ts]
/** @customConstructor ISContextMenu:new */
export class ISContextMenu extends lua.client.ISUI.ISContextMenu { }
// [client/ISUI/ISControllerTestPanel.d.ts]
/** @customConstructor ISControllerTestPanel:new */
export class ISControllerTestPanel extends lua.client.ISUI.ISControllerTestPanel { }
// [client/ISUI/ISCraftingCategoryUI.d.ts]
/** @customConstructor ISCraftingCategoryUI:new */
export class ISCraftingCategoryUI extends lua.client.ISUI.ISCraftingCategoryUI { }
// [client/ISUI/ISCraftingUI.d.ts]
/** @customConstructor ISCraftingUI:new */
export class ISCraftingUI extends lua.client.ISUI.ISCraftingUI { }
// [client/ISUI/ISDemoPopup.d.ts]
/** @customConstructor ISDemoPopup:new */
export class ISDemoPopup extends lua.client.ISUI.ISDemoPopup { }
/** @noSelf */
export const DoDemoPopup: () => any;
// [client/ISUI/ISDigitalCode.d.ts]
/** @customConstructor ISDigitalCode:new */
export class ISDigitalCode extends lua.client.ISUI.ISDigitalCode { }
// [client/ISUI/ISDPadWheels.d.ts]
export abstract class ISDPadWheels extends lua.client.ISUI.ISDPadWheels { }
// [client/ISUI/ISDuplicateKeybindDialog.d.ts]
/** @customConstructor ISDuplicateKeybindDialog:new */
export class ISDuplicateKeybindDialog extends lua.client.ISUI.ISDuplicateKeybindDialog { }
// [client/ISUI/ISEmoteRadialMenu.d.ts]
/** @customConstructor ISEmoteRadialMenu:new */
export class ISEmoteRadialMenu extends lua.client.ISUI.ISEmoteRadialMenu { }
// [client/ISUI/ISEquippedItem.d.ts]
/** @customConstructor ISEquippedItem:new */
export class ISEquippedItem extends lua.client.ISUI.ISEquippedItem { }
/** @customConstructor ISMapPopup:new */
export class ISMapPopup extends lua.client.ISUI.ISMapPopup { }
/** @customConstructor ISMoveablesIconPopup:new */
export class ISMoveablesIconPopup extends lua.client.ISUI.ISMoveablesIconPopup { }
// [client/ISUI/ISFirearmRadialMenu.d.ts]
/** @customConstructor ISFirearmRadialMenu:new */
export class ISFirearmRadialMenu extends lua.client.ISUI.ISFirearmRadialMenu { }
// [client/ISUI/ISFireplaceInfoWindow.d.ts]
/** @customConstructor ISFireplaceInfoWindow:new */
export class ISFireplaceInfoWindow extends lua.client.ISUI.ISFireplaceInfoWindow { }
// [client/ISUI/ISFireplaceMenu.d.ts]
export abstract class ISFireplaceMenu extends lua.client.ISUI.ISFireplaceMenu { }
// [client/ISUI/ISFishingUI.d.ts]
/** @customConstructor ISFishingUI:new */
export class ISFishingUI extends lua.client.ISUI.ISFishingUI { }
// [client/ISUI/ISFitnessUI.d.ts]
/** @customConstructor ISFitnessUI:new */
export class ISFitnessUI extends lua.client.ISUI.ISFitnessUI { }
// [client/ISUI/ISGameLoadingUI.d.ts]
/** @customConstructor ISGameLoadingUI:new */
export class ISGameLoadingUI extends lua.client.ISUI.ISGameLoadingUI { }
// [client/ISUI/ISGameSoundVolumeControl.d.ts]
/** @customConstructor ISGameSoundVolumeControl:new */
export class ISGameSoundVolumeControl extends lua.client.ISUI.ISGameSoundVolumeControl { }
// [client/ISUI/ISGarmentUI.d.ts]
/** @customConstructor ISGarmentUI:new */
export class ISGarmentUI extends lua.client.ISUI.ISGarmentUI { }
// [client/ISUI/ISGeneratorInfoWindow.d.ts]
/** @customConstructor ISGeneratorInfoWindow:new */
export class ISGeneratorInfoWindow extends lua.client.ISUI.ISGeneratorInfoWindow { }
// [client/ISUI/ISGradientBar.d.ts]
/** @customConstructor ISGradientBar:new */
export class ISGradientBar extends lua.client.ISUI.ISGradientBar { }
// [client/ISUI/ISImage.d.ts]
/** @customConstructor ISImage:new */
export class ISImage extends lua.client.ISUI.ISImage { }
// [client/ISUI/ISInfoContainer.d.ts]
/** @customConstructor ISInfoContainer:new */
export class ISInfoContainer extends lua.client.ISUI.ISInfoContainer { }
// [client/ISUI/ISInventoryPage.d.ts]
/** @customConstructor ISInventoryPage:new */
export class ISInventoryPage extends lua.client.ISUI.ISInventoryPage { }
// [client/ISUI/ISInventoryPane.d.ts]
/** @customConstructor ISInventoryPane:new */
export class ISInventoryPane extends lua.client.ISUI.ISInventoryPane { }
export abstract class ISInventoryPaneDraggedItems extends lua.client.ISUI.ISInventoryPaneDraggedItems { }
// [client/ISUI/ISInventoryPaneContextMenu.d.ts]
export abstract class ISInventoryPaneContextMenu extends lua.client.ISUI.ISInventoryPaneContextMenu { }
// [client/ISUI/ISJoystickButtonRadialMenu.d.ts]
export abstract class ISJoystickButtonRadialMenu extends lua.client.ISUI.ISJoystickButtonRadialMenu { }
// [client/ISUI/ISLabel.d.ts]
/** @customConstructor ISLabel:new */
export class ISLabel extends lua.client.ISUI.ISLabel { }
// [client/ISUI/ISLayoutManager.d.ts]
export abstract class ISLayoutManager extends lua.client.ISUI.ISLayoutManager { }
// [client/ISUI/ISLcdBar.d.ts]
/** @customConstructor ISLcdBar:new */
export class ISLcdBar extends lua.client.ISUI.ISLcdBar { }
// [client/ISUI/ISLightSourceRadialMenu.d.ts]
/** @customConstructor ISLightSourceRadialMenu:new */
export class ISLightSourceRadialMenu extends lua.client.ISUI.ISLightSourceRadialMenu { }
// [client/ISUI/ISLiteratureUI.d.ts]
/** @customConstructor ISLiteratureList:new */
export class ISLiteratureList extends lua.client.ISUI.ISLiteratureList { }
/** @customConstructor ISLiteratureMediaList:new */
export class ISLiteratureMediaList extends lua.client.ISUI.ISLiteratureMediaList { }
/** @customConstructor ISLiteratureUI:new */
export class ISLiteratureUI extends lua.client.ISUI.ISLiteratureUI { }
// [client/ISUI/ISMakeUpUI.d.ts]
/** @customConstructor ISMakeUpUI:new */
export class ISMakeUpUI extends lua.client.ISUI.ISMakeUpUI { }
// [client/ISUI/ISMegaVolumeControl.d.ts]
/** @customConstructor ISMegaVolumeControl:new */
export class ISMegaVolumeControl extends lua.client.ISUI.ISMegaVolumeControl { }
// [client/ISUI/ISModalDialog.d.ts]
/** @customConstructor ISModalDialog:new */
export class ISModalDialog extends lua.client.ISUI.ISModalDialog { }
// [client/ISUI/ISModalRichText.d.ts]
/** @customConstructor ISModalRichText:new */
export class ISModalRichText extends lua.client.ISUI.ISModalRichText { }
// [client/ISUI/ISMouseDrag.d.ts]
export abstract class ISMouseDrag extends lua.client.ISUI.ISMouseDrag { }
// [client/ISUI/ISMoveableInfoWindow.d.ts]
/** @customConstructor ISMoveableInfoWindow:new */
export class ISMoveableInfoWindow extends lua.client.ISUI.ISMoveableInfoWindow { }
// [client/ISUI/ISNewsUpdate.d.ts]
/** @customConstructor ISNewsUpdate:new */
export class ISNewsUpdate extends lua.client.ISUI.ISNewsUpdate { }
// [client/ISUI/ISOnScreenKeyboard.d.ts]
/** @customConstructor ISOnScreenKeyboard:new */
export class ISOnScreenKeyboard extends lua.client.ISUI.ISOnScreenKeyboard { }
/** @customConstructor OnScreenKeyboardEntry:new */
export class OnScreenKeyboardEntry extends lua.client.ISUI.OnScreenKeyboardEntry { }
/** @customConstructor OnScreenKeyboardPanel:new */
export class OnScreenKeyboardPanel extends lua.client.ISUI.OnScreenKeyboardPanel { }
export abstract class OnScreenKeyboard extends lua.client.ISUI.OnScreenKeyboard { }
// [client/ISUI/ISOptionPanel.d.ts]
/** @customConstructor ISOptionPanel:new */
export class ISOptionPanel extends lua.client.ISUI.ISOptionPanel { }
// [client/ISUI/ISPanel.d.ts]
/** @customConstructor ISPanel:new */
export class ISPanel extends lua.client.ISUI.ISPanel { }
// [client/ISUI/ISPanelJoypad.d.ts]
/** @customConstructor ISPanelJoypad:new */
export class ISPanelJoypad extends lua.client.ISUI.ISPanelJoypad { }
// [client/ISUI/ISPauseModListUI.d.ts]
/** @customConstructor ISPauseModListUI:new */
export class ISPauseModListUI extends lua.client.ISUI.ISPauseModListUI { }
export abstract class PauseBuggedModList extends lua.client.ISUI.PauseBuggedModList { }
// [client/ISUI/ISPostDeathUI.d.ts]
/** @customConstructor ISPostDeathUI:new */
export class ISPostDeathUI extends lua.client.ISUI.ISPostDeathUI { }
// [client/ISUI/ISRadialMenu.d.ts]
/** @customConstructor ISRadialMenu:new */
export class ISRadialMenu extends lua.client.ISUI.ISRadialMenu { }
// [client/ISUI/ISRadialProgressBar.d.ts]
/** @customConstructor ISRadialProgressBar:new */
export class ISRadialProgressBar extends lua.client.ISUI.ISRadialProgressBar { }
// [client/ISUI/ISRadioButtons.d.ts]
/** @customConstructor ISRadioButtons:new */
export class ISRadioButtons extends lua.client.ISUI.ISRadioButtons { }
// [client/ISUI/ISRadioOption.d.ts]
/** @customConstructor ISRadioOption:new */
export class ISRadioOption extends lua.client.ISUI.ISRadioOption { }
// [client/ISUI/ISRainPanel.d.ts]
/** @customConstructor ISRainPanel:new */
export class ISRainPanel extends lua.client.ISUI.ISRainPanel { }
/** @noSelf */
export const addRainPanel: () => any;
// [client/ISUI/ISRect.d.ts]
/** @customConstructor ISRect:new */
export class ISRect extends lua.client.ISUI.ISRect { }
// [client/ISUI/ISResizeableButton.d.ts]
/** @customConstructor ISResizableButton:new */
export class ISResizableButton extends lua.client.ISUI.ISResizableButton { }
// [client/ISUI/ISResizeWidget.d.ts]
/** @customConstructor ISResizeWidget:new */
export class ISResizeWidget extends lua.client.ISUI.ISResizeWidget { }
// [client/ISUI/ISRichTextBox.d.ts]
/** @customConstructor ISRichTextBox:new */
export class ISRichTextBox extends lua.client.ISUI.ISRichTextBox { }
// [client/ISUI/ISRichTextPanel.d.ts]
/** @customConstructor ISRichTextPanel:new */
export class ISRichTextPanel extends lua.client.ISUI.ISRichTextPanel { }
// [client/ISUI/ISSafetyUI.d.ts]
/** @customConstructor ISSafetyUI:new */
export class ISSafetyUI extends lua.client.ISUI.ISSafetyUI { }
// [client/ISUI/ISScavengeUI.d.ts]
/** @customConstructor ISScavengeUI:new */
export class ISScavengeUI extends lua.client.ISUI.ISScavengeUI { }
// [client/ISUI/ISScrollBar.d.ts]
/** @customConstructor ISScrollBar:new */
export class ISScrollBar extends lua.client.ISUI.ISScrollBar { }
// [client/ISUI/ISScrollingListBox.d.ts]
/** @customConstructor ISScrollingListBox:new */
export class ISScrollingListBox extends lua.client.ISUI.ISScrollingListBox { }
// [client/ISUI/ISServerDisconnectUI.d.ts]
/** @customConstructor ISServerDisconnectUI:new */
export class ISServerDisconnectUI extends lua.client.ISUI.ISServerDisconnectUI { }
// [client/ISUI/ISServerSavingMessage.d.ts]
/** @customConstructor ISServerSavingMessage:new */
export class ISServerSavingMessage extends lua.client.ISUI.ISServerSavingMessage { }
// [client/ISUI/ISSetKeybindDialog.d.ts]
/** @customConstructor ISSetKeybindDialog:new */
export class ISSetKeybindDialog extends lua.client.ISUI.ISSetKeybindDialog { }
// [client/ISUI/ISSleepDialog.d.ts]
/** @customConstructor ISSleepDialog:new */
export class ISSleepDialog extends lua.client.ISUI.ISSleepDialog { }
// [client/ISUI/ISSpinBox.d.ts]
/** @customConstructor ISSpinBox:new */
export class ISSpinBox extends lua.client.ISUI.ISSpinBox { }
// [client/ISUI/ISTabPanel.d.ts]
/** @customConstructor ISTabPanel:new */
export class ISTabPanel extends lua.client.ISUI.ISTabPanel { }
// [client/ISUI/ISTextBox.d.ts]
/** @customConstructor ISTextBox:new */
export class ISTextBox extends lua.client.ISUI.ISTextBox { }
// [client/ISUI/ISTextEntryBox.d.ts]
/** @customConstructor ISTextEntryBox:new */
export class ISTextEntryBox extends lua.client.ISUI.ISTextEntryBox { }
// [client/ISUI/ISTickBox.d.ts]
/** @customConstructor ISTickBox:new */
export class ISTickBox extends lua.client.ISUI.ISTickBox { }
// [client/ISUI/ISToolTip.d.ts]
/** @customConstructor ISToolTip:new */
export class ISToolTip extends lua.client.ISUI.ISToolTip { }
// [client/ISUI/ISToolTipInv.d.ts]
/** @customConstructor ISToolTipInv:new */
export class ISToolTipInv extends lua.client.ISUI.ISToolTipInv { }
// [client/ISUI/ISTradingUI.d.ts]
/** @customConstructor ISTradingUI:new */
export class ISTradingUI extends lua.client.ISUI.ISTradingUI { }
// [client/ISUI/ISTradingUIHistorial.d.ts]
/** @customConstructor ISTradingUIHistorical:new */
export class ISTradingUIHistorical extends lua.client.ISUI.ISTradingUIHistorical { }
// [client/ISUI/ISUI3DModel.d.ts]
/** @customConstructor ISUI3DModel:new */
export class ISUI3DModel extends lua.client.ISUI.ISUI3DModel { }
// [client/ISUI/ISUIElement.d.ts]
/** @customConstructor ISUIElement:new */
export class ISUIElement extends lua.client.ISUI.ISUIElement { }
// [client/ISUI/ISUIEmoteConfig.d.ts]
/** @customConstructor ISUIEmoteConfig:new */
export class ISUIEmoteConfig extends lua.client.ISUI.ISUIEmoteConfig { }
// [client/ISUI/ISUIHandler.d.ts]
export abstract class ISUIHandler extends lua.client.ISUI.ISUIHandler { }
