import { Task } from "../Task"; import { LoopDecorator } from "./LoopDecorator"; /** * An UntilFail decorator will repeat the wrapped task until that task fails, * which makes the decorator succeed. * * Notice that a wrapped task that always succeeds without entering the running * status will cause an infinite loop in the current frame. */ export declare class UntilFail extends LoopDecorator { childSuccess(runningTask: Task): void; childFail(runningTask: Task): void; }