export declare class DebuggerSolidityLocals { event: any; stepManager: any; internalTreeCall: any; storageResolver: any; traceManager: any; tx: any; _sourceLocation: any; decodeTimeout: any; constructor(tx: any, _stepManager: any, _traceManager: any, _internalTreeCall: any); init(sourceLocation: any): any; decode(sourceLocation: any, cursor?: any): void; decodeMore(cursor: any): any; }