/** * Get a matrix that transforms the overlay canvas space to the scene space. * * @remarks * When drawing a viewport overlay, the canvas overlays the entire preview * panel, no matter the zoom and pan of the scene itself. This ensures that * the gizmos drawn on top have high resolution no matter how zoomed-in the user * is. * * This matrix is used to transform the drawn points so that they appear where * they should be in the scene. */ export declare function useViewportMatrix(): DOMMatrix; //# sourceMappingURL=useViewportMatrix.d.ts.map