import { ITreeNode } from "@shapediver/viewer.shared.node-tree"; import { GodRaysEffect } from "postprocessing"; import { RenderingEngine } from "../../RenderingEngine"; export declare class GodRaysManager { private readonly _renderingEngine; private _godRaysEffect; private _lightSource; constructor(_renderingEngine: RenderingEngine); removeLightSource(): void; setEffect(godRaysEffect: GodRaysEffect): void; setLightSource(node: ITreeNode): void; } //# sourceMappingURL=GodRaysManager.d.ts.map