import { BufferAttribute, Object3D } from 'three'; declare class Points { private readonly maxPts; readonly rootObject: Object3D; positions?: BufferAttribute; colors?: BufferAttribute; private geometry?; private material?; private object?; constructor(options?: { max_pts?: number; rootObject?: Object3D; }); setup(type: string, size: number, alpha: number): void; update(l: number): void; setAlpha(alpha: number): void; setSize(size: number): void; } export default Points;