import { ActionBattleEnabledContext, ActionBattleOptions } from './types'; export declare const DEFAULT_ACTION_BATTLE_OPTIONS: ActionBattleOptions; export declare function normalizeActionBattleOptions(options?: ActionBattleOptions): ActionBattleOptions; export declare function setActionBattleOptions(options: ActionBattleOptions): void; export declare function getActionBattleOptions(): ActionBattleOptions; /** * Tells whether the module is active for a player, an event or a map. * * Evaluated on every call so the option can read state that is only known * later (the project a player plays). */ export declare function isActionBattleEnabled(context?: ActionBattleEnabledContext, options?: ActionBattleOptions): boolean;