// [client/ISUI/ISUIWriteJournal.d.ts]
/** @customConstructor ISUIWriteJournal:new */
export class ISUIWriteJournal extends lua.client.ISUI.ISUIWriteJournal { }
// [client/ISUI/ISVehicleConfirmBox.d.ts]
/** @customConstructor ISVehicleConfirmBox:new */
export class ISVehicleConfirmBox extends lua.client.ISUI.ISVehicleConfirmBox { }
/** @customConstructor ISVehiclePartListBox:new */
export class ISVehiclePartListBox extends lua.client.ISUI.ISVehiclePartListBox { }
// [client/ISUI/ISVolumeControl.d.ts]
/** @customConstructor ISVolumeControl:new */
export class ISVolumeControl extends lua.client.ISUI.ISVolumeControl { }
// [client/ISUI/ISVolumeIndicator.d.ts]
/** @customConstructor ISVolumeIndicator:new */
export class ISVolumeIndicator extends lua.client.ISUI.ISVolumeIndicator { }
// [client/ISUI/ISWindow.d.ts]
/** @customConstructor ISWindow:new */
export class ISWindow extends lua.client.ISUI.ISWindow { }
// [client/ISUI/ISWorldObjectContextMenu.d.ts]
export abstract class ISWorldObjectContextMenu extends lua.client.ISUI.ISWorldObjectContextMenu { }
// [client/ISUI/Maps/Editor/WorldMapEditor.d.ts]
/** @customConstructor WorldMapEditor:new */
export class WorldMapEditor extends lua.client.ISUI.Maps.Editor.WorldMapEditor { }
// [client/ISUI/Maps/Editor/WorldMapEditorListBox.d.ts]
/** @customConstructor WorldMapEditorListBox:new */
export class WorldMapEditorListBox extends lua.client.ISUI.Maps.Editor.WorldMapEditorListBox { }
// [client/ISUI/Maps/Editor/WorldMapEditorLocationControl.d.ts]
/** @customConstructor WorldMapEditorLocationControl:new */
export class WorldMapEditorLocationControl extends lua.client.ISUI.Maps.Editor.WorldMapEditorLocationControl { }
// [client/ISUI/Maps/Editor/WorldMapEditorMode.d.ts]
/** @customConstructor WorldMapEditorMode:new */
export class WorldMapEditorMode extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode { }
// [client/ISUI/Maps/Editor/WorldMapEditorMode_Annotations.d.ts]
/** @customConstructor WorldMapEditorMode_Annotations:new */
export class WorldMapEditorMode_Annotations extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_Annotations { }
// [client/ISUI/Maps/Editor/WorldMapEditorMode_Bounds.d.ts]
/** @customConstructor WorldMapEditorMode_Bounds:new */
export class WorldMapEditorMode_Bounds extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_Bounds { }
// [client/ISUI/Maps/Editor/WorldMapEditorMode_DataFiles.d.ts]
/** @customConstructor WorldMapEditorMode_DataFiles:new */
export class WorldMapEditorMode_DataFiles extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_DataFiles { }
// [client/ISUI/Maps/Editor/WorldMapEditorMode_Maps.d.ts]
/** @customConstructor WorldMapEditorMode_Maps:new */
export class WorldMapEditorMode_Maps extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_Maps { }
// [client/ISUI/Maps/Editor/WorldMapEditorMode_Stashes.d.ts]
/** @customConstructor WorldMapEditorMode_Stashes:new */
export class WorldMapEditorMode_Stashes extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_Stashes { }
// [client/ISUI/Maps/Editor/WorldMapEditorMode_Style.d.ts]
/** @customConstructor WorldMapEditorMode_Style:new */
export class WorldMapEditorMode_Style extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode_Style { }
/** @customConstructor WorldMapStyleEditor:new */
export class WorldMapStyleEditor extends lua.client.ISUI.Maps.Editor.WorldMapStyleEditor { }
/** @customConstructor WorldMapStyleEditor_ColorStopsPanel:new */
export class WorldMapStyleEditor_ColorStopsPanel extends lua.client.ISUI.Maps.Editor
.WorldMapStyleEditor_ColorStopsPanel { }
/** @customConstructor WorldMapStyleEditor_FilterPanel:new */
export class WorldMapStyleEditor_FilterPanel extends lua.client.ISUI.Maps.Editor.WorldMapStyleEditor_FilterPanel { }
/** @customConstructor WorldMapStyleEditor_PolygonLayerPanel:new */
export class WorldMapStyleEditor_PolygonLayerPanel extends lua.client.ISUI.Maps.Editor
.WorldMapStyleEditor_PolygonLayerPanel { }
/** @customConstructor WorldMapStyleEditor_TabPanel:new */
export class WorldMapStyleEditor_TabPanel extends lua.client.ISUI.Maps.Editor.WorldMapStyleEditor_TabPanel { }
/** @customConstructor WorldMapStyleEditor_TextureLayerPanel:new */
export class WorldMapStyleEditor_TextureLayerPanel extends lua.client.ISUI.Maps.Editor
.WorldMapStyleEditor_TextureLayerPanel { }
/** @customConstructor WorldMapStyleEditor_TexturePanel:new */
export class WorldMapStyleEditor_TexturePanel extends lua.client.ISUI.Maps.Editor.WorldMapStyleEditor_TexturePanel { }
/** @customConstructor WorldMapStyleEditor_TextureStopsPanel:new */
export class WorldMapStyleEditor_TextureStopsPanel extends lua.client.ISUI.Maps.Editor
.WorldMapStyleEditor_TextureStopsPanel { }
// [client/ISUI/Maps/Editor/WorldMapEditorResizer.d.ts]
/** @customConstructor WorldMapEditorResizer:new */
export class WorldMapEditorResizer extends lua.client.ISUI.Maps.Editor.WorldMapEditorResizer { }
// [client/ISUI/Maps/ISMap.d.ts]
/** @customConstructor ISMap:new */
export class ISMap extends lua.client.ISUI.Maps.ISMap { }
/** @customConstructor ISMapWrapper:new */
export class ISMapWrapper extends lua.client.ISUI.Maps.ISMapWrapper { }
// [client/ISUI/Maps/ISMapDefinitions.d.ts]
export abstract class LootMaps extends lua.client.ISUI.Maps.LootMaps { }
export abstract class MapUtils extends lua.client.ISUI.Maps.MapUtils { }
// [client/ISUI/Maps/ISMiniMap.d.ts]
/** @customConstructor ISMiniMapInner:new */
export class ISMiniMapInner extends lua.client.ISUI.Maps.ISMiniMapInner { }
/** @customConstructor ISMiniMapOuter:new */
export class ISMiniMapOuter extends lua.client.ISUI.Maps.ISMiniMapOuter { }
/** @customConstructor ISMiniMapTitleBar:new */
export class ISMiniMapTitleBar extends lua.client.ISUI.Maps.ISMiniMapTitleBar { }
export abstract class ISMiniMap extends lua.client.ISUI.Maps.ISMiniMap { }
// [client/ISUI/Maps/ISTextBoxMap.d.ts]
/** @customConstructor ISTextBoxMap:new */
export class ISTextBoxMap extends lua.client.ISUI.Maps.ISTextBoxMap { }
// [client/ISUI/Maps/ISWorldMap.d.ts]
/** @customConstructor ISWorldMap:new */
export class ISWorldMap extends lua.client.ISUI.Maps.ISWorldMap { }
/** @customConstructor ISWorldMapButtonPanel:new */
export class ISWorldMapButtonPanel extends lua.client.ISUI.Maps.ISWorldMapButtonPanel { }
/** @customConstructor WorldMapOptions:new */
export class WorldMapOptions extends lua.client.ISUI.Maps.WorldMapOptions { }
// [client/ISUI/Maps/ISWorldMapSymbols.d.ts]
/** @customConstructor ISWorldMapSymbols:new */
export class ISWorldMapSymbols extends lua.client.ISUI.Maps.ISWorldMapSymbols { }
/** @customConstructor ISWorldMapSymbolTool:new */
export class ISWorldMapSymbolTool extends lua.client.ISUI.Maps.ISWorldMapSymbolTool { }
/** @customConstructor ISWorldMapSymbolTool_AddNote:new */
export class ISWorldMapSymbolTool_AddNote extends lua.client.ISUI.Maps.ISWorldMapSymbolTool_AddNote { }
/** @customConstructor ISWorldMapSymbolTool_AddSymbol:new */
export class ISWorldMapSymbolTool_AddSymbol extends lua.client.ISUI.Maps.ISWorldMapSymbolTool_AddSymbol { }
/** @customConstructor ISWorldMapSymbolTool_EditNote:new */
export class ISWorldMapSymbolTool_EditNote extends lua.client.ISUI.Maps.ISWorldMapSymbolTool_EditNote { }
/** @customConstructor ISWorldMapSymbolTool_MoveAnnotation:new */
export class ISWorldMapSymbolTool_MoveAnnotation extends lua.client.ISUI.Maps.ISWorldMapSymbolTool_MoveAnnotation { }
/** @customConstructor ISWorldMapSymbolTool_RemoveAnnotation:new */
export class ISWorldMapSymbolTool_RemoveAnnotation extends lua.client.ISUI.Maps
.ISWorldMapSymbolTool_RemoveAnnotation { }
// [client/ISUI/PlayerData/ISPlayerData.d.ts]
export abstract class ISPlayerData extends lua.client.ISUI.PlayerData.ISPlayerData { }
/** @noSelf */
export const destroyAllPlayerData: () => any;
// [client/ISUI/PlayerData/ISPlayerDataObject.d.ts]
/** @customConstructor ISPlayerDataObject:new */
export class ISPlayerDataObject extends lua.client.ISUI.PlayerData.ISPlayerDataObject { }
// [client/ISUI/PlayerStats/ISPlayerStatsAddXPUI.d.ts]
/** @customConstructor ISPlayerStatsAddXPUI:new */
export class ISPlayerStatsAddXPUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsAddXPUI { }
// [client/ISUI/PlayerStats/ISPlayerStatsChooseAccessLevel.d.ts]
/** @customConstructor ISPlayerStatsChooseAccessLevelUI:new */
export class ISPlayerStatsChooseAccessLevelUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsChooseAccessLevelUI { }
// [client/ISUI/PlayerStats/ISPlayerStatsChooseProfessionUI.d.ts]
/** @customConstructor ISPlayerStatsChooseProfessionUI:new */
export class ISPlayerStatsChooseProfessionUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsChooseProfessionUI { }
// [client/ISUI/PlayerStats/ISPlayerStatsChooseTraitUI.d.ts]
/** @customConstructor ISPlayerStatsChooseTraitUI:new */
export class ISPlayerStatsChooseTraitUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsChooseTraitUI { }
// [client/ISUI/PlayerStats/ISPlayerStatsManageInvUI.d.ts]
/** @customConstructor ISPlayerStatsManageInvUI:new */
export class ISPlayerStatsManageInvUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsManageInvUI { }
// [client/ISUI/PlayerStats/ISPlayerStatsUI.d.ts]
/** @customConstructor ISPlayerStatsUI:new */
export class ISPlayerStatsUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsUI { }
// [client/ISUI/PlayerStats/ISPlayerStatsUserlogUI.d.ts]
/** @customConstructor ISPlayerStatsUserlogUI:new */
export class ISPlayerStatsUserlogUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsUserlogUI { }
// [client/ISUI/PlayerStats/ISPlayerStatsWarningPointUI.d.ts]
/** @customConstructor ISPlayerStatsWarningPointUI:new */
export class ISPlayerStatsWarningPointUI extends lua.client.ISUI.PlayerStats.ISPlayerStatsWarningPointUI { }
// [client/ISUI/RichTextLayout.d.ts]
/** @customConstructor ISRichTextLayout:new */
export class ISRichTextLayout extends lua.client.ISUI.ISRichTextLayout { }
// [client/ISUI/SpeedControlsHandler.d.ts]
export abstract class SpeedControlsHandler extends lua.client.ISUI.SpeedControlsHandler { }
// [client/ISUI/UserPanel/ISCreateFactionTagUI.d.ts]
/** @customConstructor ISCreateFactionTagUI:new */
export class ISCreateFactionTagUI extends lua.client.ISUI.UserPanel.ISCreateFactionTagUI { }
// [client/ISUI/UserPanel/ISCreateFactionUI.d.ts]
/** @customConstructor ISCreateFactionUI:new */
export class ISCreateFactionUI extends lua.client.ISUI.UserPanel.ISCreateFactionUI { }
// [client/ISUI/UserPanel/ISFactionAddPlayerUI.d.ts]
/** @customConstructor ISFactionAddPlayerUI:new */
export class ISFactionAddPlayerUI extends lua.client.ISUI.UserPanel.ISFactionAddPlayerUI { }
// [client/ISUI/UserPanel/ISFactionUI.d.ts]
/** @customConstructor ISFactionUI:new */
export class ISFactionUI extends lua.client.ISUI.UserPanel.ISFactionUI { }
// [client/ISUI/UserPanel/ISSafehouseAddPlayerUI.d.ts]
/** @customConstructor ISSafehouseAddPlayerUI:new */
export class ISSafehouseAddPlayerUI extends lua.client.ISUI.UserPanel.ISSafehouseAddPlayerUI { }
// [client/ISUI/UserPanel/ISSafehouseUI.d.ts]
/** @customConstructor ISSafehouseUI:new */
export class ISSafehouseUI extends lua.client.ISUI.UserPanel.ISSafehouseUI { }
// [client/ISUI/UserPanel/ISTicketsUI.d.ts]
/** @customConstructor ISTicketsUI:new */
export class ISTicketsUI extends lua.client.ISUI.UserPanel.ISTicketsUI { }
// [client/ISUI/UserPanel/ISUserPanelUI.d.ts]
/** @customConstructor ISUserPanelUI:new */
export class ISUserPanelUI extends lua.client.ISUI.UserPanel.ISUserPanelUI { }
// [client/ISUI/ZombiePopulationWindow.d.ts]
/** @customConstructor ZombiePopulationWindow:new */
export class ZombiePopulationWindow extends lua.client.ISUI.ZombiePopulationWindow { }
/** @noSelf */
export const newZombiePopulationWindow: () => any;
// [server/Items/AcceptItemFunction.d.ts]
export abstract class AcceptItemFunction extends lua.server.Items.AcceptItemFunction { }
// [server/Items/BrokenFences.d.ts]
export abstract class debris extends lua.server.Items.debris { }
// [server/Items/ItemBindingHandler.d.ts]
export abstract class ItemBindingHandler extends lua.server.Items.ItemBindingHandler { }
// [server/Items/ProceduralDistributions.d.ts]
export abstract class ProceduralDistributions extends lua.server.Items.ProceduralDistributions { }
// [server/Items/ScriptItemInterface.d.ts]
export abstract class ScriptItemInterface extends lua.server.Items.ScriptItemInterface { }
