import { Loader, LoadingManager, Group, Material } from 'three'; export class LDrawLoader extends Loader { materials: Material[]; materialsLibrary: Record; fileMap: Record; smoothNormals: boolean; constructor(manager?: LoadingManager); load( url: string, onLoad: (data: Group) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void; loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise; preloadMaterials(url: string): Promise; setFileMap(fileMap: Record): void; setMaterials(materials: Material[]): void; parse(text: string, path: string, onLoad: (data: Group) => void): void; addMaterial(material: Material): void; getMaterial(colourCode: string): Material | null; }