import { quat } from "gl-matrix"; import * as THREE from "three"; import { ENVIRONMENT_MAP_TYPE } from "../../loaders/EnvironmentMapLoader"; import { ThreejsData } from "../../types/ThreejsData"; export declare const assignEnvironmentMapForThreeJsDataObject: (data: ThreejsData, environmentMap: THREE.Texture | THREE.CubeTexture | null, environmentMapType: ENVIRONMENT_MAP_TYPE, environmentMapIntensity: number, environmentMapRotation: quat) => void; export declare const assignEnvironmentMapForThreeJsData: (environmentMap: THREE.Texture | THREE.CubeTexture | null, environmentMapType: ENVIRONMENT_MAP_TYPE, environmentMapIntensity: number, environmentMapRotation: quat) => void; //# sourceMappingURL=ThreeJsDataUtils.d.ts.map