import { Loader, LoadingManager, DataTexture, Data3DTexture } from 'three'; export interface LUT3dlResult { size: number; texture: DataTexture; texture3D: Data3DTexture; } export class LUT3dlLoader extends Loader { constructor(manager?: LoadingManager); load( url: string, onLoad: (result: LUT3dlResult) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: Error) => void, ): any; loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise; parse(data: string): LUT3dlResult; }