import { EffectDataOptions } from "./EffectData"; /** * Stable identifiers for the SDK's built-in effect catalog. */ export declare enum BuiltInEffectIdEnum { ADJUSTMENT = "builtin-adjustment", ADVANCED_BLOOM = "builtin-advanced-bloom", ASCII = "builtin-ascii", BEVEL = "builtin-bevel", BLOOM = "builtin-bloom", BLUR = "builtin-blur", BULGE_PINCH = "builtin-bulge-pinch", CHROMA_KEY = "builtin-chroma-key", COLOR_OVERLAY = "builtin-color-overlay", COLOR_REPLACEMENT = "builtin-color-replacement", CROSS_HATCH = "builtin-cross-hatch", CRT = "builtin-crt", DOT = "builtin-dot", DROP_SHADOW = "builtin-drop-shadow", EMBOSS = "builtin-emboss", GLOW = "builtin-glow", GODRAY = "builtin-godray", HSL_ADJUSTMENT = "builtin-hsl-adjustment", MOTION_BLUR = "builtin-motion-blur", NOISE = "builtin-noise", OLD_FILM = "builtin-old-film", OUTLINE = "builtin-outline", PIXELATE = "builtin-pixelate", RADIAL_BLUR = "builtin-radial-blur", REFLECTION = "builtin-reflection", RGB_SPLIT = "builtin-rgb-split", SHOCKWAVE = "builtin-shockwave", TILT_SHIFT = "builtin-tilt-shift", TWIST = "builtin-twist", ZOOM_BLUR = "builtin-zoom-blur" } /** * Flat list of all built-in effect ids, useful for membership checks and UI iteration. */ export declare const BuiltInEffectIds: BuiltInEffectIdEnum[]; /** * Built-in effect library descriptors shipped with the SDK. * * Each entry is an `EffectDataOptions` definition that can be fed into the library/effect factory layer. */ export declare const BuiltInEffectOptions: EffectDataOptions[];