export declare class API { assignSandboxByNodeId(nodeId?: string, dsbName?: string): boolean assignSandboxNode(dsbName?: string): boolean destroyAllSandboxes(): void destroySandbox(dsbName?: string): void getAllDevSandboxSizes(scale?: string): Record getAllDevSandboxTableSizes(scale?: string): Record getCurrentDevSandboxSize(scale?: string): number getCurrentDevSandboxTableSizes(scale?: string): Record getDsb(): string getDsbTableType(tableName?: string): string isDsb(): boolean isEnabled(): boolean reassignSandboxNode(oldDsbName?: string, newDsbName?: string): boolean recoverDsbAssignments(): void registerDsb(dsbName?: string, ownerId?: string, templateId?: string): boolean unassignSandboxByNodeId(nodeId?: string): boolean unassignSandboxNode(dsbName?: string): boolean constructor() }