export declare const RMSpritesheet: (framesWidth: number, framesHeight: number, frameStand?: number) => { textures: { stand: { animations: ({ direction }: { direction: any; }) => { time: number; frameX: number; frameY: any; }[][]; }; walk: { animations: ({ direction }: { direction: any; }) => any[]; }; }; framesHeight: number; framesWidth: number; };