import { BuffersRefType, ProgramInfoRefType, RenderSize } from "gl-layer"; export declare const render: ({ buffersRefCurrent, glRefCurrent, programInfoRefCurrent, sizeData, textures, index, mouse, radius, timeRange, }: { glRefCurrent: WebGLRenderingContext; buffersRefCurrent: BuffersRefType; programInfoRefCurrent: ProgramInfoRefType; sizeData: RenderSize; textures: WebGLTexture[]; index: number; radius?: number; mouse?: { x: number; y: number; }; timeRange?: number; }) => Promise;