// [server/Items/SuburbsDistributions.d.ts]
export abstract class NoContainerFillRooms extends lua.server.Items.NoContainerFillRooms { }
export abstract class WeaponUpgrades extends lua.server.Items.WeaponUpgrades { }
// [shared/iwbumstempmodelcompat.d.ts]
/** @noSelf */
export const getDir: () => any;
// [client/JoyPad/ISJoypadDebugUI.d.ts]
/** @customConstructor ISJoypadDebugUI:new */
export class ISJoypadDebugUI extends lua.client.JoyPad.ISJoypadDebugUI { }
// [client/JoyPad/ISJoypadDisconnectedUI.d.ts]
/** @customConstructor ISJoypadDisconnectedUI:new */
export class ISJoypadDisconnectedUI extends lua.client.JoyPad.ISJoypadDisconnectedUI { }
// [client/JoyPad/ISJoyPadListBox.d.ts]
/** @customConstructor ISJoypadListBox:new */
export class ISJoypadListBox extends lua.client.JoyPad.ISJoypadListBox { }
// [shared/JoyPad/JoyPadSetup.d.ts]
/** @customConstructor JoypadControllerData:new */
export class JoypadControllerData extends lua.shared.JoyPad.JoypadControllerData { }
/** @customConstructor JoypadData:new */
export class JoypadData extends lua.shared.JoyPad.JoypadData { }
export abstract class joypad extends lua.shared.JoyPad.joypad { }
export abstract class JoypadState extends lua.shared.JoyPad.JoypadState { }
// [shared/keyBinding.d.ts]
export abstract class keyBinding extends lua.shared.keyBinding { }
// [client/LastStand/AReallyCDDAy.d.ts]
export abstract class CDDA extends lua.client.LastStand.CDDA { }
// [client/LastStand/AStormIsComing.d.ts]
export abstract class AStormIsComing extends lua.client.LastStand.AStormIsComing { }
// [client/LastStand/Challenge1.d.ts]
export abstract class Challenge1 extends lua.client.LastStand.Challenge1 { }
// [client/LastStand/Challenge2.d.ts]
export abstract class Challenge2 extends lua.client.LastStand.Challenge2 { }
// [client/LastStand/EightMonthsLater.d.ts]
export abstract class EightMonthsLater extends lua.client.LastStand.EightMonthsLater { }
// [client/LastStand/Insomnia.d.ts]
export abstract class InsomniaChallenge extends lua.client.LastStand.InsomniaChallenge { }
/** @noSelf */
export const injectInsomnia: () => any;
/** @noSelf */
export const removeInsomnia: () => any;
// [client/LastStand/ISUI/ISChallenge2PlayerUpWindow.d.ts]
/** @customConstructor ISChallenge2PlayerUpWindow:new */
export class ISChallenge2PlayerUpWindow extends lua.client.LastStand.ISUI.ISChallenge2PlayerUpWindow { }
// [client/LastStand/ISUI/ISChallenge2UpgradeTab.d.ts]
/** @customConstructor ISChallenge2UpgradeTab:new */
export class ISChallenge2UpgradeTab extends lua.client.LastStand.ISUI.ISChallenge2UpgradeTab { }
// [client/LastStand/ISUI/ISChallenge2VariousItemWindow.d.ts]
/** @customConstructor ISChallenge2VariousItemWindow:new */
export class ISChallenge2VariousItemWindow extends lua.client.LastStand.ISUI.ISChallenge2VariousItemWindow { }
// [client/LastStand/ISUI/ISChallenge2WeaponRepairWindow.d.ts]
/** @customConstructor ISChallenge2WeaponRepairWindow:new */
export class ISChallenge2WeaponRepairWindow extends lua.client.LastStand.ISUI.ISChallenge2WeaponRepairWindow { }
// [client/LastStand/ISUI/ISChallenge2WeaponUpWindow.d.ts]
/** @customConstructor ISChallenge2WeaponUpWindow:new */
export class ISChallenge2WeaponUpWindow extends lua.client.LastStand.ISUI.ISChallenge2WeaponUpWindow { }
// [client/LastStand/Kingsmouth.d.ts]
export abstract class Kingsmouth extends lua.client.LastStand.Kingsmouth { }
// [client/LastStand/LastStandPlayerFile.d.ts]
export abstract class LastStandPlayerFile extends lua.client.LastStand.LastStandPlayerFile { }
// [client/LastStand/LastStandSetup.d.ts]
export abstract class LastStandData extends lua.client.LastStand.LastStandData { }
/** @noSelf */
export const doLastStandDraw: () => any;
/** @noSelf */
export const doLastStandInit: () => any;
/** @noSelf */
export const preLoadLastStandInit: () => any;
// [client/LastStand/OpeningHours.d.ts]
export abstract class OpeningHours extends lua.client.LastStand.OpeningHours { }
// [client/LastStand/Studio.d.ts]
export abstract class Studio extends lua.client.LastStand.Studio { }
// [client/LastStand/TheDescendingFog.d.ts]
export abstract class TheDescendingFog extends lua.client.LastStand.TheDescendingFog { }
// [client/LastStand/WinterIsComing.d.ts]
export abstract class WinterIsComing extends lua.client.LastStand.WinterIsComing { }
// [client/LastStand/YouHaveOneDay.d.ts]
export abstract class YouHaveOneDay extends lua.client.LastStand.YouHaveOneDay { }
// [shared/Logs/ISLogSystem.d.ts]
export abstract class ISLogSystem extends lua.shared.Logs.ISLogSystem { }
// [shared/Logs/ISPerkLog.d.ts]
export abstract class ISPerkLog extends lua.shared.Logs.ISPerkLog { }
// [shared/luautils.d.ts]
export abstract class luautils extends lua.shared.luautils { }
// [client/Map/CGlobalObject.d.ts]
/** @customConstructor CGlobalObject:new */
export class CGlobalObject extends lua.client.Map.CGlobalObject { }
// [client/Map/CGlobalObjectSystem.d.ts]
/** @customConstructor CGlobalObjectSystem:new */
export class CGlobalObjectSystem extends lua.client.Map.CGlobalObjectSystem { }
// [server/Map/MapObjects/MOFarming.d.ts]
// [server/Map/MetaEnum.d.ts]
export abstract class MetaObjectEnum extends lua.server.Map.MetaObjectEnum { }
// [server/Map/SGlobalObject.d.ts]
/** @customConstructor SGlobalObject:new */
export class SGlobalObject extends lua.server.Map.SGlobalObject { }
// [server/Map/SGlobalObjectSystem.d.ts]
/** @customConstructor SGlobalObjectSystem:new */
export class SGlobalObjectSystem extends lua.server.Map.SGlobalObjectSystem { }
// [server/MetalDrum/BuildingObjects/ISMetalDrum.d.ts]
/** @customConstructor ISMetalDrum:new */
export class ISMetalDrum extends lua.server.MetalDrum.BuildingObjects.ISMetalDrum { }
// [client/MetalDrum/CMetalDrumGlobalObject.d.ts]
/** @customConstructor CMetalDrumGlobalObject:new */
export class CMetalDrumGlobalObject extends lua.client.MetalDrum.CMetalDrumGlobalObject { }
// [client/MetalDrum/CMetalDrumSystem.d.ts]
/** @customConstructor CMetalDrumSystem:new */
export class CMetalDrumSystem extends lua.client.MetalDrum.CMetalDrumSystem { }
// [server/MetalDrum/SMetalDrumGlobalObject.d.ts]
/** @customConstructor SMetalDrumGlobalObject:new */
export class SMetalDrumGlobalObject extends lua.server.MetalDrum.SMetalDrumGlobalObject { }
// [server/MetalDrum/SMetalDrumSystem.d.ts]
/** @customConstructor SMetalDrumSystem:new */
export class SMetalDrumSystem extends lua.server.MetalDrum.SMetalDrumSystem { }
// [server/metazones/metazoneHandler.d.ts]
/** @noSelf */
export const doMapZones: () => any;
/** @noSelf */
export const doSpawnOrigins: () => any;
// [client/Moveables/ISMoveableDefinitions.d.ts]
export abstract class ISMoveableDefinitions extends lua.client.Moveables.ISMoveableDefinitions { }
// [client/Moveables/ISMoveablesAction.d.ts]
/** @customConstructor ISMoveablesAction:new */
export class ISMoveablesAction extends lua.client.Moveables.ISMoveablesAction { }
// [client/Moveables/ISMoveablesIconToolTip.d.ts]
/** @customConstructor ISMoveablesIconToolTip:new */
export class ISMoveablesIconToolTip extends lua.client.Moveables.ISMoveablesIconToolTip { }
// [client/Moveables/ISMoveableSpriteProps.d.ts]
export abstract class InfoPanelFlags extends lua.client.Moveables.InfoPanelFlags { }
export abstract class ISMoveableSpriteProps extends lua.client.Moveables.ISMoveableSpriteProps { }
export abstract class ISThumpableSpriteProps extends lua.client.Moveables.ISThumpableSpriteProps { }
export abstract class SpriteGridCache extends lua.client.Moveables.SpriteGridCache { }
// [client/Moveables/ISMoveableTools.d.ts]
export abstract class ISMoveableTools extends lua.client.Moveables.ISMoveableTools { }
// [server/Movers/ISBaseMover.d.ts]
/** @customConstructor ISBaseMover:new */
export class ISBaseMover extends lua.server.Movers.ISBaseMover { }
// [server/Movers/MoverStateMachine.d.ts]
/** @customConstructor ISMoverStateMachine:new */
export class ISMoverStateMachine extends lua.server.Movers.ISMoverStateMachine { }
// [server/Movers/MoverStates/ISBaseState.d.ts]
/** @customConstructor ISBaseState:new */
export class ISBaseState extends lua.server.Movers.MoverStates.ISBaseState { }
// [server/Movers/MoverStates/MoveToState.d.ts]
/** @customConstructor MoveToState:new */
export class MoveToState extends lua.server.Movers.MoverStates.MoveToState { }
// [server/Movers/Rabbit.d.ts]
/** @customConstructor Rabbit:new */
export class Rabbit extends lua.server.Movers.Rabbit { }
/** @noSelf */
export const testCreateRabbit: () => any;
// [client/Music/MusicChoices.d.ts]
export abstract class MusicChoices extends lua.client.Music.MusicChoices { }
// [server/NewSelectionSystem/GridSquareSelector.d.ts]
export abstract class GridSquareSelector extends lua.server.NewSelectionSystem.GridSquareSelector { }
// [shared/NPCs/MainCreationMethods.d.ts]
export abstract class BaseGameCharacterDetails extends lua.shared.NPCs.BaseGameCharacterDetails { }
// [server/NPCs/SadisticAIDirector/SadisticMusicDirector.d.ts]
/** @customConstructor SadisticMusicDirector:new */
export class SadisticMusicDirector extends lua.server.NPCs.SadisticAIDirector.SadisticMusicDirector { }
/** @noSelf */
export const SadisticMusicDirectorTick: () => any;
// [client/NPCs/UI/CharacterInfoPage.d.ts]
/** @customConstructor CharacterInfoPage:new */
export class CharacterInfoPage extends lua.client.NPCs.UI.CharacterInfoPage { }
// [client/NPCs/UI/TeamOverview.d.ts]
/** @customConstructor TeamOverview:new */
export class TeamOverview extends lua.client.NPCs.UI.TeamOverview { }
// [client/NPCs/UI/TeamPicker.d.ts]
/** @customConstructor TeamPicker:new */
export class TeamPicker extends lua.client.NPCs.UI.TeamPicker { }
// [client/OptionScreens/BootstrapConnectPopup.d.ts]
/** @customConstructor BootstrapConnectPopup:new */
export class BootstrapConnectPopup extends lua.client.OptionScreens.BootstrapConnectPopup { }
// [client/OptionScreens/CharacterCreationHeader.d.ts]
/** @customConstructor CharacterCreationHeader:new */
export class CharacterCreationHeader extends lua.client.OptionScreens.CharacterCreationHeader { }
// [client/OptionScreens/CharacterCreationMain.d.ts]
/** @customConstructor CharacterCreationMain:new */
export class CharacterCreationMain extends lua.client.OptionScreens.CharacterCreationMain { }
/** @customConstructor CharacterCreationMainCharacterPanel:new */
export class CharacterCreationMainCharacterPanel extends lua.client.OptionScreens
.CharacterCreationMainCharacterPanel { }
/** @customConstructor CharacterCreationMainPresetPanel:new */
export class CharacterCreationMainPresetPanel extends lua.client.OptionScreens.CharacterCreationMainPresetPanel { }
// [client/OptionScreens/CharacterCreationProfession.d.ts]
/** @customConstructor CharacterCreationProfession:new */
export class CharacterCreationProfession extends lua.client.OptionScreens.CharacterCreationProfession { }
export abstract class BCRC extends lua.client.OptionScreens.BCRC { }
// [client/OptionScreens/ConnectToServer.d.ts]
/** @customConstructor ConnectToServer:new */
export class ConnectToServer extends lua.client.OptionScreens.ConnectToServer { }
// [client/OptionScreens/CoopCharacterCreation.d.ts]
/** @customConstructor CoopCharacterCreation:new */
export class CoopCharacterCreation extends lua.client.OptionScreens.CoopCharacterCreation { }
// [client/OptionScreens/CoopCharacterCreationMain.d.ts]
/** @customConstructor CoopCharacterCreationMain:new */
export class CoopCharacterCreationMain extends lua.client.OptionScreens.CoopCharacterCreationMain { }
// [client/OptionScreens/CoopCharacterCreationProfession.d.ts]
/** @customConstructor CoopCharacterCreationProfession:new */
export class CoopCharacterCreationProfession extends lua.client.OptionScreens.CoopCharacterCreationProfession { }
// [client/OptionScreens/CoopMapSpawnSelect.d.ts]
/** @customConstructor CoopMapSpawnSelect:new */
export class CoopMapSpawnSelect extends lua.client.OptionScreens.CoopMapSpawnSelect { }
// [client/OptionScreens/CoopOptionsScreen.d.ts]
/** @customConstructor CoopOptionsScreen:new */
export class CoopOptionsScreen extends lua.client.OptionScreens.CoopOptionsScreen { }
/** @customConstructor CoopOptionsScreenPanel:new */
export class CoopOptionsScreenPanel extends lua.client.OptionScreens.CoopOptionsScreenPanel { }
export abstract class CoopConnection extends lua.client.OptionScreens.CoopConnection { }
// [client/OptionScreens/CoopUserName.d.ts]
/** @customConstructor CoopUserName:new */
