import { IInteractionGroups, IInteractionStep } from './IInteractions'; import IInteractionsHelper from './IInteractionsHelper'; import IPoint from './IPoint'; export default interface IHumanEmulator { playInteractions(interactions: IInteractionGroups, run: (interaction: IInteractionStep) => Promise, helper?: IInteractionsHelper): any; getStartingMousePoint?(helper?: IInteractionsHelper): Promise; }