import { StateAction } from "../StateManager.js"; export declare class DataUnitAction implements StateAction { private _type; private _payload; constructor(type: Action, payload?: any); get type(): Action; get payload(): any; } export interface ExecutionContext { before?: (action: DataUnitAction) => DataUnitAction; after?: (action: DataUnitAction) => void; } export declare enum Action { MULTIPLE_EDITION_CHANGED = "multipleEditionChanged", LOADING_METADATA = "loadingMetadata", METADATA_LOADED = "metadataLoaded", LOADING_DATA = "loadingData", DATA_LOADED = "dataLoaded", PAGINATION_UPDATED = "paginationUpdated", SAVING_DATA = "savingData", DATA_SAVED = "dataSaved", SAVING_ERROR = "savingError", SAVING_CANCELED = "savingCanceled", REMOVING_RECORDS = "removingRecords", RECORDS_REMOVED = "recordsRemoved", RECORDS_ADDED = "recordsAdded", RECORDS_COPIED = "recordsCopied", CHANGING_DATA = "changingData", WAITING_CHANGE_CANCELED = "waitingChangeCanceled", DATA_CHANGED = "dataChanged", DATA_RESOLVED = "dataResolved", EDITION_CANCELED = "editionCanceled", CHANGE_UNDONE = "changeUndone", CHANGE_REDONE = "changeRedone", SELECTION_CHANGED = "selectionChanged", NEXT_SELECTED = "nextSelected", PREVIOUS_SELECTED = "previousSelected", STATE_CHANGED = "stateChanged", LOADING_RECORD = "loadingRecord", RECORD_LOADED = "recordLoaded", CHILD_CHANGED = "childChanged", FIELD_INVALIDATED = "fieldInvalidated", INVALIDATE_CLEAN = "invalidateClean", LOADING_PROPERTY_ADDED = "loadingPropertyAdded", LOADING_PROPERTIES_CLEANED = "loadingPropertiesCleaned" }