export class CoopUserName extends lua.client.OptionScreens.CoopUserName { }
// [client/OptionScreens/InviteFriends.d.ts]
/** @customConstructor InviteFriends:new */
export class InviteFriends extends lua.client.OptionScreens.InviteFriends { }
// [client/OptionScreens/ISGameSounds.d.ts]
/** @customConstructor ISGameSounds:new */
export class ISGameSounds extends lua.client.OptionScreens.ISGameSounds { }
// [client/OptionScreens/ISModsNagPanel.d.ts]
/** @customConstructor ISModsNagPanel:new */
export class ISModsNagPanel extends lua.client.OptionScreens.ISModsNagPanel { }
// [client/OptionScreens/ISScoreboard.d.ts]
/** @customConstructor ISScoreboard:new */
export class ISScoreboard extends lua.client.OptionScreens.ISScoreboard { }
// [client/OptionScreens/LastStandChallenge.d.ts]
export abstract class LastStandChallenge extends lua.client.OptionScreens.LastStandChallenge { }
// [client/OptionScreens/LastStandPlayerSelect.d.ts]
/** @customConstructor LastStandPlayerSelect:new */
export class LastStandPlayerSelect extends lua.client.OptionScreens.LastStandPlayerSelect { }
// [client/OptionScreens/LoadGameScreen.d.ts]
/** @customConstructor LoadGameScreen:new */
export class LoadGameScreen extends lua.client.OptionScreens.LoadGameScreen { }
/** @noSelf */
export const LoadGameScreen_onModsModified: () => any;
// [client/OptionScreens/LoginScreen.d.ts]
/** @customConstructor LoginScreen:new */
export class LoginScreen extends lua.client.OptionScreens.LoginScreen { }
/** @noSelf */
export const deleteLoginScreen: () => any;
// [client/OptionScreens/MainOptions.d.ts]
/** @customConstructor MainOptions:new */
export class MainOptions extends lua.client.OptionScreens.MainOptions { }
// [client/OptionScreens/MainScreen.d.ts]
/** @customConstructor MainScreen:new */
export class MainScreen extends lua.client.OptionScreens.MainScreen { }
// [client/OptionScreens/MapSpawnSelect.d.ts]
/** @customConstructor MapSpawnSelect:new */
export class MapSpawnSelect extends lua.client.OptionScreens.MapSpawnSelect { }
/** @customConstructor MapSpawnSelectInfoPanel:new */
export class MapSpawnSelectInfoPanel extends lua.client.OptionScreens.MapSpawnSelectInfoPanel { }
/** @customConstructor MapSpawnSelectListBox:new */
export class MapSpawnSelectListBox extends lua.client.OptionScreens.MapSpawnSelectListBox { }
// [client/OptionScreens/ModMoreInfo.d.ts]
/** @customConstructor ModMoreInfo:new */
export class ModMoreInfo extends lua.client.OptionScreens.ModMoreInfo { }
// [client/OptionScreens/ModOrderUI.d.ts]
/** @customConstructor ModOrderUI:new */
export class ModOrderUI extends lua.client.OptionScreens.ModOrderUI { }
// [client/OptionScreens/ModSelector.d.ts]
/** @customConstructor ModInfoPanel:new */
export class ModInfoPanel extends lua.client.OptionScreens.ModInfoPanel { }
/** @customConstructor ModListBox:new */
export class ModListBox extends lua.client.OptionScreens.ModListBox { }
/** @customConstructor ModPosterPanel:new */
export class ModPosterPanel extends lua.client.OptionScreens.ModPosterPanel { }
/** @customConstructor ModSelector:new */
export class ModSelector extends lua.client.OptionScreens.ModSelector { }
/** @customConstructor ModThumbnailPanel:new */
export class ModThumbnailPanel extends lua.client.OptionScreens.ModThumbnailPanel { }
/** @noSelf */
export const ModSelector_onModsModified: () => any;
// [client/OptionScreens/NewGameScreen.d.ts]
/** @customConstructor NewGameScreen:new */
export class NewGameScreen extends lua.client.OptionScreens.NewGameScreen { }
// [client/OptionScreens/PublicServerList.d.ts]
/** @customConstructor PublicServerList:new */
export class PublicServerList extends lua.client.OptionScreens.PublicServerList { }
// [client/OptionScreens/SandboxOptions.d.ts]
/** @customConstructor SandboxOptionsScreen:new */
export class SandboxOptionsScreen extends lua.client.OptionScreens.SandboxOptionsScreen { }
// [client/OptionScreens/ServerConnectPopup.d.ts]
/** @customConstructor ServerConnectPopup:new */
export class ServerConnectPopup extends lua.client.OptionScreens.ServerConnectPopup { }
// [client/OptionScreens/ServerList.d.ts]
/** @customConstructor ServerList:new */
export class ServerList extends lua.client.OptionScreens.ServerList { }
// [client/OptionScreens/ServerSettingsScreen.d.ts]
/** @customConstructor BaseServerSettingsPanel:new */
export class BaseServerSettingsPanel extends lua.client.OptionScreens.BaseServerSettingsPanel { }
/** @customConstructor ServerSettingsScreen:new */
export class ServerSettingsScreen extends lua.client.OptionScreens.ServerSettingsScreen { }
/** @customConstructor SpawnRegionsNameFilePanel:new */
export class SpawnRegionsNameFilePanel extends lua.client.OptionScreens.SpawnRegionsNameFilePanel { }
export abstract class DefaultServerSettings extends lua.client.OptionScreens.DefaultServerSettings { }
// [client/OptionScreens/ServerToolbox.d.ts]
/** @customConstructor ServerToolbox:new */
export class ServerToolbox extends lua.client.OptionScreens.ServerToolbox { }
// [client/OptionScreens/ServerWorkshopItemScreen.d.ts]
/** @customConstructor ServerWorkshopItemScreen:new */
export class ServerWorkshopItemScreen extends lua.client.OptionScreens.ServerWorkshopItemScreen { }
// [client/OptionScreens/WorkshopSubmitScreen.d.ts]
/** @customConstructor WorkshopSubmitScreen:new */
export class WorkshopSubmitScreen extends lua.client.OptionScreens.WorkshopSubmitScreen { }
// [client/OptionScreens/WorldSelect.d.ts]
/** @customConstructor WorldSelect:new */
export class WorldSelect extends lua.client.OptionScreens.WorldSelect { }
// [server/Professions/Professions.d.ts]
export abstract class Professions extends lua.server.Professions.Professions { }
// [server/radio/ISDynamicRadio.d.ts]
export abstract class DynamicRadio extends lua.server.radio.DynamicRadio { }
// [server/radio/ISWeatherChannel.d.ts]
export abstract class WeatherChannel extends lua.server.radio.WeatherChannel { }
// [client/RadioCom/ISRadioAction.d.ts]
/** @customConstructor ISRadioAction:new */
export class ISRadioAction extends lua.client.RadioCom.ISRadioAction { }
// [client/RadioCom/ISRadioInteractions.d.ts]
export abstract class ISRadioInteractions extends lua.client.RadioCom.ISRadioInteractions { }
// [client/RadioCom/ISRadioWindow.d.ts]
/** @customConstructor ISRadioWindow:new */
export class ISRadioWindow extends lua.client.RadioCom.ISRadioWindow { }
// [client/RadioCom/ISUIRadio/ISBatteryStatusDisplay.d.ts]
/** @customConstructor ISBatteryStatusDisplay:new */
export class ISBatteryStatusDisplay extends lua.client.RadioCom.ISUIRadio.ISBatteryStatusDisplay { }
// [client/RadioCom/ISUIRadio/ISItemDropBox.d.ts]
/** @customConstructor ISItemDropBox:new */
export class ISItemDropBox extends lua.client.RadioCom.ISUIRadio.ISItemDropBox { }
// [client/RadioCom/ISUIRadio/ISLedLight.d.ts]
/** @customConstructor ISLedLight:new */
export class ISLedLight extends lua.client.RadioCom.ISUIRadio.ISLedLight { }
// [client/RadioCom/ISUIRadio/ISSineWaveDisplay.d.ts]
/** @customConstructor ISSineWaveDisplay:new */
export class ISSineWaveDisplay extends lua.client.RadioCom.ISUIRadio.ISSineWaveDisplay { }
// [client/RadioCom/ISUIRadio/ISSliderPanel.d.ts]
/** @customConstructor ISSliderPanel:new */
export class ISSliderPanel extends lua.client.RadioCom.ISUIRadio.ISSliderPanel { }
// [client/RadioCom/ISUIRadio/ISSpeakerButton.d.ts]
/** @customConstructor ISSpeakerButton:new */
export class ISSpeakerButton extends lua.client.RadioCom.ISUIRadio.ISSpeakerButton { }
// [client/RadioCom/ISUIRadio/ISVolumeBar.d.ts]
/** @customConstructor ISVolumeBar:new */
export class ISVolumeBar extends lua.client.RadioCom.ISUIRadio.ISVolumeBar { }
// [client/RadioCom/RadioWindowModules/RWM.d.ts]
/** @customConstructor RWM:new */
export class RWM extends lua.client.RadioCom.RadioWindowModules.RWM { }
// [client/RadioCom/RadioWindowModules/RWMChannel.d.ts]
/** @customConstructor RWMChannel:new */
export class RWMChannel extends lua.client.RadioCom.RadioWindowModules.RWMChannel { }
// [client/RadioCom/RadioWindowModules/RWMChannelTV.d.ts]
/** @customConstructor RWMChannelTV:new */
export class RWMChannelTV extends lua.client.RadioCom.RadioWindowModules.RWMChannelTV { }
// [client/RadioCom/RadioWindowModules/RWMElement.d.ts]
/** @customConstructor RWMElement:new */
export class RWMElement extends lua.client.RadioCom.RadioWindowModules.RWMElement { }
// [client/RadioCom/RadioWindowModules/RWMGeneral.d.ts]
/** @customConstructor RWMGeneral:new */
export class RWMGeneral extends lua.client.RadioCom.RadioWindowModules.RWMGeneral { }
// [client/RadioCom/RadioWindowModules/RWMGridPower.d.ts]
/** @customConstructor RWMGridPower:new */
export class RWMGridPower extends lua.client.RadioCom.RadioWindowModules.RWMGridPower { }
// [client/RadioCom/RadioWindowModules/RWMMedia.d.ts]
/** @customConstructor RWMMedia:new */
export class RWMMedia extends lua.client.RadioCom.RadioWindowModules.RWMMedia { }
// [client/RadioCom/RadioWindowModules/RWMMicrophone.d.ts]
/** @customConstructor RWMMicrophone:new */
export class RWMMicrophone extends lua.client.RadioCom.RadioWindowModules.RWMMicrophone { }
// [client/RadioCom/RadioWindowModules/RWMPanel.d.ts]
/** @customConstructor RWMPanel:new */
export class RWMPanel extends lua.client.RadioCom.RadioWindowModules.RWMPanel { }
// [client/RadioCom/RadioWindowModules/RWMPower.d.ts]
/** @customConstructor RWMPower:new */
export class RWMPower extends lua.client.RadioCom.RadioWindowModules.RWMPower { }
// [client/RadioCom/RadioWindowModules/RWMSignal.d.ts]
/** @customConstructor RWMSignal:new */
export class RWMSignal extends lua.client.RadioCom.RadioWindowModules.RWMSignal { }
// [client/RadioCom/RadioWindowModules/RWMSubEditPreset.d.ts]
/** @customConstructor RWMSubEditPreset:new */
export class RWMSubEditPreset extends lua.client.RadioCom.RadioWindowModules.RWMSubEditPreset { }
// [client/RadioCom/RadioWindowModules/RWMTestPane.d.ts]
/** @customConstructor RWMTestPane:new */
export class RWMTestPane extends lua.client.RadioCom.RadioWindowModules.RWMTestPane { }
// [client/RadioCom/RadioWindowModules/RWMVolume.d.ts]
/** @customConstructor RWMVolume:new */
export class RWMVolume extends lua.client.RadioCom.RadioWindowModules.RWMVolume { }
// [client/RadioCom/StoryLineSounds/ISSLEvent.d.ts]
/** @customConstructor ISSLEvent:new */
export class ISSLEvent extends lua.client.RadioCom.StoryLineSounds.ISSLEvent { }
// [client/RadioCom/StoryLineSounds/ISSLFrame.d.ts]
/** @customConstructor ISSLFrame:new */
export class ISSLFrame extends lua.client.RadioCom.StoryLineSounds.ISSLFrame { }
// [client/RadioCom/StoryLineSounds/ISSLManager.d.ts]
/** @customConstructor ISSLManager:new */
export class ISSLManager extends lua.client.RadioCom.StoryLineSounds.ISSLManager { }
// [client/RadioCom/StoryLineSounds/ISSLSounds.d.ts]
/** @customConstructor ISSLSounds:new */
export class ISSLSounds extends lua.client.RadioCom.StoryLineSounds.ISSLSounds { }
// [client/RadioCom/StoryLineSounds/StorySoundDebug.d.ts]
/** @customConstructor ISStorySoundsDebug:new */
export class ISStorySoundsDebug extends lua.client.RadioCom.StoryLineSounds.ISStorySoundsDebug { }
// [server/RainBarrel/BuildingObjects/RainCollectorBarrel.d.ts]
/** @customConstructor RainCollectorBarrel:new */
export class RainCollectorBarrel extends lua.server.RainBarrel.BuildingObjects.RainCollectorBarrel { }
// [client/RainBarrel/CRainBarrelGlobalObject.d.ts]
/** @customConstructor CRainBarrelGlobalObject:new */
export class CRainBarrelGlobalObject extends lua.client.RainBarrel.CRainBarrelGlobalObject { }
// [client/RainBarrel/CRainBarrelSystem.d.ts]
/** @customConstructor CRainBarrelSystem:new */
export class CRainBarrelSystem extends lua.client.RainBarrel.CRainBarrelSystem { }
// [server/RainBarrel/SRainBarrelGlobalObject.d.ts]
/** @customConstructor SRainBarrelGlobalObject:new */
export class SRainBarrelGlobalObject extends lua.server.RainBarrel.SRainBarrelGlobalObject { }
// [server/RainBarrel/SRainBarrelSystem.d.ts]
/** @customConstructor SRainBarrelSystem:new */
export class SRainBarrelSystem extends lua.server.RainBarrel.SRainBarrelSystem { }
// [client/RecordedMedia/ISMediaInfo.d.ts]
/** @customConstructor ISMediaInfo:new */
export class ISMediaInfo extends lua.client.RecordedMedia.ISMediaInfo { }
// [shared/RecordedMedia/ISRecordeMedia.d.ts]
export abstract class ISRecordedMedia extends lua.shared.RecordedMedia.ISRecordedMedia { }
