import * as v from 'valibot'; declare const UnsignedIntegerSchema: v.SchemaWithPipe, v.IntegerAction, v.MinValueAction]>; type UnsignedInteger = v.InferInput; declare const UINT_MIN = 0; declare const UINT8_MAX: number; declare const Uint8Schema: v.SchemaWithPipe, v.IntegerAction, v.MinValueAction, v.MaxValueAction]>; type Uint8 = v.InferInput; declare const UINT16_MAX: number; declare const Uint16Schema: v.SchemaWithPipe, v.IntegerAction, v.MinValueAction, v.MaxValueAction]>; type Uint16 = v.InferInput; declare const UINT32_MAX: number; declare const Uint32Schema: v.SchemaWithPipe, v.IntegerAction, v.MinValueAction, v.MaxValueAction]>; type Uint32 = v.InferInput; declare const BigUintSchema: v.SchemaWithPipe, v.MinValueAction]>; type BigUint = v.InferInput; declare const IntegerSchema: v.SchemaWithPipe, v.IntegerAction]>; type Integer = v.InferInput; declare const INT8_MIN: number; declare const INT8_MAX: number; declare const Int8Schema: v.SchemaWithPipe, v.IntegerAction, v.MinValueAction, v.MaxValueAction]>; type Int8 = v.InferInput; declare const INT16_MIN: number; declare const INT16_MAX: number; declare const Int16Schema: v.SchemaWithPipe, v.IntegerAction, v.MinValueAction, v.MaxValueAction]>; type Int16 = v.InferInput; declare const INT32_MIN: number; declare const INT32_MAX: number; declare const Int32Schema: v.SchemaWithPipe, v.IntegerAction, v.MinValueAction, v.MaxValueAction]>; type Int32 = v.InferInput; declare const BigIntSchema: v.BigintSchema; declare const FLOAT32_MAX = 3.4028234663852886e+38; declare const FLOAT32_MIN: number; declare const Float32Schema: v.SchemaWithPipe, v.CheckAction]>; type Float32 = v.InferInput; declare const FLOAT64_MAX: number; declare const FLOAT64_MIN: number; declare const Float64Schema: v.SchemaWithPipe, v.CheckAction]>; type Float64 = v.InferInput; declare const passToArray: (value: number, min: number, max: number) => number[]; declare const Uint8ArraySchema: v.InstanceSchema; declare const Uint8ArrayTransform: v.SchemaWithPipe, v.IntegerAction, v.MinValueAction]>, v.TransformAction>]>; declare const Uint16ArraySchema: v.InstanceSchema; declare const Uint16ArrayTransform: v.SchemaWithPipe, v.IntegerAction, v.MinValueAction]>, v.TransformAction>]>; declare const Uint32ArraySchema: v.InstanceSchema; declare const Uint32ArrayTransform: v.SchemaWithPipe, v.IntegerAction, v.MinValueAction]>, v.TransformAction>]>; declare const BigUint64ArraySchema: v.InstanceSchema; declare const Int8ArraySchema: v.InstanceSchema; declare const Int8ArrayTransform: v.SchemaWithPipe, v.IntegerAction]>, v.TransformAction>]>; declare const Int16ArraySchema: v.InstanceSchema; declare const Int16ArrayTransform: v.SchemaWithPipe, v.IntegerAction]>, v.TransformAction>]>; declare const Int32ArraySchema: v.InstanceSchema; declare const Int32ArrayTransform: v.SchemaWithPipe, v.IntegerAction]>, v.TransformAction>]>; declare const BigInt64ArraySchema: v.InstanceSchema; declare const Float32ArraySchema: v.InstanceSchema; declare const Float32ArrayTransform: v.SchemaWithPipe, v.TransformAction>]>; declare const Float64ArraySchema: v.InstanceSchema; declare const Float64ArrayTransform: v.SchemaWithPipe, v.TransformAction>]>; export { BigInt64ArraySchema, BigIntSchema, type BigUint, BigUint64ArraySchema, BigUintSchema, FLOAT32_MAX, FLOAT32_MIN, FLOAT64_MAX, FLOAT64_MIN, type Float32, Float32ArraySchema, Float32ArrayTransform, Float32Schema, type Float64, Float64ArraySchema, Float64ArrayTransform, Float64Schema, INT16_MAX, INT16_MIN, INT32_MAX, INT32_MIN, INT8_MAX, INT8_MIN, type Int16, Int16ArraySchema, Int16ArrayTransform, Int16Schema, type Int32, Int32ArraySchema, Int32ArrayTransform, Int32Schema, type Int8, Int8ArraySchema, Int8ArrayTransform, Int8Schema, type Integer, IntegerSchema, UINT16_MAX, UINT32_MAX, UINT8_MAX, UINT_MIN, type Uint16, Uint16ArraySchema, Uint16ArrayTransform, Uint16Schema, type Uint32, Uint32ArraySchema, Uint32ArrayTransform, Uint32Schema, type Uint8, Uint8ArraySchema, Uint8ArrayTransform, Uint8Schema, type UnsignedInteger, UnsignedIntegerSchema, passToArray };