import { Mesh as THREEMesh } from 'three'; declare class Mesh extends THREEMesh { setTransform(transform: { translation: RosMessage.Point; rotation: RosMessage.Quaternion; }): void; setScale(scale?: RosMessage.Point): void; setColor(colors: RosMessage.Color | string | null): void; setAlpha(alpha: number): void; } export default Mesh;