// [shared/Reloading/ISRackAction.d.ts]
/** @customConstructor ISRackAction:new */
export class ISRackAction extends lua.shared.Reloading.ISRackAction { }
// [shared/Reloading/ISReloadable.d.ts]
/** @customConstructor ISReloadable:new */
export class ISReloadable extends lua.shared.Reloading.ISReloadable { }
// [shared/Reloading/ISReloadableMagazine.d.ts]
/** @customConstructor ISReloadableMagazine:new */
export class ISReloadableMagazine extends lua.shared.Reloading.ISReloadableMagazine { }
// [shared/Reloading/ISReloadableWeapon.d.ts]
/** @customConstructor ISReloadableWeapon:new */
export class ISReloadableWeapon extends lua.shared.Reloading.ISReloadableWeapon { }
// [shared/Reloading/ISReloadAction.d.ts]
/** @customConstructor ISReloadAction:new */
export class ISReloadAction extends lua.shared.Reloading.ISReloadAction { }
// [shared/Reloading/ISReloadManager.d.ts]
/** @customConstructor ISReloadManager:new */
export class ISReloadManager extends lua.shared.Reloading.ISReloadManager { }
export abstract class aaa extends lua.shared.Reloading.aaa { }
// [shared/Reloading/ISReloadUtil.d.ts]
/** @customConstructor ISReloadUtil:new */
export class ISReloadUtil extends lua.shared.Reloading.ISReloadUtil { }
// [shared/Reloading/ISRevolverWeapon.d.ts]
/** @customConstructor ISRevolverWeapon:new */
export class ISRevolverWeapon extends lua.shared.Reloading.ISRevolverWeapon { }
// [shared/Reloading/ISSemiAutoWeapon.d.ts]
/** @customConstructor ISSemiAutoWeapon:new */
export class ISSemiAutoWeapon extends lua.shared.Reloading.ISSemiAutoWeapon { }
// [shared/Reloading/ISShotgunWeapon.d.ts]
/** @customConstructor ISShotgunWeapon:new */
export class ISShotgunWeapon extends lua.shared.Reloading.ISShotgunWeapon { }
// [shared/Reloading/stormysReload.d.ts]
export abstract class ReloadManager extends lua.shared.Reloading.ReloadManager { }
/** @noSelf */
export const addShotgun: () => any;
// [client/Seasons/ISUI/ISWeather.d.ts]
/** @customConstructor ISWeather:new */
export class ISWeather extends lua.client.Seasons.ISUI.ISWeather { }
// [server/Seasons/season.d.ts]
export abstract class season extends lua.server.Seasons.season { }
// [server/Seasons/seasonProps.d.ts]
export abstract class seasonProps extends lua.server.Seasons.seasonProps { }
// [shared/SoundBanks/SoundBanks.d.ts]
export abstract class ambientSoundTable extends lua.shared.SoundBanks.ambientSoundTable { }
export abstract class baseSoundTable extends lua.shared.SoundBanks.baseSoundTable { }
export abstract class footStepTable extends lua.shared.SoundBanks.footStepTable { }
export abstract class globalSoundTable extends lua.shared.SoundBanks.globalSoundTable { }
export abstract class voiceTable extends lua.shared.SoundBanks.voiceTable { }
/** @noSelf */
export const doLoadSoundbanks: () => any;
// [shared/SpawnRegions.d.ts]
export abstract class SpawnRegionMgr extends lua.shared.SpawnRegionMgr { }
// [shared/StashDescriptions/StashUtil.d.ts]
export abstract class StashUtil extends lua.shared.StashDescriptions.StashUtil { }
// [client/SurvivalGuide/ISTutorialPageInfo.d.ts]
/** @customConstructor ISTutorialPageInfo:new */
export class ISTutorialPageInfo extends lua.client.SurvivalGuide.ISTutorialPageInfo { }
/** @customConstructor ISTutorialSetInfo:new */
export class ISTutorialSetInfo extends lua.client.SurvivalGuide.ISTutorialSetInfo { }
// [client/SurvivalGuide/ISTutorialPanel.d.ts]
/** @customConstructor ISSurvivalGuideListBox:new */
export class ISSurvivalGuideListBox extends lua.client.SurvivalGuide.ISSurvivalGuideListBox { }
/** @customConstructor ISSurvivalGuideRichText:new */
export class ISSurvivalGuideRichText extends lua.client.SurvivalGuide.ISSurvivalGuideRichText { }
/** @customConstructor ISSurvivalGuideRightPanel:new */
export class ISSurvivalGuideRightPanel extends lua.client.SurvivalGuide.ISSurvivalGuideRightPanel { }
/** @customConstructor ISTutorialPanel:new */
export class ISTutorialPanel extends lua.client.SurvivalGuide.ISTutorialPanel { }
// [client/SurvivalGuide/SurvivalGuideEntries.d.ts]
export abstract class SurvivalGuideEntries extends lua.client.SurvivalGuide.SurvivalGuideEntries { }
// [client/SurvivalGuide/SurvivalGuideManager.d.ts]
/** @customConstructor SurvivalGuideManager:new */
export class SurvivalGuideManager extends lua.client.SurvivalGuide.SurvivalGuideManager { }
/** @noSelf */
export const doSurvivalGuide: () => any;
// [server/TemplateReplacers.d.ts]
export abstract class TemplateReplacers extends lua.server.TemplateReplacers { }
// [client/Tests/MapObjectTests.d.ts]
/** @noSelf */
export const MapObjectTestCampfire: () => any;
/** @noSelf */
export const MapObjectTestFarming: () => any;
/** @noSelf */
export const MapObjectTestRainBarrel: () => any;
// [client/Tests/RecipeTests.d.ts]
/** @noSelf */
export const RecipeTestAll: () => any;
/** @noSelf */
export const RecipeTestAvailableItems: () => any;
/** @noSelf */
export const RecipeTestNumberOfTimes: () => any;
/** @noSelf */
export const RecipeTestSelectedItem: () => any;
// [client/Tests/RecipeUtils.d.ts]
export abstract class RecipeUtils extends lua.client.Tests.RecipeUtils { }
// [client/Tests/TimedActionsTests.d.ts]
export abstract class TimedActionTests extends lua.client.Tests.TimedActionTests { }
// [client/TimedActions/ISActivateCarBatteryChargerAction.d.ts]
/** @customConstructor ISActivateCarBatteryChargerAction:new */
export class ISActivateCarBatteryChargerAction extends lua.client.TimedActions.ISActivateCarBatteryChargerAction { }
// [client/TimedActions/ISActivateGenerator.d.ts]
/** @customConstructor ISActivateGenerator:new */
export class ISActivateGenerator extends lua.client.TimedActions.ISActivateGenerator { }
// [client/TimedActions/ISAddCompost.d.ts]
/** @customConstructor ISAddCompost:new */
export class ISAddCompost extends lua.client.TimedActions.ISAddCompost { }
// [client/TimedActions/ISAddFuel.d.ts]
/** @customConstructor ISAddFuel:new */
export class ISAddFuel extends lua.client.TimedActions.ISAddFuel { }
// [client/TimedActions/ISAddItemInRecipe.d.ts]
/** @customConstructor ISAddItemInRecipe:new */
export class ISAddItemInRecipe extends lua.client.TimedActions.ISAddItemInRecipe { }
// [client/TimedActions/ISAddSheetAction.d.ts]
/** @customConstructor ISAddSheetAction:new */
export class ISAddSheetAction extends lua.client.TimedActions.ISAddSheetAction { }
// [client/TimedActions/ISAddSheetRope.d.ts]
/** @customConstructor ISAddSheetRope:new */
export class ISAddSheetRope extends lua.client.TimedActions.ISAddSheetRope { }
// [client/TimedActions/ISAddWaterFromItemAction.d.ts]
/** @customConstructor ISAddWaterFromItemAction:new */
export class ISAddWaterFromItemAction extends lua.client.TimedActions.ISAddWaterFromItemAction { }
// [client/TimedActions/ISApplyBandage.d.ts]
/** @customConstructor ISApplyBandage:new */
export class ISApplyBandage extends lua.client.TimedActions.ISApplyBandage { }
// [client/TimedActions/ISAttachItemHotbar.d.ts]
/** @customConstructor ISAttachItemHotbar:new */
export class ISAttachItemHotbar extends lua.client.TimedActions.ISAttachItemHotbar { }
// [client/TimedActions/ISBarricadeAction.d.ts]
/** @customConstructor ISBarricadeAction:new */
export class ISBarricadeAction extends lua.client.TimedActions.ISBarricadeAction { }
// [shared/TimedActions/ISBaseTimedAction.d.ts]
/** @customConstructor ISBaseTimedAction:new */
export class ISBaseTimedAction extends lua.shared.TimedActions.ISBaseTimedAction { }
// [client/TimedActions/ISBBQAddFuel.d.ts]
/** @customConstructor ISBBQAddFuel:new */
export class ISBBQAddFuel extends lua.client.TimedActions.ISBBQAddFuel { }
// [client/TimedActions/ISBBQExtinguish.d.ts]
/** @customConstructor ISBBQExtinguish:new */
export class ISBBQExtinguish extends lua.client.TimedActions.ISBBQExtinguish { }
// [client/TimedActions/ISBBQInfoAction.d.ts]
/** @customConstructor ISBBQInfoAction:new */
export class ISBBQInfoAction extends lua.client.TimedActions.ISBBQInfoAction { }
// [client/TimedActions/ISBBQInsertPropaneTank.d.ts]
/** @customConstructor ISBBQInsertPropaneTank:new */
export class ISBBQInsertPropaneTank extends lua.client.TimedActions.ISBBQInsertPropaneTank { }
// [client/TimedActions/ISBBQLightFromKindle.d.ts]
/** @customConstructor ISBBQLightFromKindle:new */
export class ISBBQLightFromKindle extends lua.client.TimedActions.ISBBQLightFromKindle { }
// [client/TimedActions/ISBBQLightFromLiterature.d.ts]
/** @customConstructor ISBBQLightFromLiterature:new */
export class ISBBQLightFromLiterature extends lua.client.TimedActions.ISBBQLightFromLiterature { }
// [client/TimedActions/ISBBQLightFromPetrol.d.ts]
/** @customConstructor ISBBQLightFromPetrol:new */
export class ISBBQLightFromPetrol extends lua.client.TimedActions.ISBBQLightFromPetrol { }
// [client/TimedActions/ISBBQRemovePropaneTank.d.ts]
/** @customConstructor ISBBQRemovePropaneTank:new */
export class ISBBQRemovePropaneTank extends lua.client.TimedActions.ISBBQRemovePropaneTank { }
// [client/TimedActions/ISBBQToggle.d.ts]
/** @customConstructor ISBBQToggle:new */
export class ISBBQToggle extends lua.client.TimedActions.ISBBQToggle { }
// [client/TimedActions/ISBurnCorpseAction.d.ts]
/** @customConstructor ISBurnCorpseAction:new */
export class ISBurnCorpseAction extends lua.client.TimedActions.ISBurnCorpseAction { }
// [client/TimedActions/ISBuryCorpse.d.ts]
/** @customConstructor ISBuryCorpse:new */
export class ISBuryCorpse extends lua.client.TimedActions.ISBuryCorpse { }
// [client/TimedActions/ISCampingInfoAction.d.ts]
/** @customConstructor ISCampingInfoAction:new */
export class ISCampingInfoAction extends lua.client.TimedActions.ISCampingInfoAction { }
// [client/TimedActions/ISChopTreeAction.d.ts]
/** @customConstructor ISChopTreeAction:new */
export class ISChopTreeAction extends lua.client.TimedActions.ISChopTreeAction { }
// [client/TimedActions/ISCleanBandage.d.ts]
/** @customConstructor ISCleanBandage:new */
export class ISCleanBandage extends lua.client.TimedActions.ISCleanBandage { }
// [client/TimedActions/ISCleanBlood.d.ts]
/** @customConstructor ISCleanBlood:new */
export class ISCleanBlood extends lua.client.TimedActions.ISCleanBlood { }
// [client/TimedActions/ISCleanBurn.d.ts]
/** @customConstructor ISCleanBurn:new */
export class ISCleanBurn extends lua.client.TimedActions.ISCleanBurn { }
// [client/TimedActions/ISClearAshes.d.ts]
/** @customConstructor ISClearAshes:new */
export class ISClearAshes extends lua.client.TimedActions.ISClearAshes { }
// [client/TimedActions/ISClimbOverFence.d.ts]
/** @customConstructor ISClimbOverFence:new */
export class ISClimbOverFence extends lua.client.TimedActions.ISClimbOverFence { }
// [client/TimedActions/ISClimbSheetRopeAction.d.ts]
/** @customConstructor ISClimbSheetRopeAction:new */
export class ISClimbSheetRopeAction extends lua.client.TimedActions.ISClimbSheetRopeAction { }
// [client/TimedActions/ISClimbThroughWindow.d.ts]
/** @customConstructor ISClimbThroughWindow:new */
export class ISClimbThroughWindow extends lua.client.TimedActions.ISClimbThroughWindow { }
// [client/TimedActions/ISClothingExtraAction.d.ts]
/** @customConstructor ISClothingExtraAction:new */
export class ISClothingExtraAction extends lua.client.TimedActions.ISClothingExtraAction { }
// [client/TimedActions/ISComfreyCataplasm.d.ts]
/** @customConstructor ISComfreyCataplasm:new */
export class ISComfreyCataplasm extends lua.client.TimedActions.ISComfreyCataplasm { }
// [client/TimedActions/ISConnectCarBatteryToChargerAction.d.ts]
/** @customConstructor ISConnectCarBatteryToChargerAction:new */
export class ISConnectCarBatteryToChargerAction extends lua.client.TimedActions.ISConnectCarBatteryToChargerAction { }
// [client/TimedActions/ISConsolidateDrainable.d.ts]
/** @customConstructor ISConsolidateDrainable:new */
export class ISConsolidateDrainable extends lua.client.TimedActions.ISConsolidateDrainable { }
// [client/TimedActions/ISConsolidateDrainableAll.d.ts]
/** @customConstructor ISConsolidateDrainableAll:new */
export class ISConsolidateDrainableAll extends lua.client.TimedActions.ISConsolidateDrainableAll { }
// [client/TimedActions/ISCraftAction.d.ts]
/** @customConstructor ISCraftAction:new */
export class ISCraftAction extends lua.client.TimedActions.ISCraftAction { }
// [client/TimedActions/ISCutHair.d.ts]
/** @customConstructor ISCutHair:new */
export class ISCutHair extends lua.client.TimedActions.ISCutHair { }
