import { SceneResource } from '@retikz/core'; import { FC } from 'react'; /** * Scene paint 资源 → SVG paint server(gradient / pattern / image)薄绑定层 * @description 物化逻辑在 `@retikz/render/svg` 的 `buildPaintDef`(产中性 `SvgNode`);本层按 `kind` 取 paint 资源、 * 经 `idFor` 加实例前缀后映射成 React element。clip 资源走 `ClipDefs` */ export declare const PaintDefs: FC<{ resources: Array; idFor: (id: string) => string; }>; //# sourceMappingURL=paint-defs.d.ts.map