{
  "name": "@rpgjs/action-battle",
  "repository": {
    "type": "git",
    "url": "github:RSamaium/RPG-JS"
  },
  "version": "5.1.0",
  "main": "dist/client/index.js",
  "types": "dist/client/index.d.ts",
  "exports": {
    ".": {
      "import": "./dist/client/index.js",
      "types": "./dist/client/index.d.ts"
    },
    "./client": {
      "import": "./dist/client/index.js",
      "types": "./dist/client/index.d.ts"
    },
    "./server": {
      "import": "./dist/server/index.js",
      "types": "./dist/server/index.d.ts"
    }
  },
  "keywords": [],
  "author": "",
  "license": "MIT",
  "description": "RPGJS is a framework for creating RPG/MMORPG games",
  "peerDependencies": {
    "@canvasengine/presets": "^2.4.1",
    "@rpgjs/client": "^5.2.0",
    "@rpgjs/common": "^5.1.0",
    "@rpgjs/server": "^5.1.1",
    "@rpgjs/vite": "^5.0.2",
    "canvasengine": "^2.4.1"
  },
  "publishConfig": {
    "access": "public"
  },
  "devDependencies": {
    "@canvasengine/compiler": "2.4.1",
    "vite": "^8.0.16",
    "vite-plugin-dts": "^5.0.2"
  },
  "type": "module",
  "scripts": {
    "dev": "vite build --watch",
    "build": "vite build"
  }
}