import { Color } from "@shapediver/viewer.shared.types"; import { vec3 } from "gl-matrix"; import { IPointLight } from "../../interface/types/IPointLight"; import { AbstractLight } from "../AbstractLight"; export declare class PointLight extends AbstractLight implements IPointLight { #private; constructor(properties: { color?: Color; intensity?: number; position?: vec3; distance?: number; decay?: number; name?: string; order?: number; id?: string; version?: string; }); get decay(): number; set decay(value: number); get distance(): number; set distance(value: number); get position(): vec3; set position(value: vec3); clone(): IPointLight; } //# sourceMappingURL=PointLight.d.ts.map