export interface VibeforgeConfig { game_id: string; name: string; version: string; last_updated: string; } export declare class VibeforgeConfigManager { static getConfig(gamePath: string): VibeforgeConfig | null; static saveConfig(gamePath: string, config: VibeforgeConfig): void; } //# sourceMappingURL=vibeforge-config.d.ts.map