export declare const GameEventTypes: readonly ["ACHIEVEMENT_REWARD_CLAIMED", "CHALLENGE_COMPLETED", "CHALLENGE_PROGRESS_UPDATED", "DAILY_CLAIMED", "DIRECT_REWARD_DISTRIBUTED", "LEVEL_UP", "PERK_ACTIVATED", "PERK_DISABLED", "PERK_REWARDED", "PERK_UPGRADED", "QUEST_ACCEPTED", "QUEST_CANCELED", "QUEST_CLAIMED", "QUEST_COMPLETED", "QUEST_LOST", "QUEST_PERIOD_COMPLETED", "QUEST_STARTED", "EXTERNAL_TRANSACTION_COMPLETED", "REDEEM_TRANSACTION_COMPLETED", "REDEEM_TRANSACTION_FAILED", "REWARD_DISTRIBUTED", "REWARD_CHOSEN", "REWARD_PENDING", "USER_CHARGE_COMPLETED", "USER_CREATED", "LEADERBOARD_ROTATED", "POLL_VOTE_SUBMITTED", "POLL_VOTE_CANCELED", "POLL_VOTE_REVOKED", "ASSIGNMENT_GIVEN", "ASSIGNMENT_ACCEPTED", "ASSIGNMENT_COMPLETED", "ASSIGNMENT_CLAIMED", "ASSIGNMENT_LOST"]; export interface GameEventBody { } export type GameEventType = (typeof GameEventTypes)[number]; export type EventProperty = { eventName: GameEventType; alias: string; value: any; translation?: boolean; };