// [client/TimedActions/ISDestroyStuffAction.d.ts]
/** @customConstructor ISDestroyStuffAction:new */
export class ISDestroyStuffAction extends lua.client.TimedActions.ISDestroyStuffAction { }
// [client/TimedActions/ISDetachItemHotbar.d.ts]
/** @customConstructor ISDetachItemHotbar:new */
export class ISDetachItemHotbar extends lua.client.TimedActions.ISDetachItemHotbar { }
// [client/TimedActions/ISDisinfect.d.ts]
/** @customConstructor ISDisinfect:new */
export class ISDisinfect extends lua.client.TimedActions.ISDisinfect { }
// [client/TimedActions/ISDismantleAction.d.ts]
/** @customConstructor ISDismantleAction:new */
export class ISDismantleAction extends lua.client.TimedActions.ISDismantleAction { }
// [client/TimedActions/ISDrinkFromBottle.d.ts]
/** @customConstructor ISDrinkFromBottle:new */
export class ISDrinkFromBottle extends lua.client.TimedActions.ISDrinkFromBottle { }
// [client/TimedActions/ISDropItemAction.d.ts]
/** @customConstructor ISDropItemAction:new */
export class ISDropItemAction extends lua.client.TimedActions.ISDropItemAction { }
// [client/TimedActions/ISDropWorldItemAction.d.ts]
/** @customConstructor ISDropWorldItemAction:new */
export class ISDropWorldItemAction extends lua.client.TimedActions.ISDropWorldItemAction { }
// [client/TimedActions/ISDryMyself.d.ts]
/** @customConstructor ISDryMyself:new */
export class ISDryMyself extends lua.client.TimedActions.ISDryMyself { }
// [client/TimedActions/ISDumpContentsAction.d.ts]
/** @customConstructor ISDumpContentsAction:new */
export class ISDumpContentsAction extends lua.client.TimedActions.ISDumpContentsAction { }
// [client/TimedActions/ISDumpWaterAction.d.ts]
/** @customConstructor ISDumpWaterAction:new */
export class ISDumpWaterAction extends lua.client.TimedActions.ISDumpWaterAction { }
// [client/TimedActions/ISDyeHair.d.ts]
/** @customConstructor ISDyeHair:new */
export class ISDyeHair extends lua.client.TimedActions.ISDyeHair { }
// [client/TimedActions/ISEatFoodAction.d.ts]
/** @customConstructor ISEatFoodAction:new */
export class ISEatFoodAction extends lua.client.TimedActions.ISEatFoodAction { }
// [client/TimedActions/ISEjectMagazine.d.ts]
/** @customConstructor ISEjectMagazine:new */
export class ISEjectMagazine extends lua.client.TimedActions.ISEjectMagazine { }
// [client/TimedActions/ISEmptyRainBarrelAction.d.ts]
/** @customConstructor ISEmptyRainBarrelAction:new */
export class ISEmptyRainBarrelAction extends lua.client.TimedActions.ISEmptyRainBarrelAction { }
// [client/TimedActions/ISEquipHeavyItem.d.ts]
/** @customConstructor ISEquipHeavyItem:new */
export class ISEquipHeavyItem extends lua.client.TimedActions.ISEquipHeavyItem { }
// [client/TimedActions/ISEquipWeaponAction.d.ts]
/** @customConstructor ISEquipWeaponAction:new */
export class ISEquipWeaponAction extends lua.client.TimedActions.ISEquipWeaponAction { }
// [client/TimedActions/ISFillGrave.d.ts]
/** @customConstructor ISFillGrave:new */
export class ISFillGrave extends lua.client.TimedActions.ISFillGrave { }
// [client/TimedActions/ISFinalizeDealAction.d.ts]
/** @customConstructor ISFinalizeDealAction:new */
export class ISFinalizeDealAction extends lua.client.TimedActions.ISFinalizeDealAction { }
// [client/TimedActions/ISFireplaceAddFuel.d.ts]
/** @customConstructor ISFireplaceAddFuel:new */
export class ISFireplaceAddFuel extends lua.client.TimedActions.ISFireplaceAddFuel { }
// [client/TimedActions/ISFireplaceExtinguish.d.ts]
/** @customConstructor ISFireplaceExtinguish:new */
export class ISFireplaceExtinguish extends lua.client.TimedActions.ISFireplaceExtinguish { }
// [client/TimedActions/ISFireplaceInfoAction.d.ts]
/** @customConstructor ISFireplaceInfoAction:new */
export class ISFireplaceInfoAction extends lua.client.TimedActions.ISFireplaceInfoAction { }
// [client/TimedActions/ISFireplaceLightFromKindle.d.ts]
/** @customConstructor ISFireplaceLightFromKindle:new */
export class ISFireplaceLightFromKindle extends lua.client.TimedActions.ISFireplaceLightFromKindle { }
// [client/TimedActions/ISFireplaceLightFromLiterature.d.ts]
/** @customConstructor ISFireplaceLightFromLiterature:new */
export class ISFireplaceLightFromLiterature extends lua.client.TimedActions.ISFireplaceLightFromLiterature { }
// [client/TimedActions/ISFireplaceLightFromPetrol.d.ts]
/** @customConstructor ISFireplaceLightFromPetrol:new */
export class ISFireplaceLightFromPetrol extends lua.client.TimedActions.ISFireplaceLightFromPetrol { }
// [client/TimedActions/ISFitnessAction.d.ts]
/** @customConstructor ISFitnessAction:new */
export class ISFitnessAction extends lua.client.TimedActions.ISFitnessAction { }
// [client/TimedActions/ISFixAction.d.ts]
/** @customConstructor ISFixAction:new */
export class ISFixAction extends lua.client.TimedActions.ISFixAction { }
// [client/TimedActions/ISFixGenerator.d.ts]
/** @customConstructor ISFixGenerator:new */
export class ISFixGenerator extends lua.client.TimedActions.ISFixGenerator { }
// [client/TimedActions/ISGarlicCataplasm.d.ts]
/** @customConstructor ISGarlicCataplasm:new */
export class ISGarlicCataplasm extends lua.client.TimedActions.ISGarlicCataplasm { }
// [client/TimedActions/ISGeneratorInfoAction.d.ts]
/** @customConstructor ISGeneratorInfoAction:new */
export class ISGeneratorInfoAction extends lua.client.TimedActions.ISGeneratorInfoAction { }
// [client/TimedActions/ISGetCompost.d.ts]
/** @customConstructor ISGetCompost:new */
export class ISGetCompost extends lua.client.TimedActions.ISGetCompost { }
// [client/TimedActions/ISGrabCorpseAction.d.ts]
/** @customConstructor ISGrabCorpseAction:new */
export class ISGrabCorpseAction extends lua.client.TimedActions.ISGrabCorpseAction { }
// [client/TimedActions/ISGrabItemAction.d.ts]
/** @customConstructor ISGrabItemAction:new */
export class ISGrabItemAction extends lua.client.TimedActions.ISGrabItemAction { }
// [client/TimedActions/ISInsertMagazine.d.ts]
/** @customConstructor ISInsertMagazine:new */
export class ISInsertMagazine extends lua.client.TimedActions.ISInsertMagazine { }
// [client/TimedActions/ISInventoryTransferAction.d.ts]
/** @customConstructor ISInventoryTransferAction:new */
export class ISInventoryTransferAction extends lua.client.TimedActions.ISInventoryTransferAction { }
// [client/TimedActions/ISLightActions.d.ts]
/** @customConstructor ISLightActions:new */
export class ISLightActions extends lua.client.TimedActions.ISLightActions { }
// [client/TimedActions/ISLoadBulletsInMagazine.d.ts]
/** @customConstructor ISLoadBulletsInMagazine:new */
export class ISLoadBulletsInMagazine extends lua.client.TimedActions.ISLoadBulletsInMagazine { }
// [client/TimedActions/ISLockDoor.d.ts]
/** @customConstructor ISLockDoor:new */
export class ISLockDoor extends lua.client.TimedActions.ISLockDoor { }
// [client/TimedActions/ISMedicalCheckAction.d.ts]
/** @customConstructor ISMedicalCheckAction:new */
export class ISMedicalCheckAction extends lua.client.TimedActions.ISMedicalCheckAction { }
// [client/TimedActions/ISOpenCloseCurtain.d.ts]
/** @customConstructor ISOpenCloseCurtain:new */
export class ISOpenCloseCurtain extends lua.client.TimedActions.ISOpenCloseCurtain { }
// [client/TimedActions/ISOpenCloseDoor.d.ts]
/** @customConstructor ISOpenCloseDoor:new */
export class ISOpenCloseDoor extends lua.client.TimedActions.ISOpenCloseDoor { }
// [client/TimedActions/ISOpenCloseWindow.d.ts]
/** @customConstructor ISOpenCloseWindow:new */
export class ISOpenCloseWindow extends lua.client.TimedActions.ISOpenCloseWindow { }
// [client/TimedActions/ISOpenContainerTimedAction.d.ts]
/** @customConstructor ISOpenContainerTimedAction:new */
export class ISOpenContainerTimedAction extends lua.client.TimedActions.ISOpenContainerTimedAction { }
// [client/TimedActions/ISOvenUITimedAction.d.ts]
/** @customConstructor ISOvenUITimedAction:new */
export class ISOvenUITimedAction extends lua.client.TimedActions.ISOvenUITimedAction { }
// [client/TimedActions/ISPadlockAction.d.ts]
/** @customConstructor ISPadlockAction:new */
export class ISPadlockAction extends lua.client.TimedActions.ISPadlockAction { }
// [client/TimedActions/ISPickupBrokenGlass.d.ts]
/** @customConstructor ISPickupBrokenGlass:new */
export class ISPickupBrokenGlass extends lua.client.TimedActions.ISPickupBrokenGlass { }
// [client/TimedActions/ISPlaceCarBatteryChargerAction.d.ts]
/** @customConstructor ISPlaceCarBatteryChargerAction:new */
export class ISPlaceCarBatteryChargerAction extends lua.client.TimedActions.ISPlaceCarBatteryChargerAction { }
// [client/TimedActions/ISPlaceTrap.d.ts]
/** @customConstructor ISPlaceTrap:new */
export class ISPlaceTrap extends lua.client.TimedActions.ISPlaceTrap { }
// [client/TimedActions/ISPlantainCataplasm.d.ts]
/** @customConstructor ISPlantainCataplasm:new */
export class ISPlantainCataplasm extends lua.client.TimedActions.ISPlantainCataplasm { }
// [client/TimedActions/ISPlugGenerator.d.ts]
/** @customConstructor ISPlugGenerator:new */
export class ISPlugGenerator extends lua.client.TimedActions.ISPlugGenerator { }
// [client/TimedActions/ISPlumbItem.d.ts]
/** @customConstructor ISPlumbItem:new */
export class ISPlumbItem extends lua.client.TimedActions.ISPlumbItem { }
// [client/TimedActions/ISPutOutFire.d.ts]
/** @customConstructor ISPutOutFire:new */
export class ISPutOutFire extends lua.client.TimedActions.ISPutOutFire { }
// [client/TimedActions/ISQueueActionsAction.d.ts]
/** @customConstructor ISQueueActionsAction:new */
export class ISQueueActionsAction extends lua.client.TimedActions.ISQueueActionsAction { }
// [client/TimedActions/ISRackFirearm.d.ts]
/** @customConstructor ISRackFirearm:new */
export class ISRackFirearm extends lua.client.TimedActions.ISRackFirearm { }
// [client/TimedActions/ISReadABook.d.ts]
/** @customConstructor ISReadABook:new */
export class ISReadABook extends lua.client.TimedActions.ISReadABook { }
// [client/TimedActions/ISReadWorldMap.d.ts]
/** @customConstructor ISReadWorldMap:new */
export class ISReadWorldMap extends lua.client.TimedActions.ISReadWorldMap { }
// [client/TimedActions/ISReloadWeaponAction.d.ts]
/** @customConstructor ISReloadWeaponAction:new */
export class ISReloadWeaponAction extends lua.client.TimedActions.ISReloadWeaponAction { }
// [client/TimedActions/ISRemoveBrokenGlass.d.ts]
/** @customConstructor ISRemoveBrokenGlass:new */
export class ISRemoveBrokenGlass extends lua.client.TimedActions.ISRemoveBrokenGlass { }
// [client/TimedActions/ISRemoveBullet.d.ts]
/** @customConstructor ISRemoveBullet:new */
export class ISRemoveBullet extends lua.client.TimedActions.ISRemoveBullet { }
// [client/TimedActions/ISRemoveBush.d.ts]
/** @customConstructor ISRemoveBush:new */
export class ISRemoveBush extends lua.client.TimedActions.ISRemoveBush { }
// [client/TimedActions/ISRemoveCarBatteryFromChargerAction.d.ts]
/** @customConstructor ISRemoveCarBatteryFromChargerAction:new */
export class ISRemoveCarBatteryFromChargerAction extends lua.client.TimedActions
.ISRemoveCarBatteryFromChargerAction { }
// [client/TimedActions/ISRemoveGlass.d.ts]
/** @customConstructor ISRemoveGlass:new */
export class ISRemoveGlass extends lua.client.TimedActions.ISRemoveGlass { }
// [client/TimedActions/ISRemoveGrass.d.ts]
/** @customConstructor ISRemoveGrass:new */
export class ISRemoveGrass extends lua.client.TimedActions.ISRemoveGrass { }
// [client/TimedActions/ISRemovePatch.d.ts]
/** @customConstructor ISRemovePatch:new */
export class ISRemovePatch extends lua.client.TimedActions.ISRemovePatch { }
// [client/TimedActions/ISRemoveSheetAction.d.ts]
/** @customConstructor ISRemoveSheetAction:new */
export class ISRemoveSheetAction extends lua.client.TimedActions.ISRemoveSheetAction { }
// [client/TimedActions/ISRemoveSheetRope.d.ts]
/** @customConstructor ISRemoveSheetRope:new */
export class ISRemoveSheetRope extends lua.client.TimedActions.ISRemoveSheetRope { }
// [client/TimedActions/ISRemoveWeaponUpgrade.d.ts]
/** @customConstructor ISRemoveWeaponUpgrade:new */
export class ISRemoveWeaponUpgrade extends lua.client.TimedActions.ISRemoveWeaponUpgrade { }
// [client/TimedActions/ISRepairClothing.d.ts]
/** @customConstructor ISRepairClothing:new */
export class ISRepairClothing extends lua.client.TimedActions.ISRepairClothing { }
// [client/TimedActions/ISRestAction.d.ts]
/** @customConstructor ISRestAction:new */
export class ISRestAction extends lua.client.TimedActions.ISRestAction { }
// [client/TimedActions/ISRipClothing.d.ts]
