{
    "factor": 2,
    "mainPathSize": 3,
    "blockMapBorder": true,
    "freeSpaceTilesQuantity": 2,
    "minimumElementsFreeSpaceAround": 1,
    "freeTilesMultiplier": 2,
    "variableTilesPercentage": 15,
    "collisionLayersForPaths": ["change-points", "collisions", "tree-base"],
    "compositeElementsFile": "reldens-town-composite.json"
}
