{
  "name": "@rpgjs/client",
  "repository": {
    "type": "git",
    "url": "github:RSamaium/RPG-JS"
  },
  "version": "5.2.0",
  "description": "RPGJS is a framework for creating RPG/MMORPG games",
  "main": "dist/index.js",
  "types": "./dist/index.d.ts",
  "publishConfig": {
    "access": "public"
  },
  "keywords": [
    "rpg",
    "game",
    "engine",
    "javascript",
    "typescript"
  ],
  "author": "Samuel Ronce",
  "license": "MIT",
  "peerDependencies": {
    "@canvasengine/presets": "^2.4.1",
    "canvasengine": "^2.4.1",
    "pixi.js": "^8.9.2"
  },
  "dependencies": {
    "@rpgjs/common": "5.1.0",
    "@rpgjs/server": "5.1.1",
    "@rpgjs/ui-css": "5.2.0",
    "@signe/di": "3.1.0",
    "@signe/room": "3.2.1",
    "@signe/sync": "3.1.1",
    "pixi-filters": "^6.1.5",
    "rxjs": "^7.8.2"
  },
  "devDependencies": {
    "@canvasengine/compiler": "2.4.1",
    "vite": "^8.1.5",
    "vite-plugin-dts": "^5.0.3",
    "vitest": "^4.1.10"
  },
  "type": "module",
  "scripts": {
    "dev": "vite build --watch",
    "build": "vite build"
  }
}