import { Object3D } from 'three'; export interface PLYExporterOptions { binary?: boolean; excludeAttributes?: string[]; littleEndian?: boolean; } declare class PLYExporter { parse(object: Object3D, onDone: ((res: string) => void) | undefined, options: PLYExporterOptions): string | ArrayBuffer | null; private traverseMeshes; } export { PLYExporter };