import { Geometry, MeshBasicMaterial } from 'three'; import Mesh from './Mesh'; declare class TriangleList extends Mesh { readonly geometry: Geometry; readonly material: MeshBasicMaterial; constructor(); updatePoints(points: RosMessage.Point[], colors: RosMessage.Color[] | undefined, options: { scale: RosMessage.Point; }): void; } export default TriangleList;