import { Camera, EventDispatcher } from 'three'; declare class DeviceOrientationControls extends EventDispatcher { object: Camera; private changeEvent; private EPS; enabled: boolean; deviceOrientation: Partial; screenOrientation: string | number; alphaOffset: number; constructor(object: Camera); private onDeviceOrientationChangeEvent; private onScreenOrientationChangeEvent; private zee; private euler; private q0; private q1; private setObjectQuaternion; connect: () => void; disconnect: () => void; private lastQuaternion; update: () => void; dispose: () => void; } export { DeviceOrientationControls };