/** @customConstructor ISRipClothing:new */
export class ISRipClothing extends lua.client.TimedActions.ISRipClothing { }
// [client/TimedActions/ISScavengeAction.d.ts]
/** @customConstructor ISScavengeAction:new */
export class ISScavengeAction extends lua.client.TimedActions.ISScavengeAction { }
// [client/TimedActions/ISSetComboWasherDryerMode.d.ts]
/** @customConstructor ISSetComboWasherDryerMode:new */
export class ISSetComboWasherDryerMode extends lua.client.TimedActions.ISSetComboWasherDryerMode { }
// [client/TimedActions/ISSitOnChairAction.d.ts]
/** @customConstructor ISSitOnChairAction:new */
export class ISSitOnChairAction extends lua.client.TimedActions.ISSitOnChairAction { }
// [client/TimedActions/ISSmashWindow.d.ts]
/** @customConstructor ISSmashWindow:new */
export class ISSmashWindow extends lua.client.TimedActions.ISSmashWindow { }
// [client/TimedActions/ISSplint.d.ts]
/** @customConstructor ISSplint:new */
export class ISSplint extends lua.client.TimedActions.ISSplint { }
// [client/TimedActions/ISStitch.d.ts]
/** @customConstructor ISStitch:new */
export class ISStitch extends lua.client.TimedActions.ISStitch { }
// [client/TimedActions/ISStopAlarmClockAction.d.ts]
/** @customConstructor ISStopAlarmClockAction:new */
export class ISStopAlarmClockAction extends lua.client.TimedActions.ISStopAlarmClockAction { }
// [client/TimedActions/ISTakeCarBatteryChargerAction.d.ts]
/** @customConstructor ISTakeCarBatteryChargerAction:new */
export class ISTakeCarBatteryChargerAction extends lua.client.TimedActions.ISTakeCarBatteryChargerAction { }
// [client/TimedActions/ISTakeFuel.d.ts]
/** @customConstructor ISTakeFuel:new */
export class ISTakeFuel extends lua.client.TimedActions.ISTakeFuel { }
// [client/TimedActions/ISTakeGenerator.d.ts]
/** @customConstructor ISTakeGenerator:new */
export class ISTakeGenerator extends lua.client.TimedActions.ISTakeGenerator { }
// [client/TimedActions/ISTakePillAction.d.ts]
/** @customConstructor ISTakePillAction:new */
export class ISTakePillAction extends lua.client.TimedActions.ISTakePillAction { }
// [client/TimedActions/ISTakeTrap.d.ts]
/** @customConstructor ISTakeTrap:new */
export class ISTakeTrap extends lua.client.TimedActions.ISTakeTrap { }
// [client/TimedActions/ISTakeWaterAction.d.ts]
/** @customConstructor ISTakeWaterAction:new */
export class ISTakeWaterAction extends lua.client.TimedActions.ISTakeWaterAction { }
// [client/TimedActions/ISTimedActionQueue.d.ts]
/** @customConstructor ISTimedActionQueue:new */
export class ISTimedActionQueue extends lua.client.TimedActions.ISTimedActionQueue { }
// [client/TimedActions/ISToggleClothingDryer.d.ts]
/** @customConstructor ISToggleClothingDryer:new */
export class ISToggleClothingDryer extends lua.client.TimedActions.ISToggleClothingDryer { }
// [client/TimedActions/ISToggleClothingWasher.d.ts]
/** @customConstructor ISToggleClothingWasher:new */
export class ISToggleClothingWasher extends lua.client.TimedActions.ISToggleClothingWasher { }
// [client/TimedActions/ISToggleComboWasherDryer.d.ts]
/** @customConstructor ISToggleComboWasherDryer:new */
export class ISToggleComboWasherDryer extends lua.client.TimedActions.ISToggleComboWasherDryer { }
// [client/TimedActions/ISToggleLightAction.d.ts]
/** @customConstructor ISToggleLightAction:new */
export class ISToggleLightAction extends lua.client.TimedActions.ISToggleLightAction { }
// [client/TimedActions/ISToggleSafetyAction.d.ts]
/** @customConstructor ISToggleSafetyAction:new */
export class ISToggleSafetyAction extends lua.client.TimedActions.ISToggleSafetyAction { }
// [client/TimedActions/ISToggleStoveAction.d.ts]
/** @customConstructor ISToggleStoveAction:new */
export class ISToggleStoveAction extends lua.client.TimedActions.ISToggleStoveAction { }
// [client/TimedActions/ISTransferWaterAction.d.ts]
/** @customConstructor ISTransferWaterAction:new */
export class ISTransferWaterAction extends lua.client.TimedActions.ISTransferWaterAction { }
// [client/TimedActions/ISTrimBeard.d.ts]
/** @customConstructor ISTrimBeard:new */
export class ISTrimBeard extends lua.client.TimedActions.ISTrimBeard { }
// [client/TimedActions/ISUnbarricadeAction.d.ts]
/** @customConstructor ISUnbarricadeAction:new */
export class ISUnbarricadeAction extends lua.client.TimedActions.ISUnbarricadeAction { }
// [client/TimedActions/ISUnequipAction.d.ts]
/** @customConstructor ISUnequipAction:new */
export class ISUnequipAction extends lua.client.TimedActions.ISUnequipAction { }
// [client/TimedActions/ISUnloadBulletsFromFirearm.d.ts]
/** @customConstructor ISUnloadBulletsFromFirearm:new */
export class ISUnloadBulletsFromFirearm extends lua.client.TimedActions.ISUnloadBulletsFromFirearm { }
// [client/TimedActions/ISUnloadBulletsFromMagazine.d.ts]
/** @customConstructor ISUnloadBulletsFromMagazine:new */
export class ISUnloadBulletsFromMagazine extends lua.client.TimedActions.ISUnloadBulletsFromMagazine { }
// [client/TimedActions/ISUpgradeWeapon.d.ts]
/** @customConstructor ISUpgradeWeapon:new */
export class ISUpgradeWeapon extends lua.client.TimedActions.ISUpgradeWeapon { }
// [client/TimedActions/ISWakeOtherPlayer.d.ts]
/** @customConstructor ISWakeOtherPlayer:new */
export class ISWakeOtherPlayer extends lua.client.TimedActions.ISWakeOtherPlayer { }
// [client/TimedActions/ISWashClothing.d.ts]
/** @customConstructor ISWashClothing:new */
export class ISWashClothing extends lua.client.TimedActions.ISWashClothing { }
// [client/TimedActions/ISWashYourself.d.ts]
/** @customConstructor ISWashYourself:new */
export class ISWashYourself extends lua.client.TimedActions.ISWashYourself { }
// [client/TimedActions/ISWearClothing.d.ts]
/** @customConstructor ISWearClothing:new */
export class ISWearClothing extends lua.client.TimedActions.ISWearClothing { }
export abstract class WearClothingAnimations extends lua.client.TimedActions.WearClothingAnimations { }
// [client/TimedActions/WalkToTimedAction.d.ts]
/** @customConstructor ISWalkToTimedAction:new */
export class ISWalkToTimedAction extends lua.client.TimedActions.ISWalkToTimedAction { }
// [server/Traps/BuildingObjects/TrapBO.d.ts]
/** @customConstructor TrapBO:new */
export class TrapBO extends lua.server.Traps.BuildingObjects.TrapBO { }
// [client/Traps/CTrapGlobalObject.d.ts]
/** @customConstructor CTrapGlobalObject:new */
export class CTrapGlobalObject extends lua.client.Traps.CTrapGlobalObject { }
// [client/Traps/CTrapSystem.d.ts]
/** @customConstructor CTrapSystem:new */
export class CTrapSystem extends lua.client.Traps.CTrapSystem { }
// [server/Traps/ISUI/ISTrapMenu.d.ts]
export abstract class ISTrapMenu extends lua.server.Traps.ISUI.ISTrapMenu { }
// [server/Traps/STrapGlobalObject.d.ts]
/** @customConstructor STrapGlobalObject:new */
export class STrapGlobalObject extends lua.server.Traps.STrapGlobalObject { }
// [server/Traps/STrapSystem.d.ts]
/** @customConstructor STrapSystem:new */
export class STrapSystem extends lua.server.Traps.STrapSystem { }
// [client/Traps/TimedActions/ISAddBaitAction.d.ts]
/** @customConstructor ISAddBaitAction:new */
export class ISAddBaitAction extends lua.client.Traps.TimedActions.ISAddBaitAction { }
// [client/Traps/TimedActions/ISCheckTrapAction.d.ts]
/** @customConstructor ISCheckTrapAction:new */
export class ISCheckTrapAction extends lua.client.Traps.TimedActions.ISCheckTrapAction { }
// [client/Traps/TimedActions/ISRemoveBaitAction.d.ts]
/** @customConstructor ISRemoveBaitAction:new */
export class ISRemoveBaitAction extends lua.client.Traps.TimedActions.ISRemoveBaitAction { }
// [client/Traps/TimedActions/ISRemoveTrapAction.d.ts]
/** @customConstructor ISRemoveTrapAction:new */
export class ISRemoveTrapAction extends lua.client.Traps.TimedActions.ISRemoveTrapAction { }
// [server/Traps/TrapDefinition.d.ts]
export abstract class Animals extends lua.server.Traps.Animals { }
export abstract class Traps extends lua.server.Traps.Traps { }
// [server/TurnBased/TurnBasedMain.d.ts]
export abstract class TurnbasedDummyChr extends lua.server.TurnBased.TurnbasedDummyChr { }
/** @noSelf */
export const InitTurnbasedEngine: () => any;
/** @noSelf */
export const PrepareTurnbasedEngine: () => any;
// [client/Tutorial/ISUI/TutorialFocus.d.ts]
/** @customConstructor TutorialFocus:new */
export class TutorialFocus extends lua.client.Tutorial.ISUI.TutorialFocus { }
// [client/Tutorial/ISUI/TutorialMessage.d.ts]
/** @customConstructor TutorialMessage:new */
export class TutorialMessage extends lua.client.Tutorial.ISUI.TutorialMessage { }
// [client/Tutorial/Steps.d.ts]
/** @customConstructor BandageStep:new */
export class BandageStep extends lua.client.Tutorial.BandageStep { }
/** @customConstructor FightStep:new */
export class FightStep extends lua.client.Tutorial.FightStep { }
/** @customConstructor InventoryLootingStep:new */
export class InventoryLootingStep extends lua.client.Tutorial.InventoryLootingStep { }
/** @customConstructor InventoryUseStep:new */
export class InventoryUseStep extends lua.client.Tutorial.InventoryUseStep { }
/** @customConstructor ShotgunStep:new */
export class ShotgunStep extends lua.client.Tutorial.ShotgunStep { }
/** @customConstructor SneakStep:new */
export class SneakStep extends lua.client.Tutorial.SneakStep { }
/** @customConstructor WalkToAdjacent:new */
export class WalkToAdjacent extends lua.client.Tutorial.WalkToAdjacent { }
/** @customConstructor WelcomeStep:new */
export class WelcomeStep extends lua.client.Tutorial.WelcomeStep { }
export abstract class TutorialTests extends lua.client.Tutorial.TutorialTests { }
// [client/Tutorial/Tutorial1.d.ts]
export abstract class Tutorial1 extends lua.client.Tutorial.Tutorial1 { }
// [client/Tutorial/TutorialSetup.d.ts]
export abstract class TutorialData extends lua.client.Tutorial.TutorialData { }
/** @noSelf */
export const doTutorialDraw: () => any;
/** @noSelf */
export const doTutorialInit: () => any;
/** @noSelf */
export const preLoadTutorialInit: () => any;
// [client/Tutorial/TutorialStep.d.ts]
/** @customConstructor TutorialStep:new */
export class TutorialStep extends lua.client.Tutorial.TutorialStep { }
// [server/TutorialHelperFunctions.d.ts]
export abstract class TutorialHelperFunctions extends lua.server.TutorialHelperFunctions { }
// [shared/Util/AdjacentFreeTileFinder.d.ts]
export abstract class AdjacentFreeTileFinder extends lua.shared.Util.AdjacentFreeTileFinder { }
// [shared/Util/BuildingHelper.d.ts]
export abstract class BuildingHelper extends lua.shared.Util.BuildingHelper { }
// [shared/Util/ISPriorityTable.d.ts]
export abstract class ISPriorityTable extends lua.shared.Util.ISPriorityTable { }
// [shared/Util/LuaList.d.ts]
/** @customConstructor LuaList:new */
export class LuaList extends lua.shared.Util.LuaList { }
// [shared/Util/LuaNet.d.ts]
export abstract class LuaNet extends lua.shared.Util.LuaNet { }
// [shared/Util/StringReplacer.d.ts]
export abstract class StringReplacer extends lua.shared.Util.StringReplacer { }
// [client/Vehicles/ISUI/EditVehicleState.d.ts]
/** @customConstructor EditVehicleUI:new */
export class EditVehicleUI extends lua.client.Vehicles.ISUI.EditVehicleUI { }
/** @customConstructor EditVehicleUI_EditArea:new */
export class EditVehicleUI_EditArea extends lua.client.Vehicles.ISUI.EditVehicleUI_EditArea { }
/** @customConstructor EditVehicleUI_EditAttachment:new */
export class EditVehicleUI_EditAttachment extends lua.client.Vehicles.ISUI.EditVehicleUI_EditAttachment { }
/** @customConstructor EditVehicleUI_EditChassis:new */
export class EditVehicleUI_EditChassis extends lua.client.Vehicles.ISUI.EditVehicleUI_EditChassis { }
/** @customConstructor EditVehicleUI_EditPanel:new */
export class EditVehicleUI_EditPanel extends lua.client.Vehicles.ISUI.EditVehicleUI_EditPanel { }
/** @customConstructor EditVehicleUI_EditPassenger:new */
export class EditVehicleUI_EditPassenger extends lua.client.Vehicles.ISUI.EditVehicleUI_EditPassenger { }
/** @customConstructor EditVehicleUI_EditPhysics:new */
export class EditVehicleUI_EditPhysics extends lua.client.Vehicles.ISUI.EditVehicleUI_EditPhysics { }
/** @customConstructor EditVehicleUI_EditWheel:new */
export class EditVehicleUI_EditWheel extends lua.client.Vehicles.ISUI.EditVehicleUI_EditWheel { }
/** @customConstructor EditVehicleUI_ListBox:new */
export class EditVehicleUI_ListBox extends lua.client.Vehicles.ISUI.EditVehicleUI_ListBox { }
/** @customConstructor EditVehicleUI_Scene:new */
