/// import { Keyframes } from 'styled-components'; import CSS from 'csstype'; import { ExtendedFlexComponent, ExtendedFlexProps } from '../../types'; export type AnimationProps = { /** * Boolean to enable or disable the animation at first mount */ readonly animateAtMount?: boolean; /** * Use custom animation. */ readonly animation?: Keyframes; /** * Use custom exit animation. */ readonly animationExit?: Keyframes; /** * Specifies the amount of time to wait from applying the animation to an element before beginning to perform the animation. * CSS rule: animation-delay */ readonly delay?: CSS.Properties['animationDelay']; /** * Specifies the amount of time to wait from applying the exit animation to an element before beginning to perform the animation. * CSS rule: animation-delay */ readonly delayExit?: CSS.Properties['animationDelay']; /** * Sets whether an animation should play forward, backward, or alternate back and forth between playing the sequence forward and backward. * CSS rule: animation-direction */ readonly direction?: CSS.Properties['animationDuration']; /** * Sets whether an exit animation should play forward, backward, or alternate back and forth between playing the sequence forward and backward. * CSS rule: animation-direction */ readonly directionExit?: CSS.Properties['animationDuration']; /** * Sets the length of time that an animation takes to complete one cycle. * CSS rule: animation-duration */ readonly duration?: CSS.Properties['animationDuration']; /** * Sets the length of time that an exit animation takes to complete one cycle. * CSS rule: animation-duration */ readonly durationExit?: CSS.Properties['animationDuration']; /** * Boolean to perform or not the animation. If false, the animation stopped and reset. If you want to pause the animation use the `playState` prop. */ readonly isEnabled?: boolean; /** * Boolean to show or not the component. Use this prop if you want a reverse animation when unmounting. */ readonly isVisible?: boolean; /** * Sets the number of times an animation sequence should be played before stopping. * CSS rule: animation-iteration-count */ readonly iterationCount?: CSS.Properties['animationIterationCount']; /** * Sets the number of times an exit animation sequence should be played before stopping. * CSS rule: animation-iteration-count */ readonly iterationCountExit?: CSS.Properties['animationIterationCount']; /** * Sets how a CSS animation applies styles to its target before * CSS rule: animation-fill-mode */ readonly fillMode?: CSS.Properties['animationFillMode']; /** * Sets how a CSS exit animation applies styles to its target before * CSS rule: animation-fill-mode */ readonly fillModeExit?: CSS.Properties['animationFillMode']; /** * Sets whether an animation is running or paused * CSS rule: animation-play-state */ readonly playState?: CSS.Properties['animationPlayState']; /** * Boolean to prevent the BaseAnimation to unmount the component */ readonly shouldAlwaysRender?: boolean; /** * Sets how an animation progresses through the duration of each cycle. * CSS rule: animation-timing-function */ readonly timingFunction?: CSS.Properties['animationTimingFunction']; /** * Sets how an exit animation progresses through the duration of each cycle. * CSS rule: animation-timing-function */ readonly timingFunctionExit?: CSS.Properties['animationTimingFunction']; }; export type BaseAnimationProps

, T extends React.ElementType = 'div'> = ExtendedFlexProps; export type BaseAnimationComponent

> = ExtendedFlexComponent;