import { EffectBase } from "../EffectBase"; export declare enum BuiltInGlowEffectPropertiesEnum { alpha = "alpha", color = "color", distance = "distance", innerStrength = "innerStrength", knockout = "knockout", outerStrength = "outerStrength", quality = "quality" } export declare class BuiltInGlowEffect extends EffectBase { constructor(properties: Map); setProperty(propertyName: string, value: any): void; getProperty(propertyName: string): number | boolean | number[] | null; }