export class EditVehicleUI_Scene extends lua.client.Vehicles.ISUI.EditVehicleUI_Scene { }
/** @customConstructor EditVehicleUI_SwitchView:new */
export class EditVehicleUI_SwitchView extends lua.client.Vehicles.ISUI.EditVehicleUI_SwitchView { }
/** @noSelf */
export const EditVehicleState_InitUI: () => any;
// [client/Vehicles/ISUI/ISCarMechanicsOverlay.d.ts]
export abstract class ISCarMechanicsOverlay extends lua.client.Vehicles.ISUI.ISCarMechanicsOverlay { }
// [client/Vehicles/ISUI/ISLightbarUI.d.ts]
/** @customConstructor ISLightbarUI:new */
export class ISLightbarUI extends lua.client.Vehicles.ISUI.ISLightbarUI { }
// [client/Vehicles/ISUI/ISUI3DScene.d.ts]
/** @customConstructor ISUI3DScene:new */
export class ISUI3DScene extends lua.client.Vehicles.ISUI.ISUI3DScene { }
// [client/Vehicles/ISUI/ISUIVehicleModel.d.ts]
/** @customConstructor ISUIVehicleModel:new */
export class ISUIVehicleModel extends lua.client.Vehicles.ISUI.ISUIVehicleModel { }
// [client/Vehicles/ISUI/ISVehicleACUI.d.ts]
/** @customConstructor ISVehicleACUI:new */
export class ISVehicleACUI extends lua.client.Vehicles.ISUI.ISVehicleACUI { }
// [client/Vehicles/ISUI/ISVehicleAngles.d.ts]
/** @customConstructor ISVehicleAngles:new */
export class ISVehicleAngles extends lua.client.Vehicles.ISUI.ISVehicleAngles { }
// [client/Vehicles/ISUI/ISVehicleBloodUI.d.ts]
/** @customConstructor ISVehicleBloodUI:new */
export class ISVehicleBloodUI extends lua.client.Vehicles.ISUI.ISVehicleBloodUI { }
// [client/Vehicles/ISUI/ISVehicleColor.d.ts]
/** @customConstructor ISVehicleHSV:new */
export class ISVehicleHSV extends lua.client.Vehicles.ISUI.ISVehicleHSV { }
// [client/Vehicles/ISUI/ISVehicleDashboard.d.ts]
/** @customConstructor ISVehicleDashboard:new */
export class ISVehicleDashboard extends lua.client.Vehicles.ISUI.ISVehicleDashboard { }
// [client/Vehicles/ISUI/ISVehicleGauge.d.ts]
/** @customConstructor ISVehicleGauge:new */
export class ISVehicleGauge extends lua.client.Vehicles.ISUI.ISVehicleGauge { }
// [client/Vehicles/ISUI/ISVehicleMechanics.d.ts]
/** @customConstructor ISVehicleMechanics:new */
export class ISVehicleMechanics extends lua.client.Vehicles.ISUI.ISVehicleMechanics { }
// [client/Vehicles/ISUI/ISVehicleMenu.d.ts]
export abstract class ISVehicleMenu extends lua.client.Vehicles.ISUI.ISVehicleMenu { }
// [client/Vehicles/ISUI/ISVehiclePartMenu.d.ts]
export abstract class ISVehiclePartMenu extends lua.client.Vehicles.ISUI.ISVehiclePartMenu { }
// [client/Vehicles/ISUI/ISVehicleRegulator.d.ts]
export abstract class ISVehicleRegulator extends lua.client.Vehicles.ISUI.ISVehicleRegulator { }
// [client/Vehicles/ISUI/ISVehicleRoadtripDebug.d.ts]
/** @customConstructor ISVehicleRoadtripDebug:new */
export class ISVehicleRoadtripDebug extends lua.client.Vehicles.ISUI.ISVehicleRoadtripDebug { }
// [client/Vehicles/ISUI/ISVehicleSeatUI.d.ts]
/** @customConstructor ISVehicleSeatUI:new */
export class ISVehicleSeatUI extends lua.client.Vehicles.ISUI.ISVehicleSeatUI { }
// [client/Vehicles/ISVehicleTrailerUtils.d.ts]
export abstract class ISVehicleTrailerUtils extends lua.client.Vehicles.ISVehicleTrailerUtils { }
// [client/Vehicles/TimedActions/ISAddGasolineToVehicle.d.ts]
/** @customConstructor ISAddGasolineToVehicle:new */
export class ISAddGasolineToVehicle extends lua.client.Vehicles.TimedActions.ISAddGasolineToVehicle { }
// [client/Vehicles/TimedActions/ISAttachTrailerToVehicle.d.ts]
/** @customConstructor ISAttachTrailerToVehicle:new */
export class ISAttachTrailerToVehicle extends lua.client.Vehicles.TimedActions.ISAttachTrailerToVehicle { }
// [client/Vehicles/TimedActions/ISCloseVehicleDoor.d.ts]
/** @customConstructor ISCloseVehicleDoor:new */
export class ISCloseVehicleDoor extends lua.client.Vehicles.TimedActions.ISCloseVehicleDoor { }
// [client/Vehicles/TimedActions/ISConfigHeadlight.d.ts]
/** @customConstructor ISConfigHeadlight:new */
export class ISConfigHeadlight extends lua.client.Vehicles.TimedActions.ISConfigHeadlight { }
// [client/Vehicles/TimedActions/ISDeflateTire.d.ts]
/** @customConstructor ISDeflateTire:new */
export class ISDeflateTire extends lua.client.Vehicles.TimedActions.ISDeflateTire { }
// [client/Vehicles/TimedActions/ISDetachTrailerFromVehicle.d.ts]
/** @customConstructor ISDetachTrailerFromVehicle:new */
export class ISDetachTrailerFromVehicle extends lua.client.Vehicles.TimedActions.ISDetachTrailerFromVehicle { }
// [client/Vehicles/TimedActions/ISEnterVehicle.d.ts]
/** @customConstructor ISEnterVehicle:new */
export class ISEnterVehicle extends lua.client.Vehicles.TimedActions.ISEnterVehicle { }
// [client/Vehicles/TimedActions/ISExitVehicle.d.ts]
/** @customConstructor ISExitVehicle:new */
export class ISExitVehicle extends lua.client.Vehicles.TimedActions.ISExitVehicle { }
// [client/Vehicles/TimedActions/ISHorn.d.ts]
/** @customConstructor ISHorn:new */
export class ISHorn extends lua.client.Vehicles.TimedActions.ISHorn { }
// [client/Vehicles/TimedActions/ISHotwireVehicle.d.ts]
/** @customConstructor ISHotwireVehicle:new */
export class ISHotwireVehicle extends lua.client.Vehicles.TimedActions.ISHotwireVehicle { }
// [client/Vehicles/TimedActions/ISInflateTire.d.ts]
/** @customConstructor ISInflateTire:new */
export class ISInflateTire extends lua.client.Vehicles.TimedActions.ISInflateTire { }
// [client/Vehicles/TimedActions/ISInstallVehiclePart.d.ts]
/** @customConstructor ISInstallVehiclePart:new */
export class ISInstallVehiclePart extends lua.client.Vehicles.TimedActions.ISInstallVehiclePart { }
// [client/Vehicles/TimedActions/ISLightbarUITimedAction.d.ts]
/** @customConstructor ISLightbarUITimedAction:new */
export class ISLightbarUITimedAction extends lua.client.Vehicles.TimedActions.ISLightbarUITimedAction { }
// [client/Vehicles/TimedActions/ISLockDoors.d.ts]
/** @customConstructor ISLockDoors:new */
export class ISLockDoors extends lua.client.Vehicles.TimedActions.ISLockDoors { }
// [client/Vehicles/TimedActions/ISLockVehicleDoor.d.ts]
/** @customConstructor ISLockVehicleDoor:new */
export class ISLockVehicleDoor extends lua.client.Vehicles.TimedActions.ISLockVehicleDoor { }
// [client/Vehicles/TimedActions/ISOpenCloseVehicleWindow.d.ts]
/** @customConstructor ISOpenCloseVehicleWindow:new */
export class ISOpenCloseVehicleWindow extends lua.client.Vehicles.TimedActions.ISOpenCloseVehicleWindow { }
// [client/Vehicles/TimedActions/ISOpenMechanicsUIAction.d.ts]
/** @customConstructor ISOpenMechanicsUIAction:new */
export class ISOpenMechanicsUIAction extends lua.client.Vehicles.TimedActions.ISOpenMechanicsUIAction { }
// [client/Vehicles/TimedActions/ISOpenVehicleDoor.d.ts]
/** @customConstructor ISOpenVehicleDoor:new */
export class ISOpenVehicleDoor extends lua.client.Vehicles.TimedActions.ISOpenVehicleDoor { }
// [client/Vehicles/TimedActions/ISPathFindAction.d.ts]
/** @customConstructor ISPathFindAction:new */
export class ISPathFindAction extends lua.client.Vehicles.TimedActions.ISPathFindAction { }
// [client/Vehicles/TimedActions/ISRechargeCarBattery.d.ts]
/** @customConstructor ISRechargeCarBattery:new */
export class ISRechargeCarBattery extends lua.client.Vehicles.TimedActions.ISRechargeCarBattery { }
// [client/Vehicles/TimedActions/ISRefuelFromGasPump.d.ts]
/** @customConstructor ISRefuelFromGasPump:new */
export class ISRefuelFromGasPump extends lua.client.Vehicles.TimedActions.ISRefuelFromGasPump { }
// [client/Vehicles/TimedActions/ISRemoveBurntVehicle.d.ts]
/** @customConstructor ISRemoveBurntVehicle:new */
export class ISRemoveBurntVehicle extends lua.client.Vehicles.TimedActions.ISRemoveBurntVehicle { }
// [client/Vehicles/TimedActions/ISRepairEngine.d.ts]
/** @customConstructor ISRepairEngine:new */
export class ISRepairEngine extends lua.client.Vehicles.TimedActions.ISRepairEngine { }
// [client/Vehicles/TimedActions/ISShutOffVehicleEngine.d.ts]
/** @customConstructor ISShutOffVehicleEngine:new */
export class ISShutOffVehicleEngine extends lua.client.Vehicles.TimedActions.ISShutOffVehicleEngine { }
// [client/Vehicles/TimedActions/ISSmashVehicleWindow.d.ts]
/** @customConstructor ISSmashVehicleWindow:new */
export class ISSmashVehicleWindow extends lua.client.Vehicles.TimedActions.ISSmashVehicleWindow { }
// [client/Vehicles/TimedActions/ISStartVehicleEngine.d.ts]
/** @customConstructor ISStartVehicleEngine:new */
export class ISStartVehicleEngine extends lua.client.Vehicles.TimedActions.ISStartVehicleEngine { }
// [client/Vehicles/TimedActions/ISStopVehicle.d.ts]
/** @customConstructor ISStopVehicle:new */
export class ISStopVehicle extends lua.client.Vehicles.TimedActions.ISStopVehicle { }
// [client/Vehicles/TimedActions/ISSwitchVehicleSeat.d.ts]
/** @customConstructor ISSwitchVehicleSeat:new */
export class ISSwitchVehicleSeat extends lua.client.Vehicles.TimedActions.ISSwitchVehicleSeat { }
// [client/Vehicles/TimedActions/ISTakeEngineParts.d.ts]
/** @customConstructor ISTakeEngineParts:new */
export class ISTakeEngineParts extends lua.client.Vehicles.TimedActions.ISTakeEngineParts { }
// [client/Vehicles/TimedActions/ISTakeGasolineFromVehicle.d.ts]
/** @customConstructor ISTakeGasolineFromVehicle:new */
export class ISTakeGasolineFromVehicle extends lua.client.Vehicles.TimedActions.ISTakeGasolineFromVehicle { }
// [client/Vehicles/TimedActions/ISUninstallVehiclePart.d.ts]
/** @customConstructor ISUninstallVehiclePart:new */
export class ISUninstallVehiclePart extends lua.client.Vehicles.TimedActions.ISUninstallVehiclePart { }
// [client/Vehicles/TimedActions/ISUnlockVehicleDoor.d.ts]
/** @customConstructor ISUnlockVehicleDoor:new */
export class ISUnlockVehicleDoor extends lua.client.Vehicles.TimedActions.ISUnlockVehicleDoor { }
// [client/Vehicles/TimedActions/ISWashVehicle.d.ts]
/** @customConstructor ISWashVehicle:new */
export class ISWashVehicle extends lua.client.Vehicles.TimedActions.ISWashVehicle { }
// [server/Vehicles/Vehicles.d.ts]
export abstract class Vehicles extends lua.server.Vehicles.Vehicles { }
export abstract class VehicleUtils extends lua.server.Vehicles.VehicleUtils { }
// [client/XpSystem/ISUI/ISCharacterInfo.d.ts]
/** @customConstructor ISCharacterInfo:new */
export class ISCharacterInfo extends lua.client.XpSystem.ISUI.ISCharacterInfo { }
// [client/XpSystem/ISUI/ISCharacterInfoWindow.d.ts]
/** @customConstructor ISCharacterInfoWindow:new */
export class ISCharacterInfoWindow extends lua.client.XpSystem.ISUI.ISCharacterInfoWindow { }
// [client/XpSystem/ISUI/ISCharacterProtection.d.ts]
/** @customConstructor ISCharacterProtection:new */
export class ISCharacterProtection extends lua.client.XpSystem.ISUI.ISCharacterProtection { }
// [client/XpSystem/ISUI/ISCharacterScreen.d.ts]
/** @customConstructor ISCharacterScreen:new */
export class ISCharacterScreen extends lua.client.XpSystem.ISUI.ISCharacterScreen { }
/** @customConstructor ISCharacterScreenAvatar:new */
export class ISCharacterScreenAvatar extends lua.client.XpSystem.ISUI.ISCharacterScreenAvatar { }
// [client/XpSystem/ISUI/ISClothingInsPanel.d.ts]
/** @customConstructor ISClothingInsPanel:new */
export class ISClothingInsPanel extends lua.client.XpSystem.ISUI.ISClothingInsPanel { }
// [client/XpSystem/ISUI/ISHealthPanel.d.ts]
/** @customConstructor HealthPanelAction:new */
export class HealthPanelAction extends lua.client.XpSystem.ISUI.HealthPanelAction { }
/** @customConstructor ISHealthBodyPartListBox:new */
export class ISHealthBodyPartListBox extends lua.client.XpSystem.ISUI.ISHealthBodyPartListBox { }
/** @customConstructor ISHealthBodyPartPanel:new */
export class ISHealthBodyPartPanel extends lua.client.XpSystem.ISUI.ISHealthBodyPartPanel { }
/** @customConstructor ISHealthPanel:new */
export class ISHealthPanel extends lua.client.XpSystem.ISUI.ISHealthPanel { }
/** @customConstructor ISNewHealthPanel:new */
export class ISNewHealthPanel extends lua.client.XpSystem.ISUI.ISNewHealthPanel { }
// [client/XpSystem/ISUI/ISSkillProgressBar.d.ts]
/** @customConstructor ISSkillProgressBar:new */
export class ISSkillProgressBar extends lua.client.XpSystem.ISUI.ISSkillProgressBar { }
// [server/XpSystem/XPSystem_SkillBook.d.ts]
export abstract class SkillBook extends lua.server.XpSystem.SkillBook { }
// [server/XpSystem/XpSystem_text.d.ts]
export abstract class xpSystemText extends lua.server.XpSystem.xpSystemText { }
// [server/XpSystem/XpUpdate.d.ts]
export abstract class xpUpdate extends lua.server.XpSystem.xpUpdate { }
}